%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 1 m_FogColor: {r: 0.7989498, g: 0.8867924, b: 0.88501716, a: 1} m_FogMode: 3 m_FogDensity: 0.007 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 2100000, guid: 7fece7608763947d9ba913243fda1296, type: 2} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0.7008067, g: 0.7856396, b: 0.82016647, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &4 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 12 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 0 m_CompAOExponentDirect: 0 m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_ReflectionCompression: 2 m_MixedBakeMode: 1 m_BakeBackend: 0 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 m_PVREnvironmentSampleCount: 500 m_PVREnvironmentReferencePointCount: 2048 m_PVRFilteringMode: 0 m_PVRDenoiserTypeDirect: 0 m_PVRDenoiserTypeIndirect: 0 m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVREnvironmentMIS: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 112000000, guid: 5736bec67810b487292714d0ee92c603, type: 2} m_LightingSettings: {fileID: 4890085278179872738, guid: eb906a94997a744cd99b204013bbc54c, type: 2} --- !u!196 &5 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 3 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 buildHeightMesh: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &113464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 113465} - component: {fileID: 113467} - component: {fileID: 113466} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &113465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113464} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74633709} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &113466 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113464} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &113467 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113464} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &128646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128647} m_Layer: 0 m_Name: RigNeck1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &128647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128646} serializedVersion: 2 m_LocalRotation: {x: 0.00000048690873, y: 0.0000038952553, z: 0.0029245478, w: 0.99999577} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 157912816} m_Father: {fileID: 2077867644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &384667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 384668} - component: {fileID: 384670} - component: {fileID: 384669} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &384668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384667} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &384669 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384667} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &384670 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384667} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &429222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429223} - component: {fileID: 429224} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &429223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429222} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 374369347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &429224 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429222} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1518985690} m_BlendShapeWeights: [] m_RootBone: {fileID: 1518985690} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &548665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548666} - component: {fileID: 548668} - component: {fileID: 548667} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &548666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548665} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &548667 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &548668 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548665} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &715114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715115} - component: {fileID: 715117} - component: {fileID: 715116} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &715115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715114} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &715116 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715114} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &715117 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715114} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &973086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973087} - component: {fileID: 973089} - component: {fileID: 973088} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &973087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973086} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &973088 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &973089 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973086} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1231125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231126} - component: {fileID: 1231127} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1231126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231125} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1231127 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1337472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337473} - component: {fileID: 1337474} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1337473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337472} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1612487980} - {fileID: 94861265} - {fileID: 941881330} - {fileID: 1252346282} - {fileID: 238910572} - {fileID: 1443718812} - {fileID: 589966304} - {fileID: 2142772944} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1337474 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337472} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1453718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1453719} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1453719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453718} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 19157115} - {fileID: 618944906} - {fileID: 28935657} - {fileID: 1081323085} m_Father: {fileID: 1074381927} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1509803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509804} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1509804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509803} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1251937119} m_Father: {fileID: 1634287292} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1529270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529271} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1529271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529270} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 582981703} m_Father: {fileID: 1842693538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1723011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1723012} - component: {fileID: 1723013} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1723012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723011} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1723013 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723011} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2346913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2346914} - component: {fileID: 2346916} - component: {fileID: 2346915} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2346914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2346913} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2346915 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2346913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2346916 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2346913} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2359301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2359302} - component: {fileID: 2359303} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2359302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2359301} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2359303 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2359301} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &2516555 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (15) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 23.814873 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 5.8545837 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 2516558} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &2516556 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 2516555} m_PrefabAsset: {fileID: 0} --- !u!1 &2516557 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 2516555} m_PrefabAsset: {fileID: 0} --- !u!208 &2516558 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2516557} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &2775787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2775788} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2775788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2775787} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1428894211} m_Father: {fileID: 220544250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2990403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2990404} - component: {fileID: 2990405} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2990404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2990403} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1838087973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2990405 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2990403} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1623143335} - {fileID: 517362162} - {fileID: 1307711565} - {fileID: 423305457} m_BlendShapeWeights: [] m_RootBone: {fileID: 517362162} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &3132562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3132563} - component: {fileID: 3132565} - component: {fileID: 3132564} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3132563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3132562} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3132564 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3132562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &3132565 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3132562} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &3420684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3420685} - component: {fileID: 3420687} - component: {fileID: 3420686} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3420685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3420684} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3420686 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3420684} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &3420687 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3420684} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &3765053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3765054} - component: {fileID: 3765056} - component: {fileID: 3765055} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3765054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3765053} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3765055 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3765053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &3765056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3765053} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &3834612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3834613} - component: {fileID: 3834614} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3834613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3834612} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &3834614 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3834612} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &4063086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4063087} - component: {fileID: 4063088} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4063087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4063086} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 193569103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &4063088 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4063086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1825775740} - {fileID: 1527586552} - {fileID: 944821900} - {fileID: 2132652952} m_BlendShapeWeights: [] m_RootBone: {fileID: 1527586552} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &4705982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4705983} - component: {fileID: 4705985} - component: {fileID: 4705984} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4705983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4705982} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4705984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4705982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &4705985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4705982} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &4963871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4963872} - component: {fileID: 4963873} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4963872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4963871} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432209747} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &4963873 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4963871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 146486557} m_BlendShapeWeights: [] m_RootBone: {fileID: 146486557} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &5044246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5044247} - component: {fileID: 5044249} - component: {fileID: 5044248} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &5044247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5044246} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5044248 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5044246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &5044249 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5044246} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &5118919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5118920} - component: {fileID: 5118921} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5118920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5118919} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961485294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5118921 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5118919} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 868980102} - {fileID: 1274765779} - {fileID: 1934852413} - {fileID: 1721790183} m_BlendShapeWeights: [] m_RootBone: {fileID: 868980102} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &5303970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5303971} - component: {fileID: 5303972} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &5303971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5303970} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1420729101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5303972 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5303970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1401707042} m_BlendShapeWeights: [] m_RootBone: {fileID: 1401707042} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &5305522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5305523} - component: {fileID: 5305524} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &5305523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5305522} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064493382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5305524 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5305522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2146729888} - {fileID: 1984665711} - {fileID: 1821156387} - {fileID: 586413695} m_BlendShapeWeights: [] m_RootBone: {fileID: 1984665711} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &5563759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5563760} - component: {fileID: 5563762} - component: {fileID: 5563761} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &5563760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5563759} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5563761 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5563759} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &5563762 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5563759} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &5708605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5708606} - component: {fileID: 5708608} - component: {fileID: 5708607} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &5708606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5708605} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5708607 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5708605} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &5708608 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5708605} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &5890255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5890256} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5890256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5890255} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 841910652} m_Father: {fileID: 116278316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5983629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5983630} - component: {fileID: 5983632} - component: {fileID: 5983631} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &5983630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5983629} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5983631 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5983629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &5983632 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5983629} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &6217423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6217424} - component: {fileID: 6217426} - component: {fileID: 6217425} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6217424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6217423} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6217425 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6217423} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &6217426 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6217423} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &6265972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6265973} - component: {fileID: 6265974} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6265973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6265972} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6265974 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6265972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 946974253} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &6349260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6349261} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6349261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6349260} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 801874897} m_Father: {fileID: 975658611} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6528270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6528271} - component: {fileID: 6528272} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6528271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6528270} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432209747} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6528272 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6528270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 146486557} - {fileID: 107827575} - {fileID: 1027869944} - {fileID: 1399442509} m_BlendShapeWeights: [] m_RootBone: {fileID: 146486557} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &6706572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6706573} - component: {fileID: 6706574} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6706573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6706572} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031307675} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6706574 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6706572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1029316578} - {fileID: 1834183936} - {fileID: 111592131} - {fileID: 663208122} m_BlendShapeWeights: [] m_RootBone: {fileID: 1029316578} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &6829138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6829139} - component: {fileID: 6829140} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6829139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6829138} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1529287345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6829140 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6829138} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 198717398} - {fileID: 212705884} - {fileID: 418980320} - {fileID: 1623306522} m_BlendShapeWeights: [] m_RootBone: {fileID: 212705884} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &7212957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7212958} - component: {fileID: 7212960} - component: {fileID: 7212959} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &7212958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7212957} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7212959 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7212957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &7212960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7212957} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &7479488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7479489} - component: {fileID: 7479491} - component: {fileID: 7479490} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &7479489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7479488} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7479490 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7479488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &7479491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7479488} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &7540668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7540669} - component: {fileID: 7540671} - component: {fileID: 7540670} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &7540669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7540668} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7540670 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7540668} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &7540671 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7540668} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &7616624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7616625} - component: {fileID: 7616626} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &7616625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7616624} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1390051476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &7616626 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7616624} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1288573013} - {fileID: 1465733378} - {fileID: 1661881781} - {fileID: 1789566982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1465733378} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &8287566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8287567} - component: {fileID: 8287568} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8287567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8287566} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &8287568 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8287566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 613656856} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &8393878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8393879} - component: {fileID: 8393880} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8393879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8393878} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &8393880 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8393878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &8405369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8405370} - component: {fileID: 8405371} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8405370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8405369} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &8405371 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8405369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1772806218} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &8450954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8450955} - component: {fileID: 8450957} - component: {fileID: 8450956} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8450955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8450954} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8450956 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8450954} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &8450957 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8450954} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &8476702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8476703} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8476703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8476702} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 34131477} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8499638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8499639} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8499639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8499638} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 79457233} m_Father: {fileID: 1156615833} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8610780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8610781} - component: {fileID: 8610782} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8610781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8610780} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &8610782 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8610780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1187463899} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &8739168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8739169} - component: {fileID: 8739170} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8739169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8739168} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 522690871} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &8739170 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8739168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1684398832} - {fileID: 1205318884} - {fileID: 1410342168} - {fileID: 959430528} m_BlendShapeWeights: [] m_RootBone: {fileID: 1205318884} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &8844381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8844382} - component: {fileID: 8844384} - component: {fileID: 8844383} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8844382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8844381} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8844383 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8844381} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &8844384 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8844381} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &9116546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9116547} - component: {fileID: 9116548} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9116547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9116546} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194938185} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &9116548 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9116546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 600408092} - {fileID: 1582510220} - {fileID: 590178595} - {fileID: 1800504044} m_BlendShapeWeights: [] m_RootBone: {fileID: 1582510220} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &9121645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9121646} - component: {fileID: 9121647} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &9121646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9121645} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &9121647 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9121645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 343925036} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &9683773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9683774} - component: {fileID: 9683775} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9683774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9683773} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2053591038} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &9683775 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9683773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 150608143} m_BlendShapeWeights: [] m_RootBone: {fileID: 150608143} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &10376757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10376758} - component: {fileID: 10376759} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &10376758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10376757} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646831260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &10376759 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10376757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 495991767} - {fileID: 1650822261} - {fileID: 991825207} - {fileID: 796442298} m_BlendShapeWeights: [] m_RootBone: {fileID: 1650822261} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &10537570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10537571} - component: {fileID: 10537572} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &10537571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10537570} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1025437522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &10537572 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10537570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795771678} - {fileID: 1759238624} - {fileID: 1647629553} - {fileID: 1507764035} m_BlendShapeWeights: [] m_RootBone: {fileID: 795771678} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &10632278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10632279} - component: {fileID: 10632280} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &10632279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10632278} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &10632280 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10632278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &10771456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10771457} - component: {fileID: 10771458} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &10771457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10771456} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 771131507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &10771458 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10771456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2049076630} m_BlendShapeWeights: [] m_RootBone: {fileID: 2049076630} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &10899655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10899656} - component: {fileID: 10899658} - component: {fileID: 10899657} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &10899656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10899655} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &10899657 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10899655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &10899658 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10899655} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &10907879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 10907880} - component: {fileID: 10907881} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &10907880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10907879} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1581349910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &10907881 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10907879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1842550785} m_BlendShapeWeights: [] m_RootBone: {fileID: 1842550785} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &11027263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11027264} m_Layer: 0 m_Name: RigLArmPalm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &11027264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11027263} serializedVersion: 2 m_LocalRotation: {x: -0.17672922, y: 0.22971338, z: 0.7035847, w: 0.6488199} m_LocalPosition: {x: -0.63720983, y: 0.000000038146972, z: -0.000000076293944} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1867230586} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &11076446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11076447} - component: {fileID: 11076449} - component: {fileID: 11076448} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &11076447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11076446} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &11076448 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11076446} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &11076449 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11076446} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &11346762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11346763} - component: {fileID: 11346764} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &11346763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11346762} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1905248436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &11346764 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11346762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2121999475} - {fileID: 125150007} - {fileID: 443422875} - {fileID: 1623036924} m_BlendShapeWeights: [] m_RootBone: {fileID: 125150007} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &11839747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11839748} - component: {fileID: 11839749} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &11839748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11839747} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &11839749 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11839747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 512990550} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &11988139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11988140} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &11988140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11988139} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471993714} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &12223547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12223548} - component: {fileID: 12223550} - component: {fileID: 12223549} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &12223548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12223547} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &12223549 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12223547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &12223550 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12223547} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &12501886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12501887} - component: {fileID: 12501888} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &12501887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12501886} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2120284915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &12501888 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12501886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1997646500} - {fileID: 1387390234} - {fileID: 559986991} - {fileID: 1294212686} m_BlendShapeWeights: [] m_RootBone: {fileID: 1997646500} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &12927963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 12927964} - component: {fileID: 12927966} - component: {fileID: 12927965} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &12927964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12927963} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &12927965 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12927963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &12927966 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12927963} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &13475353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13475354} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &13475354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13475353} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 540541011} m_Father: {fileID: 133408241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &13494960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13494961} - component: {fileID: 13494962} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &13494961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13494960} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1923268080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13494962 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13494960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1313986272} m_BlendShapeWeights: [] m_RootBone: {fileID: 1313986272} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &13735576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13735577} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &13735577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 13735576} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1971727135} - {fileID: 383297541} - {fileID: 163854964} - {fileID: 171129731} m_Father: {fileID: 608256855} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &14290157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14290158} - component: {fileID: 14290159} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &14290158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14290157} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 850949547} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &14290159 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14290157} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1953306128} - {fileID: 1696533039} - {fileID: 885508842} - {fileID: 478103436} m_BlendShapeWeights: [] m_RootBone: {fileID: 1953306128} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &14418250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14418251} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &14418251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14418250} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1361091919} m_Father: {fileID: 1524550252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &14472080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14472081} - component: {fileID: 14472083} - component: {fileID: 14472082} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &14472081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14472080} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &14472082 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14472080} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &14472083 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14472080} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &14489153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14489154} - component: {fileID: 14489155} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &14489154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14489153} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 394724468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &14489155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14489153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1153672972} - {fileID: 80467433} - {fileID: 157151716} - {fileID: 1147923842} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153672972} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &14572989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14572990} - component: {fileID: 14572991} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &14572990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14572989} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &14572991 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14572989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &14624990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14624991} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &14624991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14624990} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 226141862} m_Father: {fileID: 270997220} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &14787668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14787669} - component: {fileID: 14787671} - component: {fileID: 14787670} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &14787669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14787668} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &14787670 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14787668} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &14787671 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14787668} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &14813838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14813839} - component: {fileID: 14813840} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &14813839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14813838} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 226558748} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &14813840 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14813838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 724175046} m_BlendShapeWeights: [] m_RootBone: {fileID: 724175046} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &14847435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14847436} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &14847436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14847435} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1397215037} - {fileID: 825537881} - {fileID: 1313056434} - {fileID: 245390406} m_Father: {fileID: 1938501633} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &14875185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14875186} - component: {fileID: 14875188} - component: {fileID: 14875187} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &14875186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14875185} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &14875187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14875185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &14875188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14875185} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &15105415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 15105416} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &15105416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15105415} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 867871146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &15216950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 15216951} - component: {fileID: 15216953} - component: {fileID: 15216952} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &15216951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15216950} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &15216952 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15216950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &15216953 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15216950} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &16057453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16057454} - component: {fileID: 16057455} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &16057454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16057453} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1565910797} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &16057455 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16057453} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390488449} m_BlendShapeWeights: [] m_RootBone: {fileID: 390488449} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &16337679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16337680} - component: {fileID: 16337681} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &16337680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16337679} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1910238272} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &16337681 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16337679} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1581422268} - {fileID: 87882170} - {fileID: 1190619493} - {fileID: 1769828775} m_BlendShapeWeights: [] m_RootBone: {fileID: 1581422268} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &16558710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16558711} - component: {fileID: 16558712} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &16558711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16558710} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &16558712 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16558710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &16696009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16696010} - component: {fileID: 16696012} - component: {fileID: 16696011} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &16696010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16696009} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &16696011 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16696009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &16696012 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16696009} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &16772302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16772303} - component: {fileID: 16772304} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &16772303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16772302} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1882151775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &16772304 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16772302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 264855542} m_BlendShapeWeights: [] m_RootBone: {fileID: 264855542} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &16805286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16805287} - component: {fileID: 16805289} - component: {fileID: 16805288} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &16805287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16805286} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &16805288 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16805286} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &16805289 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16805286} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &16819492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16819493} - component: {fileID: 16819494} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &16819493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16819492} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953322972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &16819494 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16819492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1891693923} m_BlendShapeWeights: [] m_RootBone: {fileID: 1891693923} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &17281290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 17281291} - component: {fileID: 17281292} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &17281291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17281290} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 737361302} - {fileID: 1668743570} - {fileID: 1405243712} - {fileID: 828602279} - {fileID: 237558919} - {fileID: 2025396106} - {fileID: 676942679} - {fileID: 1010859122} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &17281292 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17281290} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &17539150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 17539151} - component: {fileID: 17539153} - component: {fileID: 17539152} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &17539151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17539150} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &17539152 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17539150} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &17539153 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17539150} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &17955860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 17955861} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &17955861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17955860} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1137566902} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &18142515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 18142516} - component: {fileID: 18142518} - component: {fileID: 18142517} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &18142516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18142515} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &18142517 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18142515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &18142518 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18142515} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &18337140 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1545641374} m_Modifications: - target: {fileID: 149024, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_Name value: CPT_Mountain_L_a_31 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalScale.x value: 4.6676846 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalScale.y value: 4.6676846 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalScale.z value: 4.6676846 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalPosition.x value: 145.90001 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalPosition.y value: -3.2139359 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalPosition.z value: 300.4 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalRotation.w value: 0.9636133 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalRotation.y value: -0.26730037 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -31.007 objectReference: {fileID: 0} - target: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 67410c66b3483a949be51600797550b9, type: 3} --- !u!4 &18337141 stripped Transform: m_CorrespondingSourceObject: {fileID: 447232, guid: 67410c66b3483a949be51600797550b9, type: 3} m_PrefabInstance: {fileID: 18337140} m_PrefabAsset: {fileID: 0} --- !u!1 &18404102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 18404103} - component: {fileID: 18404105} - component: {fileID: 18404104} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &18404103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18404102} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &18404104 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18404102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &18404105 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18404102} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &18433339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 18433340} - component: {fileID: 18433342} - component: {fileID: 18433341} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &18433340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18433339} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &18433341 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18433339} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &18433342 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18433339} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &18457442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 18457443} - component: {fileID: 18457444} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &18457443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18457442} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 247759318} - {fileID: 516650471} - {fileID: 220544250} - {fileID: 296739912} - {fileID: 759043234} - {fileID: 302130388} - {fileID: 103345285} - {fileID: 536708765} - {fileID: 272480702} - {fileID: 2034384218} - {fileID: 165178206} - {fileID: 762308241} m_Father: {fileID: 583036930} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &18457444 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 18457442} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &19157114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 19157115} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &19157115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 19157114} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 59745652} m_Father: {fileID: 1453719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &19212950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 19212951} - component: {fileID: 19212953} - component: {fileID: 19212952} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &19212951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 19212950} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &19212952 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 19212950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &19212953 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 19212950} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &20044494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20044495} - component: {fileID: 20044497} - component: {fileID: 20044496} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &20044495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20044494} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &20044496 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20044494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &20044497 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20044494} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &20300206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20300207} - component: {fileID: 20300208} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &20300207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20300206} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &20300208 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20300206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &20495930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20495931} - component: {fileID: 20495933} - component: {fileID: 20495932} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &20495931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20495930} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &20495932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20495930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &20495933 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20495930} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &20904763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 20904764} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &20904764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 20904763} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1048431030} m_Father: {fileID: 737361302} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &21363055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 21363056} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &21363056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21363055} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1868545092} m_Father: {fileID: 764441389} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &21368327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 21368328} - component: {fileID: 21368330} - component: {fileID: 21368329} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &21368328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21368327} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241250018} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &21368329 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21368327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &21368330 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21368327} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &21664056 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1545641374} m_Modifications: - target: {fileID: 124886, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_Name value: CPT_Mountain_L_a_01 objectReference: {fileID: 0} - target: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: adb6ef5206fb32e409180e51378d299e, type: 3} --- !u!4 &21664057 stripped Transform: m_CorrespondingSourceObject: {fileID: 426072, guid: adb6ef5206fb32e409180e51378d299e, type: 3} m_PrefabInstance: {fileID: 21664056} m_PrefabAsset: {fileID: 0} --- !u!1 &21854540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 21854541} - component: {fileID: 21854542} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &21854541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21854540} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &21854542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21854540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &22773955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 22773956} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &22773956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22773955} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1313451535} m_Father: {fileID: 639002224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &22976612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 22976613} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &22976613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 22976612} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 804833433} m_Father: {fileID: 214815804} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &23031512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23031513} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &23031513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23031512} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1798577389} m_Father: {fileID: 1958872700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &23188766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23188767} - component: {fileID: 23188769} - component: {fileID: 23188768} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &23188767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23188766} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23188768 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23188766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &23188769 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23188766} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &23246052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23246053} - component: {fileID: 23246055} - component: {fileID: 23246054} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &23246053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23246052} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23246054 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23246052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &23246055 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23246052} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &23368430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23368431} - component: {fileID: 23368432} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &23368431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23368430} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1909793092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &23368432 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23368430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 516805089} - {fileID: 167656527} - {fileID: 1603476106} - {fileID: 1151193190} m_BlendShapeWeights: [] m_RootBone: {fileID: 516805089} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &23417764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23417765} - component: {fileID: 23417766} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &23417765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23417764} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1852889452} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &23417766 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23417764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 881784634} - {fileID: 645249793} - {fileID: 415177043} - {fileID: 160967170} m_BlendShapeWeights: [] m_RootBone: {fileID: 645249793} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &23469292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23469293} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &23469293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23469292} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1585265923} m_Father: {fileID: 357925110} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &23496535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23496536} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &23496536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23496535} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2062664941} m_Father: {fileID: 1156606239} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &23646725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23646726} - component: {fileID: 23646728} - component: {fileID: 23646727} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &23646726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23646725} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23646727 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23646725} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &23646728 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23646725} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &23714496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23714497} - component: {fileID: 23714498} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &23714497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23714496} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 784788011} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &23714498 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23714496} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1706365809} m_BlendShapeWeights: [] m_RootBone: {fileID: 1706365809} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &23747190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 23747191} - component: {fileID: 23747192} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &23747191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23747190} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &23747192 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23747190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &24135925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24135926} - component: {fileID: 24135928} - component: {fileID: 24135927} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &24135926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24135925} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &24135927 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24135925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &24135928 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24135925} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &24137903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24137904} - component: {fileID: 24137906} - component: {fileID: 24137905} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &24137904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24137903} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &24137905 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24137903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &24137906 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24137903} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &24301361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24301362} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &24301362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24301361} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 167206481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &24412776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24412777} - component: {fileID: 24412779} - component: {fileID: 24412778} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &24412777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24412776} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &24412778 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24412776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &24412779 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24412776} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &24622434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24622435} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &24622435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24622434} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 533886188} m_Father: {fileID: 590483159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &24672273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24672274} - component: {fileID: 24672275} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &24672274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24672273} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643053734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &24672275 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24672273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1689156818} m_BlendShapeWeights: [] m_RootBone: {fileID: 1689156818} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &24892771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24892772} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &24892772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24892771} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 942477642} m_Father: {fileID: 123380149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &24924629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24924630} - component: {fileID: 24924631} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &24924630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24924629} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &24924631 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24924629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &25310541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25310542} - component: {fileID: 25310543} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &25310542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25310541} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &25310543 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25310541} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &26136932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26136933} - component: {fileID: 26136934} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &26136933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26136932} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 279336463} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &26136934 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26136932} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 688728384} m_BlendShapeWeights: [] m_RootBone: {fileID: 688728384} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &26404043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26404044} - component: {fileID: 26404045} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &26404044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26404043} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1026851069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &26404045 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26404043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 731291130} m_BlendShapeWeights: [] m_RootBone: {fileID: 731291130} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &26647396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26647397} - component: {fileID: 26647398} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &26647397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26647396} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824121711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &26647398 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26647396} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1257774476} m_BlendShapeWeights: [] m_RootBone: {fileID: 1257774476} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &26662953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26662954} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26662954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26662953} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1316513063} m_Father: {fileID: 1195032308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &26728745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26728746} - component: {fileID: 26728747} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &26728746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26728745} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &26728747 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26728745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &26770625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26770626} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26770626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26770625} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 307315285} m_Father: {fileID: 2002435213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &26778863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26778864} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26778864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26778863} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1034942129} m_Father: {fileID: 1531320926} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &26818370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 26818371} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &26818371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26818370} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1664258849} m_Father: {fileID: 1286717714} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &27040237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27040238} - component: {fileID: 27040239} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &27040238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27040237} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &27040239 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27040237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &27140431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27140432} - component: {fileID: 27140434} - component: {fileID: 27140433} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &27140432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27140431} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &27140433 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27140431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &27140434 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27140431} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &27363514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27363515} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &27363515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27363514} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1441014278} m_Father: {fileID: 1856586423} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &27371832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27371833} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &27371833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27371832} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2063277391} m_Father: {fileID: 53672384} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &27596164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27596165} - component: {fileID: 27596167} - component: {fileID: 27596166} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &27596165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27596164} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &27596166 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27596164} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &27596167 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27596164} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &27683319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27683320} - component: {fileID: 27683321} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &27683320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27683319} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &27683321 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27683319} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &27818799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 27818800} - component: {fileID: 27818801} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &27818800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27818799} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &27818801 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27818799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &28381596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28381597} - component: {fileID: 28381599} - component: {fileID: 28381598} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &28381597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28381596} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &28381598 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28381596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &28381599 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28381596} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &28935656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28935657} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &28935657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28935656} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1400006514} - {fileID: 403037688} - {fileID: 1544667399} - {fileID: 223205884} m_Father: {fileID: 1453719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &29454498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29454499} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &29454499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29454498} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1014376488} m_Father: {fileID: 1610701734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &29479345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29479346} - component: {fileID: 29479347} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &29479346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29479345} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &29479347 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29479345} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &29515717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29515718} - component: {fileID: 29515719} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &29515718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29515717} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311620642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &29515719 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29515717} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1775576636} - {fileID: 1153317028} - {fileID: 1200040299} - {fileID: 1995869994} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153317028} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &29588483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29588484} - component: {fileID: 29588486} - component: {fileID: 29588485} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &29588484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29588483} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &29588485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29588483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &29588486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29588483} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &29728381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29728382} - component: {fileID: 29728384} - component: {fileID: 29728383} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &29728382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29728381} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &29728383 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29728381} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &29728384 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29728381} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &29790905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29790906} - component: {fileID: 29790908} - component: {fileID: 29790907} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &29790906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29790905} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &29790907 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29790905} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &29790908 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29790905} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &30216910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 30216911} - component: {fileID: 30216913} - component: {fileID: 30216912} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &30216911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30216910} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &30216912 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30216910} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &30216913 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30216910} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &30236108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 30236109} - component: {fileID: 30236110} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &30236109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30236108} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516650471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &30236110 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30236108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 913298235} m_BlendShapeWeights: [] m_RootBone: {fileID: 913298235} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &30329579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 30329580} - component: {fileID: 30329581} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &30329580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30329579} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 670240162} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &30329581 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30329579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1344085212} m_BlendShapeWeights: [] m_RootBone: {fileID: 1344085212} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &30764840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 30764841} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &30764841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30764840} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 257491641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &31136752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 31136753} - component: {fileID: 31136754} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &31136753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31136752} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534580050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &31136754 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31136752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 889605789} m_BlendShapeWeights: [] m_RootBone: {fileID: 889605789} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &31527813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 31527814} - component: {fileID: 31527816} - component: {fileID: 31527815} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &31527814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31527813} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &31527815 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31527813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &31527816 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31527813} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &31638327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 31638328} - component: {fileID: 31638329} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &31638328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31638327} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1291936374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &31638329 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31638327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1721659004} - {fileID: 220039097} - {fileID: 1719012832} - {fileID: 969394734} m_BlendShapeWeights: [] m_RootBone: {fileID: 220039097} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &31668457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 31668458} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &31668458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31668457} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 437097923} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &31686987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 31686988} - component: {fileID: 31686989} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &31686988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31686987} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &31686989 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31686987} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &32294068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32294069} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &32294069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32294068} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1641276166} m_Father: {fileID: 219665233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &32396447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32396448} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &32396448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32396447} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1414382522} m_Father: {fileID: 860537949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &32498901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32498902} - component: {fileID: 32498903} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &32498902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32498901} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &32498903 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32498901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &32875140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 32875141} - component: {fileID: 32875142} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &32875141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32875140} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1270723913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &32875142 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 32875140} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1860582669} m_BlendShapeWeights: [] m_RootBone: {fileID: 1860582669} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &33430075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 33430076} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &33430076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33430075} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 548542060} - {fileID: 543816056} - {fileID: 1901825230} - {fileID: 42237220} - {fileID: 1360672802} - {fileID: 1273184282} - {fileID: 1292354916} - {fileID: 924617268} - {fileID: 930460359} - {fileID: 1008164517} - {fileID: 1902211100} - {fileID: 970401757} - {fileID: 1534722675} - {fileID: 1936182169} - {fileID: 231257812} - {fileID: 1975710129} - {fileID: 1042469621} - {fileID: 75449808} - {fileID: 355314673} - {fileID: 1351837472} - {fileID: 811684037} - {fileID: 1098516278} - {fileID: 1276194129} - {fileID: 738825061} - {fileID: 1585839612} - {fileID: 1934611747} - {fileID: 2078503799} - {fileID: 1931492309} - {fileID: 1873304034} - {fileID: 1158260134} - {fileID: 107074892} - {fileID: 1435055020} - {fileID: 326582155} - {fileID: 1664357370} - {fileID: 1753708439} - {fileID: 969928426} - {fileID: 229614471} - {fileID: 112308543} - {fileID: 1239617346} - {fileID: 68556883} - {fileID: 1575669738} - {fileID: 940503674} - {fileID: 1673912255} - {fileID: 229282288} - {fileID: 643332923} - {fileID: 421024031} - {fileID: 1249152699} - {fileID: 748744506} - {fileID: 1426935362} - {fileID: 1748459796} - {fileID: 1690328642} - {fileID: 866733991} - {fileID: 2020130274} - {fileID: 1455114259} - {fileID: 1815572796} - {fileID: 2004324270} - {fileID: 1273799223} - {fileID: 560163502} - {fileID: 851784660} - {fileID: 1509731174} - {fileID: 70109455} - {fileID: 728173133} - {fileID: 257724889} - {fileID: 1048346129} - {fileID: 1706646430} - {fileID: 37016955} - {fileID: 1633294703} - {fileID: 1239568286} - {fileID: 554224710} - {fileID: 1910660595} - {fileID: 1860751105} m_Father: {fileID: 1126376839} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &33886385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 33886386} - component: {fileID: 33886387} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &33886386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33886385} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 638947984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &33886387 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 33886385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1263623298} - {fileID: 1788978751} - {fileID: 2120834729} - {fileID: 1650196941} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788978751} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &34017041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34017042} - component: {fileID: 34017043} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &34017042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34017041} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909487919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &34017043 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34017041} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1876774727} m_BlendShapeWeights: [] m_RootBone: {fileID: 1876774727} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &34050290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34050291} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &34050291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34050290} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 95862805} m_Father: {fileID: 2002037184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &34131476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34131477} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &34131477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34131476} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8476703} m_Father: {fileID: 1215749984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &34339575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34339576} - component: {fileID: 34339577} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &34339576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34339575} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1910238272} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &34339577 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34339575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1190619493} - {fileID: 1581422268} - {fileID: 1769828775} - {fileID: 87882170} m_BlendShapeWeights: [] m_RootBone: {fileID: 1581422268} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &34374107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34374108} - component: {fileID: 34374110} - component: {fileID: 34374109} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &34374108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34374107} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &34374109 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34374107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &34374110 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34374107} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &34468473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34468474} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &34468474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34468473} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 716213905} m_Father: {fileID: 375738657} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &34812471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34812472} - component: {fileID: 34812474} - component: {fileID: 34812473} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &34812472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34812471} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &34812473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34812471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &34812474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34812471} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &34884722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34884723} - component: {fileID: 34884725} - component: {fileID: 34884724} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &34884723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34884722} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &34884724 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34884722} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &34884725 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34884722} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &35194262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35194263} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &35194263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35194262} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1667613874} m_Father: {fileID: 1855141917} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &35335704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35335705} - component: {fileID: 35335706} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &35335705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35335704} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2072926395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &35335706 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35335704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 252263541} m_BlendShapeWeights: [] m_RootBone: {fileID: 252263541} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &35367039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35367040} - component: {fileID: 35367042} - component: {fileID: 35367041} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &35367040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35367039} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &35367041 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35367039} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &35367042 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35367039} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &35425659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35425660} - component: {fileID: 35425662} - component: {fileID: 35425661} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &35425660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35425659} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &35425661 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35425659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &35425662 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35425659} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &35545211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35545212} - component: {fileID: 35545213} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &35545212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35545211} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1165569663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &35545213 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35545211} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 882220336} m_BlendShapeWeights: [] m_RootBone: {fileID: 882220336} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &35841801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35841802} - component: {fileID: 35841803} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &35841802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35841801} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300511175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &35841803 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35841801} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2008025165} - {fileID: 1609272680} - {fileID: 911990980} - {fileID: 445394411} m_BlendShapeWeights: [] m_RootBone: {fileID: 1609272680} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &36060495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 36060496} - component: {fileID: 36060497} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &36060496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36060495} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 420602573} - {fileID: 934436360} - {fileID: 579548039} - {fileID: 1282078930} - {fileID: 95774475} - {fileID: 306245014} - {fileID: 1361569032} - {fileID: 1626521536} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &36060497 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36060495} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &36180355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 36180356} - component: {fileID: 36180358} - component: {fileID: 36180357} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &36180356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36180355} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &36180357 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36180355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &36180358 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36180355} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &36919940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 36919941} - component: {fileID: 36919942} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &36919941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36919940} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 523811108} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &36919942 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36919940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2036890490} m_BlendShapeWeights: [] m_RootBone: {fileID: 2036890490} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &36979570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 36979571} - component: {fileID: 36979573} - component: {fileID: 36979572} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &36979571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36979570} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &36979572 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36979570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &36979573 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36979570} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &37016954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 37016955} - component: {fileID: 37016957} - component: {fileID: 37016956} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &37016955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37016954} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &37016956 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37016954} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &37016957 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37016954} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &37030994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 37030995} - component: {fileID: 37030996} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &37030995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37030994} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &37030996 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37030994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &37210145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 37210146} - component: {fileID: 37210147} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &37210146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37210145} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302279000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &37210147 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37210145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1217165539} - {fileID: 1321681594} - {fileID: 1241600824} - {fileID: 2143111383} m_BlendShapeWeights: [] m_RootBone: {fileID: 1217165539} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &37634472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 37634473} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &37634473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37634472} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1838808030} m_Father: {fileID: 1680356057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &38217893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 38217894} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &38217894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38217893} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 784082037} m_Father: {fileID: 1300485110} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &38572364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 38572365} - component: {fileID: 38572367} - component: {fileID: 38572366} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &38572365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38572364} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 45407245} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &38572366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38572364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &38572367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38572364} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &38798477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 38798478} - component: {fileID: 38798480} - component: {fileID: 38798479} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &38798478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38798477} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &38798479 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38798477} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &38798480 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38798477} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &38843308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 38843309} - component: {fileID: 38843310} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &38843309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38843308} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1743819910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &38843310 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38843308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1563768657} - {fileID: 1109846029} - {fileID: 671555769} - {fileID: 921916757} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109846029} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &40047880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40047881} - component: {fileID: 40047883} - component: {fileID: 40047882} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &40047881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40047880} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 964833661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &40047882 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40047880} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &40047883 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40047880} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &40048187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40048188} - component: {fileID: 40048190} - component: {fileID: 40048189} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &40048188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40048187} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &40048189 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40048187} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &40048190 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40048187} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &40213532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40213533} - component: {fileID: 40213534} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &40213533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40213532} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &40213534 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40213532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &40253127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40253128} - component: {fileID: 40253129} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &40253128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40253127} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615361584} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &40253129 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40253127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1017816528} - {fileID: 1351564289} - {fileID: 1037447357} - {fileID: 393342848} m_BlendShapeWeights: [] m_RootBone: {fileID: 1351564289} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &40370391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40370392} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &40370392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40370391} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1040414362} m_Father: {fileID: 1610489232} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &40403298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40403299} - component: {fileID: 40403300} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &40403299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40403298} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 563825293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &40403300 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40403298} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1319177616} m_BlendShapeWeights: [] m_RootBone: {fileID: 1319177616} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &40436198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40436199} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &40436199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40436198} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 324244832} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &40540414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40540415} - component: {fileID: 40540416} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &40540415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40540414} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &40540416 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40540414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &40551816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40551817} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &40551817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40551816} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 381593922} - {fileID: 942852014} m_Father: {fileID: 1643098842} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &40638773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40638774} - component: {fileID: 40638775} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &40638774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40638773} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &40638775 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40638773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &40756693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40756694} - component: {fileID: 40756696} - component: {fileID: 40756695} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &40756694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40756693} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &40756695 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40756693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &40756696 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40756693} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &40847041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40847042} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &40847042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40847041} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 742613218} m_Father: {fileID: 1671568673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &40938415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 40938416} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &40938416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 40938415} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432988707} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &41233157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 41233158} - component: {fileID: 41233160} - component: {fileID: 41233159} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &41233158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41233157} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &41233159 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41233157} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &41233160 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41233157} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &41700267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 41700268} - component: {fileID: 41700270} - component: {fileID: 41700269} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &41700268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41700267} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &41700269 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41700267} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &41700270 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 41700267} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &42215981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42215982} - component: {fileID: 42215983} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &42215982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42215981} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &42215983 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42215981} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 1157846103} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &42237219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42237220} - component: {fileID: 42237222} - component: {fileID: 42237221} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &42237220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42237219} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &42237221 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42237219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &42237222 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42237219} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &42686352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42686353} - component: {fileID: 42686354} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &42686353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42686352} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &42686354 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42686352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &42740227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42740228} - component: {fileID: 42740229} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &42740228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42740227} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 713863401} - {fileID: 1644761722} - {fileID: 359134925} - {fileID: 709906206} - {fileID: 1267755940} - {fileID: 1709330279} - {fileID: 1366154432} - {fileID: 2034907535} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &42740229 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42740227} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &42841566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 42841567} - component: {fileID: 42841569} - component: {fileID: 42841568} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &42841567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42841566} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 682665335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &42841568 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42841566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &42841569 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42841566} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &43064335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43064336} - component: {fileID: 43064338} - component: {fileID: 43064337} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &43064336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43064335} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &43064337 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43064335} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &43064338 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43064335} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &43110481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43110482} - component: {fileID: 43110484} - component: {fileID: 43110483} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &43110482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43110481} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &43110483 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43110481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &43110484 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43110481} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &43441010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43441011} - component: {fileID: 43441013} - component: {fileID: 43441012} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &43441011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43441010} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &43441012 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43441010} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &43441013 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43441010} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &43615026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43615027} - component: {fileID: 43615029} - component: {fileID: 43615028} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &43615027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43615026} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &43615028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43615026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &43615029 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43615026} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &43637836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43637837} - component: {fileID: 43637838} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &43637837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43637836} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536198392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &43637838 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43637836} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 285751325} m_BlendShapeWeights: [] m_RootBone: {fileID: 285751325} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &43682825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43682826} - component: {fileID: 43682830} - component: {fileID: 43682829} - component: {fileID: 43682828} - component: {fileID: 43682827} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &43682826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43682825} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &43682827 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43682825} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711493, y: -0.0027279786, z: -0.003841383} --- !u!114 &43682828 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43682825} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &43682829 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43682825} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &43682830 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43682825} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &43751553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43751554} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &43751554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43751553} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 541225615} m_Father: {fileID: 287480239} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &43853326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43853327} - component: {fileID: 43853329} - component: {fileID: 43853328} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &43853327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43853326} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &43853328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43853326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &43853329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43853326} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &43856093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43856094} - component: {fileID: 43856096} - component: {fileID: 43856095} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &43856094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43856093} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &43856095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43856093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &43856096 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43856093} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &44100510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44100511} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &44100511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44100510} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1605156951} m_Father: {fileID: 400153661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &44488724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44488725} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &44488725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44488724} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1888200457} m_Father: {fileID: 1277270057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &44512505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44512506} - component: {fileID: 44512507} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &44512506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44512505} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 873070308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &44512507 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44512505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 619935788} m_BlendShapeWeights: [] m_RootBone: {fileID: 619935788} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &44716372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44716373} - component: {fileID: 44716374} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &44716373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44716372} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1565910797} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &44716374 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44716372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 75955468} - {fileID: 390488449} - {fileID: 1631482145} - {fileID: 1724625356} m_BlendShapeWeights: [] m_RootBone: {fileID: 390488449} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &44871148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44871149} - component: {fileID: 44871151} - component: {fileID: 44871150} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &44871149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44871148} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &44871150 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44871148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &44871151 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44871148} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &45252727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45252728} - component: {fileID: 45252729} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &45252728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45252727} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &45252729 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45252727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &45334624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45334625} - component: {fileID: 45334627} - component: {fileID: 45334626} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &45334625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45334624} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &45334626 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45334624} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &45334627 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45334624} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &45407244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45407245} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &45407245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45407244} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1491193220} - {fileID: 38572365} m_Father: {fileID: 1649410760} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &45648477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45648478} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &45648478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45648477} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 785194925} m_Father: {fileID: 1842550785} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &45838396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 45838397} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &45838397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 45838396} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1390452093} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &46110137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46110138} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &46110138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46110137} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1885182876} m_Father: {fileID: 2029775772} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &46135499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46135500} - component: {fileID: 46135502} - component: {fileID: 46135501} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &46135500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46135499} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &46135501 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46135499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &46135502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46135499} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &46192298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46192299} - component: {fileID: 46192300} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &46192299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46192298} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 374369347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &46192300 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46192298} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1518985690} m_BlendShapeWeights: [] m_RootBone: {fileID: 1518985690} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &46208368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46208369} - component: {fileID: 46208370} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &46208369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46208368} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1119431977} - {fileID: 947680243} - {fileID: 1503437861} - {fileID: 624734344} - {fileID: 692743844} - {fileID: 568859961} - {fileID: 683314377} - {fileID: 110599319} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &46208370 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46208368} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &46532070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46532071} - component: {fileID: 46532073} - component: {fileID: 46532072} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &46532071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46532070} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &46532072 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46532070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &46532073 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46532070} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &46894503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46894504} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &46894504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46894503} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 125413908} m_Father: {fileID: 1940270691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &46992955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46992956} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &46992956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46992955} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1453361141} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &47393186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 47393187} - component: {fileID: 47393189} - component: {fileID: 47393188} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &47393187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47393186} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &47393188 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47393186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &47393189 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47393186} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &47692380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 47692381} - component: {fileID: 47692382} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &47692381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47692380} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &47692382 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47692380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &48003161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 48003162} - component: {fileID: 48003163} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &48003162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48003161} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &48003163 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48003161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 421083120} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &48359268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 48359269} - component: {fileID: 48359270} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &48359269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48359268} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2054811813} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &48359270 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48359268} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 672882747} - {fileID: 1236226543} - {fileID: 965874239} - {fileID: 1767486441} m_BlendShapeWeights: [] m_RootBone: {fileID: 1236226543} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &48559556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 48559557} - component: {fileID: 48559559} - component: {fileID: 48559558} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &48559557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48559556} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &48559558 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48559556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &48559559 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48559556} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &48599504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 48599505} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &48599505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48599504} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1627106550} m_Father: {fileID: 1648695054} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &48779275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 48779276} - component: {fileID: 48779277} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &48779276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48779275} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 728318246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &48779277 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48779275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 621772536} - {fileID: 935967691} - {fileID: 457283739} - {fileID: 1724134860} m_BlendShapeWeights: [] m_RootBone: {fileID: 935967691} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &48799358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 48799359} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &48799359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48799358} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1495136664} m_Father: {fileID: 1722725583} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &49072813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 49072814} - component: {fileID: 49072816} - component: {fileID: 49072815} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &49072814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49072813} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &49072815 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49072813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &49072816 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49072813} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &49198759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 49198760} - component: {fileID: 49198762} - component: {fileID: 49198761} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &49198760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49198759} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &49198761 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49198759} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &49198762 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49198759} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &49230601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 49230602} - component: {fileID: 49230603} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &49230602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49230601} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &49230603 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49230601} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 1893077695} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &49420232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 49420233} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &49420233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49420232} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1573370666} m_Father: {fileID: 1233182347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &49561220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 49561221} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &49561221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49561220} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 817719281} m_Father: {fileID: 216064440} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &50091886 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (5) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -0.6489353 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 72.3462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 50091889} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &50091887 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 50091886} m_PrefabAsset: {fileID: 0} --- !u!1 &50091888 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 50091886} m_PrefabAsset: {fileID: 0} --- !u!208 &50091889 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50091888} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &50281278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50281279} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &50281279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50281278} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 211501153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &50418465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50418466} - component: {fileID: 50418467} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &50418466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50418465} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &50418467 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50418465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &50531194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50531195} - component: {fileID: 50531196} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &50531195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50531194} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1976030338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &50531196 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50531194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1249627023} m_BlendShapeWeights: [] m_RootBone: {fileID: 1249627023} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &50645970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50645971} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &50645971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50645970} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 369143518} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &50688542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50688543} - component: {fileID: 50688544} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &50688543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50688542} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 859132861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &50688544 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50688542} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 345108693} m_BlendShapeWeights: [] m_RootBone: {fileID: 345108693} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &50726484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50726485} - component: {fileID: 50726487} - component: {fileID: 50726486} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &50726485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50726484} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &50726486 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50726484} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &50726487 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50726484} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &50764316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50764317} - component: {fileID: 50764319} - component: {fileID: 50764318} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &50764317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50764316} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &50764318 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50764316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &50764319 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50764316} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &50947561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50947562} - component: {fileID: 50947563} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &50947562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50947561} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &50947563 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50947561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &51242841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51242842} - component: {fileID: 51242844} - component: {fileID: 51242843} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &51242842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51242841} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &51242843 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51242841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &51242844 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51242841} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &51298290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51298291} - component: {fileID: 51298293} - component: {fileID: 51298292} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &51298291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51298290} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &51298292 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51298290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &51298293 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51298290} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &51680375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51680376} - component: {fileID: 51680378} - component: {fileID: 51680377} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &51680376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51680375} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &51680377 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51680375} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &51680378 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51680375} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &51886533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51886534} - component: {fileID: 51886535} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &51886534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51886533} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &51886535 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51886533} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &51988898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 51988899} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &51988899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 51988898} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 867871146} m_Father: {fileID: 1738561188} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &52115338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52115339} - component: {fileID: 52115341} - component: {fileID: 52115340} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &52115339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52115338} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &52115340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52115338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &52115341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52115338} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &52175534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52175535} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &52175535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52175534} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 378685408} m_Father: {fileID: 1920542265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &52319457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52319458} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &52319458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52319457} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1399809340} m_Father: {fileID: 1311433568} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &52504820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52504821} - component: {fileID: 52504823} - component: {fileID: 52504822} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &52504821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52504820} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &52504822 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52504820} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &52504823 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52504820} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &52913108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 52913109} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &52913109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 52913108} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 967257012} m_Father: {fileID: 2031072668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &53260876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 53260877} - component: {fileID: 53260879} - component: {fileID: 53260878} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &53260877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53260876} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &53260878 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53260876} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &53260879 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53260876} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &53472507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 53472508} - component: {fileID: 53472509} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &53472508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53472507} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 102651116} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &53472509 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53472507} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &53632847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 53632848} - component: {fileID: 53632850} - component: {fileID: 53632849} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &53632848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53632847} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &53632849 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53632847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &53632850 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53632847} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &53672383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 53672384} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &53672384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53672383} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 27371833} m_Father: {fileID: 1139893381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &53958445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 53958446} - component: {fileID: 53958448} - component: {fileID: 53958447} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &53958446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53958445} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &53958447 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53958445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &53958448 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 53958445} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &54447237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54447238} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &54447238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54447237} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1794332126} m_Father: {fileID: 521324446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &54701884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54701885} - component: {fileID: 54701886} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &54701885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54701884} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &54701886 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54701884} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &54893112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 54893113} - component: {fileID: 54893114} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &54893113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54893112} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 70139198} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &54893114 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 54893112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 114108809} - {fileID: 552059308} - {fileID: 1994355829} - {fileID: 189579192} m_BlendShapeWeights: [] m_RootBone: {fileID: 552059308} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &55119310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 55119311} - component: {fileID: 55119312} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &55119311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55119310} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1999386664} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &55119312 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 55119310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1001425289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1001425289} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &56067019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56067020} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &56067020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56067019} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1744735571} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &56074109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56074110} - component: {fileID: 56074112} - component: {fileID: 56074111} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &56074110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56074109} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &56074111 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56074109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &56074112 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56074109} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &56108610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56108611} - component: {fileID: 56108612} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &56108611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56108610} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &56108612 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56108610} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 421083120} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &56240228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56240229} - component: {fileID: 56240231} - component: {fileID: 56240230} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &56240229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56240228} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &56240230 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56240228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &56240231 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56240228} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &56249562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56249563} - component: {fileID: 56249564} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &56249563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56249562} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &56249564 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56249562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &56313925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 56313926} - component: {fileID: 56313927} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &56313926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56313925} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &56313927 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56313925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &57101946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57101947} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &57101947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57101946} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1108392406} - {fileID: 546820488} - {fileID: 178804551} - {fileID: 1905965995} m_Father: {fileID: 1445242830} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &57360258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57360259} - component: {fileID: 57360261} - component: {fileID: 57360260} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &57360259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57360258} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &57360260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57360258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &57360261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57360258} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &57849082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57849083} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &57849083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57849082} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 311361698} m_Father: {fileID: 1797531476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &57957913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 57957914} - component: {fileID: 57957915} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &57957914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57957913} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1801423146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &57957915 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57957913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1173261109} - {fileID: 241897921} - {fileID: 441512026} - {fileID: 1708075245} m_BlendShapeWeights: [] m_RootBone: {fileID: 241897921} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &58071386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58071387} - component: {fileID: 58071389} - component: {fileID: 58071388} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &58071387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58071386} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &58071388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58071386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &58071389 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58071386} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &58285631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58285632} - component: {fileID: 58285634} - component: {fileID: 58285633} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &58285632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58285631} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &58285633 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58285631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &58285634 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58285631} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &58458009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58458010} - component: {fileID: 58458011} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &58458010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58458009} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 921820789} - {fileID: 792826112} - {fileID: 334048501} - {fileID: 1673183404} - {fileID: 1459223058} - {fileID: 776096477} - {fileID: 888703868} - {fileID: 423675037} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &58458011 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 58458009} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &59377984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 59377985} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &59377985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59377984} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1679531378} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &59745651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 59745652} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &59745652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59745651} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2127345666} m_Father: {fileID: 19157115} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &59979169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 59979170} - component: {fileID: 59979171} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &59979170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59979169} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 966094084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &59979171 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 59979169} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 598829802} m_BlendShapeWeights: [] m_RootBone: {fileID: 598829802} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &60400044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 60400045} - component: {fileID: 60400047} - component: {fileID: 60400046} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &60400045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60400044} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &60400046 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60400044} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &60400047 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60400044} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &60406870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 60406871} - component: {fileID: 60406873} - component: {fileID: 60406872} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &60406871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60406870} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &60406872 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60406870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &60406873 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60406870} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &60784547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 60784548} - component: {fileID: 60784549} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &60784548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60784547} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &60784549 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60784547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 1040414362} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &61031476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61031477} - component: {fileID: 61031479} - component: {fileID: 61031478} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &61031477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61031476} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &61031478 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61031476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &61031479 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61031476} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &61081577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61081578} - component: {fileID: 61081579} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &61081578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61081577} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &61081579 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61081577} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &61241215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61241216} - component: {fileID: 61241218} - component: {fileID: 61241217} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &61241216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61241215} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &61241217 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61241215} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &61241218 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61241215} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &61255987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61255988} - component: {fileID: 61255989} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &61255988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61255987} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &61255989 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61255987} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 343925036} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &61313101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61313102} - component: {fileID: 61313104} - component: {fileID: 61313103} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &61313102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61313101} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &61313103 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61313101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &61313104 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61313101} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &61645070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61645071} - component: {fileID: 61645072} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &61645071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61645070} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &61645072 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61645070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &61684519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61684520} - component: {fileID: 61684522} - component: {fileID: 61684521} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &61684520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61684519} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 714032224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &61684521 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61684519} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &61684522 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61684519} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &61730113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61730114} - component: {fileID: 61730115} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &61730114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61730113} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1540946795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &61730115 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61730113} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 443933974} m_BlendShapeWeights: [] m_RootBone: {fileID: 443933974} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &61770088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61770089} - component: {fileID: 61770090} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &61770089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61770088} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &61770090 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61770088} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &61954393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61954394} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &61954394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61954393} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1392533033} m_Father: {fileID: 1893077695} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &62109707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 62109708} - component: {fileID: 62109709} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &62109708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62109707} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1101376113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &62109709 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62109707} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2034292840} - {fileID: 1127692776} - {fileID: 876262066} - {fileID: 499717728} m_BlendShapeWeights: [] m_RootBone: {fileID: 1127692776} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &62337110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 62337111} - component: {fileID: 62337112} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &62337111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62337110} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 890200574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &62337112 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62337110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1233254157} m_BlendShapeWeights: [] m_RootBone: {fileID: 1233254157} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &62628524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 62628525} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &62628525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62628524} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 491715009} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &62791201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 62791202} - component: {fileID: 62791203} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &62791202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62791201} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1701978948} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &62791203 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 62791201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 382625966} m_BlendShapeWeights: [] m_RootBone: {fileID: 382625966} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &63061426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63061427} - component: {fileID: 63061429} - component: {fileID: 63061428} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &63061427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63061426} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &63061428 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63061426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &63061429 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63061426} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &63117430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63117431} - component: {fileID: 63117432} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &63117431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63117430} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1910238272} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &63117432 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63117430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1581422268} m_BlendShapeWeights: [] m_RootBone: {fileID: 1581422268} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &63126831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63126832} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &63126832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63126831} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1881768347} - {fileID: 1847951471} - {fileID: 2021749532} - {fileID: 240457286} m_Father: {fileID: 916488310} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &63438547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63438548} - component: {fileID: 63438549} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &63438548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63438547} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &63438549 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63438547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 841910652} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &63679981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63679982} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &63679982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63679981} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1231398904} m_Father: {fileID: 1909915826} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &63710858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63710859} - component: {fileID: 63710861} - component: {fileID: 63710860} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &63710859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63710858} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &63710860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63710858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &63710861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63710858} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &63837989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63837990} - component: {fileID: 63837992} - component: {fileID: 63837991} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &63837990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63837989} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &63837991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63837989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &63837992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63837989} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &63878072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 63878073} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &63878073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63878072} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1847440083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &64506769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 64506770} - component: {fileID: 64506771} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &64506770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64506769} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1485150431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &64506771 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64506769} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1036063701} m_BlendShapeWeights: [] m_RootBone: {fileID: 1036063701} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &64749983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 64749984} m_Layer: 0 m_Name: Units m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &64749984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64749983} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 29.63, y: -5.01, z: -59.46} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 200595900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &64843061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 64843062} - component: {fileID: 64843064} - component: {fileID: 64843063} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &64843062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64843061} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &64843063 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64843061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &64843064 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64843061} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &64875302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 64875303} - component: {fileID: 64875304} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &64875303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64875302} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1131679046} - {fileID: 800372501} - {fileID: 511306889} - {fileID: 1859508107} - {fileID: 1630647221} - {fileID: 1226771560} - {fileID: 1066007219} - {fileID: 1074611133} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &64875304 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64875302} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &64991496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 64991497} - component: {fileID: 64991498} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &64991497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64991496} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &64991498 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 64991496} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 1040414362} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &65034767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65034768} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &65034768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65034767} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2003991731} m_Father: {fileID: 845047351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &65241593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65241594} - component: {fileID: 65241596} - component: {fileID: 65241595} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &65241594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65241593} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &65241595 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65241593} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &65241596 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65241593} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &65354496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65354497} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &65354497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65354496} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1017731333} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &65407072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65407073} - component: {fileID: 65407075} - component: {fileID: 65407074} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &65407073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65407072} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &65407074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65407072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &65407075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65407072} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &65521812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65521813} - component: {fileID: 65521815} - component: {fileID: 65521814} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &65521813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65521812} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1041513100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &65521814 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65521812} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &65521815 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65521812} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &65541349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65541350} - component: {fileID: 65541352} - component: {fileID: 65541351} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &65541350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65541349} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &65541351 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65541349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &65541352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65541349} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &65853434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 65853435} - component: {fileID: 65853437} - component: {fileID: 65853436} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &65853435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65853434} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &65853436 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65853434} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &65853437 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65853434} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &66128156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 66128157} - component: {fileID: 66128159} - component: {fileID: 66128158} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &66128157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66128156} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &66128158 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66128156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &66128159 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66128156} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &66526308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 66526309} - component: {fileID: 66526311} - component: {fileID: 66526310} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &66526309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66526308} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &66526310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66526308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &66526311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66526308} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &66628991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 66628992} - component: {fileID: 66628994} - component: {fileID: 66628993} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &66628992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66628991} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &66628993 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66628991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &66628994 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66628991} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &67127743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 67127744} - component: {fileID: 67127745} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &67127744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67127743} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &67127745 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67127743} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &67212651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 67212652} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &67212652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67212651} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 430055225} m_Father: {fileID: 1119431977} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &67894976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 67894977} - component: {fileID: 67894978} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &67894977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67894976} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &67894978 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67894976} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &67900505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 67900506} - component: {fileID: 67900507} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &67900506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67900505} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &67900507 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67900505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &68059923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 68059924} - component: {fileID: 68059926} - component: {fileID: 68059925} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &68059924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68059923} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &68059925 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68059923} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &68059926 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68059923} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &68556882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 68556883} - component: {fileID: 68556885} - component: {fileID: 68556884} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &68556883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68556882} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &68556884 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68556882} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &68556885 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68556882} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &68584359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 68584360} - component: {fileID: 68584362} - component: {fileID: 68584361} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &68584360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68584359} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &68584361 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68584359} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &68584362 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68584359} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &68997656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 68997657} - component: {fileID: 68997658} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &68997657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68997656} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1228382422} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &68997658 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 68997656} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1422377707} - {fileID: 1636951262} - {fileID: 883886081} - {fileID: 183467194} m_BlendShapeWeights: [] m_RootBone: {fileID: 1422377707} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &69173806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 69173807} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &69173807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69173806} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 640393862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &69259911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 69259912} - component: {fileID: 69259913} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &69259912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69259911} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 98105524} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &69259913 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69259911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 124692020} m_BlendShapeWeights: [] m_RootBone: {fileID: 124692020} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &69900703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 69900704} - component: {fileID: 69900706} - component: {fileID: 69900705} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &69900704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69900703} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &69900705 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69900703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &69900706 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69900703} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &69901401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 69901402} - component: {fileID: 69901404} - component: {fileID: 69901403} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &69901402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69901401} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &69901403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69901401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &69901404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 69901401} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &70109454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 70109455} - component: {fileID: 70109457} - component: {fileID: 70109456} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &70109455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70109454} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &70109456 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70109454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &70109457 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70109454} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &70139197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 70139198} - component: {fileID: 70139199} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &70139198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70139197} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 552059308} - {fileID: 478115655} - {fileID: 540979870} - {fileID: 252013856} - {fileID: 1626053092} - {fileID: 1830436065} - {fileID: 54893113} - {fileID: 1564149464} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &70139199 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 70139197} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &72096504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 72096505} - component: {fileID: 72096507} - component: {fileID: 72096506} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &72096505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72096504} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &72096506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72096504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &72096507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72096504} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &72402239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 72402240} - component: {fileID: 72402241} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &72402240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72402239} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2049484028} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &72402241 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72402239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1848687461} - {fileID: 1654591377} - {fileID: 1077172968} - {fileID: 1295900335} m_BlendShapeWeights: [] m_RootBone: {fileID: 1848687461} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &72648490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 72648491} - component: {fileID: 72648493} - component: {fileID: 72648492} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &72648491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72648490} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &72648492 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72648490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &72648493 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72648490} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &73146976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 73146977} - component: {fileID: 73146978} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &73146977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73146976} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &73146978 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73146976} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &73482515 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (29) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -28.27 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 62.24 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 73482518} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &73482516 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 73482515} m_PrefabAsset: {fileID: 0} --- !u!1 &73482517 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 73482515} m_PrefabAsset: {fileID: 0} --- !u!208 &73482518 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73482517} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &73620474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 73620475} - component: {fileID: 73620476} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &73620475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73620474} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &73620476 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73620474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &73662719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 73662720} - component: {fileID: 73662722} - component: {fileID: 73662721} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &73662720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73662719} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &73662721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73662719} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &73662722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73662719} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &74139455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 74139456} - component: {fileID: 74139458} - component: {fileID: 74139457} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &74139456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74139455} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &74139457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74139455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &74139458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74139455} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &74214255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 74214256} - component: {fileID: 74214257} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &74214256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74214255} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &74214257 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74214255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &74248136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 74248137} - component: {fileID: 74248138} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &74248137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74248136} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1136382853} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &74248138 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74248136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 65354497} - {fileID: 2137928918} - {fileID: 1836408649} - {fileID: 1017731333} m_BlendShapeWeights: [] m_RootBone: {fileID: 2137928918} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &74606926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 74606927} - component: {fileID: 74606929} - component: {fileID: 74606928} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &74606927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74606926} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &74606928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74606926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &74606929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74606926} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &74620507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 74620508} - component: {fileID: 74620509} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &74620508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74620507} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2034384218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &74620509 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74620507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375738657} - {fileID: 716213905} - {fileID: 1220928487} - {fileID: 34468474} m_BlendShapeWeights: [] m_RootBone: {fileID: 375738657} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &74633708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 74633709} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &74633709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74633708} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1406490674} - {fileID: 120098547} - {fileID: 742094011} - {fileID: 560911317} - {fileID: 1226028890} - {fileID: 251959193} - {fileID: 113465} m_Father: {fileID: 1939598205} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &74870101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 74870102} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &74870102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74870101} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1124956609} m_Father: {fileID: 1717818909} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &74945429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 74945430} - component: {fileID: 74945431} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &74945430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74945429} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1656518430} - {fileID: 952425417} - {fileID: 1601009412} - {fileID: 1317344539} - {fileID: 1064090069} - {fileID: 1673564624} - {fileID: 1806654156} - {fileID: 2074870553} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &74945431 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 74945429} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &75100993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75100994} - component: {fileID: 75100995} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &75100994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75100993} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405488485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &75100995 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75100993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 846714092} m_BlendShapeWeights: [] m_RootBone: {fileID: 846714092} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &75158072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75158073} - component: {fileID: 75158074} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &75158073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75158072} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690321705} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &75158074 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75158072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1958293200} - {fileID: 527084241} - {fileID: 1388213407} - {fileID: 884905731} m_BlendShapeWeights: [] m_RootBone: {fileID: 527084241} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &75329590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75329591} - component: {fileID: 75329592} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &75329591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75329590} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &75329592 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75329590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &75384039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75384040} - component: {fileID: 75384041} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &75384040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75384039} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &75384041 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75384039} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &75449807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75449808} - component: {fileID: 75449810} - component: {fileID: 75449809} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &75449808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75449807} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &75449809 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75449807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &75449810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75449807} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &75955467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 75955468} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &75955468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 75955467} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724625356} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &76089851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76089852} - component: {fileID: 76089853} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &76089852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76089851} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1620881062} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &76089853 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76089851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 739683342} m_BlendShapeWeights: [] m_RootBone: {fileID: 739683342} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &76102967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76102968} - component: {fileID: 76102969} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &76102968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76102967} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &76102969 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76102967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &76323710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76323711} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &76323711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76323710} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1845574274} m_Father: {fileID: 1930562392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &76892806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76892807} - component: {fileID: 76892809} - component: {fileID: 76892808} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &76892807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76892806} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &76892808 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76892806} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &76892809 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76892806} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &76927054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76927055} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &76927055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76927054} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 655487831} m_Father: {fileID: 232108174} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &76991326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76991327} - component: {fileID: 76991328} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &76991327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76991326} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &76991328 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76991326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &77051610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77051611} - component: {fileID: 77051613} - component: {fileID: 77051612} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &77051611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77051610} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &77051612 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77051610} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &77051613 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77051610} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &77192321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77192322} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &77192322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77192321} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2040689388} m_Father: {fileID: 812742290} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &77251766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77251767} - component: {fileID: 77251768} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &77251767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77251766} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1187359058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &77251768 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77251766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 112469546} m_BlendShapeWeights: [] m_RootBone: {fileID: 112469546} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &77538710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77538711} - component: {fileID: 77538712} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &77538711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77538710} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064428566} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &77538712 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77538710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 764667298} - {fileID: 1975138145} - {fileID: 305294404} - {fileID: 720455171} m_BlendShapeWeights: [] m_RootBone: {fileID: 1975138145} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &77664886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77664887} - component: {fileID: 77664889} - component: {fileID: 77664888} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &77664887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77664886} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &77664888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77664886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &77664889 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77664886} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &77740917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77740918} - component: {fileID: 77740919} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &77740918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77740917} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1827324657} - {fileID: 674792605} - {fileID: 1408726451} - {fileID: 1493574877} - {fileID: 423343535} - {fileID: 982005664} - {fileID: 741661168} - {fileID: 1572997091} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &77740919 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77740917} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &77940922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77940923} - component: {fileID: 77940925} - component: {fileID: 77940924} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &77940923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77940922} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824559704} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &77940924 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77940922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &77940925 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77940922} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &77976545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 77976546} - component: {fileID: 77976548} - component: {fileID: 77976547} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &77976546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77976545} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &77976547 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77976545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &77976548 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 77976545} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &78557759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 78557760} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &78557760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78557759} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1256620348} m_Father: {fileID: 941123582} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &78820699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 78820700} - component: {fileID: 78820701} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &78820700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78820699} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1537308507} - {fileID: 1515018614} - {fileID: 1196644983} - {fileID: 1734808929} - {fileID: 1621899311} - {fileID: 1023672546} - {fileID: 1240280894} - {fileID: 1408397249} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &78820701 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78820699} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &79301433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79301434} - component: {fileID: 79301435} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &79301434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79301433} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1025437522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &79301435 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79301433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1647629553} - {fileID: 795771678} - {fileID: 1507764035} - {fileID: 1759238624} m_BlendShapeWeights: [] m_RootBone: {fileID: 795771678} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &79457232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79457233} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &79457233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79457232} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1084265139} - {fileID: 2050094780} m_Father: {fileID: 8499639} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &79909223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 79909224} - component: {fileID: 79909225} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &79909224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79909223} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &79909225 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 79909223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &80154328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80154329} - component: {fileID: 80154330} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &80154329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80154328} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 216064440} - {fileID: 181755041} - {fileID: 935416590} - {fileID: 446841251} - {fileID: 1850544083} - {fileID: 1307445494} - {fileID: 381120309} - {fileID: 1553700369} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &80154330 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80154328} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &80309646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80309647} - component: {fileID: 80309649} - component: {fileID: 80309648} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &80309647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80309646} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &80309648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80309646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &80309649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80309646} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &80420238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80420239} - component: {fileID: 80420240} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &80420239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80420238} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &80420240 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80420238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &80467432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80467433} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80467433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80467432} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 157151716} m_Father: {fileID: 1147923842} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &80674486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80674487} - component: {fileID: 80674489} - component: {fileID: 80674488} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &80674487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80674486} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &80674488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80674486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &80674489 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80674486} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &80747499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80747500} - component: {fileID: 80747501} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80747500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80747499} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1685716889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &80747501 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80747499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 251461194} m_BlendShapeWeights: [] m_RootBone: {fileID: 251461194} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &81087430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 81087431} - component: {fileID: 81087432} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &81087431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81087430} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &81087432 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81087430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &81466458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 81466459} - component: {fileID: 81466460} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &81466459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81466458} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &81466460 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81466458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &81499395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 81499396} - component: {fileID: 81499398} - component: {fileID: 81499397} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &81499396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81499395} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &81499397 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81499395} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &81499398 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81499395} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &81546318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 81546319} - component: {fileID: 81546321} - component: {fileID: 81546320} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &81546319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81546318} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 404216294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &81546320 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81546318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &81546321 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81546318} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &81594541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 81594542} - component: {fileID: 81594544} - component: {fileID: 81594543} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &81594542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81594541} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &81594543 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81594541} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &81594544 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81594541} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &81663621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 81663622} - component: {fileID: 81663623} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &81663622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81663621} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1730293257} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &81663623 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 81663621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 102183006} - {fileID: 27363515} - {fileID: 1441014278} - {fileID: 1856586423} m_BlendShapeWeights: [] m_RootBone: {fileID: 102183006} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &82305435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82305436} - component: {fileID: 82305438} - component: {fileID: 82305437} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &82305436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82305435} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &82305437 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82305435} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &82305438 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82305435} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &82621216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82621217} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &82621217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82621216} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 258561482} m_Father: {fileID: 667674143} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &82671189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82671190} - component: {fileID: 82671191} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &82671190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82671189} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &82671191 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82671189} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &82775383 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (31) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -31.048935 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 60.8462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 82775386} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &82775384 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 82775383} m_PrefabAsset: {fileID: 0} --- !u!1 &82775385 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 82775383} m_PrefabAsset: {fileID: 0} --- !u!208 &82775386 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82775385} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &82852144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82852145} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &82852145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82852144} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 343925036} m_Father: {fileID: 418313293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &82881827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82881828} - component: {fileID: 82881829} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &82881828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82881827} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &82881829 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82881827} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &82907119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 82907120} - component: {fileID: 82907121} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &82907120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82907119} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &82907121 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82907119} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 219503420} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &83090980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 83090981} - component: {fileID: 83090983} - component: {fileID: 83090982} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &83090981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83090980} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &83090982 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83090980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &83090983 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83090980} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &83299393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 83299394} - component: {fileID: 83299395} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &83299394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83299393} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 92552850} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &83299395 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83299393} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 84029221} - {fileID: 1443410813} - {fileID: 954544438} - {fileID: 673523563} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443410813} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &83547579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 83547580} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &83547580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83547579} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2062664941} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &84029220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84029221} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &84029221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84029220} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 673523563} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &84129605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84129606} - component: {fileID: 84129607} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &84129606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84129605} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &84129607 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84129605} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &84460309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84460310} - component: {fileID: 84460312} - component: {fileID: 84460311} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &84460310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84460309} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &84460311 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84460309} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &84460312 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84460309} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &84598912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 84598913} - component: {fileID: 84598914} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &84598913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84598912} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141953493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &84598914 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84598912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 510127716} - {fileID: 593330602} - {fileID: 919243544} - {fileID: 1476231542} m_BlendShapeWeights: [] m_RootBone: {fileID: 593330602} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &85018642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85018643} - component: {fileID: 85018645} - component: {fileID: 85018644} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &85018643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85018642} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623211506} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &85018644 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85018642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &85018645 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85018642} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &85253514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85253515} - component: {fileID: 85253516} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &85253515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85253514} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &85253516 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85253514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &85278623 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 200595900} m_Modifications: - target: {fileID: 167438, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_Name value: CPT_Island_L_b_05 (1) objectReference: {fileID: 0} - target: {fileID: 167438, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} - target: {fileID: 167438, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_TagString value: Ground objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalScale.x value: 0.6795357 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalScale.y value: 0.92389333 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalScale.z value: 0.8122695 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalPosition.x value: 59.818 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalPosition.y value: -9.0346 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalPosition.z value: 39.264 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.w value: 0.2268431 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.y value: 0.9739314 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 153.777 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2347074, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 30a9b0f818294c4489f3ed6cffae50fe, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} --- !u!1 &85296563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85296564} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &85296564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85296563} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1931834593} - {fileID: 63061427} - {fileID: 956623353} - {fileID: 973087} - {fileID: 2011229925} - {fileID: 776112070} - {fileID: 2015900533} - {fileID: 932712487} - {fileID: 2059696111} - {fileID: 2051378980} - {fileID: 191398652} - {fileID: 479863162} - {fileID: 326266484} - {fileID: 178219126} - {fileID: 1280009685} - {fileID: 20044495} - {fileID: 1474937767} - {fileID: 1570993711} - {fileID: 1492301989} - {fileID: 1155685769} - {fileID: 489881171} - {fileID: 1679567126} - {fileID: 734460226} - {fileID: 1627849174} - {fileID: 1999756505} - {fileID: 1511170285} - {fileID: 1135687516} - {fileID: 1933357977} - {fileID: 486932752} - {fileID: 831849957} - {fileID: 1036103572} - {fileID: 1039824339} - {fileID: 676367861} - {fileID: 569746875} - {fileID: 2031040137} - {fileID: 1353233135} - {fileID: 1370161393} - {fileID: 1645692606} - {fileID: 1103956068} - {fileID: 336769554} - {fileID: 1059165643} - {fileID: 939753305} - {fileID: 882647747} - {fileID: 1796734984} - {fileID: 1072109659} - {fileID: 43110482} - {fileID: 276427843} - {fileID: 684694678} - {fileID: 399856603} - {fileID: 1410911313} - {fileID: 5708606} - {fileID: 61313102} - {fileID: 1397885843} - {fileID: 12223548} - {fileID: 599005437} - {fileID: 1497447554} - {fileID: 681534603} - {fileID: 260412677} - {fileID: 986188022} - {fileID: 347910779} - {fileID: 18142516} - {fileID: 1625993803} - {fileID: 1204630267} - {fileID: 1462260402} - {fileID: 976974993} - {fileID: 319193282} - {fileID: 1884034866} - {fileID: 1908639658} - {fileID: 507968084} - {fileID: 1022097482} - {fileID: 2098167841} m_Father: {fileID: 167601848} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &85414936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85414937} - component: {fileID: 85414938} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &85414937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85414936} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &85414938 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85414936} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &85429572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85429573} - component: {fileID: 85429575} - component: {fileID: 85429574} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &85429573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85429572} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &85429574 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85429572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &85429575 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85429572} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &85536798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85536799} - component: {fileID: 85536801} - component: {fileID: 85536800} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &85536799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85536798} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &85536800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85536798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &85536801 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85536798} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &85716465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85716466} - component: {fileID: 85716468} - component: {fileID: 85716467} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &85716466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85716465} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &85716467 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85716465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &85716468 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85716465} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &85877381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85877382} - component: {fileID: 85877383} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &85877382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85877381} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1797601352} - {fileID: 641566935} - {fileID: 1440009777} - {fileID: 1329869365} - {fileID: 723310904} - {fileID: 128878219} - {fileID: 229832452} - {fileID: 1954446553} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &85877383 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85877381} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &85938933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85938934} - component: {fileID: 85938935} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &85938934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85938933} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &85938935 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85938933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &86729086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86729087} - component: {fileID: 86729088} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &86729087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86729086} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 663019303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &86729088 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86729086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2135599342} m_BlendShapeWeights: [] m_RootBone: {fileID: 2135599342} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &86729640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86729641} - component: {fileID: 86729643} - component: {fileID: 86729642} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &86729641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86729640} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &86729642 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86729640} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &86729643 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86729640} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &86908602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86908603} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &86908603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86908602} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 397661826} m_Father: {fileID: 1938501633} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &87057158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87057159} - component: {fileID: 87057160} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &87057159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87057158} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 785914131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &87057160 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87057158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1537705558} - {fileID: 1708157373} - {fileID: 1560805739} - {fileID: 711108702} m_BlendShapeWeights: [] m_RootBone: {fileID: 1708157373} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &87473113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87473114} - component: {fileID: 87473116} - component: {fileID: 87473115} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &87473114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87473113} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &87473115 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87473113} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &87473116 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87473113} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &87474891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87474892} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &87474892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87474891} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2058048861} m_Father: {fileID: 339382008} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &87694434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87694435} - component: {fileID: 87694437} - component: {fileID: 87694436} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &87694435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87694434} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &87694436 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87694434} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &87694437 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87694434} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &87854550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87854551} - component: {fileID: 87854552} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &87854551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87854550} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &87854552 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87854550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &87882169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87882170} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &87882170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87882169} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1190619493} m_Father: {fileID: 1769828775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &87997157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87997158} - component: {fileID: 87997159} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &87997158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87997157} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &87997159 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87997157} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &88132571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 88132572} - component: {fileID: 88132574} - component: {fileID: 88132573} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &88132572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88132571} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &88132573 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88132571} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &88132574 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88132571} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &88165543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 88165544} - component: {fileID: 88165545} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &88165544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88165543} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296739912} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &88165545 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88165543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 512010053} m_BlendShapeWeights: [] m_RootBone: {fileID: 512010053} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &88621334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 88621335} - component: {fileID: 88621337} - component: {fileID: 88621336} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &88621335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88621334} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &88621336 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88621334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &88621337 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88621334} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &88652252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 88652253} - component: {fileID: 88652254} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &88652253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88652252} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &88652254 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88652252} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 365165650} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &88685524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 88685525} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &88685525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88685524} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 549208490} m_Father: {fileID: 2056854600} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &88725163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 88725164} - component: {fileID: 88725166} - component: {fileID: 88725165} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &88725164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88725163} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &88725165 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88725163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &88725166 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88725163} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &89346534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 89346535} - component: {fileID: 89346536} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &89346535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89346534} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &89346536 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89346534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &89512405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 89512406} - component: {fileID: 89512407} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &89512406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89512405} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 121200477} - {fileID: 1717683731} - {fileID: 1622405250} - {fileID: 1420482695} - {fileID: 131910847} - {fileID: 534984428} - {fileID: 991029150} - {fileID: 285577323} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &89512407 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89512405} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &89717327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 89717328} - component: {fileID: 89717330} - component: {fileID: 89717329} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &89717328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89717327} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &89717329 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89717327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &89717330 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89717327} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &90241447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90241448} - component: {fileID: 90241450} - component: {fileID: 90241449} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &90241448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90241447} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &90241449 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90241447} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &90241450 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90241447} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &90253150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90253151} - component: {fileID: 90253152} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &90253151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90253150} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &90253152 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90253150} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 946974253} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &90499751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90499752} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &90499752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90499751} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 171129731} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &90623322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90623323} - component: {fileID: 90623324} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &90623323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90623322} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1803247885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &90623324 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90623322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 354819797} - {fileID: 1076355566} - {fileID: 367083565} - {fileID: 117083386} m_BlendShapeWeights: [] m_RootBone: {fileID: 354819797} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &91403408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91403409} - component: {fileID: 91403411} - component: {fileID: 91403410} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &91403409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91403408} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &91403410 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91403408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &91403411 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91403408} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &91458098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91458099} - component: {fileID: 91458101} - component: {fileID: 91458100} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &91458099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91458098} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 964833661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &91458100 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91458098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &91458101 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91458098} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &91921772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91921773} - component: {fileID: 91921774} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &91921773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91921772} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &91921774 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91921772} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &91930666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91930667} - component: {fileID: 91930669} - component: {fileID: 91930668} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &91930667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91930666} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &91930668 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91930666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &91930669 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91930666} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &91971400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 91971401} - component: {fileID: 91971402} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &91971401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91971400} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2066747940} - {fileID: 143180549} - {fileID: 1336920067} - {fileID: 185509755} - {fileID: 1079403454} - {fileID: 1152412178} - {fileID: 205069203} - {fileID: 738605365} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &91971402 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91971400} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &92268597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92268598} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &92268598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92268597} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 445629769} m_Father: {fileID: 228630991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &92551103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92551104} - component: {fileID: 92551105} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &92551104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92551103} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1910238272} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &92551105 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92551103} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1190619493} - {fileID: 1581422268} - {fileID: 1769828775} - {fileID: 87882170} m_BlendShapeWeights: [] m_RootBone: {fileID: 1581422268} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &92552849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92552850} - component: {fileID: 92552851} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &92552850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92552849} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1443410813} - {fileID: 1780563838} - {fileID: 674455869} - {fileID: 278427893} - {fileID: 83299394} - {fileID: 361429853} - {fileID: 345346260} - {fileID: 2077051247} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &92552851 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92552849} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &92939718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92939719} - component: {fileID: 92939721} - component: {fileID: 92939720} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &92939719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92939718} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &92939720 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92939718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &92939721 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92939718} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &93101201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 93101202} - component: {fileID: 93101204} - component: {fileID: 93101203} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &93101202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93101201} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &93101203 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93101201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &93101204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93101201} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &93203585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 93203586} - component: {fileID: 93203587} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &93203586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93203585} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1685716889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &93203587 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93203585} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 251461194} - {fileID: 654606345} - {fileID: 1277977223} - {fileID: 1158961099} m_BlendShapeWeights: [] m_RootBone: {fileID: 251461194} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &93333311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 93333312} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &93333312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93333311} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2079448154} m_Father: {fileID: 791093750} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &94118970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94118971} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &94118971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94118970} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1730699369} m_Father: {fileID: 2062402897} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &94404936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94404937} - component: {fileID: 94404939} - component: {fileID: 94404938} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &94404937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94404936} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &94404938 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94404936} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &94404939 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94404936} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &94433005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94433006} - component: {fileID: 94433008} - component: {fileID: 94433007} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &94433006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94433005} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &94433007 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94433005} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &94433008 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94433005} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &94446931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94446932} - component: {fileID: 94446933} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &94446932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94446931} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &94446933 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94446931} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &94578565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94578566} - component: {fileID: 94578568} - component: {fileID: 94578567} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &94578566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94578565} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &94578567 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94578565} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &94578568 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94578565} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &94607756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94607757} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &94607757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94607756} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 233069398} m_Father: {fileID: 862969074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &94859898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94859899} - component: {fileID: 94859901} - component: {fileID: 94859900} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &94859899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94859898} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &94859900 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94859898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &94859901 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94859898} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &94861264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94861265} - component: {fileID: 94861266} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &94861265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94861264} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1337473} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &94861266 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94861264} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1612487980} m_BlendShapeWeights: [] m_RootBone: {fileID: 1612487980} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &95245039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 95245040} - component: {fileID: 95245041} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &95245040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95245039} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 575413413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &95245041 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95245039} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 424943326} - {fileID: 213664400} - {fileID: 1206835443} - {fileID: 1800334697} m_BlendShapeWeights: [] m_RootBone: {fileID: 213664400} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &95721340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 95721341} - component: {fileID: 95721342} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &95721341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95721340} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 186219252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &95721342 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95721340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1316505503} - {fileID: 1453361141} - {fileID: 46992956} - {fileID: 457388228} m_BlendShapeWeights: [] m_RootBone: {fileID: 1316505503} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &95774474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 95774475} - component: {fileID: 95774476} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &95774475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95774474} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 36060496} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &95774476 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95774474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 610122101} - {fileID: 420602573} - {fileID: 259195454} - {fileID: 1712633345} m_BlendShapeWeights: [] m_RootBone: {fileID: 420602573} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &95862804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 95862805} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &95862805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95862804} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 488745042} m_Father: {fileID: 34050291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &96350230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 96350231} - component: {fileID: 96350233} - component: {fileID: 96350232} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &96350231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96350230} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &96350232 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96350230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &96350233 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96350230} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &96547013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 96547014} - component: {fileID: 96547015} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &96547014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96547013} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &96547015 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96547013} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &96797667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 96797668} - component: {fileID: 96797670} - component: {fileID: 96797669} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &96797668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96797667} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1287241372} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &96797669 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96797667} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &96797670 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 96797667} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &97109768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 97109769} - component: {fileID: 97109770} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &97109769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97109768} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1446503365} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &97109770 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97109768} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1979580900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1979580900} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &97331340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 97331341} - component: {fileID: 97331342} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &97331341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97331340} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 427994275} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &97331342 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97331340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978098651} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978098651} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &97520870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 97520871} - component: {fileID: 97520872} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &97520871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97520870} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2080472970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &97520872 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 97520870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 424651027} m_BlendShapeWeights: [] m_RootBone: {fileID: 424651027} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &98105523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98105524} - component: {fileID: 98105525} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &98105524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98105523} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 124692020} - {fileID: 383642516} - {fileID: 1706898262} - {fileID: 69259912} - {fileID: 1128942855} - {fileID: 606795575} - {fileID: 1406551372} - {fileID: 1526910043} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &98105525 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98105523} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &98198988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98198989} - component: {fileID: 98198990} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &98198989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98198988} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1129180084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &98198990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98198988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 589301375} - {fileID: 835876879} - {fileID: 963045512} - {fileID: 1429707119} m_BlendShapeWeights: [] m_RootBone: {fileID: 835876879} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &98225679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98225680} - component: {fileID: 98225682} - component: {fileID: 98225681} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &98225680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98225679} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &98225681 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98225679} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &98225682 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98225679} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &98568809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98568810} - component: {fileID: 98568812} - component: {fileID: 98568811} m_Layer: 5 m_Name: Text (TMP) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &98568810 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98568809} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6276464784352698676} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 50.4494, y: 46.5397} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &98568811 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98568809} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_text: F m_isRightToLeft: 0 m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} m_fontSharedMaterials: [] m_fontMaterial: {fileID: 0} m_fontMaterials: [] m_fontColor32: serializedVersion: 2 rgba: 4294967295 m_fontColor: {r: 1, g: 1, b: 1, a: 1} m_enableVertexGradient: 0 m_colorMode: 3 m_fontColorGradient: topLeft: {r: 1, g: 1, b: 1, a: 1} topRight: {r: 1, g: 1, b: 1, a: 1} bottomLeft: {r: 1, g: 1, b: 1, a: 1} bottomRight: {r: 1, g: 1, b: 1, a: 1} m_fontColorGradientPreset: {fileID: 0} m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 rgba: 4294967295 m_fontSize: 40 m_fontSizeBase: 40 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 1 m_HorizontalAlignment: 2 m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 m_enableWordWrapping: 1 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_linkedTextComponent: {fileID: 0} parentLinkedComponent: {fileID: 0} m_enableKerning: 1 m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 1 m_isCullingEnabled: 0 m_horizontalMapping: 0 m_verticalMapping: 0 m_uvLineOffset: 0 m_geometrySortingOrder: 0 m_IsTextObjectScaleStatic: 0 m_VertexBufferAutoSizeReduction: 0 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 m_hasFontAssetChanged: 0 m_baseMaterial: {fileID: 0} m_maskOffset: {x: 0, y: 0, z: 0, w: 0} --- !u!222 &98568812 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98568809} m_CullTransparentMesh: 1 --- !u!1 &98587324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98587325} - component: {fileID: 98587327} - component: {fileID: 98587326} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &98587325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98587324} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &98587326 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98587324} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &98587327 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98587324} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &98992038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98992039} - component: {fileID: 98992041} - component: {fileID: 98992040} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &98992039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98992038} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &98992040 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98992038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &98992041 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98992038} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &99211688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99211689} - component: {fileID: 99211690} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &99211689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99211688} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1054653244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &99211690 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99211688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1966278829} m_BlendShapeWeights: [] m_RootBone: {fileID: 1966278829} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &99255980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99255981} - component: {fileID: 99255982} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &99255981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99255980} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &99255982 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99255980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 1689163972} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &99317083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99317084} - component: {fileID: 99317085} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &99317084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99317083} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &99317085 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99317083} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &99363782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99363783} - component: {fileID: 99363784} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &99363783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99363782} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1376739989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &99363784 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99363782} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1459762123} - {fileID: 661299968} - {fileID: 1005222731} - {fileID: 1477921577} m_BlendShapeWeights: [] m_RootBone: {fileID: 661299968} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &99643892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99643893} - component: {fileID: 99643894} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &99643893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99643892} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253115787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &99643894 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99643892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 635511561} - {fileID: 1531712319} - {fileID: 1808248470} - {fileID: 406196542} m_BlendShapeWeights: [] m_RootBone: {fileID: 635511561} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &99715020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99715021} - component: {fileID: 99715022} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &99715021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99715020} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &99715022 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99715020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &99745002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99745003} - component: {fileID: 99745005} - component: {fileID: 99745004} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &99745003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99745002} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &99745004 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99745002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &99745005 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99745002} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &99750551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99750552} - component: {fileID: 99750553} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &99750552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99750551} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &99750553 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99750551} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &99799690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99799691} - component: {fileID: 99799692} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &99799691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99799690} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670094820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &99799692 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99799690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1887335909} m_BlendShapeWeights: [] m_RootBone: {fileID: 1887335909} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &99817018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 99817019} m_Layer: 0 m_Name: PlayerUnits m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &99817019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99817018} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100148817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 100148818} - component: {fileID: 100148819} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &100148818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100148817} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &100148819 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100148817} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &100832679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 100832680} - component: {fileID: 100832682} - component: {fileID: 100832681} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &100832680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100832679} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &100832681 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100832679} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &100832682 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100832679} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &101031161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101031162} - component: {fileID: 101031163} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &101031162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101031161} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &101031163 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101031161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &101287573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101287574} - component: {fileID: 101287575} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &101287574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101287573} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643955955} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &101287575 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101287573} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 190717820} - {fileID: 38217894} - {fileID: 784082037} - {fileID: 1300485110} m_BlendShapeWeights: [] m_RootBone: {fileID: 190717820} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &101290060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101290061} - component: {fileID: 101290062} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &101290061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101290060} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442939347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &101290062 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101290060} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2058048861} - {fileID: 876256102} - {fileID: 339382008} - {fileID: 87474892} m_BlendShapeWeights: [] m_RootBone: {fileID: 876256102} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &101312648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101312649} - component: {fileID: 101312650} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &101312649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101312648} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1685716889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &101312650 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101312648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1277977223} - {fileID: 251461194} - {fileID: 1158961099} - {fileID: 654606345} m_BlendShapeWeights: [] m_RootBone: {fileID: 251461194} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &101645567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101645568} - component: {fileID: 101645569} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &101645568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101645567} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 470860537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &101645569 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101645567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 649462003} - {fileID: 1476529742} - {fileID: 1822350208} - {fileID: 1417861555} m_BlendShapeWeights: [] m_RootBone: {fileID: 1476529742} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &101914945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101914946} - component: {fileID: 101914948} - component: {fileID: 101914947} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &101914946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101914945} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 832090342} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &101914947 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101914945} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &101914948 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101914945} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &101943770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101943771} - component: {fileID: 101943772} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &101943771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101943770} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888465256} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &101943772 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101943770} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1783146670} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783146670} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &101985260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 101985261} - component: {fileID: 101985262} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &101985261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101985260} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &101985262 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101985260} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &102059485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 102059486} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &102059486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102059485} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1436471105} m_Father: {fileID: 327828481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &102172657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 102172658} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &102172658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102172657} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 753537536} - {fileID: 897778920} - {fileID: 1691020355} - {fileID: 632421592} - {fileID: 1219111772} - {fileID: 578710737} - {fileID: 932103822} m_Father: {fileID: 889996174} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &102183005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 102183006} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &102183006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102183005} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1856586423} m_Father: {fileID: 1730293257} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &102193723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 102193724} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &102193724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102193723} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 553134572} m_Father: {fileID: 128237627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &102396528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 102396529} - component: {fileID: 102396531} - component: {fileID: 102396530} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &102396529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102396528} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &102396530 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102396528} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &102396531 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102396528} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &102651115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 102651116} - component: {fileID: 102651121} - component: {fileID: 102651120} - component: {fileID: 102651119} - component: {fileID: 102651118} - component: {fileID: 102651117} m_Layer: 10 m_Name: SWORD_KNIGHT_E_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &102651116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102651115} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -3.750001, y: -0.25903702, z: -3.750001} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 53472508} - {fileID: 1789306326} - {fileID: 1058493546} - {fileID: 1224635807} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &102651117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102651115} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &102651118 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102651115} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &102651119 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102651115} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &102651120 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102651115} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &102651121 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102651115} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &102864658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 102864659} - component: {fileID: 102864660} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &102864659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102864658} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311620642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &102864660 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102864658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1153317028} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153317028} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &103196655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103196656} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &103196656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103196655} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 214542267} m_Father: {fileID: 1071869972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &103237939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103237940} - component: {fileID: 103237941} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &103237940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103237939} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &103237941 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103237939} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &103345284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103345285} - component: {fileID: 103345286} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &103345285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103345284} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2139990549} - {fileID: 807636894} - {fileID: 406754875} - {fileID: 1081550181} - {fileID: 1454582368} - {fileID: 1711916960} - {fileID: 1329789563} - {fileID: 1580201074} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &103345286 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103345284} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &103457266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103457267} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &103457267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103457266} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357969925} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &103638097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103638098} - component: {fileID: 103638099} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &103638098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103638097} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536708765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &103638099 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103638097} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1405449990} - {fileID: 1123698039} - {fileID: 776524577} - {fileID: 947838858} m_BlendShapeWeights: [] m_RootBone: {fileID: 1123698039} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &103719149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 103719150} - component: {fileID: 103719152} - component: {fileID: 103719151} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &103719150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103719149} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &103719151 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103719149} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &103719152 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103719149} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &104170863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104170864} - component: {fileID: 104170866} - component: {fileID: 104170865} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &104170864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104170863} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &104170865 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104170863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &104170866 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104170863} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &104890980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104890981} - component: {fileID: 104890982} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &104890981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104890980} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &104890982 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104890980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &104996612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104996613} - component: {fileID: 104996615} - component: {fileID: 104996614} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &104996613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104996612} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &104996614 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104996612} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &104996615 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104996612} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &105297160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105297161} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &105297161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105297160} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1575450910} - {fileID: 1354318869} m_Father: {fileID: 1238105462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &105494752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105494753} - component: {fileID: 105494755} - component: {fileID: 105494754} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &105494753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105494752} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &105494754 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105494752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &105494755 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105494752} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &105522988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105522989} - component: {fileID: 105522990} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &105522989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105522988} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1441444294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &105522990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105522988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1189751794} - {fileID: 1986513506} - {fileID: 1485561182} - {fileID: 387167285} m_BlendShapeWeights: [] m_RootBone: {fileID: 1986513506} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &105752548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105752549} - component: {fileID: 105752550} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &105752549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105752548} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &105752550 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105752548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &105918199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 105918200} - component: {fileID: 105918201} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &105918200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105918199} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178493688} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &105918201 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105918199} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 729715079} - {fileID: 939833169} - {fileID: 1088589134} - {fileID: 1338046380} m_BlendShapeWeights: [] m_RootBone: {fileID: 939833169} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &106335312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106335313} - component: {fileID: 106335314} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &106335313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106335312} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &106335314 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106335312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &106368479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106368480} - component: {fileID: 106368482} - component: {fileID: 106368481} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &106368480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106368479} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &106368481 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106368479} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &106368482 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106368479} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &106555516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106555517} - component: {fileID: 106555518} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &106555517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106555516} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1320115830} - {fileID: 720371931} - {fileID: 2087357400} - {fileID: 1878325582} - {fileID: 1073440786} - {fileID: 646846553} - {fileID: 2099102231} - {fileID: 1642929580} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &106555518 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106555516} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &106575276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106575277} - component: {fileID: 106575278} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &106575277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106575276} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 292188556} - {fileID: 938352339} - {fileID: 595494297} - {fileID: 1382595052} - {fileID: 1262330880} - {fileID: 1599695807} - {fileID: 807942656} - {fileID: 913463789} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &106575278 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106575276} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &106608047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106608048} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &106608048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106608047} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1234471401} m_Father: {fileID: 280889490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &106770135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106770136} - component: {fileID: 106770138} - component: {fileID: 106770137} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &106770136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106770135} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &106770137 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106770135} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &106770138 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106770135} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &106850429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 106850430} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &106850430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106850429} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 518739378} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &107074891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 107074892} - component: {fileID: 107074894} - component: {fileID: 107074893} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &107074892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107074891} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &107074893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107074891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &107074894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107074891} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &107190133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 107190135} - component: {fileID: 107190134} m_Layer: 0 m_Name: DataManager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &107190134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107190133} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 996bb30c01d484013ab3cb98f88b5c03, type: 3} m_Name: m_EditorClassIdentifier: _persistent: 0 k__BackingField: {fileID: 11400000, guid: d4ed8ebcf48bbdb4d84caf4a4cab7c04, type: 2} k__BackingField: {fileID: 11400000, guid: 33ac25d6eca8f6447a342dfb44a2a282, type: 2} k__BackingField: {fileID: 11400000, guid: c19ae12d221eae64f90d58e15a04d592, type: 2} k__BackingField: {fileID: 11400000, guid: 0f0ed8929be00534e97398bb55d8c541, type: 2} k__BackingField: {fileID: 11400000, guid: d363ca1023ab0754489bda2d69d79564, type: 2} k__BackingField: {fileID: 11400000, guid: 6cd374040492d94498f1cce6c3a10e14, type: 2} k__BackingField: {fileID: 11400000, guid: 0db3b35c9121e9e4bbe8559a0922145f, type: 2} k__BackingField: - card_001 - card_002 - card_003 - card_004 - card_005 - card_006 - card_007 mouseSpot: {fileID: 1347266192824951316, guid: 049de7a77e0534ced92b672937a0f8db, type: 3} boat: {fileID: 2987405546353765599, guid: 96173da392e9a408d9aea814b4cfe00e, type: 3} assaultCard: {fileID: 6030931212828352948, guid: 410908daff8b945d8b8c446cb753408b, type: 3} radarTargetUi: {fileID: 1435528194207525114, guid: 68e1bc2a7cb0a4db89fc3777be734250, type: 3} nukeFire: {fileID: 128572, guid: d8aca1dfdbd0741fca61f68fd3bc8119, type: 3} grenadeFire: {fileID: 128572, guid: 8d387b0f65dfa4cdc965c4b56216e120, type: 3} cardType: - {fileID: 21300000, guid: 550b6170d3e5c4cf885cf56fa1df8f6b, type: 3} - {fileID: 21300000, guid: fa70a195a66db4c7fb6180f4205a06b1, type: 3} - {fileID: 21300000, guid: d7aae5ed9e4924be4ac2fe09b2f729a9, type: 3} - {fileID: 21300000, guid: 9180a011ac08440f89deb0b7aa2820f2, type: 3} - {fileID: 21300000, guid: 9180a011ac08440f89deb0b7aa2820f2, type: 3} - {fileID: 21300000, guid: 550b6170d3e5c4cf885cf56fa1df8f6b, type: 3} - {fileID: 21300000, guid: fa70a195a66db4c7fb6180f4205a06b1, type: 3} - {fileID: 21300000, guid: d7aae5ed9e4924be4ac2fe09b2f729a9, type: 3} - {fileID: 21300000, guid: 9180a011ac08440f89deb0b7aa2820f2, type: 3} - {fileID: 21300000, guid: 9180a011ac08440f89deb0b7aa2820f2, type: 3} cursorTexture: {fileID: 2800000, guid: 3a146044a282641d99ba04c33b8c2bbf, type: 3} enemyMarker: {fileID: 21300000, guid: c617a5b08493842c3833527a458fd612, type: 3} --- !u!4 &107190135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107190133} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &107827574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 107827575} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &107827575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107827574} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1027869944} m_Father: {fileID: 1399442509} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &108241103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 108241104} - component: {fileID: 108241106} - component: {fileID: 108241105} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &108241104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108241103} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &108241105 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108241103} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &108241106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108241103} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &108251244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 108251245} - component: {fileID: 108251247} - component: {fileID: 108251246} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &108251245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108251244} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &108251246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108251244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &108251247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108251244} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &108274475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 108274476} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &108274476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108274475} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1080343666} m_Father: {fileID: 421083120} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &108290584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 108290585} - component: {fileID: 108290586} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &108290585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108290584} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &108290586 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108290584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &108573780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 108573781} - component: {fileID: 108573782} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &108573781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108573780} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1395086740} - {fileID: 1952419322} - {fileID: 780388145} - {fileID: 1442865491} - {fileID: 630213097} - {fileID: 952916289} - {fileID: 2072018806} - {fileID: 1890771225} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &108573782 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108573780} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &109461709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 109461710} - component: {fileID: 109461712} - component: {fileID: 109461711} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &109461710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109461709} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &109461711 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109461709} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &109461712 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109461709} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &109821245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 109821246} - component: {fileID: 109821247} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &109821246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109821245} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1550726202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &109821247 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109821245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 567035133} m_BlendShapeWeights: [] m_RootBone: {fileID: 567035133} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &109852180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 109852181} - component: {fileID: 109852182} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &109852181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109852180} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 583036930} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &109852182 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109852180} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &109895746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 109895747} - component: {fileID: 109895748} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &109895747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109895746} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1697873252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &109895748 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109895746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 966886213} - {fileID: 1757890911} - {fileID: 1296484388} - {fileID: 1842619335} m_BlendShapeWeights: [] m_RootBone: {fileID: 1757890911} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &110599318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 110599319} - component: {fileID: 110599320} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &110599319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110599318} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46208369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &110599320 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110599318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 309580093} - {fileID: 1119431977} - {fileID: 67212652} - {fileID: 430055225} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119431977} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &110953353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 110953354} - component: {fileID: 110953355} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &110953354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110953353} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1722725583} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &110953355 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110953353} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 48799359} m_BlendShapeWeights: [] m_RootBone: {fileID: 48799359} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &111148959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111148960} - component: {fileID: 111148961} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &111148960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111148959} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &111148961 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111148959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 1967271413} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &111349247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111349248} - component: {fileID: 111349250} - component: {fileID: 111349249} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &111349248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111349247} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &111349249 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111349247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &111349250 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111349247} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &111401294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111401295} - component: {fileID: 111401297} - component: {fileID: 111401296} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &111401295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111401294} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &111401296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111401294} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &111401297 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111401294} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &111501069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111501070} - component: {fileID: 111501072} - component: {fileID: 111501071} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &111501070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111501069} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &111501071 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111501069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &111501072 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111501069} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &111592130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111592131} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &111592131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111592130} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1834183936} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &111647931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111647932} - component: {fileID: 111647933} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &111647932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111647931} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &111647933 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111647931} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &111840514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111840515} - component: {fileID: 111840517} - component: {fileID: 111840516} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &111840515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111840514} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &111840516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111840514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &111840517 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111840514} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &111929908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 111929909} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &111929909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111929908} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1423605118} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &112218681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112218682} - component: {fileID: 112218683} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &112218682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112218681} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &112218683 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112218681} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &112252224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112252225} - component: {fileID: 112252226} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &112252225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112252224} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &112252226 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112252224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &112308542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112308543} - component: {fileID: 112308545} - component: {fileID: 112308544} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &112308543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112308542} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &112308544 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112308542} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &112308545 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112308542} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &112469545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112469546} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &112469546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112469545} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 363530937} m_Father: {fileID: 1187359058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &112511626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112511627} - component: {fileID: 112511629} - component: {fileID: 112511628} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &112511627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112511626} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &112511628 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112511626} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &112511629 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112511626} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &112540546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112540547} - component: {fileID: 112540549} - component: {fileID: 112540548} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &112540547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112540546} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &112540548 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112540546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &112540549 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112540546} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &112791756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112791757} - component: {fileID: 112791759} - component: {fileID: 112791758} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &112791757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112791756} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &112791758 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112791756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &112791759 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112791756} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &112968008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 112968009} - component: {fileID: 112968010} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &112968009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112968008} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1639686779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &112968010 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 112968008} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1068946814} m_BlendShapeWeights: [] m_RootBone: {fileID: 1068946814} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &113113715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 113113716} - component: {fileID: 113113721} - component: {fileID: 113113720} - component: {fileID: 113113719} - component: {fileID: 113113718} - component: {fileID: 113113717} m_Layer: 10 m_Name: SWORDMAN_E_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &113113716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113113715} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.5, y: -0.5090778, z: 2.5} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 805679712} - {fileID: 533447601} - {fileID: 1594695789} - {fileID: 1692477170} m_Father: {fileID: 1844059655} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &113113717 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113113715} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bf2b5b70d0f63e40b3dddbd22c90c84, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_005 k__BackingField: enemy_view_sailor_005 k__BackingField: 4 k__BackingField: 1 k__BackingField: -1 k__BackingField: 0 k__BackingField: 45 k__BackingField: 0 k__BackingField: 35 k__BackingField: 5 k__BackingField: 8 k__BackingField: 1.5 k__BackingField: 15 k__BackingField: 3 k__BackingField: 15 k__BackingField: 50 k__BackingField: 30 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &113113718 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113113715} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &113113719 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113113715} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &113113720 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113113715} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &113113721 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113113715} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &113433124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 113433125} - component: {fileID: 113433126} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &113433125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113433124} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 880346504} - {fileID: 351838218} - {fileID: 2124706444} - {fileID: 1669996653} - {fileID: 164970136} - {fileID: 841679806} - {fileID: 2023536124} - {fileID: 784723796} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &113433126 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113433124} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &114014818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 114014819} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &114014819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114014818} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 897865218} m_Father: {fileID: 689442335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &114067473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 114067474} - component: {fileID: 114067476} - component: {fileID: 114067475} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &114067474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114067473} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &114067475 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114067473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &114067476 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114067473} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &114108808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 114108809} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &114108809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114108808} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 189579192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &114178035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 114178036} - component: {fileID: 114178041} - component: {fileID: 114178040} - component: {fileID: 114178039} - component: {fileID: 114178038} - component: {fileID: 114178037} m_Layer: 10 m_Name: SWORD_KNIGHT_E_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &114178036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114178035} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.2500002, y: -2.055564, z: 1.2499999} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1847187226} - {fileID: 1136861656} - {fileID: 753441516} - {fileID: 967011447} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114178037 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114178035} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &114178038 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114178035} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &114178039 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114178035} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &114178040 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114178035} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &114178041 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114178035} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &114860631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 114860632} - component: {fileID: 114860633} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &114860632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114860631} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &114860633 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114860631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &115093524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 115093525} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &115093525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115093524} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 889269578} - {fileID: 1405651389} m_Father: {fileID: 283788784} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &115188317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 115188318} - component: {fileID: 115188320} - component: {fileID: 115188319} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &115188318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115188317} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1084265139} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &115188319 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115188317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &115188320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115188317} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &115259669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 115259670} - component: {fileID: 115259672} - component: {fileID: 115259671} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &115259670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115259669} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 428382327} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &115259671 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115259669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &115259672 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115259669} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &115639447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 115639448} - component: {fileID: 115639450} - component: {fileID: 115639449} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &115639448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115639447} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &115639449 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115639447} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &115639450 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115639447} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &115846860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 115846861} - component: {fileID: 115846863} - component: {fileID: 115846862} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &115846861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115846860} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &115846862 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115846860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &115846863 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115846860} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &116255659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116255660} - component: {fileID: 116255661} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &116255660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116255659} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1626035688} - {fileID: 627544256} - {fileID: 368851427} - {fileID: 1613814292} - {fileID: 369780861} - {fileID: 1881669747} - {fileID: 868802082} - {fileID: 904159749} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &116255661 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116255659} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &116278315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116278316} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &116278316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116278315} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5890256} m_Father: {fileID: 2109622378} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &116305742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116305743} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &116305743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116305742} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1623590142} - {fileID: 1088003556} - {fileID: 1694529987} - {fileID: 1206854003} m_Father: {fileID: 885447457} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &116643052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116643053} - component: {fileID: 116643054} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &116643053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116643052} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1550726202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &116643054 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116643052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 857765813} - {fileID: 567035133} - {fileID: 1978966454} - {fileID: 347456733} m_BlendShapeWeights: [] m_RootBone: {fileID: 567035133} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &116692263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116692264} - component: {fileID: 116692266} - component: {fileID: 116692265} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &116692264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116692263} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1459742624} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &116692265 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116692263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &116692266 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116692263} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &116694429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116694430} - component: {fileID: 116694431} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &116694430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116694429} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &116694431 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116694429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &116751133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116751134} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &116751134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116751133} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376580376} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &116922497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116922498} - component: {fileID: 116922500} - component: {fileID: 116922499} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &116922498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116922497} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &116922499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116922497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &116922500 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116922497} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &116924991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 116924992} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &116924992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116924991} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690316316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &117083385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117083386} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &117083386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117083385} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1076355566} m_Father: {fileID: 354819797} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &117244501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117244502} - component: {fileID: 117244504} - component: {fileID: 117244503} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &117244502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117244501} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &117244503 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117244501} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &117244504 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117244501} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &117273618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117273619} - component: {fileID: 117273621} - component: {fileID: 117273620} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &117273619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117273618} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &117273620 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117273618} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &117273621 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117273618} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &117318212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117318213} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &117318213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117318212} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1683237032} - {fileID: 2016849543} m_Father: {fileID: 1799159015} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &117945918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117945919} - component: {fileID: 117945920} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &117945919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117945918} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1002361713} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &117945920 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117945918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1116781013} - {fileID: 2030051427} - {fileID: 2131657132} - {fileID: 1173090362} m_BlendShapeWeights: [] m_RootBone: {fileID: 2030051427} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &118064011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118064012} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &118064012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118064011} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1765366912} - {fileID: 1797342655} - {fileID: 1341003307} - {fileID: 771253456} - {fileID: 2083505852} - {fileID: 199614921} - {fileID: 816466906} - {fileID: 374930395} - {fileID: 2120301461} - {fileID: 179710029} - {fileID: 719423167} - {fileID: 1193672349} - {fileID: 652888384} - {fileID: 34884723} - {fileID: 1151676816} - {fileID: 1828816356} - {fileID: 639651649} - {fileID: 1151355644} - {fileID: 2057987305} - {fileID: 705440980} - {fileID: 555249473} - {fileID: 1247710548} - {fileID: 359183298} - {fileID: 1272453353} - {fileID: 43853327} - {fileID: 1808172523} - {fileID: 185248911} - {fileID: 769427976} - {fileID: 1574341777} - {fileID: 541596818} - {fileID: 2091604834} - {fileID: 1967171419} - {fileID: 966299520} - {fileID: 1736931075} - {fileID: 488802308} - {fileID: 571327294} - {fileID: 426304809} - {fileID: 1724089239} - {fileID: 1902759729} - {fileID: 1019274180} - {fileID: 1814200025} - {fileID: 625368949} - {fileID: 580779829} - {fileID: 1248021054} - {fileID: 577595405} - {fileID: 2128552044} - {fileID: 1644249856} - {fileID: 1910710461} - {fileID: 1289884038} - {fileID: 320994409} - {fileID: 1662918131} - {fileID: 1910086834} - {fileID: 1711743867} - {fileID: 999910092} - {fileID: 872733235} - {fileID: 1155162722} - {fileID: 921531856} - {fileID: 166775902} - {fileID: 366788167} - {fileID: 1436875832} - {fileID: 586398247} - {fileID: 45334625} - {fileID: 788388022} - {fileID: 1601510078} - {fileID: 112511627} - {fileID: 1121830886} - {fileID: 695926871} - {fileID: 832372906} - {fileID: 711837725} - {fileID: 1735497620} - {fileID: 1111181477} m_Father: {fileID: 1493447697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &118408023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118408024} - component: {fileID: 118408026} - component: {fileID: 118408025} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &118408024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118408023} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &118408025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118408023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &118408026 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118408023} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &118488504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118488505} - component: {fileID: 118488506} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &118488505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118488504} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 558489936} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &118488506 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118488504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1857396764} - {fileID: 1903465660} - {fileID: 1334235203} - {fileID: 1960468568} m_BlendShapeWeights: [] m_RootBone: {fileID: 1903465660} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &118625350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118625351} - component: {fileID: 118625353} - component: {fileID: 118625352} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &118625351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118625350} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &118625352 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118625350} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &118625353 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118625350} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &118981227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 118981228} - component: {fileID: 118981230} - component: {fileID: 118981229} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &118981228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118981227} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &118981229 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118981227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &118981230 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118981227} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &119116850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119116851} - component: {fileID: 119116853} - component: {fileID: 119116852} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &119116851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119116850} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &119116852 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119116850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &119116853 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119116850} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &119232926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119232927} - component: {fileID: 119232929} - component: {fileID: 119232928} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &119232927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119232926} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &119232928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119232926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &119232929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119232926} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &119281924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119281925} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &119281925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119281924} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 640955867} m_Father: {fileID: 1520473007} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &119302209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119302210} - component: {fileID: 119302212} - component: {fileID: 119302211} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &119302210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119302209} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &119302211 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119302209} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &119302212 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119302209} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &119313765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119313766} - component: {fileID: 119313768} - component: {fileID: 119313767} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &119313766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119313765} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &119313767 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119313765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &119313768 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119313765} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &119594736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119594737} - component: {fileID: 119594739} - component: {fileID: 119594738} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &119594737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119594736} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &119594738 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119594736} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &119594739 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119594736} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &119866091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119866092} - component: {fileID: 119866094} - component: {fileID: 119866093} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &119866092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119866091} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &119866093 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119866091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &119866094 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119866091} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &119906542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 119906543} - component: {fileID: 119906545} - component: {fileID: 119906544} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &119906543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119906542} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &119906544 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119906542} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &119906545 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119906542} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &120096823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120096824} - component: {fileID: 120096826} - component: {fileID: 120096825} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &120096824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120096823} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &120096825 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120096823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &120096826 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120096823} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &120098546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120098547} - component: {fileID: 120098549} - component: {fileID: 120098548} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &120098547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120098546} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74633709} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &120098548 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120098546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &120098549 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120098546} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &120357487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120357488} - component: {fileID: 120357489} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &120357488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120357487} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1268905344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &120357489 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120357487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 687683062} m_BlendShapeWeights: [] m_RootBone: {fileID: 687683062} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &120477891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120477892} - component: {fileID: 120477893} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &120477892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120477891} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 569104527} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &120477893 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120477891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1730699369} - {fileID: 782124289} - {fileID: 2062402897} - {fileID: 94118971} m_BlendShapeWeights: [] m_RootBone: {fileID: 782124289} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &120515071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120515072} - component: {fileID: 120515073} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &120515072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120515071} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &120515073 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120515071} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 613656856} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &120798871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 120798872} - component: {fileID: 120798874} - component: {fileID: 120798873} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &120798872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120798871} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &120798873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120798871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &120798874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120798871} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &121108057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121108058} - component: {fileID: 121108059} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &121108058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121108057} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 301411932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &121108059 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121108057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 170222906} - {fileID: 1705025244} - {fileID: 586535148} - {fileID: 148349304} m_BlendShapeWeights: [] m_RootBone: {fileID: 1705025244} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &121196750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121196751} - component: {fileID: 121196752} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &121196751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121196750} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 197615691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &121196752 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121196750} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1432265747} - {fileID: 342828987} - {fileID: 2102767144} - {fileID: 258128531} m_BlendShapeWeights: [] m_RootBone: {fileID: 342828987} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &121200476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121200477} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &121200477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121200476} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 454063848} m_Father: {fileID: 89512406} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &121321472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121321473} - component: {fileID: 121321475} - component: {fileID: 121321474} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &121321473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121321472} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &121321474 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121321472} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &121321475 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121321472} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &121607781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121607782} - component: {fileID: 121607784} - component: {fileID: 121607783} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &121607782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121607781} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &121607783 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121607781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &121607784 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121607781} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &121806693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121806694} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &121806694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121806693} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1995842109} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &122107706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122107707} - component: {fileID: 122107708} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &122107707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122107706} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1591537368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &122107708 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122107706} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 674501820} - {fileID: 1894261331} - {fileID: 1923045995} - {fileID: 1209418659} m_BlendShapeWeights: [] m_RootBone: {fileID: 1894261331} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &122303112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122303113} - component: {fileID: 122303114} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &122303113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122303112} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1110105901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &122303114 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122303112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 428688932} - {fileID: 1069453549} - {fileID: 1964479708} - {fileID: 253066464} m_BlendShapeWeights: [] m_RootBone: {fileID: 1069453549} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &122427109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122427110} - component: {fileID: 122427112} - component: {fileID: 122427111} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &122427110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122427109} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &122427111 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122427109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &122427112 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122427109} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &123071859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123071860} - component: {fileID: 123071861} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &123071860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123071859} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 279336463} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &123071861 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123071859} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 695218145} - {fileID: 688728384} - {fileID: 1252417756} - {fileID: 132918793} m_BlendShapeWeights: [] m_RootBone: {fileID: 688728384} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &123345579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123345580} - component: {fileID: 123345581} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &123345580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123345579} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &123345581 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123345579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &123380148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123380149} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &123380149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123380148} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 24892772} m_Father: {fileID: 768663858} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &123476097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123476098} - component: {fileID: 123476102} - component: {fileID: 123476101} - component: {fileID: 123476100} - component: {fileID: 123476099} - component: {fileID: 123476103} m_Layer: 10 m_Name: ARCHER_E_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &123476098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123476097} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.5, y: -0.72801495, z: -2.5} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1704373720} - {fileID: 608256855} - {fileID: 2137237862} - {fileID: 1269159303} m_Father: {fileID: 1150336691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &123476099 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123476097} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &123476100 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123476097} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &123476101 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123476097} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &123476102 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123476097} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 9100000, guid: c637c3efa307b3641bde4945017354bb, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!114 &123476103 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123476097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f93377933923904282d8a32d7b6dcd8, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_001 k__BackingField: enemy_view_sailor_001 k__BackingField: 0 k__BackingField: 1 k__BackingField: -1 k__BackingField: 3 k__BackingField: 30 k__BackingField: 0 k__BackingField: 50 k__BackingField: 0 k__BackingField: 7 k__BackingField: 3 k__BackingField: 40 k__BackingField: 40 k__BackingField: 0 k__BackingField: 25 k__BackingField: 20 k__BackingField: 0 k__BackingField: 0 k__BackingField: 1 k__BackingField: 4 arrowMaxSize: 100 arrowsPoolLocation: {fileID: 1015318410} arrowLayer: serializedVersion: 2 m_Bits: 66328 rayOffset: {x: 0, y: 3.5, z: 0} --- !u!1 &123846896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123846897} - component: {fileID: 123846899} - component: {fileID: 123846898} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &123846897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123846896} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &123846898 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123846896} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &123846899 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123846896} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &124092351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124092352} - component: {fileID: 124092353} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &124092352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124092351} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &124092353 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124092351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &124553767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124553768} - component: {fileID: 124553770} - component: {fileID: 124553769} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &124553768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124553767} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &124553769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124553767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &124553770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124553767} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &124692019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 124692020} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &124692020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124692019} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 491735325} m_Father: {fileID: 98105524} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &125022177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125022178} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &125022178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125022177} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1471348243} m_Father: {fileID: 1120772413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &125150006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125150007} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &125150007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125150006} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 443422875} m_Father: {fileID: 1905248436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &125152327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125152328} - component: {fileID: 125152330} - component: {fileID: 125152329} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &125152328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125152327} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &125152329 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125152327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &125152330 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125152327} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &125413907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125413908} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &125413908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125413907} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1522944725} m_Father: {fileID: 46894504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &125662998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125662999} - component: {fileID: 125663000} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &125662999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125662998} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 762308241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &125663000 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125662998} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 8476703} - {fileID: 429372703} - {fileID: 1215749984} - {fileID: 34131477} m_BlendShapeWeights: [] m_RootBone: {fileID: 429372703} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &125978114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125978115} - component: {fileID: 125978117} - component: {fileID: 125978116} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &125978115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125978114} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &125978116 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125978114} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &125978117 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125978114} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &126292071 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (30) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -30.148935 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 57.8462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &126292072 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 126292071} m_PrefabAsset: {fileID: 0} --- !u!1 &126376255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 126376256} - component: {fileID: 126376257} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &126376256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126376255} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1753220783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &126376257 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126376255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1175582392} - {fileID: 186605810} - {fileID: 1108803228} - {fileID: 1403567493} m_BlendShapeWeights: [] m_RootBone: {fileID: 186605810} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &126720681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 126720682} - component: {fileID: 126720683} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &126720682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126720681} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &126720683 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126720681} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 365165650} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &127264775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127264776} - component: {fileID: 127264777} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &127264776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127264775} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 367354752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &127264777 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127264775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1658662482} - {fileID: 375372120} - {fileID: 1147982946} - {fileID: 457020504} m_BlendShapeWeights: [] m_RootBone: {fileID: 375372120} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &127864143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127864144} - component: {fileID: 127864146} - component: {fileID: 127864145} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &127864144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127864143} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &127864145 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127864143} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &127864146 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127864143} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &127871787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127871788} - component: {fileID: 127871790} - component: {fileID: 127871789} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &127871788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127871787} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &127871789 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127871787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &127871790 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127871787} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &127955307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 127955308} - component: {fileID: 127955310} - component: {fileID: 127955309} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &127955308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127955307} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &127955309 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127955307} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &127955310 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127955307} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &128227613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128227614} - component: {fileID: 128227616} - component: {fileID: 128227615} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &128227614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128227613} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 777290329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &128227615 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128227613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &128227616 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128227613} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &128237626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128237627} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &128237627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128237626} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 102193724} m_Father: {fileID: 754335822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &128263236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128263237} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &128263237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128263236} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 391214569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &128289832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128289833} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &128289833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128289832} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 400445413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &128878218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 128878219} - component: {fileID: 128878220} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &128878219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128878218} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85877382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &128878220 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128878218} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1797601352} - {fileID: 795127386} - {fileID: 179159603} - {fileID: 953321866} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797601352} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1001 &129211177 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (6) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 0.46106339 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 68.8562 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &129211178 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 129211177} m_PrefabAsset: {fileID: 0} --- !u!1 &129298950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 129298951} - component: {fileID: 129298952} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &129298951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129298950} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 654529563} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &129298952 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129298950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1630240410} m_BlendShapeWeights: [] m_RootBone: {fileID: 1630240410} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &129364013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 129364014} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &129364014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129364013} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 29728382} - {fileID: 1564606519} - {fileID: 900221489} - {fileID: 716544113} - {fileID: 770582190} - {fileID: 1102395118} - {fileID: 2112642516} - {fileID: 623140616} - {fileID: 51242842} - {fileID: 1961431427} - {fileID: 1168356983} - {fileID: 490174217} - {fileID: 663356206} - {fileID: 1792762885} - {fileID: 700333655} - {fileID: 1308552996} - {fileID: 799823365} - {fileID: 938383645} - {fileID: 1849777319} - {fileID: 1431764191} - {fileID: 289481591} - {fileID: 1526746845} - {fileID: 1855629013} - {fileID: 1537474063} - {fileID: 1487029560} - {fileID: 1329545746} - {fileID: 733206514} - {fileID: 290609680} - {fileID: 1986800838} - {fileID: 1017845887} - {fileID: 1694225409} - {fileID: 1205076407} - {fileID: 133803649} - {fileID: 814547114} - {fileID: 583023006} - {fileID: 213486236} - {fileID: 1482548164} - {fileID: 1313575567} - {fileID: 1283212661} - {fileID: 1382074898} - {fileID: 776407277} - {fileID: 1315539855} - {fileID: 1698654143} - {fileID: 779768874} - {fileID: 212704364} - {fileID: 621927835} - {fileID: 105494753} - {fileID: 835871980} - {fileID: 668059780} - {fileID: 1892312638} - {fileID: 1096736344} - {fileID: 1958499648} - {fileID: 644752476} - {fileID: 1217340741} - {fileID: 545434302} - {fileID: 648975837} - {fileID: 1895026570} - {fileID: 1188419080} - {fileID: 534980918} - {fileID: 1299410693} - {fileID: 1742354758} - {fileID: 1983245134} - {fileID: 111840515} - {fileID: 1745375604} - {fileID: 1600770813} - {fileID: 1826853268} - {fileID: 1432843630} - {fileID: 782450365} - {fileID: 486918037} - {fileID: 937548674} - {fileID: 2033209845} m_Father: {fileID: 1035284145} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &129425907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 129425908} - component: {fileID: 129425910} - component: {fileID: 129425909} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &129425908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129425907} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &129425909 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129425907} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &129425910 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129425907} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &129550635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 129550636} - component: {fileID: 129550637} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &129550636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129550635} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 618678555} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &129550637 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129550635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 469711353} - {fileID: 727180453} - {fileID: 1940655464} - {fileID: 2022311118} m_BlendShapeWeights: [] m_RootBone: {fileID: 727180453} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &129711394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 129711395} - component: {fileID: 129711396} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &129711395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129711394} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1345583528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &129711396 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129711394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1149911168} m_BlendShapeWeights: [] m_RootBone: {fileID: 1149911168} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &130139921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130139922} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &130139922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130139921} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1379244734} - {fileID: 811822205} - {fileID: 1261453790} - {fileID: 2098529933} - {fileID: 1121197082} - {fileID: 755684428} - {fileID: 1187912617} - {fileID: 1616635060} - {fileID: 1125487776} - {fileID: 552171731} - {fileID: 682737745} - {fileID: 1023663564} - {fileID: 1432805176} - {fileID: 1442559338} - {fileID: 1296768407} - {fileID: 1910713814} - {fileID: 141626765} - {fileID: 732328416} - {fileID: 210113094} - {fileID: 612082206} - {fileID: 1293798715} - {fileID: 1131187584} - {fileID: 1255952695} - {fileID: 1761608174} - {fileID: 805818144} - {fileID: 1566219391} - {fileID: 1219324506} - {fileID: 887993957} - {fileID: 1727096883} - {fileID: 1783621040} - {fileID: 177133127} - {fileID: 598621205} - {fileID: 77664887} - {fileID: 41700268} - {fileID: 372762561} - {fileID: 2065405537} - {fileID: 2052031121} - {fileID: 483459533} - {fileID: 1060790141} - {fileID: 921101928} - {fileID: 775489599} - {fileID: 382116295} - {fileID: 700715582} - {fileID: 698760243} - {fileID: 279252045} - {fileID: 560192473} - {fileID: 1244219747} - {fileID: 1434294499} - {fileID: 265802765} - {fileID: 1396118214} - {fileID: 1812883648} - {fileID: 895350186} - {fileID: 150636768} - {fileID: 1846157707} - {fileID: 1720181181} - {fileID: 1307446944} - {fileID: 1510441511} - {fileID: 1762402624} - {fileID: 342357179} - {fileID: 607545617} - {fileID: 1485665983} - {fileID: 1033376217} - {fileID: 774101077} - {fileID: 425505645} - {fileID: 1957832790} - {fileID: 1594463293} - {fileID: 2114529316} - {fileID: 2146590266} - {fileID: 1097686960} - {fileID: 1051980365} - {fileID: 203537256} m_Father: {fileID: 1704838572} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &130213594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130213595} - component: {fileID: 130213596} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &130213595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130213594} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 862490752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &130213596 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130213594} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1434350405} m_BlendShapeWeights: [] m_RootBone: {fileID: 1434350405} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &130274409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130274410} - component: {fileID: 130274412} - component: {fileID: 130274411} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &130274410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130274409} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &130274411 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130274409} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &130274412 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130274409} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &130410378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130410379} - component: {fileID: 130410381} - component: {fileID: 130410380} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &130410379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130410378} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &130410380 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130410378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &130410381 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130410378} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &130462980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130462981} - component: {fileID: 130462983} - component: {fileID: 130462982} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &130462981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130462980} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &130462982 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130462980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &130462983 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130462980} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &130512494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130512495} - component: {fileID: 130512496} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &130512495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130512494} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &130512496 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130512494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &130851724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 130851725} - component: {fileID: 130851726} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &130851725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130851724} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &130851726 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130851724} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &131407612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131407613} - component: {fileID: 131407615} - component: {fileID: 131407614} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &131407613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131407612} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &131407614 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131407612} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &131407615 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131407612} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &131582997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131582998} - component: {fileID: 131583000} - component: {fileID: 131582999} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &131582998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131582997} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &131582999 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131582997} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &131583000 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131582997} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &131588384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131588385} - component: {fileID: 131588386} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &131588385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131588384} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &131588386 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131588384} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &131599033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131599034} - component: {fileID: 131599036} - component: {fileID: 131599035} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &131599034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131599033} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &131599035 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131599033} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &131599036 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131599033} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &131786052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131786053} - component: {fileID: 131786054} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &131786053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131786052} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 989798369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &131786054 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131786052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 678496473} - {fileID: 1973975945} - {fileID: 1582645109} - {fileID: 1644134095} m_BlendShapeWeights: [] m_RootBone: {fileID: 1973975945} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &131845190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131845191} - component: {fileID: 131845193} - component: {fileID: 131845192} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &131845191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131845190} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &131845192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131845190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &131845193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131845190} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &131871085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131871086} - component: {fileID: 131871088} - component: {fileID: 131871087} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &131871086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131871085} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &131871087 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131871085} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &131871088 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131871085} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &131910846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131910847} - component: {fileID: 131910848} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &131910847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131910846} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 89512406} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &131910848 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131910846} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 103457267} - {fileID: 121200477} - {fileID: 454063848} - {fileID: 357969925} m_BlendShapeWeights: [] m_RootBone: {fileID: 121200477} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &132466372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 132466373} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &132466373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132466372} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 909740538} m_Father: {fileID: 1506736538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &132846718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 132846719} - component: {fileID: 132846721} - component: {fileID: 132846720} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &132846719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132846718} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &132846720 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132846718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &132846721 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132846718} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &132873669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 132873670} - component: {fileID: 132873672} - component: {fileID: 132873671} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &132873670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132873669} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &132873671 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132873669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &132873672 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132873669} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &132918792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 132918793} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &132918793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132918792} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 695218145} m_Father: {fileID: 1252417756} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &133128228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 133128229} - component: {fileID: 133128230} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &133128229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133128228} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &133128230 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133128228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &133392929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 133392930} - component: {fileID: 133392931} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &133392930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133392929} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 186219252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &133392931 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133392929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 46992956} - {fileID: 1316505503} - {fileID: 457388228} - {fileID: 1453361141} m_BlendShapeWeights: [] m_RootBone: {fileID: 1316505503} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &133408240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 133408241} - component: {fileID: 133408242} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &133408241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133408240} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 13475354} - {fileID: 408864526} - {fileID: 899758648} - {fileID: 1940820723} - {fileID: 897950159} - {fileID: 1432293800} - {fileID: 1592989536} - {fileID: 1329667022} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &133408242 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133408240} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &133737255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 133737256} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &133737256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133737255} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 512990550} m_Father: {fileID: 448180829} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &133803648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 133803649} - component: {fileID: 133803651} - component: {fileID: 133803650} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &133803649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133803648} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &133803650 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133803648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &133803651 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133803648} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &134193921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 134193922} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &134193922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134193921} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1835394769} - {fileID: 1007378299} - {fileID: 1526071510} - {fileID: 1680356057} m_Father: {fileID: 1795273931} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &134650947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 134650948} - component: {fileID: 134650950} - component: {fileID: 134650949} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &134650948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134650947} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &134650949 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134650947} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &134650950 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134650947} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &134744357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 134744358} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &134744358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134744357} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 292245267} m_Father: {fileID: 1706830810} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &135263103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135263104} - component: {fileID: 135263105} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &135263104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135263103} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &135263105 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135263103} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &135337648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135337649} - component: {fileID: 135337650} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &135337649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135337648} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &135337650 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135337648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1889006803} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &135396413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135396414} - component: {fileID: 135396415} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &135396414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135396413} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &135396415 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135396413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &135424754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135424755} - component: {fileID: 135424757} - component: {fileID: 135424756} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &135424755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135424754} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 286976392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &135424756 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135424754} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &135424757 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135424754} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &135435649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135435650} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &135435650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135435649} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1285669774} m_Father: {fileID: 767198667} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &135524125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135524126} - component: {fileID: 135524128} - component: {fileID: 135524127} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &135524126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135524125} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &135524127 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135524125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &135524128 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135524125} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &135570350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135570351} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &135570351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135570350} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1849625645} m_Father: {fileID: 331454077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &135591370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135591371} - component: {fileID: 135591372} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &135591371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135591370} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &135591372 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135591370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &136057627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136057628} - component: {fileID: 136057629} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &136057628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136057627} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &136057629 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136057627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &136342451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136342452} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &136342452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136342451} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1023005824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &136367980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136367981} - component: {fileID: 136367983} - component: {fileID: 136367982} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &136367981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136367980} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824559704} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &136367982 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136367980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &136367983 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136367980} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &136378587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136378588} - component: {fileID: 136378589} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &136378588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136378587} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 772754698} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &136378589 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136378587} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 736730873} m_BlendShapeWeights: [] m_RootBone: {fileID: 736730873} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &136437368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136437369} - component: {fileID: 136437371} - component: {fileID: 136437370} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &136437369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136437368} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &136437370 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136437368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &136437371 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136437368} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &136463559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136463560} - component: {fileID: 136463562} - component: {fileID: 136463561} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &136463560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136463559} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &136463561 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136463559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &136463562 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136463559} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &136843461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136843462} - component: {fileID: 136843463} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &136843462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136843461} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1722725583} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &136843463 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136843461} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 48799359} m_BlendShapeWeights: [] m_RootBone: {fileID: 48799359} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &136849520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136849521} - component: {fileID: 136849523} - component: {fileID: 136849522} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &136849521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136849520} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &136849522 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136849520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &136849523 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136849520} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &137119853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137119854} - component: {fileID: 137119855} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &137119854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137119853} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &137119855 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137119853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 1664768941} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &137359194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137359195} - component: {fileID: 137359197} - component: {fileID: 137359196} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &137359195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137359194} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &137359196 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137359194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &137359197 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137359194} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &137583105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 137583106} - component: {fileID: 137583108} - component: {fileID: 137583107} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &137583106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137583105} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &137583107 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137583105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &137583108 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137583105} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &139386124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 139386125} - component: {fileID: 139386127} - component: {fileID: 139386126} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &139386125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139386124} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &139386126 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139386124} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &139386127 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139386124} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &139675630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 139675631} - component: {fileID: 139675632} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &139675631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139675630} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &139675632 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139675630} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &139725971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 139725972} - component: {fileID: 139725973} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &139725972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139725971} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &139725973 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139725971} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &139942538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 139942539} - component: {fileID: 139942540} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &139942539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139942538} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1524550252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &139942540 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139942538} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1727303927} - {fileID: 14418251} - {fileID: 1361091919} - {fileID: 979706765} m_BlendShapeWeights: [] m_RootBone: {fileID: 14418251} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1001 &140195775 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (11) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 30.758823 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 12.204742 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 140195778} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &140195776 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 140195775} m_PrefabAsset: {fileID: 0} --- !u!1 &140195777 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 140195775} m_PrefabAsset: {fileID: 0} --- !u!208 &140195778 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140195777} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &141626764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 141626765} - component: {fileID: 141626767} - component: {fileID: 141626766} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &141626765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141626764} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &141626766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141626764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &141626767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141626764} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &141818007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 141818008} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &141818008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141818007} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1002266188} m_Father: {fileID: 1775491620} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &141849126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 141849127} - component: {fileID: 141849129} - component: {fileID: 141849128} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &141849127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141849126} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &141849128 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141849126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &141849129 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141849126} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &142763490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 142763491} - component: {fileID: 142763492} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &142763491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142763490} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1475830918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &142763492 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142763490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1287763339} m_BlendShapeWeights: [] m_RootBone: {fileID: 1287763339} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &142851116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 142851117} - component: {fileID: 142851119} - component: {fileID: 142851118} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &142851117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142851116} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &142851118 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142851116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &142851119 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142851116} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &143180548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 143180549} - component: {fileID: 143180550} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &143180549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143180548} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 91971401} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &143180550 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143180548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2066747940} m_BlendShapeWeights: [] m_RootBone: {fileID: 2066747940} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &143765766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 143765767} - component: {fileID: 143765769} - component: {fileID: 143765768} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &143765767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143765766} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &143765768 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143765766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &143765769 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143765766} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &143915817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 143915818} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &143915818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143915817} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 400445413} m_Father: {fileID: 352207625} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &144027764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 144027765} - component: {fileID: 144027766} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &144027765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144027764} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534580050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &144027766 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144027764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 889605789} - {fileID: 65034768} - {fileID: 2003991731} - {fileID: 845047351} m_BlendShapeWeights: [] m_RootBone: {fileID: 889605789} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &144249390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 144249391} - component: {fileID: 144249393} - component: {fileID: 144249392} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &144249391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144249390} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &144249392 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144249390} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &144249393 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144249390} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &144272395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 144272396} - component: {fileID: 144272397} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &144272396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144272395} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1429736432} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &144272397 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144272395} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 462405991} m_BlendShapeWeights: [] m_RootBone: {fileID: 462405991} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &144593152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 144593153} - component: {fileID: 144593155} - component: {fileID: 144593154} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &144593153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144593152} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &144593154 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144593152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &144593155 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144593152} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &144816276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 144816277} - component: {fileID: 144816279} - component: {fileID: 144816278} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &144816277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144816276} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &144816278 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144816276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &144816279 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144816276} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &144878905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 144878906} - component: {fileID: 144878907} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &144878906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144878905} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1756991649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &144878907 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144878905} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1788574055} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788574055} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &145079782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 145079783} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &145079783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145079782} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1473753692} - {fileID: 1410184537} m_Father: {fileID: 1932822141} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &145411891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 145411892} - component: {fileID: 145411894} - component: {fileID: 145411893} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &145411892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145411891} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &145411893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145411891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &145411894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145411891} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &145894514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 145894515} - component: {fileID: 145894516} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &145894515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145894514} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1467885282} - {fileID: 1108630650} - {fileID: 1652904454} - {fileID: 952953840} - {fileID: 416396760} - {fileID: 1257065376} - {fileID: 284777823} - {fileID: 2138217313} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &145894516 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145894514} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &146367297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 146367298} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &146367298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146367297} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 623541443} m_Father: {fileID: 1234565690} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &146486556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 146486557} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &146486557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146486556} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1399442509} m_Father: {fileID: 1432209747} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &147234752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147234753} - component: {fileID: 147234755} - component: {fileID: 147234754} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &147234753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147234752} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &147234754 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147234752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &147234755 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147234752} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &147571879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147571880} - component: {fileID: 147571881} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &147571880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147571879} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &147571881 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147571879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &147598594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147598595} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &147598595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147598594} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 827128431} m_Father: {fileID: 225589331} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &148271828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148271829} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &148271829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148271828} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1019699920} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &148349303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148349304} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &148349304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148349303} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 170222906} m_Father: {fileID: 586535148} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &148528083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148528084} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &148528084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148528083} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1176541612} m_Father: {fileID: 1692067064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &148587349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148587350} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &148587350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148587349} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1293330589} - {fileID: 615111173} m_Father: {fileID: 1520473007} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &148613687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148613688} - component: {fileID: 148613689} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &148613688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148613687} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &148613689 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148613687} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 2060705624} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &148673681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148673682} - component: {fileID: 148673684} - component: {fileID: 148673683} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &148673682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148673681} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &148673683 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148673681} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &148673684 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148673681} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &148771538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148771539} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &148771539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148771538} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1763818785} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &148853059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148853060} - component: {fileID: 148853062} - component: {fileID: 148853061} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &148853060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148853059} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &148853061 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148853059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &148853062 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148853059} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &149167806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149167807} - component: {fileID: 149167808} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &149167807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149167806} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &149167808 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149167806} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &149170797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149170798} - component: {fileID: 149170799} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &149170798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149170797} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &149170799 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149170797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &149794870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 149794871} - component: {fileID: 149794873} - component: {fileID: 149794872} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &149794871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149794870} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &149794872 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149794870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &149794873 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149794870} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &150457400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150457401} - component: {fileID: 150457402} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &150457401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150457400} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &150457402 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150457400} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &150576498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150576499} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &150576499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150576498} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1520870082} m_Father: {fileID: 994327233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &150608142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150608143} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &150608143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150608142} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 702708163} m_Father: {fileID: 2053591038} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &150632394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150632395} - component: {fileID: 150632397} - component: {fileID: 150632396} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &150632395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150632394} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &150632396 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150632394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &150632397 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150632394} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &150636767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150636768} - component: {fileID: 150636770} - component: {fileID: 150636769} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &150636768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150636767} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &150636769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150636767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &150636770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150636767} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &150942735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 150942736} - component: {fileID: 150942737} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &150942736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150942735} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &150942737 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150942735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1772806218} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &151296410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 151296411} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &151296411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151296410} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1085371820} m_Father: {fileID: 1501139799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &151510047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 151510048} - component: {fileID: 151510050} - component: {fileID: 151510049} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &151510048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151510047} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &151510049 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151510047} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &151510050 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151510047} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &152000270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 152000271} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &152000271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 152000270} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1211985650} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &152265933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 152265934} - component: {fileID: 152265935} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &152265934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 152265933} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &152265935 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 152265933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &152927634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 152927635} - component: {fileID: 152927636} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &152927635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 152927634} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1475830918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &152927636 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 152927634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1287763339} m_BlendShapeWeights: [] m_RootBone: {fileID: 1287763339} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &153067934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153067935} - component: {fileID: 153067936} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &153067935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153067934} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 819072012} - {fileID: 2113062966} - {fileID: 1161381028} - {fileID: 1326370625} - {fileID: 223876775} - {fileID: 1925793607} - {fileID: 679757614} - {fileID: 2080808910} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &153067936 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153067934} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &153154799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153154800} - component: {fileID: 153154802} - component: {fileID: 153154801} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &153154800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153154799} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &153154801 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153154799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &153154802 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153154799} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &153272214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153272215} - component: {fileID: 153272216} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &153272215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153272214} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &153272216 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153272214} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &153737919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153737920} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &153737920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153737919} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 910970508} m_Father: {fileID: 1011769334} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &153777287 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (2) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -15.648935 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 69.1462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 153777290} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &153777288 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 153777287} m_PrefabAsset: {fileID: 0} --- !u!1 &153777289 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 153777287} m_PrefabAsset: {fileID: 0} --- !u!208 &153777290 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153777289} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &153850396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153850397} - component: {fileID: 153850402} - component: {fileID: 153850401} - component: {fileID: 153850400} - component: {fileID: 153850399} - component: {fileID: 153850398} m_Layer: 10 m_Name: SWORD_KNIGHT_E_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &153850397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153850396} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.2500002, y: -1.4917212, z: -1.2499999} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1698236835} - {fileID: 1790618103} - {fileID: 1135995249} - {fileID: 492130658} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &153850398 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153850396} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &153850399 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153850396} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &153850400 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153850396} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &153850401 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153850396} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &153850402 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153850396} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &153873219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153873220} - component: {fileID: 153873221} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &153873220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153873219} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &153873221 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153873219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &154326157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 154326158} - component: {fileID: 154326160} - component: {fileID: 154326159} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &154326158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154326157} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &154326159 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154326157} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &154326160 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154326157} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &154521888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 154521889} - component: {fileID: 154521891} - component: {fileID: 154521890} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &154521889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154521888} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &154521890 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154521888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &154521891 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154521888} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &154901615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 154901616} - component: {fileID: 154901618} - component: {fileID: 154901617} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &154901616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154901615} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &154901617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154901615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &154901618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154901615} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &156635450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 156635451} - component: {fileID: 156635452} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &156635451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156635450} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 580978807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &156635452 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156635450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1923420534} m_BlendShapeWeights: [] m_RootBone: {fileID: 1923420534} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &157151715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 157151716} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &157151716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157151715} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 80467433} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &157191887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 157191888} - component: {fileID: 157191890} - component: {fileID: 157191889} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &157191888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157191887} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &157191889 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157191887} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &157191890 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157191887} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &157912815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 157912816} m_Layer: 0 m_Name: RigNeck2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &157912816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157912815} serializedVersion: 2 m_LocalRotation: {x: -0.00000021489113, y: 0.000005108608, z: -0.16637063, w: 0.9860633} m_LocalPosition: {x: -0.38078246, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 290064412} m_Father: {fileID: 128647} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &158241075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158241076} - component: {fileID: 158241077} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &158241076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158241075} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365648504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &158241077 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158241075} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1329339058} m_BlendShapeWeights: [] m_RootBone: {fileID: 1329339058} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &158395407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158395408} - component: {fileID: 158395410} - component: {fileID: 158395409} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &158395408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158395407} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &158395409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158395407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &158395410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158395407} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &158450837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158450838} - component: {fileID: 158450839} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &158450838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158450837} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &158450839 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158450837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &158452581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158452582} - component: {fileID: 158452583} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &158452582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158452581} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &158452583 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158452581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &158549190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158549191} - component: {fileID: 158549192} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &158549191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158549190} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1384378113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &158549192 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158549190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1081718164} - {fileID: 1277270057} - {fileID: 44488725} - {fileID: 1888200457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1277270057} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &158871116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158871117} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &158871117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158871116} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 630532630} m_Father: {fileID: 1887335909} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &158924561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158924562} - component: {fileID: 158924564} - component: {fileID: 158924563} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &158924562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158924561} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &158924563 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158924561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &158924564 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158924561} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &158986447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 158986448} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &158986448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158986447} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2086470742} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &159130126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159130127} - component: {fileID: 159130129} - component: {fileID: 159130128} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &159130127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159130126} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &159130128 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159130126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &159130129 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159130126} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &159487885 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1565898989} m_Modifications: - target: {fileID: 1584552836330224030, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_Name value: Tree_1 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.x value: -1.1800003 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.y value: -7.3399997 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.z value: -9.470001 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} --- !u!1 &159558740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159558741} - component: {fileID: 159558743} - component: {fileID: 159558742} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &159558741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159558740} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &159558742 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159558740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &159558743 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159558740} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &159848615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159848616} - component: {fileID: 159848618} - component: {fileID: 159848617} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &159848616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159848615} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &159848617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159848615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &159848618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159848615} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &159955380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 159955381} - component: {fileID: 159955382} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &159955381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159955380} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &159955382 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159955380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1351238894} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &160557154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160557155} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &160557155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160557154} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 358674457} m_Father: {fileID: 1759478864} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &160908123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160908124} - component: {fileID: 160908125} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &160908124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160908123} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &160908125 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160908123} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &160967169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160967170} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &160967170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160967169} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 881784634} m_Father: {fileID: 415177043} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &161224329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161224330} - component: {fileID: 161224331} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &161224330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161224329} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &161224331 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161224329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &161367955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161367956} - component: {fileID: 161367957} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &161367956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161367955} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &161367957 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161367955} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &161558899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161558900} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &161558900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161558899} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1470492706} - {fileID: 169558020} m_Father: {fileID: 1677901187} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &161578849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161578850} - component: {fileID: 161578851} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &161578850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161578849} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &161578851 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161578849} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &161595503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161595504} - component: {fileID: 161595506} - component: {fileID: 161595505} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &161595504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161595503} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &161595505 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161595503} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &161595506 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161595503} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &161598886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161598887} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &161598887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161598886} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1875082187} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &161784685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161784686} - component: {fileID: 161784687} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &161784686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161784685} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534580050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &161784687 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161784685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2003991731} - {fileID: 889605789} - {fileID: 845047351} - {fileID: 65034768} m_BlendShapeWeights: [] m_RootBone: {fileID: 889605789} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &161888394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 161888395} - component: {fileID: 161888397} - component: {fileID: 161888396} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &161888395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161888394} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &161888396 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161888394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &161888397 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161888394} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &162089410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 162089411} - component: {fileID: 162089413} - component: {fileID: 162089412} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &162089411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162089410} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &162089412 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162089410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &162089413 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162089410} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &162430837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 162430838} - component: {fileID: 162430839} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &162430838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162430837} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1108016184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &162430839 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162430837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1639587278} - {fileID: 1198752171} - {fileID: 274607946} - {fileID: 211787196} m_BlendShapeWeights: [] m_RootBone: {fileID: 1198752171} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &162660993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 162660994} - component: {fileID: 162660996} - component: {fileID: 162660995} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &162660994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162660993} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &162660995 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162660993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &162660996 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162660993} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &162800705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 162800706} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &162800706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162800705} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 379576859} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &163035985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163035986} - component: {fileID: 163035987} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &163035986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163035985} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1730293257} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &163035987 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163035985} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1441014278} - {fileID: 102183006} - {fileID: 1856586423} - {fileID: 27363515} m_BlendShapeWeights: [] m_RootBone: {fileID: 102183006} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &163097290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163097291} - component: {fileID: 163097293} - component: {fileID: 163097292} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &163097291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163097290} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &163097292 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163097290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &163097293 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163097290} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &163302889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163302890} - component: {fileID: 163302892} - component: {fileID: 163302891} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &163302890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163302889} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &163302891 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163302889} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &163302892 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163302889} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &163824127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163824128} - component: {fileID: 163824130} - component: {fileID: 163824129} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &163824128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163824127} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &163824129 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163824127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &163824130 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163824127} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &163854963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163854964} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &163854964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163854963} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 682665335} - {fileID: 860537949} - {fileID: 1555017565} - {fileID: 460865270} m_Father: {fileID: 13735577} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &163950531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 163950532} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &163950532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163950531} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1337591984} m_Father: {fileID: 1284989259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &164051778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 164051779} - component: {fileID: 164051781} - component: {fileID: 164051780} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &164051779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164051778} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &164051780 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164051778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &164051781 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164051778} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &164558145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 164558146} - component: {fileID: 164558148} - component: {fileID: 164558147} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &164558146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164558145} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &164558147 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164558145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &164558148 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164558145} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &164846404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 164846405} - component: {fileID: 164846406} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &164846405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164846404} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &164846406 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164846404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 365165650} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &164970135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 164970136} - component: {fileID: 164970137} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &164970136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164970135} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 113433125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &164970137 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164970135} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2040689388} - {fileID: 880346504} - {fileID: 812742290} - {fileID: 77192322} m_BlendShapeWeights: [] m_RootBone: {fileID: 880346504} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &165012288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165012289} - component: {fileID: 165012291} - component: {fileID: 165012290} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &165012289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165012288} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &165012290 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165012288} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &165012291 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165012288} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &165178205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165178206} - component: {fileID: 165178207} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &165178206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165178205} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 397927492} - {fileID: 1894770951} - {fileID: 1903932153} - {fileID: 269601797} - {fileID: 593009893} - {fileID: 198269058} - {fileID: 1551347610} - {fileID: 835734527} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &165178207 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165178205} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &165633689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 165633690} - component: {fileID: 165633691} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &165633690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165633689} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1838087973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &165633691 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165633689} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 517362162} m_BlendShapeWeights: [] m_RootBone: {fileID: 517362162} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &166116581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166116582} - component: {fileID: 166116583} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &166116582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166116581} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405488485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &166116583 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166116581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 846714092} m_BlendShapeWeights: [] m_RootBone: {fileID: 846714092} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &166181179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166181180} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &166181180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166181179} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 181596360} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &166235176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166235177} - component: {fileID: 166235179} - component: {fileID: 166235178} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &166235177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166235176} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &166235178 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166235176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &166235179 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166235176} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &166775901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166775902} - component: {fileID: 166775904} - component: {fileID: 166775903} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &166775902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166775901} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &166775903 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166775901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &166775904 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166775901} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &166872382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166872383} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &166872383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166872382} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 851424565} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &166876081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166876082} - component: {fileID: 166876083} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &166876082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166876081} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 842357620} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &166876083 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166876081} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 691510886} - {fileID: 1783286614} - {fileID: 983933641} - {fileID: 665611621} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783286614} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &167206480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167206481} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167206481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167206480} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 24301362} m_Father: {fileID: 1871465308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &167425266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167425267} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167425267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167425266} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2106670142} m_Father: {fileID: 1889006803} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &167601847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167601848} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167601848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167601847} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 457238465} - {fileID: 85296564} m_Father: {fileID: 1369932061} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &167656526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167656527} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167656527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167656526} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1603476106} m_Father: {fileID: 1151193190} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &167774759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167774760} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167774760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167774759} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 339727350} m_Father: {fileID: 2134088388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &167882204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167882205} - component: {fileID: 167882206} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &167882205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167882204} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1940270691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &167882206 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167882204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 46894504} - {fileID: 1522944725} - {fileID: 1040211958} - {fileID: 125413908} m_BlendShapeWeights: [] m_RootBone: {fileID: 46894504} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &167895161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167895162} - component: {fileID: 167895164} - component: {fileID: 167895163} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &167895162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167895161} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &167895163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167895161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &167895164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167895161} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &167931810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167931811} - component: {fileID: 167931812} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167931811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167931810} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111848205} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &167931812 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167931810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 412997081} m_BlendShapeWeights: [] m_RootBone: {fileID: 412997081} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &168767498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 168767499} - component: {fileID: 168767500} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &168767499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168767498} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1086451048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &168767500 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168767498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 40938416} - {fileID: 1673415233} - {fileID: 1036794663} - {fileID: 1432988707} m_BlendShapeWeights: [] m_RootBone: {fileID: 1673415233} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &168896972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 168896973} - component: {fileID: 168896974} m_Layer: 0 m_Name: DradgeCam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &168896973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168896972} serializedVersion: 2 m_LocalRotation: {x: 0.2080406, y: 0.000000029802319, z: -0, w: 0.9781202} m_LocalPosition: {x: -0.0000004768374, y: 15, z: -19.999998} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 263106988} m_Father: {fileID: 476261175} m_LocalEulerAnglesHint: {x: 24.015, y: 0, z: 0.03} --- !u!114 &168896974 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168896972} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script m_LockStageInInspector: m_StreamingVersion: 20170927 m_Priority: 1 m_StandbyUpdate: 2 m_LookAt: {fileID: 476261175} m_Follow: {fileID: 476261175} m_Lens: FieldOfView: 60 OrthographicSize: 5 NearClipPlane: 0.1 FarClipPlane: 300 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 263106988} --- !u!1 &169075071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169075072} - component: {fileID: 169075073} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &169075072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169075071} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1556094880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &169075073 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169075071} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1868545092} - {fileID: 460515520} - {fileID: 764441389} - {fileID: 21363056} m_BlendShapeWeights: [] m_RootBone: {fileID: 460515520} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &169112933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169112934} - component: {fileID: 169112935} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &169112934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169112933} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002037184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &169112935 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169112933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 232052268} - {fileID: 34050291} - {fileID: 95862805} - {fileID: 488745042} m_BlendShapeWeights: [] m_RootBone: {fileID: 34050291} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &169140586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169140587} - component: {fileID: 169140588} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &169140587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169140586} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1556094880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &169140588 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169140586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1868545092} - {fileID: 460515520} - {fileID: 764441389} - {fileID: 21363056} m_BlendShapeWeights: [] m_RootBone: {fileID: 460515520} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &169186643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169186644} - component: {fileID: 169186645} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &169186644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169186643} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &169186645 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169186643} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &169198627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169198628} - component: {fileID: 169198629} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &169198628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169198627} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1441444294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &169198629 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169198627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1189751794} - {fileID: 1986513506} - {fileID: 1485561182} - {fileID: 387167285} m_BlendShapeWeights: [] m_RootBone: {fileID: 1986513506} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &169379813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169379814} - component: {fileID: 169379815} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &169379814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169379813} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1079335792} - {fileID: 927708211} - {fileID: 1480480430} - {fileID: 618519364} - {fileID: 854110245} - {fileID: 1187326956} - {fileID: 1021845236} - {fileID: 903114485} - {fileID: 759902798} - {fileID: 1039726065} - {fileID: 2016293759} - {fileID: 905297503} - {fileID: 1467546482} - {fileID: 1871004354} - {fileID: 960398596} - {fileID: 669561073} - {fileID: 2072541618} - {fileID: 1300458953} - {fileID: 79909224} - {fileID: 233454299} - {fileID: 1107224682} - {fileID: 1613051283} - {fileID: 1031183051} - {fileID: 197718543} - {fileID: 631282501} - {fileID: 414754513} - {fileID: 646054237} - {fileID: 1247580998} - {fileID: 1467833113} - {fileID: 1710981116} - {fileID: 590999932} - {fileID: 1775148621} - {fileID: 106335313} - {fileID: 1479792378} - {fileID: 1955059538} - {fileID: 471760180} - {fileID: 338252374} - {fileID: 124092352} - {fileID: 1223950506} - {fileID: 1214778082} - {fileID: 1363694325} - {fileID: 849328177} - {fileID: 912707419} - {fileID: 665306056} - {fileID: 1446420560} - {fileID: 1108921531} - {fileID: 1070973090} - {fileID: 552218952} - {fileID: 2093817577} - {fileID: 250510283} - {fileID: 1451832639} - {fileID: 2036642798} - {fileID: 695956827} - {fileID: 1356925919} - {fileID: 1889270565} - {fileID: 229354645} - {fileID: 111148960} - {fileID: 1119636686} - {fileID: 1913781135} - {fileID: 2044611637} - {fileID: 2146111084} m_Father: {fileID: 1857339775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &169379815 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169379813} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &169487319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169487320} - component: {fileID: 169487321} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &169487320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169487319} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1446503365} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &169487321 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169487319} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1910713248} - {fileID: 1979580900} - {fileID: 1084342773} - {fileID: 194965094} m_BlendShapeWeights: [] m_RootBone: {fileID: 1979580900} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &169558019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169558020} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &169558020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169558019} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1296423317} - {fileID: 501357934} - {fileID: 1236390481} - {fileID: 1112586551} - {fileID: 1949603958} - {fileID: 411668939} - {fileID: 921149862} - {fileID: 1807461673} - {fileID: 466547702} - {fileID: 481713862} - {fileID: 1803997435} - {fileID: 1170647149} - {fileID: 548731240} - {fileID: 1327963148} - {fileID: 1922797217} - {fileID: 1279601232} - {fileID: 771244169} - {fileID: 1756018022} - {fileID: 1980308779} - {fileID: 1451686748} - {fileID: 992986888} - {fileID: 933573398} - {fileID: 36979571} m_Father: {fileID: 161558900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &169700731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169700732} - component: {fileID: 169700733} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &169700732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169700731} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &169700733 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169700731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &169989493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169989494} - component: {fileID: 169989495} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &169989494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169989493} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 739299265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &169989495 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169989493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1061722616} - {fileID: 696623897} - {fileID: 1767941506} - {fileID: 1324530064} m_BlendShapeWeights: [] m_RootBone: {fileID: 696623897} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &170163139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170163140} - component: {fileID: 170163141} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &170163140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170163139} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405208266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &170163141 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170163139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 954840825} - {fileID: 1490872921} - {fileID: 1646555686} - {fileID: 1629969364} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490872921} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &170222905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170222906} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &170222906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170222905} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 148349304} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &170713508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170713509} - component: {fileID: 170713511} - component: {fileID: 170713510} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &170713509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170713508} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &170713510 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170713508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &170713511 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170713508} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &171067525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171067526} - component: {fileID: 171067527} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &171067526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171067525} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1803247885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &171067527 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171067525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 354819797} m_BlendShapeWeights: [] m_RootBone: {fileID: 354819797} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &171118038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171118039} - component: {fileID: 171118041} - component: {fileID: 171118040} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &171118039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171118038} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &171118040 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171118038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &171118041 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171118038} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &171129730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171129731} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &171129731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171129730} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 90499752} m_Father: {fileID: 13735577} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &171380115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171380116} - component: {fileID: 171380117} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &171380116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171380115} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1418266281} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &171380117 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171380115} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 646213284} m_BlendShapeWeights: [] m_RootBone: {fileID: 646213284} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &171760378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171760379} - component: {fileID: 171760381} - component: {fileID: 171760380} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &171760379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171760378} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1459742624} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &171760380 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171760378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &171760381 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171760378} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &172073313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172073314} - component: {fileID: 172073316} - component: {fileID: 172073315} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &172073314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172073313} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &172073315 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172073313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &172073316 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172073313} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &172201089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172201090} - component: {fileID: 172201091} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &172201090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172201089} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 333699844} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &172201091 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172201089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1943191216} - {fileID: 1457009993} - {fileID: 1123697261} - {fileID: 1427613949} m_BlendShapeWeights: [] m_RootBone: {fileID: 1943191216} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &172456572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172456573} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &172456573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172456572} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1041513100} - {fileID: 1796233386} m_Father: {fileID: 959560303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &172602756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172602757} - component: {fileID: 172602758} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &172602757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172602756} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961485294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &172602758 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172602756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 868980102} m_BlendShapeWeights: [] m_RootBone: {fileID: 868980102} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &173086577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 173086578} - component: {fileID: 173086579} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &173086578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173086577} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &173086579 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173086577} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 1983388250} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &173180950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 173180951} - component: {fileID: 173180952} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &173180951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173180950} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 785914131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &173180952 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173180950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1708157373} m_BlendShapeWeights: [] m_RootBone: {fileID: 1708157373} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &174152589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 174152590} - component: {fileID: 174152592} - component: {fileID: 174152591} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &174152590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174152589} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &174152591 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174152589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &174152592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174152589} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &174356699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 174356700} - component: {fileID: 174356701} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &174356700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174356699} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2004133210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &174356701 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174356699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585425646} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585425646} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &174449507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 174449508} - component: {fileID: 174449509} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &174449508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174449507} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1270723913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &174449509 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174449507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1860582669} m_BlendShapeWeights: [] m_RootBone: {fileID: 1860582669} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &174543043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 174543044} - component: {fileID: 174543045} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &174543044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174543043} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &174543045 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174543043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &174703476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 174703477} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &174703477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174703476} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1019699920} m_Father: {fileID: 1068946814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &175080162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175080163} - component: {fileID: 175080164} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &175080163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175080162} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &175080164 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175080162} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 2127345666} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &175436385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175436386} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &175436386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175436385} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1179361689} m_Father: {fileID: 729847821} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &175788645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175788646} - component: {fileID: 175788647} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &175788646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175788645} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &175788647 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175788645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1147795816} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &176226125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176226126} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &176226126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176226125} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1719211816} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &176229070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176229071} - component: {fileID: 176229073} - component: {fileID: 176229072} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &176229071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176229070} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &176229072 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176229070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &176229073 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176229070} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &176410540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176410541} - component: {fileID: 176410542} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &176410541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176410540} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &176410542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176410540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 405528440} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &176610249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176610250} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &176610250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176610249} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1714181417} m_Father: {fileID: 1991225892} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &176748468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176748469} - component: {fileID: 176748470} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &176748469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176748468} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &176748470 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176748468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &176863126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 176863127} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &176863127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176863126} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 450125936} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &177133126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177133127} - component: {fileID: 177133129} - component: {fileID: 177133128} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &177133127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177133126} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &177133128 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177133126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &177133129 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177133126} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &177332627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 177332628} - component: {fileID: 177332629} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &177332628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177332627} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &177332629 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177332627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &178219125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178219126} - component: {fileID: 178219128} - component: {fileID: 178219127} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &178219126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178219125} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &178219127 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178219125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &178219128 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178219125} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &178493687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178493688} - component: {fileID: 178493689} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &178493688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178493687} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 939833169} - {fileID: 1059324374} - {fileID: 265321737} - {fileID: 1509780763} - {fileID: 105918200} - {fileID: 1384929551} - {fileID: 448370782} - {fileID: 287578719} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &178493689 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178493687} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &178611608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178611609} - component: {fileID: 178611611} - component: {fileID: 178611610} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &178611609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178611608} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1539687330} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &178611610 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178611608} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &178611611 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178611608} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &178697380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178697381} - component: {fileID: 178697382} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &178697381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178697380} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1007327482} - {fileID: 1339034527} - {fileID: 928315652} - {fileID: 483744238} - {fileID: 1907381055} - {fileID: 603681024} - {fileID: 614588798} - {fileID: 1101939308} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &178697382 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178697380} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &178804550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178804551} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &178804551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178804550} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2015080876} - {fileID: 1813734092} - {fileID: 1241979079} - {fileID: 1818583884} m_Father: {fileID: 57101947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &179018398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179018399} - component: {fileID: 179018400} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &179018399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179018398} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 361387780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &179018400 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179018398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 531901249} - {fileID: 1490149601} - {fileID: 776331658} - {fileID: 626725561} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490149601} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &179020176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179020177} - component: {fileID: 179020178} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &179020177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179020176} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689442335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &179020178 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179020176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 114014819} m_BlendShapeWeights: [] m_RootBone: {fileID: 114014819} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &179065671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179065672} - component: {fileID: 179065674} - component: {fileID: 179065673} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &179065672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179065671} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &179065673 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179065671} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &179065674 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179065671} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &179159602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179159603} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &179159603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179159602} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 795127386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &179710028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179710029} - component: {fileID: 179710031} - component: {fileID: 179710030} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &179710029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179710028} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &179710030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179710028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &179710031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179710028} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &179978725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179978726} - component: {fileID: 179978728} - component: {fileID: 179978727} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &179978726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179978725} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &179978727 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179978725} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &179978728 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179978725} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &180204201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 180204202} - component: {fileID: 180204204} - component: {fileID: 180204203} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &180204202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180204201} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &180204203 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180204201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &180204204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180204201} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &180586547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 180586548} - component: {fileID: 180586550} - component: {fileID: 180586549} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &180586548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180586547} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &180586549 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180586547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &180586550 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180586547} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &180878453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 180878454} - component: {fileID: 180878455} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &180878454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180878453} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &180878455 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180878453} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &181285704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 181285705} - component: {fileID: 181285706} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &181285705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181285704} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689442335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &181285706 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181285704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1928680344} - {fileID: 114014819} - {fileID: 897865218} - {fileID: 797768459} m_BlendShapeWeights: [] m_RootBone: {fileID: 114014819} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &181317548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 181317549} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &181317549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181317548} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1623211506} - {fileID: 1330689525} m_Father: {fileID: 440355172} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &181526868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 181526869} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &181526869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181526868} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2107084451} m_Father: {fileID: 1210993489} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &181594520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 181594521} - component: {fileID: 181594522} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &181594521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181594520} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1108016184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &181594522 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181594520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1639587278} - {fileID: 1198752171} - {fileID: 274607946} - {fileID: 211787196} m_BlendShapeWeights: [] m_RootBone: {fileID: 1198752171} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &181596359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 181596360} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &181596360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181596359} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 166181180} m_Father: {fileID: 288698595} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &181755040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 181755041} - component: {fileID: 181755042} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &181755041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181755040} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 80154329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &181755042 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181755040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 216064440} m_BlendShapeWeights: [] m_RootBone: {fileID: 216064440} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &182003642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182003643} - component: {fileID: 182003644} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &182003643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182003642} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &182003644 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182003642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1157846103} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &182484808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182484809} - component: {fileID: 182484811} - component: {fileID: 182484810} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &182484809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182484808} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &182484810 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182484808} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &182484811 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182484808} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &182559530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182559531} - component: {fileID: 182559533} - component: {fileID: 182559532} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &182559531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182559530} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &182559532 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182559530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &182559533 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182559530} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &182847213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182847214} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &182847214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182847213} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1852635757} m_Father: {fileID: 521192827} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &182974332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 182974333} - component: {fileID: 182974334} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &182974333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182974332} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 739299265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &182974334 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182974332} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1061722616} - {fileID: 696623897} - {fileID: 1767941506} - {fileID: 1324530064} m_BlendShapeWeights: [] m_RootBone: {fileID: 696623897} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &183467193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183467194} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &183467194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183467193} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1636951262} m_Father: {fileID: 1422377707} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &183673093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183673094} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &183673094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183673093} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 82305436} - {fileID: 579483109} - {fileID: 1463848629} - {fileID: 579175370} - {fileID: 324445094} - {fileID: 617229991} - {fileID: 301762949} - {fileID: 316956887} - {fileID: 1681547833} - {fileID: 653422124} - {fileID: 1201176703} - {fileID: 6217424} - {fileID: 89717328} - {fileID: 1822537036} - {fileID: 809428982} - {fileID: 1539036957} - {fileID: 1527136963} - {fileID: 200992559} - {fileID: 1870699996} - {fileID: 174152590} - {fileID: 313016460} - {fileID: 1221958013} - {fileID: 895093722} - {fileID: 810881180} - {fileID: 52115339} - {fileID: 1346741993} - {fileID: 578093008} - {fileID: 1999149737} - {fileID: 549348973} - {fileID: 1408509688} - {fileID: 102396529} - {fileID: 715115} - {fileID: 1562755991} - {fileID: 1611052972} - {fileID: 2013146375} - {fileID: 699304844} - {fileID: 1491910236} - {fileID: 645280554} - {fileID: 1310856582} - {fileID: 1037667649} - {fileID: 164558146} m_Father: {fileID: 1494531010} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &184178223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 184178224} - component: {fileID: 184178225} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &184178224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184178223} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &184178225 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184178223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &184587986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 184587987} - component: {fileID: 184587989} - component: {fileID: 184587988} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &184587987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184587986} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &184587988 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184587986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &184587989 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184587986} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &185248910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185248911} - component: {fileID: 185248913} - component: {fileID: 185248912} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &185248911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185248910} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &185248912 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185248910} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &185248913 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185248910} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &185393135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185393136} - component: {fileID: 185393137} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &185393136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185393135} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1274067203} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &185393137 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185393135} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &185456031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185456032} - component: {fileID: 185456033} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &185456032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185456031} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1485150431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &185456033 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185456031} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1036063701} m_BlendShapeWeights: [] m_RootBone: {fileID: 1036063701} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &185509754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185509755} - component: {fileID: 185509756} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &185509755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185509754} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 91971401} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &185509756 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185509754} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2066747940} m_BlendShapeWeights: [] m_RootBone: {fileID: 2066747940} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &185510579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185510580} - component: {fileID: 185510582} - component: {fileID: 185510581} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &185510580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185510579} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &185510581 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185510579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &185510582 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185510579} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &185579776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185579777} - component: {fileID: 185579778} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &185579777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185579776} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &185579778 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185579776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &185969961 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 380829973} m_Modifications: - target: {fileID: 6209097434605892902, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_Name value: pirate-hut-platform-wood objectReference: {fileID: 0} - target: {fileID: 6209097434605892902, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 6209097434605892902, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_TagString value: House objectReference: {fileID: 0} - target: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_LocalPosition.x value: 12.969999 objectReference: {fileID: 0} - target: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_LocalPosition.y value: 12.39 objectReference: {fileID: 0} - target: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_LocalPosition.z value: -91.33999 objectReference: {fileID: 0} - target: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_LocalRotation.w value: 0.7807601 objectReference: {fileID: 0} - target: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_LocalRotation.y value: -0.6248309 objectReference: {fileID: 0} - target: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -77.34 objectReference: {fileID: 0} - target: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 6551133175088941170, guid: a003617243f099842ac3523a93f80e28, type: 3} m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 6209097434605892902, guid: a003617243f099842ac3523a93f80e28, type: 3} insertIndex: -1 addedObject: {fileID: 185969965} - targetCorrespondingSourceObject: {fileID: 6209097434605892902, guid: a003617243f099842ac3523a93f80e28, type: 3} insertIndex: -1 addedObject: {fileID: 185969964} m_SourcePrefab: {fileID: 100100000, guid: a003617243f099842ac3523a93f80e28, type: 3} --- !u!4 &185969962 stripped Transform: m_CorrespondingSourceObject: {fileID: 6728647862244700060, guid: a003617243f099842ac3523a93f80e28, type: 3} m_PrefabInstance: {fileID: 185969961} m_PrefabAsset: {fileID: 0} --- !u!1 &185969963 stripped GameObject: m_CorrespondingSourceObject: {fileID: 6209097434605892902, guid: a003617243f099842ac3523a93f80e28, type: 3} m_PrefabInstance: {fileID: 185969961} m_PrefabAsset: {fileID: 0} --- !u!114 &185969964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185969963} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 910f2fd54fe913648b37e911580e8068, type: 3} m_Name: m_EditorClassIdentifier: islandInfo: {fileID: 357776294} maxHp: 500 currentHp: 0 --- !u!65 &185969965 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185969963} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 3.95, y: 5.824234, z: 5.53} m_Center: {x: 0.008092642, y: 2.912117, z: -0.0097852945} --- !u!1 &186038842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186038843} - component: {fileID: 186038845} - component: {fileID: 186038844} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &186038843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186038842} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &186038844 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186038842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &186038845 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186038842} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &186172976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186172977} - component: {fileID: 186172979} - component: {fileID: 186172978} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &186172977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186172976} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &186172978 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186172976} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &186172979 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186172976} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &186219251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186219252} - component: {fileID: 186219253} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &186219252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186219251} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1316505503} - {fileID: 1380359574} - {fileID: 1936260084} - {fileID: 1839530035} - {fileID: 133392930} - {fileID: 95721341} - {fileID: 1467561281} - {fileID: 1639353065} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &186219253 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186219251} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &186322091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186322092} - component: {fileID: 186322093} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &186322092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186322091} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &186322093 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186322091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &186331676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186331677} - component: {fileID: 186331679} - component: {fileID: 186331678} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &186331677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186331676} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &186331678 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186331676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &186331679 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186331676} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &186551738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186551739} - component: {fileID: 186551741} - component: {fileID: 186551740} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &186551739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186551738} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &186551740 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186551738} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &186551741 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186551738} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &186558966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186558967} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &186558967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186558966} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1378181167} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &186605809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 186605810} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &186605810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 186605809} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1108803228} m_Father: {fileID: 1753220783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &188459376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 188459377} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &188459377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188459376} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 933764784} m_Father: {fileID: 656434486} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &188463079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 188463080} - component: {fileID: 188463081} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &188463080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188463079} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1538571040} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &188463081 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188463079} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1514152845} - {fileID: 2003130674} - {fileID: 645507934} - {fileID: 342502154} m_BlendShapeWeights: [] m_RootBone: {fileID: 1514152845} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &188501415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 188501416} - component: {fileID: 188501417} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &188501416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188501415} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 767483559} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &188501417 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188501415} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 166181180} - {fileID: 532402366} - {fileID: 288698595} - {fileID: 181596360} m_BlendShapeWeights: [] m_RootBone: {fileID: 532402366} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &189119973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 189119974} - component: {fileID: 189119975} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &189119974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189119973} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &189119975 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189119973} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &189579191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 189579192} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &189579192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189579191} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 114108809} m_Father: {fileID: 1994355829} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &189929770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 189929771} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &189929771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189929770} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1667613874} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &190609259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 190609260} - component: {fileID: 190609261} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &190609260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190609259} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &190609261 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190609259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &190717819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 190717820} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &190717820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 190717819} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1300485110} m_Father: {fileID: 643955955} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &191398651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191398652} - component: {fileID: 191398654} - component: {fileID: 191398653} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &191398652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191398651} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &191398653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191398651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &191398654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191398651} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &191477746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191477747} - component: {fileID: 191477749} - component: {fileID: 191477748} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &191477747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191477746} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &191477748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191477746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &191477749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191477746} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &191745634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191745635} - component: {fileID: 191745636} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &191745635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191745634} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &191745636 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191745634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &192048242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192048243} - component: {fileID: 192048245} - component: {fileID: 192048244} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &192048243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192048242} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &192048244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192048242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &192048245 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192048242} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &192070879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192070880} - component: {fileID: 192070882} - component: {fileID: 192070881} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &192070880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192070879} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &192070881 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192070879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &192070882 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192070879} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &192084730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192084731} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &192084731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192084730} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1828160186} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &192127614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192127615} - component: {fileID: 192127617} - component: {fileID: 192127616} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &192127615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192127614} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &192127616 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192127614} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &192127617 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192127614} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &192148791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192148792} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &192148792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192148791} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1044228468} m_Father: {fileID: 1134839908} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &192317173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192317174} - component: {fileID: 192317175} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &192317174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192317173} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1129180084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &192317175 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192317173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 835876879} - {fileID: 1429707119} - {fileID: 589301375} - {fileID: 963045512} m_BlendShapeWeights: [] m_RootBone: {fileID: 835876879} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &192750046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192750047} - component: {fileID: 192750048} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &192750047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192750046} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &192750048 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192750046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &192762875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192762876} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &192762876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192762875} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1889662366} m_Father: {fileID: 2049076630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &192819335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192819336} - component: {fileID: 192819337} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &192819336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192819335} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &192819337 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 192819335} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 40847042} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &193177793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 193177794} - component: {fileID: 193177796} - component: {fileID: 193177795} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &193177794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193177793} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &193177795 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193177793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &193177796 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193177793} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &193569102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 193569103} - component: {fileID: 193569104} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &193569103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193569102} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1527586552} - {fileID: 1461237893} - {fileID: 913859172} - {fileID: 1498493097} - {fileID: 745807270} - {fileID: 313423350} - {fileID: 4063087} - {fileID: 1237625056} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &193569104 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193569102} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &193595389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 193595390} - component: {fileID: 193595392} - component: {fileID: 193595391} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &193595390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193595389} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &193595391 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193595389} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &193595392 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193595389} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &193960497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 193960498} - component: {fileID: 193960503} - component: {fileID: 193960502} - component: {fileID: 193960501} - component: {fileID: 193960500} - component: {fileID: 193960499} m_Layer: 10 m_Name: SWORD_KNIGHT_E_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &193960498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193960497} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.2500006, y: 0.029974937, z: -3.7500005} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2026012534} - {fileID: 2060709161} - {fileID: 588907673} - {fileID: 1423578081} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &193960499 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193960497} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &193960500 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193960497} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &193960501 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193960497} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &193960502 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193960497} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &193960503 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193960497} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &194004976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194004977} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &194004977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194004976} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 579806849} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &194101237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194101238} - component: {fileID: 194101240} - component: {fileID: 194101239} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &194101238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194101237} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &194101239 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194101237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &194101240 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194101237} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &194321681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194321682} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &194321682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194321681} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 629156155} - {fileID: 994029963} - {fileID: 926879868} - {fileID: 920849169} - {fileID: 756446954} - {fileID: 638931758} - {fileID: 1990125672} - {fileID: 1486384862} - {fileID: 621138352} - {fileID: 375965288} - {fileID: 746607901} - {fileID: 435979162} - {fileID: 369404767} - {fileID: 666090544} - {fileID: 1345109175} - {fileID: 1662881115} - {fileID: 1101923603} - {fileID: 259982063} - {fileID: 1786462001} - {fileID: 1897558381} - {fileID: 1356056971} - {fileID: 535777729} - {fileID: 2079064790} - {fileID: 1312684727} - {fileID: 1668649184} - {fileID: 695841732} - {fileID: 2106133922} - {fileID: 1626973061} - {fileID: 1837430868} - {fileID: 92939719} - {fileID: 240281590} - {fileID: 469904962} - {fileID: 981091232} - {fileID: 756336890} - {fileID: 696740029} - {fileID: 1589578806} - {fileID: 814018484} - {fileID: 213981912} - {fileID: 893931775} - {fileID: 1783664823} - {fileID: 684889442} m_Father: {fileID: 1147566289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &194736655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194736656} - component: {fileID: 194736657} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &194736656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194736655} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &194736657 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194736655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &194778807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194778808} - component: {fileID: 194778810} - component: {fileID: 194778809} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &194778808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194778807} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &194778809 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194778807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &194778810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194778807} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &194938184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194938185} - component: {fileID: 194938186} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &194938185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194938184} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1582510220} - {fileID: 1346221973} - {fileID: 1990281402} - {fileID: 1005444784} - {fileID: 1414223206} - {fileID: 484920227} - {fileID: 2076629228} - {fileID: 9116547} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &194938186 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194938184} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &194941884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194941885} - component: {fileID: 194941887} - component: {fileID: 194941886} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &194941885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194941884} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &194941886 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194941884} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &194941887 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194941884} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &194965093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 194965094} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &194965094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194965093} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1910713248} m_Father: {fileID: 1084342773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &195005030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 195005031} - component: {fileID: 195005032} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &195005031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195005030} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 691585265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &195005032 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195005030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585688061} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585688061} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &195039276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 195039277} - component: {fileID: 195039278} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &195039277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195039276} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &195039278 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195039276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &195306552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 195306553} - component: {fileID: 195306554} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &195306553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195306552} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1882151775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &195306554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195306552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 264855542} - {fileID: 22976613} - {fileID: 804833433} - {fileID: 214815804} m_BlendShapeWeights: [] m_RootBone: {fileID: 264855542} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &196110096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196110097} - component: {fileID: 196110098} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &196110097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196110096} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &196110098 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196110096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &196144563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196144564} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &196144564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196144563} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1218401554} m_Father: {fileID: 1610523676} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &196215022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196215023} - component: {fileID: 196215025} - component: {fileID: 196215024} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &196215023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196215022} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &196215024 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196215022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &196215025 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196215022} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &196395702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196395703} - component: {fileID: 196395704} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &196395703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196395702} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534195149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &196395704 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196395702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1858975290} - {fileID: 1035382978} - {fileID: 1681056843} - {fileID: 557916513} m_BlendShapeWeights: [] m_RootBone: {fileID: 1035382978} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &196512190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196512191} - component: {fileID: 196512193} - component: {fileID: 196512192} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &196512191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196512190} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &196512192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196512190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &196512193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196512190} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &196628388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196628389} - component: {fileID: 196628391} - component: {fileID: 196628390} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &196628389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196628388} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &196628390 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196628388} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &196628391 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196628388} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &196661729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196661730} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &196661730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196661729} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1394142927} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &196676288 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (7) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 4.0010643 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 66.5062 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 196676291} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &196676289 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 196676288} m_PrefabAsset: {fileID: 0} --- !u!1 &196676290 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 196676288} m_PrefabAsset: {fileID: 0} --- !u!208 &196676291 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196676290} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &196699317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196699318} - component: {fileID: 196699320} - component: {fileID: 196699319} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &196699318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196699317} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &196699319 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196699317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &196699320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196699317} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &197067557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197067558} - component: {fileID: 197067559} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &197067558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197067557} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1657301843} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &197067559 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197067557} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1424879944} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424879944} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &197615690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197615691} - component: {fileID: 197615692} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &197615691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197615690} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 342828987} - {fileID: 1503507304} - {fileID: 1630334493} - {fileID: 661064208} - {fileID: 121196751} - {fileID: 1473112199} - {fileID: 1306619267} - {fileID: 818220112} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &197615692 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197615690} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &197718542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197718543} - component: {fileID: 197718544} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &197718543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197718542} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &197718544 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197718542} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &197725507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197725508} - component: {fileID: 197725509} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &197725508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197725507} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 301411932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &197725509 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197725507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1705025244} - {fileID: 148349304} - {fileID: 170222906} - {fileID: 586535148} m_BlendShapeWeights: [] m_RootBone: {fileID: 1705025244} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &198269057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198269058} - component: {fileID: 198269059} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &198269058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198269057} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 165178206} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &198269059 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198269057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 397927492} - {fileID: 425313548} - {fileID: 1875609126} - {fileID: 1027783804} m_BlendShapeWeights: [] m_RootBone: {fileID: 397927492} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &198454075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198454076} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &198454076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198454075} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 404216294} - {fileID: 1769731214} m_Father: {fileID: 946328029} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &198632455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198632456} - component: {fileID: 198632457} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &198632456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198632455} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1109544217} - {fileID: 1880142845} - {fileID: 1356043275} - {fileID: 815735880} - {fileID: 268718215} - {fileID: 311844515} - {fileID: 369011285} - {fileID: 1489934820} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &198632457 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198632455} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &198717397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198717398} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &198717398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198717397} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623306522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &198919720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198919721} - component: {fileID: 198919723} - component: {fileID: 198919722} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &198919721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198919720} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &198919722 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198919720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &198919723 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198919720} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &198932172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 198932173} - component: {fileID: 198932174} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &198932173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198932172} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 558489936} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &198932174 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198932172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1903465660} m_BlendShapeWeights: [] m_RootBone: {fileID: 1903465660} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &199383520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199383521} - component: {fileID: 199383522} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &199383521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199383520} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1452021471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &199383522 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199383520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 749254258} m_BlendShapeWeights: [] m_RootBone: {fileID: 749254258} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &199437395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199437396} - component: {fileID: 199437398} - component: {fileID: 199437397} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &199437396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199437395} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &199437397 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199437395} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &199437398 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199437395} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &199614920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199614921} - component: {fileID: 199614923} - component: {fileID: 199614922} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &199614921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199614920} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &199614922 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199614920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &199614923 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199614920} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &199731125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199731126} - component: {fileID: 199731127} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &199731126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199731125} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &199731127 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199731125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &199889489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199889490} - component: {fileID: 199889492} - component: {fileID: 199889491} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &199889490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199889489} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &199889491 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199889489} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &199889492 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199889489} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &200074830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200074831} - component: {fileID: 200074832} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200074831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200074830} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405208266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &200074832 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200074830} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 954840825} - {fileID: 1490872921} - {fileID: 1646555686} - {fileID: 1629969364} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490872921} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &200261244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200261245} - component: {fileID: 200261247} - component: {fileID: 200261246} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &200261245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200261244} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &200261246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200261244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &200261247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200261244} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &200315669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200315670} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200315670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200315669} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1705659086} m_Father: {fileID: 476048376} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &200489651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200489652} - component: {fileID: 200489653} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &200489652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200489651} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1791821769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &200489653 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200489651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 736413132} - {fileID: 557370493} - {fileID: 2122978165} - {fileID: 1397978278} m_BlendShapeWeights: [] m_RootBone: {fileID: 557370493} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &200595899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200595900} - component: {fileID: 200595902} - component: {fileID: 200595901} m_Layer: 0 m_Name: SecondMap m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &200595900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200595899} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -29.63, y: 5.01, z: 59.46} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 483111653} - {fileID: 1302515238} - {fileID: 621624933} - {fileID: 1896587028} - {fileID: 1565898989} - {fileID: 834917485} - {fileID: 1912080424} - {fileID: 534668366} - {fileID: 1148974803} - {fileID: 1019471549} - {fileID: 64749984} - {fileID: 800408618} - {fileID: 965958328} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &200595901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200595899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} m_Name: m_EditorClassIdentifier: m_AgentTypeID: 0 m_CollectObjects: 0 m_Size: {x: 10, y: 10, z: 10} m_Center: {x: 0, y: 2, z: 0} m_LayerMask: serializedVersion: 2 m_Bits: 8 m_UseGeometry: 0 m_DefaultArea: 0 m_GenerateLinks: 0 m_IgnoreNavMeshAgent: 1 m_IgnoreNavMeshObstacle: 1 m_OverrideTileSize: 0 m_TileSize: 256 m_OverrideVoxelSize: 0 m_VoxelSize: 0.13333334 m_MinRegionArea: 2 m_NavMeshData: {fileID: 23800000, guid: ed36e1064a49b084bac46d5debdc1de3, type: 2} m_BuildHeightMesh: 0 --- !u!114 &200595902 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200595899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e21653ba0089cfe46beca2cdf851abcd, type: 3} m_Name: m_EditorClassIdentifier: k__BackingField: k__BackingField: [] k__BackingField: [] k__BackingField: [] k__BackingField: [] k__BackingField: {fileID: 0} --- !u!1 &200836094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200836095} - component: {fileID: 200836097} - component: {fileID: 200836096} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &200836095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200836094} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &200836096 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200836094} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &200836097 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200836094} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &200992558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 200992559} - component: {fileID: 200992561} - component: {fileID: 200992560} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &200992559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200992558} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &200992560 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200992558} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &200992561 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 200992558} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &201511750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 201511751} - component: {fileID: 201511753} - component: {fileID: 201511752} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &201511751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 201511750} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &201511752 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 201511750} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &201511753 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 201511750} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &202310167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202310168} - component: {fileID: 202310169} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &202310168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202310167} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1108016184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &202310169 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202310167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1198752171} m_BlendShapeWeights: [] m_RootBone: {fileID: 1198752171} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &202497692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202497693} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &202497693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202497692} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1116896160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &202501498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202501499} - component: {fileID: 202501501} - component: {fileID: 202501500} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &202501499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202501498} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &202501500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202501498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &202501501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202501498} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &202732232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 202732233} - component: {fileID: 202732234} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &202732233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202732232} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 859132861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &202732234 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 202732232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 345108693} m_BlendShapeWeights: [] m_RootBone: {fileID: 345108693} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &203337928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203337929} - component: {fileID: 203337931} - component: {fileID: 203337930} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &203337929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203337928} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &203337930 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203337928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &203337931 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203337928} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &203387432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203387433} - component: {fileID: 203387435} - component: {fileID: 203387434} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &203387433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203387432} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &203387434 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203387432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &203387435 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203387432} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &203487195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203487196} - component: {fileID: 203487197} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &203487196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203487195} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1734114302} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &203487197 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203487195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1226512029} m_BlendShapeWeights: [] m_RootBone: {fileID: 1226512029} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &203537255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203537256} - component: {fileID: 203537258} - component: {fileID: 203537257} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &203537256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203537255} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &203537257 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203537255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &203537258 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203537255} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &203878361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 203878362} - component: {fileID: 203878364} - component: {fileID: 203878363} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &203878362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203878361} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &203878363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203878361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &203878364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 203878361} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &204186837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204186838} - component: {fileID: 204186839} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &204186838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204186837} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1116049250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &204186839 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204186837} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &204217667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204217668} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &204217668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204217667} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 555386628} m_Father: {fileID: 613656856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &204292874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204292875} - component: {fileID: 204292876} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &204292875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204292874} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &204292876 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204292874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &204434273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204434274} - component: {fileID: 204434275} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &204434274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204434273} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1392275967} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &204434275 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204434273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 106850430} - {fileID: 1126238889} - {fileID: 1854125686} - {fileID: 518739378} m_BlendShapeWeights: [] m_RootBone: {fileID: 1126238889} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &204826894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204826895} - component: {fileID: 204826896} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &204826895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204826894} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 394122281} - {fileID: 2020067887} - {fileID: 1269606255} - {fileID: 704005286} - {fileID: 2144470271} - {fileID: 2044285994} - {fileID: 772376108} - {fileID: 2016331507} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &204826896 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204826894} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &204846980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204846981} - component: {fileID: 204846982} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &204846981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204846980} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2072926395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &204846982 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204846980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 252263541} m_BlendShapeWeights: [] m_RootBone: {fileID: 252263541} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &204894541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204894542} - component: {fileID: 204894544} - component: {fileID: 204894543} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &204894542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204894541} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &204894543 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204894541} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &204894544 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204894541} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &204910658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204910659} - component: {fileID: 204910660} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &204910659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204910658} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1639686779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &204910660 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204910658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 148271829} - {fileID: 1068946814} - {fileID: 174703477} - {fileID: 1019699920} m_BlendShapeWeights: [] m_RootBone: {fileID: 1068946814} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &205069202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 205069203} - component: {fileID: 205069204} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &205069203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205069202} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 91971401} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &205069204 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205069202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 292245267} - {fileID: 2066747940} - {fileID: 1706830810} - {fileID: 134744358} m_BlendShapeWeights: [] m_RootBone: {fileID: 2066747940} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &205070537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 205070538} - component: {fileID: 205070539} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &205070538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205070537} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &205070539 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205070537} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 613656856} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &205103123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 205103124} - component: {fileID: 205103126} - component: {fileID: 205103125} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &205103124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205103123} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &205103125 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205103123} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &205103126 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205103123} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &205285387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 205285388} - component: {fileID: 205285390} - component: {fileID: 205285389} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &205285388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205285387} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &205285389 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205285387} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &205285390 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205285387} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &205326227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 205326228} - component: {fileID: 205326230} - component: {fileID: 205326229} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &205326228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205326227} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &205326229 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205326227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &205326230 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205326227} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &205356654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 205356655} - component: {fileID: 205356656} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &205356655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205356654} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &205356656 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205356654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &205672110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 205672111} - component: {fileID: 205672112} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &205672111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205672110} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643053734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &205672112 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205672110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1014376488} - {fileID: 1689156818} - {fileID: 1610701734} - {fileID: 29454499} m_BlendShapeWeights: [] m_RootBone: {fileID: 1689156818} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &205973686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 205973687} - component: {fileID: 205973689} - component: {fileID: 205973688} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &205973687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205973686} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &205973688 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205973686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &205973689 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205973686} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &206074200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206074201} - component: {fileID: 206074203} - component: {fileID: 206074202} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &206074201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206074200} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &206074202 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206074200} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &206074203 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206074200} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &206115078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206115079} - component: {fileID: 206115080} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &206115079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206115078} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 272480702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &206115080 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206115078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1412977438} m_BlendShapeWeights: [] m_RootBone: {fileID: 1412977438} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &206217539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206217540} - component: {fileID: 206217541} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &206217540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206217539} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1657301843} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &206217541 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206217539} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1424879944} - {fileID: 349794983} - {fileID: 795426761} - {fileID: 691141734} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424879944} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &206327182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206327183} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &206327183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206327182} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1063213995} m_Father: {fileID: 687683062} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &206469866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206469867} - component: {fileID: 206469868} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &206469867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206469866} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &206469868 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206469866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &206616572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 206616573} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &206616573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 206616572} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 533447601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &207127474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207127475} - component: {fileID: 207127477} - component: {fileID: 207127476} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &207127475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207127474} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &207127476 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207127474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &207127477 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207127474} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &207399483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207399484} - component: {fileID: 207399485} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &207399484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207399483} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1083088997} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &207399485 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207399483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1119605334} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119605334} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &207539788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207539789} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &207539789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207539788} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1654149291} m_Father: {fileID: 1119605334} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &207808370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207808371} - component: {fileID: 207808372} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &207808371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207808370} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &207808372 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207808370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &207910673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207910674} - component: {fileID: 207910676} - component: {fileID: 207910675} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &207910674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207910673} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &207910675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207910673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &207910676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207910673} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &207966668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 207966669} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &207966669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207966668} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1470406082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &208437154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208437155} - component: {fileID: 208437156} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &208437155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208437154} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2048407857} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &208437156 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208437154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1573370666} - {fileID: 1741348818} - {fileID: 1233182347} - {fileID: 49420233} m_BlendShapeWeights: [] m_RootBone: {fileID: 1741348818} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!198 &208445033 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222360371} serializedVersion: 8 lengthInSec: 0.7 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} emitterVelocityMode: 0 looping: 1 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.7 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.85882354, b: 0.85882354, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.05 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.25 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 gravitySource: 0 maxNumParticles: 10 customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0.3 minScalar: 0.3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 5 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 0.76, y: 0.56, z: 0.05} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0, g: 0, b: 0, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 1, g: 1, b: 1, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 386 ctime1: 9252 ctime2: 39514 ctime3: 65535 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 4 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.052083373 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: 0.0775191 outSlope: 0.0775191 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 LifetimeByEmitterSpeedModule: enabled: 0 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: -0.8 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.2 inSlope: -0.8 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Range: {x: 0, y: 1} ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 1 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 4 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 m_Planes: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 serializedVersion: 2 inside: 1 outside: 0 enter: 0 exit: 0 colliderQueryMode: 0 radiusScale: 1 primitives: [] SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 textureScale: {x: 1, y: 1} ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &208773457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208773458} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &208773458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208773457} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1480770260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &208814765 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222360371} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8d0dea2895a7d874f8960b1d61d49e0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.1 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MeshWeighting: 1 m_MeshWeighting1: 1 m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 --- !u!1 &208830917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208830918} - component: {fileID: 208830919} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &208830918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208830917} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1441444294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &208830919 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208830917} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1986513506} - {fileID: 387167285} - {fileID: 1189751794} - {fileID: 1485561182} m_BlendShapeWeights: [] m_RootBone: {fileID: 1986513506} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &208921911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208921912} - component: {fileID: 208921913} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &208921912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208921911} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1379692447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &208921913 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208921911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1498901432} - {fileID: 511877881} - {fileID: 929475452} - {fileID: 1274534703} m_BlendShapeWeights: [] m_RootBone: {fileID: 511877881} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &208962252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208962253} - component: {fileID: 208962254} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &208962253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208962252} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &208962254 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208962252} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1772806218} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &209160917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 209160918} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &209160918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209160917} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 228525821} m_Father: {fileID: 873830318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &209790801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 209790802} - component: {fileID: 209790804} - component: {fileID: 209790803} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &209790802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209790801} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 281362331} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &209790803 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209790801} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &209790804 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209790801} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &210113093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210113094} - component: {fileID: 210113096} - component: {fileID: 210113095} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &210113094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210113093} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &210113095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210113093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &210113096 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210113093} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &210214548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210214549} - component: {fileID: 210214551} - component: {fileID: 210214550} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &210214549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210214548} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &210214550 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210214548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &210214551 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210214548} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &210388051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210388052} - component: {fileID: 210388053} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &210388052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210388051} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1643301210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &210388053 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210388051} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1738561188} - {fileID: 867871146} - {fileID: 15105416} - {fileID: 51988899} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738561188} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &210450114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210450115} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &210450115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210450114} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 506779866} m_Father: {fileID: 1778089151} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &210465343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210465344} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &210465344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210465343} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 584461785} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &210749582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 210749583} - component: {fileID: 210749584} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &210749583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210749582} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1702883592} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &210749584 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210749582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1182995821} m_BlendShapeWeights: [] m_RootBone: {fileID: 1182995821} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &211100582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211100583} - component: {fileID: 211100585} - component: {fileID: 211100584} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &211100583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211100582} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &211100584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211100582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &211100585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211100582} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &211234723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211234724} - component: {fileID: 211234726} - component: {fileID: 211234725} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &211234724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211234723} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &211234725 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211234723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &211234726 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211234723} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &211238647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211238648} - component: {fileID: 211238650} - component: {fileID: 211238649} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &211238648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211238647} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &211238649 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211238647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &211238650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211238647} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &211501152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211501153} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &211501153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211501152} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 50281279} m_Father: {fileID: 1641276166} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &211587940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211587941} - component: {fileID: 211587942} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &211587941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211587940} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 219665233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &211587942 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211587940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 50281279} - {fileID: 32294069} - {fileID: 1641276166} - {fileID: 211501153} m_BlendShapeWeights: [] m_RootBone: {fileID: 32294069} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &211787195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211787196} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &211787196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211787195} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1639587278} m_Father: {fileID: 274607946} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &211839667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211839668} - component: {fileID: 211839669} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &211839668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211839667} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 843562957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &211839669 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211839667} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 410055763} m_BlendShapeWeights: [] m_RootBone: {fileID: 410055763} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &211862087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 211862088} - component: {fileID: 211862089} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &211862088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211862087} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &211862089 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 211862087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 613656856} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &212277253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 212277254} - component: {fileID: 212277256} - component: {fileID: 212277255} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &212277254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212277253} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1041513100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &212277255 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212277253} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &212277256 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212277253} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &212704363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 212704364} - component: {fileID: 212704366} - component: {fileID: 212704365} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &212704364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212704363} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &212704365 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212704363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &212704366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212704363} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &212705883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 212705884} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &212705884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212705883} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 418980320} m_Father: {fileID: 1529287345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &212988162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 212988163} - component: {fileID: 212988164} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &212988163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212988162} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 367354752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &212988164 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212988162} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375372120} m_BlendShapeWeights: [] m_RootBone: {fileID: 375372120} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &213085893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213085894} - component: {fileID: 213085896} - component: {fileID: 213085895} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &213085894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213085893} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &213085895 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213085893} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &213085896 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213085893} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &213135708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213135709} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &213135709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213135708} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 678324320} m_Father: {fileID: 815289341} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &213486235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213486236} - component: {fileID: 213486238} - component: {fileID: 213486237} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &213486236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213486235} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &213486237 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213486235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &213486238 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213486235} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &213570635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213570636} - component: {fileID: 213570638} - component: {fileID: 213570637} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &213570636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213570635} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &213570637 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213570635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &213570638 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213570635} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &213617787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213617788} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &213617788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213617787} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 869654789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &213664399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213664400} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &213664400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213664399} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1206835443} m_Father: {fileID: 575413413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &213949652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213949653} - component: {fileID: 213949655} - component: {fileID: 213949654} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &213949653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213949652} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &213949654 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213949652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &213949655 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213949652} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &213981911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 213981912} - component: {fileID: 213981914} - component: {fileID: 213981913} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &213981912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213981911} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &213981913 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213981911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &213981914 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 213981911} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &214419684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 214419685} - component: {fileID: 214419686} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &214419685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214419684} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918561913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &214419686 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214419684} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1507221274} m_BlendShapeWeights: [] m_RootBone: {fileID: 1507221274} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &214542266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 214542267} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &214542267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214542266} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2045230579} m_Father: {fileID: 103196656} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &214625587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 214625588} - component: {fileID: 214625589} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &214625588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214625587} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &214625589 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214625587} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &214815803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 214815804} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &214815804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214815803} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22976613} m_Father: {fileID: 264855542} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &214993585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 214993586} - component: {fileID: 214993587} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &214993586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214993585} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &214993587 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 214993585} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 946974253} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &215109577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215109578} - component: {fileID: 215109580} - component: {fileID: 215109579} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &215109578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215109577} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &215109579 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215109577} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &215109580 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215109577} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &215243862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215243863} - component: {fileID: 215243865} - component: {fileID: 215243864} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &215243863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215243862} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &215243864 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215243862} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &215243865 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215243862} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &215272389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215272390} - component: {fileID: 215272392} - component: {fileID: 215272391} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &215272390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215272389} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &215272391 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215272389} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &215272392 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215272389} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &215368914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215368915} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &215368915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215368914} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1773720137} m_Father: {fileID: 795519420} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &215405414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215405415} - component: {fileID: 215405417} - component: {fileID: 215405416} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &215405415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215405414} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &215405416 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215405414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &215405417 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215405414} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &215488573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215488574} - component: {fileID: 215488575} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &215488574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215488573} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &215488575 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215488573} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1040414362} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &215575053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215575054} - component: {fileID: 215575055} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &215575054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215575053} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &215575055 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215575053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 405528440} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &215630639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215630640} - component: {fileID: 215630641} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &215630640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215630639} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2049484028} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &215630641 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215630639} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1077172968} - {fileID: 1848687461} - {fileID: 1295900335} - {fileID: 1654591377} m_BlendShapeWeights: [] m_RootBone: {fileID: 1848687461} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &215871885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215871886} - component: {fileID: 215871888} - component: {fileID: 215871887} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &215871886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215871885} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &215871887 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215871885} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &215871888 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215871885} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &216064439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216064440} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &216064440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216064439} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 49561221} m_Father: {fileID: 80154329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &216071301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 216071302} - component: {fileID: 216071304} - component: {fileID: 216071303} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &216071302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216071301} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &216071303 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216071301} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &216071304 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216071301} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &217258076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 217258077} - component: {fileID: 217258079} - component: {fileID: 217258078} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &217258077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217258076} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &217258078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217258076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &217258079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217258076} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &217320451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 217320452} - component: {fileID: 217320453} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &217320452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217320451} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1648347541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &217320453 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217320451} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1309098052} m_BlendShapeWeights: [] m_RootBone: {fileID: 1309098052} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &217371365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 217371366} - component: {fileID: 217371368} - component: {fileID: 217371367} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &217371366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217371365} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536851671} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &217371367 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217371365} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &217371368 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217371365} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &217678896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 217678897} - component: {fileID: 217678898} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &217678897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217678896} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &217678898 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 217678896} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &218901036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 218901037} - component: {fileID: 218901039} - component: {fileID: 218901038} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &218901037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218901036} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &218901038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218901036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &218901039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 218901036} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &219234375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219234376} - component: {fileID: 219234378} - component: {fileID: 219234377} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &219234376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219234375} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &219234377 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219234375} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &219234378 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219234375} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &219338392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219338393} - component: {fileID: 219338395} - component: {fileID: 219338394} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &219338393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219338392} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &219338394 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219338392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &219338395 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219338392} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &219408713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219408714} - component: {fileID: 219408715} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &219408714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219408713} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &219408715 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219408713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &219455179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219455180} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &219455180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219455179} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1861162923} m_Father: {fileID: 500546539} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &219503419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219503420} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &219503420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219503419} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1808626925} m_Father: {fileID: 1207339848} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &219665232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219665233} - component: {fileID: 219665234} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &219665233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219665232} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 32294069} - {fileID: 435389791} - {fileID: 1463156103} - {fileID: 959887402} - {fileID: 1122721154} - {fileID: 1021201109} - {fileID: 1779470263} - {fileID: 211587941} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &219665234 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219665232} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &219688899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 219688900} - component: {fileID: 219688902} - component: {fileID: 219688901} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &219688900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219688899} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &219688901 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219688899} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &219688902 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 219688899} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &220039096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220039097} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &220039097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220039096} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1719012832} m_Father: {fileID: 1291936374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &220438345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220438346} - component: {fileID: 220438347} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &220438346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220438345} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1882610342} - {fileID: 1354936240} - {fileID: 1918086343} - {fileID: 1781721930} - {fileID: 1338893114} - {fileID: 939738638} - {fileID: 736523243} - {fileID: 1373582011} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &220438347 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220438345} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &220525468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220525469} - component: {fileID: 220525470} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &220525469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220525468} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &220525470 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220525468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &220544249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220544250} - component: {fileID: 220544251} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &220544250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220544249} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2775788} - {fileID: 972553736} - {fileID: 816990222} - {fileID: 585493732} - {fileID: 1511812886} - {fileID: 1454111969} - {fileID: 1219186120} - {fileID: 986262322} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &220544251 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220544249} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &220585783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220585784} - component: {fileID: 220585785} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &220585784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220585783} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1086451048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &220585785 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220585783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1673415233} m_BlendShapeWeights: [] m_RootBone: {fileID: 1673415233} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &220913365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220913366} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &220913366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220913365} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1245341810} m_Father: {fileID: 1630240410} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &220943117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220943118} - component: {fileID: 220943120} - component: {fileID: 220943119} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &220943118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220943117} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &220943119 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220943117} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &220943120 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 220943117} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &221589838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 221589839} - component: {fileID: 221589841} - component: {fileID: 221589840} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &221589839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221589838} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &221589840 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221589838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &221589841 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 221589838} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &222192688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222192689} - component: {fileID: 222192691} - component: {fileID: 222192690} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &222192689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222192688} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623211506} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &222192690 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222192688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &222192691 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222192688} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &222301939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222585305} m_Layer: 0 m_Name: RigTail3Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222302509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222619709} m_Layer: 0 m_Name: RigTail3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222302865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222673521} m_Layer: 0 m_Name: RigMouthB m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222303309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222616637} m_Layer: 0 m_Name: MouthBGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222304857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222583245} m_Layer: 0 m_Name: RigNeck3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222307365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222664451} m_Layer: 0 m_Name: Rig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222307931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222680123} m_Layer: 0 m_Name: RigLArm2Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222311373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222578895} m_Layer: 0 m_Name: RigRibcage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222313393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222577677} m_Layer: 0 m_Name: RigLArm1Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222317213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222686777} m_Layer: 0 m_Name: RigRArm2Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222319603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222674867} m_Layer: 0 m_Name: RigSpine3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222320797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222607987} m_Layer: 0 m_Name: RigRArm1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222323013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222683535} m_Layer: 0 m_Name: RigTail2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222325089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222583919} m_Layer: 0 m_Name: RigTail1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222328861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222572771} m_Layer: 0 m_Name: MouthTGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222329581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222665959} m_Layer: 0 m_Name: RigSpine1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222330079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222581481} m_Layer: 0 m_Name: RigNeck1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222331247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222675287} m_Layer: 0 m_Name: RigNeck2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222331769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222669277} m_Layer: 0 m_Name: RigHeadGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222334135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222562337} m_Layer: 0 m_Name: RigTail2Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222335293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222574803} m_Layer: 0 m_Name: RigPelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222343923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222641153} m_Layer: 0 m_Name: RigNeck4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222344289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222673431} m_Layer: 0 m_Name: RigLArmPalm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222346495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222596893} m_Layer: 0 m_Name: RigSpine2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222350377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222637747} m_Layer: 0 m_Name: RigRibcageGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222353069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222561003} m_Layer: 0 m_Name: RigPelvisGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222357075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222683949} m_Layer: 0 m_Name: RigMouthT m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222359139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222690091} m_Layer: 0 m_Name: RigLArmPalmGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222360371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222560393} - component: {fileID: 208445033} - component: {fileID: 208814765} m_Layer: 0 m_Name: Saliva m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222360887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222660471} m_Layer: 0 m_Name: RigTail4Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222361497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222610595} m_Layer: 0 m_Name: RigTail1Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222362337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222577369} - component: {fileID: 231945399} - component: {fileID: 451666486} - component: {fileID: 451666485} m_Layer: 10 m_Name: Toon Queen Worm - Pink (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222404767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222614657} m_Layer: 0 m_Name: RigRArmPalm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222405667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222688669} m_Layer: 0 m_Name: RigRArmPalmGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222458979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222458980} - component: {fileID: 222458981} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &222458980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222458979} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594382856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &222458981 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222458979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1098370855} m_BlendShapeWeights: [] m_RootBone: {fileID: 1098370855} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &222495711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222640611} m_Layer: 0 m_Name: RigMouthLGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222496223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222583063} m_Layer: 0 m_Name: RigTail4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222505861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222609559} - component: {fileID: 227772757} m_Layer: 0 m_Name: Toon Queen Worm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222506571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222683877} m_Layer: 0 m_Name: RigMouthRGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222507023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222581991} m_Layer: 0 m_Name: RigRArm2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222508135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222593103} m_Layer: 0 m_Name: RigRArm1Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222508525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222617279} m_Layer: 0 m_Name: RigLArm1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222509375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222509376} - component: {fileID: 222509377} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &222509376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222509375} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &222509377 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222509375} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &222517945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222572011} m_Layer: 0 m_Name: RigMouthR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222518307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222636561} m_Layer: 0 m_Name: RigLArm2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222526539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222671903} m_Layer: 0 m_Name: RigHead m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &222527347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222597905} m_Layer: 0 m_Name: RigMouthL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &222560393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222360371} serializedVersion: 2 m_LocalRotation: {x: -0.10091102, y: 0.12892614, z: 0.6924824, w: -0.7026117} m_LocalPosition: {x: -0.22, y: -0, z: -0.07} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222683949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222561003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222353069} serializedVersion: 2 m_LocalRotation: {x: 0.5621591, y: -0.4289256, z: -0.56215906, w: 0.4289255} m_LocalPosition: {x: 0.000000002936049, y: 0.4599344, z: 0.06716589} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222562337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222334135} serializedVersion: 2 m_LocalRotation: {x: -0.032860637, y: -0.7063428, z: 0.032860775, w: 0.7063428} m_LocalPosition: {x: -0.000000003913999, y: 0.29179224, z: -0.089544065} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222572011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222517945} serializedVersion: 2 m_LocalRotation: {x: 0.013456912, y: -0.099280216, z: -0.09820363, w: 0.9901103} m_LocalPosition: {x: -0.13111606, y: 0.13694732, z: -0.4970949} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222671903} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222572771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222328861} serializedVersion: 2 m_LocalRotation: {x: -0.4960412, y: 0.5126833, z: 0.4830214, w: 0.50772953} m_LocalPosition: {x: 0.002387924, y: 2.7304692, z: 0.59823376} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222574803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222335293} serializedVersion: 2 m_LocalRotation: {x: 0.5621591, y: -0.4289256, z: -0.56215906, w: 0.4289255} m_LocalPosition: {x: 0.000000002936049, y: 0.4599344, z: 0.06716589} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222665959} - {fileID: 222583919} m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222577369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222362337} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7258242, z: -0, w: -0.6878803} m_LocalPosition: {x: -71.3, y: -13.5, z: -1.3} m_LocalScale: {x: 10, y: 10, z: 10} m_ConstrainProportionsScale: 1 m_Children: - {fileID: 222616637} - {fileID: 222572771} - {fileID: 222664451} - {fileID: 222669277} - {fileID: 222577677} - {fileID: 222680123} - {fileID: 222690091} - {fileID: 222640611} - {fileID: 222683877} - {fileID: 222574803} - {fileID: 222561003} - {fileID: 222593103} - {fileID: 222686777} - {fileID: 222688669} - {fileID: 222637747} - {fileID: 222610595} - {fileID: 222562337} - {fileID: 222585305} - {fileID: 222660471} - {fileID: 222609559} - {fileID: 1660249909} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: -266.925, z: 0} --- !u!4 &222577677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222313393} serializedVersion: 2 m_LocalRotation: {x: 0.39179772, y: 0.39596727, z: 0.3359653, w: 0.7594944} m_LocalPosition: {x: -0.4682195, y: 1.4819212, z: -0.3265126} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222578895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222311373} serializedVersion: 2 m_LocalRotation: {x: -0.000000012990338, y: 0.000000024307504, z: -0.18776634, w: 0.98221374} m_LocalPosition: {x: -0.4232521, y: -0.000000019073486, z: -4.5474734e-15} m_LocalScale: {x: 1.0000001, y: 0.99999964, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222617279} - {fileID: 222581481} - {fileID: 222607987} m_Father: {fileID: 222674867} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222581481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222330079} serializedVersion: 2 m_LocalRotation: {x: 0.00000048690873, y: 0.0000038952553, z: 0.0029245478, w: 0.99999577} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222675287} m_Father: {fileID: 222578895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222581991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222507023} serializedVersion: 2 m_LocalRotation: {x: 0.006006002, y: 0.03952774, z: -0.8333764, w: 0.5512579} m_LocalPosition: {x: -0.86725324, y: 0.000000076293944, z: 0.000000076293944} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222614657} m_Father: {fileID: 222607987} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222583063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222496223} serializedVersion: 2 m_LocalRotation: {x: 3.3648002e-12, y: 0.0000000028053795, z: 0.014346963, w: 0.9998971} m_LocalPosition: {x: -0.52958626, y: 0.000000019073486, z: 4.7202776e-12} m_LocalScale: {x: 0.99999976, y: 0.99999976, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222619709} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222583245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222304857} serializedVersion: 2 m_LocalRotation: {x: -0.0000017764446, y: 0.0000023755786, z: -0.2084485, w: 0.97803336} m_LocalPosition: {x: -0.3069122, y: 0, z: 2.3283064e-12} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222641153} m_Father: {fileID: 222675287} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222583919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222325089} serializedVersion: 2 m_LocalRotation: {x: -5.314213e-14, y: 0.00000018578251, z: 0.95416355, w: 0.2992856} m_LocalPosition: {x: 0.017312545, y: 0.02284462, z: -0.000000004448011} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222683535} m_Father: {fileID: 222574803} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222585305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222301939} serializedVersion: 2 m_LocalRotation: {x: -0.03722363, y: -0.70612633, z: 0.037223767, w: 0.70612633} m_LocalPosition: {x: -0.000000028188193, y: 0.2400089, z: -0.6448826} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222593103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222508135} serializedVersion: 2 m_LocalRotation: {x: 0.3359653, y: 0.75949436, z: 0.39179778, w: 0.39596745} m_LocalPosition: {x: 0.46821964, y: 1.4819212, z: -0.3265125} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222596893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222346495} serializedVersion: 2 m_LocalRotation: {x: -0.0000000115648175, y: 0.00000009518473, z: 0.2607272, w: 0.9654125} m_LocalPosition: {x: -0.23659416, y: -0.000000009536743, z: 2.2737367e-15} m_LocalScale: {x: 0.99999994, y: 1.0000004, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222674867} m_Father: {fileID: 222665959} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222597905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222527347} serializedVersion: 2 m_LocalRotation: {x: -0.013456919, y: 0.09928023, z: -0.09820362, w: 0.99011034} m_LocalPosition: {x: -0.13111602, y: 0.13694732, z: 0.497095} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222671903} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222607987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222320797} serializedVersion: 2 m_LocalRotation: {x: -0.23719856, y: 0.9360034, z: -0.15901391, w: -0.20578912} m_LocalPosition: {x: -0.079195246, y: 0.04822914, z: -0.46821955} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222581991} m_Father: {fileID: 222578895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222609559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222505861} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222610595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222361497} serializedVersion: 2 m_LocalRotation: {x: -0.24101892, y: -0.664763, z: 0.24101907, w: 0.66476303} m_LocalPosition: {x: 0.0000000036993133, y: 0.43720344, z: 0.084627375} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222614657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222404767} serializedVersion: 2 m_LocalRotation: {x: 0.17672919, y: -0.2297135, z: 0.70358455, w: 0.6488199} m_LocalPosition: {x: -0.6372097, y: -0.000000076293944, z: -0.000000076293944} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222581991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222616637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222303309} serializedVersion: 2 m_LocalRotation: {x: -0.3105896, y: 0.3341751, z: 0.62006515, w: 0.63826346} m_LocalPosition: {x: 0.0023879164, y: 1.8749876, z: 0.428645} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222617279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222508525} serializedVersion: 2 m_LocalRotation: {x: -0.23719855, y: 0.9360034, z: 0.15901387, w: 0.2057892} m_LocalPosition: {x: -0.079195246, y: 0.048229177, z: 0.46821955} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222636561} m_Father: {fileID: 222578895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222619709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222302509} serializedVersion: 2 m_LocalRotation: {x: 3.4692778e-13, y: 0.0000000012055704, z: 0.006177768, w: 0.9999809} m_LocalPosition: {x: -0.5577476, y: 0, z: -6.639311e-13} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222583063} m_Father: {fileID: 222683535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222636561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222518307} serializedVersion: 2 m_LocalRotation: {x: -0.0060060495, y: -0.03952779, z: -0.8333764, w: 0.55125785} m_LocalPosition: {x: -0.86725324, y: -0.000000076293944, z: -0.000000076293944} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222673431} m_Father: {fileID: 222617279} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222637747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222350377} serializedVersion: 2 m_LocalRotation: {x: 0.51227903, y: -0.4874118, z: -0.512279, w: 0.4874117} m_LocalPosition: {x: 0.00000009190582, y: 1.4052217, z: -0.3786196} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222640611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222495711} serializedVersion: 2 m_LocalRotation: {x: 0.7691172, y: 0.09023769, z: -0.6283951, w: -0.07372742} m_LocalPosition: {x: -0.49711096, y: 2.279308, z: 0.5777605} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222641153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222343923} serializedVersion: 2 m_LocalRotation: {x: 0.0000059935574, y: -0.0000049125715, z: -0.28126281, w: 0.9596308} m_LocalPosition: {x: -0.37436906, y: 0.00000015258789, z: 0} m_LocalScale: {x: 0.99999964, y: 0.99999964, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222671903} m_Father: {fileID: 222583245} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222660471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222360887} serializedVersion: 2 m_LocalRotation: {x: -0.047350567, y: -0.7055196, z: 0.047350705, w: 0.7055196} m_LocalPosition: {x: -0.000000051211945, y: 0.18432897, z: -1.1715338} m_LocalScale: {x: 0.9999998, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222664451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222307365} serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.50000006, z: -0.49999997, w: 0.49999997} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222665959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222329581} serializedVersion: 2 m_LocalRotation: {x: 0.000000027922033, y: -0.000000027333959, z: 0.22198811, w: 0.9750494} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222596893} m_Father: {fileID: 222574803} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222669277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222331769} serializedVersion: 2 m_LocalRotation: {x: -0.7069931, y: -0.012678589, z: 0.7069931, w: 0.0126787275} m_LocalPosition: {x: -0.000015971516, y: 2.4208684, z: 0.45163897} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222671903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222526539} serializedVersion: 2 m_LocalRotation: {x: 0.0000043565474, y: -0.00000030034457, z: -0.11885654, w: 0.99291146} m_LocalPosition: {x: -0.4411586, y: 0, z: -1.1641532e-12} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222673521} - {fileID: 222597905} - {fileID: 222572011} - {fileID: 222683949} m_Father: {fileID: 222641153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222673431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222344289} serializedVersion: 2 m_LocalRotation: {x: -0.17672922, y: 0.22971338, z: 0.7035847, w: 0.6488199} m_LocalPosition: {x: -0.63720983, y: 0.000000038146972, z: -0.000000076293944} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222636561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222673521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222302865} serializedVersion: 2 m_LocalRotation: {x: 0.69143105, y: -0.20646787, z: -0.20318893, w: 0.661822} m_LocalPosition: {x: 0.003406639, y: 0.54635435, z: -0.0024039953} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222671903} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222674867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222319603} serializedVersion: 2 m_LocalRotation: {x: 0.000000011742573, y: -0.000000068683086, z: -0.18883878, w: 0.9820081} m_LocalPosition: {x: -0.41051048, y: 0, z: 0} m_LocalScale: {x: 1.0000006, y: 0.99999976, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222578895} m_Father: {fileID: 222596893} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222675287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222331247} serializedVersion: 2 m_LocalRotation: {x: -0.00000021489113, y: 0.000005108608, z: -0.16637063, w: 0.9860633} m_LocalPosition: {x: -0.38078246, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222583245} m_Father: {fileID: 222581481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222680123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222307931} serializedVersion: 2 m_LocalRotation: {x: -0.10528983, y: 0.5127561, z: -0.46084997, w: 0.71666765} m_LocalPosition: {x: -0.8677409, y: 0.77024823, z: -0.03319975} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222683535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222323013} serializedVersion: 2 m_LocalRotation: {x: -1.3365745e-13, y: -0.000000057788473, z: -0.29679495, w: 0.9549413} m_LocalPosition: {x: -0.22689228, y: 0.000000019073486, z: 2.728484e-14} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222619709} m_Father: {fileID: 222583919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222683877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222506571} serializedVersion: 2 m_LocalRotation: {x: -0.628395, y: -0.07372729, z: 0.7691171, w: 0.09023784} m_LocalPosition: {x: 0.49707893, y: 2.279308, z: 0.57776046} m_LocalScale: {x: 0.9999998, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222683949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222357075} serializedVersion: 2 m_LocalRotation: {x: 0.7212597, y: 0.022142397, z: 0.015915446, w: 0.69212776} m_LocalPosition: {x: -0.13539982, y: -0.3146579, z: -0.0024038276} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222560393} m_Father: {fileID: 222671903} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222686777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222317213} serializedVersion: 2 m_LocalRotation: {x: -0.46084985, y: 0.71666765, z: -0.1052899, w: 0.5127562} m_LocalPosition: {x: 0.86774087, y: 0.7702482, z: -0.0331995} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222688669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222405667} serializedVersion: 2 m_LocalRotation: {x: 0.2716602, y: 0.65284026, z: 0.27166048, w: 0.6528407} m_LocalPosition: {x: 0.89921707, y: 1.259962, z: 0.3732804} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &222690091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222359139} serializedVersion: 2 m_LocalRotation: {x: 0.2716605, y: 0.6528405, z: 0.27166015, w: 0.65284044} m_LocalPosition: {x: -0.8992171, y: 1.2599621, z: 0.3732801} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &223123487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223123488} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &223123488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223123487} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1876162596} m_Father: {fileID: 2121626083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &223205883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223205884} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &223205884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223205883} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 990988225} m_Father: {fileID: 28935657} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &223275557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223275558} - component: {fileID: 223275560} - component: {fileID: 223275559} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &223275558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223275557} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &223275559 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223275557} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &223275560 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223275557} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &223595921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223595922} - component: {fileID: 223595924} - component: {fileID: 223595923} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &223595922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223595921} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &223595923 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223595921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &223595924 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223595921} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &223876774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223876775} - component: {fileID: 223876776} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &223876775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223876774} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 153067935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &223876776 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223876774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1622426626} - {fileID: 819072012} - {fileID: 1214705929} - {fileID: 1488997114} m_BlendShapeWeights: [] m_RootBone: {fileID: 819072012} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &223986995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223986996} - component: {fileID: 223986997} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &223986996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223986995} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1094907782} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &223986997 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223986995} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 710389829} - {fileID: 305573985} - {fileID: 1125597730} - {fileID: 1180934680} m_BlendShapeWeights: [] m_RootBone: {fileID: 305573985} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &224009581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224009582} - component: {fileID: 224009583} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &224009582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224009581} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482084666} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &224009583 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224009581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1690527883} - {fileID: 1065905344} - {fileID: 1847823020} - {fileID: 1702378306} m_BlendShapeWeights: [] m_RootBone: {fileID: 1065905344} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &224272938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224272939} - component: {fileID: 224272941} - component: {fileID: 224272940} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &224272939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224272938} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &224272940 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224272938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &224272941 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224272938} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &224631461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224631462} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &224631462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224631461} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 752057942} m_Father: {fileID: 1348790990} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &224646855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224646856} - component: {fileID: 224646857} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &224646856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224646855} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &224646857 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224646855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &224910405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224910406} - component: {fileID: 224910407} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &224910406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224910405} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302130388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &224910407 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 224910405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 565461333} m_BlendShapeWeights: [] m_RootBone: {fileID: 565461333} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &225091673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 225091674} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &225091674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225091673} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 797661995} m_Father: {fileID: 1612487980} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &225330826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 225330827} - component: {fileID: 225330829} - component: {fileID: 225330828} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &225330827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225330826} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &225330828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225330826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &225330829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225330826} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &225529325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 225529326} - component: {fileID: 225529327} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &225529326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225529325} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &225529327 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225529325} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &225589330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 225589331} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &225589331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225589330} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 147598595} m_Father: {fileID: 767198667} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &225758238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 225758239} - component: {fileID: 225758240} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &225758239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225758238} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &225758240 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225758238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 141818008} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &225816907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 225816908} - component: {fileID: 225816909} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &225816908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225816907} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1838087973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &225816909 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225816907} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1623143335} - {fileID: 517362162} - {fileID: 1307711565} - {fileID: 423305457} m_BlendShapeWeights: [] m_RootBone: {fileID: 517362162} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &226141861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226141862} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &226141862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226141861} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1137566902} m_Father: {fileID: 14624991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &226430258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226430259} - component: {fileID: 226430261} - component: {fileID: 226430260} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &226430259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226430258} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &226430260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226430258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &226430261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226430258} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &226502657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226502658} - component: {fileID: 226502662} - component: {fileID: 226502661} - component: {fileID: 226502660} - component: {fileID: 226502659} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &226502658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226502657} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &226502659 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226502657} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711493, y: -0.0027284555, z: -0.003841383} --- !u!114 &226502660 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226502657} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &226502661 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226502657} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &226502662 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226502657} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &226558747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226558748} - component: {fileID: 226558749} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &226558748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226558747} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 724175046} - {fileID: 14813839} - {fileID: 2042875472} - {fileID: 613438377} - {fileID: 2112540983} - {fileID: 1732494187} - {fileID: 1362200547} - {fileID: 1306226161} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &226558749 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226558747} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &226597096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226597097} - component: {fileID: 226597099} - component: {fileID: 226597098} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &226597097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226597096} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &226597098 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226597096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &226597099 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226597096} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &226611851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226611852} - component: {fileID: 226611853} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &226611852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226611851} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1348790990} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &226611853 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226611851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 224631462} m_BlendShapeWeights: [] m_RootBone: {fileID: 224631462} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &226806081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226806082} - component: {fileID: 226806084} - component: {fileID: 226806083} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &226806082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226806081} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &226806083 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226806081} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &226806084 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226806081} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &226961916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226961917} - component: {fileID: 226961919} - component: {fileID: 226961918} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &226961917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226961916} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &226961918 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226961916} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &226961919 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226961916} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &227130738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227130739} - component: {fileID: 227130740} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &227130739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227130738} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &227130740 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227130738} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 40847042} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &227252610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227252611} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &227252611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227252610} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1095616594} m_Father: {fileID: 715748213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &227295580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227295581} - component: {fileID: 227295583} - component: {fileID: 227295582} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &227295581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227295580} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &227295582 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227295580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &227295583 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227295580} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &227344120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227344121} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &227344121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227344120} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1599117589} m_Father: {fileID: 326412246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &227474903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227474904} - component: {fileID: 227474906} - component: {fileID: 227474905} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &227474904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227474903} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &227474905 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227474903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &227474906 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227474903} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &227760682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227760683} - component: {fileID: 227760685} - component: {fileID: 227760684} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &227760683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227760682} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &227760684 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227760682} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &227760685 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227760682} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!137 &227772757 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222505861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9324fd0677df78948a30e942e268e71d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 2fde069a61ba64f4db193cf51a9743f9, type: 3} m_Bones: - {fileID: 222574803} - {fileID: 222596893} - {fileID: 222665959} - {fileID: 222683535} - {fileID: 222583919} - {fileID: 222619709} - {fileID: 222578895} - {fileID: 222583245} - {fileID: 222675287} - {fileID: 222674867} - {fileID: 222614657} - {fileID: 222671903} - {fileID: 222673521} - {fileID: 222572011} - {fileID: 222683949} - {fileID: 222583063} - {fileID: 222641153} - {fileID: 222607987} - {fileID: 222581991} - {fileID: 222597905} - {fileID: 222617279} - {fileID: 222673431} - {fileID: 222636561} - {fileID: 222581481} m_BlendShapeWeights: [] m_RootBone: {fileID: 222574803} m_AABB: m_Center: {x: -1.2887229, y: -0.6963519, z: 0} m_Extent: {x: 2.2410698, y: 1.6678253, z: 1.0563083} m_DirtyAABB: 0 --- !u!1 &227975591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 227975592} - component: {fileID: 227975593} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &227975592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227975591} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &227975593 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227975591} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 613656856} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &228077813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228077814} - component: {fileID: 228077815} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &228077814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228077813} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &228077815 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228077813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &228401952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228401953} - component: {fileID: 228401954} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &228401953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228401952} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 522690871} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &228401954 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228401952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1684398832} - {fileID: 1205318884} - {fileID: 1410342168} - {fileID: 959430528} m_BlendShapeWeights: [] m_RootBone: {fileID: 1205318884} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &228415978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228415979} - component: {fileID: 228415981} - component: {fileID: 228415980} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &228415979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228415978} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &228415980 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228415978} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &228415981 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228415978} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &228525820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228525821} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &228525821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228525820} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1482891487} m_Father: {fileID: 209160918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &228561781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228561782} - component: {fileID: 228561784} - component: {fileID: 228561783} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &228561782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228561781} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &228561783 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228561781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &228561784 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228561781} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &228630990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228630991} - component: {fileID: 228630992} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &228630991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228630990} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 92268598} - {fileID: 1607905086} - {fileID: 1744943066} - {fileID: 648404571} - {fileID: 818763726} - {fileID: 1410100610} - {fileID: 1783928769} - {fileID: 1236475986} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &228630992 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228630990} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &228995427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228995428} - component: {fileID: 228995429} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &228995428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228995427} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1852889452} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &228995429 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228995427} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 645249793} m_BlendShapeWeights: [] m_RootBone: {fileID: 645249793} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &229282287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229282288} - component: {fileID: 229282290} - component: {fileID: 229282289} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &229282288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229282287} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &229282289 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229282287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &229282290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229282287} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &229354644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229354645} - component: {fileID: 229354646} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &229354645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229354644} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &229354646 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229354644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 1967271413} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &229532635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229532636} - component: {fileID: 229532637} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &229532636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229532635} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &229532637 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229532635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &229614470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229614471} - component: {fileID: 229614473} - component: {fileID: 229614472} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &229614471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229614470} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &229614472 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229614470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &229614473 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229614470} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &229792958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229792959} - component: {fileID: 229792960} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &229792959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229792958} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &229792960 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229792958} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &229832451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229832452} - component: {fileID: 229832453} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &229832452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229832451} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85877382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &229832453 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229832451} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 179159603} - {fileID: 1797601352} - {fileID: 953321866} - {fileID: 795127386} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797601352} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &230014101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 230014102} - component: {fileID: 230014104} - component: {fileID: 230014103} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &230014102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230014101} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &230014103 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230014101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &230014104 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230014101} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &230093671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 230093672} - component: {fileID: 230093674} - component: {fileID: 230093673} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &230093672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230093671} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &230093673 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230093671} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &230093674 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230093671} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &230095806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 230095807} - component: {fileID: 230095808} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &230095807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230095806} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1556094880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &230095808 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230095806} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 460515520} m_BlendShapeWeights: [] m_RootBone: {fileID: 460515520} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &230346955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 230346956} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &230346956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230346955} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 958601742} m_Father: {fileID: 1854821574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &230484609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 230484610} - component: {fileID: 230484612} - component: {fileID: 230484611} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &230484610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230484609} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &230484611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230484609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &230484612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230484609} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &231208920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231208921} - component: {fileID: 231208923} - component: {fileID: 231208922} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &231208921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231208920} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &231208922 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231208920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &231208923 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231208920} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &231257811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231257812} - component: {fileID: 231257814} - component: {fileID: 231257813} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &231257812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231257811} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &231257813 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231257811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &231257814 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231257811} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &231418188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231418189} - component: {fileID: 231418191} - component: {fileID: 231418190} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &231418189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231418188} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &231418190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231418188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &231418191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231418188} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &231452983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231452984} - component: {fileID: 231452986} - component: {fileID: 231452985} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &231452984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231452983} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &231452985 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231452983} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &231452986 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231452983} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &231654302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231654303} - component: {fileID: 231654304} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &231654303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231654302} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &231654304 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231654302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!95 &231945399 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222362337} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 2fde069a61ba64f4db193cf51a9743f9, type: 3} m_Controller: {fileID: 9100000, guid: 8d2bcac00335fe44985e099b124ee566, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &232052267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232052268} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &232052268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232052267} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 488745042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &232108173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232108174} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &232108174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232108173} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 76927055} m_Father: {fileID: 618944906} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &232269251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232269252} - component: {fileID: 232269253} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &232269252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232269251} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1267239467} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &232269253 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232269251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2031072668} m_BlendShapeWeights: [] m_RootBone: {fileID: 2031072668} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &232585596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232585597} - component: {fileID: 232585599} - component: {fileID: 232585598} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &232585597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232585596} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &232585598 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232585596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &232585599 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232585596} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &233069397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 233069398} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &233069398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233069397} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1850170062} - {fileID: 216071302} - {fileID: 1315489002} - {fileID: 1118055581} - {fileID: 1146405415} - {fileID: 1729407963} - {fileID: 226502658} - {fileID: 1047990305} - {fileID: 1028900377} - {fileID: 484361240} - {fileID: 1897417605} - {fileID: 554976885} - {fileID: 235271466} - {fileID: 922450459} - {fileID: 1932819736} - {fileID: 2073724050} - {fileID: 1652250532} - {fileID: 1804977129} - {fileID: 325286054} - {fileID: 776398795} - {fileID: 659936856} - {fileID: 1748109207} - {fileID: 1347271350} - {fileID: 182484809} - {fileID: 550366388} - {fileID: 289747019} - {fileID: 594486035} - {fileID: 704647395} - {fileID: 327436199} - {fileID: 945901355} - {fileID: 123846897} - {fileID: 1165985885} - {fileID: 226806082} - {fileID: 1664843911} - {fileID: 628941856} - {fileID: 11076447} - {fileID: 1333011621} - {fileID: 474696008} - {fileID: 1359908804} - {fileID: 1886911657} - {fileID: 696205929} m_Father: {fileID: 94607757} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &233070673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 233070674} - component: {fileID: 233070675} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &233070674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233070673} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 427994275} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &233070675 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233070673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1382974209} - {fileID: 1978098651} - {fileID: 1262799349} - {fileID: 1411579869} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978098651} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &233444635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 233444636} - component: {fileID: 233444637} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &233444636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233444635} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &233444637 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233444635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &233454298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 233454299} - component: {fileID: 233454300} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &233454299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233454298} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &233454300 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233454298} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &233485154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 233485155} - component: {fileID: 233485157} - component: {fileID: 233485156} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &233485155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233485154} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &233485156 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233485154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &233485157 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233485154} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &233839145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 233839146} - component: {fileID: 233839147} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &233839146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233839145} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1496989711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &233839147 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233839145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 297785796} - {fileID: 376307054} - {fileID: 1526364554} - {fileID: 1985706172} m_BlendShapeWeights: [] m_RootBone: {fileID: 297785796} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &234310658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 234310659} - component: {fileID: 234310660} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &234310659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234310658} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 890200574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &234310660 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234310658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1515790043} - {fileID: 1233254157} - {fileID: 773107456} - {fileID: 1386268773} m_BlendShapeWeights: [] m_RootBone: {fileID: 1233254157} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &234462170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 234462171} - component: {fileID: 234462172} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &234462171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234462170} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &234462172 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234462170} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 2055595536} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &235261747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235261748} - component: {fileID: 235261749} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &235261748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235261747} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2004133210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &235261749 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235261747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1354406892} - {fileID: 1585425646} - {fileID: 1226190756} - {fileID: 548511974} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585425646} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &235271465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235271466} - component: {fileID: 235271468} - component: {fileID: 235271467} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &235271466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235271465} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &235271467 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235271465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &235271468 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235271465} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &235335716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235335717} - component: {fileID: 235335719} - component: {fileID: 235335718} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &235335717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235335716} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &235335718 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235335716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &235335719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235335716} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &235471753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235471754} - component: {fileID: 235471755} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &235471754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235471753} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &235471755 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235471753} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &235573715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235573716} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &235573716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235573715} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 608373006} m_Father: {fileID: 1643098842} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &235577107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235577108} - component: {fileID: 235577110} - component: {fileID: 235577109} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &235577108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235577107} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &235577109 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235577107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &235577110 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235577107} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &235716538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235716539} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &235716539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235716538} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1702603484} m_Father: {fileID: 1749901075} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &235937284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235937285} - component: {fileID: 235937286} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &235937285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235937284} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1071118284} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &235937286 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235937284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1832158765} - {fileID: 669478682} - {fileID: 2034901740} - {fileID: 926241309} m_BlendShapeWeights: [] m_RootBone: {fileID: 1832158765} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &236030628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236030629} - component: {fileID: 236030630} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &236030629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236030628} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 532571394} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &236030630 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236030628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1060693153} - {fileID: 447957829} - {fileID: 1170770420} - {fileID: 459812027} m_BlendShapeWeights: [] m_RootBone: {fileID: 447957829} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &236214528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236214529} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &236214529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236214528} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 896728337} m_Father: {fileID: 562023872} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &236325328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236325329} - component: {fileID: 236325331} - component: {fileID: 236325330} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &236325329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236325328} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &236325330 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236325328} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &236325331 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236325328} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &236896145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236896146} - component: {fileID: 236896148} - component: {fileID: 236896147} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &236896146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236896145} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &236896147 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236896145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &236896148 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236896145} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &236938947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 236938948} - component: {fileID: 236938949} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &236938948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236938947} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 987203159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &236938949 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 236938947} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 176863127} - {fileID: 1012667506} - {fileID: 627431240} - {fileID: 450125936} m_BlendShapeWeights: [] m_RootBone: {fileID: 1012667506} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1001 &236986569 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (27) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 5.5763683 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -5.1317444 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &236986570 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 236986569} m_PrefabAsset: {fileID: 0} --- !u!1 &237107937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237107938} - component: {fileID: 237107940} - component: {fileID: 237107939} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &237107938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237107937} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &237107939 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237107937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &237107940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237107937} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &237156766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237156767} - component: {fileID: 237156769} - component: {fileID: 237156768} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &237156767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237156766} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &237156768 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237156766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &237156769 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237156766} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &237281698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237281699} - component: {fileID: 237281701} - component: {fileID: 237281700} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &237281699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237281698} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &237281700 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237281698} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &237281701 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237281698} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &237312240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237312241} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &237312241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237312240} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 239918942} m_Father: {fileID: 1491591731} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &237558918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237558919} - component: {fileID: 237558920} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &237558919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237558918} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 17281291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &237558920 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237558918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390399548} - {fileID: 737361302} - {fileID: 20904764} - {fileID: 1048431030} m_BlendShapeWeights: [] m_RootBone: {fileID: 737361302} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &237607959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237607960} - component: {fileID: 237607962} - component: {fileID: 237607961} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &237607960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237607959} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &237607961 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237607959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &237607962 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237607959} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &237783401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237783402} - component: {fileID: 237783404} - component: {fileID: 237783403} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &237783402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237783401} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &237783403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237783401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &237783404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237783401} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &237945049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237945050} - component: {fileID: 237945051} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &237945050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237945049} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &237945051 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237945049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &238190199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238190200} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &238190200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238190199} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 645705332} m_Father: {fileID: 1395086740} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &238228539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238228540} - component: {fileID: 238228541} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &238228540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238228539} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &238228541 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238228539} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &238512466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238512467} - component: {fileID: 238512469} - component: {fileID: 238512468} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &238512467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238512466} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &238512468 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238512466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &238512469 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238512466} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &238653097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238653098} - component: {fileID: 238653100} - component: {fileID: 238653099} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &238653098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238653097} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &238653099 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238653097} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &238653100 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238653097} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &238825091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238825092} - component: {fileID: 238825093} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &238825092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238825091} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2034384218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &238825093 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238825091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375738657} m_BlendShapeWeights: [] m_RootBone: {fileID: 375738657} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &238910571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238910572} - component: {fileID: 238910573} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &238910572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238910571} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1337473} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &238910573 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238910571} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 475730174} - {fileID: 1612487980} - {fileID: 225091674} - {fileID: 797661995} m_BlendShapeWeights: [] m_RootBone: {fileID: 1612487980} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &239076520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239076521} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &239076521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239076520} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1337920475} m_Father: {fileID: 859682941} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &239416913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239416914} - component: {fileID: 239416916} - component: {fileID: 239416915} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &239416914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239416913} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &239416915 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239416913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &239416916 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239416913} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &239637134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239637135} - component: {fileID: 239637136} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &239637135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239637134} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &239637136 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239637134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &239835629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239835630} - component: {fileID: 239835632} - component: {fileID: 239835631} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &239835630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239835629} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &239835631 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239835629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &239835632 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239835629} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &239918941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 239918942} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &239918942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239918941} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 237312241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &240281589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240281590} - component: {fileID: 240281592} - component: {fileID: 240281591} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &240281590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240281589} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &240281591 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240281589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &240281592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240281589} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &240426867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240426868} - component: {fileID: 240426870} - component: {fileID: 240426869} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &240426868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240426867} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &240426869 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240426867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &240426870 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240426867} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &240457285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240457286} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &240457286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240457285} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1286717714} m_Father: {fileID: 63126832} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &240547755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240547756} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &240547756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240547755} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 588799242} m_Father: {fileID: 1492028488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &240755134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 240755135} - component: {fileID: 240755136} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &240755135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240755134} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 857965240} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &240755136 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240755134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1882495327} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882495327} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &241235400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241235401} - component: {fileID: 241235403} - component: {fileID: 241235402} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &241235401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241235400} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &241235402 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241235400} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &241235403 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241235400} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &241577891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241577892} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &241577892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241577891} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1445242830} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &241814285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241814286} - component: {fileID: 241814288} - component: {fileID: 241814287} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &241814286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241814285} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &241814287 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241814285} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &241814288 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241814285} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &241897920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241897921} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &241897921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241897920} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 441512026} m_Father: {fileID: 1801423146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &241954251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 241954252} - component: {fileID: 241954253} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &241954252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241954251} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615111611} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &241954253 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241954251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 831521783} m_BlendShapeWeights: [] m_RootBone: {fileID: 831521783} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &242172369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242172370} - component: {fileID: 242172372} - component: {fileID: 242172371} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &242172370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242172369} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &242172371 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242172369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &242172372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242172369} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &242219064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242219065} - component: {fileID: 242219066} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &242219065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242219064} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &242219066 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242219064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &242512534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242512535} - component: {fileID: 242512536} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &242512535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242512534} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 384327342} - {fileID: 1878973993} - {fileID: 1904211231} - {fileID: 248699613} - {fileID: 620475017} - {fileID: 1863197220} - {fileID: 1362484453} - {fileID: 938721974} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &242512536 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242512534} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &242706654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242706655} - component: {fileID: 242706657} - component: {fileID: 242706656} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &242706655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242706654} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &242706656 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242706654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &242706657 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242706654} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &242784203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242784204} - component: {fileID: 242784205} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &242784204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242784203} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696889561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &242784205 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242784203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1817422070} - {fileID: 851424565} - {fileID: 166872383} - {fileID: 797020802} m_BlendShapeWeights: [] m_RootBone: {fileID: 1817422070} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &242935852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242935853} - component: {fileID: 242935854} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &242935853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242935852} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &242935854 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242935852} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1179361689} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &242947779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242947780} - component: {fileID: 242947782} - component: {fileID: 242947781} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &242947780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242947779} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &242947781 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242947779} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &242947782 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242947779} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &243467760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 243467761} - component: {fileID: 243467762} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &243467761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243467760} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &243467762 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243467760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &243818999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 243819000} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &243819000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243818999} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 320795926} m_Father: {fileID: 263033629} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &243868132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 243868133} - component: {fileID: 243868134} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &243868133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243868132} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &243868134 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243868132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &244185176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244185177} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &244185177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244185176} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1995883989} m_Father: {fileID: 412997081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &244515363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244515364} - component: {fileID: 244515366} - component: {fileID: 244515365} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &244515364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244515363} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &244515365 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244515363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &244515366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244515363} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &244635092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244635093} - component: {fileID: 244635094} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &244635093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244635092} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1996876795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &244635094 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244635092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 820618723} - {fileID: 2032033448} - {fileID: 1684206392} - {fileID: 1826256598} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032033448} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &245315230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 245315231} - component: {fileID: 245315233} - component: {fileID: 245315232} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &245315231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245315230} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &245315232 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245315230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &245315233 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245315230} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &245390405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 245390406} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &245390406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245390405} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 439006909} m_Father: {fileID: 14847436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &245683028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 245683029} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &245683029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245683028} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1601893277} m_Father: {fileID: 686187928} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &246259328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 246259329} - component: {fileID: 246259330} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &246259329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246259328} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &246259330 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246259328} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &246647796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 246647797} - component: {fileID: 246647798} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &246647797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246647796} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 353461176} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &246647798 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246647796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1666859394} - {fileID: 543782571} - {fileID: 1607368817} - {fileID: 1457175276} m_BlendShapeWeights: [] m_RootBone: {fileID: 543782571} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &247047292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247047293} - component: {fileID: 247047294} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &247047293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247047292} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615361584} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &247047294 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247047292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1351564289} - {fileID: 393342848} - {fileID: 1017816528} - {fileID: 1037447357} m_BlendShapeWeights: [] m_RootBone: {fileID: 1351564289} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!4 &247126437 stripped Transform: m_CorrespondingSourceObject: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} m_PrefabInstance: {fileID: 2685185313231177978} m_PrefabAsset: {fileID: 0} --- !u!1 &247177788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247177789} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &247177789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247177788} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1772806218} m_Father: {fileID: 934577096} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &247263847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247263848} - component: {fileID: 247263849} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &247263848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247263847} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &247263849 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247263847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 40847042} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &247759317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247759318} - component: {fileID: 247759319} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &247759318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247759317} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 699289510} - {fileID: 1877736242} - {fileID: 1532657951} - {fileID: 2075893444} - {fileID: 1863656148} - {fileID: 924873905} - {fileID: 1351490028} - {fileID: 1971550415} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &247759319 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247759317} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &247928077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 247928078} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &247928078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 247928077} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1795887933} - {fileID: 298017582} m_Father: {fileID: 2061882957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &248352957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248352958} - component: {fileID: 248352960} - component: {fileID: 248352959} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &248352958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248352957} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &248352959 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248352957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &248352960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248352957} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &248699612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248699613} - component: {fileID: 248699614} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &248699613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248699612} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 242512535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &248699614 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248699612} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 384327342} m_BlendShapeWeights: [] m_RootBone: {fileID: 384327342} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &248723892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248723893} - component: {fileID: 248723894} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &248723893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248723892} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &248723894 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248723892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &248748362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248748363} - component: {fileID: 248748365} - component: {fileID: 248748364} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &248748363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248748362} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &248748364 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248748362} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &248748365 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248748362} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &248799148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248799149} - component: {fileID: 248799150} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &248799149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248799148} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &248799150 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248799148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &248991592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248991593} - component: {fileID: 248991595} - component: {fileID: 248991594} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &248991593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248991592} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &248991594 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248991592} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &248991595 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248991592} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &249039799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249039800} - component: {fileID: 249039802} - component: {fileID: 249039801} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &249039800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249039799} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &249039801 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249039799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &249039802 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249039799} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &249153830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249153831} - component: {fileID: 249153833} - component: {fileID: 249153832} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &249153831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249153830} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &249153832 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249153830} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &249153833 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249153830} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &249284695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249284696} - component: {fileID: 249284698} - component: {fileID: 249284697} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &249284696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249284695} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &249284697 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249284695} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &249284698 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249284695} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &249514746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249514747} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &249514747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249514746} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1349458092} m_Father: {fileID: 2057329683} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &249526475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 249526476} - component: {fileID: 249526477} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &249526476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249526475} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &249526477 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 249526475} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &250195419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 250195420} - component: {fileID: 250195422} - component: {fileID: 250195421} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &250195420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 250195419} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &250195421 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 250195419} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &250195422 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 250195419} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &250510282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 250510283} - component: {fileID: 250510284} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &250510283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 250510282} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &250510284 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 250510282} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 1967271413} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &250942936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 250942937} - component: {fileID: 250942938} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &250942937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 250942936} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 607874041} - {fileID: 225758239} - {fileID: 1025864242} - {fileID: 542197418} - {fileID: 434503689} - {fileID: 174543044} - {fileID: 31686988} - {fileID: 978348999} - {fileID: 1342731093} - {fileID: 1333305083} - {fileID: 883029283} - {fileID: 1475852468} - {fileID: 833997659} - {fileID: 161367956} - {fileID: 1264912910} - {fileID: 61645071} - {fileID: 501526261} - {fileID: 1779762576} - {fileID: 1993857741} - {fileID: 788933133} - {fileID: 1682073754} - {fileID: 153272215} - {fileID: 1294112094} - {fileID: 1174516173} - {fileID: 1532418929} - {fileID: 628893449} - {fileID: 2119089350} - {fileID: 399590270} - {fileID: 1710449900} - {fileID: 1850123754} - {fileID: 795395018} - {fileID: 625664852} - {fileID: 1445704377} - {fileID: 692917330} - {fileID: 1628271808} - {fileID: 949580136} - {fileID: 206469867} - {fileID: 627944636} - {fileID: 1916108565} - {fileID: 1416368638} - {fileID: 1380939941} - {fileID: 123345580} - {fileID: 635462656} - {fileID: 429123271} - {fileID: 1095930439} - {fileID: 116694430} - {fileID: 369449283} - {fileID: 1148427600} - {fileID: 1918285548} - {fileID: 2010970025} - {fileID: 1797726332} - {fileID: 488990409} - {fileID: 1091076345} - {fileID: 1200319883} - {fileID: 511508775} - {fileID: 319422239} - {fileID: 835123300} - {fileID: 795789364} - {fileID: 853013965} - {fileID: 1665676474} - {fileID: 2133714117} m_Father: {fileID: 1787703113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &250942938 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 250942936} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &251078230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251078231} - component: {fileID: 251078233} - component: {fileID: 251078232} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &251078231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251078230} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &251078232 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251078230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &251078233 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251078230} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &251461193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251461194} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &251461194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251461193} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1158961099} m_Father: {fileID: 1685716889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &251700513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251700514} - component: {fileID: 251700515} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &251700514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251700513} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &251700515 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251700513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 40847042} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &251708042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251708043} - component: {fileID: 251708044} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &251708043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251708042} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 633630124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &251708044 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251708042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1191913360} - {fileID: 1284989259} - {fileID: 163950532} - {fileID: 1337591984} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284989259} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &251934023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251934024} - component: {fileID: 251934026} - component: {fileID: 251934025} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &251934024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251934023} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &251934025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251934023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &251934026 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251934023} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &251959192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 251959193} - component: {fileID: 251959195} - component: {fileID: 251959194} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &251959193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251959192} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74633709} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &251959194 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251959192} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &251959195 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251959192} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &252013855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 252013856} - component: {fileID: 252013857} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &252013856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252013855} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 70139198} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &252013857 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252013855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 552059308} m_BlendShapeWeights: [] m_RootBone: {fileID: 552059308} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &252263540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 252263541} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &252263541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252263540} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1713883297} m_Father: {fileID: 2072926395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &252741008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 252741009} - component: {fileID: 252741010} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &252741009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252741008} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2004133210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &252741010 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252741008} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1354406892} - {fileID: 1585425646} - {fileID: 1226190756} - {fileID: 548511974} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585425646} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &253066463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253066464} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &253066464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253066463} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 428688932} m_Father: {fileID: 1964479708} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &253167929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253167930} - component: {fileID: 253167931} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &253167930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253167929} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &253167931 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253167929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &253249494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253249495} - component: {fileID: 253249497} - component: {fileID: 253249496} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &253249495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253249494} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &253249496 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253249494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &253249497 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253249494} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &253251427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253251428} - component: {fileID: 253251429} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &253251428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253251427} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1418266281} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &253251429 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253251427} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1371736847} - {fileID: 646213284} - {fileID: 554773957} - {fileID: 1718489231} m_BlendShapeWeights: [] m_RootBone: {fileID: 646213284} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &253906365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253906366} - component: {fileID: 253906367} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &253906366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253906365} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2048407857} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &253906367 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253906365} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1741348818} m_BlendShapeWeights: [] m_RootBone: {fileID: 1741348818} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &253986643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 253986644} - component: {fileID: 253986646} - component: {fileID: 253986645} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &253986644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253986643} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &253986645 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253986643} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &253986646 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 253986643} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &254505658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254505659} - component: {fileID: 254505660} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &254505659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254505658} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594382856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &254505660 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254505658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1098370855} m_BlendShapeWeights: [] m_RootBone: {fileID: 1098370855} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &254606228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254606229} - component: {fileID: 254606230} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &254606229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254606228} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1376739989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &254606230 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254606228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 661299968} m_BlendShapeWeights: [] m_RootBone: {fileID: 661299968} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &254871915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254871916} - component: {fileID: 254871918} - component: {fileID: 254871917} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &254871916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254871915} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111805353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &254871917 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254871915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &254871918 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254871915} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &254926407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254926408} - component: {fileID: 254926410} - component: {fileID: 254926409} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &254926408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254926407} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &254926409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254926407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &254926410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254926407} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &254940263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254940264} - component: {fileID: 254940265} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &254940264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254940263} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365648504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &254940265 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254940263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 736144359} - {fileID: 1329339058} - {fileID: 1357232640} - {fileID: 1877517834} m_BlendShapeWeights: [] m_RootBone: {fileID: 1329339058} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &255839193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 255839194} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &255839194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 255839193} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1285000468} m_Father: {fileID: 345108693} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &256154282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 256154283} - component: {fileID: 256154284} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &256154283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256154282} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &256154284 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256154282} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &256568319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 256568320} - component: {fileID: 256568322} - component: {fileID: 256568321} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &256568320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256568319} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &256568321 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256568319} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &256568322 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256568319} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &256589033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 256589034} - component: {fileID: 256589035} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &256589034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256589033} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &256589035 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256589033} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &256657215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 256657216} - component: {fileID: 256657217} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &256657216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256657215} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &256657217 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256657215} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &256787486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 256787487} - component: {fileID: 256787488} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &256787487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256787486} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 610959639} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &256787488 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 256787486} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &257491640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257491641} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &257491641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257491640} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 30764841} m_Father: {fileID: 770246998} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &257499062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257499063} - component: {fileID: 257499064} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &257499063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257499062} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &257499064 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257499062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 1893077695} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &257724888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257724889} - component: {fileID: 257724891} - component: {fileID: 257724890} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &257724889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257724888} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &257724890 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257724888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &257724891 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257724888} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &257744074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257744075} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &257744075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257744074} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 715595244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &257865767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257865768} - component: {fileID: 257865769} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &257865768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257865767} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &257865769 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257865767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1772806218} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &257910921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257910922} - component: {fileID: 257910923} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &257910922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257910921} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1958872700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &257910923 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257910921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 23031513} m_BlendShapeWeights: [] m_RootBone: {fileID: 23031513} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &258128530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258128531} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &258128531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258128530} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1432265747} m_Father: {fileID: 2102767144} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &258195825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258195826} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &258195826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258195825} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 463994604} m_Father: {fileID: 734459595} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &258340934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258340935} - component: {fileID: 258340937} - component: {fileID: 258340936} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &258340935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258340934} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &258340936 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258340934} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &258340937 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258340934} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &258395294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258395295} - component: {fileID: 258395300} - component: {fileID: 258395299} - component: {fileID: 258395298} - component: {fileID: 258395297} - component: {fileID: 258395296} m_Layer: 10 m_Name: SWORDMAN_E_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &258395295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258395294} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.5, y: -0.50685596, z: 0} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1768142884} - {fileID: 2086470742} - {fileID: 1492636316} - {fileID: 2120785293} m_Father: {fileID: 1844059655} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &258395296 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258395294} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bf2b5b70d0f63e40b3dddbd22c90c84, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_005 k__BackingField: enemy_view_sailor_005 k__BackingField: 4 k__BackingField: 1 k__BackingField: -1 k__BackingField: 0 k__BackingField: 45 k__BackingField: 0 k__BackingField: 35 k__BackingField: 5 k__BackingField: 8 k__BackingField: 1.5 k__BackingField: 15 k__BackingField: 3 k__BackingField: 15 k__BackingField: 50 k__BackingField: 30 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &258395297 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258395294} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &258395298 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258395294} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &258395299 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258395294} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &258395300 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258395294} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &258561481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258561482} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &258561482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258561481} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1097757146} m_Father: {fileID: 82621217} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &258780386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258780387} - component: {fileID: 258780389} - component: {fileID: 258780388} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &258780387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258780386} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &258780388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258780386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &258780389 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258780386} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &259195453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 259195454} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &259195454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259195453} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1712633345} m_Father: {fileID: 420602573} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &259982062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 259982063} - component: {fileID: 259982065} - component: {fileID: 259982064} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &259982063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259982062} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &259982064 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259982062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &259982065 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 259982062} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &260412676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 260412677} - component: {fileID: 260412679} - component: {fileID: 260412678} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &260412677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260412676} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &260412678 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260412676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &260412679 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260412676} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &260602513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 260602514} - component: {fileID: 260602515} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &260602514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260602513} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432853077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &260602515 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260602513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1340194353} m_BlendShapeWeights: [] m_RootBone: {fileID: 1340194353} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &261142835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261142836} - component: {fileID: 261142838} - component: {fileID: 261142837} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &261142836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261142835} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &261142837 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261142835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &261142838 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261142835} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &261633135 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -18.448936 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 69.3462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &261633136 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 261633135} m_PrefabAsset: {fileID: 0} --- !u!1 &261646801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261646802} - component: {fileID: 261646803} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &261646802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261646801} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1376739989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &261646803 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261646801} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1459762123} - {fileID: 661299968} - {fileID: 1005222731} - {fileID: 1477921577} m_BlendShapeWeights: [] m_RootBone: {fileID: 661299968} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &261711069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 261711070} - component: {fileID: 261711071} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &261711070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261711069} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &261711071 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261711069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &262216144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262216145} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &262216145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262216144} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 961756445} m_Father: {fileID: 410209387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &262380007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262380008} - component: {fileID: 262380010} - component: {fileID: 262380009} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &262380008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262380007} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &262380009 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262380007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &262380010 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262380007} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &262725903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262725904} - component: {fileID: 262725906} - component: {fileID: 262725905} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &262725904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262725903} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &262725905 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262725903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &262725906 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262725903} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &262747967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262747968} - component: {fileID: 262747969} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &262747968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262747967} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2054811813} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &262747969 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262747967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 672882747} - {fileID: 1236226543} - {fileID: 965874239} - {fileID: 1767486441} m_BlendShapeWeights: [] m_RootBone: {fileID: 1236226543} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &262748398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262748399} - component: {fileID: 262748400} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &262748399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262748398} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 654529563} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &262748400 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262748398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1630240410} m_BlendShapeWeights: [] m_RootBone: {fileID: 1630240410} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &263033628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 263033629} - component: {fileID: 263033630} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &263033629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263033628} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 243819000} - {fileID: 1028283425} - {fileID: 2101564477} - {fileID: 1482371070} - {fileID: 1416426406} - {fileID: 809373419} - {fileID: 705815960} - {fileID: 1879862031} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &263033630 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263033628} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &263037585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 263037586} - component: {fileID: 263037588} - component: {fileID: 263037587} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &263037586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263037585} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &263037587 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263037585} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &263037588 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263037585} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &263106987 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 263106988} - component: {fileID: 263106992} - component: {fileID: 263106991} - component: {fileID: 263106990} - component: {fileID: 263106989} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &263106988 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263106987} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 168896973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &263106989 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263106987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 68bb026fafb42b14791938953eaace77, type: 3} m_Name: m_EditorClassIdentifier: m_NoiseProfile: {fileID: 11400000, guid: a3dacaec0287d7444b4bd276816e1666, type: 2} m_PivotOffset: {x: 0, y: 0, z: 0} m_AmplitudeGain: 1 m_FrequencyGain: 1 mNoiseOffsets: {x: 905.71375, y: 689.6603, z: 525.3768} --- !u!114 &263106990 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263106987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 1 m_FollowOffset: {x: 0, y: 15, z: -20} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 3 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 1 m_WaitTime: 2 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 0 m_AccelTime: 0.5 m_DecelTime: 0.5 m_InputAxisName: Mouse X m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 0 --- !u!114 &263106991 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263106987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 6, z: 0.2} m_LookaheadTime: 0.4 m_LookaheadSmoothing: 6.3 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0.5 m_VerticalDamping: 0.5 m_ScreenX: 0.5 m_ScreenY: 0.5 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0 m_SoftZoneHeight: 0 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &263106992 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263106987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &263511651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 263511652} - component: {fileID: 263511654} - component: {fileID: 263511653} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &263511652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263511651} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 855099801} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &263511653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263511651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &263511654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263511651} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &263535085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 263535086} - component: {fileID: 263535088} - component: {fileID: 263535087} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &263535086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263535085} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &263535087 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263535085} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &263535088 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263535085} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &264186072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 264186073} - component: {fileID: 264186074} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &264186073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 264186072} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &264186074 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 264186072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &264855541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 264855542} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &264855542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 264855541} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 214815804} m_Father: {fileID: 1882151775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &264927330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 264927331} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &264927331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 264927330} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1665116090} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &265321736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265321737} - component: {fileID: 265321738} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &265321737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265321736} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178493688} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &265321738 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265321736} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 939833169} m_BlendShapeWeights: [] m_RootBone: {fileID: 939833169} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &265802764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265802765} - component: {fileID: 265802767} - component: {fileID: 265802766} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &265802765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265802764} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &265802766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265802764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &265802767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265802764} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &266031631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266031632} - component: {fileID: 266031633} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &266031632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266031631} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 523811108} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &266031633 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266031631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 977343667} - {fileID: 2036890490} - {fileID: 1397097164} - {fileID: 1322042888} m_BlendShapeWeights: [] m_RootBone: {fileID: 2036890490} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &266097289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266097290} - component: {fileID: 266097291} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &266097290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266097289} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1979911533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &266097291 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266097289} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1041768415} - {fileID: 1782669780} - {fileID: 2146379716} - {fileID: 1113723685} m_BlendShapeWeights: [] m_RootBone: {fileID: 1041768415} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &266266401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266266402} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &266266402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266266401} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1739989029} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &267094063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267094064} - component: {fileID: 267094065} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &267094064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267094063} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &267094065 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267094063} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &267132558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267132559} - component: {fileID: 267132561} - component: {fileID: 267132560} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &267132559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267132558} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &267132560 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267132558} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &267132561 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267132558} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &267294545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267294546} - component: {fileID: 267294547} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &267294546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267294545} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1649231078} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &267294547 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267294545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 373365575} - {fileID: 1651465238} - {fileID: 878538654} - {fileID: 1986100197} m_BlendShapeWeights: [] m_RootBone: {fileID: 1651465238} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &267352573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267352574} - component: {fileID: 267352575} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &267352574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267352573} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &267352575 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267352573} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &267373330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267373331} - component: {fileID: 267373333} - component: {fileID: 267373332} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &267373331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267373330} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 672930409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &267373332 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267373330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &267373333 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267373330} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &267802641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267802642} - component: {fileID: 267802644} - component: {fileID: 267802643} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &267802642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267802641} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &267802643 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267802641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &267802644 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267802641} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &267895042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 267895043} - component: {fileID: 267895045} - component: {fileID: 267895044} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &267895043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267895042} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &267895044 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267895042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &267895045 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267895042} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &268135689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268135690} - component: {fileID: 268135691} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &268135690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268135689} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 865903120} - {fileID: 874672767} - {fileID: 740703630} - {fileID: 2106075752} - {fileID: 709214107} - {fileID: 1928158754} - {fileID: 1640372013} - {fileID: 1510401239} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &268135691 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268135689} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &268210473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268210474} - component: {fileID: 268210475} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &268210474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268210473} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 470860537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &268210475 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268210473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 649462003} - {fileID: 1476529742} - {fileID: 1822350208} - {fileID: 1417861555} m_BlendShapeWeights: [] m_RootBone: {fileID: 1476529742} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &268369594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268369595} - component: {fileID: 268369597} - component: {fileID: 268369596} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &268369595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268369594} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &268369596 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268369594} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &268369597 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268369594} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &268718214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268718215} - component: {fileID: 268718216} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &268718215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268718214} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 198632456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &268718216 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268718214} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 961756445} - {fileID: 1109544217} - {fileID: 410209387} - {fileID: 262216145} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109544217} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &269103899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 269103900} - component: {fileID: 269103901} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &269103900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269103899} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1003646522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &269103901 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269103899} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2055276698} m_BlendShapeWeights: [] m_RootBone: {fileID: 2055276698} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &269172597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 269172598} - component: {fileID: 269172599} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &269172598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269172597} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064493382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &269172599 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269172597} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1984665711} m_BlendShapeWeights: [] m_RootBone: {fileID: 1984665711} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &269452439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 269452440} - component: {fileID: 269452442} - component: {fileID: 269452441} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &269452440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269452439} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &269452441 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269452439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &269452442 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269452439} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &269601796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 269601797} - component: {fileID: 269601798} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &269601797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269601796} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 165178206} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &269601798 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269601796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 397927492} m_BlendShapeWeights: [] m_RootBone: {fileID: 397927492} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &269853879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 269853880} - component: {fileID: 269853881} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &269853880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269853879} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1709812812} - {fileID: 2138317297} - {fileID: 870512374} - {fileID: 1793326429} - {fileID: 1378420177} - {fileID: 1610976227} - {fileID: 904763068} - {fileID: 1489926028} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &269853881 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269853879} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &269931460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 269931461} - component: {fileID: 269931463} - component: {fileID: 269931462} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &269931461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269931460} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &269931462 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269931460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &269931463 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 269931460} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &270000153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 270000154} - component: {fileID: 270000155} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &270000154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270000153} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &270000155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270000153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &270753089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 270753090} - component: {fileID: 270753092} - component: {fileID: 270753091} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &270753090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270753089} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &270753091 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270753089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &270753092 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270753089} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &270995263 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (10) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 4.8510647 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 70.7462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &270995264 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 270995263} m_PrefabAsset: {fileID: 0} --- !u!1 &270997219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 270997220} - component: {fileID: 270997221} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &270997220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270997219} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 14624991} - {fileID: 1671768578} - {fileID: 1713058923} - {fileID: 1784633073} - {fileID: 1688266541} - {fileID: 1010246018} - {fileID: 284395367} - {fileID: 464607305} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &270997221 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270997219} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &271257057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271257058} - component: {fileID: 271257059} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &271257058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271257057} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961485294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &271257059 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271257057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1934852413} - {fileID: 868980102} - {fileID: 1721790183} - {fileID: 1274765779} m_BlendShapeWeights: [] m_RootBone: {fileID: 868980102} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &271694821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271694822} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &271694822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271694821} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1265616081} m_Father: {fileID: 767847774} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &271736538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271736539} - component: {fileID: 271736540} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &271736539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271736538} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 374369347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &271736540 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271736538} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1518985690} - {fileID: 1376795003} - {fileID: 1331132412} - {fileID: 963243845} m_BlendShapeWeights: [] m_RootBone: {fileID: 1518985690} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &272137771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272137772} - component: {fileID: 272137774} - component: {fileID: 272137773} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &272137772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272137771} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &272137773 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272137771} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &272137774 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272137771} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &272211832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272211833} - component: {fileID: 272211834} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &272211833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272211832} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 522690871} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &272211834 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272211832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1684398832} - {fileID: 1205318884} - {fileID: 1410342168} - {fileID: 959430528} m_BlendShapeWeights: [] m_RootBone: {fileID: 1205318884} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &272480701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272480702} - component: {fileID: 272480703} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &272480702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272480701} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1412977438} - {fileID: 1184829004} - {fileID: 1280006563} - {fileID: 206115079} - {fileID: 620152934} - {fileID: 1725796465} - {fileID: 488352567} - {fileID: 498561297} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &272480703 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272480701} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &273244176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 273244177} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &273244177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273244176} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1026436236} - {fileID: 2099689418} m_Father: {fileID: 873251719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &273263167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 273263168} - component: {fileID: 273263169} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &273263168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273263167} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2088367387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &273263169 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273263167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1557202437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1557202437} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &273490792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 273490793} - component: {fileID: 273490794} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &273490793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273490792} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &273490794 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273490792} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &273560507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 273560508} - component: {fileID: 273560510} - component: {fileID: 273560509} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &273560508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273560507} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &273560509 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273560507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &273560510 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 273560507} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &274094549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 274094550} - component: {fileID: 274094551} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &274094550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274094549} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &274094551 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274094549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &274285148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 274285149} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &274285149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274285148} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1572102392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &274318863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 274318864} - component: {fileID: 274318865} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &274318864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274318863} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &274318865 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274318863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &274607945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 274607946} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &274607946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274607945} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 211787196} m_Father: {fileID: 1198752171} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &274738573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 274738574} - component: {fileID: 274738576} - component: {fileID: 274738575} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &274738574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274738573} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &274738575 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274738573} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &274738576 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274738573} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &275121739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275121740} - component: {fileID: 275121741} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &275121740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275121739} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 633630124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &275121741 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275121739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1284989259} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284989259} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &275207832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275207833} - component: {fileID: 275207835} - component: {fileID: 275207834} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &275207833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275207832} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &275207834 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275207832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &275207835 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275207832} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &275669269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275669270} - component: {fileID: 275669272} - component: {fileID: 275669271} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &275669270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275669269} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &275669271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275669269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &275669272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275669269} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &275878515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275878516} - component: {fileID: 275878517} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &275878516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275878515} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 742138944} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &275878517 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 275878515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 809683535} m_BlendShapeWeights: [] m_RootBone: {fileID: 809683535} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &276030803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276030804} - component: {fileID: 276030806} - component: {fileID: 276030805} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &276030804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276030803} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &276030805 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276030803} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &276030806 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276030803} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &276214127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276214128} - component: {fileID: 276214129} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &276214128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276214127} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 896469771} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &276214129 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276214127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 280444347} m_BlendShapeWeights: [] m_RootBone: {fileID: 280444347} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &276304767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276304768} - component: {fileID: 276304769} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &276304768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276304767} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &276304769 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276304767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &276374016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276374017} - component: {fileID: 276374018} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &276374017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276374016} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &276374018 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276374016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &276427842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276427843} - component: {fileID: 276427845} - component: {fileID: 276427844} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &276427843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276427842} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &276427844 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276427842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &276427845 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276427842} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &276833014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276833015} - component: {fileID: 276833016} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &276833015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276833014} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1227553472} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &276833016 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276833014} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 24301362} - {fileID: 2146829368} - {fileID: 1871465308} - {fileID: 167206481} m_BlendShapeWeights: [] m_RootBone: {fileID: 2146829368} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &276946065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276946066} - component: {fileID: 276946068} - component: {fileID: 276946067} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &276946066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276946065} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1459742624} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &276946067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276946065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &276946068 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276946065} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &276969928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276969929} - component: {fileID: 276969931} - component: {fileID: 276969930} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &276969929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276969928} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &276969930 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276969928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &276969931 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276969928} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &276972593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 276972594} - component: {fileID: 276972595} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &276972594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276972593} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &276972595 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 276972593} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &277018058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277018059} - component: {fileID: 277018061} - component: {fileID: 277018060} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &277018059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277018058} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &277018060 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277018058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &277018061 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277018058} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &277126160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277126161} - component: {fileID: 277126163} - component: {fileID: 277126162} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &277126161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277126160} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &277126162 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277126160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &277126163 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277126160} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &277137309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277137310} - component: {fileID: 277137311} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &277137310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277137309} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907619981} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &277137311 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277137309} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1368171318} m_BlendShapeWeights: [] m_RootBone: {fileID: 1368171318} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &277609644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277609645} - component: {fileID: 277609646} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &277609645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277609644} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &277609646 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277609644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 2127345666} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &277791686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277791687} - component: {fileID: 277791688} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &277791687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277791686} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300511175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &277791688 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277791686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2008025165} - {fileID: 1609272680} - {fileID: 911990980} - {fileID: 445394411} m_BlendShapeWeights: [] m_RootBone: {fileID: 1609272680} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &277839065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 277839066} - component: {fileID: 277839067} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &277839066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277839065} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &277839067 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 277839065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &278115256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278115257} - component: {fileID: 278115259} - component: {fileID: 278115258} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &278115257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278115256} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &278115258 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278115256} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &278115259 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278115256} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &278427892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278427893} - component: {fileID: 278427894} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &278427893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278427892} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 92552850} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &278427894 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278427892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1443410813} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443410813} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &279252044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279252045} - component: {fileID: 279252047} - component: {fileID: 279252046} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &279252045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279252044} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &279252046 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279252044} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &279252047 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279252044} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &279336462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279336463} - component: {fileID: 279336464} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &279336463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279336462} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 688728384} - {fileID: 26136933} - {fileID: 415724917} - {fileID: 819017833} - {fileID: 418782138} - {fileID: 1630474240} - {fileID: 123071860} - {fileID: 1755894882} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &279336464 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279336462} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &279679161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279679162} m_Layer: 0 m_Name: RigTail1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &279679162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279679161} serializedVersion: 2 m_LocalRotation: {x: -5.314213e-14, y: 0.00000018578251, z: 0.95416355, w: 0.2992856} m_LocalPosition: {x: 0.017312545, y: 0.02284462, z: -0.000000004448011} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1365264488} m_Father: {fileID: 1753379752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &279699819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279699820} - component: {fileID: 279699821} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &279699820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279699819} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1952890663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &279699821 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279699819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 998875526} m_BlendShapeWeights: [] m_RootBone: {fileID: 998875526} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &279869709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 279869710} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &279869710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279869709} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1035284145} m_Father: {fileID: 1643098842} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &280357170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280357171} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &280357171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280357170} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2092042965} m_Father: {fileID: 588171293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &280444346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280444347} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &280444347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280444346} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 914745993} m_Father: {fileID: 896469771} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &280573358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280573359} m_Layer: 0 m_Name: RigRArm1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &280573359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280573358} serializedVersion: 2 m_LocalRotation: {x: -0.23719856, y: 0.9360034, z: -0.15901391, w: -0.20578912} m_LocalPosition: {x: -0.079195246, y: 0.04822914, z: -0.46821955} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1388983668} m_Father: {fileID: 2077867644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &280834584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280834585} - component: {fileID: 280834587} - component: {fileID: 280834586} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &280834585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280834584} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &280834586 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280834584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &280834587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280834584} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &280889489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280889490} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &280889490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280889489} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 106608048} m_Father: {fileID: 749254258} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &280928994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 280928995} - component: {fileID: 280928996} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &280928995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280928994} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &280928996 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 280928994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 343925036} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &281145898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281145899} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &281145899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281145898} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461426580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &281192242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281192243} - component: {fileID: 281192244} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &281192243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281192242} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1086451048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &281192244 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281192242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1673415233} m_BlendShapeWeights: [] m_RootBone: {fileID: 1673415233} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &281362330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281362331} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &281362331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281362330} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 209790802} - {fileID: 1089480180} - {fileID: 313117577} - {fileID: 1012142491} - {fileID: 1732607772} - {fileID: 2079670234} - {fileID: 933445143} m_Father: {fileID: 1290556290} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &281395947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281395948} - component: {fileID: 281395949} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &281395948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281395947} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &281395949 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281395947} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &281517770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281517771} - component: {fileID: 281517773} - component: {fileID: 281517772} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &281517771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281517770} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &281517772 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281517770} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &281517773 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281517770} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &281581237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281581238} - component: {fileID: 281581240} - component: {fileID: 281581239} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &281581238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281581237} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &281581239 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281581237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &281581240 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281581237} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &281670101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281670102} - component: {fileID: 281670103} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &281670102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281670101} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &281670103 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281670101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &281821706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281821707} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &281821707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281821706} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1705166504} m_Father: {fileID: 1572265128} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &281877560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281877561} - component: {fileID: 281877562} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &281877561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281877560} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &281877562 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281877560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &281892423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281892424} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &281892424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281892423} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1147652605} m_Father: {fileID: 813408501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &282213254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282213255} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &282213255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282213254} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1186174069} - {fileID: 1043106688} m_Father: {fileID: 791093750} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &282328881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282328882} - component: {fileID: 282328884} - component: {fileID: 282328883} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &282328882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282328881} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &282328883 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282328881} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &282328884 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282328881} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &282332692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282332693} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &282332693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282332692} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 358435560} - {fileID: 1700524474} m_Father: {fileID: 1506736538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &282342464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282342465} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &282342465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282342464} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 975208804} m_Father: {fileID: 299493099} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &283366459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283366460} - component: {fileID: 283366461} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &283366460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283366459} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2020329417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &283366461 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283366459} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1147086903} - {fileID: 1026818785} - {fileID: 999270498} - {fileID: 1743079385} m_BlendShapeWeights: [] m_RootBone: {fileID: 1026818785} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &283405600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283405601} - component: {fileID: 283405602} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &283405601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283405600} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1838087973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &283405602 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283405600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1623143335} - {fileID: 517362162} - {fileID: 1307711565} - {fileID: 423305457} m_BlendShapeWeights: [] m_RootBone: {fileID: 517362162} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &283477319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283477320} - component: {fileID: 283477321} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &283477320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283477319} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1923268080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &283477321 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283477319} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1313986272} m_BlendShapeWeights: [] m_RootBone: {fileID: 1313986272} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &283788783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283788784} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &283788784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283788783} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 115093525} - {fileID: 2025940594} - {fileID: 1238105462} - {fileID: 314619929} m_Father: {fileID: 1550887988} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &283940958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283940959} - component: {fileID: 283940960} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &283940959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283940958} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1574848064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &283940960 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283940958} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696522042} m_BlendShapeWeights: [] m_RootBone: {fileID: 696522042} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &283998788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283998789} - component: {fileID: 283998791} - component: {fileID: 283998790} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &283998789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283998788} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &283998790 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283998788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &283998791 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283998788} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &284395366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284395367} - component: {fileID: 284395368} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284395367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284395366} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 270997220} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &284395368 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284395366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 17955861} - {fileID: 14624991} - {fileID: 226141862} - {fileID: 1137566902} m_BlendShapeWeights: [] m_RootBone: {fileID: 14624991} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &284411225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284411226} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284411226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284411225} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1578224327} m_Father: {fileID: 1198159530} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &284472342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284472343} - component: {fileID: 284472345} - component: {fileID: 284472344} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &284472343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284472342} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &284472344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284472342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &284472345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284472342} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &284593026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284593027} - component: {fileID: 284593028} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &284593027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284593026} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1679360157} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &284593028 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284593026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 479306981} m_BlendShapeWeights: [] m_RootBone: {fileID: 479306981} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &284777822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284777823} - component: {fileID: 284777824} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284777823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284777822} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 145894515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &284777824 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284777822} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2075877587} - {fileID: 1467885282} - {fileID: 1629911309} - {fileID: 698247701} m_BlendShapeWeights: [] m_RootBone: {fileID: 1467885282} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &285189046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 285189047} - component: {fileID: 285189049} - component: {fileID: 285189048} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &285189047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285189046} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &285189048 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285189046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &285189049 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285189046} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &285577322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 285577323} - component: {fileID: 285577324} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &285577323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285577322} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 89512406} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &285577324 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285577322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 103457267} - {fileID: 121200477} - {fileID: 454063848} - {fileID: 357969925} m_BlendShapeWeights: [] m_RootBone: {fileID: 121200477} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &285626129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 285626130} - component: {fileID: 285626132} - component: {fileID: 285626131} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &285626130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285626129} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &285626131 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285626129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &285626132 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285626129} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &285751324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 285751325} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &285751325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285751324} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 686187928} m_Father: {fileID: 536198392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &285994871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 285994872} - component: {fileID: 285994874} - component: {fileID: 285994873} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &285994872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285994871} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &285994873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285994871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &285994874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285994871} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &286503104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286503105} - component: {fileID: 286503107} - component: {fileID: 286503106} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &286503105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286503104} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &286503106 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286503104} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &286503107 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286503104} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &286620009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286620010} - component: {fileID: 286620011} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &286620010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286620009} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &286620011 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286620009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &286623288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286623289} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &286623289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286623288} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 885145264} m_Father: {fileID: 1284205024} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &286624700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286624701} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &286624701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286624700} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1042217586} m_Father: {fileID: 1697481546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &286783789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286783790} - component: {fileID: 286783791} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &286783790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286783789} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 575413413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &286783791 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286783789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 213664400} m_BlendShapeWeights: [] m_RootBone: {fileID: 213664400} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &286976391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 286976392} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &286976392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 286976391} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 135424755} - {fileID: 1007585190} m_Father: {fileID: 331454077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &287002279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287002280} - component: {fileID: 287002281} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &287002280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287002279} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1094907782} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &287002281 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287002279} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 305573985} m_BlendShapeWeights: [] m_RootBone: {fileID: 305573985} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &287104986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287104987} - component: {fileID: 287104988} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &287104987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287104986} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &287104988 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287104986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &287177613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287177614} - component: {fileID: 287177616} - component: {fileID: 287177615} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &287177614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287177613} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &287177615 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287177613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &287177616 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287177613} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &287480238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287480239} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &287480239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287480238} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 43751554} m_Father: {fileID: 508850598} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &287578718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 287578719} - component: {fileID: 287578720} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &287578719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287578718} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178493688} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &287578720 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287578718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 729715079} - {fileID: 939833169} - {fileID: 1088589134} - {fileID: 1338046380} m_BlendShapeWeights: [] m_RootBone: {fileID: 939833169} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &288057507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 288057508} - component: {fileID: 288057510} - component: {fileID: 288057509} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &288057508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288057507} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &288057509 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288057507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &288057510 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288057507} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &288069523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 288069524} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &288069524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288069523} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 739561999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &288231647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 288231648} - component: {fileID: 288231650} - component: {fileID: 288231649} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &288231648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288231647} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &288231649 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288231647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &288231650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288231647} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &288506994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 288506995} - component: {fileID: 288506997} - component: {fileID: 288506996} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &288506995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288506994} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &288506996 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288506994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &288506997 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288506994} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &288578274 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1545641374} m_Modifications: - target: {fileID: 166106, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_Name value: CPT_Mountain_L_e_01 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalScale.x value: 2.538 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalScale.y value: 2.538 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalScale.z value: 2.538 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalPosition.x value: 96.28 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalPosition.y value: -1.1139343 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalPosition.z value: -133.8 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} --- !u!4 &288578275 stripped Transform: m_CorrespondingSourceObject: {fileID: 418808, guid: fdacde5ad93762547a059bc7c554eb7b, type: 3} m_PrefabInstance: {fileID: 288578274} m_PrefabAsset: {fileID: 0} --- !u!1 &288698594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 288698595} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &288698595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288698594} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 181596360} m_Father: {fileID: 532402366} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &288778485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 288778486} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &288778486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288778485} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1230789824} - {fileID: 2109622378} m_Father: {fileID: 896753125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &289024069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 289024070} - component: {fileID: 289024071} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &289024070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289024069} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405208266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &289024071 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289024069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 954840825} - {fileID: 1490872921} - {fileID: 1646555686} - {fileID: 1629969364} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490872921} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &289090380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 289090381} - component: {fileID: 289090382} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &289090381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289090380} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &289090382 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289090380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &289481590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 289481591} - component: {fileID: 289481593} - component: {fileID: 289481592} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &289481591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289481590} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &289481592 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289481590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &289481593 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289481590} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &289645334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 289645335} - component: {fileID: 289645336} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &289645335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289645334} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1572265128} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &289645336 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289645334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1953158286} - {fileID: 281821707} - {fileID: 1705166504} - {fileID: 662918017} m_BlendShapeWeights: [] m_RootBone: {fileID: 281821707} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &289747018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 289747019} - component: {fileID: 289747021} - component: {fileID: 289747020} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &289747019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289747018} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &289747020 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289747018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &289747021 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289747018} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &289799627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 289799628} - component: {fileID: 289799630} - component: {fileID: 289799629} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &289799628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289799627} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &289799629 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289799627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &289799630 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289799627} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &290064411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 290064412} m_Layer: 0 m_Name: RigNeck3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &290064412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290064411} serializedVersion: 2 m_LocalRotation: {x: -0.0000017764446, y: 0.0000023755786, z: -0.2084485, w: 0.97803336} m_LocalPosition: {x: -0.3069122, y: 0, z: 2.3283064e-12} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1873973668} m_Father: {fileID: 157912816} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &290609679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 290609680} - component: {fileID: 290609682} - component: {fileID: 290609681} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &290609680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290609679} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &290609681 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290609679} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &290609682 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290609679} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &290702994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 290702995} - component: {fileID: 290702997} - component: {fileID: 290702996} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &290702995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290702994} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &290702996 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290702994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &290702997 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290702994} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &290815321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 290815322} - component: {fileID: 290815324} - component: {fileID: 290815323} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &290815322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290815321} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &290815323 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290815321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &290815324 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290815321} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &291721033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291721034} - component: {fileID: 291721036} - component: {fileID: 291721035} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &291721034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291721033} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &291721035 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291721033} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &291721036 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291721033} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &291726970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291726971} - component: {fileID: 291726972} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &291726971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291726970} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442675982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &291726972 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291726970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1707358094} m_BlendShapeWeights: [] m_RootBone: {fileID: 1707358094} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &291807988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291807989} - component: {fileID: 291807990} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &291807989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291807988} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &291807990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291807988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1157846103} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &291815863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 291815864} - component: {fileID: 291815866} - component: {fileID: 291815865} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &291815864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291815863} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &291815865 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291815863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &291815866 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 291815863} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &292116652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292116653} - component: {fileID: 292116655} - component: {fileID: 292116654} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &292116653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292116652} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &292116654 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292116652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &292116655 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292116652} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &292188555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292188556} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &292188556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292188555} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1470659354} m_Father: {fileID: 106575277} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &292245266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292245267} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &292245267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292245266} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 134744358} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &292278627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292278628} - component: {fileID: 292278629} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &292278628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292278627} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 529792894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &292278629 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292278627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 320446197} m_BlendShapeWeights: [] m_RootBone: {fileID: 320446197} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &292570737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292570738} - component: {fileID: 292570740} - component: {fileID: 292570739} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &292570738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292570737} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &292570739 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292570737} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &292570740 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292570737} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &292635114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292635115} - component: {fileID: 292635116} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &292635115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292635114} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 609206665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &292635116 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292635114} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 358778745} m_BlendShapeWeights: [] m_RootBone: {fileID: 358778745} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &292772508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292772509} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &292772509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292772508} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 430700757} m_Father: {fileID: 540541011} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &292880442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292880443} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &292880443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292880442} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1495979054} m_Father: {fileID: 659116568} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &293278314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 293278315} - component: {fileID: 293278316} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &293278315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293278314} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &293278316 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293278314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &293638225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 293638226} - component: {fileID: 293638228} - component: {fileID: 293638227} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &293638226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293638225} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 672930409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &293638227 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293638225} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &293638228 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 293638225} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &294091651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294091652} - component: {fileID: 294091653} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &294091652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294091651} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &294091653 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294091651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &294093444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294093445} - component: {fileID: 294093447} - component: {fileID: 294093446} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &294093445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294093444} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1050171395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &294093446 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294093444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &294093447 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294093444} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &294186448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294186449} - component: {fileID: 294186450} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &294186449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294186448} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &294186450 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294186448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 946974253} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &294385494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294385495} - component: {fileID: 294385496} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &294385495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294385494} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1738472339} - {fileID: 1638636535} - {fileID: 1542064271} - {fileID: 947503957} - {fileID: 1598762767} - {fileID: 1021363063} - {fileID: 1557652730} - {fileID: 1947787168} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &294385496 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294385494} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &294567070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294567071} - component: {fileID: 294567072} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &294567071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294567070} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1722725583} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &294567072 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294567070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 372035027} - {fileID: 48799359} - {fileID: 1495136664} - {fileID: 1333969313} m_BlendShapeWeights: [] m_RootBone: {fileID: 48799359} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &294799336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 294799337} - component: {fileID: 294799339} - component: {fileID: 294799338} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &294799337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294799336} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &294799338 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294799336} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &294799339 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294799336} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &295243862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 295243863} - component: {fileID: 295243864} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &295243863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295243862} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &295243864 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295243862} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &295702473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 295702474} - component: {fileID: 295702476} - component: {fileID: 295702475} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &295702474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295702473} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &295702475 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295702473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &295702476 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295702473} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &296349697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 296349698} - component: {fileID: 296349699} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &296349698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296349697} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &296349699 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296349697} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &296367120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 296367121} - component: {fileID: 296367122} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &296367121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296367120} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 354945916} - {fileID: 409764330} - {fileID: 457873734} - {fileID: 1276707814} - {fileID: 1342941264} - {fileID: 815163004} - {fileID: 515454901} - {fileID: 1188955371} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &296367122 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296367120} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &296522437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 296522438} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &296522438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296522437} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1126195273} m_Father: {fileID: 1610891900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &296739911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 296739912} - component: {fileID: 296739913} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &296739912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296739911} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 512010053} - {fileID: 356000102} - {fileID: 1469024340} - {fileID: 88165544} - {fileID: 2079202102} - {fileID: 1812319746} - {fileID: 366540933} - {fileID: 2094809242} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &296739913 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296739911} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &296812775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 296812776} - component: {fileID: 296812777} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &296812776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296812775} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1649231078} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &296812777 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296812775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 373365575} - {fileID: 1651465238} - {fileID: 878538654} - {fileID: 1986100197} m_BlendShapeWeights: [] m_RootBone: {fileID: 1651465238} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &296869972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 296869973} - component: {fileID: 296869974} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &296869973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296869972} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &296869974 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296869972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &297115129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 297115130} - component: {fileID: 297115132} - component: {fileID: 297115131} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &297115130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297115129} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &297115131 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297115129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &297115132 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297115129} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &297196673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 297196674} - component: {fileID: 297196676} - component: {fileID: 297196675} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &297196674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297196673} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &297196675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297196673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &297196676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297196673} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &297599500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 297599501} - component: {fileID: 297599503} - component: {fileID: 297599502} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &297599501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297599500} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &297599502 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297599500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &297599503 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297599500} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &297785795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 297785796} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &297785796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297785795} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1985706172} m_Father: {fileID: 1496989711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &298017581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298017582} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &298017582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298017581} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 418313293} - {fileID: 815727773} - {fileID: 1649410760} - {fileID: 506168224} m_Father: {fileID: 247928078} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &298136333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298136334} - component: {fileID: 298136335} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &298136334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298136333} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1550726202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &298136335 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298136333} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 567035133} - {fileID: 347456733} - {fileID: 857765813} - {fileID: 1978966454} m_BlendShapeWeights: [] m_RootBone: {fileID: 567035133} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &298475383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298475384} - component: {fileID: 298475385} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &298475384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298475383} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &298475385 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298475383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &298584148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298584149} - component: {fileID: 298584151} - component: {fileID: 298584150} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &298584149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298584148} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &298584150 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298584148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &298584151 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298584148} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &298780442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298780443} - component: {fileID: 298780445} - component: {fileID: 298780444} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &298780443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298780442} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &298780444 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298780442} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &298780445 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298780442} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &299227390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299227391} - component: {fileID: 299227392} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &299227391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299227390} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1659842922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &299227392 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299227390} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 916204277} m_BlendShapeWeights: [] m_RootBone: {fileID: 916204277} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &299264530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299264531} - component: {fileID: 299264532} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &299264531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299264530} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302279000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &299264532 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299264530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1217165539} m_BlendShapeWeights: [] m_RootBone: {fileID: 1217165539} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &299378875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299378876} - component: {fileID: 299378878} - component: {fileID: 299378877} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &299378876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299378875} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &299378877 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299378875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &299378878 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299378875} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &299385670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299385671} - component: {fileID: 299385672} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &299385671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299385670} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2125290026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &299385672 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299385670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 889870705} - {fileID: 2056854600} - {fileID: 88685525} - {fileID: 549208490} m_BlendShapeWeights: [] m_RootBone: {fileID: 2056854600} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &299493098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299493099} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &299493099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299493098} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 282342465} m_Father: {fileID: 1104501063} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &299506448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299506449} - component: {fileID: 299506450} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &299506449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299506448} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907619981} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &299506450 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299506448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1368171318} - {fileID: 1608748770} - {fileID: 2081113778} - {fileID: 847106390} m_BlendShapeWeights: [] m_RootBone: {fileID: 1368171318} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &299871144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 299871145} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &299871145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299871144} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 751178749} m_Father: {fileID: 347268375} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &300157153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 300157154} - component: {fileID: 300157155} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &300157154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300157153} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &300157155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300157153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &300215967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 300215968} - component: {fileID: 300215969} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &300215968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300215967} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &300215969 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300215967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &300402765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 300402766} - component: {fileID: 300402767} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &300402766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300402765} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1120263438} - {fileID: 2005853905} - {fileID: 497101509} - {fileID: 1158859893} - {fileID: 518353768} - {fileID: 1821428411} - {fileID: 1099115784} - {fileID: 1273256962} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &300402767 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300402765} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &300511174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 300511175} - component: {fileID: 300511176} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &300511175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300511174} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1609272680} - {fileID: 1256464798} - {fileID: 332464377} - {fileID: 1965522282} - {fileID: 35841802} - {fileID: 1805016897} - {fileID: 277791687} - {fileID: 331259105} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &300511176 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 300511174} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &301036751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301036752} - component: {fileID: 301036753} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &301036752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301036751} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 313974409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &301036753 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301036751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 928140931} - {fileID: 1212973499} - {fileID: 1374527125} - {fileID: 463178526} m_BlendShapeWeights: [] m_RootBone: {fileID: 1212973499} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &301299533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301299534} - component: {fileID: 301299536} - component: {fileID: 301299535} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &301299534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301299533} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &301299535 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301299533} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &301299536 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301299533} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &301411931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301411932} - component: {fileID: 301411933} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &301411932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301411931} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1705025244} - {fileID: 1562193440} - {fileID: 519936919} - {fileID: 647644972} - {fileID: 121108058} - {fileID: 197725508} - {fileID: 1042337770} - {fileID: 459668127} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &301411933 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301411931} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &301573276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301573277} - component: {fileID: 301573278} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &301573277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301573276} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1749233866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &301573278 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301573276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 885174154} m_BlendShapeWeights: [] m_RootBone: {fileID: 885174154} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &301762948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 301762949} - component: {fileID: 301762951} - component: {fileID: 301762950} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &301762949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301762948} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &301762950 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301762948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &301762951 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301762948} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &302130387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302130388} - component: {fileID: 302130389} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &302130388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302130387} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 565461333} - {fileID: 1506585677} - {fileID: 1886861504} - {fileID: 224910406} - {fileID: 1249267416} - {fileID: 537993334} - {fileID: 648771807} - {fileID: 1791698238} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &302130389 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302130387} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &302135537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302135538} - component: {fileID: 302135539} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &302135538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302135537} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1134839908} - {fileID: 1857160940} - {fileID: 595498425} - {fileID: 399038458} - {fileID: 1543424167} - {fileID: 1336952363} - {fileID: 471139051} - {fileID: 1573727234} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &302135539 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302135537} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &302238604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302238605} - component: {fileID: 302238607} - component: {fileID: 302238606} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &302238605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302238604} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &302238606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302238604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &302238607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302238604} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &302278999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302279000} - component: {fileID: 302279001} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &302279000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302278999} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1217165539} - {fileID: 299264531} - {fileID: 756865361} - {fileID: 1459731055} - {fileID: 400149322} - {fileID: 37210146} - {fileID: 1980862161} - {fileID: 1756004576} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &302279001 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302278999} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &302573616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302573617} - component: {fileID: 302573619} - component: {fileID: 302573618} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &302573617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302573616} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &302573618 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302573616} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &302573619 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302573616} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &302811144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302811145} - component: {fileID: 302811146} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &302811145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302811144} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253110574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &302811146 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302811144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1016975989} m_BlendShapeWeights: [] m_RootBone: {fileID: 1016975989} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &302837042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302837043} - component: {fileID: 302837044} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &302837043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302837042} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1026851069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &302837044 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302837042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 908136498} - {fileID: 731291130} - {fileID: 1679418762} - {fileID: 1605052001} m_BlendShapeWeights: [] m_RootBone: {fileID: 731291130} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &302844630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302844631} - component: {fileID: 302844632} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &302844631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302844630} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1000461596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &302844632 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302844630} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1347166448} - {fileID: 338436493} - {fileID: 400299347} - {fileID: 1855116569} m_BlendShapeWeights: [] m_RootBone: {fileID: 1347166448} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &303090786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 303090787} - component: {fileID: 303090789} - component: {fileID: 303090788} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &303090787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303090786} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &303090788 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303090786} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &303090789 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303090786} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &303248632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 303248633} - component: {fileID: 303248634} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &303248633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303248632} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1071118284} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &303248634 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303248632} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2034901740} - {fileID: 1832158765} - {fileID: 926241309} - {fileID: 669478682} m_BlendShapeWeights: [] m_RootBone: {fileID: 1832158765} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &303686627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 303686628} - component: {fileID: 303686630} - component: {fileID: 303686629} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &303686628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303686627} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &303686629 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303686627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &303686630 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303686627} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &303807522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 303807523} - component: {fileID: 303807525} - component: {fileID: 303807524} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &303807523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303807522} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &303807524 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303807522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &303807525 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303807522} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &304261566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304261567} - component: {fileID: 304261568} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &304261567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304261566} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &304261568 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304261566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &304324931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304324932} - component: {fileID: 304324933} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &304324932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304324931} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615111611} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &304324933 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304324931} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 831521783} m_BlendShapeWeights: [] m_RootBone: {fileID: 831521783} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &304352785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304352786} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &304352786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304352785} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1947894264} m_Father: {fileID: 1596616887} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &304565709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304565710} - component: {fileID: 304565712} - component: {fileID: 304565711} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &304565710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304565709} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &304565711 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304565709} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &304565712 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304565709} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &304845029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304845030} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &304845030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304845029} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1618405122} - {fileID: 1079674464} - {fileID: 1967732925} - {fileID: 763764276} m_Father: {fileID: 1528585774} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &304875560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304875561} - component: {fileID: 304875563} - component: {fileID: 304875562} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &304875561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304875560} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &304875562 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304875560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &304875563 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304875560} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &304931630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304931631} - component: {fileID: 304931632} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &304931631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304931630} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 740672300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &304931632 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304931630} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 925317286} - {fileID: 1471606488} - {fileID: 1675657974} - {fileID: 901431960} m_BlendShapeWeights: [] m_RootBone: {fileID: 1471606488} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &304932850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304932851} - component: {fileID: 304932854} - component: {fileID: 304932853} - component: {fileID: 304932852} m_Layer: 8 m_Name: Character m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &304932851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304932850} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.16, y: 2.853, z: -2.07} m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 476261175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &304932852 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304932850} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &304932853 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304932850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &304932854 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304932850} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &305029596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305029597} - component: {fileID: 305029598} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &305029597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305029596} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &305029598 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305029596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &305079898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305079899} - component: {fileID: 305079900} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &305079899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305079898} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &305079900 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305079898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &305125419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305125420} - component: {fileID: 305125421} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &305125420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305125419} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615111611} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &305125421 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305125419} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 831521783} m_BlendShapeWeights: [] m_RootBone: {fileID: 831521783} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &305272713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305272714} - component: {fileID: 305272716} - component: {fileID: 305272715} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &305272714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305272713} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &305272715 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305272713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &305272716 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305272713} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &305294403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305294404} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &305294404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305294403} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 720455171} m_Father: {fileID: 1975138145} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &305414062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305414063} - component: {fileID: 305414065} - component: {fileID: 305414064} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &305414063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305414062} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &305414064 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305414062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &305414065 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305414062} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &305573984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305573985} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &305573985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305573984} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1125597730} m_Father: {fileID: 1094907782} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &305804093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305804094} - component: {fileID: 305804096} - component: {fileID: 305804095} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &305804094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305804093} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &305804095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305804093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &305804096 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305804093} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &305876237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305876238} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &305876238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305876237} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2049246310} m_Father: {fileID: 1716126290} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &306245013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306245014} - component: {fileID: 306245015} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &306245014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306245013} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 36060496} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &306245015 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306245013} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 420602573} - {fileID: 1712633345} - {fileID: 610122101} - {fileID: 259195454} m_BlendShapeWeights: [] m_RootBone: {fileID: 420602573} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &306697725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306697726} - component: {fileID: 306697728} - component: {fileID: 306697727} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &306697726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306697725} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &306697727 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306697725} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &306697728 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306697725} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &306755784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306755785} - component: {fileID: 306755786} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &306755785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306755784} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &306755786 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306755784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &306961369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306961370} - component: {fileID: 306961371} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &306961370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306961369} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 374369347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &306961371 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306961369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1518985690} m_BlendShapeWeights: [] m_RootBone: {fileID: 1518985690} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &306979549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 306979550} - component: {fileID: 306979552} - component: {fileID: 306979551} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &306979550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306979549} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &306979551 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306979549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &306979552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 306979549} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &307315284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307315285} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &307315285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307315284} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 869654789} m_Father: {fileID: 26770626} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &307936643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307936644} - component: {fileID: 307936645} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &307936644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307936643} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 994327233} - {fileID: 1147386778} - {fileID: 1325754936} - {fileID: 1401898765} - {fileID: 1549037957} - {fileID: 402812412} - {fileID: 2011003244} - {fileID: 2091890079} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &307936645 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307936643} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &308513090 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 308513091} - component: {fileID: 308513092} m_Layer: 0 m_Name: BottomRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &308513091 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 308513090} serializedVersion: 2 m_LocalRotation: {x: 0.6618744, y: 0.031249192, z: -0.027634379, w: 0.7484532} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1108142675} m_Father: {fileID: 817556450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &308513092 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 308513090} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 1108142675} --- !u!1 &308848314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 308848315} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &308848315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 308848314} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1997150131} - {fileID: 549735587} - {fileID: 331454077} - {fileID: 993113521} m_Father: {fileID: 1763818785} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &309040283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309040284} - component: {fileID: 309040285} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &309040284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309040283} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &309040285 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309040283} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &309567702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309567703} - component: {fileID: 309567705} - component: {fileID: 309567704} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &309567703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309567702} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &309567704 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309567702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &309567705 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309567702} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &309580092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309580093} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &309580093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309580092} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 430055225} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &309734749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309734750} - component: {fileID: 309734751} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &309734750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309734749} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615111611} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &309734751 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309734749} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1885182876} - {fileID: 831521783} - {fileID: 2029775772} - {fileID: 46110138} m_BlendShapeWeights: [] m_RootBone: {fileID: 831521783} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &309946316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309946317} - component: {fileID: 309946318} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &309946317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309946316} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 958632989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &309946318 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309946316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585265923} - {fileID: 375571890} - {fileID: 357925110} - {fileID: 23469293} m_BlendShapeWeights: [] m_RootBone: {fileID: 375571890} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &310934552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 310934553} - component: {fileID: 310934554} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &310934553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310934552} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &310934554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310934552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &311185813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 311185814} - component: {fileID: 311185815} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &311185814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311185813} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &311185815 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311185813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 841910652} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &311361697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 311361698} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &311361698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311361697} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1285020455} m_Father: {fileID: 57849083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &311844514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 311844515} - component: {fileID: 311844516} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &311844515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311844514} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 198632456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &311844516 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311844514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1109544217} - {fileID: 262216145} - {fileID: 961756445} - {fileID: 410209387} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109544217} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &311889488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 311889489} - component: {fileID: 311889490} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &311889489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311889488} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1574848064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &311889490 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311889488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1605156951} - {fileID: 696522042} - {fileID: 400153661} - {fileID: 44100511} m_BlendShapeWeights: [] m_RootBone: {fileID: 696522042} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &312080566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312080567} - component: {fileID: 312080568} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &312080567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312080566} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &312080568 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312080566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &312331694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312331695} - component: {fileID: 312331696} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &312331695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312331694} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &312331696 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312331694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &312332949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312332950} - component: {fileID: 312332951} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &312332950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312332949} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1083088997} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &312332951 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312332949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1312119392} - {fileID: 1119605334} - {fileID: 207539789} - {fileID: 1654149291} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119605334} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &312530100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312530101} - component: {fileID: 312530102} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &312530101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312530100} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 966094084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &312530102 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312530100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 598829802} - {fileID: 1344537785} - {fileID: 1385782099} - {fileID: 1260935481} m_BlendShapeWeights: [] m_RootBone: {fileID: 598829802} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &312581540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312581541} - component: {fileID: 312581542} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &312581541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312581540} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1701978948} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &312581542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312581540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 641970839} - {fileID: 382625966} - {fileID: 870644437} - {fileID: 645288171} m_BlendShapeWeights: [] m_RootBone: {fileID: 382625966} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &312849800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312849801} - component: {fileID: 312849802} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &312849801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312849800} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &312849802 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312849800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &312869370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312869371} - component: {fileID: 312869373} - component: {fileID: 312869372} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &312869371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312869370} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &312869372 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312869370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &312869373 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312869370} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &312920220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 312920221} - component: {fileID: 312920222} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &312920221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312920220} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1778933316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &312920222 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 312920220} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994406016} m_BlendShapeWeights: [] m_RootBone: {fileID: 994406016} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &313016459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313016460} - component: {fileID: 313016462} - component: {fileID: 313016461} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313016460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313016459} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &313016461 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313016459} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &313016462 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313016459} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &313117576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313117577} - component: {fileID: 313117579} - component: {fileID: 313117578} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313117577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313117576} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 281362331} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &313117578 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313117576} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &313117579 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313117576} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &313135247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313135248} - component: {fileID: 313135249} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313135248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313135247} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 654529563} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &313135249 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313135247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1630240410} m_BlendShapeWeights: [] m_RootBone: {fileID: 1630240410} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &313195026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313195027} - component: {fileID: 313195029} - component: {fileID: 313195028} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313195027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313195026} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1050171395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &313195028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313195026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &313195029 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313195026} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &313242868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313242869} - component: {fileID: 313242870} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313242869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313242868} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1524550252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &313242870 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313242868} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 14418251} m_BlendShapeWeights: [] m_RootBone: {fileID: 14418251} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &313272986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313272987} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &313272987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313272986} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1565498811} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &313307932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313307933} - component: {fileID: 313307934} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313307933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313307932} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &313307934 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313307932} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 2127345666} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &313423349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313423350} - component: {fileID: 313423351} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313423350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313423349} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 193569103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &313423351 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313423349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1527586552} - {fileID: 2132652952} - {fileID: 1825775740} - {fileID: 944821900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1527586552} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &313467749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313467750} - component: {fileID: 313467752} - component: {fileID: 313467751} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313467750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313467749} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &313467751 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313467749} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &313467752 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313467749} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &313526953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313526954} - component: {fileID: 313526955} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313526954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313526953} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1524550252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &313526955 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313526953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1727303927} - {fileID: 14418251} - {fileID: 1361091919} - {fileID: 979706765} m_BlendShapeWeights: [] m_RootBone: {fileID: 14418251} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &313781036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313781037} - component: {fileID: 313781039} - component: {fileID: 313781038} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313781037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313781036} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 777290329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &313781038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313781036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &313781039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313781036} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &313974408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 313974409} - component: {fileID: 313974410} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &313974409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313974408} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1212973499} - {fileID: 749087207} - {fileID: 1419762773} - {fileID: 1314033246} - {fileID: 1808919548} - {fileID: 1458951824} - {fileID: 301036752} - {fileID: 1288522015} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &313974410 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313974408} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &314326788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 314326789} - component: {fileID: 314326791} - component: {fileID: 314326790} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &314326789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 314326788} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &314326790 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 314326788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &314326791 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 314326788} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &314619928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 314619929} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &314619929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 314619928} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1631696608} m_Father: {fileID: 283788784} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &315095043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 315095044} - component: {fileID: 315095046} - component: {fileID: 315095045} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &315095044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315095043} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &315095045 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315095043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &315095046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315095043} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &315666455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 315666456} - component: {fileID: 315666458} - component: {fileID: 315666457} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &315666456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315666455} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &315666457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315666455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &315666458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315666455} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &315933795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 315933796} - component: {fileID: 315933798} - component: {fileID: 315933797} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &315933796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315933795} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &315933797 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315933795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &315933798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315933795} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &315994214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 315994215} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &315994215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315994214} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 777575723} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &316160504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 316160505} - component: {fileID: 316160506} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &316160505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316160504} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &316160506 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316160504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 512990550} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &316480084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 316480085} - component: {fileID: 316480087} - component: {fileID: 316480086} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &316480085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316480084} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &316480086 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316480084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &316480087 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316480084} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &316956886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 316956887} - component: {fileID: 316956889} - component: {fileID: 316956888} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &316956887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316956886} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &316956888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316956886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &316956889 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316956886} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &316983546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 316983547} - component: {fileID: 316983549} - component: {fileID: 316983548} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &316983547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316983546} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &316983548 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316983546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &316983549 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316983546} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &317018390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317018391} - component: {fileID: 317018393} - component: {fileID: 317018392} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &317018391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317018390} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &317018392 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317018390} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &317018393 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317018390} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &317256506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317256507} - component: {fileID: 317256509} - component: {fileID: 317256508} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &317256507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317256506} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &317256508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317256506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &317256509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317256506} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &317689561 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317689562} - component: {fileID: 317689565} - component: {fileID: 317689564} - component: {fileID: 317689563} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &317689562 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317689561} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 855975652} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &317689563 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317689561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: -10, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.6 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &317689564 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317689561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 5 m_FollowOffset: {x: 0, y: 60, z: -20} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &317689565 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317689561} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &317732336 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317732337} - component: {fileID: 317732340} - component: {fileID: 317732339} - component: {fileID: 317732338} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &317732337 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317732336} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1485085415} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &317732338 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317732336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: -30, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.5 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &317732339 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317732336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 5 m_FollowOffset: {x: 0, y: 60, z: -20} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &317732340 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317732336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &317782913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317782914} - component: {fileID: 317782916} - component: {fileID: 317782915} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &317782914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317782913} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &317782915 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317782913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &317782916 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317782913} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &317976297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 317976298} - component: {fileID: 317976300} - component: {fileID: 317976299} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &317976298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317976297} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1694942820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &317976299 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317976297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &317976300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 317976297} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &318613696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 318613697} - component: {fileID: 318613698} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &318613697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318613696} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &318613698 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318613696} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1664768941} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &318704420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 318704421} - component: {fileID: 318704422} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &318704421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318704420} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698130553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &318704422 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318704420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1492028488} - {fileID: 588799242} - {fileID: 1553237269} - {fileID: 240547756} m_BlendShapeWeights: [] m_RootBone: {fileID: 1492028488} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &319058898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 319058899} - component: {fileID: 319058901} - component: {fileID: 319058900} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &319058899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319058898} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &319058900 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319058898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &319058901 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319058898} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &319193281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 319193282} - component: {fileID: 319193284} - component: {fileID: 319193283} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &319193282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319193281} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &319193283 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319193281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &319193284 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319193281} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &319240964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 319240965} - component: {fileID: 319240966} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &319240965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319240964} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &319240966 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319240964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &319341626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 319341627} - component: {fileID: 319341629} - component: {fileID: 319341628} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &319341627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319341626} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &319341628 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319341626} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &319341629 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319341626} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &319422238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 319422239} - component: {fileID: 319422240} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &319422239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319422238} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &319422240 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319422238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 141818008} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &319501190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 319501191} - component: {fileID: 319501193} - component: {fileID: 319501192} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &319501191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319501190} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &319501192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319501190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &319501193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319501190} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &319615144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 319615145} - component: {fileID: 319615147} - component: {fileID: 319615146} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &319615145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319615144} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &319615146 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319615144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &319615147 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319615144} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &319816640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 319816641} - component: {fileID: 319816642} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &319816641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319816640} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1976030338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &319816642 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 319816640} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 903485640} - {fileID: 1249627023} - {fileID: 852270892} - {fileID: 630400957} m_BlendShapeWeights: [] m_RootBone: {fileID: 1249627023} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &320439159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320439160} - component: {fileID: 320439162} - component: {fileID: 320439161} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &320439160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320439159} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &320439161 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320439159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &320439162 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320439159} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &320446196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320446197} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &320446197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320446196} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1767793892} m_Father: {fileID: 529792894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &320636338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320636339} - component: {fileID: 320636340} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &320636339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320636338} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &320636340 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320636338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &320795925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320795926} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &320795926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320795925} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1231711221} m_Father: {fileID: 243819000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &320994408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320994409} - component: {fileID: 320994411} - component: {fileID: 320994410} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &320994409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320994408} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &320994410 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320994408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &320994411 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320994408} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &321256862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 321256863} - component: {fileID: 321256865} - component: {fileID: 321256864} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &321256863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321256862} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &321256864 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321256862} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &321256865 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321256862} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &321390696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 321390697} - component: {fileID: 321390698} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &321390697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321390696} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1071118284} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &321390698 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321390696} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2034901740} - {fileID: 1832158765} - {fileID: 926241309} - {fileID: 669478682} m_BlendShapeWeights: [] m_RootBone: {fileID: 1832158765} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &321566019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 321566020} - component: {fileID: 321566021} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &321566020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321566019} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1590523960} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &321566021 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321566019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 403392217} m_BlendShapeWeights: [] m_RootBone: {fileID: 403392217} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &322194494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322194495} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &322194495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322194494} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 964833661} - {fileID: 1775138065} m_Father: {fileID: 1568772474} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &322258784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322258785} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &322258785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322258784} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1624993554} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &322563635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322563636} - component: {fileID: 322563638} - component: {fileID: 322563637} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &322563636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322563635} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &322563637 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322563635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &322563638 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322563635} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &323041925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 323041926} - component: {fileID: 323041927} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &323041926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323041925} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1909793092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &323041927 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323041925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 516805089} m_BlendShapeWeights: [] m_RootBone: {fileID: 516805089} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &323586324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 323586325} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &323586325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323586324} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 952574015} m_Father: {fileID: 1360766324} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &323625024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 323625025} - component: {fileID: 323625027} - component: {fileID: 323625026} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &323625025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323625024} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &323625026 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323625024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &323625027 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323625024} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &324244831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324244832} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &324244832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324244831} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 40436199} m_Father: {fileID: 582981703} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &324445093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324445094} - component: {fileID: 324445096} - component: {fileID: 324445095} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &324445094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324445093} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &324445095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324445093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &324445096 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324445093} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &324480360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324480361} - component: {fileID: 324480363} - component: {fileID: 324480362} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &324480361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324480360} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &324480362 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324480360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &324480363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324480360} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &324835161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324835162} - component: {fileID: 324835164} - component: {fileID: 324835163} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &324835162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324835161} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &324835163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324835161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &324835164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324835161} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &324861019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324861020} - component: {fileID: 324861022} - component: {fileID: 324861021} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &324861020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324861019} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &324861021 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324861019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &324861022 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324861019} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &325032521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325032522} - component: {fileID: 325032524} - component: {fileID: 325032523} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &325032522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325032521} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &325032523 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325032521} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &325032524 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325032521} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &325036098 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (12) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 27.035671 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 10.960342 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &325036099 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 325036098} m_PrefabAsset: {fileID: 0} --- !u!1 &325270700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325270701} - component: {fileID: 325270703} - component: {fileID: 325270702} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &325270701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325270700} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &325270702 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325270700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &325270703 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325270700} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &325286053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325286054} - component: {fileID: 325286056} - component: {fileID: 325286055} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &325286054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325286053} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &325286055 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325286053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &325286056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325286053} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &325491684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325491685} - component: {fileID: 325491687} - component: {fileID: 325491686} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &325491685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325491684} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &325491686 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325491684} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &325491687 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325491684} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &325646073 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (23) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 8.369469 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -1.2534637 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &325646074 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 325646073} m_PrefabAsset: {fileID: 0} --- !u!1 &325696723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325696724} - component: {fileID: 325696726} - component: {fileID: 325696725} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &325696724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325696723} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &325696725 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325696723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &325696726 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325696723} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &325811418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 325811419} - component: {fileID: 325811421} - component: {fileID: 325811420} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &325811419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325811418} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &325811420 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325811418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &325811421 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325811418} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &326111762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 326111763} - component: {fileID: 326111765} - component: {fileID: 326111764} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &326111763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326111762} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &326111764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326111762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &326111765 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326111762} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &326266483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 326266484} - component: {fileID: 326266486} - component: {fileID: 326266485} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &326266484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326266483} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &326266485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326266483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &326266486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326266483} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &326412245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 326412246} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &326412246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326412245} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 227344121} m_Father: {fileID: 1898858259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &326582154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 326582155} - component: {fileID: 326582157} - component: {fileID: 326582156} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &326582155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326582154} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &326582156 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326582154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &326582157 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326582154} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &326657829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 326657830} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &326657830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 326657829} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2139259834} m_Father: {fileID: 916488310} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &327436198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 327436199} - component: {fileID: 327436201} - component: {fileID: 327436200} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &327436199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327436198} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &327436200 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327436198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &327436201 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327436198} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &327482042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 327482043} - component: {fileID: 327482045} - component: {fileID: 327482044} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &327482043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327482042} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &327482044 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327482042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &327482045 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327482042} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &327828480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 327828481} - component: {fileID: 327828482} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &327828481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327828480} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 102059486} - {fileID: 1824305382} - {fileID: 469997312} - {fileID: 647390109} - {fileID: 878428941} - {fileID: 387775073} - {fileID: 2132326144} - {fileID: 1058717441} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &327828482 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327828480} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &327971390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 327971391} - component: {fileID: 327971393} - component: {fileID: 327971392} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &327971391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327971390} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &327971392 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327971390} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &327971393 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 327971390} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &329026290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 329026291} - component: {fileID: 329026292} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &329026291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329026290} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &329026292 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329026290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 2055595536} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &329369897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 329369898} - component: {fileID: 329369899} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &329369898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329369897} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111848205} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &329369899 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329369897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 412997081} m_BlendShapeWeights: [] m_RootBone: {fileID: 412997081} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &329436498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 329436499} - component: {fileID: 329436501} - component: {fileID: 329436500} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &329436499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329436498} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &329436500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329436498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &329436501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 329436498} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &330025303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 330025304} - component: {fileID: 330025305} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &330025304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330025303} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &330025305 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330025303} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &330316205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 330316206} - component: {fileID: 330316207} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &330316206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330316205} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1750040507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &330316207 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330316205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2057329683} m_BlendShapeWeights: [] m_RootBone: {fileID: 2057329683} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &330839609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 330839610} - component: {fileID: 330839612} - component: {fileID: 330839611} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &330839610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330839609} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &330839611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330839609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &330839612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330839609} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &331189464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331189465} - component: {fileID: 331189466} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &331189465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331189464} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &331189466 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331189464} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &331259104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331259105} - component: {fileID: 331259106} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &331259105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331259104} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300511175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &331259106 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331259104} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2008025165} - {fileID: 1609272680} - {fileID: 911990980} - {fileID: 445394411} m_BlendShapeWeights: [] m_RootBone: {fileID: 1609272680} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &331454076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331454077} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &331454077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331454076} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 286976392} - {fileID: 1964145636} - {fileID: 1895716077} - {fileID: 135570351} m_Father: {fileID: 308848315} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &331544543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331544544} - component: {fileID: 331544546} - component: {fileID: 331544545} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &331544544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331544543} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &331544545 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331544543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &331544546 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331544543} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &331834528 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (19) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 18.409065 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0.03000021 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 3.1062012 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &331834529 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 331834528} m_PrefabAsset: {fileID: 0} --- !u!1 &331836212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331836213} - component: {fileID: 331836215} - component: {fileID: 331836214} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &331836213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331836212} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &331836214 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331836212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &331836215 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331836212} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &331972462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 331972463} - component: {fileID: 331972464} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &331972463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331972462} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &331972464 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331972462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 841910652} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &332464376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332464377} - component: {fileID: 332464378} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &332464377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332464376} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300511175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &332464378 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332464376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1609272680} m_BlendShapeWeights: [] m_RootBone: {fileID: 1609272680} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &332484088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332484089} - component: {fileID: 332484093} - component: {fileID: 332484092} - component: {fileID: 332484091} - component: {fileID: 332484094} m_Layer: 5 m_Name: CardLayoutGroup m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &332484089 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332484088} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 2105062291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: -286} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0} --- !u!225 &332484091 CanvasGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332484088} m_Enabled: 1 m_Alpha: 1 m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!114 &332484092 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332484088} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!114 &332484093 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332484088} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 5 m_Right: 5 m_Top: 0 m_Bottom: 5 m_ChildAlignment: 4 m_Spacing: 2 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 1 m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 m_ReverseArrangement: 0 --- !u!114 &332484094 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332484088} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e79576425de48d2a7924f45c8f5b315, type: 3} m_Name: m_EditorClassIdentifier: AnimatorName: OnStartBehaviour: 0 OnEnableBehaviour: 0 Animation: OnPlayCallback: m_PersistentCalls: m_Calls: [] OnStopCallback: m_PersistentCalls: m_Calls: [] OnFinishCallback: m_PersistentCalls: m_Calls: [] AnimationType: 0 Move: Settings: PlayMode: 0 EaseMode: 0 Ease: 1 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 StartDelay: 0 Duration: 0.5 Loops: 0 LoopDelay: 0 UseRandomStartDelay: 0 UseRandomDuration: 0 UseRandomLoops: 0 UseRandomLoopDelay: 0 RandomStartDelay: MIN: 0 MAX: 1 RandomDuration: MIN: 0 MAX: 1 RandomLoops: MIN: 0 MAX: 1 RandomLoopDelay: MIN: 0 MAX: 1 Strength: 1 Vibration: 8 Elasticity: 1 FadeOutShake: 0 FromValue: {x: 0, y: -130, z: 0} ToValue: {x: 0, y: -1, z: 0} CurrentValue: {x: 0, y: -1, z: 0} Enabled: 1 AnimationType: 0 StartPosition: {x: 0, y: -131, z: 0} FromReferenceValue: 0 ToReferenceValue: 0 FromCustomValue: {x: 0, y: 0, z: 0} ToCustomValue: {x: 0, y: 0, z: 0} FromOffset: {x: 0, y: 0, z: 0} ToOffset: {x: 0, y: 115, z: 0} FromDirection: 3 ToDirection: 13 Rotate: Settings: PlayMode: 0 EaseMode: 0 Ease: 1 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 StartDelay: 0 Duration: 1 Loops: 0 LoopDelay: 0 UseRandomStartDelay: 0 UseRandomDuration: 0 UseRandomLoops: 0 UseRandomLoopDelay: 0 RandomStartDelay: MIN: 0 MAX: 1 RandomDuration: MIN: 0 MAX: 1 RandomLoops: MIN: 0 MAX: 1 RandomLoopDelay: MIN: 0 MAX: 1 Strength: 1 Vibration: 8 Elasticity: 1 FadeOutShake: 0 FromValue: {x: 0, y: 0, z: 0} ToValue: {x: 0, y: 0, z: 0} CurrentValue: {x: -0, y: 0, z: 0} Enabled: 0 StartRotation: {x: -0, y: 0, z: 0} FromReferenceValue: 0 ToReferenceValue: 0 FromCustomValue: {x: 0, y: 0, z: 0} ToCustomValue: {x: 0, y: 0, z: 0} FromOffset: {x: 0, y: 0, z: 0} ToOffset: {x: 0, y: 0, z: 0} Scale: Settings: PlayMode: 0 EaseMode: 0 Ease: 1 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 StartDelay: 0 Duration: 1 Loops: 0 LoopDelay: 0 UseRandomStartDelay: 0 UseRandomDuration: 0 UseRandomLoops: 0 UseRandomLoopDelay: 0 RandomStartDelay: MIN: 0 MAX: 1 RandomDuration: MIN: 0 MAX: 1 RandomLoops: MIN: 0 MAX: 1 RandomLoopDelay: MIN: 0 MAX: 1 Strength: 1 Vibration: 8 Elasticity: 1 FadeOutShake: 0 FromValue: {x: 1, y: 1, z: 1} ToValue: {x: 1, y: 1, z: 1} CurrentValue: {x: 1, y: 1, z: 1} Enabled: 0 StartScale: {x: 1, y: 1, z: 1} FromReferenceValue: 0 ToReferenceValue: 0 FromCustomValue: {x: 1, y: 1, z: 1} ToCustomValue: {x: 1, y: 1, z: 1} FromOffset: {x: 0, y: 0, z: 0} ToOffset: {x: 0, y: 0, z: 0} Fade: Settings: PlayMode: 0 EaseMode: 0 Ease: 1 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 StartDelay: 0 Duration: 0.5 Loops: 0 LoopDelay: 0 UseRandomStartDelay: 0 UseRandomDuration: 0 UseRandomLoops: 0 UseRandomLoopDelay: 0 RandomStartDelay: MIN: 0 MAX: 1 RandomDuration: MIN: 0 MAX: 1 RandomLoops: MIN: 0 MAX: 1 RandomLoopDelay: MIN: 0 MAX: 1 Strength: 1 Vibration: 8 Elasticity: 1 FadeOutShake: 0 FromValue: 1 ToValue: 1 CurrentValue: 1 Enabled: 0 StartAlpha: 1 FromReferenceValue: 0 ToReferenceValue: 0 FromCustomValue: 1 ToCustomValue: 1 FromOffset: 0 ToOffset: 0 --- !u!1 &332857246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332857247} - component: {fileID: 332857248} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &332857247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332857246} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 658137896} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &332857248 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332857246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 659116568} m_BlendShapeWeights: [] m_RootBone: {fileID: 659116568} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &332960186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 332960187} - component: {fileID: 332960188} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &332960187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332960186} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &332960188 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332960186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &333032334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 333032335} - component: {fileID: 333032336} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &333032335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333032334} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1418266281} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &333032336 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333032334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1371736847} - {fileID: 646213284} - {fileID: 554773957} - {fileID: 1718489231} m_BlendShapeWeights: [] m_RootBone: {fileID: 646213284} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &333116186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 333116187} - component: {fileID: 333116189} - component: {fileID: 333116188} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &333116187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333116186} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &333116188 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333116186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &333116189 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333116186} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &333520174 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 200595900} m_Modifications: - target: {fileID: 1892735952842766, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_Name value: HangingBridgeLong objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalScale.x value: 1.4999999 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalScale.y value: 1.5 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalScale.z value: 1.4999999 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalPosition.x value: 44.11 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalPosition.y value: -2.0600002 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalPosition.z value: -8.5 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalRotation.w value: 0.99177206 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalRotation.y value: -0.12801653 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -14.71 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} propertyPath: m_ConstrainProportionsScale value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} --- !u!1 &333699843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 333699844} - component: {fileID: 333699845} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &333699844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333699843} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1943191216} - {fileID: 1299989001} - {fileID: 1527591541} - {fileID: 1921141373} - {fileID: 1652268414} - {fileID: 172201090} - {fileID: 489062425} - {fileID: 432589171} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &333699845 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 333699843} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &334048500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 334048501} - component: {fileID: 334048502} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &334048501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334048500} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 58458010} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &334048502 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334048500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 921820789} m_BlendShapeWeights: [] m_RootBone: {fileID: 921820789} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &334591438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 334591439} - component: {fileID: 334591441} - component: {fileID: 334591440} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &334591439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334591438} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &334591440 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334591438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &334591441 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334591438} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &334642275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 334642276} - component: {fileID: 334642277} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &334642276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334642275} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 896469771} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &334642277 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 334642275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 280444347} m_BlendShapeWeights: [] m_RootBone: {fileID: 280444347} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &335463878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335463879} - component: {fileID: 335463881} - component: {fileID: 335463880} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &335463879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335463878} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &335463880 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335463878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &335463881 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335463878} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &335971761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 335971762} - component: {fileID: 335971763} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &335971762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335971761} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &335971763 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 335971761} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &336336642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336336643} - component: {fileID: 336336644} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &336336643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336336642} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1488275445} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &336336644 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336336642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1590765918} - {fileID: 1759478864} - {fileID: 160557155} - {fileID: 358674457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1759478864} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &336707767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336707768} - component: {fileID: 336707770} - component: {fileID: 336707769} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &336707768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336707767} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &336707769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336707767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &336707770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336707767} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &336769553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336769554} - component: {fileID: 336769556} - component: {fileID: 336769555} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &336769554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336769553} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &336769555 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336769553} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &336769556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336769553} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &336842511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336842512} - component: {fileID: 336842513} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &336842512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336842511} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1339000866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &336842513 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336842511} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 257744075} - {fileID: 900445165} - {fileID: 1248230663} - {fileID: 715595244} m_BlendShapeWeights: [] m_RootBone: {fileID: 900445165} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &336980474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336980475} - component: {fileID: 336980476} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &336980475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336980474} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &336980476 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 336980474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &337130603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 337130604} - component: {fileID: 337130606} - component: {fileID: 337130605} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &337130604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337130603} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &337130605 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337130603} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &337130606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337130603} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &337162453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 337162454} - component: {fileID: 337162455} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &337162454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337162453} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1540946795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &337162455 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337162453} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1505201103} - {fileID: 443933974} - {fileID: 620208118} - {fileID: 1645947092} m_BlendShapeWeights: [] m_RootBone: {fileID: 443933974} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &337290742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 337290743} - component: {fileID: 337290744} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &337290743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337290742} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &337290744 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337290742} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &337434205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 337434206} - component: {fileID: 337434207} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &337434206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337434205} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &337434207 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337434205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &337597659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 337597660} - component: {fileID: 337597662} - component: {fileID: 337597661} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &337597660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337597659} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &337597661 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337597659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &337597662 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337597659} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &337650014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 337650015} - component: {fileID: 337650017} - component: {fileID: 337650016} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &337650015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337650014} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &337650016 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337650014} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &337650017 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337650014} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &337800705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 337800706} - component: {fileID: 337800708} - component: {fileID: 337800707} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &337800706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337800705} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &337800707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337800705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &337800708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337800705} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &337873195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 337873196} - component: {fileID: 337873197} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &337873196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337873195} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &337873197 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337873195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &338186006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 338186007} - component: {fileID: 338186009} - component: {fileID: 338186008} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &338186007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338186006} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &338186008 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338186006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &338186009 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338186006} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &338252373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 338252374} - component: {fileID: 338252375} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &338252374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338252373} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &338252375 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338252373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &338267606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 338267607} - component: {fileID: 338267608} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &338267607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338267606} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &338267608 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338267606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 946974253} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &338436492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 338436493} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &338436493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338436492} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 400299347} m_Father: {fileID: 1855116569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &338494665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 338494666} m_Layer: 0 m_Name: RigRArm1Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &338494666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338494665} serializedVersion: 2 m_LocalRotation: {x: 0.3359653, y: 0.75949436, z: 0.39179778, w: 0.39596745} m_LocalPosition: {x: 0.46821964, y: 1.4819212, z: -0.3265125} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &338743496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 338743497} - component: {fileID: 338743498} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &338743497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338743496} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &338743498 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338743496} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &338804652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 338804653} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &338804653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338804652} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1053436575} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &339032579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339032580} - component: {fileID: 339032581} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &339032580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339032579} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &339032581 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339032579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &339232623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339232624} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &339232624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339232623} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 599353572} m_Father: {fileID: 1641958426} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &339382007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339382008} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &339382008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339382007} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 87474892} m_Father: {fileID: 876256102} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &339727349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339727350} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &339727350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339727349} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1678597190} m_Father: {fileID: 167774760} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &339959497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 339959498} - component: {fileID: 339959500} - component: {fileID: 339959499} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &339959498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339959497} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &339959499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339959497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &339959500 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339959497} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &340812161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 340812162} - component: {fileID: 340812164} - component: {fileID: 340812163} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &340812162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340812161} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &340812163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340812161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &340812164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340812161} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &341505330 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1565898989} m_Modifications: - target: {fileID: 1584552836330224030, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_Name value: Tree_1 (6) objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.x value: -0.88000107 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.y value: -7.3399997 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.z value: -51.370003 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} --- !u!1 &342357178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 342357179} - component: {fileID: 342357181} - component: {fileID: 342357180} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &342357179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342357178} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &342357180 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342357178} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &342357181 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342357178} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &342483574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 342483575} - component: {fileID: 342483577} - component: {fileID: 342483576} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &342483575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342483574} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &342483576 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342483574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &342483577 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342483574} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &342502153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 342502154} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &342502154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342502153} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2003130674} m_Father: {fileID: 1514152845} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &342641572 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 2932252721874840081, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2932252721874840081, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2932252721874840081, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2932252721874840081, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2932252721874840081, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2932252721874840081, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2932252721874840081, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2932252721874840081, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2932252721874840081, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2932252721874840081, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2932252721874840083, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} propertyPath: m_Name value: PEB Trajectory Predictor objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: d57c6b992857e6444a4d0184e839fadf, type: 3} --- !u!1 &342656087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 342656088} - component: {fileID: 342656089} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &342656088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342656087} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2049484028} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &342656089 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342656087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1848687461} m_BlendShapeWeights: [] m_RootBone: {fileID: 1848687461} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &342659504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 342659505} - component: {fileID: 342659507} - component: {fileID: 342659506} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &342659505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342659504} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1400006514} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &342659506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342659504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &342659507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342659504} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &342684047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 342684048} - component: {fileID: 342684050} - component: {fileID: 342684049} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &342684048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342684047} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &342684049 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342684047} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &342684050 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342684047} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &342828986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 342828987} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &342828987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342828986} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2102767144} m_Father: {fileID: 197615691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &343186352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343186353} - component: {fileID: 343186355} - component: {fileID: 343186354} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &343186353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343186352} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &343186354 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343186352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &343186355 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343186352} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &343235250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343235251} - component: {fileID: 343235252} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &343235251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343235250} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &343235252 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343235250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &343303038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343303039} - component: {fileID: 343303040} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &343303039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343303038} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1452021471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &343303040 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343303038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1234471401} - {fileID: 749254258} - {fileID: 280889490} - {fileID: 106608048} m_BlendShapeWeights: [] m_RootBone: {fileID: 749254258} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &343332793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343332794} - component: {fileID: 343332796} - component: {fileID: 343332795} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &343332794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343332793} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &343332795 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343332793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &343332796 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343332793} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &343732206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343732207} - component: {fileID: 343732209} - component: {fileID: 343732208} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &343732207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343732206} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &343732208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343732206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &343732209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343732206} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &343925035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343925036} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &343925036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343925035} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1994097422} m_Father: {fileID: 82852145} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &344025142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344025143} - component: {fileID: 344025145} - component: {fileID: 344025144} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &344025143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344025142} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &344025144 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344025142} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &344025145 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344025142} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &344047135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344047136} - component: {fileID: 344047137} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &344047136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344047135} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1730293257} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &344047137 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344047135} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 102183006} m_BlendShapeWeights: [] m_RootBone: {fileID: 102183006} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &344181845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344181846} - component: {fileID: 344181847} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &344181846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344181845} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &344181847 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344181845} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1179361689} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &344501713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344501714} - component: {fileID: 344501715} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &344501714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344501713} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &344501715 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344501713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &344684537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344684538} - component: {fileID: 344684540} - component: {fileID: 344684539} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &344684538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344684537} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &344684539 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344684537} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &344684540 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344684537} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &344943452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344943453} - component: {fileID: 344943454} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &344943453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344943452} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 563825293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &344943454 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344943452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1319177616} m_BlendShapeWeights: [] m_RootBone: {fileID: 1319177616} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &345108692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 345108693} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &345108693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345108692} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 255839194} m_Father: {fileID: 859132861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &345133365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 345133366} - component: {fileID: 345133367} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &345133366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345133365} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1026851069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &345133367 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345133365} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 731291130} - {fileID: 1605052001} - {fileID: 908136498} - {fileID: 1679418762} m_BlendShapeWeights: [] m_RootBone: {fileID: 731291130} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &345346259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 345346260} - component: {fileID: 345346261} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &345346260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345346259} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 92552850} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &345346261 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345346259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 84029221} - {fileID: 1443410813} - {fileID: 954544438} - {fileID: 673523563} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443410813} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &345560075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 345560076} - component: {fileID: 345560078} - component: {fileID: 345560077} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &345560076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345560075} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &345560077 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345560075} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &345560078 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345560075} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &345675974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 345675975} - component: {fileID: 345675976} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &345675975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345675974} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1291936374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &345675976 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 345675974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 220039097} m_BlendShapeWeights: [] m_RootBone: {fileID: 220039097} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &347268374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347268375} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &347268375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347268374} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 299871145} m_Father: {fileID: 670004392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &347456732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347456733} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &347456733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347456732} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 857765813} m_Father: {fileID: 1978966454} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &347910778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 347910779} - component: {fileID: 347910781} - component: {fileID: 347910780} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &347910779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347910778} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &347910780 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347910778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &347910781 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347910778} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &348215505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348215506} - component: {fileID: 348215507} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &348215506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348215505} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &348215507 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348215505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &348665870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348665871} - component: {fileID: 348665872} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &348665871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348665870} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1697873252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &348665872 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348665870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1757890911} - {fileID: 1842619335} - {fileID: 966886213} - {fileID: 1296484388} m_BlendShapeWeights: [] m_RootBone: {fileID: 1757890911} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &348668188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348668189} - component: {fileID: 348668191} - component: {fileID: 348668190} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &348668189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348668188} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &348668190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348668188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &348668191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348668188} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &348678866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348678867} - component: {fileID: 348678869} - component: {fileID: 348678868} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &348678867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348678866} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &348678868 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348678866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &348678869 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348678866} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &348699477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 348699478} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &348699478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 348699477} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1630452841} m_Father: {fileID: 994406016} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &349174604 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 200595900} m_Modifications: - target: {fileID: 167438, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_Name value: CPT_Island_L_b_05 (2) objectReference: {fileID: 0} - target: {fileID: 167438, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} - target: {fileID: 167438, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_TagString value: Ground objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalScale.x value: 0.3456682 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalScale.y value: 0.46996877 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalScale.z value: 0.41318762 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalPosition.x value: 66.63 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalPosition.y value: -6.88 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalPosition.z value: -16.66 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.w value: -0.74473494 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.y value: 0.6673604 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 276.273 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2347074, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 30a9b0f818294c4489f3ed6cffae50fe, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} --- !u!1 &349790006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 349790007} - component: {fileID: 349790009} - component: {fileID: 349790008} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &349790007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 349790006} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &349790008 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 349790006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &349790009 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 349790006} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &349794982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 349794983} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &349794983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 349794982} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 795426761} m_Father: {fileID: 691141734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &350160629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350160630} - component: {fileID: 350160631} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &350160630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350160629} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1104501063} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &350160631 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350160629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 537616176} - {fileID: 299493099} - {fileID: 282342465} - {fileID: 975208804} m_BlendShapeWeights: [] m_RootBone: {fileID: 299493099} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &350335991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350335992} - component: {fileID: 350335993} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &350335992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350335991} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &350335993 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350335991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 946974253} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &350651467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350651468} - component: {fileID: 350651470} - component: {fileID: 350651469} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &350651468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350651467} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &350651469 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350651467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &350651470 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350651467} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &350658020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350658021} - component: {fileID: 350658022} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &350658021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350658020} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &350658022 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350658020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &350801655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350801656} - component: {fileID: 350801658} - component: {fileID: 350801657} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &350801656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350801655} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &350801657 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350801655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &350801658 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350801655} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &351051420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351051421} - component: {fileID: 351051423} - component: {fileID: 351051422} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &351051421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351051420} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &351051422 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351051420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &351051423 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351051420} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &351241902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351241903} - component: {fileID: 351241904} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &351241903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351241902} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &351241904 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351241902} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 1664768941} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &351495381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351495382} - component: {fileID: 351495384} - component: {fileID: 351495383} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &351495382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351495381} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &351495383 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351495381} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &351495384 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351495381} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &351838217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351838218} - component: {fileID: 351838219} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &351838218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351838217} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 113433125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &351838219 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351838217} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 880346504} m_BlendShapeWeights: [] m_RootBone: {fileID: 880346504} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &352078277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352078278} - component: {fileID: 352078280} - component: {fileID: 352078279} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &352078278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352078277} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &352078279 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352078277} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &352078280 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352078277} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &352106581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352106582} - component: {fileID: 352106583} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &352106582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352106581} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &352106583 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352106581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &352115394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352115395} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &352115395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352115394} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1667705065} m_Father: {fileID: 405528440} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &352207624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352207625} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &352207625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352207624} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 143915818} m_Father: {fileID: 1961515368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &352321461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352321462} - component: {fileID: 352321463} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &352321462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352321461} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 945458754} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &352321463 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352321461} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 840279018} m_BlendShapeWeights: [] m_RootBone: {fileID: 840279018} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &352567226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352567227} - component: {fileID: 352567228} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &352567227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352567226} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &352567228 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352567226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &352705671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352705672} - component: {fileID: 352705673} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &352705672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352705671} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 599932702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &352705673 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352705671} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1280346347} m_BlendShapeWeights: [] m_RootBone: {fileID: 1280346347} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &352961029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 352961030} - component: {fileID: 352961032} - component: {fileID: 352961031} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &352961030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352961029} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &352961031 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352961029} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &352961032 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352961029} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &353280808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353280809} - component: {fileID: 353280811} - component: {fileID: 353280810} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &353280809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353280808} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &353280810 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353280808} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &353280811 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353280808} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &353429986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353429987} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &353429987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353429986} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1498818372} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &353461175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353461176} - component: {fileID: 353461177} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &353461176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353461175} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 543782571} - {fileID: 475543773} - {fileID: 1032545999} - {fileID: 1747696845} - {fileID: 1498200110} - {fileID: 1915386649} - {fileID: 1898224182} - {fileID: 246647797} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &353461177 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353461175} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &353951079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 353951080} - component: {fileID: 353951082} - component: {fileID: 353951081} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &353951080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353951079} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &353951081 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353951079} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &353951082 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353951079} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &354678225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354678226} - component: {fileID: 354678227} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &354678226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354678225} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 470860537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &354678227 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354678225} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1476529742} - {fileID: 1417861555} - {fileID: 649462003} - {fileID: 1822350208} m_BlendShapeWeights: [] m_RootBone: {fileID: 1476529742} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &354819796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354819797} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &354819797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354819796} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 117083386} m_Father: {fileID: 1803247885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &354944414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354944415} - component: {fileID: 354944416} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &354944415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354944414} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &354944416 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354944414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &354945915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354945916} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &354945916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354945915} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1301654804} m_Father: {fileID: 296367121} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &354983236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354983237} - component: {fileID: 354983239} - component: {fileID: 354983238} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &354983237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354983236} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &354983238 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354983236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &354983239 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354983236} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &355314672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355314673} - component: {fileID: 355314675} - component: {fileID: 355314674} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &355314673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355314672} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &355314674 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355314672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &355314675 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355314672} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &355486925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355486926} - component: {fileID: 355486928} - component: {fileID: 355486927} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &355486926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355486925} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &355486927 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355486925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &355486928 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355486925} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &355562646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355562647} - component: {fileID: 355562649} - component: {fileID: 355562648} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &355562647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355562646} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &355562648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355562646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &355562649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355562646} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &355671600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355671601} - component: {fileID: 355671603} - component: {fileID: 355671602} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &355671601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355671600} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &355671602 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355671600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &355671603 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355671600} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &355683083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355683084} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &355683084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355683083} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 455977382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &355764688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355764689} - component: {fileID: 355764691} - component: {fileID: 355764690} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &355764689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355764688} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1473753692} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &355764690 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355764688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &355764691 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355764688} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &356000101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356000102} - component: {fileID: 356000103} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &356000102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356000101} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296739912} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &356000103 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356000101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 512010053} m_BlendShapeWeights: [] m_RootBone: {fileID: 512010053} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &357243144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357243145} - component: {fileID: 357243147} - component: {fileID: 357243146} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &357243145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357243144} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &357243146 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357243144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &357243147 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357243144} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &357770531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357770532} - component: {fileID: 357770533} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &357770532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357770531} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &357770533 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357770531} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &357776292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357776295} - component: {fileID: 357776294} - component: {fileID: 357776293} m_Layer: 0 m_Name: FirstMap m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &357776293 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357776292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} m_Name: m_EditorClassIdentifier: m_AgentTypeID: 0 m_CollectObjects: 2 m_Size: {x: 10, y: 10, z: 10} m_Center: {x: 0, y: 2, z: 0} m_LayerMask: serializedVersion: 2 m_Bits: 8 m_UseGeometry: 0 m_DefaultArea: 0 m_GenerateLinks: 0 m_IgnoreNavMeshAgent: 1 m_IgnoreNavMeshObstacle: 1 m_OverrideTileSize: 0 m_TileSize: 256 m_OverrideVoxelSize: 0 m_VoxelSize: 0.13333334 m_MinRegionArea: 2 m_NavMeshData: {fileID: 23800000, guid: 5ea25972c984549389ea883b022806f2, type: 2} m_BuildHeightMesh: 0 --- !u!114 &357776294 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357776292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e21653ba0089cfe46beca2cdf851abcd, type: 3} m_Name: m_EditorClassIdentifier: k__BackingField: FirstIsland k__BackingField: - {fileID: 185969962} - {fileID: 1479349008} - {fileID: 420043699} k__BackingField: - {fileID: 853292799} - {fileID: 1844059654} - {fileID: 1150336692} k__BackingField: - {fileID: 102651116} - {fileID: 193960498} - {fileID: 1116049250} - {fileID: 610959639} - {fileID: 2061882957} - {fileID: 153850397} - {fileID: 1787703113} - {fileID: 1635188895} - {fileID: 1274067203} - {fileID: 2074508414} - {fileID: 114178036} - {fileID: 896753125} - {fileID: 392829934} - {fileID: 1697804118} - {fileID: 2052625681} - {fileID: 1715251231} - {fileID: 1466811821} - {fileID: 258395295} - {fileID: 1682210578} - {fileID: 1030407093} - {fileID: 113113716} - {fileID: 123476098} - {fileID: 911641953} - {fileID: 583036930} - {fileID: 1857339775} - {fileID: 873251719} - {fileID: 1182187158} k__BackingField: - {fileID: 102651116} - {fileID: 193960498} - {fileID: 1116049250} - {fileID: 610959639} - {fileID: 2061882957} - {fileID: 153850397} - {fileID: 1787703113} - {fileID: 1635188895} - {fileID: 1274067203} - {fileID: 2074508414} - {fileID: 114178036} - {fileID: 896753125} - {fileID: 392829934} - {fileID: 1697804118} - {fileID: 2052625681} - {fileID: 1715251231} - {fileID: 1466811821} - {fileID: 258395295} - {fileID: 1682210578} - {fileID: 1030407093} - {fileID: 113113716} - {fileID: 123476098} - {fileID: 911641953} - {fileID: 583036930} - {fileID: 1857339775} - {fileID: 873251719} - {fileID: 1182187158} - {fileID: 185969962} - {fileID: 1479349008} - {fileID: 420043699} k__BackingField: {fileID: 541711048} --- !u!4 &357776295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357776292} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 728497179} - {fileID: 1057364927} - {fileID: 385189801} - {fileID: 380829973} - {fileID: 541711049} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &357806367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357806368} - component: {fileID: 357806370} - component: {fileID: 357806369} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &357806368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357806367} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &357806369 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357806367} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &357806370 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357806367} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &357925109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357925110} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &357925110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357925109} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 23469293} m_Father: {fileID: 375571890} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &357961568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357961569} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &357961569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357961568} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 196215023} - {fileID: 1139187993} - {fileID: 5044247} - {fileID: 1860048013} - {fileID: 1114725808} - {fileID: 120096824} - {fileID: 1494678877} - {fileID: 425114288} - {fileID: 1851095333} - {fileID: 1339176520} - {fileID: 1642347662} - {fileID: 1223156348} - {fileID: 685848810} - {fileID: 1886117481} - {fileID: 453399944} - {fileID: 485462312} - {fileID: 1611078311} - {fileID: 1538659858} - {fileID: 388106645} - {fileID: 948470675} - {fileID: 484769245} - {fileID: 1735751093} - {fileID: 612462752} m_Father: {fileID: 1071728232} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &357969924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 357969925} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &357969925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 357969924} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 103457267} m_Father: {fileID: 454063848} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &358435559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358435560} - component: {fileID: 358435562} - component: {fileID: 358435561} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &358435560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358435559} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 282332693} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &358435561 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358435559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &358435562 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358435559} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &358450601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358450602} - component: {fileID: 358450604} - component: {fileID: 358450603} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &358450602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358450601} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &358450603 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358450601} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &358450604 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358450601} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &358674456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358674457} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &358674457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358674456} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1590765918} m_Father: {fileID: 160557155} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &358778744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 358778745} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &358778745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358778744} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1797090738} m_Father: {fileID: 609206665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &359004551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 359004552} - component: {fileID: 359004554} - component: {fileID: 359004553} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &359004552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359004551} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &359004553 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359004551} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &359004554 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359004551} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &359134924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 359134925} - component: {fileID: 359134926} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &359134925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359134924} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 42740228} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &359134926 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359134924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 713863401} m_BlendShapeWeights: [] m_RootBone: {fileID: 713863401} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &359183297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 359183298} - component: {fileID: 359183300} - component: {fileID: 359183299} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &359183298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359183297} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &359183299 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359183297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &359183300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 359183297} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &360176754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360176755} - component: {fileID: 360176756} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &360176755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360176754} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &360176756 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360176754} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &360185157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360185158} - component: {fileID: 360185159} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &360185158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360185157} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 843562957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &360185159 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360185157} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 410055763} m_BlendShapeWeights: [] m_RootBone: {fileID: 410055763} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &360338817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360338818} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &360338818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360338817} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178079391} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &360768734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360768735} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &360768735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360768734} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2088857007} m_Father: {fileID: 1537774479} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &360921367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 360921368} - component: {fileID: 360921369} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &360921368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360921367} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 968010632} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &360921369 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 360921367} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1020241238} - {fileID: 2032375300} - {fileID: 1601721988} - {fileID: 720092507} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032375300} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &361085385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 361085386} - component: {fileID: 361085388} - component: {fileID: 361085387} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &361085386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361085385} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &361085387 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361085385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &361085388 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361085385} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &361255072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 361255073} - component: {fileID: 361255075} - component: {fileID: 361255074} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &361255073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361255072} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &361255074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361255072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &361255075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361255072} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &361387779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 361387780} - component: {fileID: 361387781} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &361387780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361387779} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1490149601} - {fileID: 767526861} - {fileID: 506052136} - {fileID: 1208005332} - {fileID: 1984985459} - {fileID: 2006484898} - {fileID: 179018399} - {fileID: 1691236497} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &361387781 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361387779} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &361429852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 361429853} - component: {fileID: 361429854} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &361429853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361429852} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 92552850} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &361429854 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361429852} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1443410813} - {fileID: 673523563} - {fileID: 84029221} - {fileID: 954544438} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443410813} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &362265873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 362265874} - component: {fileID: 362265876} - component: {fileID: 362265875} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &362265874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362265873} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &362265875 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362265873} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &362265876 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362265873} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &362354384 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (33) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2.442 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2.442 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2.442 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -24.69 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: -0.14999974 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 44.5 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 362354387} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &362354385 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 362354384} m_PrefabAsset: {fileID: 0} --- !u!1 &362354386 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 362354384} m_PrefabAsset: {fileID: 0} --- !u!208 &362354387 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362354386} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &362544049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 362544050} - component: {fileID: 362544051} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &362544050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362544049} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 873070308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &362544051 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362544049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 378685408} - {fileID: 619935788} - {fileID: 1920542265} - {fileID: 52175535} m_BlendShapeWeights: [] m_RootBone: {fileID: 619935788} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &362630901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 362630902} - component: {fileID: 362630904} - component: {fileID: 362630903} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &362630902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362630901} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &362630903 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362630901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &362630904 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362630901} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &362725862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 362725863} - component: {fileID: 362725865} - component: {fileID: 362725864} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &362725863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362725862} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &362725864 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362725862} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &362725865 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 362725862} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &363040427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363040428} - component: {fileID: 363040430} - component: {fileID: 363040429} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &363040428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363040427} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &363040429 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363040427} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &363040430 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363040427} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &363180174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363180175} - component: {fileID: 363180177} - component: {fileID: 363180176} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &363180175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363180174} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &363180176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363180174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &363180177 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363180174} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &363530936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363530937} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &363530937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363530936} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2086219901} m_Father: {fileID: 112469546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &364007326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364007327} - component: {fileID: 364007328} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &364007327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364007326} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &364007328 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364007326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &364059130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364059131} - component: {fileID: 364059132} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &364059131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364059130} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &364059132 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364059130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &364274265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364274266} - component: {fileID: 364274268} - component: {fileID: 364274267} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &364274266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364274265} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &364274267 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364274265} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &364274268 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364274265} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &364402262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364402263} - component: {fileID: 364402265} - component: {fileID: 364402264} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &364402263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364402262} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &364402264 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364402262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &364402265 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364402262} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &364412483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364412484} - component: {fileID: 364412485} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &364412484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364412483} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1268905344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &364412485 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364412483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 965046388} - {fileID: 687683062} - {fileID: 206327183} - {fileID: 1063213995} m_BlendShapeWeights: [] m_RootBone: {fileID: 687683062} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &364617612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364617613} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &364617613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364617612} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 934338898} - {fileID: 920711155} - {fileID: 1862319037} - {fileID: 312869371} - {fileID: 1646033335} - {fileID: 566169807} - {fileID: 1518664674} - {fileID: 771470898} - {fileID: 923704771} - {fileID: 1770145872} - {fileID: 441301168} - {fileID: 1358512849} - {fileID: 1128505896} - {fileID: 1824780279} - {fileID: 630058623} - {fileID: 715596239} - {fileID: 500588327} - {fileID: 2144787004} - {fileID: 1654503180} - {fileID: 1558016874} - {fileID: 1457946784} - {fileID: 2104231749} - {fileID: 494166361} m_Father: {fileID: 1016159822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &364636333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364636334} - component: {fileID: 364636335} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &364636334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364636333} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1828180905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &364636335 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364636333} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 650357086} m_BlendShapeWeights: [] m_RootBone: {fileID: 650357086} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &364637709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364637710} - component: {fileID: 364637711} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &364637710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364637709} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &364637711 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364637709} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &364891487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364891488} - component: {fileID: 364891490} - component: {fileID: 364891489} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &364891488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364891487} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &364891489 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364891487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &364891490 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364891487} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &364987829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 364987830} - component: {fileID: 364987832} - component: {fileID: 364987831} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &364987830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364987829} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &364987831 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364987829} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &364987832 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364987829} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &365165649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 365165650} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &365165650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365165649} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1087931007} m_Father: {fileID: 531559541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &365389279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 365389280} - component: {fileID: 365389281} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &365389280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365389279} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1734114302} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &365389281 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365389279} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1226512029} m_BlendShapeWeights: [] m_RootBone: {fileID: 1226512029} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &365630554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 365630555} - component: {fileID: 365630556} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &365630555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365630554} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953322972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &365630556 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365630554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1891693923} - {fileID: 1470406082} - {fileID: 207966669} - {fileID: 1451006219} m_BlendShapeWeights: [] m_RootBone: {fileID: 1891693923} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &365759531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 365759532} - component: {fileID: 365759534} - component: {fileID: 365759533} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &365759532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365759531} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &365759533 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365759531} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &365759534 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365759531} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &366540932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 366540933} - component: {fileID: 366540934} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &366540933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366540932} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296739912} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &366540934 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366540932} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 186558967} - {fileID: 512010053} - {fileID: 1448621185} - {fileID: 1378181167} m_BlendShapeWeights: [] m_RootBone: {fileID: 512010053} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &366788166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 366788167} - component: {fileID: 366788169} - component: {fileID: 366788168} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &366788167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366788166} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &366788168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366788166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &366788169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366788166} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &367083564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 367083565} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &367083565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367083564} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1076355566} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &367354751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 367354752} - component: {fileID: 367354753} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &367354752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367354751} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 375372120} - {fileID: 1050852181} - {fileID: 1547728655} - {fileID: 212988163} - {fileID: 127264776} - {fileID: 637075206} - {fileID: 1376798269} - {fileID: 938533296} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &367354753 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367354751} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &367845177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 367845178} - component: {fileID: 367845180} - component: {fileID: 367845179} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &367845178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367845177} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &367845179 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367845177} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &367845180 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367845177} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &367953991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 367953992} - component: {fileID: 367953993} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &367953992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367953991} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &367953993 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367953991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &367996936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 367996937} - component: {fileID: 367996939} - component: {fileID: 367996938} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &367996937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367996936} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &367996938 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367996936} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &367996939 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367996936} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &368088499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368088500} - component: {fileID: 368088501} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &368088500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368088499} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698358123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &368088501 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368088499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1094195737} - {fileID: 376352837} - {fileID: 905782651} - {fileID: 1598516459} m_BlendShapeWeights: [] m_RootBone: {fileID: 376352837} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &368408965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368408966} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &368408966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368408965} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 960013043} m_Father: {fileID: 1199809648} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &368454924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368454925} - component: {fileID: 368454927} - component: {fileID: 368454926} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &368454925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368454924} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &368454926 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368454924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &368454927 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368454924} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &368851426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368851427} - component: {fileID: 368851428} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &368851427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368851426} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 116255660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &368851428 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368851426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1626035688} m_BlendShapeWeights: [] m_RootBone: {fileID: 1626035688} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &368859853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368859854} - component: {fileID: 368859855} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &368859854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368859853} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1590523960} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &368859855 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368859853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 896728337} - {fileID: 403392217} - {fileID: 562023872} - {fileID: 236214529} m_BlendShapeWeights: [] m_RootBone: {fileID: 403392217} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &368918727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 368918728} - component: {fileID: 368918729} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &368918728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368918727} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 627686361} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &368918729 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368918727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1050987550} - {fileID: 1372505244} - {fileID: 2123148193} - {fileID: 1722801298} m_BlendShapeWeights: [] m_RootBone: {fileID: 1372505244} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &369011284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369011285} - component: {fileID: 369011286} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &369011285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369011284} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 198632456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &369011286 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369011284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 961756445} - {fileID: 1109544217} - {fileID: 410209387} - {fileID: 262216145} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109544217} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &369143517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369143518} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &369143518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369143517} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 50645971} m_Father: {fileID: 1420063680} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &369404766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369404767} - component: {fileID: 369404769} - component: {fileID: 369404768} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &369404767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369404766} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &369404768 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369404766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &369404769 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369404766} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &369449282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369449283} - component: {fileID: 369449284} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &369449283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369449282} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &369449284 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369449282} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &369489572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369489573} m_Layer: 0 m_Name: RigMouthT m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &369489573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369489572} serializedVersion: 2 m_LocalRotation: {x: 0.7212597, y: 0.022142397, z: 0.015915446, w: 0.69212776} m_LocalPosition: {x: -0.13539982, y: -0.3146579, z: -0.0024038276} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1330163367} m_Father: {fileID: 2015106278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &369780860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369780861} - component: {fileID: 369780862} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &369780861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369780860} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 116255660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &369780862 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369780860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 623541443} - {fileID: 1626035688} - {fileID: 1234565690} - {fileID: 146367298} m_BlendShapeWeights: [] m_RootBone: {fileID: 1626035688} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &370205680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370205681} - component: {fileID: 370205682} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &370205681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370205680} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 987203159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &370205682 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370205680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1012667506} m_BlendShapeWeights: [] m_RootBone: {fileID: 1012667506} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &370275537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370275538} - component: {fileID: 370275540} - component: {fileID: 370275539} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &370275538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370275537} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &370275539 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370275537} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &370275540 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370275537} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &370360607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370360608} - component: {fileID: 370360609} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &370360608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370360607} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 625455551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &370360609 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370360607} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 782164833} - {fileID: 714485059} - {fileID: 1558615536} - {fileID: 1217371470} m_BlendShapeWeights: [] m_RootBone: {fileID: 714485059} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &370467218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370467219} - component: {fileID: 370467220} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &370467219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370467218} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 532571394} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &370467220 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370467218} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1060693153} - {fileID: 447957829} - {fileID: 1170770420} - {fileID: 459812027} m_BlendShapeWeights: [] m_RootBone: {fileID: 447957829} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &370492459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370492460} - component: {fileID: 370492462} - component: {fileID: 370492461} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &370492460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370492459} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &370492461 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370492459} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &370492462 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370492459} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &370686772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370686773} - component: {fileID: 370686774} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &370686773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370686772} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 691585265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &370686774 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370686772} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390395179} - {fileID: 1585688061} - {fileID: 798437495} - {fileID: 772976183} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585688061} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &370834191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370834192} - component: {fileID: 370834193} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &370834192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370834191} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &370834193 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370834191} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &371035322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 371035323} - component: {fileID: 371035325} - component: {fileID: 371035324} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &371035323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 371035322} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &371035324 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 371035322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &371035325 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 371035322} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &371048184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 371048185} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &371048185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 371048184} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1008934264} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &372035026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372035027} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &372035027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372035026} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1333969313} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &372239437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372239438} - component: {fileID: 372239439} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &372239438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372239437} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670303004} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &372239439 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372239437} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1313451535} - {fileID: 884156604} - {fileID: 639002224} - {fileID: 22773956} m_BlendShapeWeights: [] m_RootBone: {fileID: 884156604} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &372292298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372292299} - component: {fileID: 372292300} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &372292299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372292298} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2134088388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &372292300 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372292298} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1278748425} - {fileID: 167774760} - {fileID: 339727350} - {fileID: 1678597190} m_BlendShapeWeights: [] m_RootBone: {fileID: 167774760} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &372412882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372412883} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &372412883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372412882} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1470190671} m_Father: {fileID: 424651027} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &372496510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372496511} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &372496511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372496510} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1792533306} m_Father: {fileID: 1313986272} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &372497406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372497407} - component: {fileID: 372497409} - component: {fileID: 372497408} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &372497407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372497406} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &372497408 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372497406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &372497409 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372497406} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &372762560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372762561} - component: {fileID: 372762563} - component: {fileID: 372762562} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &372762561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372762560} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &372762562 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372762560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &372762563 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372762560} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &372788233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 372788234} - component: {fileID: 372788236} - component: {fileID: 372788235} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &372788234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372788233} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &372788235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372788233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &372788236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 372788233} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &373365574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373365575} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &373365575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373365574} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1986100197} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &373531388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373531389} - component: {fileID: 373531390} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &373531389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373531388} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &373531390 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373531388} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &373619144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373619145} - component: {fileID: 373619146} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &373619145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373619144} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &373619146 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373619144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &373684514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373684515} - component: {fileID: 373684516} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &373684515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373684514} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &373684516 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373684514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 1147795816} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &373854204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373854205} - component: {fileID: 373854206} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &373854205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373854204} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907722427} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &373854206 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373854204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 600884308} m_BlendShapeWeights: [] m_RootBone: {fileID: 600884308} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &374237402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 374237403} - component: {fileID: 374237404} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &374237403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374237402} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &374237404 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374237402} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &374289590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 374289591} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &374289591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374289590} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2031837838} m_Father: {fileID: 1281262134} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &374369346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 374369347} - component: {fileID: 374369348} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &374369347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374369346} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1518985690} - {fileID: 429223} - {fileID: 46192299} - {fileID: 306961370} - {fileID: 1725403224} - {fileID: 271736539} - {fileID: 1127900207} - {fileID: 1992248277} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &374369348 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374369346} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &374402107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 374402108} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &374402108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374402107} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1149986897} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &374779974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 374779975} - component: {fileID: 374779976} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &374779975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374779974} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &374779976 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374779974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &374915308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 374915309} - component: {fileID: 374915310} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &374915309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374915308} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 625455551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &374915310 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374915308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 714485059} - {fileID: 1217371470} - {fileID: 782164833} - {fileID: 1558615536} m_BlendShapeWeights: [] m_RootBone: {fileID: 714485059} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &374930394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 374930395} - component: {fileID: 374930397} - component: {fileID: 374930396} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &374930395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374930394} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &374930396 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374930394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &374930397 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374930394} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &375260721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375260722} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375260722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375260721} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1574821324} - {fileID: 1264389028} - {fileID: 745221717} - {fileID: 1028571338} - {fileID: 1389926859} - {fileID: 773400844} - {fileID: 1839170938} - {fileID: 984267379} - {fileID: 913918107} - {fileID: 1696910374} - {fileID: 1689676437} - {fileID: 302238605} - {fileID: 545160718} - {fileID: 2069842335} - {fileID: 1137094825} - {fileID: 1966669553} - {fileID: 670012091} - {fileID: 363180175} - {fileID: 1271902456} - {fileID: 728710491} - {fileID: 1723500617} - {fileID: 874333486} - {fileID: 1677756425} - {fileID: 1972830693} - {fileID: 1829236297} - {fileID: 854348858} - {fileID: 1925998928} - {fileID: 1188809335} - {fileID: 1383180453} - {fileID: 503034749} - {fileID: 316983547} - {fileID: 1409812171} - {fileID: 799808811} - {fileID: 1679647140} - {fileID: 647759568} - {fileID: 1951527365} - {fileID: 992877201} - {fileID: 1552140304} - {fileID: 350801656} - {fileID: 1444099182} - {fileID: 1884484381} m_Father: {fileID: 1664258849} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &375372119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375372120} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375372120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375372119} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1147982946} m_Father: {fileID: 367354752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &375571889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375571890} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375571890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375571889} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 357925110} m_Father: {fileID: 958632989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &375699012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375699013} - component: {fileID: 375699015} - component: {fileID: 375699014} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &375699013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375699012} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &375699014 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375699012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &375699015 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375699012} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &375738656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375738657} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375738657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375738656} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 34468474} m_Father: {fileID: 2034384218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &375965287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375965288} - component: {fileID: 375965290} - component: {fileID: 375965289} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &375965288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375965287} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &375965289 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375965287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &375965290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375965287} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &376120812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376120813} - component: {fileID: 376120815} - component: {fileID: 376120814} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &376120813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376120812} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &376120814 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376120812} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &376120815 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376120812} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &376307053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376307054} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &376307054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376307053} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1526364554} m_Father: {fileID: 1985706172} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &376314636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376314637} - component: {fileID: 376314638} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &376314637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376314636} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 523811108} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &376314638 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376314636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2036890490} m_BlendShapeWeights: [] m_RootBone: {fileID: 2036890490} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &376339736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376339737} - component: {fileID: 376339738} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &376339737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376339736} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1874763247} - {fileID: 665253629} - {fileID: 431569701} - {fileID: 583756870} - {fileID: 535488330} - {fileID: 1440575361} - {fileID: 2065173027} - {fileID: 1533542939} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &376339738 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376339736} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &376352836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376352837} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &376352837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376352836} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 905782651} m_Father: {fileID: 1698358123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &376385338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376385339} - component: {fileID: 376385341} - component: {fileID: 376385340} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &376385339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376385338} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &376385340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376385338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &376385341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376385338} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &376489509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376489510} - component: {fileID: 376489511} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &376489510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376489509} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1952660314} - {fileID: 1461040853} - {fileID: 1047085179} - {fileID: 1449562867} - {fileID: 42215982} - {fileID: 1131764744} - {fileID: 190609260} - {fileID: 1073911442} - {fileID: 1103109643} - {fileID: 289090381} - {fileID: 1702218759} - {fileID: 1138250609} - {fileID: 931980526} - {fileID: 1802758438} - {fileID: 1588532370} - {fileID: 267352574} - {fileID: 553622422} - {fileID: 638746479} - {fileID: 91921773} - {fileID: 980593071} - {fileID: 842435491} - {fileID: 461834629} - {fileID: 85414937} - {fileID: 1191835811} - {fileID: 446067168} - {fileID: 936721262} - {fileID: 761131060} - {fileID: 1925574888} - {fileID: 1191015019} - {fileID: 574035114} - {fileID: 281670102} - {fileID: 1639626437} - {fileID: 67900506} - {fileID: 76991327} - {fileID: 1007264128} - {fileID: 27040238} - {fileID: 112252225} - {fileID: 955259627} - {fileID: 1969821746} - {fileID: 454264605} - {fileID: 1263445507} - {fileID: 1083287727} - {fileID: 1536598104} - {fileID: 1227044307} - {fileID: 373531389} - {fileID: 979648277} - {fileID: 1845492491} - {fileID: 904747613} - {fileID: 960669990} - {fileID: 2053481765} - {fileID: 1319296263} - {fileID: 1469802247} - {fileID: 182003643} - {fileID: 291807989} - {fileID: 627546356} - {fileID: 757995066} - {fileID: 1516775892} - {fileID: 1618643379} - {fileID: 735343286} - {fileID: 320636339} - {fileID: 1191195768} m_Father: {fileID: 1697804118} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &376489511 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376489509} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &376580375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376580376} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &376580376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376580375} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 116751134} - {fileID: 1133751787} m_Father: {fileID: 1555017565} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &376724210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 376724211} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &376724211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376724210} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1308090346} m_Father: {fileID: 619707719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &377535399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 377535400} - component: {fileID: 377535402} - component: {fileID: 377535401} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &377535400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377535399} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &377535401 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377535399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &377535402 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377535399} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &377796912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 377796913} - component: {fileID: 377796914} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &377796913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377796912} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &377796914 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377796912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &378064740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378064741} - component: {fileID: 378064742} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &378064741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378064740} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1429736432} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &378064742 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378064740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 462405991} - {fileID: 491715009} - {fileID: 62628525} - {fileID: 409743953} m_BlendShapeWeights: [] m_RootBone: {fileID: 462405991} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &378114406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378114407} - component: {fileID: 378114408} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &378114407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378114406} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111848205} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &378114408 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378114406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 412997081} m_BlendShapeWeights: [] m_RootBone: {fileID: 412997081} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &378318947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378318948} - component: {fileID: 378318950} - component: {fileID: 378318949} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &378318948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378318947} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 714032224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &378318949 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378318947} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &378318950 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378318947} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &378483818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378483819} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &378483819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378483818} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2112445372} m_Father: {fileID: 817466448} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &378685407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378685408} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &378685408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378685407} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 52175535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &378807227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378807228} - component: {fileID: 378807230} - component: {fileID: 378807229} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &378807228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378807227} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1402718693} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &378807229 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378807227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &378807230 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378807227} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &379044487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379044488} - component: {fileID: 379044489} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &379044488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379044487} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2049484028} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &379044489 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379044487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1848687461} m_BlendShapeWeights: [] m_RootBone: {fileID: 1848687461} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &379343073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379343074} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &379343074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379343073} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 817719281} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &379435966 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379435967} - component: {fileID: 379435970} - component: {fileID: 379435969} - component: {fileID: 379435968} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &379435967 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379435966} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1625123129} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &379435968 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379435966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 0, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.55 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &379435969 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379435966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 5 m_FollowOffset: {x: 0, y: 60, z: -3} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &379435970 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379435966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &379576858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379576859} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &379576859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379576858} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 162800706} m_Father: {fileID: 675323260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &380083083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380083084} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &380083084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380083083} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1982257050} m_Father: {fileID: 1182995821} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &380349377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380349378} - component: {fileID: 380349379} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &380349378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380349377} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615361584} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &380349379 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380349377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1017816528} - {fileID: 1351564289} - {fileID: 1037447357} - {fileID: 393342848} m_BlendShapeWeights: [] m_RootBone: {fileID: 1351564289} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &380596808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380596809} - component: {fileID: 380596810} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &380596809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380596808} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 558489936} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &380596810 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380596808} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1857396764} - {fileID: 1903465660} - {fileID: 1334235203} - {fileID: 1960468568} m_BlendShapeWeights: [] m_RootBone: {fileID: 1903465660} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &380641824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380641825} - component: {fileID: 380641827} - component: {fileID: 380641826} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &380641825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380641824} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &380641826 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380641824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &380641827 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380641824} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &380688827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380688828} - component: {fileID: 380688830} - component: {fileID: 380688829} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &380688828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380688827} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &380688829 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380688827} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &380688830 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380688827} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &380829972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 380829973} m_Layer: 0 m_Name: Houses m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &380829973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 380829972} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 185969962} - {fileID: 1479349008} - {fileID: 420043699} m_Father: {fileID: 357776295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &381107735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381107736} - component: {fileID: 381107738} - component: {fileID: 381107737} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &381107736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381107735} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &381107737 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381107735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &381107738 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381107735} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &381120308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381120309} - component: {fileID: 381120310} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &381120309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381120308} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 80154329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &381120310 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381120308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 379343074} - {fileID: 216064440} - {fileID: 49561221} - {fileID: 817719281} m_BlendShapeWeights: [] m_RootBone: {fileID: 216064440} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &381593921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381593922} - component: {fileID: 381593924} - component: {fileID: 381593923} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &381593922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381593921} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 40551817} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &381593923 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381593921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &381593924 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381593921} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &381820294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 381820295} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &381820295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381820294} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 655487831} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &382116294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 382116295} - component: {fileID: 382116297} - component: {fileID: 382116296} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &382116295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382116294} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &382116296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382116294} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &382116297 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382116294} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &382150948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 382150949} - component: {fileID: 382150950} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &382150949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382150948} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001228123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &382150950 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382150948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 991231778} m_BlendShapeWeights: [] m_RootBone: {fileID: 991231778} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &382317145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 382317146} - component: {fileID: 382317147} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &382317146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382317145} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &382317147 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382317145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &382353875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 382353876} - component: {fileID: 382353878} - component: {fileID: 382353877} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &382353876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382353875} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &382353877 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382353875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &382353878 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382353875} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &382625965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 382625966} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &382625966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382625965} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 870644437} m_Father: {fileID: 1701978948} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &382908445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 382908446} - component: {fileID: 382908447} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &382908446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382908445} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &382908447 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382908445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 1689163972} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &383297540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 383297541} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &383297541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383297540} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 422373097} m_Father: {fileID: 13735577} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &383642515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 383642516} - component: {fileID: 383642517} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &383642516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383642515} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 98105524} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &383642517 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383642515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 124692020} m_BlendShapeWeights: [] m_RootBone: {fileID: 124692020} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &383849273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 383849274} - component: {fileID: 383849276} - component: {fileID: 383849275} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &383849274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383849273} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &383849275 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383849273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &383849276 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383849273} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &383881399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 383881400} - component: {fileID: 383881402} - component: {fileID: 383881401} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &383881400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383881399} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &383881401 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383881399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &383881402 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383881399} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &384327341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 384327342} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &384327342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384327341} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1684405114} m_Father: {fileID: 242512535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &384629918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 384629919} - component: {fileID: 384629920} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &384629919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384629918} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &384629920 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384629918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &385095776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385095777} - component: {fileID: 385095778} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &385095777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385095776} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1591537368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &385095778 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385095776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 674501820} - {fileID: 1894261331} - {fileID: 1923045995} - {fileID: 1209418659} m_BlendShapeWeights: [] m_RootBone: {fileID: 1894261331} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &385189800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385189801} m_Layer: 0 m_Name: Units m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &385189801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385189800} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 853292798} - {fileID: 1844059655} - {fileID: 1150336691} m_Father: {fileID: 357776295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &385204431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385204432} - component: {fileID: 385204433} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &385204432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385204431} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 767483559} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &385204433 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385204431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 532402366} - {fileID: 181596360} - {fileID: 166181180} - {fileID: 288698595} m_BlendShapeWeights: [] m_RootBone: {fileID: 532402366} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1001 &385599183 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -18.448936 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 69.3462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 385599186} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &385599184 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 385599183} m_PrefabAsset: {fileID: 0} --- !u!1 &385599185 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 385599183} m_PrefabAsset: {fileID: 0} --- !u!208 &385599186 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385599185} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &385765364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385765365} - component: {fileID: 385765367} - component: {fileID: 385765366} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &385765365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385765364} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &385765366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385765364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &385765367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385765364} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &385961747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385961748} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &385961748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385961747} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1157846103} m_Father: {fileID: 1343311298} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &385974888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 385974889} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &385974889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 385974888} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1895189023} m_Father: {fileID: 1876774727} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &386015297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386015298} - component: {fileID: 386015300} - component: {fileID: 386015299} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &386015298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386015297} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &386015299 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386015297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &386015300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386015297} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &386238208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386238209} - component: {fileID: 386238210} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &386238209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386238208} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1104501063} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &386238210 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386238208} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 537616176} - {fileID: 299493099} - {fileID: 282342465} - {fileID: 975208804} m_BlendShapeWeights: [] m_RootBone: {fileID: 299493099} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &386338094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386338095} - component: {fileID: 386338096} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &386338095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386338094} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &386338096 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386338094} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &386691936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 386691937} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &386691937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 386691936} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 746504870} m_Father: {fileID: 744284847} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &387006667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 387006668} - component: {fileID: 387006669} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &387006668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387006667} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1756991649} - {fileID: 1953322972} - {fileID: 609206665} - {fileID: 1376739989} - {fileID: 64875303} - {fileID: 17281291} - {fileID: 1999386664} - {fileID: 1784360777} - {fileID: 1910238272} - {fileID: 300402766} - {fileID: 842357620} - {fileID: 706159300} m_Father: {fileID: 911641953} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &387006669 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387006667} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &387167284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 387167285} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &387167285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387167284} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1189751794} m_Father: {fileID: 1485561182} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &387532320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 387532321} - component: {fileID: 387532322} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &387532321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387532320} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &387532322 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387532320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &387775072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 387775073} - component: {fileID: 387775074} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &387775073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387775072} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 327828481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &387775074 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387775072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 102059486} - {fileID: 1498818372} - {fileID: 353429987} - {fileID: 1436471105} m_BlendShapeWeights: [] m_RootBone: {fileID: 102059486} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &387989413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 387989414} - component: {fileID: 387989415} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &387989414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387989413} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &387989415 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 387989413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &388106644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388106645} - component: {fileID: 388106647} - component: {fileID: 388106646} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &388106645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388106644} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &388106646 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388106644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &388106647 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388106644} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &388301448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388301449} - component: {fileID: 388301450} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &388301449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388301448} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &388301450 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388301448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &388362116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388362117} - component: {fileID: 388362118} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &388362117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388362116} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1905248436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &388362118 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388362116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2121999475} - {fileID: 125150007} - {fileID: 443422875} - {fileID: 1623036924} m_BlendShapeWeights: [] m_RootBone: {fileID: 125150007} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &388470591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388470592} - component: {fileID: 388470593} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &388470592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388470591} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &388470593 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388470591} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &388824494 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalScale.x value: 1.5568 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalScale.y value: 1.5568 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalScale.z value: 1.5568 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalPosition.x value: -36.71 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalPosition.y value: -2.2599998 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalPosition.z value: -48.020004 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalRotation.w value: 0.93340415 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalRotation.y value: -0.35882688 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -42.056 objectReference: {fileID: 0} - target: {fileID: 8555732528907214649, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 9076936652558206339, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} propertyPath: m_Name value: pirate-hut-round objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0fb8c5f1ef56d8449a3945a5d886c1b9, type: 3} --- !u!1 &388973801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388973802} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &388973802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 388973801} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1587230943} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &389284065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 389284066} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &389284066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389284065} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 545830015} m_Father: {fileID: 1795273931} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &389295944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 389295945} - component: {fileID: 389295946} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &389295945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389295944} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &389295946 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389295944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &389745657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 389745658} - component: {fileID: 389745660} - component: {fileID: 389745659} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &389745658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389745657} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &389745659 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389745657} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &389745660 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389745657} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &390271809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390271810} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390271810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390271809} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1518063382} m_Father: {fileID: 516760058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &390355455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390355456} - component: {fileID: 390355458} - component: {fileID: 390355457} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &390355456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390355455} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &390355457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390355455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &390355458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390355455} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &390372237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390372238} - component: {fileID: 390372240} - component: {fileID: 390372239} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &390372238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390372237} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &390372239 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390372237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &390372240 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390372237} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &390387705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390387706} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390387706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390387705} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1886020645} m_Father: {fileID: 1344085212} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &390395178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390395179} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390395179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390395178} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 772976183} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &390399547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390399548} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390399548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390399547} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1048431030} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &390467164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390467165} - component: {fileID: 390467167} - component: {fileID: 390467166} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &390467165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390467164} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &390467166 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390467164} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &390467167 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390467164} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &390488448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390488449} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390488449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 390488448} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1631482145} m_Father: {fileID: 1565910797} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &391214568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391214569} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &391214569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391214568} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 128263237} m_Father: {fileID: 1079001347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &391403263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391403264} - component: {fileID: 391403265} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &391403264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391403263} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1344015972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &391403265 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391403263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1692439414} - {fileID: 1610523676} - {fileID: 196144564} - {fileID: 1218401554} m_BlendShapeWeights: [] m_RootBone: {fileID: 1610523676} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &391932685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391932686} - component: {fileID: 391932688} - component: {fileID: 391932687} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &391932686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391932685} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &391932687 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391932685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &391932688 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391932685} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &391934424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 391934425} - component: {fileID: 391934426} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &391934425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391934424} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &391934426 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 391934424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 40847042} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &392054542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392054543} - component: {fileID: 392054545} - component: {fileID: 392054544} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &392054543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392054542} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &392054544 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392054542} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &392054545 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392054542} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &392114223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392114224} - component: {fileID: 392114226} - component: {fileID: 392114225} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &392114224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392114223} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &392114225 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392114223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &392114226 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392114223} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &392253484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392253485} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &392253485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392253484} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1322164594} - {fileID: 1506189609} - {fileID: 1366108662} - {fileID: 1871109643} - {fileID: 1392028902} - {fileID: 1634548162} - {fileID: 1529659185} - {fileID: 1658577676} - {fileID: 1340051255} - {fileID: 2101929571} - {fileID: 1924755199} - {fileID: 1707674651} - {fileID: 2008593343} - {fileID: 1895821348} - {fileID: 2125281605} - {fileID: 137583106} - {fileID: 1693218192} - {fileID: 1619909161} - {fileID: 16696010} - {fileID: 1358399620} - {fileID: 911623793} - {fileID: 621327206} - {fileID: 1330897246} - {fileID: 398339879} - {fileID: 2016242713} - {fileID: 1273248425} - {fileID: 179978726} - {fileID: 205285388} - {fileID: 1016196458} - {fileID: 1173392880} - {fileID: 386015298} - {fileID: 61241216} - {fileID: 203337929} - {fileID: 580786130} - {fileID: 2085429182} - {fileID: 1106893254} - {fileID: 251934024} - {fileID: 689894000} - {fileID: 934364929} - {fileID: 1531100733} - {fileID: 1552893542} - {fileID: 887442060} - {fileID: 2100438458} - {fileID: 172073314} - {fileID: 1111841019} - {fileID: 619556459} - {fileID: 927472002} - {fileID: 1923571071} - {fileID: 1072379058} - {fileID: 1120550806} - {fileID: 619460812} - {fileID: 826251214} - {fileID: 1403379507} - {fileID: 14472081} - {fileID: 1371054031} - {fileID: 728314418} - {fileID: 98225680} - {fileID: 413737883} - {fileID: 1190628242} - {fileID: 1016218085} - {fileID: 1231720593} - {fileID: 1120114790} - {fileID: 223275558} - {fileID: 1487250717} - {fileID: 972446352} - {fileID: 206074201} - {fileID: 396903128} - {fileID: 1856107112} - {fileID: 390355456} - {fileID: 1773030065} - {fileID: 358450602} m_Father: {fileID: 1138281091} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &392402173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392402174} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &392402174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392402173} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 628230927} m_Father: {fileID: 1358695462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &392737053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392737054} - component: {fileID: 392737055} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &392737054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392737053} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &392737055 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392737053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &392829933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392829934} - component: {fileID: 392829939} - component: {fileID: 392829938} - component: {fileID: 392829937} - component: {fileID: 392829936} - component: {fileID: 392829935} m_Layer: 10 m_Name: SWORDMAN_E_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &392829934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392829933} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.5, y: -0.5745752, z: -2.5} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1353654332} - {fileID: 832936081} - {fileID: 773661665} - {fileID: 1707057325} m_Father: {fileID: 1844059655} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &392829935 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392829933} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bf2b5b70d0f63e40b3dddbd22c90c84, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_005 k__BackingField: enemy_view_sailor_005 k__BackingField: 4 k__BackingField: 1 k__BackingField: -1 k__BackingField: 0 k__BackingField: 45 k__BackingField: 0 k__BackingField: 35 k__BackingField: 5 k__BackingField: 8 k__BackingField: 1.5 k__BackingField: 15 k__BackingField: 3 k__BackingField: 15 k__BackingField: 50 k__BackingField: 30 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &392829936 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392829933} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &392829937 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392829933} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &392829938 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392829933} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &392829939 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392829933} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &392970376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 392970377} - component: {fileID: 392970378} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &392970377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392970376} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1958872700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &392970378 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 392970376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 23031513} m_BlendShapeWeights: [] m_RootBone: {fileID: 23031513} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &393204158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393204159} - component: {fileID: 393204160} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &393204159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393204158} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670094820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &393204160 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393204158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1887335909} - {fileID: 630532630} - {fileID: 765391734} - {fileID: 158871117} m_BlendShapeWeights: [] m_RootBone: {fileID: 1887335909} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &393338442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393338443} - component: {fileID: 393338444} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &393338443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393338442} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 577797662} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &393338444 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393338442} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1285020455} - {fileID: 1797531476} - {fileID: 57849083} - {fileID: 311361698} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797531476} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &393342847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393342848} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &393342848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393342847} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1017816528} m_Father: {fileID: 1037447357} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &393642574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393642575} - component: {fileID: 393642576} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &393642575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393642574} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &393642576 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393642574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &394122280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394122281} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &394122281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394122280} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1125687999} m_Father: {fileID: 204826895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &394622198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394622199} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &394622199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394622198} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1661280883} m_Father: {fileID: 566700470} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &394724467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394724468} - component: {fileID: 394724469} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &394724468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394724467} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1153672972} - {fileID: 1354193208} - {fileID: 951070591} - {fileID: 2104872013} - {fileID: 465691711} - {fileID: 14489154} - {fileID: 1524890721} - {fileID: 1780955482} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &394724469 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394724467} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &394889815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394889816} - component: {fileID: 394889818} - component: {fileID: 394889817} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &394889816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394889815} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &394889817 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394889815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &394889818 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394889815} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &395580257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 395580258} - component: {fileID: 395580260} - component: {fileID: 395580259} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &395580258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395580257} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &395580259 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395580257} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &395580260 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395580257} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &395890243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 395890244} - component: {fileID: 395890245} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &395890244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395890243} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &395890245 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 395890243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &396239431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 396239432} - component: {fileID: 396239433} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &396239432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396239431} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1512390889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &396239433 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396239431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 83547580} - {fileID: 1156606239} - {fileID: 23496536} - {fileID: 2062664941} m_BlendShapeWeights: [] m_RootBone: {fileID: 1156606239} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &396445476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 396445477} - component: {fileID: 396445479} - component: {fileID: 396445478} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &396445477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396445476} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &396445478 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396445476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &396445479 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396445476} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &396903127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 396903128} - component: {fileID: 396903130} - component: {fileID: 396903129} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &396903128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396903127} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &396903129 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396903127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &396903130 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396903127} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &397326478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 397326479} - component: {fileID: 397326480} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &397326479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397326478} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 859132861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &397326480 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397326478} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 576584188} - {fileID: 345108693} - {fileID: 255839194} - {fileID: 1285000468} m_BlendShapeWeights: [] m_RootBone: {fileID: 345108693} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &397661825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 397661826} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &397661826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397661825} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2055595536} m_Father: {fileID: 86908603} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &397927491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 397927492} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &397927492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 397927491} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1027783804} m_Father: {fileID: 165178206} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &398115218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 398115219} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &398115219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398115218} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 847887400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &398190422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 398190423} - component: {fileID: 398190425} - component: {fileID: 398190424} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &398190423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398190422} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &398190424 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398190422} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &398190425 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398190422} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &398339878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 398339879} - component: {fileID: 398339881} - component: {fileID: 398339880} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &398339879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398339878} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &398339880 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398339878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &398339881 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398339878} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &398678204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 398678205} - component: {fileID: 398678207} - component: {fileID: 398678206} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &398678205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398678204} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &398678206 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398678204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &398678207 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398678204} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &399038457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 399038458} - component: {fileID: 399038459} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &399038458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399038457} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302135538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &399038459 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399038457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1134839908} m_BlendShapeWeights: [] m_RootBone: {fileID: 1134839908} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &399126306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 399126307} - component: {fileID: 399126308} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &399126307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399126306} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1373253400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &399126308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399126306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 128263237} - {fileID: 1978253400} - {fileID: 1079001347} - {fileID: 391214569} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978253400} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &399590269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 399590270} - component: {fileID: 399590271} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &399590270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399590269} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &399590271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399590269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &399848570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 399848571} - component: {fileID: 399848572} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &399848571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399848570} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1325485994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &399848572 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399848570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 941123582} m_BlendShapeWeights: [] m_RootBone: {fileID: 941123582} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &399856602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 399856603} - component: {fileID: 399856605} - component: {fileID: 399856604} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &399856603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399856602} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &399856604 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399856602} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &399856605 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399856602} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &399858462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 399858463} - component: {fileID: 399858464} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &399858463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399858462} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &399858464 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399858462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &400102439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400102440} - component: {fileID: 400102442} - component: {fileID: 400102441} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &400102440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400102439} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &400102441 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400102439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &400102442 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400102439} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &400149321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400149322} - component: {fileID: 400149323} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &400149322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400149321} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302279000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &400149323 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400149321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1241600824} - {fileID: 1217165539} - {fileID: 2143111383} - {fileID: 1321681594} m_BlendShapeWeights: [] m_RootBone: {fileID: 1217165539} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &400153660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400153661} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400153661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400153660} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 44100511} m_Father: {fileID: 696522042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &400299346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400299347} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400299347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400299346} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 338436493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &400338181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400338182} - component: {fileID: 400338183} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &400338182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400338181} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &400338183 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400338181} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 1187463899} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &400445412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400445413} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400445413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400445412} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 128289833} m_Father: {fileID: 143915818} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &400652421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400652422} - component: {fileID: 400652423} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &400652422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400652421} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909395374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &400652423 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400652421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1342078695} - {fileID: 1120772413} - {fileID: 125022178} - {fileID: 1471348243} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120772413} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &401039595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401039596} - component: {fileID: 401039598} - component: {fileID: 401039597} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &401039596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401039595} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &401039597 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401039595} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &401039598 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401039595} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &401404511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401404512} - component: {fileID: 401404514} - component: {fileID: 401404513} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &401404512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401404511} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &401404513 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401404511} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &401404514 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 401404511} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &402113185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 402113186} - component: {fileID: 402113187} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &402113186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402113185} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918561913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &402113187 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402113185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 194004977} - {fileID: 1507221274} - {fileID: 680616736} - {fileID: 579806849} m_BlendShapeWeights: [] m_RootBone: {fileID: 1507221274} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &402297269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 402297270} - component: {fileID: 402297271} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &402297270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402297269} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 407155663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &402297271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402297269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2068129105} - {fileID: 1892418457} - {fileID: 2041876202} - {fileID: 512289385} m_BlendShapeWeights: [] m_RootBone: {fileID: 1892418457} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &402570981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 402570982} - component: {fileID: 402570984} - component: {fileID: 402570983} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &402570982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402570981} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 428382327} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &402570983 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402570981} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &402570984 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402570981} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &402812411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 402812412} - component: {fileID: 402812413} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &402812412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402812411} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 307936644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &402812413 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402812411} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994327233} - {fileID: 1520870082} - {fileID: 1994338668} - {fileID: 150576499} m_BlendShapeWeights: [] m_RootBone: {fileID: 994327233} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &403037687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403037688} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &403037688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403037687} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1679573730} m_Father: {fileID: 28935657} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &403375748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403375749} - component: {fileID: 403375751} - component: {fileID: 403375750} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &403375749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403375748} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &403375750 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403375748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &403375751 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403375748} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &403392216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403392217} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &403392217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403392216} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 562023872} m_Father: {fileID: 1590523960} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &403682364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403682365} - component: {fileID: 403682367} - component: {fileID: 403682366} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &403682365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403682364} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1459742624} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &403682366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403682364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &403682367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403682364} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &403758259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403758260} - component: {fileID: 403758262} - component: {fileID: 403758261} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &403758260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403758259} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &403758261 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403758259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &403758262 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403758259} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &403782637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403782638} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &403782638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403782637} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 749772870} m_Father: {fileID: 650357086} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &403998543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403998544} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &403998544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 403998543} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1920603574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &404140462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404140463} - component: {fileID: 404140465} - component: {fileID: 404140464} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &404140463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404140462} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &404140464 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404140462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &404140465 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404140462} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &404216293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404216294} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &404216294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404216293} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 81546319} - {fileID: 1689447051} - {fileID: 1763662318} - {fileID: 515920627} - {fileID: 682169591} - {fileID: 1003937483} - {fileID: 803932280} m_Father: {fileID: 198454076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &404297646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404297647} - component: {fileID: 404297649} - component: {fileID: 404297648} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &404297647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404297646} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &404297648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404297646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &404297649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404297646} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &404487362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404487363} - component: {fileID: 404487365} - component: {fileID: 404487364} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &404487363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404487362} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &404487364 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404487362} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &404487365 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404487362} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &404579168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404579169} - component: {fileID: 404579171} - component: {fileID: 404579170} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &404579169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404579168} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &404579170 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404579168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &404579171 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404579168} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &404673430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404673431} - component: {fileID: 404673432} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &404673431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404673430} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1384378113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &404673432 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404673430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1277270057} m_BlendShapeWeights: [] m_RootBone: {fileID: 1277270057} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &404731177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404731178} - component: {fileID: 404731180} - component: {fileID: 404731179} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &404731178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404731177} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &404731179 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404731177} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &404731180 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404731177} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &404943591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404943592} - component: {fileID: 404943594} - component: {fileID: 404943593} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &404943592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404943591} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &404943593 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404943591} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &404943594 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 404943591} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &405031841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405031842} - component: {fileID: 405031843} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &405031842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405031841} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961515368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &405031843 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405031841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 128289833} - {fileID: 352207625} - {fileID: 143915818} - {fileID: 400445413} m_BlendShapeWeights: [] m_RootBone: {fileID: 352207625} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &405208265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405208266} - component: {fileID: 405208267} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &405208266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405208265} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1490872921} - {fileID: 888054814} - {fileID: 1048557601} - {fileID: 2127028158} - {fileID: 200074831} - {fileID: 1243091059} - {fileID: 289024070} - {fileID: 170163140} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &405208267 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405208265} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &405334334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405334335} - component: {fileID: 405334336} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &405334335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405334334} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1883370553} - {fileID: 1736457121} - {fileID: 1410984898} - {fileID: 1125479069} - {fileID: 1480191470} - {fileID: 1076785283} - {fileID: 1116381750} - {fileID: 1358442845} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &405334336 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405334334} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &405488484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405488485} - component: {fileID: 405488486} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &405488485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405488484} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 846714092} - {fileID: 75100994} - {fileID: 166116582} - {fileID: 1883985831} - {fileID: 407232427} - {fileID: 787774661} - {fileID: 647756268} - {fileID: 1178086839} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &405488486 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405488484} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &405501212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405501213} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &405501213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405501212} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1697481546} m_Father: {fileID: 1550887988} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &405528439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405528440} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &405528440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405528439} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 352115395} m_Father: {fileID: 640892314} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &405996381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 405996382} - component: {fileID: 405996384} - component: {fileID: 405996383} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &405996382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405996381} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &405996383 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405996381} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &405996384 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405996381} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &406196541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406196542} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &406196542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406196541} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1531712319} m_Father: {fileID: 635511561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &406238509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406238510} - component: {fileID: 406238511} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &406238510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406238509} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1325485994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &406238511 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406238509} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 941123582} - {fileID: 1256620348} - {fileID: 588628048} - {fileID: 78557760} m_BlendShapeWeights: [] m_RootBone: {fileID: 941123582} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &406603593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406603594} - component: {fileID: 406603596} - component: {fileID: 406603595} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &406603594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406603593} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &406603595 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406603593} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &406603596 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406603593} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &406754874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406754875} - component: {fileID: 406754876} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &406754875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406754874} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 103345285} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &406754876 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406754874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2139990549} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139990549} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &406889111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406889112} - component: {fileID: 406889113} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &406889112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406889111} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534195149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &406889113 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406889111} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1858975290} - {fileID: 1035382978} - {fileID: 1681056843} - {fileID: 557916513} m_BlendShapeWeights: [] m_RootBone: {fileID: 1035382978} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &407099070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407099071} - component: {fileID: 407099073} - component: {fileID: 407099072} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &407099071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407099070} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &407099072 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407099070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &407099073 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407099070} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &407155662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407155663} - component: {fileID: 407155664} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &407155663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407155662} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1892418457} - {fileID: 615441064} - {fileID: 1572326332} - {fileID: 1850791442} - {fileID: 1022172026} - {fileID: 1634931321} - {fileID: 946959541} - {fileID: 402297270} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &407155664 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407155662} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &407232426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407232427} - component: {fileID: 407232428} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &407232427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407232426} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405488485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &407232428 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407232426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 566834682} - {fileID: 846714092} - {fileID: 1330587922} - {fileID: 836187675} m_BlendShapeWeights: [] m_RootBone: {fileID: 846714092} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &407331608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407331609} - component: {fileID: 407331610} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &407331609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407331608} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1702883592} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &407331610 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407331608} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1182995821} m_BlendShapeWeights: [] m_RootBone: {fileID: 1182995821} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &407907670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407907671} - component: {fileID: 407907672} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &407907671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407907670} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111848205} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &407907672 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407907670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 412997081} - {fileID: 1995883989} - {fileID: 1130729387} - {fileID: 244185177} m_BlendShapeWeights: [] m_RootBone: {fileID: 412997081} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &408236785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 408236786} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &408236786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 408236785} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 785194925} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &408755394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 408755395} - component: {fileID: 408755396} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &408755395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 408755394} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &408755396 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 408755394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &408758824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 408758825} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &408758825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 408758824} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 891932750} m_Father: {fileID: 841910652} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &408864525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 408864526} - component: {fileID: 408864527} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &408864526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 408864525} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 133408241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &408864527 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 408864525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 13475354} m_BlendShapeWeights: [] m_RootBone: {fileID: 13475354} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1001 &409023815 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1565898989} m_Modifications: - target: {fileID: 1584552836330224030, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_Name value: Tree_1 (1) objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.x value: -41.58 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.y value: -7.3399997 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.z value: 23.830002 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} --- !u!1 &409743952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409743953} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &409743953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409743952} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 491715009} m_Father: {fileID: 462405991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &409764329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409764330} - component: {fileID: 409764331} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &409764330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409764329} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296367121} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &409764331 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409764329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 354945916} m_BlendShapeWeights: [] m_RootBone: {fileID: 354945916} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &409861758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409861759} - component: {fileID: 409861760} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &409861759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409861758} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &409861760 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 409861758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1179361689} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &410055762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410055763} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &410055763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410055762} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2104007201} m_Father: {fileID: 843562957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &410209386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410209387} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &410209387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410209386} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 262216145} m_Father: {fileID: 1109544217} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &410585414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410585415} - component: {fileID: 410585416} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &410585415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410585414} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1235995193} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &410585416 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410585414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 680880933} m_BlendShapeWeights: [] m_RootBone: {fileID: 680880933} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &410674987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410674988} - component: {fileID: 410674989} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &410674988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410674987} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 785914131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &410674989 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410674987} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1708157373} m_BlendShapeWeights: [] m_RootBone: {fileID: 1708157373} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &410839982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410839983} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &410839983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410839982} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 10899656} - {fileID: 1862960679} - {fileID: 1008888345} - {fileID: 1779321237} - {fileID: 1434933401} - {fileID: 91930667} - {fileID: 43682826} - {fileID: 1243526402} - {fileID: 2005198137} - {fileID: 1761473372} - {fileID: 585978920} - {fileID: 1793784241} - {fileID: 1825469698} - {fileID: 1267738953} - {fileID: 2062964534} - {fileID: 1434090252} - {fileID: 1809421336} - {fileID: 690167446} - {fileID: 1376757141} - {fileID: 862039945} - {fileID: 1673801602} - {fileID: 1768048311} - {fileID: 1096026980} - {fileID: 498710921} - {fileID: 1479168212} - {fileID: 331836213} - {fileID: 1731682525} - {fileID: 1861575787} - {fileID: 526028689} - {fileID: 391932686} - {fileID: 1566212667} - {fileID: 757829288} - {fileID: 1489639583} - {fileID: 599604787} - {fileID: 1413781665} - {fileID: 991543722} - {fileID: 121607782} - {fileID: 203387433} - {fileID: 1498864775} - {fileID: 938573159} - {fileID: 1969217169} m_Father: {fileID: 924921876} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &410937176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410937177} - component: {fileID: 410937178} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &410937177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410937176} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &410937178 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410937176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &411167214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411167215} - component: {fileID: 411167216} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &411167215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411167214} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824121711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &411167216 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411167214} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1316513063} - {fileID: 1257774476} - {fileID: 1195032308} - {fileID: 26662954} m_BlendShapeWeights: [] m_RootBone: {fileID: 1257774476} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &411285748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411285749} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &411285749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411285748} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1972558515} m_Father: {fileID: 1443590839} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &411668938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411668939} - component: {fileID: 411668941} - component: {fileID: 411668940} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &411668939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411668938} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &411668940 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411668938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &411668941 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411668938} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &411669275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411669276} - component: {fileID: 411669277} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &411669276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411669275} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1643301210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &411669277 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411669275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1738561188} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738561188} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &411896131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411896132} - component: {fileID: 411896133} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &411896132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411896131} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1446503365} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &411896133 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 411896131} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1910713248} - {fileID: 1979580900} - {fileID: 1084342773} - {fileID: 194965094} m_BlendShapeWeights: [] m_RootBone: {fileID: 1979580900} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &412368407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 412368408} - component: {fileID: 412368410} - component: {fileID: 412368409} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &412368408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412368407} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &412368409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412368407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &412368410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412368407} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &412662224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 412662225} - component: {fileID: 412662227} - component: {fileID: 412662226} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &412662225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412662224} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &412662226 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412662224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &412662227 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412662224} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &412716120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 412716121} - component: {fileID: 412716122} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &412716121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412716120} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1485150431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &412716122 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412716120} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 958601742} - {fileID: 1036063701} - {fileID: 1854821574} - {fileID: 230346956} m_BlendShapeWeights: [] m_RootBone: {fileID: 1036063701} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &412997080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 412997081} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &412997081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 412997080} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 244185177} m_Father: {fileID: 1111848205} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &413039370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413039371} - component: {fileID: 413039373} - component: {fileID: 413039372} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &413039371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413039370} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &413039372 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413039370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &413039373 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413039370} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &413528357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413528358} - component: {fileID: 413528360} - component: {fileID: 413528359} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &413528358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413528357} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &413528359 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413528357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &413528360 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413528357} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &413737882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413737883} - component: {fileID: 413737885} - component: {fileID: 413737884} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &413737883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413737882} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &413737884 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413737882} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &413737885 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413737882} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &413747909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413747910} - component: {fileID: 413747912} - component: {fileID: 413747911} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &413747910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413747909} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &413747911 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413747909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &413747912 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413747909} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &414639887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 414639888} - component: {fileID: 414639890} - component: {fileID: 414639889} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &414639888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414639887} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &414639889 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414639887} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &414639890 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414639887} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &414680974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 414680975} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &414680975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414680974} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1651387906} - {fileID: 1491591731} m_Father: {fileID: 1697804118} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &414754512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 414754513} - component: {fileID: 414754514} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &414754513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414754512} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &414754514 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414754512} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &414779188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 414779189} - component: {fileID: 414779191} - component: {fileID: 414779190} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &414779189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414779188} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &414779190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414779188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &414779191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414779188} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &414972367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 414972368} - component: {fileID: 414972369} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &414972368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414972367} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1556094880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &414972369 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414972367} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 460515520} m_BlendShapeWeights: [] m_RootBone: {fileID: 460515520} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &415177042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415177043} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &415177043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415177042} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 160967170} m_Father: {fileID: 645249793} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &415341862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415341863} - component: {fileID: 415341865} - component: {fileID: 415341864} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &415341863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415341862} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &415341864 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415341862} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &415341865 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415341862} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &415724916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415724917} - component: {fileID: 415724918} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &415724917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415724916} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 279336463} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &415724918 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415724916} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 688728384} m_BlendShapeWeights: [] m_RootBone: {fileID: 688728384} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &415770076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415770077} - component: {fileID: 415770079} - component: {fileID: 415770078} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &415770077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415770076} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &415770078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415770076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &415770079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415770076} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &415862777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 415862778} - component: {fileID: 415862780} - component: {fileID: 415862779} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &415862778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415862777} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &415862779 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415862777} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &415862780 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415862777} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &415987683 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (26) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 0.7228584 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -5.010132 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 415987686} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &415987684 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 415987683} m_PrefabAsset: {fileID: 0} --- !u!1 &415987685 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 415987683} m_PrefabAsset: {fileID: 0} --- !u!208 &415987686 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415987685} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &416396759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416396760} - component: {fileID: 416396761} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &416396760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416396759} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 145894515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &416396761 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416396759} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2075877587} - {fileID: 1467885282} - {fileID: 1629911309} - {fileID: 698247701} m_BlendShapeWeights: [] m_RootBone: {fileID: 1467885282} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &416448756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416448757} - component: {fileID: 416448758} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &416448757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416448756} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536708765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &416448758 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416448756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1405449990} - {fileID: 1123698039} - {fileID: 776524577} - {fileID: 947838858} m_BlendShapeWeights: [] m_RootBone: {fileID: 1123698039} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &416619431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416619432} - component: {fileID: 416619434} - component: {fileID: 416619433} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &416619432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416619431} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &416619433 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416619431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &416619434 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416619431} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &416766669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416766670} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &416766670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416766669} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 862478838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &416890235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 416890236} - component: {fileID: 416890238} - component: {fileID: 416890237} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &416890236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416890235} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &416890237 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416890235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &416890238 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416890235} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &417006003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417006004} - component: {fileID: 417006006} - component: {fileID: 417006005} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &417006004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417006003} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &417006005 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417006003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &417006006 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417006003} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &417155251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417155252} - component: {fileID: 417155254} - component: {fileID: 417155253} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &417155252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417155251} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &417155253 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417155251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &417155254 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417155251} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &417521359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417521360} - component: {fileID: 417521362} - component: {fileID: 417521361} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &417521360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417521359} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &417521361 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417521359} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &417521362 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417521359} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &417628694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417628695} - component: {fileID: 417628697} - component: {fileID: 417628696} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &417628695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417628694} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &417628696 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417628694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &417628697 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417628694} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &417645147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417645148} - component: {fileID: 417645149} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &417645148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417645147} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1575623669} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &417645149 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417645147} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 952574015} - {fileID: 418666541} - {fileID: 1360766324} - {fileID: 323586325} m_BlendShapeWeights: [] m_RootBone: {fileID: 418666541} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &417707651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417707652} - component: {fileID: 417707654} - component: {fileID: 417707653} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &417707652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417707651} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1473753692} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &417707653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417707651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &417707654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417707651} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &418156940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 418156941} - component: {fileID: 418156943} - component: {fileID: 418156942} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &418156941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 418156940} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &418156942 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 418156940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &418156943 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 418156940} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &418313292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 418313293} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &418313293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 418313292} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 82852145} m_Father: {fileID: 298017582} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &418666540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 418666541} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &418666541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 418666540} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1360766324} m_Father: {fileID: 1575623669} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &418782137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 418782138} - component: {fileID: 418782139} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &418782138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 418782137} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 279336463} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &418782139 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 418782137} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 695218145} - {fileID: 688728384} - {fileID: 1252417756} - {fileID: 132918793} m_BlendShapeWeights: [] m_RootBone: {fileID: 688728384} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &418980319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 418980320} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &418980320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 418980319} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1623306522} m_Father: {fileID: 212705884} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &419040643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419040644} - component: {fileID: 419040646} - component: {fileID: 419040645} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &419040644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419040643} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &419040645 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419040643} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &419040646 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419040643} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &419193387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419193388} - component: {fileID: 419193390} - component: {fileID: 419193389} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &419193388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419193387} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &419193389 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419193387} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &419193390 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419193387} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &419785358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419785359} - component: {fileID: 419785360} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &419785359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419785358} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &419785360 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419785358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &419819262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419819263} - component: {fileID: 419819264} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &419819263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419819262} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1536103202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &419819264 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419819262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1702797893} - {fileID: 1443590839} - {fileID: 411285749} - {fileID: 1972558515} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443590839} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &419979742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419979743} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &419979743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 419979742} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1040869703} m_Father: {fileID: 502874642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &420043698 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 380829973} m_Modifications: - target: {fileID: 176149940216585557, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_Name value: pirate-hut-platform-small objectReference: {fileID: 0} - target: {fileID: 176149940216585557, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 176149940216585557, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_TagString value: House objectReference: {fileID: 0} - target: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_LocalPosition.x value: 37.380005 objectReference: {fileID: 0} - target: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_LocalPosition.y value: 12.38 objectReference: {fileID: 0} - target: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_LocalPosition.z value: -125.02999 objectReference: {fileID: 0} - target: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_LocalRotation.w value: 0.060818844 objectReference: {fileID: 0} - target: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_LocalRotation.y value: 0.99814886 objectReference: {fileID: 0} - target: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 173.026 objectReference: {fileID: 0} - target: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 1058529247705817089, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 176149940216585557, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} insertIndex: -1 addedObject: {fileID: 420043702} - targetCorrespondingSourceObject: {fileID: 176149940216585557, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} insertIndex: -1 addedObject: {fileID: 420043701} m_SourcePrefab: {fileID: 100100000, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} --- !u!4 &420043699 stripped Transform: m_CorrespondingSourceObject: {fileID: 664878819238250479, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} m_PrefabInstance: {fileID: 420043698} m_PrefabAsset: {fileID: 0} --- !u!1 &420043700 stripped GameObject: m_CorrespondingSourceObject: {fileID: 176149940216585557, guid: 726da43882bc7cf4794b6164bb2acaa5, type: 3} m_PrefabInstance: {fileID: 420043698} m_PrefabAsset: {fileID: 0} --- !u!114 &420043701 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420043700} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 910f2fd54fe913648b37e911580e8068, type: 3} m_Name: m_EditorClassIdentifier: islandInfo: {fileID: 357776294} maxHp: 500 currentHp: 0 --- !u!65 &420043702 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420043700} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 4.01, y: 5.9083214, z: 5.49} m_Center: {x: 0.0027588608, y: 2.9541607, z: -0.016290905} --- !u!1 &420595154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420595155} - component: {fileID: 420595156} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &420595155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420595154} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &420595156 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420595154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1889006803} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &420602572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420602573} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &420602573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420602572} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 259195454} m_Father: {fileID: 36060496} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &420632886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420632887} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &420632887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420632886} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1118808453} m_Father: {fileID: 1797090738} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &420709723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420709724} - component: {fileID: 420709725} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &420709724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420709723} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &420709725 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420709723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &420857653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420857654} - component: {fileID: 420857656} - component: {fileID: 420857655} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &420857654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420857653} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &420857655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420857653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &420857656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420857653} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &421019223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 421019224} - component: {fileID: 421019225} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &421019224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421019223} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 862490752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &421019225 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421019223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1503125338} - {fileID: 1434350405} - {fileID: 814952787} - {fileID: 1180049238} m_BlendShapeWeights: [] m_RootBone: {fileID: 1434350405} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &421024030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 421024031} - component: {fileID: 421024033} - component: {fileID: 421024032} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &421024031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421024030} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &421024032 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421024030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &421024033 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421024030} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &421083119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 421083120} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &421083120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421083119} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 108274476} m_Father: {fileID: 1538918415} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &421085637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 421085638} - component: {fileID: 421085639} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &421085638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421085637} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 444030388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &421085639 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421085637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2116126418} m_BlendShapeWeights: [] m_RootBone: {fileID: 2116126418} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &421137051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 421137052} - component: {fileID: 421137054} - component: {fileID: 421137053} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &421137052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421137051} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &421137053 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421137051} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &421137054 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421137051} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &421243502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 421243503} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &421243503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421243502} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1932822141} m_Father: {fileID: 1027691488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &421624264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 421624265} - component: {fileID: 421624267} - component: {fileID: 421624266} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &421624265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421624264} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &421624266 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421624264} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &421624267 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421624264} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &421822020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 421822021} - component: {fileID: 421822023} - component: {fileID: 421822022} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &421822021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421822020} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &421822022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421822020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &421822023 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 421822020} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &422373096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422373097} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &422373097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422373096} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1757218910} m_Father: {fileID: 383297541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &422516428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422516429} - component: {fileID: 422516431} - component: {fileID: 422516430} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &422516429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422516428} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &422516430 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422516428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &422516431 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422516428} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &422631774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422631775} - component: {fileID: 422631776} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &422631775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422631774} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &422631776 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 422631774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &423305456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423305457} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &423305457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423305456} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1623143335} m_Father: {fileID: 1307711565} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &423343534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423343535} - component: {fileID: 423343536} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &423343535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423343534} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 77740918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &423343536 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423343534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1636052779} - {fileID: 1827324657} - {fileID: 2063281510} - {fileID: 770140584} m_BlendShapeWeights: [] m_RootBone: {fileID: 1827324657} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &423421245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423421246} - component: {fileID: 423421247} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &423421246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423421245} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &423421247 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423421245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &423675036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423675037} - component: {fileID: 423675038} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &423675037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423675036} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 58458010} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &423675038 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423675036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 721673892} - {fileID: 921820789} - {fileID: 1605697252} - {fileID: 1792942048} m_BlendShapeWeights: [] m_RootBone: {fileID: 921820789} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &423970318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 423970319} - component: {fileID: 423970320} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &423970319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423970318} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 627686361} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &423970320 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 423970318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1372505244} m_BlendShapeWeights: [] m_RootBone: {fileID: 1372505244} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &424032512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424032513} - component: {fileID: 424032515} - component: {fileID: 424032514} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &424032513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424032512} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &424032514 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424032512} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &424032515 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424032512} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &424270347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424270348} - component: {fileID: 424270350} - component: {fileID: 424270349} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &424270348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424270347} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &424270349 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424270347} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &424270350 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424270347} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &424651026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424651027} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &424651027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424651026} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 372412883} m_Father: {fileID: 2080472970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &424943325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424943326} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &424943326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424943325} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1800334697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &425063007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425063008} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425063008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425063007} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1817832185} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &425114287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425114288} - component: {fileID: 425114290} - component: {fileID: 425114289} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &425114288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425114287} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &425114289 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425114287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &425114290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425114287} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &425176338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425176339} - component: {fileID: 425176341} - component: {fileID: 425176340} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425176339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425176338} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1422958502} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &425176340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425176338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &425176341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425176338} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &425313547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425313548} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425313548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425313547} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1875609126} m_Father: {fileID: 1027783804} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &425505644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425505645} - component: {fileID: 425505647} - component: {fileID: 425505646} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &425505645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425505644} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &425505646 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425505644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &425505647 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425505644} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &425903890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425903891} - component: {fileID: 425903892} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &425903891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425903890} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 948431749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &425903892 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425903890} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1156029894} - {fileID: 760893266} - {fileID: 803155838} - {fileID: 1576139484} m_BlendShapeWeights: [] m_RootBone: {fileID: 760893266} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &426038382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426038383} - component: {fileID: 426038384} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &426038383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426038382} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1418266281} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &426038384 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426038382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 646213284} - {fileID: 1718489231} - {fileID: 1371736847} - {fileID: 554773957} m_BlendShapeWeights: [] m_RootBone: {fileID: 646213284} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &426294516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426294517} - component: {fileID: 426294518} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &426294517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426294516} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1730293257} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &426294518 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426294516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1441014278} - {fileID: 102183006} - {fileID: 1856586423} - {fileID: 27363515} m_BlendShapeWeights: [] m_RootBone: {fileID: 102183006} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &426304808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426304809} - component: {fileID: 426304811} - component: {fileID: 426304810} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &426304809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426304808} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &426304810 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426304808} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &426304811 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426304808} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &426375581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426375582} - component: {fileID: 426375583} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &426375582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426375581} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1187359058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &426375583 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426375581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 112469546} - {fileID: 2086219901} - {fileID: 589812790} - {fileID: 363530937} m_BlendShapeWeights: [] m_RootBone: {fileID: 112469546} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &426780148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426780149} - component: {fileID: 426780151} - component: {fileID: 426780150} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &426780149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426780148} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &426780150 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426780148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &426780151 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426780148} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &427061856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427061857} - component: {fileID: 427061858} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &427061857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427061856} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432853077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &427061858 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427061856} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2049246310} - {fileID: 1340194353} - {fileID: 1716126290} - {fileID: 305876238} m_BlendShapeWeights: [] m_RootBone: {fileID: 1340194353} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &427099433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427099434} - component: {fileID: 427099435} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &427099434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427099433} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2134088388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &427099435 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427099433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 167774760} m_BlendShapeWeights: [] m_RootBone: {fileID: 167774760} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &427206909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427206910} - component: {fileID: 427206912} - component: {fileID: 427206911} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &427206910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427206909} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &427206911 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427206909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &427206912 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427206909} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &427452119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427452120} - component: {fileID: 427452121} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &427452120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427452119} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &427452121 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427452119} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &427518842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427518843} - component: {fileID: 427518844} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &427518843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427518842} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &427518844 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427518842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &427675441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427675442} - component: {fileID: 427675443} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &427675442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427675441} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031307675} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &427675443 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427675441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 111592131} - {fileID: 1029316578} - {fileID: 663208122} - {fileID: 1834183936} m_BlendShapeWeights: [] m_RootBone: {fileID: 1029316578} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &427701699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427701700} - component: {fileID: 427701702} - component: {fileID: 427701701} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &427701700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427701699} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &427701701 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427701699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &427701702 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427701699} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &427994274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427994275} - component: {fileID: 427994276} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &427994275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427994274} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1978098651} - {fileID: 956046097} - {fileID: 721761933} - {fileID: 97331341} - {fileID: 589158765} - {fileID: 1325113903} - {fileID: 233070674} - {fileID: 1580215473} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &427994276 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427994274} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &428151506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 428151507} - component: {fileID: 428151509} - component: {fileID: 428151508} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &428151507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428151506} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &428151508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428151506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &428151509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428151506} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &428331834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 428331835} - component: {fileID: 428331837} - component: {fileID: 428331836} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &428331835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428331834} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &428331836 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428331834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &428331837 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428331834} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &428382326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 428382327} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &428382327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428382326} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 115259670} - {fileID: 402570982} m_Father: {fileID: 1430489973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &428688931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 428688932} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &428688932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 428688931} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 253066464} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &429086080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429086081} - component: {fileID: 429086083} - component: {fileID: 429086082} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &429086081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429086080} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &429086082 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429086080} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &429086083 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429086080} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &429123270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429123271} - component: {fileID: 429123272} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &429123271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429123270} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &429123272 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429123270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &429181599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429181600} - component: {fileID: 429181601} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &429181600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429181599} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 575413413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &429181601 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429181599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 213664400} - {fileID: 1800334697} - {fileID: 424943326} - {fileID: 1206835443} m_BlendShapeWeights: [] m_RootBone: {fileID: 213664400} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &429372702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429372703} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &429372703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429372702} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1215749984} m_Father: {fileID: 762308241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &429392849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429392850} - component: {fileID: 429392852} - component: {fileID: 429392851} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &429392850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429392849} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &429392851 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429392849} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &429392852 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429392849} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &429411077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429411078} - component: {fileID: 429411080} - component: {fileID: 429411079} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &429411078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429411077} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &429411079 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429411077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &429411080 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429411077} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &429762213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429762214} - component: {fileID: 429762216} - component: {fileID: 429762215} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &429762214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429762213} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &429762215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429762213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &429762216 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429762213} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &429771092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429771093} - component: {fileID: 429771094} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &429771093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429771092} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &429771094 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429771092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1772806218} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &430055224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430055225} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &430055225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430055224} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 309580093} m_Father: {fileID: 67212652} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &430442843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430442844} - component: {fileID: 430442845} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &430442844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430442843} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1868339499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &430442845 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430442843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1204534286} - {fileID: 1210223013} - {fileID: 1659717433} - {fileID: 1654802833} m_BlendShapeWeights: [] m_RootBone: {fileID: 1210223013} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &430700756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430700757} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &430700757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430700756} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 292772509} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &430776069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430776070} - component: {fileID: 430776072} - component: {fileID: 430776071} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &430776070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430776069} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &430776071 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430776069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &430776072 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430776069} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &430778944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430778945} - component: {fileID: 430778947} - component: {fileID: 430778946} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &430778945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430778944} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &430778946 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430778944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &430778947 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430778944} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &431008418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431008419} - component: {fileID: 431008420} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &431008419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431008418} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 575413413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &431008420 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431008418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 424943326} - {fileID: 213664400} - {fileID: 1206835443} - {fileID: 1800334697} m_BlendShapeWeights: [] m_RootBone: {fileID: 213664400} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &431163326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431163327} - component: {fileID: 431163328} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &431163327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431163326} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &431163328 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431163326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &431350998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431350999} - component: {fileID: 431351000} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &431350999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431350998} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 420595155} - {fileID: 1041549633} - {fileID: 1720164498} - {fileID: 135337649} - {fileID: 1823043946} - {fileID: 184178224} - {fileID: 1468481533} - {fileID: 460318331} - {fileID: 204292875} - {fileID: 658461681} - {fileID: 1318078086} - {fileID: 1566134661} - {fileID: 777039153} - {fileID: 1615930094} - {fileID: 2053973741} - {fileID: 2015460206} - {fileID: 309040284} - {fileID: 1393112562} - {fileID: 1349141642} - {fileID: 894168423} - {fileID: 2032599188} - {fileID: 2092952559} - {fileID: 693732270} - {fileID: 1324374548} - {fileID: 177332628} - {fileID: 1187151399} - {fileID: 205356655} - {fileID: 1059022686} - {fileID: 228077814} - {fileID: 2102852716} - {fileID: 1211066320} - {fileID: 1730851817} - {fileID: 1435805018} - {fileID: 1761322752} - {fileID: 1958441521} - {fileID: 1389107204} - {fileID: 846328934} - {fileID: 1877894735} - {fileID: 2107341132} - {fileID: 1780567968} - {fileID: 233444636} - {fileID: 1561980882} - {fileID: 2115843607} - {fileID: 1997674463} - {fileID: 1081219628} - {fileID: 1701366246} - {fileID: 2081333524} - {fileID: 587369146} - {fileID: 1585412100} - {fileID: 2054971504} - {fileID: 1765199031} - {fileID: 432839053} - {fileID: 962836612} - {fileID: 1507414040} - {fileID: 891855968} - {fileID: 524806427} - {fileID: 1343625607} - {fileID: 1675751315} - {fileID: 1863887799} - {fileID: 574465131} - {fileID: 1729799260} m_Father: {fileID: 2074508414} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &431351000 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431350998} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &431569700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431569701} - component: {fileID: 431569702} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &431569701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431569700} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376339737} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &431569702 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431569700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1874763247} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874763247} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &431589361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431589362} - component: {fileID: 431589364} - component: {fileID: 431589363} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &431589362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431589361} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &431589363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431589361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &431589364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431589361} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &431705027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431705028} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &431705028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431705027} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1352667854} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &431706414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431706415} - component: {fileID: 431706417} - component: {fileID: 431706416} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &431706415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431706414} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536851671} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &431706416 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431706414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &431706417 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431706414} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &431936050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431936051} - component: {fileID: 431936053} - component: {fileID: 431936052} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &431936051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431936050} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &431936052 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431936050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &431936053 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431936050} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &431947488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431947489} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &431947489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431947488} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1527894462} m_Father: {fileID: 1130373533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &432158204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432158205} - component: {fileID: 432158206} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &432158205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432158204} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &432158206 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432158204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &432510099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432510100} - component: {fileID: 432510101} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &432510100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432510099} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 948431749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &432510101 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432510099} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 760893266} - {fileID: 1576139484} - {fileID: 1156029894} - {fileID: 803155838} m_BlendShapeWeights: [] m_RootBone: {fileID: 760893266} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &432589170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432589171} - component: {fileID: 432589172} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &432589171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432589170} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 333699844} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &432589172 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432589170} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1123697261} - {fileID: 1943191216} - {fileID: 1427613949} - {fileID: 1457009993} m_BlendShapeWeights: [] m_RootBone: {fileID: 1943191216} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &432839052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432839053} - component: {fileID: 432839054} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &432839053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432839052} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &432839054 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432839052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 1889006803} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &432856891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432856892} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432856892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 432856891} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 675323260} m_Father: {fileID: 1468709456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &433020374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433020375} - component: {fileID: 433020376} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &433020375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433020374} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &433020376 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433020374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &433075754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433075755} - component: {fileID: 433075757} - component: {fileID: 433075756} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &433075755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433075754} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &433075756 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433075754} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &433075757 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433075754} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &433148306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433148307} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &433148307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433148306} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1727192743} - {fileID: 1987496270} - {fileID: 1167509800} - {fileID: 1424324406} - {fileID: 2130566457} - {fileID: 1766544148} - {fileID: 894736089} - {fileID: 1875427142} - {fileID: 380641825} - {fileID: 2013563106} - {fileID: 1280496263} - {fileID: 1588913854} - {fileID: 1982009151} - {fileID: 1927856461} - {fileID: 1504279463} - {fileID: 1975234704} - {fileID: 808886065} - {fileID: 942828309} - {fileID: 639718374} - {fileID: 1959145929} - {fileID: 473073614} - {fileID: 839221525} - {fileID: 603859325} - {fileID: 1741810107} - {fileID: 575772929} - {fileID: 2006769346} - {fileID: 2065166220} - {fileID: 478886338} - {fileID: 1809304036} - {fileID: 1963925762} - {fileID: 122427110} - {fileID: 245315231} - {fileID: 864397428} - {fileID: 1548082828} - {fileID: 717517764} - {fileID: 1826238371} - {fileID: 431936051} - {fileID: 458078048} - {fileID: 1582502260} - {fileID: 678145865} - {fileID: 1787629460} - {fileID: 518747665} - {fileID: 1897983428} - {fileID: 36180356} - {fileID: 1792268343} - {fileID: 1068106183} - {fileID: 1338480515} - {fileID: 1009420073} - {fileID: 738183800} - {fileID: 327971391} - {fileID: 1314367799} - {fileID: 227760683} - {fileID: 361085386} - {fileID: 1252189335} - {fileID: 250195420} - {fileID: 7540669} - {fileID: 400102440} - {fileID: 1274150872} - {fileID: 417521360} - {fileID: 1327174869} - {fileID: 2051327497} - {fileID: 1297334903} - {fileID: 1157780870} - {fileID: 211234724} - {fileID: 1745614186} - {fileID: 1202318870} - {fileID: 1747205908} - {fileID: 2088968053} - {fileID: 1111340552} - {fileID: 131407613} - {fileID: 848614652} m_Father: {fileID: 704769246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &433444098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433444099} - component: {fileID: 433444101} - component: {fileID: 433444100} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &433444099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433444098} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &433444100 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433444098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &433444101 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433444098} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &433598814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433598815} - component: {fileID: 433598816} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &433598815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433598814} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &433598816 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433598814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 1351238894} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &433808521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433808522} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &433808522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433808521} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1145900895} m_Father: {fileID: 1351238894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &433824180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 433824181} - component: {fileID: 433824182} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &433824181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433824180} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 470860537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &433824182 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433824180} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1476529742} m_BlendShapeWeights: [] m_RootBone: {fileID: 1476529742} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &434426363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 434426364} - component: {fileID: 434426365} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &434426364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434426363} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &434426365 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434426363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1040414362} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &434503688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 434503689} - component: {fileID: 434503690} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &434503689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434503688} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &434503690 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434503688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 141818008} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &434690325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 434690326} - component: {fileID: 434690328} - component: {fileID: 434690327} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &434690326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434690325} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &434690327 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434690325} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &434690328 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434690325} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &435045728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435045729} - component: {fileID: 435045731} - component: {fileID: 435045730} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &435045729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435045728} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &435045730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435045728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &435045731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435045728} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &435135256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435135257} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &435135257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435135256} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1983388250} m_Father: {fileID: 1618405122} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &435206633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435206634} - component: {fileID: 435206636} - component: {fileID: 435206635} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &435206634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435206633} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &435206635 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435206633} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &435206636 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435206633} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &435389790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435389791} - component: {fileID: 435389792} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &435389791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435389790} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 219665233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &435389792 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435389790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 32294069} m_BlendShapeWeights: [] m_RootBone: {fileID: 32294069} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &435633819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435633820} - component: {fileID: 435633821} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &435633820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435633819} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1575623669} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &435633821 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435633819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 952574015} - {fileID: 418666541} - {fileID: 1360766324} - {fileID: 323586325} m_BlendShapeWeights: [] m_RootBone: {fileID: 418666541} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &435761751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435761752} - component: {fileID: 435761753} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &435761752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435761751} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &435761753 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435761751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1772806218} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &435937996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435937997} - component: {fileID: 435937998} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &435937997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435937996} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &435937998 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435937996} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &435979161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435979162} - component: {fileID: 435979164} - component: {fileID: 435979163} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &435979162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435979161} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &435979163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435979161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &435979164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435979161} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &436243191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436243192} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436243192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436243191} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1948963086} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &436249253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436249254} - component: {fileID: 436249256} - component: {fileID: 436249255} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &436249254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436249253} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &436249255 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436249253} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &436249256 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436249253} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &436916355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436916356} - component: {fileID: 436916358} - component: {fileID: 436916357} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &436916356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436916355} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &436916357 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436916355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &436916358 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 436916355} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &437097922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437097923} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &437097923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437097922} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 31668458} - {fileID: 1198292243} m_Father: {fileID: 1927097226} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &437285307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437285308} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &437285308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437285307} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1699075905} m_Father: {fileID: 1001425289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &437379520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437379521} - component: {fileID: 437379523} - component: {fileID: 437379522} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &437379521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437379520} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &437379522 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437379520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &437379523 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437379520} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &437781031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437781032} - component: {fileID: 437781034} - component: {fileID: 437781033} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &437781032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437781031} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &437781033 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437781031} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &437781034 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 437781031} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &438298019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438298020} - component: {fileID: 438298022} - component: {fileID: 438298021} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &438298020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438298019} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &438298021 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438298019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &438298022 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438298019} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &438401982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438401983} - component: {fileID: 438401985} - component: {fileID: 438401984} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &438401983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438401982} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &438401984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438401982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &438401985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438401982} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &438494903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438494904} - component: {fileID: 438494905} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438494904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438494903} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 958632989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &438494905 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438494903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585265923} - {fileID: 375571890} - {fileID: 357925110} - {fileID: 23469293} m_BlendShapeWeights: [] m_RootBone: {fileID: 375571890} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &438531500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438531501} - component: {fileID: 438531502} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438531501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438531500} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1104501063} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &438531502 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438531500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 299493099} m_BlendShapeWeights: [] m_RootBone: {fileID: 299493099} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &438642489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438642490} - component: {fileID: 438642491} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438642490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438642489} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1695414910} - {fileID: 1432209747} - {fileID: 558489936} - {fileID: 1657301843} - {fileID: 1390051476} - {fileID: 1574848064} - {fileID: 1763980083} - {fileID: 2088367387} - {fileID: 405488485} - {fileID: 1979911533} - {fileID: 269853880} - {fileID: 1643301210} m_Father: {fileID: 2052625681} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &438642491 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438642489} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &438818146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438818147} - component: {fileID: 438818149} - component: {fileID: 438818148} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &438818147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438818146} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &438818148 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438818146} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &438818149 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438818146} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &439006908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 439006909} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &439006909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439006908} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 625067243} m_Father: {fileID: 245390406} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &439038641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 439038642} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &439038642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439038641} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 486697618} m_Father: {fileID: 1241553462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &439802029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 439802030} - component: {fileID: 439802032} - component: {fileID: 439802031} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &439802030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439802029} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &439802031 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439802029} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &439802032 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439802029} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &439809815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 439809816} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &439809816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 439809815} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1586158357} m_Father: {fileID: 1281847746} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &440047517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 440047518} - component: {fileID: 440047519} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &440047518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440047517} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &440047519 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440047517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &440261775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 440261776} - component: {fileID: 440261777} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &440261776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440261775} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442675982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &440261777 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440261775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 111929909} - {fileID: 1707358094} - {fileID: 797185371} - {fileID: 1423605118} m_BlendShapeWeights: [] m_RootBone: {fileID: 1707358094} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &440355171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 440355172} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &440355172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440355171} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 181317549} m_Father: {fileID: 2079448154} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &440751167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 440751168} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &440751168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440751167} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1304572022} m_Father: {fileID: 985987442} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &441136949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441136950} - component: {fileID: 441136951} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &441136950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441136949} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1345583528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &441136951 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441136949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 152000271} - {fileID: 1149911168} - {fileID: 504271656} - {fileID: 1211985650} m_BlendShapeWeights: [] m_RootBone: {fileID: 1149911168} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &441149041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441149042} - component: {fileID: 441149043} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &441149042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441149041} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &441149043 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441149041} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &441152190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441152191} - component: {fileID: 441152193} - component: {fileID: 441152192} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &441152191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441152190} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &441152192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441152190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &441152193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441152190} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &441301167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441301168} - component: {fileID: 441301170} - component: {fileID: 441301169} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &441301168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441301167} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &441301169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441301167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &441301170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441301167} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &441445553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441445554} - component: {fileID: 441445555} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &441445554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441445553} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2066487081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &441445555 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441445553} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 837966972} - {fileID: 1324383192} - {fileID: 760394560} - {fileID: 681976319} m_BlendShapeWeights: [] m_RootBone: {fileID: 1324383192} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &441512025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441512026} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &441512026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441512025} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1708075245} m_Father: {fileID: 241897921} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &441775259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441775260} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &441775260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441775259} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2022138491} m_Father: {fileID: 1967732925} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &442295653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442295654} - component: {fileID: 442295655} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &442295654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442295653} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &442295655 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442295653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &442417640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442417641} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &442417641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442417640} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2027982719} - {fileID: 819924416} - {fileID: 780286467} - {fileID: 1676686728} - {fileID: 959327034} - {fileID: 1179320589} - {fileID: 563971144} - {fileID: 1072475399} - {fileID: 534517957} - {fileID: 2083745865} - {fileID: 455125502} - {fileID: 585125392} - {fileID: 2014540786} - {fileID: 2034489088} - {fileID: 2083039781} - {fileID: 1261581176} - {fileID: 2102363086} - {fileID: 566531412} - {fileID: 1010920857} - {fileID: 1957186664} - {fileID: 977067364} - {fileID: 396445477} - {fileID: 1574092405} - {fileID: 469410848} - {fileID: 783314972} - {fileID: 1277215522} - {fileID: 1292992500} - {fileID: 1938345725} - {fileID: 1295382775} - {fileID: 2019503606} - {fileID: 1071659255} - {fileID: 602123265} - {fileID: 783515038} - {fileID: 23646726} - {fileID: 94578566} - {fileID: 832014675} - {fileID: 1378855791} - {fileID: 1587239583} - {fileID: 109461710} - {fileID: 2126754587} - {fileID: 1919929058} m_Father: {fileID: 632535692} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &442473506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442473507} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &442473507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442473506} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1287241372} - {fileID: 1340714779} - {fileID: 1001235366} - {fileID: 1736751262} m_Father: {fileID: 2118800750} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &442596224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442596225} - component: {fileID: 442596226} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &442596225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442596224} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1923268080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &442596226 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442596224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1313986272} m_BlendShapeWeights: [] m_RootBone: {fileID: 1313986272} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &442928904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442928905} - component: {fileID: 442928906} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &442928905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442928904} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &442928906 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442928904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &443422874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 443422875} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &443422875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443422874} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1623036924} m_Father: {fileID: 125150007} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &443559159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 443559160} - component: {fileID: 443559162} - component: {fileID: 443559161} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &443559160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443559159} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &443559161 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443559159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &443559162 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443559159} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &443589241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 443589242} - component: {fileID: 443589244} - component: {fileID: 443589243} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &443589242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443589241} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &443589243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443589241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &443589244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443589241} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &443933973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 443933974} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &443933974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443933973} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 620208118} m_Father: {fileID: 1540946795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &444030387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444030388} - component: {fileID: 444030389} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &444030388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444030387} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2116126418} - {fileID: 1581250814} - {fileID: 421085638} - {fileID: 1661003329} - {fileID: 979585953} - {fileID: 968874945} - {fileID: 1868734510} - {fileID: 1712415923} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &444030389 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444030387} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &444164767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444164768} - component: {fileID: 444164770} - component: {fileID: 444164769} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &444164768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444164767} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &444164769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444164767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &444164770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444164767} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &444474297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444474298} - component: {fileID: 444474299} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &444474298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444474297} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001228123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &444474299 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444474297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1845268303} - {fileID: 991231778} - {fileID: 2022606020} - {fileID: 502264554} m_BlendShapeWeights: [] m_RootBone: {fileID: 991231778} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &444589288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444589289} - component: {fileID: 444589291} - component: {fileID: 444589290} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &444589289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444589288} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &444589290 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444589288} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &444589291 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444589288} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &444617076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444617077} - component: {fileID: 444617078} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &444617077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444617076} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &444617078 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444617076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &445255393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445255394} - component: {fileID: 445255395} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &445255394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445255393} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1228382422} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &445255395 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445255393} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1422377707} m_BlendShapeWeights: [] m_RootBone: {fileID: 1422377707} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &445260923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445260924} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &445260924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445260923} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1209599943} m_Father: {fileID: 1147795816} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &445394410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445394411} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &445394411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445394410} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2008025165} m_Father: {fileID: 911990980} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &445629768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445629769} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &445629769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445629768} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1760219531} m_Father: {fileID: 92268598} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &446067167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446067168} - component: {fileID: 446067169} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &446067168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446067167} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &446067169 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446067167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &446095506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446095507} - component: {fileID: 446095508} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &446095507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446095506} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643955955} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &446095508 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446095506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 190717820} m_BlendShapeWeights: [] m_RootBone: {fileID: 190717820} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &446186805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446186806} - component: {fileID: 446186807} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &446186806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446186805} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &446186807 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446186805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 2060705624} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &446485088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446485089} - component: {fileID: 446485091} - component: {fileID: 446485090} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &446485089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446485088} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &446485090 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446485088} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &446485091 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446485088} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &446705054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446705055} - component: {fileID: 446705057} - component: {fileID: 446705056} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &446705055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446705054} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &446705056 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446705054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &446705057 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446705054} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &446841250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446841251} - component: {fileID: 446841252} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &446841251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446841250} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 80154329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &446841252 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446841250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 216064440} m_BlendShapeWeights: [] m_RootBone: {fileID: 216064440} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &446919485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446919486} - component: {fileID: 446919488} - component: {fileID: 446919487} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &446919486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446919485} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &446919487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446919485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &446919488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446919485} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &447015050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 447015051} - component: {fileID: 447015052} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &447015051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447015050} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1992435399} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &447015052 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447015050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1447077763} - {fileID: 833205812} - {fileID: 1360838127} - {fileID: 784551841} m_BlendShapeWeights: [] m_RootBone: {fileID: 833205812} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &447314078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 447314079} - component: {fileID: 447314080} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &447314079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447314078} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &447314080 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447314078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &447404050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 447404051} - component: {fileID: 447404052} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &447404051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447404050} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1086451048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &447404052 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447404050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 40938416} - {fileID: 1673415233} - {fileID: 1036794663} - {fileID: 1432988707} m_BlendShapeWeights: [] m_RootBone: {fileID: 1673415233} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &447619985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 447619986} - component: {fileID: 447619987} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &447619986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447619985} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1071118284} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &447619987 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447619985} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2034901740} - {fileID: 1832158765} - {fileID: 926241309} - {fileID: 669478682} m_BlendShapeWeights: [] m_RootBone: {fileID: 1832158765} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &447957828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 447957829} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &447957829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 447957828} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1170770420} m_Father: {fileID: 532571394} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &448180828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448180829} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &448180829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448180828} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 133737256} m_Father: {fileID: 1550887988} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &448370781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448370782} - component: {fileID: 448370783} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &448370782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448370781} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178493688} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &448370783 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448370781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 729715079} - {fileID: 939833169} - {fileID: 1088589134} - {fileID: 1338046380} m_BlendShapeWeights: [] m_RootBone: {fileID: 939833169} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &448452080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448452081} - component: {fileID: 448452082} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &448452081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448452080} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &448452082 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448452080} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &448668832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448668833} - component: {fileID: 448668834} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &448668833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448668832} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1828180905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &448668834 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448668832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1988679676} - {fileID: 650357086} - {fileID: 403782638} - {fileID: 749772870} m_BlendShapeWeights: [] m_RootBone: {fileID: 650357086} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &449576971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 449576972} - component: {fileID: 449576973} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &449576972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449576971} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &449576973 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449576971} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &449920875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 449920876} - component: {fileID: 449920878} - component: {fileID: 449920877} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &449920876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449920875} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &449920877 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449920875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &449920878 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449920875} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &450125935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 450125936} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &450125936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450125935} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 176863127} m_Father: {fileID: 627431240} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &450509467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 450509468} - component: {fileID: 450509469} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &450509468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450509467} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 638947984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &450509469 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450509467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1788978751} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788978751} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &451218006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451218007} - component: {fileID: 451218008} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &451218007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451218006} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 767483559} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &451218008 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451218006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 532402366} m_BlendShapeWeights: [] m_RootBone: {fileID: 532402366} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &451236371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451236372} - component: {fileID: 451236374} - component: {fileID: 451236373} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &451236372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451236371} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &451236373 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451236371} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &451236374 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451236371} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &451418002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451418003} - component: {fileID: 451418005} - component: {fileID: 451418004} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &451418003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451418002} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &451418004 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451418002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &451418005 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451418002} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &451543926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451543927} - component: {fileID: 451543928} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &451543927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451543926} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &451543928 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451543926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 405528440} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!54 &451666485 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222362337} serializedVersion: 4 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &451666486 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222362337} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 1 m_Height: 4 m_Direction: 1 m_Center: {x: 0, y: 1.9, z: 0} --- !u!1 &452007082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452007083} - component: {fileID: 452007084} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &452007083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452007082} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1291936374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &452007084 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452007082} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 220039097} m_BlendShapeWeights: [] m_RootBone: {fileID: 220039097} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &452064365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452064366} - component: {fileID: 452064367} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &452064366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452064365} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &452064367 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452064365} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &452221613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452221614} - component: {fileID: 452221616} - component: {fileID: 452221615} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &452221614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452221613} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &452221615 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452221613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &452221616 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452221613} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &452513958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452513959} - component: {fileID: 452513961} - component: {fileID: 452513960} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &452513959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452513958} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 672930409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &452513960 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452513958} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &452513961 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452513958} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &452710969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452710970} - component: {fileID: 452710972} - component: {fileID: 452710971} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &452710970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452710969} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &452710971 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452710969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &452710972 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452710969} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &452951049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452951050} - component: {fileID: 452951052} - component: {fileID: 452951051} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &452951050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452951049} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1434708008} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &452951051 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452951049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &452951052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452951049} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &452973336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452973337} - component: {fileID: 452973338} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &452973337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452973336} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 88652253} - {fileID: 847509824} - {fileID: 639646407} - {fileID: 1920842416} - {fileID: 1349317130} - {fileID: 1014306894} - {fileID: 1349558066} - {fileID: 1807294811} - {fileID: 1949505731} - {fileID: 575263767} - {fileID: 2126031198} - {fileID: 494944957} - {fileID: 256589034} - {fileID: 1712805716} - {fileID: 1656759139} - {fileID: 2037212811} - {fileID: 1302630971} - {fileID: 1837968339} - {fileID: 647472170} - {fileID: 2038014085} - {fileID: 350658021} - {fileID: 1497518692} - {fileID: 2028272313} - {fileID: 937116978} - {fileID: 1140927763} - {fileID: 633374968} - {fileID: 595427756} - {fileID: 1675757947} - {fileID: 305029597} - {fileID: 1514901014} - {fileID: 1661234039} - {fileID: 1912629157} - {fileID: 1889997146} - {fileID: 1846210445} - {fileID: 1550430102} - {fileID: 1170800053} - {fileID: 296869973} - {fileID: 419785359} - {fileID: 1613701867} - {fileID: 3834613} - {fileID: 1045876048} - {fileID: 476887015} - {fileID: 962274781} - {fileID: 281395948} - {fileID: 274094550} - {fileID: 1345234823} - {fileID: 149170798} - {fileID: 868645567} - {fileID: 551296155} - {fileID: 1915049706} - {fileID: 677543797} - {fileID: 164846405} - {fileID: 1599188825} - {fileID: 2073305393} - {fileID: 1333648816} - {fileID: 609108830} - {fileID: 828551291} - {fileID: 1805383881} - {fileID: 126720682} - {fileID: 1310422088} - {fileID: 652067537} m_Father: {fileID: 873251719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &452973338 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 452973336} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &453000859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453000860} - component: {fileID: 453000862} - component: {fileID: 453000861} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &453000860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453000859} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &453000861 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453000859} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &453000862 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453000859} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &453117798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453117799} - component: {fileID: 453117801} - component: {fileID: 453117800} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &453117799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453117798} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &453117800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453117798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &453117801 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453117798} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &453119803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453119804} - component: {fileID: 453119806} - component: {fileID: 453119805} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &453119804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453119803} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &453119805 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453119803} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &453119806 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453119803} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &453204951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453204952} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &453204952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453204951} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1704838572} m_Father: {fileID: 1692067064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &453377369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453377370} - component: {fileID: 453377371} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &453377370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453377369} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1344015972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &453377371 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453377369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1610523676} - {fileID: 1218401554} - {fileID: 1692439414} - {fileID: 196144564} m_BlendShapeWeights: [] m_RootBone: {fileID: 1610523676} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &453399943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453399944} - component: {fileID: 453399946} - component: {fileID: 453399945} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &453399944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453399943} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &453399945 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453399943} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &453399946 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453399943} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &453400357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453400358} - component: {fileID: 453400360} - component: {fileID: 453400359} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &453400358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453400357} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &453400359 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453400357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &453400360 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453400357} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &453894569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453894570} - component: {fileID: 453894571} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &453894570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453894569} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1104501063} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &453894571 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453894569} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 537616176} - {fileID: 299493099} - {fileID: 282342465} - {fileID: 975208804} m_BlendShapeWeights: [] m_RootBone: {fileID: 299493099} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &454009348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 454009349} - component: {fileID: 454009351} - component: {fileID: 454009350} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &454009349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454009348} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &454009350 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454009348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &454009351 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454009348} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &454063847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 454063848} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &454063848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454063847} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 357969925} m_Father: {fileID: 121200477} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &454259198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 454259199} - component: {fileID: 454259201} - component: {fileID: 454259200} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &454259199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454259198} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &454259200 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454259198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &454259201 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454259198} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &454264604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 454264605} - component: {fileID: 454264606} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &454264605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454264604} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &454264606 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454264604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &454830259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 454830260} - component: {fileID: 454830262} - component: {fileID: 454830261} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &454830260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454830259} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &454830261 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454830259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &454830262 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454830259} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &455125501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455125502} - component: {fileID: 455125504} - component: {fileID: 455125503} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &455125502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455125501} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &455125503 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455125501} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &455125504 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455125501} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &455414972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455414973} - component: {fileID: 455414975} - component: {fileID: 455414974} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &455414973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455414972} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &455414974 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455414972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &455414975 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455414972} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &455505470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455505471} - component: {fileID: 455505473} - component: {fileID: 455505472} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &455505471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455505470} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &455505472 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455505470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &455505473 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455505470} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &455523146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455523147} - component: {fileID: 455523148} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &455523147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455523146} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 801362022} - {fileID: 513616840} - {fileID: 917870947} - {fileID: 1202618345} - {fileID: 877701095} - {fileID: 476482760} - {fileID: 998853740} - {fileID: 1607568134} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &455523148 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455523146} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &455529797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455529798} - component: {fileID: 455529799} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &455529798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455529797} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &455529799 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455529797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &455557157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455557158} - component: {fileID: 455557160} - component: {fileID: 455557159} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &455557158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455557157} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &455557159 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455557157} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &455557160 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455557157} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &455977381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455977382} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &455977382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 455977381} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 355683084} m_Father: {fileID: 687878337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &456206893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 456206894} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &456206894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456206893} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1935531819} m_Father: {fileID: 1638916911} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &457020503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457020504} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &457020504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457020503} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1658662482} m_Father: {fileID: 1147982946} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &457155544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457155545} - component: {fileID: 457155546} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &457155545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457155544} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534195149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &457155546 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457155544} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1035382978} m_BlendShapeWeights: [] m_RootBone: {fileID: 1035382978} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &457184498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457184499} - component: {fileID: 457184500} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &457184499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457184498} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1462292761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &457184500 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457184498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1424934336} - {fileID: 1172164409} - {fileID: 1204958737} - {fileID: 612565667} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424934336} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &457233133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457233134} - component: {fileID: 457233135} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &457233134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457233133} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 722770321} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &457233135 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457233133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 976898041} - {fileID: 851422911} - {fileID: 1748396491} - {fileID: 1267580051} m_BlendShapeWeights: [] m_RootBone: {fileID: 851422911} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &457238464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457238465} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &457238465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457238464} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 167601848} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &457283738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457283739} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &457283739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457283738} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1724134860} m_Father: {fileID: 935967691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &457388227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457388228} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &457388228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457388227} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1453361141} m_Father: {fileID: 1316505503} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &457873733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457873734} - component: {fileID: 457873735} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &457873734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457873733} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296367121} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &457873735 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457873733} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 354945916} m_BlendShapeWeights: [] m_RootBone: {fileID: 354945916} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &458056515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458056516} - component: {fileID: 458056517} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &458056516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458056515} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &458056517 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458056515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &458078047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458078048} - component: {fileID: 458078050} - component: {fileID: 458078049} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &458078048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458078047} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &458078049 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458078047} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &458078050 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458078047} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &458148989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458148990} - component: {fileID: 458148991} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &458148990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458148989} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &458148991 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458148989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 946974253} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &458740085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458740086} - component: {fileID: 458740088} - component: {fileID: 458740087} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &458740086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458740085} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &458740087 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458740085} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &458740088 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458740085} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &458900433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458900434} - component: {fileID: 458900435} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &458900434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458900433} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &458900435 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458900433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 2060705624} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &458914621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458914622} - component: {fileID: 458914624} - component: {fileID: 458914623} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &458914622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458914621} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &458914623 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458914621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &458914624 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458914621} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &458947138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458947139} - component: {fileID: 458947141} - component: {fileID: 458947140} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &458947139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458947138} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &458947140 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458947138} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &458947141 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458947138} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &459389521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 459389522} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &459389522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 459389521} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1101070665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &459668126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 459668127} - component: {fileID: 459668128} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &459668127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 459668126} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 301411932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &459668128 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 459668126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 170222906} - {fileID: 1705025244} - {fileID: 586535148} - {fileID: 148349304} m_BlendShapeWeights: [] m_RootBone: {fileID: 1705025244} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &459812026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 459812027} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &459812027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 459812026} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1060693153} m_Father: {fileID: 1170770420} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &460027210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460027211} - component: {fileID: 460027213} - component: {fileID: 460027212} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &460027211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460027210} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &460027212 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460027210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &460027213 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460027210} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &460318330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460318331} - component: {fileID: 460318332} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &460318331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460318330} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &460318332 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460318330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &460515519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460515520} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &460515520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460515519} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 764441389} m_Father: {fileID: 1556094880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &460739997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460739998} - component: {fileID: 460740000} - component: {fileID: 460739999} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &460739998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460739997} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &460739999 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460739997} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &460740000 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460739997} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &460865269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460865270} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &460865270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460865269} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2121626083} m_Father: {fileID: 163854964} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &460885815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460885816} - component: {fileID: 460885817} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &460885816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460885815} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 958632989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &460885817 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460885815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375571890} m_BlendShapeWeights: [] m_RootBone: {fileID: 375571890} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &461372679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 461372680} - component: {fileID: 461372681} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &461372680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461372679} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2020329417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &461372681 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461372679} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1147086903} - {fileID: 1026818785} - {fileID: 999270498} - {fileID: 1743079385} m_BlendShapeWeights: [] m_RootBone: {fileID: 1026818785} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &461834628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 461834629} - component: {fileID: 461834630} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &461834629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461834628} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &461834630 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461834628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &462121811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 462121812} - component: {fileID: 462121813} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &462121812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 462121811} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 968010632} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &462121813 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 462121811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2032375300} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032375300} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &462132432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 462132433} - component: {fileID: 462132434} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &462132433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 462132432} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1905248436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &462132434 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 462132432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 125150007} - {fileID: 1623036924} - {fileID: 2121999475} - {fileID: 443422875} m_BlendShapeWeights: [] m_RootBone: {fileID: 125150007} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &462405990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 462405991} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &462405991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 462405990} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 409743953} m_Father: {fileID: 1429736432} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &462783320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 462783321} - component: {fileID: 462783322} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &462783321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 462783320} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1108016184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &462783322 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 462783320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1639587278} - {fileID: 1198752171} - {fileID: 274607946} - {fileID: 211787196} m_BlendShapeWeights: [] m_RootBone: {fileID: 1198752171} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &463178525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463178526} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463178526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463178525} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 928140931} m_Father: {fileID: 1374527125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &463480404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463480405} - component: {fileID: 463480407} - component: {fileID: 463480406} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &463480405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463480404} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &463480406 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463480404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &463480407 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463480404} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &463755266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463755267} - component: {fileID: 463755268} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &463755267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463755266} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &463755268 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463755266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1040414362} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &463897949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463897950} - component: {fileID: 463897951} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463897950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463897949} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670094820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &463897951 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463897949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 765391734} - {fileID: 1887335909} - {fileID: 158871117} - {fileID: 630532630} m_BlendShapeWeights: [] m_RootBone: {fileID: 1887335909} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &463930967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463930968} - component: {fileID: 463930972} - component: {fileID: 463930971} - component: {fileID: 463930970} - component: {fileID: 463930969} m_Layer: 11 m_Name: w_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463930968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463930967} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &463930969 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463930967} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.4380302, y: 0.08983605, z: 0.3547706} m_Center: {x: -0.3466929, y: -0.0027285065, z: -0.00018502626} --- !u!114 &463930970 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463930967} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &463930971 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463930967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &463930972 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463930967} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &463994603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463994604} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463994604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463994603} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 258195826} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &464568682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464568683} - component: {fileID: 464568685} - component: {fileID: 464568684} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &464568683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464568682} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &464568684 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464568682} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &464568685 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464568682} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &464581430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464581431} - component: {fileID: 464581432} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &464581431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464581430} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &464581432 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464581430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 1179361689} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &464607304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464607305} - component: {fileID: 464607306} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &464607305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464607304} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 270997220} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &464607306 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464607304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 17955861} - {fileID: 14624991} - {fileID: 226141862} - {fileID: 1137566902} m_BlendShapeWeights: [] m_RootBone: {fileID: 14624991} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &464756834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464756835} - component: {fileID: 464756837} - component: {fileID: 464756836} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &464756835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464756834} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &464756836 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464756834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &464756837 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464756834} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &464861996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464861997} - component: {fileID: 464861999} - component: {fileID: 464861998} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &464861997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464861996} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &464861998 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464861996} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &464861999 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464861996} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &464866746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464866747} - component: {fileID: 464866749} - component: {fileID: 464866748} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &464866747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464866746} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &464866748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464866746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &464866749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464866746} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &464934302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 464934303} - component: {fileID: 464934304} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &464934303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464934302} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1320368417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &464934304 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464934302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1728092924} m_BlendShapeWeights: [] m_RootBone: {fileID: 1728092924} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &465223688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465223689} - component: {fileID: 465223691} - component: {fileID: 465223690} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &465223689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465223688} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &465223690 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465223688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &465223691 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465223688} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &465345161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465345162} - component: {fileID: 465345164} - component: {fileID: 465345163} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &465345162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465345161} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &465345163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465345161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &465345164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465345161} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &465419499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465419500} - component: {fileID: 465419502} - component: {fileID: 465419501} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &465419500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465419499} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &465419501 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465419499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &465419502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465419499} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &465428323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465428324} - component: {fileID: 465428325} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &465428324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465428323} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2134088388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &465428325 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465428323} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 167774760} m_BlendShapeWeights: [] m_RootBone: {fileID: 167774760} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &465539090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465539091} - component: {fileID: 465539092} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &465539091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465539090} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &465539092 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465539090} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 2055595536} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &465660276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465660277} - component: {fileID: 465660278} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &465660277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465660276} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698358123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &465660278 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465660276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 376352837} m_BlendShapeWeights: [] m_RootBone: {fileID: 376352837} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &465691710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465691711} - component: {fileID: 465691712} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &465691711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465691710} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 394724468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &465691712 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465691710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 157151716} - {fileID: 1153672972} - {fileID: 1147923842} - {fileID: 80467433} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153672972} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &465755718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465755719} - component: {fileID: 465755721} - component: {fileID: 465755720} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &465755719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465755718} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1539687330} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &465755720 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465755718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &465755721 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465755718} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &465946053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465946054} - component: {fileID: 465946056} - component: {fileID: 465946055} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &465946054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465946053} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &465946055 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465946053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &465946056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 465946053} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &466136641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 466136642} - component: {fileID: 466136643} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &466136642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466136641} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 966094084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &466136643 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466136641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1385782099} - {fileID: 598829802} - {fileID: 1260935481} - {fileID: 1344537785} m_BlendShapeWeights: [] m_RootBone: {fileID: 598829802} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &466168509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 466168510} - component: {fileID: 466168511} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &466168510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466168509} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 522690871} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &466168511 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466168509} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1205318884} m_BlendShapeWeights: [] m_RootBone: {fileID: 1205318884} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &466370089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 466370090} - component: {fileID: 466370091} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &466370090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466370089} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &466370091 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466370089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &466547701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 466547702} - component: {fileID: 466547704} - component: {fileID: 466547703} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &466547702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466547701} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &466547703 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466547701} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &466547704 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466547701} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &466753790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 466753791} - component: {fileID: 466753793} - component: {fileID: 466753792} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &466753791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466753790} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &466753792 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466753790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &466753793 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466753790} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &466997535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 466997536} - component: {fileID: 466997538} - component: {fileID: 466997537} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &466997536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466997535} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &466997537 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466997535} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &466997538 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 466997535} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &467438568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467438569} - component: {fileID: 467438571} - component: {fileID: 467438570} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &467438569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467438568} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241250018} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &467438570 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467438568} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &467438571 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467438568} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &468183956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468183957} - component: {fileID: 468183959} - component: {fileID: 468183958} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &468183957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468183956} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &468183958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468183956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &468183959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468183956} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &468286603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468286604} - component: {fileID: 468286606} - component: {fileID: 468286605} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &468286604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468286603} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &468286605 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468286603} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &468286606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468286603} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &468437589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468437590} - component: {fileID: 468437592} - component: {fileID: 468437591} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &468437590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468437589} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &468437591 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468437589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &468437592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468437589} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &468484166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468484167} - component: {fileID: 468484169} - component: {fileID: 468484168} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &468484167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468484166} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &468484168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468484166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &468484169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468484166} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &468691977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 468691978} - component: {fileID: 468691979} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &468691978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468691977} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &468691979 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 468691977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &469233558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469233559} - component: {fileID: 469233561} - component: {fileID: 469233560} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &469233559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469233558} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &469233560 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469233558} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &469233561 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469233558} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &469410847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469410848} - component: {fileID: 469410850} - component: {fileID: 469410849} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &469410848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469410847} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &469410849 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469410847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &469410850 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469410847} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &469711352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469711353} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &469711353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469711352} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2022311118} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &469904961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469904962} - component: {fileID: 469904964} - component: {fileID: 469904963} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &469904962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469904961} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &469904963 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469904961} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &469904964 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469904961} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &469997311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469997312} - component: {fileID: 469997313} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &469997312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469997311} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 327828481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &469997313 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469997311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 102059486} m_BlendShapeWeights: [] m_RootBone: {fileID: 102059486} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &470019203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 470019204} - component: {fileID: 470019206} - component: {fileID: 470019205} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &470019204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470019203} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &470019205 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470019203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &470019206 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470019203} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &470201665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 470201666} - component: {fileID: 470201668} - component: {fileID: 470201667} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &470201666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470201665} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &470201667 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470201665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &470201668 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470201665} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &470655862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 470655863} - component: {fileID: 470655864} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &470655863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470655862} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 784788011} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &470655864 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470655862} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 176226126} - {fileID: 1706365809} - {fileID: 694588041} - {fileID: 1719211816} m_BlendShapeWeights: [] m_RootBone: {fileID: 1706365809} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &470692797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 470692798} - component: {fileID: 470692800} - component: {fileID: 470692799} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &470692798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470692797} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623211506} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &470692799 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470692797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &470692800 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470692797} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &470860536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 470860537} - component: {fileID: 470860538} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &470860537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470860536} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1476529742} - {fileID: 857519327} - {fileID: 966480706} - {fileID: 433824181} - {fileID: 268210474} - {fileID: 354678226} - {fileID: 1471080928} - {fileID: 101645568} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &470860538 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470860536} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &471085456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471085457} - component: {fileID: 471085459} - component: {fileID: 471085458} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &471085457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471085456} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &471085458 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471085456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &471085459 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471085456} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &471139050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471139051} - component: {fileID: 471139052} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &471139051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471139050} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302135538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &471139052 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471139050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 671915727} - {fileID: 1134839908} - {fileID: 192148792} - {fileID: 1044228468} m_BlendShapeWeights: [] m_RootBone: {fileID: 1134839908} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &471533964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471533965} - component: {fileID: 471533966} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &471533965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471533964} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1572265128} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &471533966 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471533964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 281821707} m_BlendShapeWeights: [] m_RootBone: {fileID: 281821707} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &471683001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471683002} - component: {fileID: 471683004} - component: {fileID: 471683003} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &471683002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471683001} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &471683003 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471683001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &471683004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471683001} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &471760179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471760180} - component: {fileID: 471760181} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &471760180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471760179} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &471760181 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471760179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &471985780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471985781} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &471985781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 471985780} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 873830318} m_Father: {fileID: 1855141917} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &473073613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473073614} - component: {fileID: 473073616} - component: {fileID: 473073615} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &473073614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473073613} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &473073615 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473073613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &473073616 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473073613} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &473178951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473178952} - component: {fileID: 473178954} - component: {fileID: 473178953} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &473178952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473178951} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &473178953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473178951} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &473178954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473178951} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &473272001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473272002} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &473272002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473272001} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1528585774} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &473540779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473540780} - component: {fileID: 473540781} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &473540780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473540779} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432209747} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &473540781 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473540779} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1027869944} - {fileID: 146486557} - {fileID: 1399442509} - {fileID: 107827575} m_BlendShapeWeights: [] m_RootBone: {fileID: 146486557} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &473660810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473660811} - component: {fileID: 473660813} - component: {fileID: 473660812} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &473660811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473660810} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &473660812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473660810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &473660813 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 473660810} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &474322018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 474322019} - component: {fileID: 474322021} - component: {fileID: 474322020} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &474322019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474322018} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &474322020 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474322018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &474322021 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474322018} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &474696007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 474696008} - component: {fileID: 474696010} - component: {fileID: 474696009} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &474696008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474696007} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &474696009 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474696007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &474696010 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474696007} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &474977591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 474977592} - component: {fileID: 474977593} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &474977592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474977591} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &474977593 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 474977591} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &475095042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475095043} - component: {fileID: 475095045} - component: {fileID: 475095044} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &475095043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475095042} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &475095044 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475095042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &475095045 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475095042} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &475543772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475543773} - component: {fileID: 475543774} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &475543773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475543772} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 353461176} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &475543774 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475543772} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 543782571} m_BlendShapeWeights: [] m_RootBone: {fileID: 543782571} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &475730173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475730174} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &475730174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475730173} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 797661995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &475816514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475816515} - component: {fileID: 475816517} - component: {fileID: 475816516} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &475816515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475816514} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &475816516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475816514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &475816517 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475816514} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &475920327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475920328} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &475920328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475920327} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 645705332} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &475947728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475947729} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &475947729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475947728} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1677901187} m_Father: {fileID: 1007378299} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &476048375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476048376} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &476048376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476048375} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 870815211} - {fileID: 200315670} - {fileID: 791093750} - {fileID: 845641567} m_Father: {fileID: 1830188421} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &476261169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476261175} - component: {fileID: 476261174} - component: {fileID: 476261172} - component: {fileID: 476261171} - component: {fileID: 476261170} - component: {fileID: 476261176} m_Layer: 7 m_Name: ShipPlayer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &476261170 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476261169} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 616a7216aa8754444908b58052d4b644, type: 3} m_Name: m_EditorClassIdentifier: boatOffset: -1.4 --- !u!114 &476261171 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476261169} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 176cfac66084d4bfb9b4c9f11c4b137f, type: 3} m_Name: m_EditorClassIdentifier: maxSpeed: 10 acceleration: 4 deceleration: 2 turnSpeed: 1 characterSpeed: 2 radar: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} inCameraRadar: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} target: {fileID: 0} projectilePrefab: {fileID: 5479992, guid: d8aca1dfdbd0741fca61f68fd3bc8119, type: 3} launchPoint: {fileID: 1554815066} timeOfFlight: 1 predictedPos: {fileID: 1287417561} k__BackingField: [] k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!114 &476261172 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476261169} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3} m_Name: m_EditorClassIdentifier: m_Actions: {fileID: -944628639613478452, guid: 0acb404847404484198cbf94e6929af2, type: 3} m_NotificationBehavior: 0 m_UIInputModule: {fileID: 0} m_DeviceLostEvent: m_PersistentCalls: m_Calls: [] m_DeviceRegainedEvent: m_PersistentCalls: m_Calls: [] m_ControlsChangedEvent: m_PersistentCalls: m_Calls: [] m_ActionEvents: [] m_NeverAutoSwitchControlSchemes: 0 m_DefaultControlScheme: m_DefaultActionMap: Player m_SplitScreenIndex: -1 m_Camera: {fileID: 0} --- !u!54 &476261174 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476261169} serializedVersion: 4 m_Mass: 100 m_Drag: 0.1 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!4 &476261175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476261169} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: -37.3, y: -1.58, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 550956241} - {fileID: 247126437} - {fileID: 1260016380} - {fileID: 622062898} - {fileID: 631284636} - {fileID: 168896973} - {fileID: 519038851} - {fileID: 304932851} - {fileID: 817556450} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!65 &476261176 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476261169} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 3.2818813, y: 1.5299377, z: 7.5536704} m_Center: {x: -0.13152838, y: 1.5989544, z: 0.7570288} --- !u!1 &476482759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476482760} - component: {fileID: 476482761} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &476482760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476482759} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 455523147} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &476482761 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476482759} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 801362022} - {fileID: 858951491} - {fileID: 1750301640} - {fileID: 1542352412} m_BlendShapeWeights: [] m_RootBone: {fileID: 801362022} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &476817106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476817107} - component: {fileID: 476817108} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &476817107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476817106} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &476817108 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476817106} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 2055595536} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &476887014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476887015} - component: {fileID: 476887016} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &476887015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476887014} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &476887016 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476887014} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &477601734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 477601735} - component: {fileID: 477601737} - component: {fileID: 477601736} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &477601735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477601734} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &477601736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477601734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &477601737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477601734} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &477786730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 477786731} - component: {fileID: 477786733} - component: {fileID: 477786732} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &477786731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477786730} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &477786732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477786730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &477786733 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477786730} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &478094761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478094762} - component: {fileID: 478094764} - component: {fileID: 478094763} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &478094762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478094761} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &478094763 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478094761} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &478094764 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478094761} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &478103435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478103436} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478103436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478103435} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1696533039} m_Father: {fileID: 1953306128} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &478115654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478115655} - component: {fileID: 478115656} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &478115655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478115654} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 70139198} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &478115656 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478115654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 552059308} m_BlendShapeWeights: [] m_RootBone: {fileID: 552059308} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &478337349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478337350} - component: {fileID: 478337351} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &478337350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478337349} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1920031701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &478337351 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478337349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2016669031} m_BlendShapeWeights: [] m_RootBone: {fileID: 2016669031} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &478695386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478695387} - component: {fileID: 478695388} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &478695387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478695386} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &478695388 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478695386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &478698637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478698638} - component: {fileID: 478698639} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &478698638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478698637} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1591537368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &478698639 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478698637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1894261331} m_BlendShapeWeights: [] m_RootBone: {fileID: 1894261331} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &478886337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478886338} - component: {fileID: 478886340} - component: {fileID: 478886339} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &478886338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478886337} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &478886339 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478886337} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &478886340 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 478886337} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &479306980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479306981} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &479306981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479306980} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1566921320} m_Father: {fileID: 1679360157} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &479307095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479307096} - component: {fileID: 479307098} - component: {fileID: 479307097} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &479307096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479307095} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &479307097 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479307095} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &479307098 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479307095} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &479863161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479863162} - component: {fileID: 479863164} - component: {fileID: 479863163} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &479863162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479863161} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &479863163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479863161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &479863164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479863161} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &479907514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479907515} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &479907515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479907514} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1638585486} - {fileID: 925581667} - {fileID: 1585705231} - {fileID: 1641251786} - {fileID: 2079695967} - {fileID: 1997785671} - {fileID: 1021342189} - {fileID: 1709173870} - {fileID: 1614646001} - {fileID: 119116851} - {fileID: 496541646} - {fileID: 2085565720} - {fileID: 44871149} - {fileID: 893778896} - {fileID: 631804865} - {fileID: 1551125820} - {fileID: 1718232710} - {fileID: 380688828} - {fileID: 2011289734} - {fileID: 1949946785} - {fileID: 1767059264} - {fileID: 1066125166} - {fileID: 1722597117} m_Father: {fileID: 590607926} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &480282338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 480282339} - component: {fileID: 480282341} - component: {fileID: 480282340} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &480282339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480282338} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &480282340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480282338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &480282341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480282338} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &480369281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 480369282} - component: {fileID: 480369283} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &480369282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480369281} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &480369283 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480369281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &480600218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 480600219} - component: {fileID: 480600220} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &480600219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480600218} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 784788011} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &480600220 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480600218} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1706365809} m_BlendShapeWeights: [] m_RootBone: {fileID: 1706365809} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &481280755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481280756} - component: {fileID: 481280757} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &481280756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481280755} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1898858259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &481280757 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481280755} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 326412246} m_BlendShapeWeights: [] m_RootBone: {fileID: 326412246} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &481532185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481532186} - component: {fileID: 481532188} - component: {fileID: 481532187} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &481532186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481532185} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &481532187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481532185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &481532188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481532185} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &481674035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481674036} - component: {fileID: 481674037} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &481674036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481674035} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 951027158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &481674037 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481674035} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 196661730} - {fileID: 1586610045} - {fileID: 590626935} - {fileID: 1394142927} m_BlendShapeWeights: [] m_RootBone: {fileID: 1586610045} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &481713861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481713862} - component: {fileID: 481713864} - component: {fileID: 481713863} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &481713862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481713861} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &481713863 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481713861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &481713864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481713861} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &481758486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481758487} - component: {fileID: 481758489} - component: {fileID: 481758488} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &481758487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481758486} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &481758488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481758486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &481758489 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481758486} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &482088722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482088723} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &482088723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482088722} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1978518307} m_Father: {fileID: 1805683203} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &482157490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482157491} - component: {fileID: 482157492} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &482157491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482157490} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1763980083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &482157492 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482157490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 485569454} m_BlendShapeWeights: [] m_RootBone: {fileID: 485569454} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &482291454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482291455} - component: {fileID: 482291456} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &482291455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482291454} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &482291456 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482291454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &482469752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482469753} - component: {fileID: 482469754} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &482469753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482469752} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1071118284} - {fileID: 294385495} - {fileID: 692492550} - {fileID: 1442675982} - {fileID: 643955955} - {fileID: 42740228} - {fileID: 36060496} - {fileID: 1685716889} - {fileID: 970333411} - {fileID: 2049484028} - {fileID: 1888465256} - {fileID: 728318246} m_Father: {fileID: 1697804118} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &482469754 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482469752} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &482474076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482474077} - component: {fileID: 482474079} - component: {fileID: 482474078} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &482474077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482474076} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241250018} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &482474078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482474076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &482474079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482474076} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &482675841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482675842} - component: {fileID: 482675844} - component: {fileID: 482675843} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &482675842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482675841} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &482675843 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482675841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &482675844 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482675841} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &482886455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482886456} - component: {fileID: 482886457} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &482886456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482886455} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &482886457 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 482886455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 405528440} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!4 &483111653 stripped Transform: m_CorrespondingSourceObject: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} m_PrefabInstance: {fileID: 1134388172} m_PrefabAsset: {fileID: 0} --- !u!1 &483143358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483143359} - component: {fileID: 483143361} - component: {fileID: 483143360} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &483143359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483143358} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &483143360 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483143358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &483143361 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483143358} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &483191483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483191484} - component: {fileID: 483191486} - component: {fileID: 483191485} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &483191484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483191483} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &483191485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483191483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &483191486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483191483} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &483325923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483325924} - component: {fileID: 483325925} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &483325924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483325923} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2032808385} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &483325925 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483325923} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1095616594} - {fileID: 1062858932} - {fileID: 715748213} - {fileID: 227252611} m_BlendShapeWeights: [] m_RootBone: {fileID: 1062858932} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &483459532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483459533} - component: {fileID: 483459535} - component: {fileID: 483459534} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &483459533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483459532} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &483459534 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483459532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &483459535 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483459532} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &483744237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483744238} - component: {fileID: 483744239} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &483744238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483744237} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178697381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &483744239 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483744237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1007327482} m_BlendShapeWeights: [] m_RootBone: {fileID: 1007327482} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &483810704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483810705} - component: {fileID: 483810707} - component: {fileID: 483810706} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &483810705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483810704} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &483810706 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483810704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &483810707 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483810704} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &483883457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483883458} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &483883458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483883457} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 742613218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &484361239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484361240} - component: {fileID: 484361242} - component: {fileID: 484361241} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &484361240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484361239} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &484361241 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484361239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &484361242 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484361239} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &484524835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484524836} - component: {fileID: 484524837} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &484524836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484524835} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &484524837 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484524835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &484634600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484634601} - component: {fileID: 484634603} - component: {fileID: 484634602} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &484634601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484634600} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &484634602 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484634600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &484634603 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484634600} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &484693966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484693967} - component: {fileID: 484693969} - component: {fileID: 484693968} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &484693967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484693966} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111805353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &484693968 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484693966} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &484693969 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484693966} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &484769244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484769245} - component: {fileID: 484769247} - component: {fileID: 484769246} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &484769245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484769244} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &484769246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484769244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &484769247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484769244} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &484774646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484774647} - component: {fileID: 484774649} - component: {fileID: 484774648} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &484774647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484774646} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &484774648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484774646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &484774649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484774646} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &484860828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484860829} - component: {fileID: 484860831} - component: {fileID: 484860830} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &484860829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484860828} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &484860830 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484860828} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &484860831 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484860828} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &484920226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484920227} - component: {fileID: 484920228} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &484920227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484920226} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194938185} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &484920228 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484920226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1582510220} - {fileID: 1800504044} - {fileID: 600408092} - {fileID: 590178595} m_BlendShapeWeights: [] m_RootBone: {fileID: 1582510220} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &485168844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485168845} - component: {fileID: 485168846} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &485168845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485168844} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 563825293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &485168846 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485168844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1319177616} - {fileID: 780767905} - {fileID: 1529655863} - {fileID: 1161719294} m_BlendShapeWeights: [] m_RootBone: {fileID: 1319177616} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &485462311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485462312} - component: {fileID: 485462314} - component: {fileID: 485462313} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &485462312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485462311} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &485462313 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485462311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &485462314 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485462311} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &485569453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485569454} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &485569454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485569453} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2085669390} m_Father: {fileID: 1763980083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &485795076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485795077} - component: {fileID: 485795079} - component: {fileID: 485795078} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &485795077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485795076} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &485795078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485795076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &485795079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485795076} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &485820833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485820834} - component: {fileID: 485820836} - component: {fileID: 485820835} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &485820834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485820833} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &485820835 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485820833} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &485820836 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485820833} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &485906099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485906100} - component: {fileID: 485906102} - component: {fileID: 485906101} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &485906100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485906099} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &485906101 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485906099} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &485906102 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485906099} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &486697617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486697618} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &486697618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486697617} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1101070665} m_Father: {fileID: 439038642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &486918036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486918037} - component: {fileID: 486918039} - component: {fileID: 486918038} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &486918037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486918036} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &486918038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486918036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &486918039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486918036} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &486932751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486932752} - component: {fileID: 486932754} - component: {fileID: 486932753} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &486932752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486932751} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &486932753 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486932751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &486932754 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486932751} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &487054762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487054763} - component: {fileID: 487054764} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &487054763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487054762} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 772754698} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &487054764 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487054762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 550106615} - {fileID: 736730873} - {fileID: 1758755117} - {fileID: 2092926982} m_BlendShapeWeights: [] m_RootBone: {fileID: 736730873} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &487144216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487144217} - component: {fileID: 487144218} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &487144217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487144216} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 850949547} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &487144218 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487144216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 885508842} - {fileID: 1953306128} - {fileID: 478103436} - {fileID: 1696533039} m_BlendShapeWeights: [] m_RootBone: {fileID: 1953306128} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &487255021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487255022} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &487255022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487255021} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1895189023} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &487507994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487507995} - component: {fileID: 487507996} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &487507995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487507994} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2080472970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &487507996 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487507994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 424651027} - {fileID: 1470190671} - {fileID: 1383892071} - {fileID: 372412883} m_BlendShapeWeights: [] m_RootBone: {fileID: 424651027} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &487566262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487566263} - component: {fileID: 487566264} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &487566263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487566262} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &487566264 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487566262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &487916071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487916072} - component: {fileID: 487916073} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &487916072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487916071} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &487916073 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 487916071} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &488352566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488352567} - component: {fileID: 488352568} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &488352567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488352566} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 272480702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &488352568 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488352566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 998400680} - {fileID: 1412977438} - {fileID: 1405232500} - {fileID: 1871877617} m_BlendShapeWeights: [] m_RootBone: {fileID: 1412977438} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &488685405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488685406} - component: {fileID: 488685408} - component: {fileID: 488685407} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &488685406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488685405} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &488685407 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488685405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &488685408 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488685405} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &488745041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488745042} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &488745042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488745041} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 232052268} m_Father: {fileID: 95862805} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &488774425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488774426} - component: {fileID: 488774427} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &488774426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488774425} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &488774427 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488774425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &488802307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488802308} - component: {fileID: 488802310} - component: {fileID: 488802309} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &488802308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488802307} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &488802309 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488802307} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &488802310 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488802307} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &488990408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488990409} - component: {fileID: 488990410} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &488990409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488990408} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &488990410 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488990408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 141818008} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &489062424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 489062425} - component: {fileID: 489062426} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &489062425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489062424} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 333699844} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &489062426 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489062424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1123697261} - {fileID: 1943191216} - {fileID: 1427613949} - {fileID: 1457009993} m_BlendShapeWeights: [] m_RootBone: {fileID: 1943191216} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &489367754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 489367755} - component: {fileID: 489367757} - component: {fileID: 489367756} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &489367755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489367754} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &489367756 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489367754} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &489367757 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489367754} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &489688499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 489688500} - component: {fileID: 489688502} - component: {fileID: 489688501} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &489688500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489688499} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &489688501 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489688499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &489688502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489688499} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &489800629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 489800630} - component: {fileID: 489800632} - component: {fileID: 489800631} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &489800630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489800629} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &489800631 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489800629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &489800632 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489800629} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &489881170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 489881171} - component: {fileID: 489881173} - component: {fileID: 489881172} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &489881171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489881170} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &489881172 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489881170} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &489881173 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489881170} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &490174216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490174217} - component: {fileID: 490174219} - component: {fileID: 490174218} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &490174217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490174216} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &490174218 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490174216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &490174219 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490174216} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &490193715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490193716} - component: {fileID: 490193717} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &490193716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490193715} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1441444294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &490193717 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490193715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1986513506} m_BlendShapeWeights: [] m_RootBone: {fileID: 1986513506} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &490964050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490964051} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &490964051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490964050} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1147246635} m_Father: {fileID: 1860582669} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &491715008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 491715009} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &491715009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491715008} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 62628525} m_Father: {fileID: 409743953} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &491735324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 491735325} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &491735325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491735324} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1737622309} m_Father: {fileID: 124692020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &491797726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 491797727} - component: {fileID: 491797729} - component: {fileID: 491797728} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &491797727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491797726} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &491797728 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491797726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &491797729 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491797726} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &492130657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492130658} - component: {fileID: 492130659} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &492130658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492130657} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1923268080} - {fileID: 1992435399} - {fileID: 948431749} - {fileID: 1572265128} - {fileID: 220438346} - {fileID: 106575277} - {fileID: 108573781} - {fileID: 966094084} - {fileID: 859132861} - {fileID: 1550726202} - {fileID: 1291936374} - {fileID: 529792894} m_Father: {fileID: 153850397} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &492130659 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492130657} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &492430535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492430536} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &492430536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492430535} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 973312892} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &492496082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492496083} - component: {fileID: 492496085} - component: {fileID: 492496084} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &492496083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492496082} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &492496084 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492496082} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &492496085 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492496082} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &492706826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492706827} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &492706827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492706826} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 944453610} m_Father: {fileID: 1188626543} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &493177823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493177824} - component: {fileID: 493177825} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &493177824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493177823} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1685951551} - {fileID: 1732515144} - {fileID: 1613512614} - {fileID: 1140282077} - {fileID: 1057462199} - {fileID: 304261567} - {fileID: 85253515} - {fileID: 729480917} - {fileID: 1445950713} - {fileID: 1296784724} - {fileID: 1009929800} - {fileID: 749350994} - {fileID: 843392846} - {fileID: 384629919} - {fileID: 798487537} - {fileID: 1022640309} - {fileID: 1487897691} - {fileID: 503638229} - {fileID: 852763791} - {fileID: 1039870092} - {fileID: 435937997} - {fileID: 1087211063} - {fileID: 1782358930} - {fileID: 1175213318} - {fileID: 2113176417} - {fileID: 294091652} - {fileID: 1649003176} - {fileID: 936481346} - {fileID: 2125612455} - {fileID: 612034798} - {fileID: 1519512464} - {fileID: 779938500} - {fileID: 881705984} - {fileID: 423421246} - {fileID: 2071067919} - {fileID: 2047610090} - {fileID: 525752669} - {fileID: 581435638} - {fileID: 1760375349} - {fileID: 1467369767} - {fileID: 1026563699} - {fileID: 739037293} - {fileID: 1934200250} - {fileID: 784899231} - {fileID: 1692319338} - {fileID: 1955951078} - {fileID: 312080567} - {fileID: 239637135} - {fileID: 1762601621} - {fileID: 1839294818} - {fileID: 1144721096} - {fileID: 747201839} - {fileID: 1523309622} - {fileID: 747680894} - {fileID: 779666525} - {fileID: 1736586965} - {fileID: 506269723} - {fileID: 173086578} - {fileID: 513467702} - {fileID: 273490793} - {fileID: 2120541024} m_Father: {fileID: 1682210578} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &493177825 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493177823} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &493507323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493507324} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &493507324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493507323} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 660492642} m_Father: {fileID: 1640910473} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &493568664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493568665} - component: {fileID: 493568667} - component: {fileID: 493568666} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &493568665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493568664} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &493568666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493568664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &493568667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493568664} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &493607835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493607836} - component: {fileID: 493607838} - component: {fileID: 493607837} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &493607836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493607835} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &493607837 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493607835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &493607838 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493607835} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &493705914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493705915} - component: {fileID: 493705916} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &493705915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493705914} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689442335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &493705916 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493705914} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 114014819} - {fileID: 797768459} - {fileID: 1928680344} - {fileID: 897865218} m_BlendShapeWeights: [] m_RootBone: {fileID: 114014819} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &493877254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493877255} - component: {fileID: 493877257} - component: {fileID: 493877256} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &493877255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493877254} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &493877256 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493877254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &493877257 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493877254} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &494091907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494091908} - component: {fileID: 494091910} - component: {fileID: 494091909} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &494091908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494091907} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &494091909 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494091907} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &494091910 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494091907} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &494166360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494166361} - component: {fileID: 494166363} - component: {fileID: 494166362} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &494166361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494166360} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &494166362 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494166360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &494166363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494166360} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &494183547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494183548} - component: {fileID: 494183549} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &494183548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494183547} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &494183549 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494183547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &494316553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494316554} - component: {fileID: 494316556} - component: {fileID: 494316555} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &494316554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494316553} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &494316555 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494316553} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &494316556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494316553} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &494433966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494433967} - component: {fileID: 494433968} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &494433967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494433966} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1828180905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &494433968 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494433966} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1988679676} - {fileID: 650357086} - {fileID: 403782638} - {fileID: 749772870} m_BlendShapeWeights: [] m_RootBone: {fileID: 650357086} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &494861779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494861780} - component: {fileID: 494861781} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &494861780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494861779} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &494861781 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494861779} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &494944956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494944957} - component: {fileID: 494944958} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &494944957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494944956} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &494944958 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494944956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &495155430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495155431} - component: {fileID: 495155432} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &495155431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495155430} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284988772} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &495155432 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495155430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1304572022} - {fileID: 1683710006} - {fileID: 985987442} - {fileID: 440751168} m_BlendShapeWeights: [] m_RootBone: {fileID: 1683710006} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &495991766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495991767} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &495991767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 495991766} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 796442298} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &496180835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496180836} - component: {fileID: 496180838} - component: {fileID: 496180837} m_Layer: 5 m_Name: Aim m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &496180836 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496180835} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105062291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &496180837 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496180835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 6333624b899704051b961af97738160d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &496180838 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496180835} m_CullTransparentMesh: 1 --- !u!1 &496184392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496184393} - component: {fileID: 496184394} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &496184393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496184392} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1722725583} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &496184394 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496184392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 372035027} - {fileID: 48799359} - {fileID: 1495136664} - {fileID: 1333969313} m_BlendShapeWeights: [] m_RootBone: {fileID: 48799359} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &496283374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496283375} - component: {fileID: 496283377} - component: {fileID: 496283376} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &496283375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496283374} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &496283376 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496283374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &496283377 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496283374} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &496541645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496541646} - component: {fileID: 496541648} - component: {fileID: 496541647} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &496541646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496541645} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &496541647 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496541645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &496541648 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496541645} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &496672296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496672297} - component: {fileID: 496672298} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &496672297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496672296} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &496672298 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496672296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 2055595536} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &496792100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496792101} - component: {fileID: 496792102} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &496792101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496792100} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &496792102 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496792100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &496800302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496800303} - component: {fileID: 496800305} - component: {fileID: 496800304} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &496800303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496800302} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &496800304 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496800302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &496800305 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496800302} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &497101508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 497101509} - component: {fileID: 497101510} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &497101509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497101508} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300402766} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &497101510 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497101508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1120263438} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120263438} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &497415944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 497415945} - component: {fileID: 497415947} - component: {fileID: 497415946} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &497415945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497415944} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &497415946 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497415944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &497415947 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497415944} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &497994955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 497994956} - component: {fileID: 497994958} - component: {fileID: 497994957} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &497994956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497994955} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &497994957 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497994955} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &497994958 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497994955} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &498339331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498339332} - component: {fileID: 498339334} - component: {fileID: 498339333} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &498339332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498339331} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &498339333 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498339331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &498339334 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498339331} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &498561296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498561297} - component: {fileID: 498561298} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &498561297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498561296} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 272480702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &498561298 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498561296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 998400680} - {fileID: 1412977438} - {fileID: 1405232500} - {fileID: 1871877617} m_BlendShapeWeights: [] m_RootBone: {fileID: 1412977438} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &498710920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498710921} - component: {fileID: 498710923} - component: {fileID: 498710922} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &498710921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498710920} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &498710922 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498710920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &498710923 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498710920} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &498727145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498727146} - component: {fileID: 498727147} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &498727146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498727145} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &498727147 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498727145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &498733721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498733722} - component: {fileID: 498733723} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &498733722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498733721} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &498733723 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498733721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &498793558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498793559} - component: {fileID: 498793561} - component: {fileID: 498793560} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &498793559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498793558} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &498793560 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498793558} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &498793561 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498793558} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &498843413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498843414} - component: {fileID: 498843415} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &498843414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498843413} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &498843415 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 498843413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1893077695} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &499411575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 499411576} - component: {fileID: 499411577} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &499411576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499411575} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &499411577 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499411575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &499544825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 499544826} - component: {fileID: 499544828} - component: {fileID: 499544827} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &499544826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499544825} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &499544827 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499544825} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &499544828 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499544825} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &499717727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 499717728} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &499717728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499717727} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2034292840} m_Father: {fileID: 876262066} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &499958891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 499958892} - component: {fileID: 499958894} - component: {fileID: 499958893} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &499958892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499958891} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &499958893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499958891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &499958894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 499958891} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &500095236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500095237} - component: {fileID: 500095238} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &500095237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500095236} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1000461596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &500095238 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500095236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1347166448} m_BlendShapeWeights: [] m_RootBone: {fileID: 1347166448} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &500546538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500546539} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &500546539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500546538} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 219455180} m_Father: {fileID: 2139990549} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &500588326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500588327} - component: {fileID: 500588329} - component: {fileID: 500588328} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &500588327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500588326} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &500588328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500588326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &500588329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500588326} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &500637573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500637574} - component: {fileID: 500637575} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &500637574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500637573} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &500637575 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500637573} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &500933678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500933679} - component: {fileID: 500933681} - component: {fileID: 500933680} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &500933679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500933678} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &500933680 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500933678} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &500933681 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500933678} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &501060090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501060091} - component: {fileID: 501060093} - component: {fileID: 501060092} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &501060091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501060090} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &501060092 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501060090} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &501060093 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501060090} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &501357933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501357934} - component: {fileID: 501357936} - component: {fileID: 501357935} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &501357934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501357933} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &501357935 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501357933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &501357936 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501357933} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &501373089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501373090} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &501373090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501373089} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 910268421} m_Father: {fileID: 1728092924} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &501526260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501526261} - component: {fileID: 501526262} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &501526261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501526260} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &501526262 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501526260} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &501732277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501732278} - component: {fileID: 501732280} - component: {fileID: 501732279} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &501732278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501732277} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &501732279 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501732277} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &501732280 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501732277} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &501830165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501830166} - component: {fileID: 501830168} - component: {fileID: 501830167} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &501830166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501830165} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 855099801} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &501830167 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501830165} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &501830168 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501830165} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &501883185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501883186} - component: {fileID: 501883188} - component: {fileID: 501883187} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &501883186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501883185} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &501883187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501883185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &501883188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501883185} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &501900892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501900893} - component: {fileID: 501900895} - component: {fileID: 501900894} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &501900893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501900892} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &501900894 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501900892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &501900895 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501900892} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &502264553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502264554} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502264554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502264553} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1845268303} m_Father: {fileID: 2022606020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &502608500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502608501} - component: {fileID: 502608502} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &502608501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502608500} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &502608502 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502608500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 613656856} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &502610658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502610659} - component: {fileID: 502610660} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502610659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502610658} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432209747} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &502610660 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502610658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1027869944} - {fileID: 146486557} - {fileID: 1399442509} - {fileID: 107827575} m_BlendShapeWeights: [] m_RootBone: {fileID: 146486557} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &502746382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502746383} - component: {fileID: 502746385} - component: {fileID: 502746384} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &502746383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502746382} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &502746384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502746382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &502746385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502746382} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &502794338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502794339} - component: {fileID: 502794340} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &502794339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502794338} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &502794340 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502794338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &502874641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502874642} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502874642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502874641} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 419979743} m_Father: {fileID: 1966278829} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &503034748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 503034749} - component: {fileID: 503034751} - component: {fileID: 503034750} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &503034749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503034748} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &503034750 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503034748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &503034751 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503034748} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &503310271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 503310272} - component: {fileID: 503310273} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &503310272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503310271} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &503310273 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503310271} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 40847042} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &503532021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 503532022} - component: {fileID: 503532023} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &503532022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503532021} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &503532023 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503532021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &503638228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 503638229} - component: {fileID: 503638230} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &503638229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503638228} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &503638230 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503638228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &504271655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504271656} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &504271656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504271655} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1211985650} m_Father: {fileID: 1149911168} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &504389087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504389088} - component: {fileID: 504389089} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &504389088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504389087} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1370280800} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &504389089 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504389087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1094534836} m_BlendShapeWeights: [] m_RootBone: {fileID: 1094534836} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &504446813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504446814} - component: {fileID: 504446816} - component: {fileID: 504446815} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &504446814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504446813} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &504446815 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504446813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &504446816 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504446813} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &504753018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504753019} - component: {fileID: 504753020} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &504753019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504753018} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &504753020 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504753018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &504987932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 504987933} - component: {fileID: 504987934} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &504987933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504987932} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &504987934 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 504987932} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &506018970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506018971} - component: {fileID: 506018973} - component: {fileID: 506018972} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &506018971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506018970} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &506018972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506018970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &506018973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506018970} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &506052135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506052136} - component: {fileID: 506052137} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &506052136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506052135} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 361387780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &506052137 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506052135} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1490149601} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490149601} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &506127228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506127229} - component: {fileID: 506127230} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &506127229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506127228} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1898858259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &506127230 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506127228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1088966144} - {fileID: 326412246} - {fileID: 227344121} - {fileID: 1599117589} m_BlendShapeWeights: [] m_RootBone: {fileID: 326412246} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &506168223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506168224} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &506168224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506168223} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1114651520} m_Father: {fileID: 298017582} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &506269722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506269723} - component: {fileID: 506269724} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &506269723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506269722} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &506269724 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506269722} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1983388250} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &506559779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506559780} - component: {fileID: 506559782} - component: {fileID: 506559781} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &506559780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506559779} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &506559781 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506559779} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &506559782 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506559779} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &506779865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506779866} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &506779866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506779865} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 210450115} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &506896270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506896271} - component: {fileID: 506896273} - component: {fileID: 506896272} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &506896271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506896270} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &506896272 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506896270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &506896273 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506896270} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &506962692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506962693} - component: {fileID: 506962695} - component: {fileID: 506962694} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &506962693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506962692} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &506962694 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506962692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &506962695 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506962692} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &506968056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 506968057} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &506968057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506968056} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1521274866} m_Father: {fileID: 1086454056} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &507085743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507085744} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &507085744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507085743} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1207339848} m_Father: {fileID: 2118800750} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &507308055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507308056} - component: {fileID: 507308058} - component: {fileID: 507308057} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &507308056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507308055} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &507308057 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507308055} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &507308058 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507308055} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &507503938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507503939} - component: {fileID: 507503940} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &507503939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507503938} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &507503940 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507503938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &507625300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507625301} - component: {fileID: 507625303} - component: {fileID: 507625302} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &507625301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507625300} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &507625302 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507625300} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &507625303 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507625300} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &507893657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507893658} - component: {fileID: 507893659} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &507893658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507893657} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1320368417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &507893659 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507893657} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 719537770} - {fileID: 1728092924} - {fileID: 501373090} - {fileID: 910268421} m_BlendShapeWeights: [] m_RootBone: {fileID: 1728092924} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &507968083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 507968084} - component: {fileID: 507968086} - component: {fileID: 507968085} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &507968084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507968083} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &507968085 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507968083} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &507968086 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 507968083} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &508138091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508138092} - component: {fileID: 508138094} - component: {fileID: 508138093} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &508138092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508138091} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &508138093 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508138091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &508138094 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508138091} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &508181146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508181147} - component: {fileID: 508181148} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &508181147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508181146} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 523811108} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &508181148 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508181146} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2036890490} m_BlendShapeWeights: [] m_RootBone: {fileID: 2036890490} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &508455185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508455186} - component: {fileID: 508455188} - component: {fileID: 508455187} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &508455186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508455185} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &508455187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508455185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &508455188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508455185} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &508837407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508837408} - component: {fileID: 508837410} - component: {fileID: 508837409} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &508837408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508837407} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &508837409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508837407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &508837410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508837407} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &508850597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 508850598} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &508850598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508850597} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 287480239} m_Father: {fileID: 742787959} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &509425796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509425797} - component: {fileID: 509425799} - component: {fileID: 509425798} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &509425797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509425796} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &509425798 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509425796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &509425799 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509425796} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &509430304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509430305} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &509430305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509430304} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1210879944} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &509622679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509622680} - component: {fileID: 509622682} - component: {fileID: 509622681} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &509622680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509622679} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &509622681 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509622679} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &509622682 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509622679} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &509695569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509695570} - component: {fileID: 509695571} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &509695570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509695569} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2072926395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &509695571 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509695569} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1234449918} - {fileID: 252263541} - {fileID: 1713883297} - {fileID: 1018356905} m_BlendShapeWeights: [] m_RootBone: {fileID: 252263541} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &509979508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509979509} - component: {fileID: 509979511} - component: {fileID: 509979510} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &509979509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509979508} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &509979510 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509979508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &509979511 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509979508} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &510127715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 510127716} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &510127716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510127715} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1476231542} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &510622276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 510622277} - component: {fileID: 510622278} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &510622277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510622276} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &510622278 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 510622276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &511301197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511301198} - component: {fileID: 511301200} - component: {fileID: 511301199} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &511301198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511301197} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &511301199 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511301197} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &511301200 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511301197} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &511306888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511306889} - component: {fileID: 511306890} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &511306889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511306888} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 64875303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &511306890 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511306888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1131679046} m_BlendShapeWeights: [] m_RootBone: {fileID: 1131679046} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &511313114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511313115} - component: {fileID: 511313116} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &511313115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511313114} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &511313116 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511313114} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 841910652} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &511392450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511392451} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &511392451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511392450} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1737622309} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &511508774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511508775} - component: {fileID: 511508776} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &511508775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511508774} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &511508776 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511508774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 141818008} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &511739499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511739500} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &511739500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511739499} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1913183174} m_Father: {fileID: 566429465} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &511877880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511877881} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &511877881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511877880} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 929475452} m_Father: {fileID: 1379692447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &511953800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511953801} - component: {fileID: 511953803} - component: {fileID: 511953802} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &511953801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511953800} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &511953802 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511953800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &511953803 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 511953800} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &512010052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512010053} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &512010053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512010052} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1448621185} m_Father: {fileID: 296739912} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &512027687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512027688} - component: {fileID: 512027690} - component: {fileID: 512027689} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &512027688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512027687} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &512027689 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512027687} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &512027690 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512027687} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &512289384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512289385} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &512289385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512289384} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2068129105} m_Father: {fileID: 2041876202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &512356101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512356102} - component: {fileID: 512356104} - component: {fileID: 512356103} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &512356102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512356101} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &512356103 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512356101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &512356104 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512356101} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &512661025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512661026} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &512661026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512661025} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1243390427} - {fileID: 1160803948} - {fileID: 1187588598} - {fileID: 1468037313} - {fileID: 704947436} - {fileID: 202501499} - {fileID: 608609239} - {fileID: 46135500} - {fileID: 1743272809} - {fileID: 362265874} - {fileID: 1769600207} - {fileID: 438298020} - {fileID: 1858308563} - {fileID: 1730377271} - {fileID: 367845178} - {fileID: 1852004721} - {fileID: 1664961179} - {fileID: 856176293} - {fileID: 646688763} - {fileID: 661996738} - {fileID: 681516865} - {fileID: 1154100101} - {fileID: 1748838486} m_Father: {fileID: 660492642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &512990549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 512990550} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &512990550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 512990549} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1544842758} m_Father: {fileID: 133737256} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &513403675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 513403676} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &513403676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513403675} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 946328029} m_Father: {fileID: 2025940594} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &513432535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 513432536} - component: {fileID: 513432537} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &513432536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513432535} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &513432537 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513432535} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &513467701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 513467702} - component: {fileID: 513467703} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &513467702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513467701} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &513467703 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513467701} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 1983388250} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &513549243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 513549244} - component: {fileID: 513549245} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &513549244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513549243} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365648504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &513549245 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513549243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1329339058} - {fileID: 1877517834} - {fileID: 736144359} - {fileID: 1357232640} m_BlendShapeWeights: [] m_RootBone: {fileID: 1329339058} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &513616839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 513616840} - component: {fileID: 513616841} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &513616840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513616839} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 455523147} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &513616841 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513616839} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 801362022} m_BlendShapeWeights: [] m_RootBone: {fileID: 801362022} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &513784455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 513784456} - component: {fileID: 513784458} - component: {fileID: 513784457} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &513784456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513784455} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &513784457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513784455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &513784458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513784455} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &514266343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 514266344} - component: {fileID: 514266346} - component: {fileID: 514266345} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &514266344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514266343} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &514266345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514266343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &514266346 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514266343} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &514435829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 514435830} - component: {fileID: 514435831} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &514435830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514435829} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2049484028} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &514435831 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514435829} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1077172968} - {fileID: 1848687461} - {fileID: 1295900335} - {fileID: 1654591377} m_BlendShapeWeights: [] m_RootBone: {fileID: 1848687461} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &514862359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 514862360} - component: {fileID: 514862361} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &514862360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514862359} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1787166536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &514862361 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 514862359} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1967307886} m_BlendShapeWeights: [] m_RootBone: {fileID: 1967307886} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &515081361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515081362} - component: {fileID: 515081364} - component: {fileID: 515081363} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &515081362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515081361} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &515081363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515081361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &515081364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515081361} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &515287546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515287547} - component: {fileID: 515287548} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &515287547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515287546} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 754335822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &515287548 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515287546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 128237627} m_BlendShapeWeights: [] m_RootBone: {fileID: 128237627} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &515416423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515416424} m_Layer: 0 m_Name: RigRArmPalmGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &515416424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515416423} serializedVersion: 2 m_LocalRotation: {x: 0.2716602, y: 0.65284026, z: 0.27166048, w: 0.6528407} m_LocalPosition: {x: 0.89921707, y: 1.259962, z: 0.3732804} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &515454900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515454901} - component: {fileID: 515454902} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &515454901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515454900} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296367121} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &515454902 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515454900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 678858501} - {fileID: 354945916} - {fileID: 1301654804} - {fileID: 1449073628} m_BlendShapeWeights: [] m_RootBone: {fileID: 354945916} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &515626813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515626814} - component: {fileID: 515626816} - component: {fileID: 515626815} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &515626814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515626813} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &515626815 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515626813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &515626816 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515626813} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &515790984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515790985} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &515790985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515790984} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 895455254} m_Father: {fileID: 1998893908} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &515900000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515900001} - component: {fileID: 515900002} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &515900001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515900000} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536198392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &515900002 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515900000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1601893277} - {fileID: 285751325} - {fileID: 686187928} - {fileID: 245683029} m_BlendShapeWeights: [] m_RootBone: {fileID: 285751325} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &515920626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 515920627} - component: {fileID: 515920629} - component: {fileID: 515920628} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &515920627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515920626} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 404216294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &515920628 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515920626} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &515920629 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515920626} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &516254292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516254293} - component: {fileID: 516254295} - component: {fileID: 516254294} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &516254293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516254292} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &516254294 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516254292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &516254295 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516254292} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &516484817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516484818} - component: {fileID: 516484820} - component: {fileID: 516484819} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &516484818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516484817} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &516484819 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516484817} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &516484820 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516484817} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &516511850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516511851} - component: {fileID: 516511853} - component: {fileID: 516511852} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &516511851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516511850} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &516511852 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516511850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &516511853 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516511850} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &516650470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516650471} - component: {fileID: 516650472} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &516650471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516650470} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 913298235} - {fileID: 2106027790} - {fileID: 30236109} - {fileID: 1110266926} - {fileID: 1919367304} - {fileID: 1469408381} - {fileID: 1597215239} - {fileID: 796258161} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &516650472 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516650470} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &516760057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516760058} - component: {fileID: 516760059} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &516760058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516760057} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 390271810} - {fileID: 619185003} - {fileID: 681696407} - {fileID: 1232609272} - {fileID: 2113522731} - {fileID: 2046736232} - {fileID: 698941997} - {fileID: 1158069341} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &516760059 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516760057} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &516805088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 516805089} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &516805089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 516805088} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1151193190} m_Father: {fileID: 1909793092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &517089064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 517089065} - component: {fileID: 517089067} - component: {fileID: 517089066} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &517089065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 517089064} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &517089066 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 517089064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &517089067 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 517089064} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &517205648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 517205649} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &517205649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 517205648} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1199809648} m_Father: {fileID: 1185244514} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &517362161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 517362162} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &517362162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 517362161} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1307711565} m_Father: {fileID: 1838087973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &517777306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 517777307} - component: {fileID: 517777308} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &517777307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 517777306} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1882151775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &517777308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 517777306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 264855542} m_BlendShapeWeights: [] m_RootBone: {fileID: 264855542} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &518353767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518353768} - component: {fileID: 518353769} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &518353768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518353767} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300402766} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &518353769 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518353767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 678324320} - {fileID: 1120263438} - {fileID: 815289341} - {fileID: 213135709} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120263438} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &518608683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518608684} - component: {fileID: 518608686} - component: {fileID: 518608685} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &518608684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518608683} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &518608685 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518608683} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &518608686 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518608683} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &518739377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518739378} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &518739378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518739377} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 106850430} m_Father: {fileID: 1854125686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &518747664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518747665} - component: {fileID: 518747667} - component: {fileID: 518747666} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &518747665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518747664} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &518747666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518747664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &518747667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518747664} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &519038850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 519038851} - component: {fileID: 519038852} m_Layer: 0 m_Name: InShipCam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &519038851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519038850} serializedVersion: 2 m_LocalRotation: {x: 0.30631077, y: -0.6373176, z: 0.3063107, w: 0.6373177} m_LocalPosition: {x: 19.84, y: 27.853, z: -2.0700016} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1385621422} m_Father: {fileID: 476261175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &519038852 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519038850} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script m_LockStageInInspector: m_StreamingVersion: 20170927 m_Priority: 0 m_StandbyUpdate: 2 m_LookAt: {fileID: 304932851} m_Follow: {fileID: 304932851} m_Lens: FieldOfView: 7 OrthographicSize: 5 NearClipPlane: 0.1 FarClipPlane: 300 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 1385621422} --- !u!1 &519936918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 519936919} - component: {fileID: 519936920} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &519936919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519936918} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 301411932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &519936920 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519936918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1705025244} m_BlendShapeWeights: [] m_RootBone: {fileID: 1705025244} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &520126368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 520126369} - component: {fileID: 520126370} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &520126369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520126368} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &520126370 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520126368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &520755883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 520755884} - component: {fileID: 520755886} - component: {fileID: 520755885} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &520755884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520755883} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &520755885 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520755883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &520755886 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520755883} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &521191211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 521191212} - component: {fileID: 521191214} - component: {fileID: 521191213} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &521191212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521191211} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &521191213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521191211} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &521191214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521191211} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &521192826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 521192827} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &521192827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521192826} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 182847214} m_Father: {fileID: 1112779069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &521216397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 521216398} - component: {fileID: 521216399} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &521216398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521216397} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1235995193} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &521216399 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521216397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 264927331} - {fileID: 680880933} - {fileID: 1560361773} - {fileID: 1665116090} m_BlendShapeWeights: [] m_RootBone: {fileID: 680880933} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &521324445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 521324446} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &521324446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521324445} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 54447238} m_Father: {fileID: 767198667} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &521484852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 521484853} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &521484853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521484852} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1192482334} m_Father: {fileID: 1696589210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &521496789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 521496790} - component: {fileID: 521496791} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &521496790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521496789} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002037184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &521496791 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521496789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 34050291} m_BlendShapeWeights: [] m_RootBone: {fileID: 34050291} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &521704228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 521704229} - component: {fileID: 521704231} - component: {fileID: 521704230} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &521704229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521704228} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &521704230 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521704228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &521704231 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521704228} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &522443378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 522443379} - component: {fileID: 522443380} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &522443379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522443378} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &522443380 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522443378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &522484141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 522484142} - component: {fileID: 522484143} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &522484142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522484141} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1136382853} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &522484143 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522484141} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2137928918} m_BlendShapeWeights: [] m_RootBone: {fileID: 2137928918} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &522559201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 522559202} - component: {fileID: 522559203} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &522559202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522559201} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1452021471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &522559203 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522559201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 749254258} m_BlendShapeWeights: [] m_RootBone: {fileID: 749254258} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &522690870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 522690871} - component: {fileID: 522690872} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &522690871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522690870} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1205318884} - {fileID: 466168510} - {fileID: 1902410052} - {fileID: 1535145227} - {fileID: 272211833} - {fileID: 1142282825} - {fileID: 8739169} - {fileID: 228401953} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &522690872 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522690870} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &522747931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 522747932} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &522747932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522747931} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1426097767} - {fileID: 1795273931} m_Father: {fileID: 911641953} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &523146846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 523146847} - component: {fileID: 523146849} - component: {fileID: 523146848} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &523146847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523146846} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &523146848 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523146846} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &523146849 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523146846} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &523332004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 523332005} - component: {fileID: 523332007} - component: {fileID: 523332006} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &523332005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523332004} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &523332006 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523332004} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &523332007 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523332004} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &523767604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 523767605} - component: {fileID: 523767607} - component: {fileID: 523767606} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &523767605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523767604} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1402718693} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &523767606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523767604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &523767607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523767604} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &523811107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 523811108} - component: {fileID: 523811109} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &523811108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523811107} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2036890490} - {fileID: 508181147} - {fileID: 36919941} - {fileID: 376314637} - {fileID: 607682494} - {fileID: 1200319966} - {fileID: 1876910816} - {fileID: 266031632} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &523811109 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 523811107} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &524177222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 524177223} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &524177223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524177222} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1000797187} m_Father: {fileID: 1795273931} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &524806426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 524806427} - component: {fileID: 524806428} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &524806427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524806426} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &524806428 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 524806426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 1889006803} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &525360629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525360630} - component: {fileID: 525360631} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &525360630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525360629} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &525360631 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525360629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &525408503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525408504} - component: {fileID: 525408506} - component: {fileID: 525408505} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &525408504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525408503} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &525408505 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525408503} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &525408506 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525408503} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &525752668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525752669} - component: {fileID: 525752670} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &525752669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525752668} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &525752670 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525752668} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &525875009 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525875010} - component: {fileID: 525875014} - component: {fileID: 525875013} - component: {fileID: 525875012} - component: {fileID: 525875011} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &525875010 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525875009} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1880081302} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &525875011 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525875009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 68bb026fafb42b14791938953eaace77, type: 3} m_Name: m_EditorClassIdentifier: m_NoiseProfile: {fileID: 11400000, guid: a3dacaec0287d7444b4bd276816e1666, type: 2} m_PivotOffset: {x: 0, y: 0, z: 0} m_AmplitudeGain: 1 m_FrequencyGain: 1 mNoiseOffsets: {x: 0, y: 0, z: 0} --- !u!114 &525875012 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525875009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 1 m_FollowOffset: {x: 0, y: 20, z: -10} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 3 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 1 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 0 m_AccelTime: 0.5 m_DecelTime: 0.5 m_InputAxisName: Mouse X m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 0 --- !u!114 &525875013 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525875009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 0.36, z: 0.2} m_LookaheadTime: 0.4 m_LookaheadSmoothing: 6.3 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0.5 m_VerticalDamping: 0.5 m_ScreenX: 0.5 m_ScreenY: 0.5 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &525875014 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 525875009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &526028688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 526028689} - component: {fileID: 526028691} - component: {fileID: 526028690} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &526028689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526028688} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &526028690 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526028688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &526028691 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526028688} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &526333751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 526333752} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &526333752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 526333751} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553134572} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &526422260 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (14) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 27.296906 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 8.289688 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &526422261 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 526422260} m_PrefabAsset: {fileID: 0} --- !u!1 &527017992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 527017993} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &527017993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527017992} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 572318338} m_Father: {fileID: 1520473007} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &527084240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 527084241} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &527084241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527084240} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1388213407} m_Father: {fileID: 1690321705} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &527120596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 527120597} - component: {fileID: 527120598} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &527120597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527120596} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 625455551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &527120598 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527120596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 714485059} m_BlendShapeWeights: [] m_RootBone: {fileID: 714485059} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &527499255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 527499256} - component: {fileID: 527499257} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &527499256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527499255} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2125290026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &527499257 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527499255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 889870705} - {fileID: 2056854600} - {fileID: 88685525} - {fileID: 549208490} m_BlendShapeWeights: [] m_RootBone: {fileID: 2056854600} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &527766494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 527766495} - component: {fileID: 527766497} - component: {fileID: 527766496} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &527766495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527766494} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &527766496 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527766494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &527766497 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527766494} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &528592457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528592458} - component: {fileID: 528592459} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &528592458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528592457} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &528592459 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528592457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &528792093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528792094} - component: {fileID: 528792096} - component: {fileID: 528792095} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &528792094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528792093} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &528792095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528792093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &528792096 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528792093} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &528798271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528798272} - component: {fileID: 528798274} - component: {fileID: 528798273} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &528798272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528798271} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &528798273 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528798271} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &528798274 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528798271} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &528996743 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528996744} - component: {fileID: 528996745} m_Layer: 0 m_Name: MiddleRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528996744 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528996743} serializedVersion: 2 m_LocalRotation: {x: 0.28981683, y: 0.7020172, z: -0.51931465, w: 0.39177865} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1737860738} m_Father: {fileID: 541711049} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &528996745 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528996743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 1737860738} --- !u!1 &529156905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 529156906} - component: {fileID: 529156907} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &529156906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529156905} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 618678555} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &529156907 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529156905} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 727180453} m_BlendShapeWeights: [] m_RootBone: {fileID: 727180453} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &529239472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 529239473} - component: {fileID: 529239475} - component: {fileID: 529239474} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &529239473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529239472} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824559704} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &529239474 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529239472} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &529239475 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529239472} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &529792893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 529792894} - component: {fileID: 529792895} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &529792894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529792893} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 320446197} - {fileID: 992626441} - {fileID: 292278628} - {fileID: 1483378080} - {fileID: 632403277} - {fileID: 1062385466} - {fileID: 1379106687} - {fileID: 1219297767} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &529792895 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529792893} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &529997547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 529997548} - component: {fileID: 529997550} - component: {fileID: 529997549} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &529997548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529997547} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &529997549 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529997547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &529997550 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 529997547} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &530359729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 530359730} - component: {fileID: 530359732} - component: {fileID: 530359731} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &530359730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530359729} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &530359731 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530359729} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &530359732 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530359729} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &530423045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 530423046} - component: {fileID: 530423048} - component: {fileID: 530423047} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &530423046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530423045} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &530423047 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530423045} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &530423048 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530423045} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &530467491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 530467492} - component: {fileID: 530467494} - component: {fileID: 530467493} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &530467492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530467491} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &530467493 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530467491} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &530467494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530467491} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &530482335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 530482336} - component: {fileID: 530482337} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &530482336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530482335} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &530482337 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530482335} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &530858743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 530858744} - component: {fileID: 530858745} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &530858744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530858743} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 835450507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &530858745 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530858743} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 693573980} m_BlendShapeWeights: [] m_RootBone: {fileID: 693573980} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &530869925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 530869926} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &530869926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530869925} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 770246998} m_Father: {fileID: 2022847619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &530900803 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (35) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 7.5020638 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0.11000013 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 82.5212 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &530900804 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 530900803} m_PrefabAsset: {fileID: 0} --- !u!1 &531107574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531107575} - component: {fileID: 531107577} - component: {fileID: 531107576} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &531107575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531107574} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &531107576 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531107574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &531107577 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531107574} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &531144982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531144983} - component: {fileID: 531144984} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &531144983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531144982} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 896469771} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &531144984 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531144982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 595284780} - {fileID: 280444347} - {fileID: 914745993} - {fileID: 1830832216} m_BlendShapeWeights: [] m_RootBone: {fileID: 280444347} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &531413105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531413106} - component: {fileID: 531413107} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &531413106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531413105} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &531413107 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531413105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &531559540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531559541} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &531559541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531559540} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 365165650} m_Father: {fileID: 1944781859} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &531582317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531582318} - component: {fileID: 531582319} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &531582318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531582317} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 692492550} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &531582319 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531582317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1281847746} m_BlendShapeWeights: [] m_RootBone: {fileID: 1281847746} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &531654248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531654249} - component: {fileID: 531654250} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &531654249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531654248} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2080472970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &531654250 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531654248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1383892071} - {fileID: 424651027} - {fileID: 372412883} - {fileID: 1470190671} m_BlendShapeWeights: [] m_RootBone: {fileID: 424651027} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &531751517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531751518} - component: {fileID: 531751520} - component: {fileID: 531751519} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &531751518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531751517} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &531751519 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531751517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &531751520 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531751517} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &531901248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 531901249} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &531901249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531901248} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 626725561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &532402365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 532402366} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &532402366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532402365} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 288698595} m_Father: {fileID: 767483559} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &532571393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 532571394} - component: {fileID: 532571395} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &532571394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532571393} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 447957829} - {fileID: 1209206459} - {fileID: 803466781} - {fileID: 757405111} - {fileID: 1438705227} - {fileID: 1413904929} - {fileID: 236030629} - {fileID: 370467219} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &532571395 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532571393} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &532582934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 532582935} - component: {fileID: 532582937} - component: {fileID: 532582936} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &532582935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532582934} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &532582936 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532582934} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &532582937 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532582934} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &532649724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 532649725} m_Layer: 0 m_Name: Rig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &532649725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532649724} serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.50000006, z: -0.49999997, w: 0.49999997} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &532750587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 532750588} - component: {fileID: 532750590} - component: {fileID: 532750589} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &532750588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532750587} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &532750589 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532750587} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &532750590 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 532750587} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &533447600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533447601} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &533447601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533447600} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 206616573} - {fileID: 1550887988} m_Father: {fileID: 113113716} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &533886187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533886188} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &533886188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533886187} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1962357737} m_Father: {fileID: 24622435} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &534285006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534285007} - component: {fileID: 534285009} - component: {fileID: 534285008} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &534285007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534285006} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &534285008 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534285006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &534285009 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534285006} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &534393059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534393060} - component: {fileID: 534393061} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &534393060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534393059} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1101376113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &534393061 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534393059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2034292840} - {fileID: 1127692776} - {fileID: 876262066} - {fileID: 499717728} m_BlendShapeWeights: [] m_RootBone: {fileID: 1127692776} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &534517956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534517957} - component: {fileID: 534517959} - component: {fileID: 534517958} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &534517957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534517956} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &534517958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534517956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &534517959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534517956} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!4 &534668366 stripped Transform: m_CorrespondingSourceObject: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} m_PrefabInstance: {fileID: 587373864} m_PrefabAsset: {fileID: 0} --- !u!1 &534980917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534980918} - component: {fileID: 534980920} - component: {fileID: 534980919} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &534980918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534980917} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &534980919 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534980917} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &534980920 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534980917} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &534984427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534984428} - component: {fileID: 534984429} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &534984428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534984427} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 89512406} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &534984429 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534984427} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 121200477} - {fileID: 357969925} - {fileID: 103457267} - {fileID: 454063848} m_BlendShapeWeights: [] m_RootBone: {fileID: 121200477} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &535143151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535143152} - component: {fileID: 535143154} - component: {fileID: 535143153} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &535143152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535143151} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &535143153 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535143151} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &535143154 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535143151} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &535173414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535173415} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &535173415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535173414} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1530190601} m_Father: {fileID: 1794332126} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &535488329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535488330} - component: {fileID: 535488331} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &535488330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535488329} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376339737} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &535488331 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535488329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1627106550} - {fileID: 1874763247} - {fileID: 1648695054} - {fileID: 48599505} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874763247} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &535491245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535491246} - component: {fileID: 535491247} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &535491246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535491245} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 857965240} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &535491247 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535491245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1882495327} - {fileID: 386691937} - {fileID: 746504870} - {fileID: 744284847} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882495327} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &535745969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535745970} - component: {fileID: 535745971} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &535745970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535745969} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &535745971 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535745969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &535777728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535777729} - component: {fileID: 535777731} - component: {fileID: 535777730} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &535777729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535777728} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &535777730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535777728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &535777731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535777728} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &535867268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 535867269} - component: {fileID: 535867270} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &535867269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535867268} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 759043234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &535867270 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 535867268} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1735518895} - {fileID: 981983198} - {fileID: 1691774556} - {fileID: 1735077124} m_BlendShapeWeights: [] m_RootBone: {fileID: 981983198} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &536198391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536198392} - component: {fileID: 536198393} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &536198392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536198391} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 285751325} - {fileID: 1614471668} - {fileID: 43637837} - {fileID: 2057211328} - {fileID: 1919968895} - {fileID: 1763802129} - {fileID: 1094138130} - {fileID: 515900001} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &536198393 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536198391} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &536212709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536212710} - component: {fileID: 536212711} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &536212710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536212709} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1695414910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &536212711 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536212709} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1055508257} - {fileID: 1920603574} - {fileID: 403998544} - {fileID: 599313716} m_BlendShapeWeights: [] m_RootBone: {fileID: 1055508257} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &536317183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536317184} - component: {fileID: 536317185} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &536317184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536317183} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442939347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &536317185 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536317183} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 876256102} m_BlendShapeWeights: [] m_RootBone: {fileID: 876256102} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &536708764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536708765} - component: {fileID: 536708766} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &536708765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536708764} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1123698039} - {fileID: 1319352695} - {fileID: 1652843249} - {fileID: 1624744373} - {fileID: 416448757} - {fileID: 1886096395} - {fileID: 1051172545} - {fileID: 103638098} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &536708766 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536708764} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &536851670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536851671} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &536851671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536851670} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 217371366} - {fileID: 1325778955} - {fileID: 748394315} - {fileID: 551976899} - {fileID: 431706415} - {fileID: 1405486965} - {fileID: 1121572106} m_Father: {fileID: 1865302437} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &536881321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 536881322} - component: {fileID: 536881324} - component: {fileID: 536881323} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &536881322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536881321} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &536881323 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536881321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &536881324 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 536881321} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &537616175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537616176} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &537616176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537616175} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 975208804} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &537765916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537765917} - component: {fileID: 537765919} - component: {fileID: 537765918} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &537765917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537765916} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &537765918 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537765916} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &537765919 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537765916} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &537899891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537899892} - component: {fileID: 537899894} - component: {fileID: 537899893} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &537899892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537899891} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &537899893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537899891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &537899894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537899891} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &537993333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537993334} - component: {fileID: 537993335} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &537993334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537993333} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302130388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &537993335 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537993333} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 565461333} - {fileID: 1178079391} - {fileID: 360338818} - {fileID: 1417142088} m_BlendShapeWeights: [] m_RootBone: {fileID: 565461333} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &538008334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538008335} - component: {fileID: 538008336} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &538008335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538008334} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 843562957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &538008336 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538008334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 410055763} m_BlendShapeWeights: [] m_RootBone: {fileID: 410055763} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &538656838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538656839} - component: {fileID: 538656840} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &538656839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538656838} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &538656840 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538656838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &538676524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 538676525} - component: {fileID: 538676526} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &538676525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538676524} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 890200574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &538676526 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538676524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1233254157} m_BlendShapeWeights: [] m_RootBone: {fileID: 1233254157} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &539144105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539144106} - component: {fileID: 539144107} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &539144106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539144105} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &539144107 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539144105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &539155501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539155502} - component: {fileID: 539155503} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &539155502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539155501} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &539155503 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539155501} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &539188424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539188425} - component: {fileID: 539188427} - component: {fileID: 539188426} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &539188425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539188424} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &539188426 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539188424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &539188427 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539188424} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &539711967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539711968} - component: {fileID: 539711970} - component: {fileID: 539711969} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &539711968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539711967} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &539711969 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539711967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &539711970 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539711967} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &539904895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539904896} - component: {fileID: 539904898} - component: {fileID: 539904897} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &539904896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539904895} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &539904897 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539904895} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &539904898 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539904895} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &539998396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539998397} - component: {fileID: 539998398} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &539998397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539998396} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &539998398 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 539998396} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &540507015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540507016} - component: {fileID: 540507018} - component: {fileID: 540507017} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &540507016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540507015} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &540507017 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540507015} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &540507018 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540507015} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &540541010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540541011} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &540541011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540541010} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 292772509} m_Father: {fileID: 13475354} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &540588728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540588729} - component: {fileID: 540588731} - component: {fileID: 540588730} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &540588729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540588728} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &540588730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540588728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &540588731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540588728} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &540615477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540615478} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &540615478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540615477} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1245309221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &540671629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540671630} - component: {fileID: 540671631} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &540671630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540671629} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &540671631 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540671629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1040414362} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &540694693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540694694} - component: {fileID: 540694695} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &540694694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540694693} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432209747} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &540694695 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540694693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 146486557} m_BlendShapeWeights: [] m_RootBone: {fileID: 146486557} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &540922574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540922575} - component: {fileID: 540922577} - component: {fileID: 540922576} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &540922575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540922574} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &540922576 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540922574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &540922577 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540922574} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &540979869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540979870} - component: {fileID: 540979871} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &540979870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540979869} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 70139198} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &540979871 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540979869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 552059308} m_BlendShapeWeights: [] m_RootBone: {fileID: 552059308} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &540987965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540987966} - component: {fileID: 540987967} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &540987966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540987965} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824121711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &540987967 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540987965} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1316513063} - {fileID: 1257774476} - {fileID: 1195032308} - {fileID: 26662954} m_BlendShapeWeights: [] m_RootBone: {fileID: 1257774476} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &541200622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 541200623} - component: {fileID: 541200625} - component: {fileID: 541200624} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &541200623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541200622} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &541200624 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541200622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &541200625 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541200622} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &541225614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 541225615} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &541225615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541225614} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 43751554} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &541271436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 541271437} - component: {fileID: 541271438} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &541271437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541271436} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1496989711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &541271438 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541271436} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1526364554} - {fileID: 297785796} - {fileID: 1985706172} - {fileID: 376307054} m_BlendShapeWeights: [] m_RootBone: {fileID: 297785796} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &541596817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 541596818} - component: {fileID: 541596820} - component: {fileID: 541596819} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &541596818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541596817} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &541596819 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541596817} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &541596820 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541596817} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &541711047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 541711049} - component: {fileID: 541711048} m_Layer: 0 m_Name: IslandCam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &541711048 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541711047} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 319d2fe34a804e245819465c9505ea59, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script m_LockStageInInspector: m_StreamingVersion: 20170927 m_Priority: 0 m_StandbyUpdate: 2 m_LookAt: {fileID: 1753970468} m_Follow: {fileID: 1753970468} m_CommonLens: 1 m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_YAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 0 m_AccelTime: 0.2 m_DecelTime: 0.1 m_InputAxisName: Mouse Y m_InputAxisValue: 0 m_InvertInput: 0 m_MinValue: 0 m_MaxValue: 1 m_Wrap: 0 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_YAxisRecentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 0 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: Mouse X m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_BindingMode: 5 m_SplineCurvature: 0.2 m_Orbits: - m_Height: 150 m_Radius: 30 - m_Height: 100 m_Radius: 25 - m_Height: 60 m_Radius: 20 m_LegacyHeadingBias: 3.4028235e+38 m_Rigs: - {fileID: 1485085416} - {fileID: 528996745} - {fileID: 855975651} --- !u!4 &541711049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541711047} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.0216541, y: 60.5, z: -81.69936} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1485085415} - {fileID: 528996744} - {fileID: 855975652} m_Father: {fileID: 357776295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &541900280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 541900281} - component: {fileID: 541900283} - component: {fileID: 541900282} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &541900281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541900280} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &541900282 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541900280} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &541900283 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541900280} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &542197417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542197418} - component: {fileID: 542197419} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &542197418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542197417} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &542197419 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542197417} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 141818008} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &542999603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 542999604} - component: {fileID: 542999606} - component: {fileID: 542999605} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &542999604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542999603} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &542999605 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542999603} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &542999606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 542999603} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &543130646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543130647} - component: {fileID: 543130649} - component: {fileID: 543130648} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &543130647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543130646} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &543130648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543130646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &543130649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543130646} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &543156417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543156418} - component: {fileID: 543156420} - component: {fileID: 543156419} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &543156418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543156417} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &543156419 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543156417} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &543156420 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543156417} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &543364688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543364689} - component: {fileID: 543364690} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &543364689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543364688} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &543364690 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543364688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &543782570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543782571} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &543782571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543782570} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1607368817} m_Father: {fileID: 353461176} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &543816055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 543816056} - component: {fileID: 543816058} - component: {fileID: 543816057} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &543816056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543816055} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &543816057 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543816055} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &543816058 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543816055} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &544159073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 544159074} - component: {fileID: 544159075} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &544159074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544159073} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &544159075 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544159073} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &544241252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 544241253} - component: {fileID: 544241254} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &544241253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544241252} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &544241254 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544241252} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &544774313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 544774314} - component: {fileID: 544774316} - component: {fileID: 544774315} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &544774314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544774313} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &544774315 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544774313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &544774316 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 544774313} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &545160717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 545160718} - component: {fileID: 545160720} - component: {fileID: 545160719} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &545160718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545160717} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &545160719 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545160717} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &545160720 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545160717} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &545434301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 545434302} - component: {fileID: 545434304} - component: {fileID: 545434303} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &545434302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545434301} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &545434303 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545434301} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &545434304 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545434301} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &545678930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 545678931} - component: {fileID: 545678933} - component: {fileID: 545678932} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &545678931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545678930} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &545678932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545678930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &545678933 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545678930} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &545830014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 545830015} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &545830015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545830014} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1929011589} m_Father: {fileID: 389284066} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &545940727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 545940728} - component: {fileID: 545940729} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &545940728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545940727} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &545940729 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545940727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &546161241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546161242} - component: {fileID: 546161244} - component: {fileID: 546161243} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &546161242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546161241} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &546161243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546161241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &546161244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546161241} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &546181187 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 728497179} m_Modifications: - target: {fileID: 179664, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_Name value: CPT_Mountain_L_a_22 objectReference: {fileID: 0} - target: {fileID: 179664, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} - target: {fileID: 179664, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_TagString value: Ground objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalScale.x value: 0.41664 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalScale.y value: 0.41664 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalScale.z value: 0.41664 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalPosition.x value: 10.7 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalPosition.y value: 0.6 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalPosition.z value: -54.3 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalRotation.w value: 0.74944234 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalRotation.y value: 0.6620697 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 82.916 objectReference: {fileID: 0} - target: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2357522, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 34ccd2d694bd8724d985a0f409ebea6c, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} --- !u!4 &546181188 stripped Transform: m_CorrespondingSourceObject: {fileID: 479930, guid: 35a790efcca549d489da6d25d7fb77ee, type: 3} m_PrefabInstance: {fileID: 546181187} m_PrefabAsset: {fileID: 0} --- !u!1 &546333219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546333220} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &546333220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546333219} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1640910473} m_Father: {fileID: 1430489973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &546425028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546425029} - component: {fileID: 546425030} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &546425029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546425028} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 759043234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &546425030 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546425028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 981983198} m_BlendShapeWeights: [] m_RootBone: {fileID: 981983198} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &546649653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546649654} - component: {fileID: 546649656} - component: {fileID: 546649655} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &546649654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546649653} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &546649655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546649653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &546649656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546649653} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &546820487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546820488} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &546820488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546820487} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1032281397} m_Father: {fileID: 57101947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &546898345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546898346} - component: {fileID: 546898348} - component: {fileID: 546898347} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &546898346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546898345} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &546898347 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546898345} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &546898348 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546898345} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &547066214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 547066215} - component: {fileID: 547066217} - component: {fileID: 547066216} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &547066215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547066214} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &547066216 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547066214} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &547066217 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547066214} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &547282332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 547282333} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &547282333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547282332} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1237567636} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &547354136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 547354137} - component: {fileID: 547354138} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &547354137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547354136} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &547354138 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547354136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &548470516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548470517} - component: {fileID: 548470519} - component: {fileID: 548470518} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &548470517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548470516} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &548470518 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548470516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &548470519 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548470516} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &548511973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548511974} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &548511974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548511973} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1354406892} m_Father: {fileID: 1226190756} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &548542059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548542060} - component: {fileID: 548542062} - component: {fileID: 548542061} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &548542060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548542059} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &548542061 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548542059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &548542062 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548542059} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &548731239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548731240} - component: {fileID: 548731242} - component: {fileID: 548731241} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &548731240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548731239} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &548731241 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548731239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &548731242 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548731239} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &548746378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548746379} - component: {fileID: 548746380} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &548746379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548746378} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615361584} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &548746380 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548746378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1351564289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1351564289} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &548786130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548786131} - component: {fileID: 548786133} - component: {fileID: 548786132} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &548786131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548786130} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &548786132 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548786130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &548786133 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548786130} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &548826915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548826916} - component: {fileID: 548826917} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &548826916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548826915} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670303004} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &548826917 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548826915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 884156604} m_BlendShapeWeights: [] m_RootBone: {fileID: 884156604} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &548834103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 548834104} - component: {fileID: 548834106} - component: {fileID: 548834105} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &548834104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548834103} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &548834105 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548834103} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &548834106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 548834103} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &549208489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549208490} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549208490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549208489} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 889870705} m_Father: {fileID: 88685525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &549348972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549348973} - component: {fileID: 549348977} - component: {fileID: 549348976} - component: {fileID: 549348975} - component: {fileID: 549348974} m_Layer: 11 m_Name: w_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549348973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549348972} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &549348974 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549348972} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.4380302, y: 0.08983605, z: 0.3547706} m_Center: {x: -0.3466929, y: -0.002728268, z: -0.00018502626} --- !u!114 &549348975 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549348972} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &549348976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549348972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &549348977 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549348972} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &549735586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549735587} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549735587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549735586} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1346379524} m_Father: {fileID: 308848315} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &549869658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 549869659} - component: {fileID: 549869660} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &549869659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549869658} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1730293257} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &549869660 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549869658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1441014278} - {fileID: 102183006} - {fileID: 1856586423} - {fileID: 27363515} m_BlendShapeWeights: [] m_RootBone: {fileID: 102183006} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &550106614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550106615} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &550106615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550106614} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2092926982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &550366387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550366388} - component: {fileID: 550366390} - component: {fileID: 550366389} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &550366388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550366387} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &550366389 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550366387} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &550366390 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550366387} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &550368416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550368417} - component: {fileID: 550368419} - component: {fileID: 550368418} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &550368417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550368416} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &550368418 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550368416} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &550368419 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550368416} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &550383563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550383564} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &550383564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550383563} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 740759581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &550436021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550436022} - component: {fileID: 550436023} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &550436022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550436021} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1784360777} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &550436023 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550436021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 996710484} m_BlendShapeWeights: [] m_RootBone: {fileID: 996710484} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &550512901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550960091} - component: {fileID: 551772243} - component: {fileID: 552983439} m_Layer: 7 m_Name: SM_Veh_Boat_Medium_01_Sails_Pirate m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550514261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550966701} - component: {fileID: 551764055} - component: {fileID: 552766431} m_Layer: 7 m_Name: SM_Veh_Extra_Barrel_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550516167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550972377} - component: {fileID: 551732665} - component: {fileID: 552961761} m_Layer: 7 m_Name: SM_Veh_Extra_Barrel_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550524683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550989785} - component: {fileID: 551747133} - component: {fileID: 552781131} m_Layer: 7 m_Name: SM_Prop_ShipWheel_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550530873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550955185} - component: {fileID: 551722441} - component: {fileID: 552758599} m_Layer: 7 m_Name: SM_Veh_Extra_Barrel_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550531143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551002327} - component: {fileID: 551805639} - component: {fileID: 552964089} - component: {fileID: 64527508892724737} - component: {fileID: 64359694936570017} - component: {fileID: 64047883483704471} - component: {fileID: 64467893284287051} m_Layer: 7 m_Name: SM_Veh_Boat_Medium_01_Mast_Pirate m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!1 &550559741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550559742} - component: {fileID: 550559743} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &550559742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550559741} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1697873252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &550559743 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550559741} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1757890911} m_BlendShapeWeights: [] m_RootBone: {fileID: 1757890911} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &550646849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550646850} - component: {fileID: 550646851} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &550646850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550646849} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &550646851 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550646849} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 2127345666} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &550705669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551014015} - component: {fileID: 551712235} - component: {fileID: 552985597} m_Layer: 7 m_Name: SM_Veh_Extra_Barrel_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550706945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550984435} - component: {fileID: 551726881} - component: {fileID: 552976611} m_Layer: 7 m_Name: SM_Veh_Extra_Barrel_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550714593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551017359} m_Layer: 7 m_Name: Attachments m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550717941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550907091} - component: {fileID: 551762935} - component: {fileID: 552981323} m_Layer: 7 m_Name: SM_Veh_Boat_Medium_01_Sails_Up_Pirate m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!1 &550732335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550938379} - component: {fileID: 551752923} - component: {fileID: 552740255} m_Layer: 7 m_Name: SM_Prop_Crate_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550734183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551010877} - component: {fileID: 551724405} - component: {fileID: 552968525} m_Layer: 7 m_Name: SM_Veh_Extra_Barrel_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550734427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550989737} - component: {fileID: 551762425} - component: {fileID: 552974207} m_Layer: 7 m_Name: SM_Prop_Crate_Cannonballs_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550739001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550940759} - component: {fileID: 551801131} - component: {fileID: 552940251} m_Layer: 7 m_Name: SM_Prop_CannonBalls_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &550759579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 550956241} - component: {fileID: 551765495} - component: {fileID: 552936515} m_Layer: 7 m_Name: VisualLook m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &550907091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550717941} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.799264e-16, y: 1.8470232, z: 0.40515822} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 550956241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &550938379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550732335} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.63191915, z: 0, w: 0.77503437} m_LocalPosition: {x: -1.673, y: 2.335, z: 1.984} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551017359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &550940759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550739001} serializedVersion: 2 m_LocalRotation: {x: -0.023357872, y: 0, z: 0, w: 0.9997272} m_LocalPosition: {x: -0.984, y: 2.391, z: 4.131} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551017359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &550955185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550530873} serializedVersion: 2 m_LocalRotation: {x: -0.59359676, y: 0.35160276, z: -0.2534505, w: 0.6780718} m_LocalPosition: {x: 2.193, y: 3.698, z: -4.418} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551017359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &550956241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550759579} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.57, z: 0} m_LocalScale: {x: 0.75, y: 0.75, z: 0.75} m_ConstrainProportionsScale: 1 m_Children: - {fileID: 551002327} - {fileID: 550907091} - {fileID: 551017359} m_Father: {fileID: 476261175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &550960091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550512901} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2297059, y: 8.957437, z: 1.3015066} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551002327} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &550966701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550514261} serializedVersion: 2 m_LocalRotation: {x: 0.7128785, y: 0, z: 0, w: 0.7012875} m_LocalPosition: {x: 2.506, y: 2.704, z: -3.659} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551017359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &550972377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550516167} serializedVersion: 2 m_LocalRotation: {x: -0.60893214, y: 0.20548023, z: -0.3514105, w: 0.68080115} m_LocalPosition: {x: 2.446, y: 2.335, z: 3.584} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551017359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &550984435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550706945} serializedVersion: 2 m_LocalRotation: {x: -0.5486078, y: 0.24537067, z: -0.34003478, w: 0.723325} m_LocalPosition: {x: -2.233, y: 3.665, z: -4.377} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551017359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &550989737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550734427} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.62267095, z: 0, w: 0.7824838} m_LocalPosition: {x: 1.314, y: 2.381, z: 2.779} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551017359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &550989785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550524683} serializedVersion: 2 m_LocalRotation: {x: 0, y: 1, z: 0, w: 0.0000017732382} m_LocalPosition: {x: 0, y: 4.505, z: -4.563} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551017359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &551002327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550531143} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.7992548e-16, y: 2.1307924, z: 0.40515617} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 550960091} m_Father: {fileID: 550956241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &551010877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550734183} serializedVersion: 2 m_LocalRotation: {x: 0.71231, y: -0.028003804, z: 0.028466668, w: 0.7007281} m_LocalPosition: {x: -2.633, y: 2.7, z: -3.66} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551017359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &551014015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550705669} serializedVersion: 2 m_LocalRotation: {x: 0.18181537, y: -0.6044111, z: -0.67914, w: 0.3746991} m_LocalPosition: {x: -2.44, y: 2.42, z: 3.77} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 551017359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &551017359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550714593} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 550938379} - {fileID: 551014015} - {fileID: 550972377} - {fileID: 551010877} - {fileID: 550984435} - {fileID: 550955185} - {fileID: 550966701} - {fileID: 550989737} - {fileID: 550940759} - {fileID: 550989785} m_Father: {fileID: 550956241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &551296154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551296155} - component: {fileID: 551296156} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &551296155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551296154} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &551296156 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551296154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &551378223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551378224} - component: {fileID: 551378225} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &551378224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551378223} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1857339775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &551378225 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551378223} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!33 &551712235 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550705669} m_Mesh: {fileID: 4300000, guid: 50bc276bff6d649428a7641f045cbb7c, type: 3} --- !u!33 &551722441 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550530873} m_Mesh: {fileID: 4300000, guid: 50bc276bff6d649428a7641f045cbb7c, type: 3} --- !u!33 &551724405 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550734183} m_Mesh: {fileID: 4300000, guid: 50bc276bff6d649428a7641f045cbb7c, type: 3} --- !u!33 &551726881 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550706945} m_Mesh: {fileID: 4300000, guid: 50bc276bff6d649428a7641f045cbb7c, type: 3} --- !u!33 &551732665 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550516167} m_Mesh: {fileID: 4300000, guid: 50bc276bff6d649428a7641f045cbb7c, type: 3} --- !u!33 &551747133 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550524683} m_Mesh: {fileID: 4300000, guid: 728064de1a01dbf46b40e6797204c90d, type: 3} --- !u!33 &551752923 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550732335} m_Mesh: {fileID: 4300000, guid: d0137850a2b5d7041835f532fbfa044d, type: 3} --- !u!33 &551762425 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550734427} m_Mesh: {fileID: 4300000, guid: 4761a3c091bc7ec4da149e71f2b8609b, type: 3} --- !u!33 &551762935 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550717941} m_Mesh: {fileID: 4300002, guid: fc79d4ed5e3978944ba84ff64e10a3f3, type: 3} --- !u!33 &551764055 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550514261} m_Mesh: {fileID: 4300000, guid: 50bc276bff6d649428a7641f045cbb7c, type: 3} --- !u!33 &551765495 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550759579} m_Mesh: {fileID: 4300000, guid: fc79d4ed5e3978944ba84ff64e10a3f3, type: 3} --- !u!33 &551772243 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550512901} m_Mesh: {fileID: 4300006, guid: fc79d4ed5e3978944ba84ff64e10a3f3, type: 3} --- !u!33 &551801131 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550739001} m_Mesh: {fileID: 4300000, guid: dc99a0a37d8dfc243a143e5a482aa6db, type: 3} --- !u!33 &551805639 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550531143} m_Mesh: {fileID: 4300004, guid: fc79d4ed5e3978944ba84ff64e10a3f3, type: 3} --- !u!1 &551848282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551848283} - component: {fileID: 551848285} - component: {fileID: 551848284} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &551848283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551848282} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &551848284 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551848282} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &551848285 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551848282} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &551976898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 551976899} - component: {fileID: 551976901} - component: {fileID: 551976900} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &551976899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551976898} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536851671} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &551976900 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551976898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &551976901 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551976898} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &552031108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552031109} - component: {fileID: 552031110} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &552031109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552031108} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2048407857} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &552031110 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552031108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1741348818} - {fileID: 49420233} - {fileID: 1573370666} - {fileID: 1233182347} m_BlendShapeWeights: [] m_RootBone: {fileID: 1741348818} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &552034960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552034961} - component: {fileID: 552034962} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &552034961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552034960} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909395374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &552034962 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552034960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1120772413} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120772413} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &552059307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552059308} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &552059308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552059307} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1994355829} m_Father: {fileID: 70139198} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &552145986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552145987} - component: {fileID: 552145989} - component: {fileID: 552145988} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &552145987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552145986} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &552145988 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552145986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &552145989 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552145986} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &552171730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552171731} - component: {fileID: 552171733} - component: {fileID: 552171732} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &552171731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552171730} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &552171732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552171730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &552171733 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552171730} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &552218951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552218952} - component: {fileID: 552218953} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &552218952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552218951} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &552218953 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552218951} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &552680832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 552680833} - component: {fileID: 552680835} - component: {fileID: 552680834} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &552680833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552680832} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &552680834 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552680832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &552680835 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552680832} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!23 &552740255 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550732335} m_Enabled: 1 m_CastShadows: 2 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552758599 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550530873} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552766431 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550514261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552781131 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550524683} m_Enabled: 1 m_CastShadows: 2 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552936515 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550759579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552940251 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550739001} m_Enabled: 1 m_CastShadows: 2 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552961761 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550516167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552964089 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550531143} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552968525 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550734183} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552974207 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550734427} m_Enabled: 1 m_CastShadows: 2 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552976611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550706945} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552981323 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550717941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552983439 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550512901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &552985597 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550705669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &553008745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553008746} - component: {fileID: 553008748} - component: {fileID: 553008747} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &553008746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553008745} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &553008747 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553008745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &553008748 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553008745} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &553134571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553134572} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &553134572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553134571} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 526333752} m_Father: {fileID: 102193724} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &553144030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553144031} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &553144031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553144030} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 290702995} - {fileID: 1155255831} - {fileID: 1003406717} - {fileID: 1553838311} - {fileID: 1328766419} - {fileID: 362630902} - {fileID: 1436963396} - {fileID: 1001722140} - {fileID: 85716466} - {fileID: 1087378800} - {fileID: 1114997016} - {fileID: 884032550} - {fileID: 687717995} - {fileID: 2092942110} - {fileID: 352078278} - {fileID: 1114363776} - {fileID: 1714836501} - {fileID: 1219761141} - {fileID: 821872561} - {fileID: 1502588636} - {fileID: 1824019077} - {fileID: 1441118890} - {fileID: 920385587} - {fileID: 1222618044} - {fileID: 412368408} - {fileID: 2111029706} - {fileID: 662384691} - {fileID: 1622541732} - {fileID: 2058609207} - {fileID: 235577108} - {fileID: 1595085621} - {fileID: 681989941} - {fileID: 1275533654} - {fileID: 1974767515} - {fileID: 580565784} - {fileID: 1343658596} - {fileID: 1943620204} - {fileID: 2029384088} - {fileID: 1285020980} - {fileID: 1455336018} - {fileID: 1870433122} m_Father: {fileID: 1833994905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &553245570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553245571} - component: {fileID: 553245572} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &553245571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553245570} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &553245572 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553245570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &553587036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553587037} - component: {fileID: 553587038} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &553587037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553587036} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &553587038 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553587036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 2060705624} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &553622421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553622422} - component: {fileID: 553622423} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &553622422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553622421} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &553622423 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553622421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &553646675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553646676} - component: {fileID: 553646677} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &553646676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553646675} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534195149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &553646677 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553646675} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1035382978} m_BlendShapeWeights: [] m_RootBone: {fileID: 1035382978} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &553805018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 553805019} - component: {fileID: 553805021} - component: {fileID: 553805020} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &553805019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553805018} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &553805020 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553805018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &553805021 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553805018} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &554187830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554187831} - component: {fileID: 554187833} - component: {fileID: 554187832} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &554187831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554187830} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &554187832 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554187830} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &554187833 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554187830} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &554224709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554224710} - component: {fileID: 554224712} - component: {fileID: 554224711} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &554224710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554224709} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &554224711 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554224709} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &554224712 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554224709} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &554751939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554751940} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554751940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554751939} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1874774313} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &554773956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554773957} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554773957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554773956} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1718489231} m_Father: {fileID: 646213284} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &554976884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554976885} - component: {fileID: 554976887} - component: {fileID: 554976886} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &554976885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554976884} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &554976886 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554976884} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &554976887 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554976884} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &555201838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 555201839} - component: {fileID: 555201841} - component: {fileID: 555201840} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &555201839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555201838} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &555201840 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555201838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &555201841 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555201838} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &555249472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 555249473} - component: {fileID: 555249475} - component: {fileID: 555249474} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &555249473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555249472} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &555249474 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555249472} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &555249475 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555249472} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &555345490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 555345491} - component: {fileID: 555345492} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &555345491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555345490} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888465256} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &555345492 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555345490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1783146670} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783146670} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &555386627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 555386628} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &555386628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555386627} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 204217668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &556132107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 556132108} - component: {fileID: 556132109} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &556132108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556132107} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &556132109 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556132107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &556394655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 556394656} - component: {fileID: 556394658} - component: {fileID: 556394657} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &556394656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556394655} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &556394657 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556394655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &556394658 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556394655} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &556422221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 556422222} - component: {fileID: 556422223} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &556422222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556422221} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 740672300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &556422223 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556422221} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1471606488} - {fileID: 901431960} - {fileID: 925317286} - {fileID: 1675657974} m_BlendShapeWeights: [] m_RootBone: {fileID: 1471606488} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &556599021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 556599022} - component: {fileID: 556599023} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &556599022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556599021} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &556599023 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556599021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &556637239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 556637240} - component: {fileID: 556637241} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &556637240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556637239} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &556637241 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556637239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &556788513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 556788514} - component: {fileID: 556788515} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &556788514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556788513} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1958872700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &556788515 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556788513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 698608343} - {fileID: 23031513} - {fileID: 1798577389} - {fileID: 894175576} m_BlendShapeWeights: [] m_RootBone: {fileID: 23031513} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &557370492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 557370493} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &557370493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557370492} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2122978165} m_Father: {fileID: 1791821769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &557916512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 557916513} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &557916513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 557916512} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1858975290} m_Father: {fileID: 1681056843} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558201405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558201406} - component: {fileID: 558201407} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &558201406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558201405} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646831260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &558201407 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558201405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 495991767} - {fileID: 1650822261} - {fileID: 991825207} - {fileID: 796442298} m_BlendShapeWeights: [] m_RootBone: {fileID: 1650822261} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &558489935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558489936} - component: {fileID: 558489937} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &558489936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558489935} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1903465660} - {fileID: 1416217839} - {fileID: 1712023758} - {fileID: 198932173} - {fileID: 1219343035} - {fileID: 827351059} - {fileID: 380596809} - {fileID: 118488505} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &558489937 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558489935} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &558603118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558603119} - component: {fileID: 558603120} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &558603119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558603118} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &558603120 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558603118} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &558880153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558880154} - component: {fileID: 558880155} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558880154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558880153} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1186958799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &558880155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558880153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1702603484} - {fileID: 1391904468} - {fileID: 1749901075} - {fileID: 235716539} m_BlendShapeWeights: [] m_RootBone: {fileID: 1391904468} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &559090790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559090791} - component: {fileID: 559090792} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &559090791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559090790} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &559090792 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559090790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 343925036} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &559301860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559301861} - component: {fileID: 559301863} - component: {fileID: 559301862} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &559301861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559301860} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &559301862 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559301860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &559301863 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559301860} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &559587202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559587203} - component: {fileID: 559587204} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &559587203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559587202} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002037184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &559587204 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559587202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 34050291} m_BlendShapeWeights: [] m_RootBone: {fileID: 34050291} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &559677974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559677975} - component: {fileID: 559677977} - component: {fileID: 559677976} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &559677975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559677974} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &559677976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559677974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &559677977 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559677974} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &559794298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559794299} - component: {fileID: 559794300} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &559794299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559794298} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &559794300 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559794298} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &559986990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559986991} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &559986991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 559986990} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1387390234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &560034522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 560034523} - component: {fileID: 560034524} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &560034523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560034522} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &560034524 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560034522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &560163501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 560163502} - component: {fileID: 560163504} - component: {fileID: 560163503} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &560163502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560163501} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &560163503 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560163501} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &560163504 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560163501} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &560192472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 560192473} - component: {fileID: 560192475} - component: {fileID: 560192474} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &560192473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560192472} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &560192474 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560192472} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &560192475 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560192472} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &560387872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 560387873} - component: {fileID: 560387875} - component: {fileID: 560387874} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &560387873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560387872} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &560387874 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560387872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &560387875 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560387872} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &560911316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 560911317} - component: {fileID: 560911319} - component: {fileID: 560911318} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &560911317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560911316} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74633709} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &560911318 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560911316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &560911319 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560911316} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &561433185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 561433186} - component: {fileID: 561433187} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &561433186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561433185} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &561433187 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561433185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &561969131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 561969132} - component: {fileID: 561969134} - component: {fileID: 561969133} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &561969132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561969131} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111805353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &561969133 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561969131} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &561969134 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561969131} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &562023871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562023872} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &562023872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562023871} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 236214529} m_Father: {fileID: 403392217} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &562460420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562460421} - component: {fileID: 562460422} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &562460421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562460420} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2080472970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &562460422 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562460420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1383892071} - {fileID: 424651027} - {fileID: 372412883} - {fileID: 1470190671} m_BlendShapeWeights: [] m_RootBone: {fileID: 424651027} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &562612508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562612509} - component: {fileID: 562612511} - component: {fileID: 562612510} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &562612509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562612508} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &562612510 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562612508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &562612511 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562612508} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &562745023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562745024} - component: {fileID: 562745025} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &562745024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562745023} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &562745025 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562745023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 841910652} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &562770425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562770426} - component: {fileID: 562770428} - component: {fileID: 562770427} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &562770426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562770425} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &562770427 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562770425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &562770428 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562770425} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &562871047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 562871048} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &562871048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 562871047} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1893077695} m_Father: {fileID: 1701192335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &563686341 stripped Transform: m_CorrespondingSourceObject: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} m_PrefabInstance: {fileID: 341505330} m_PrefabAsset: {fileID: 0} --- !u!1 &563749045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563749046} - component: {fileID: 563749047} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &563749046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563749045} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &563749047 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563749045} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &563825292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563825293} - component: {fileID: 563825294} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &563825293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563825292} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1319177616} - {fileID: 40403299} - {fileID: 1181852183} - {fileID: 344943453} - {fileID: 705478954} - {fileID: 485168845} - {fileID: 2123732781} - {fileID: 1934285518} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &563825294 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563825292} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &563965967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563965968} - component: {fileID: 563965969} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &563965968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563965967} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &563965969 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563965967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 946974253} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &563971143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 563971144} - component: {fileID: 563971148} - component: {fileID: 563971147} - component: {fileID: 563971146} - component: {fileID: 563971145} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &563971144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563971143} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &563971145 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563971143} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711493, y: -0.0027284555, z: -0.0038411445} --- !u!114 &563971146 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563971143} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &563971147 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563971143} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &563971148 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 563971143} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &564366814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 564366815} - component: {fileID: 564366816} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &564366815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564366814} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &564366816 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564366814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &565461332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565461333} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &565461333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565461332} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1417142088} m_Father: {fileID: 302130388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &565930273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565930274} - component: {fileID: 565930276} - component: {fileID: 565930275} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &565930274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565930273} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &565930275 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565930273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &565930276 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565930273} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &565987225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565987226} - component: {fileID: 565987228} - component: {fileID: 565987227} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &565987226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565987225} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &565987227 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565987225} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &565987228 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565987225} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &566169806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566169807} - component: {fileID: 566169809} - component: {fileID: 566169808} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &566169807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566169806} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &566169808 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566169806} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &566169809 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566169806} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &566188041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566188042} - component: {fileID: 566188044} - component: {fileID: 566188043} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &566188042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566188041} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &566188043 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566188041} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &566188044 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566188041} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &566429464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566429465} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &566429465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566429464} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 511739500} m_Father: {fileID: 588171293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &566475486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566475487} - component: {fileID: 566475488} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &566475487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566475486} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &566475488 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566475486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 841910652} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &566513284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566513285} - component: {fileID: 566513287} - component: {fileID: 566513286} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &566513285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566513284} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &566513286 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566513284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &566513287 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566513284} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &566531411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566531412} - component: {fileID: 566531414} - component: {fileID: 566531413} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &566531412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566531411} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &566531413 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566531411} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &566531414 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566531411} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &566700469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566700470} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &566700470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566700469} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 394622199} m_Father: {fileID: 739683342} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &566834681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566834682} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &566834682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566834681} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 836187675} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &566932160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 566932161} - component: {fileID: 566932162} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &566932161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566932160} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &566932162 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566932160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 2127345666} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &567035132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 567035133} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &567035133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567035132} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1978966454} m_Father: {fileID: 1550726202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &567434857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 567434858} - component: {fileID: 567434859} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &567434858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567434857} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &567434859 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567434857} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &567864081 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (28) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &567864082 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 567864081} m_PrefabAsset: {fileID: 0} --- !u!1 &567964469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 567964470} - component: {fileID: 567964471} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &567964470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567964469} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 922244211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &567964471 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567964469} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 924230278} - {fileID: 1110346194} - {fileID: 2002522827} - {fileID: 586851902} m_BlendShapeWeights: [] m_RootBone: {fileID: 1110346194} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &568859960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568859961} - component: {fileID: 568859962} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &568859961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568859960} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46208369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &568859962 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568859960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1119431977} - {fileID: 430055225} - {fileID: 309580093} - {fileID: 67212652} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119431977} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &569061363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569061364} - component: {fileID: 569061365} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &569061364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569061363} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918589873} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &569061365 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569061363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1358494528} - {fileID: 1835231044} - {fileID: 1051480939} - {fileID: 2044135351} m_BlendShapeWeights: [] m_RootBone: {fileID: 1358494528} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &569104526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569104527} - component: {fileID: 569104528} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &569104527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569104526} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 782124289} - {fileID: 2106955191} - {fileID: 641083610} - {fileID: 1395366464} - {fileID: 2007277444} - {fileID: 1677132265} - {fileID: 120477892} - {fileID: 1366696461} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &569104528 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569104526} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &569746874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569746875} - component: {fileID: 569746877} - component: {fileID: 569746876} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &569746875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569746874} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &569746876 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569746874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &569746877 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569746874} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &569849231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569849232} - component: {fileID: 569849234} - component: {fileID: 569849233} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &569849232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569849231} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &569849233 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569849231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &569849234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569849231} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &569962765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 569962766} - component: {fileID: 569962767} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &569962766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569962765} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 862490752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &569962767 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569962765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1434350405} m_BlendShapeWeights: [] m_RootBone: {fileID: 1434350405} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &570426466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 570426467} - component: {fileID: 570426468} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &570426467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570426466} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &570426468 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570426466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &570708385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 570708386} - component: {fileID: 570708388} - component: {fileID: 570708387} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &570708386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570708385} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &570708387 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570708385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &570708388 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570708385} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &571032597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 571032598} - component: {fileID: 571032599} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &571032598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571032597} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 625455551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &571032599 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571032597} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 782164833} - {fileID: 714485059} - {fileID: 1558615536} - {fileID: 1217371470} m_BlendShapeWeights: [] m_RootBone: {fileID: 714485059} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &571110915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 571110916} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &571110916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571110915} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1892390673} m_Father: {fileID: 1928852048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &571327293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 571327294} - component: {fileID: 571327296} - component: {fileID: 571327295} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &571327294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571327293} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &571327295 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571327293} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &571327296 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571327293} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &571633331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 571633332} - component: {fileID: 571633333} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &571633332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571633331} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 951027158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &571633333 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571633331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1586610045} m_BlendShapeWeights: [] m_RootBone: {fileID: 1586610045} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &572318337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 572318338} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &572318338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572318337} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2006173870} - {fileID: 2104021612} m_Father: {fileID: 527017993} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &573204414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 573204415} - component: {fileID: 573204416} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &573204415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573204414} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1110105901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &573204416 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573204414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 428688932} - {fileID: 1069453549} - {fileID: 1964479708} - {fileID: 253066464} m_BlendShapeWeights: [] m_RootBone: {fileID: 1069453549} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &573464764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 573464765} - component: {fileID: 573464767} - component: {fileID: 573464766} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &573464765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573464764} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &573464766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573464764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &573464767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573464764} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &573886935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 573886936} - component: {fileID: 573886938} - component: {fileID: 573886937} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &573886936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573886935} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &573886937 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573886935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &573886938 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573886935} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &574035113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574035114} - component: {fileID: 574035115} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &574035114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574035113} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &574035115 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574035113} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &574465130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574465131} - component: {fileID: 574465132} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &574465131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574465130} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &574465132 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574465130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &574907574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 574907575} - component: {fileID: 574907577} - component: {fileID: 574907576} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &574907575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574907574} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &574907576 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574907574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &574907577 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574907574} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &575081149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575081150} - component: {fileID: 575081152} - component: {fileID: 575081151} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &575081150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575081149} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &575081151 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575081149} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &575081152 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575081149} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &575263766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575263767} - component: {fileID: 575263768} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &575263767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575263766} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &575263768 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575263766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &575288757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575288758} - component: {fileID: 575288759} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &575288758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575288757} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &575288759 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575288757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &575413412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575413413} - component: {fileID: 575413414} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &575413413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575413412} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 213664400} - {fileID: 1094518464} - {fileID: 2126707659} - {fileID: 286783790} - {fileID: 680310808} - {fileID: 429181600} - {fileID: 95245040} - {fileID: 431008419} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &575413414 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575413412} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &575430334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575430335} - component: {fileID: 575430336} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &575430335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575430334} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &575430336 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575430334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &575772928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575772929} - component: {fileID: 575772931} - component: {fileID: 575772930} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &575772929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575772928} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &575772930 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575772928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &575772931 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575772928} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &575781307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575781308} - component: {fileID: 575781309} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &575781308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575781307} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &575781309 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575781307} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &575921489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575921490} - component: {fileID: 575921492} - component: {fileID: 575921491} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &575921490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575921489} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &575921491 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575921489} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &575921492 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575921489} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &575966280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 575966281} - component: {fileID: 575966283} - component: {fileID: 575966282} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &575966281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575966280} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &575966282 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575966280} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &575966283 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 575966280} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &576417513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 576417514} - component: {fileID: 576417515} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &576417514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576417513} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918561913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &576417515 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576417513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 194004977} - {fileID: 1507221274} - {fileID: 680616736} - {fileID: 579806849} m_BlendShapeWeights: [] m_RootBone: {fileID: 1507221274} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &576584187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 576584188} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &576584188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576584187} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285000468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &576761003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 576761004} - component: {fileID: 576761005} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &576761004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576761003} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1868339499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &576761005 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576761003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1210223013} m_BlendShapeWeights: [] m_RootBone: {fileID: 1210223013} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &576804257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 576804258} - component: {fileID: 576804260} - component: {fileID: 576804259} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &576804258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576804257} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1402718693} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &576804259 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576804257} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &576804260 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576804257} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &576867631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 576867632} - component: {fileID: 576867633} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &576867632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576867631} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1979911533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &576867633 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 576867631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1041768415} m_BlendShapeWeights: [] m_RootBone: {fileID: 1041768415} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &577595404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577595405} - component: {fileID: 577595407} - component: {fileID: 577595406} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &577595405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577595404} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &577595406 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577595404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &577595407 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577595404} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &577797661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577797662} - component: {fileID: 577797663} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &577797662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577797661} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1797531476} - {fileID: 903622235} - {fileID: 1616868287} - {fileID: 1536311796} - {fileID: 699326732} - {fileID: 1064130425} - {fileID: 1426968433} - {fileID: 393338443} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &577797663 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 577797661} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &578062068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 578062069} - component: {fileID: 578062071} - component: {fileID: 578062070} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &578062069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578062068} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &578062070 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578062068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &578062071 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578062068} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &578093007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 578093008} - component: {fileID: 578093010} - component: {fileID: 578093009} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &578093008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578093007} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &578093009 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578093007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &578093010 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578093007} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &578245985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 578245986} - component: {fileID: 578245987} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &578245986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578245985} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1512390889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &578245987 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578245985} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1156606239} - {fileID: 2062664941} - {fileID: 83547580} - {fileID: 23496536} m_BlendShapeWeights: [] m_RootBone: {fileID: 1156606239} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &578710736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 578710737} - component: {fileID: 578710739} - component: {fileID: 578710738} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &578710737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578710736} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 102172658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &578710738 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578710736} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &578710739 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578710736} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &578952858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 578952859} - component: {fileID: 578952860} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &578952859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578952858} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &578952860 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578952858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &579175369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579175370} - component: {fileID: 579175372} - component: {fileID: 579175371} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &579175370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579175369} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &579175371 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579175369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &579175372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579175369} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &579469639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579469640} - component: {fileID: 579469641} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &579469640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579469639} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 728318246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &579469641 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579469639} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 935967691} - {fileID: 1724134860} - {fileID: 621772536} - {fileID: 457283739} m_BlendShapeWeights: [] m_RootBone: {fileID: 935967691} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &579483108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579483109} - component: {fileID: 579483111} - component: {fileID: 579483110} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &579483109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579483108} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &579483110 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579483108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &579483111 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579483108} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &579548038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579548039} - component: {fileID: 579548040} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &579548039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579548038} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 36060496} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &579548040 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579548038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 420602573} m_BlendShapeWeights: [] m_RootBone: {fileID: 420602573} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &579614769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579614770} - component: {fileID: 579614771} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &579614770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579614769} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 204826895} - {fileID: 2134088388} - {fileID: 1909793092} - {fileID: 2066487081} - {fileID: 1418266281} - {fileID: 1512390889} - {fileID: 226558748} - {fileID: 522690871} - {fileID: 197615691} - {fileID: 1003646522} - {fileID: 1590523960} - {fileID: 909395374} m_Father: {fileID: 1274067203} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &579614771 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579614769} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &579645903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579645904} - component: {fileID: 579645906} - component: {fileID: 579645905} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &579645904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579645903} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &579645905 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579645903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &579645906 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579645903} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &579806848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579806849} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &579806849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579806848} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 194004977} m_Father: {fileID: 680616736} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &579920522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579920523} - component: {fileID: 579920527} - component: {fileID: 579920526} - component: {fileID: 579920525} - component: {fileID: 579920524} m_Layer: 11 m_Name: w_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &579920523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579920522} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &579920524 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579920522} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.4380302, y: 0.08983605, z: 0.3547706} m_Center: {x: -0.3466929, y: -0.0027285065, z: -0.00018502626} --- !u!114 &579920525 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579920522} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &579920526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579920522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &579920527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579920522} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &579998847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579998848} - component: {fileID: 579998850} - component: {fileID: 579998849} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &579998848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579998847} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &579998849 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579998847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &579998850 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579998847} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &580252575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580252576} - component: {fileID: 580252577} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &580252576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580252575} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &580252577 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580252575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &580565783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580565784} - component: {fileID: 580565786} - component: {fileID: 580565785} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &580565784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580565783} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &580565785 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580565783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &580565786 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580565783} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &580578064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580578065} - component: {fileID: 580578066} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &580578065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580578064} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1512390889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &580578066 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580578064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1156606239} m_BlendShapeWeights: [] m_RootBone: {fileID: 1156606239} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &580779828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580779829} - component: {fileID: 580779831} - component: {fileID: 580779830} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &580779829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580779828} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &580779830 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580779828} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &580779831 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580779828} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &580786129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580786130} - component: {fileID: 580786132} - component: {fileID: 580786131} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &580786130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580786129} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &580786131 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580786129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &580786132 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580786129} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &580978806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580978807} - component: {fileID: 580978808} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &580978807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580978806} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1923420534} - {fileID: 156635451} - {fileID: 666810421} - {fileID: 927785749} - {fileID: 1153952237} - {fileID: 2031811475} - {fileID: 1486425975} - {fileID: 746377314} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &580978808 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580978806} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &581040986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 581040987} - component: {fileID: 581040988} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &581040987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581040986} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1787166536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &581040988 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581040986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 785539063} - {fileID: 1967307886} - {fileID: 1498975844} - {fileID: 1027319792} m_BlendShapeWeights: [] m_RootBone: {fileID: 1967307886} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &581435637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 581435638} - component: {fileID: 581435639} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &581435638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581435637} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &581435639 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581435637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &581882861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 581882862} - component: {fileID: 581882864} - component: {fileID: 581882863} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &581882862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581882861} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &581882863 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581882861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &581882864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 581882861} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &582140789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 582140790} - component: {fileID: 582140792} - component: {fileID: 582140791} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &582140790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582140789} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &582140791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582140789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &582140792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582140789} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &582859496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 582859497} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &582859497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582859496} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1980609761} m_Father: {fileID: 1228787265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &582981702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 582981703} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &582981703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 582981702} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 324244832} m_Father: {fileID: 1529271} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &583021871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583021872} - component: {fileID: 583021874} - component: {fileID: 583021873} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &583021872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583021871} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &583021873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583021871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &583021874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583021871} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &583023005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583023006} - component: {fileID: 583023008} - component: {fileID: 583023007} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &583023006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583023005} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &583023007 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583023005} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &583023008 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583023005} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &583036929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583036930} - component: {fileID: 583036934} - component: {fileID: 583036933} - component: {fileID: 583036932} - component: {fileID: 583036931} - component: {fileID: 583036935} m_Layer: 10 m_Name: ARCHER_E_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &583036930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583036929} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.4999998, y: -0.67145634, z: -2.5} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 109852181} - {fileID: 1074381927} - {fileID: 1604288235} - {fileID: 18457443} m_Father: {fileID: 1150336691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &583036931 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583036929} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &583036932 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583036929} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &583036933 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583036929} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &583036934 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583036929} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 9100000, guid: c637c3efa307b3641bde4945017354bb, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!114 &583036935 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583036929} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f93377933923904282d8a32d7b6dcd8, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_001 k__BackingField: enemy_view_sailor_001 k__BackingField: 0 k__BackingField: 1 k__BackingField: -1 k__BackingField: 3 k__BackingField: 30 k__BackingField: 0 k__BackingField: 50 k__BackingField: 0 k__BackingField: 7 k__BackingField: 3 k__BackingField: 40 k__BackingField: 40 k__BackingField: 0 k__BackingField: 25 k__BackingField: 20 k__BackingField: 0 k__BackingField: 0 k__BackingField: 1 k__BackingField: 4 arrowMaxSize: 100 arrowsPoolLocation: {fileID: 1015318410} arrowLayer: serializedVersion: 2 m_Bits: 66328 rayOffset: {x: 0, y: 3.5, z: 0} --- !u!1 &583245139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583245140} - component: {fileID: 583245142} - component: {fileID: 583245141} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &583245140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583245139} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &583245141 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583245139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &583245142 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583245139} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &583294946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583294947} - component: {fileID: 583294948} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &583294947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583294946} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &583294948 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583294946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &583365674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583365675} - component: {fileID: 583365677} - component: {fileID: 583365676} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &583365675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583365674} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &583365676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583365674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &583365677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583365674} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &583398493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583398494} - component: {fileID: 583398495} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &583398494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583398493} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &583398495 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583398493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &583756869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583756870} - component: {fileID: 583756871} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &583756870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583756869} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376339737} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &583756871 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583756869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1874763247} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874763247} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &584461784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 584461785} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &584461785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584461784} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 210465344} m_Father: {fileID: 642766842} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &584545832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 584545833} - component: {fileID: 584545835} - component: {fileID: 584545834} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &584545833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584545832} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &584545834 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584545832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &584545835 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584545832} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &584764745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 584764746} - component: {fileID: 584764748} - component: {fileID: 584764747} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &584764746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584764745} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &584764747 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584764745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &584764748 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 584764745} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &585056510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585056511} - component: {fileID: 585056513} - component: {fileID: 585056512} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &585056511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585056510} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &585056512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585056510} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &585056513 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585056510} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &585125391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585125392} - component: {fileID: 585125394} - component: {fileID: 585125393} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &585125392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585125391} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &585125393 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585125391} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &585125394 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585125391} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &585493731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585493732} - component: {fileID: 585493733} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &585493732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585493731} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220544250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &585493733 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585493731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2775788} m_BlendShapeWeights: [] m_RootBone: {fileID: 2775788} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &585632067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585632068} - component: {fileID: 585632070} - component: {fileID: 585632069} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &585632068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585632067} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &585632069 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585632067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &585632070 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585632067} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &585978919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585978920} - component: {fileID: 585978922} - component: {fileID: 585978921} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &585978920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585978919} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &585978921 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585978919} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &585978922 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585978919} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &586398246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 586398247} - component: {fileID: 586398249} - component: {fileID: 586398248} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &586398247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586398246} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &586398248 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586398246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &586398249 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586398246} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &586413694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 586413695} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &586413695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586413694} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2146729888} m_Father: {fileID: 1821156387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &586535147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 586535148} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &586535148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586535147} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 148349304} m_Father: {fileID: 1705025244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &586620451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 586620452} - component: {fileID: 586620453} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &586620452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586620451} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &586620453 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586620451} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &586851901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 586851902} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &586851902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586851901} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 924230278} m_Father: {fileID: 2002522827} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &587369145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587369146} - component: {fileID: 587369147} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &587369146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587369145} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &587369147 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587369145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &587373864 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 200595900} m_Modifications: - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalPosition.x value: 54.86 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalPosition.y value: 6.12 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalPosition.z value: 45.75 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalRotation.w value: 0.19685985 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalRotation.y value: -0.98043174 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -157.293 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 5411230151086780490, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_Name value: house-pirate-new-small objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} --- !u!1 &587463781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587463782} - component: {fileID: 587463783} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &587463782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587463781} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643955955} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &587463783 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587463781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 190717820} m_BlendShapeWeights: [] m_RootBone: {fileID: 190717820} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &587546777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587546778} - component: {fileID: 587546779} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &587546778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587546777} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &587546779 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587546777} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &587585837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 587585838} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &587585838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587585837} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1957387939} m_Father: {fileID: 1649410760} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &588142234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588142235} - component: {fileID: 588142237} - component: {fileID: 588142236} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &588142235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588142234} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &588142236 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588142234} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &588142237 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588142234} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &588171292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588171293} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &588171293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588171292} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 940850677} - {fileID: 280357171} - {fileID: 1927097226} - {fileID: 566429465} m_Father: {fileID: 2099689418} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &588360983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588360984} - component: {fileID: 588360986} - component: {fileID: 588360985} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &588360984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588360983} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1470492706} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &588360985 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588360983} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &588360986 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588360983} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &588628047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588628048} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &588628048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588628047} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1256620348} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &588799241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588799242} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &588799242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588799241} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1553237269} m_Father: {fileID: 240547756} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &588907672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588907673} - component: {fileID: 588907674} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &588907673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588907672} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 950490778} - {fileID: 1014065403} - {fileID: 1635902696} - {fileID: 1899840359} - {fileID: 1376443143} - {fileID: 1421950353} - {fileID: 1019583780} - {fileID: 786546344} - {fileID: 67127744} - {fileID: 1924357105} - {fileID: 338743497} - {fileID: 2049575989} - {fileID: 747325905} - {fileID: 1569160275} - {fileID: 751323023} - {fileID: 1062020931} - {fileID: 1730337762} - {fileID: 352106582} - {fileID: 1436074437} - {fileID: 42686353} - {fileID: 545940728} - {fileID: 1914070629} - {fileID: 1620503128} - {fileID: 570426467} - {fileID: 1723012} - {fileID: 709298868} - {fileID: 1910924876} - {fileID: 1150080661} - {fileID: 560034523} - {fileID: 1019017437} - {fileID: 539144106} - {fileID: 374237403} - {fileID: 1277832541} - {fileID: 1645203873} - {fileID: 199731126} - {fileID: 829254242} - {fileID: 81087431} - {fileID: 1643191824} - {fileID: 2104027907} - {fileID: 2091459730} - {fileID: 1447452912} - {fileID: 1623168848} - {fileID: 616870023} - {fileID: 1239180094} - {fileID: 1873489028} - {fileID: 261711070} - {fileID: 256657216} - {fileID: 1548702681} - {fileID: 487566263} - {fileID: 1349130237} - {fileID: 963467186} - {fileID: 1729417910} - {fileID: 1067341530} - {fileID: 1784705498} - {fileID: 1439788745} - {fileID: 433598815} - {fileID: 2120579550} - {fileID: 601070513} - {fileID: 159955381} - {fileID: 1202982355} - {fileID: 850644228} m_Father: {fileID: 193960498} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &588907674 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588907672} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &588923147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588923148} - component: {fileID: 588923150} - component: {fileID: 588923149} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &588923148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588923147} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &588923149 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588923147} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &588923150 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588923147} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &589127996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589127997} - component: {fileID: 589127999} - component: {fileID: 589127998} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &589127997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589127996} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &589127998 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589127996} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &589127999 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589127996} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &589147919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589147920} - component: {fileID: 589147922} - component: {fileID: 589147921} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &589147920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589147919} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &589147921 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589147919} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &589147922 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589147919} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &589158764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589158765} - component: {fileID: 589158766} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &589158765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589158764} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 427994275} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &589158766 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589158764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1382974209} - {fileID: 1978098651} - {fileID: 1262799349} - {fileID: 1411579869} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978098651} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &589259567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589259568} - component: {fileID: 589259569} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &589259568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589259567} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &589259569 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589259567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &589301374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589301375} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &589301375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589301374} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1429707119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &589812789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589812790} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &589812790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589812789} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2086219901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &589966303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 589966304} - component: {fileID: 589966305} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &589966304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589966303} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1337473} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &589966305 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 589966303} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 475730174} - {fileID: 1612487980} - {fileID: 225091674} - {fileID: 797661995} m_BlendShapeWeights: [] m_RootBone: {fileID: 1612487980} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &590160713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590160714} - component: {fileID: 590160716} - component: {fileID: 590160715} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &590160714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590160713} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &590160715 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590160713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &590160716 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590160713} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &590178594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590178595} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &590178595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590178594} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1800504044} m_Father: {fileID: 1582510220} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &590369014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590369015} - component: {fileID: 590369016} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &590369015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590369014} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1267239467} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &590369016 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590369014} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1150862941} - {fileID: 2031072668} - {fileID: 52913109} - {fileID: 967257012} m_BlendShapeWeights: [] m_RootBone: {fileID: 2031072668} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &590483158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590483159} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &590483159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590483158} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 24622435} m_Father: {fileID: 695367374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &590505831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590505832} - component: {fileID: 590505833} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &590505832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590505831} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442675982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &590505833 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590505831} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1707358094} m_BlendShapeWeights: [] m_RootBone: {fileID: 1707358094} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &590607925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590607926} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &590607926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590607925} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 777290329} - {fileID: 479907515} m_Father: {fileID: 1925933425} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &590626934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590626935} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &590626935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590626934} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1394142927} m_Father: {fileID: 1586610045} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &590789868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590789869} - component: {fileID: 590789870} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &590789869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590789868} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1734114302} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &590789870 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590789868} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 425063008} - {fileID: 1226512029} - {fileID: 1594927907} - {fileID: 1817832185} m_BlendShapeWeights: [] m_RootBone: {fileID: 1226512029} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &590805864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590805865} - component: {fileID: 590805866} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &590805865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590805864} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1227553472} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &590805866 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590805864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2146829368} - {fileID: 167206481} - {fileID: 24301362} - {fileID: 1871465308} m_BlendShapeWeights: [] m_RootBone: {fileID: 2146829368} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &590999931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 590999932} - component: {fileID: 590999933} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &590999932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590999931} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &590999933 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590999931} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &592133567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 592133568} - component: {fileID: 592133570} - component: {fileID: 592133569} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &592133568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592133567} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 714032224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &592133569 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592133567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &592133570 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592133567} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &592303763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 592303764} - component: {fileID: 592303765} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &592303764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592303763} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311433568} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &592303765 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592303763} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 52319458} m_BlendShapeWeights: [] m_RootBone: {fileID: 52319458} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &593009892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593009893} - component: {fileID: 593009894} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593009893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593009892} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 165178206} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &593009894 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593009892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1875609126} - {fileID: 397927492} - {fileID: 1027783804} - {fileID: 425313548} m_BlendShapeWeights: [] m_RootBone: {fileID: 397927492} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &593161985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593161986} - component: {fileID: 593161987} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &593161986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593161985} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 922244211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &593161987 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593161985} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1110346194} m_BlendShapeWeights: [] m_RootBone: {fileID: 1110346194} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &593330601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593330602} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593330602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593330601} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 919243544} m_Father: {fileID: 2141953493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &593454993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593454994} - component: {fileID: 593454996} - component: {fileID: 593454995} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &593454994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593454993} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &593454995 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593454993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &593454996 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593454993} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &593641052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593641053} - component: {fileID: 593641055} - component: {fileID: 593641054} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &593641053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593641052} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &593641054 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593641052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &593641055 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593641052} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &594037139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 594037140} - component: {fileID: 594037141} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &594037140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594037139} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1749233866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &594037141 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594037139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 885174154} - {fileID: 1690316316} - {fileID: 116924992} - {fileID: 878195272} m_BlendShapeWeights: [] m_RootBone: {fileID: 885174154} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &594120829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 594120830} - component: {fileID: 594120831} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &594120830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594120829} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &594120831 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594120829} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &594486034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 594486035} - component: {fileID: 594486037} - component: {fileID: 594486036} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &594486035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594486034} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &594486036 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594486034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &594486037 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594486034} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &594969275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 594969276} - component: {fileID: 594969278} - component: {fileID: 594969277} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &594969276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594969275} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &594969277 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594969275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &594969278 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594969275} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &595153788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595153789} - component: {fileID: 595153791} - component: {fileID: 595153790} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &595153789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595153788} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &595153790 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595153788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &595153791 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595153788} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &595284779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595284780} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595284780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595284779} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1830832216} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &595427755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595427756} - component: {fileID: 595427757} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &595427756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595427755} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &595427757 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595427755} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &595474155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595474156} - component: {fileID: 595474157} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &595474156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595474155} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &595474157 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595474155} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 512990550} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &595494296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595494297} - component: {fileID: 595494298} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595494297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595494296} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106575277} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &595494298 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595494296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 292188556} m_BlendShapeWeights: [] m_RootBone: {fileID: 292188556} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &595498424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595498425} - component: {fileID: 595498426} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595498425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595498424} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302135538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &595498426 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595498424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1134839908} m_BlendShapeWeights: [] m_RootBone: {fileID: 1134839908} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &595686686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595686687} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595686687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595686686} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1013561470} m_Father: {fileID: 1144972502} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &595722941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595722942} - component: {fileID: 595722943} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595722942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595722941} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002435213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &595722943 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595722941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 213617788} - {fileID: 26770626} - {fileID: 307315285} - {fileID: 869654789} m_BlendShapeWeights: [] m_RootBone: {fileID: 26770626} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &596304563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 596304564} - component: {fileID: 596304566} - component: {fileID: 596304565} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &596304564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596304563} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &596304565 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596304563} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &596304566 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596304563} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &596901345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 596901346} - component: {fileID: 596901348} - component: {fileID: 596901347} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &596901346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596901345} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &596901347 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596901345} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &596901348 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596901345} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &597089253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 597089254} - component: {fileID: 597089255} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &597089254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597089253} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &597089255 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597089253} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &597688072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 597688073} - component: {fileID: 597688074} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &597688073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597688072} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 864665898} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &597688074 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597688072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1062492372} - {fileID: 813408501} - {fileID: 281892424} - {fileID: 1147652605} m_BlendShapeWeights: [] m_RootBone: {fileID: 813408501} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &597695808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 597695809} - component: {fileID: 597695811} - component: {fileID: 597695810} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &597695809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597695808} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &597695810 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597695808} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &597695811 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597695808} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &597825023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 597825024} - component: {fileID: 597825026} - component: {fileID: 597825025} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &597825024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597825023} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &597825025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597825023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &597825026 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 597825023} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &598443619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 598443620} - component: {fileID: 598443622} - component: {fileID: 598443621} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &598443620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598443619} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &598443621 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598443619} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &598443622 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598443619} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &598621204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 598621205} - component: {fileID: 598621207} - component: {fileID: 598621206} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &598621205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598621204} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &598621206 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598621204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &598621207 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598621204} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &598829801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 598829802} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &598829802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598829801} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1260935481} m_Father: {fileID: 966094084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &599005436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 599005437} - component: {fileID: 599005439} - component: {fileID: 599005438} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &599005437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599005436} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &599005438 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599005436} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &599005439 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599005436} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &599192902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 599192903} - component: {fileID: 599192905} - component: {fileID: 599192904} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &599192903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599192902} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &599192904 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599192902} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &599192905 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599192902} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &599313715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 599313716} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &599313716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599313715} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1920603574} m_Father: {fileID: 1055508257} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &599353571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 599353572} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &599353572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599353571} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2008889649} m_Father: {fileID: 339232624} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &599604786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 599604787} - component: {fileID: 599604789} - component: {fileID: 599604788} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &599604787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599604786} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &599604788 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599604786} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &599604789 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599604786} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &599693433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 599693434} - component: {fileID: 599693435} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &599693434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599693433} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 997159165} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &599693435 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599693433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 949638648} - {fileID: 1874784437} - {fileID: 1371884906} - {fileID: 1831393072} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874784437} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1001 &599768296 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (8) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 6.3510647 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 68.7462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &599768297 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 599768296} m_PrefabAsset: {fileID: 0} --- !u!1 &599932701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 599932702} - component: {fileID: 599932703} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &599932702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599932701} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1280346347} - {fileID: 352705672} - {fileID: 635213281} - {fileID: 1323574063} - {fileID: 983327256} - {fileID: 1137603817} - {fileID: 1865456767} - {fileID: 1616001485} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &599932703 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599932701} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &600209415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600209416} - component: {fileID: 600209418} - component: {fileID: 600209417} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &600209416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600209415} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &600209417 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600209415} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &600209418 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600209415} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &600367294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600367295} - component: {fileID: 600367296} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &600367295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600367294} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 864665898} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &600367296 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600367294} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1062492372} - {fileID: 813408501} - {fileID: 281892424} - {fileID: 1147652605} m_BlendShapeWeights: [] m_RootBone: {fileID: 813408501} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &600408091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600408092} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &600408092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600408091} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1800504044} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &600410131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600410132} - component: {fileID: 600410133} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &600410132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600410131} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 958632989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &600410133 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600410131} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375571890} - {fileID: 23469293} - {fileID: 1585265923} - {fileID: 357925110} m_BlendShapeWeights: [] m_RootBone: {fileID: 375571890} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &600884307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600884308} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &600884308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600884307} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1048382071} m_Father: {fileID: 1907722427} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &601070512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 601070513} - component: {fileID: 601070514} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &601070513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601070512} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &601070514 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 601070512} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1351238894} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &602123264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602123265} - component: {fileID: 602123267} - component: {fileID: 602123266} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &602123265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602123264} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &602123266 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602123264} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &602123267 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602123264} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &602306483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602306484} - component: {fileID: 602306486} - component: {fileID: 602306485} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &602306484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602306483} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &602306485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602306483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &602306486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602306483} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &603072867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 603072868} - component: {fileID: 603072869} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &603072868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603072867} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &603072869 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603072867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &603218478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 603218479} - component: {fileID: 603218481} - component: {fileID: 603218480} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &603218479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603218478} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 686368042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &603218480 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603218478} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &603218481 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603218478} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &603681023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 603681024} - component: {fileID: 603681025} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &603681024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603681023} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178697381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &603681025 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603681023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1007327482} - {fileID: 1587230943} - {fileID: 388973802} - {fileID: 1005403777} m_BlendShapeWeights: [] m_RootBone: {fileID: 1007327482} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &603848670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 603848671} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &603848671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603848670} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1495979054} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &603859324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 603859325} - component: {fileID: 603859327} - component: {fileID: 603859326} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &603859325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603859324} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &603859326 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603859324} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &603859327 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 603859324} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &604099753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604099754} - component: {fileID: 604099756} - component: {fileID: 604099755} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &604099754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604099753} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &604099755 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604099753} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &604099756 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604099753} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &604193310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604193311} - component: {fileID: 604193312} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &604193311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604193310} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &604193312 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604193310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &604199848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604199849} - component: {fileID: 604199850} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &604199849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604199848} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &604199850 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604199848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &604782968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 604782969} - component: {fileID: 604782970} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &604782969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604782968} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &604782970 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604782968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &605118828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 605118829} - component: {fileID: 605118831} - component: {fileID: 605118830} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &605118829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605118828} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &605118830 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605118828} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &605118831 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605118828} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &605472016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 605472017} - component: {fileID: 605472018} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &605472017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605472016} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2088367387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &605472018 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605472016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 554751940} - {fileID: 1557202437} - {fileID: 1675790521} - {fileID: 1874774313} m_BlendShapeWeights: [] m_RootBone: {fileID: 1557202437} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &605771255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 605771256} - component: {fileID: 605771257} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &605771256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605771255} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &605771257 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605771255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1147795816} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &605869390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 605869391} - component: {fileID: 605869393} - component: {fileID: 605869392} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &605869391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605869390} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &605869392 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605869390} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &605869393 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605869390} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &605938761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 605938762} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &605938762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605938761} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1586158357} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &606119349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 606119350} - component: {fileID: 606119352} - component: {fileID: 606119351} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &606119350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606119349} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &606119351 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606119349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &606119352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606119349} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &606299685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 606299686} - component: {fileID: 606299688} - component: {fileID: 606299687} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &606299686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606299685} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &606299687 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606299685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &606299688 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606299685} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &606598405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 606598406} - component: {fileID: 606598408} - component: {fileID: 606598407} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &606598406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606598405} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &606598407 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606598405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &606598408 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606598405} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &606795574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 606795575} - component: {fileID: 606795576} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &606795575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606795574} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 98105524} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &606795576 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606795574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 124692020} - {fileID: 1737622309} - {fileID: 511392451} - {fileID: 491735325} m_BlendShapeWeights: [] m_RootBone: {fileID: 124692020} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &607387603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 607387604} - component: {fileID: 607387605} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &607387604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607387603} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1556094880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &607387605 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607387603} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 460515520} - {fileID: 21363056} - {fileID: 1868545092} - {fileID: 764441389} m_BlendShapeWeights: [] m_RootBone: {fileID: 460515520} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &607462685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 607462686} - component: {fileID: 607462687} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &607462686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607462685} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1189693181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &607462687 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607462685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1274646356} m_BlendShapeWeights: [] m_RootBone: {fileID: 1274646356} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &607545616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 607545617} - component: {fileID: 607545619} - component: {fileID: 607545618} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &607545617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607545616} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &607545618 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607545616} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &607545619 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607545616} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &607682493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 607682494} - component: {fileID: 607682495} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &607682494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607682493} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 523811108} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &607682495 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607682493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 977343667} - {fileID: 2036890490} - {fileID: 1397097164} - {fileID: 1322042888} m_BlendShapeWeights: [] m_RootBone: {fileID: 2036890490} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &607874040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 607874041} - component: {fileID: 607874042} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &607874041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607874040} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &607874042 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 607874040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 141818008} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &608256854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608256855} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &608256855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608256854} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 625875256} - {fileID: 13735577} m_Father: {fileID: 123476098} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &608373005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608373006} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &608373006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608373005} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1182290008} m_Father: {fileID: 235573716} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &608488927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608488928} - component: {fileID: 608488929} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &608488928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608488927} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &608488929 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608488927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &608609238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608609239} - component: {fileID: 608609241} - component: {fileID: 608609240} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &608609239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608609238} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &608609240 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608609238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &608609241 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608609238} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &608809562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 608809563} - component: {fileID: 608809565} - component: {fileID: 608809564} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &608809563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608809562} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &608809564 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608809562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &608809565 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 608809562} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &609108829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609108830} - component: {fileID: 609108831} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &609108830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609108829} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &609108831 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609108829} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 365165650} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &609206664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609206665} - component: {fileID: 609206666} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &609206665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609206664} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 358778745} - {fileID: 2018641545} - {fileID: 292635115} - {fileID: 1926785173} - {fileID: 1292110650} - {fileID: 1299486660} - {fileID: 1185197513} - {fileID: 983028507} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &609206666 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609206664} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &609272296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609272297} - component: {fileID: 609272299} - component: {fileID: 609272298} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &609272297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609272296} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &609272298 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609272296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &609272299 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609272296} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &609701365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609701366} - component: {fileID: 609701368} - component: {fileID: 609701367} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &609701366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609701365} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &609701367 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609701365} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &609701368 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609701365} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &609736724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609736725} - component: {fileID: 609736727} - component: {fileID: 609736726} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &609736725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609736724} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &609736726 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609736724} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &609736727 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609736724} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &609895494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 609895495} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &609895495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609895494} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1547287783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &610122100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 610122101} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &610122101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610122100} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1712633345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &610803119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 610803120} - component: {fileID: 610803121} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &610803120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610803119} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534580050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &610803121 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610803119} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 889605789} m_BlendShapeWeights: [] m_RootBone: {fileID: 889605789} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &610959638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 610959639} - component: {fileID: 610959644} - component: {fileID: 610959643} - component: {fileID: 610959642} - component: {fileID: 610959641} - component: {fileID: 610959640} m_Layer: 10 m_Name: SWORD_KNIGHT_E_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &610959639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610959638} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.75, y: 0.64194775, z: -3.750001} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 256787487} - {fileID: 725595093} - {fileID: 1070762939} - {fileID: 1487132408} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &610959640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610959638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &610959641 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610959638} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &610959642 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610959638} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &610959643 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610959638} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &610959644 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610959638} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &611105970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 611105971} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &611105971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 611105970} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1768013156} - {fileID: 1927373149} m_Father: {fileID: 1855141917} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &612034797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 612034798} - component: {fileID: 612034799} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &612034798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612034797} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &612034799 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612034797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &612082205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 612082206} - component: {fileID: 612082208} - component: {fileID: 612082207} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &612082206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612082205} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &612082207 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612082205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &612082208 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612082205} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &612259018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 612259019} - component: {fileID: 612259021} - component: {fileID: 612259020} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &612259019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612259018} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &612259020 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612259018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &612259021 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612259018} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &612302317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 612302318} - component: {fileID: 612302319} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &612302318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612302317} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1320368417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &612302319 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612302317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1728092924} - {fileID: 910268421} - {fileID: 719537770} - {fileID: 501373090} m_BlendShapeWeights: [] m_RootBone: {fileID: 1728092924} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &612462751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 612462752} - component: {fileID: 612462754} - component: {fileID: 612462753} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &612462752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612462751} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &612462753 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612462751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &612462754 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612462751} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &612565666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 612565667} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &612565667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612565666} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1172164409} m_Father: {fileID: 1424934336} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &612589024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 612589025} - component: {fileID: 612589026} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &612589025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612589024} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1620881062} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &612589026 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 612589024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 739683342} m_BlendShapeWeights: [] m_RootBone: {fileID: 739683342} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &613438376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613438377} - component: {fileID: 613438378} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &613438377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613438376} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 226558748} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &613438378 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613438376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 724175046} m_BlendShapeWeights: [] m_RootBone: {fileID: 724175046} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &613497509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613497510} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &613497510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613497509} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2006131381} m_Father: {fileID: 2109622378} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &613656855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613656856} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &613656856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613656855} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 204217668} m_Father: {fileID: 1720208849} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &614031254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 614031255} - component: {fileID: 614031256} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &614031255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614031254} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 663019303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &614031256 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614031254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2135599342} m_BlendShapeWeights: [] m_RootBone: {fileID: 2135599342} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &614588797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 614588798} - component: {fileID: 614588799} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &614588798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614588797} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178697381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &614588799 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614588797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 388973802} - {fileID: 1007327482} - {fileID: 1005403777} - {fileID: 1587230943} m_BlendShapeWeights: [] m_RootBone: {fileID: 1007327482} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &615111172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 615111173} - component: {fileID: 615111175} - component: {fileID: 615111174} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &615111173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615111172} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 148587350} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &615111174 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615111172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &615111175 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615111172} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &615177360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 615177361} - component: {fileID: 615177362} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &615177361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615177360} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1420729101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &615177362 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615177360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1767139569} - {fileID: 1401707042} - {fileID: 680164681} - {fileID: 1585019532} m_BlendShapeWeights: [] m_RootBone: {fileID: 1401707042} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &615257875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 615257876} - component: {fileID: 615257877} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &615257876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615257875} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &615257877 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615257875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &615407232 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 200595900} m_Modifications: - target: {fileID: 1290192323667180, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_Name value: SM_Prop_Bridge_Curved_01 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalScale.x value: 2.5 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalScale.y value: 2.5 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalScale.z value: 2.5 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalPosition.x value: 23.829998 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalPosition.y value: -5.11 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalPosition.z value: 24.809998 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalRotation.w value: 0.9841512 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalRotation.y value: 0.17733157 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 20.429 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} propertyPath: m_ConstrainProportionsScale value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 387d93711c1d03a48b083591256c560c, type: 3} --- !u!1 &615441063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 615441064} - component: {fileID: 615441065} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &615441064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615441063} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 407155663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &615441065 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615441063} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1892418457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1892418457} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &615460195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 615460196} - component: {fileID: 615460197} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &615460196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615460195} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &615460197 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615460195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &615894532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 615894533} - component: {fileID: 615894534} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &615894533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615894532} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 945458754} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &615894534 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 615894532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 840279018} m_BlendShapeWeights: [] m_RootBone: {fileID: 840279018} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &616441291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616441292} - component: {fileID: 616441294} - component: {fileID: 616441293} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &616441292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616441291} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &616441293 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616441291} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &616441294 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616441291} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &616497844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616497845} - component: {fileID: 616497846} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &616497845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616497844} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141953493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &616497846 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616497844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 593330602} m_BlendShapeWeights: [] m_RootBone: {fileID: 593330602} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &616870022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616870023} - component: {fileID: 616870024} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &616870023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616870022} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &616870024 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616870022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &617229990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 617229991} - component: {fileID: 617229993} - component: {fileID: 617229992} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &617229991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617229990} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &617229992 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617229990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &617229993 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617229990} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &617914295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 617914296} - component: {fileID: 617914297} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &617914296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617914295} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &617914297 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 617914295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &618024839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618024840} - component: {fileID: 618024842} - component: {fileID: 618024841} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &618024840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618024839} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &618024841 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618024839} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &618024842 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618024839} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &618084290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618084291} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &618084291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618084290} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1971199478} m_Father: {fileID: 2092042965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &618519363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618519364} - component: {fileID: 618519365} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &618519364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618519363} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &618519365 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618519363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 1967271413} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &618678554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618678555} - component: {fileID: 618678556} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &618678555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618678554} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 727180453} - {fileID: 1345506901} - {fileID: 529156906} - {fileID: 1580867669} - {fileID: 1013509849} - {fileID: 800856446} - {fileID: 129550636} - {fileID: 1151014933} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &618678556 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618678554} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &618912864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618912865} - component: {fileID: 618912866} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &618912865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618912864} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2053591038} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &618912866 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618912864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 274285149} - {fileID: 150608143} - {fileID: 702708163} - {fileID: 1572102392} m_BlendShapeWeights: [] m_RootBone: {fileID: 150608143} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &618944905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 618944906} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &618944906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 618944905} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 232108174} m_Father: {fileID: 1453719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &619162803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619162804} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &619162804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619162803} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1794657065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &619185002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619185003} - component: {fileID: 619185004} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &619185003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619185002} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516760058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &619185004 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619185002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390271810} m_BlendShapeWeights: [] m_RootBone: {fileID: 390271810} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &619460811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619460812} - component: {fileID: 619460814} - component: {fileID: 619460813} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &619460812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619460811} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &619460813 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619460811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &619460814 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619460811} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &619556458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619556459} - component: {fileID: 619556461} - component: {fileID: 619556460} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &619556459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619556458} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &619556460 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619556458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &619556461 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619556458} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &619707718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619707719} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &619707719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619707718} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1248335582} - {fileID: 2074349451} - {fileID: 1433891790} - {fileID: 376724211} m_Father: {fileID: 2091890487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &619935787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619935788} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &619935788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619935787} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1920542265} m_Father: {fileID: 873070308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &620152933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 620152934} - component: {fileID: 620152935} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &620152934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620152933} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 272480702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &620152935 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620152933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 998400680} - {fileID: 1412977438} - {fileID: 1405232500} - {fileID: 1871877617} m_BlendShapeWeights: [] m_RootBone: {fileID: 1412977438} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &620208117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 620208118} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &620208118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620208117} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1645947092} m_Father: {fileID: 443933974} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &620366610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 620366611} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &620366611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620366610} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1886020645} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &620475016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 620475017} - component: {fileID: 620475018} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &620475017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620475016} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 242512535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &620475018 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620475016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2021285685} - {fileID: 384327342} - {fileID: 1684405114} - {fileID: 1359864065} m_BlendShapeWeights: [] m_RootBone: {fileID: 384327342} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &620999905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 620999906} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &620999906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 620999905} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1596616887} m_Father: {fileID: 1967645867} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &621138351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621138352} - component: {fileID: 621138354} - component: {fileID: 621138353} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &621138352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621138351} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &621138353 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621138351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &621138354 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621138351} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &621146697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621146698} - component: {fileID: 621146702} - component: {fileID: 621146701} - component: {fileID: 621146700} - component: {fileID: 621146699} m_Layer: 11 m_Name: w_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &621146698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621146697} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &621146699 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621146697} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.4380302, y: 0.08983605, z: 0.3547706} m_Center: {x: -0.3466929, y: -0.0027283872, z: -0.00018502626} --- !u!114 &621146700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621146697} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &621146701 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621146697} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &621146702 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621146697} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &621300392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621300393} - component: {fileID: 621300394} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &621300393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621300392} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 989798369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &621300394 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621300392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1973975945} m_BlendShapeWeights: [] m_RootBone: {fileID: 1973975945} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &621327205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621327206} - component: {fileID: 621327208} - component: {fileID: 621327207} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &621327206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621327205} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &621327207 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621327205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &621327208 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621327205} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!4 &621624933 stripped Transform: m_CorrespondingSourceObject: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} m_PrefabInstance: {fileID: 85278623} m_PrefabAsset: {fileID: 0} --- !u!1 &621772535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621772536} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &621772536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621772535} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724134860} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &621891046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621891047} - component: {fileID: 621891049} - component: {fileID: 621891048} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &621891047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621891046} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &621891048 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621891046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &621891049 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621891046} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &621927834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621927835} - component: {fileID: 621927837} - component: {fileID: 621927836} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &621927835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621927834} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &621927836 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621927834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &621927837 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621927834} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &622062897 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 476261175} m_Modifications: - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.x value: 0.81 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.y value: 2.4082499 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.z value: 0.75 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: -37.15 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -631.649 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 2.885 objectReference: {fileID: 0} - target: {fileID: 4836829392273355565, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_Name value: SM_Prop_Cannon_01 (5) objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} --- !u!4 &622062898 stripped Transform: m_CorrespondingSourceObject: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} m_PrefabInstance: {fileID: 622062897} m_PrefabAsset: {fileID: 0} --- !u!1 &622388460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 622388461} - component: {fileID: 622388462} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &622388461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622388460} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2034384218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &622388462 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622388460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1220928487} - {fileID: 375738657} - {fileID: 34468474} - {fileID: 716213905} m_BlendShapeWeights: [] m_RootBone: {fileID: 375738657} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &623100643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623100644} - component: {fileID: 623100646} - component: {fileID: 623100645} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &623100644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623100643} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &623100645 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623100643} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &623100646 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623100643} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &623140615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623140616} - component: {fileID: 623140618} - component: {fileID: 623140617} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &623140616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623140615} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &623140617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623140615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &623140618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623140615} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &623403635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623403636} - component: {fileID: 623403637} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &623403636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623403635} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &623403637 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623403635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 421083120} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &623541442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623541443} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &623541443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623541442} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 146367298} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &623721096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 623721097} - component: {fileID: 623721098} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &623721097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623721096} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1923268080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &623721098 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623721096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1897932905} - {fileID: 1313986272} - {fileID: 372496511} - {fileID: 1792533306} m_BlendShapeWeights: [] m_RootBone: {fileID: 1313986272} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1001 &624355279 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (32) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -28.28 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: -0.069999814 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 49.75 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 624355282} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &624355280 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 624355279} m_PrefabAsset: {fileID: 0} --- !u!1 &624355281 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 624355279} m_PrefabAsset: {fileID: 0} --- !u!208 &624355282 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624355281} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &624380328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624380329} - component: {fileID: 624380331} - component: {fileID: 624380330} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &624380329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624380328} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &624380330 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624380328} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &624380331 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624380328} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &624583057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624583058} - component: {fileID: 624583059} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &624583058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624583057} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &624583059 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624583057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &624734343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624734344} - component: {fileID: 624734345} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &624734344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624734343} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46208369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &624734345 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624734343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1119431977} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119431977} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &624739582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624739583} - component: {fileID: 624739584} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &624739583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624739582} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1828180905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &624739584 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624739582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1988679676} - {fileID: 650357086} - {fileID: 403782638} - {fileID: 749772870} m_BlendShapeWeights: [] m_RootBone: {fileID: 650357086} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &624867209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 624867210} - component: {fileID: 624867212} - component: {fileID: 624867211} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &624867210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624867209} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &624867211 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624867209} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &624867212 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624867209} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &625035402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625035403} - component: {fileID: 625035404} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &625035403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625035402} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690321705} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &625035404 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625035402} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 527084241} - {fileID: 884905731} - {fileID: 1958293200} - {fileID: 1388213407} m_BlendShapeWeights: [] m_RootBone: {fileID: 527084241} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &625067242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625067243} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &625067243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625067242} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1304757875} m_Father: {fileID: 439006909} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &625316292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625316293} - component: {fileID: 625316294} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &625316293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625316292} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1496989711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &625316294 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625316292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 297785796} m_BlendShapeWeights: [] m_RootBone: {fileID: 297785796} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &625368948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625368949} - component: {fileID: 625368951} - component: {fileID: 625368950} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &625368949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625368948} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &625368950 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625368948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &625368951 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625368948} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &625437563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625437564} - component: {fileID: 625437566} - component: {fileID: 625437565} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &625437564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625437563} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 947761531} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &625437565 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625437563} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &625437566 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625437563} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &625455550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625455551} - component: {fileID: 625455552} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &625455551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625455550} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 714485059} - {fileID: 527120597} - {fileID: 1332006517} - {fileID: 665132922} - {fileID: 2130277926} - {fileID: 374915309} - {fileID: 571032598} - {fileID: 370360608} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &625455552 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625455550} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &625505907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625505908} - component: {fileID: 625505909} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &625505908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625505907} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1538571040} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &625505909 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625505907} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1514152845} m_BlendShapeWeights: [] m_RootBone: {fileID: 1514152845} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &625519340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625519341} - component: {fileID: 625519343} - component: {fileID: 625519342} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &625519341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625519340} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &625519342 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625519340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &625519343 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625519340} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &625664851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625664852} - component: {fileID: 625664853} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &625664852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625664851} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &625664853 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625664851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &625875255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 625875256} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &625875256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625875255} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 608256855} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &626563483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626563484} - component: {fileID: 626563486} - component: {fileID: 626563485} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &626563484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626563483} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &626563485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626563483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &626563486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626563483} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &626639676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626639677} - component: {fileID: 626639679} - component: {fileID: 626639678} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &626639677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626639676} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &626639678 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626639676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &626639679 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626639676} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &626725560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 626725561} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &626725561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626725560} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 531901249} m_Father: {fileID: 776331658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &627431239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627431240} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &627431240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627431239} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 450125936} m_Father: {fileID: 1012667506} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &627544255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627544256} - component: {fileID: 627544257} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &627544256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627544255} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 116255660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &627544257 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627544255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1626035688} m_BlendShapeWeights: [] m_RootBone: {fileID: 1626035688} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &627546355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627546356} - component: {fileID: 627546357} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &627546356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627546355} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &627546357 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627546355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1157846103} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &627683907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627683908} - component: {fileID: 627683910} - component: {fileID: 627683909} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &627683908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627683907} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &627683909 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627683907} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &627683910 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627683907} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &627686360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627686361} - component: {fileID: 627686362} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &627686361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627686360} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1372505244} - {fileID: 1510583639} - {fileID: 423970319} - {fileID: 1516623565} - {fileID: 1119436451} - {fileID: 1509121944} - {fileID: 1092634743} - {fileID: 368918728} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &627686362 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627686360} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &627944635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627944636} - component: {fileID: 627944637} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &627944636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627944635} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &627944637 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627944635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &627988560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627988561} - component: {fileID: 627988562} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &627988561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627988560} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1971056106} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &627988562 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 627988560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1151693336} - {fileID: 492706827} - {fileID: 944453610} - {fileID: 1188626543} m_BlendShapeWeights: [] m_RootBone: {fileID: 1151693336} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &628222338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628222339} - component: {fileID: 628222340} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628222339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628222338} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 717698450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &628222340 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628222338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1011769334} m_BlendShapeWeights: [] m_RootBone: {fileID: 1011769334} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &628230926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628230927} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628230927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628230926} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392402174} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &628368360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628368361} - component: {fileID: 628368363} - component: {fileID: 628368362} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &628368361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628368360} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &628368362 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628368360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &628368363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628368360} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &628893448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628893449} - component: {fileID: 628893450} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &628893449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628893448} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &628893450 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628893448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &628941855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628941856} - component: {fileID: 628941858} - component: {fileID: 628941857} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &628941856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628941855} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &628941857 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628941855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &628941858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628941855} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &629156154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 629156155} - component: {fileID: 629156157} - component: {fileID: 629156156} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &629156155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 629156154} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &629156156 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 629156154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &629156157 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 629156154} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &629448237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 629448238} - component: {fileID: 629448239} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &629448238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 629448237} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1538571040} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &629448239 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 629448237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1514152845} m_BlendShapeWeights: [] m_RootBone: {fileID: 1514152845} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &630058622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630058623} - component: {fileID: 630058625} - component: {fileID: 630058624} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &630058623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630058622} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &630058624 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630058622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &630058625 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630058622} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &630213096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630213097} - component: {fileID: 630213098} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &630213097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630213096} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 108573781} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &630213098 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630213096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 475920328} - {fileID: 1395086740} - {fileID: 238190200} - {fileID: 645705332} m_BlendShapeWeights: [] m_RootBone: {fileID: 1395086740} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &630400956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630400957} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &630400957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630400956} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 903485640} m_Father: {fileID: 852270892} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &630419801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630419802} - component: {fileID: 630419803} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &630419802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630419801} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &630419803 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630419801} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &630532629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630532630} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &630532630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630532629} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 765391734} m_Father: {fileID: 158871117} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &630669092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630669093} - component: {fileID: 630669095} - component: {fileID: 630669094} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &630669093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630669092} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &630669094 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630669092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &630669095 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630669092} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &630700810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630700811} - component: {fileID: 630700813} - component: {fileID: 630700812} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &630700811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630700810} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &630700812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630700810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &630700813 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630700810} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &630738994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630738995} - component: {fileID: 630738996} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &630738995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630738994} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1104501063} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &630738996 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630738994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 299493099} - {fileID: 975208804} - {fileID: 537616176} - {fileID: 282342465} m_BlendShapeWeights: [] m_RootBone: {fileID: 299493099} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &630866269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 630866270} - component: {fileID: 630866271} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &630866270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630866269} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 754335822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &630866271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 630866269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 526333752} - {fileID: 128237627} - {fileID: 102193724} - {fileID: 553134572} m_BlendShapeWeights: [] m_RootBone: {fileID: 128237627} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &631220126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631220127} - component: {fileID: 631220129} - component: {fileID: 631220128} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &631220127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631220126} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &631220128 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631220126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &631220129 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631220126} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &631282500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631282501} - component: {fileID: 631282502} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &631282501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631282500} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &631282502 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631282500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &631284635 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 476261175} m_Modifications: - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.x value: 0.81 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.y value: 2.4082499 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.z value: -1.228 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: -37.15 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -631.649 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 2.885 objectReference: {fileID: 0} - target: {fileID: 4836829392273355565, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_Name value: SM_Prop_Cannon_01 (6) objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} --- !u!4 &631284636 stripped Transform: m_CorrespondingSourceObject: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} m_PrefabInstance: {fileID: 631284635} m_PrefabAsset: {fileID: 0} --- !u!1 &631804864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631804865} - component: {fileID: 631804867} - component: {fileID: 631804866} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &631804865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631804864} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &631804866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631804864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &631804867 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631804864} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &631998032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 631998033} - component: {fileID: 631998035} - component: {fileID: 631998034} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &631998033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631998032} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &631998034 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631998032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &631998035 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631998032} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &632173403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 632173404} - component: {fileID: 632173406} - component: {fileID: 632173405} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &632173404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632173403} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &632173405 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632173403} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &632173406 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632173403} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &632403276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 632403277} - component: {fileID: 632403278} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &632403277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632403276} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 529792894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &632403278 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632403276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1915876080} - {fileID: 320446197} - {fileID: 1767793892} - {fileID: 951760592} m_BlendShapeWeights: [] m_RootBone: {fileID: 320446197} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &632421591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 632421592} - component: {fileID: 632421594} - component: {fileID: 632421593} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &632421592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632421591} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 102172658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &632421593 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632421591} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &632421594 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632421591} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &632535691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 632535692} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &632535692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632535691} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 442417641} m_Father: {fileID: 633319245} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &632916297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 632916298} - component: {fileID: 632916300} - component: {fileID: 632916299} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &632916298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632916297} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &632916299 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632916297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &632916300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632916297} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &633319244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633319245} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &633319245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633319244} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 632535692} m_Father: {fileID: 1630740959} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &633374967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633374968} - component: {fileID: 633374969} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &633374968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633374967} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &633374969 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633374967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &633630123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633630124} - component: {fileID: 633630125} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &633630124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633630123} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1284989259} - {fileID: 1879834332} - {fileID: 275121740} - {fileID: 1807769421} - {fileID: 1969826098} - {fileID: 1375092604} - {fileID: 1318500727} - {fileID: 251708043} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &633630125 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633630123} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &634621036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 634621037} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &634621037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634621036} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1147566289} m_Father: {fileID: 1704413705} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &634644747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 634644748} - component: {fileID: 634644750} - component: {fileID: 634644749} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &634644748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634644747} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &634644749 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634644747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &634644750 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 634644747} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &635213280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 635213281} - component: {fileID: 635213282} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &635213281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635213280} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 599932702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &635213282 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635213280} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1280346347} m_BlendShapeWeights: [] m_RootBone: {fileID: 1280346347} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &635462655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 635462656} - component: {fileID: 635462657} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &635462656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635462655} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &635462657 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635462655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &635511560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 635511561} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &635511561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635511560} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 406196542} m_Father: {fileID: 1253115787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &635760238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 635760239} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &635760239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 635760238} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 826464121} - {fileID: 1913383094} m_Father: {fileID: 2021749532} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &636090026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 636090027} - component: {fileID: 636090029} - component: {fileID: 636090028} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &636090027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636090026} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &636090028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636090026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &636090029 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636090026} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &636506423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 636506424} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &636506424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636506423} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1923744403} - {fileID: 1891600153} m_Father: {fileID: 1119848411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &637075205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637075206} - component: {fileID: 637075207} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &637075206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637075205} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 367354752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &637075207 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637075205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375372120} - {fileID: 457020504} - {fileID: 1658662482} - {fileID: 1147982946} m_BlendShapeWeights: [] m_RootBone: {fileID: 375372120} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &637133716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637133717} - component: {fileID: 637133718} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &637133717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637133716} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &637133718 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637133716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &637192852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637192853} - component: {fileID: 637192854} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &637192853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637192852} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &637192854 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637192852} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 2060705624} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &637874466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637874467} - component: {fileID: 637874468} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &637874467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637874466} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &637874468 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637874466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 219503420} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &637943657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 637943658} - component: {fileID: 637943659} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &637943658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637943657} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &637943659 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 637943657} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &638127847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 638127848} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &638127848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638127847} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1759531504} m_Father: {fileID: 1799159015} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &638746478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 638746479} - component: {fileID: 638746480} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &638746479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638746478} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &638746480 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638746478} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &638931757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 638931758} - component: {fileID: 638931760} - component: {fileID: 638931759} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &638931758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638931757} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &638931759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638931757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &638931760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638931757} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &638947983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 638947984} - component: {fileID: 638947985} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &638947984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638947983} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1788978751} - {fileID: 1082893831} - {fileID: 450509468} - {fileID: 1139925285} - {fileID: 33886386} - {fileID: 917341395} - {fileID: 880652785} - {fileID: 703252285} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &638947985 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 638947983} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &639002223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639002224} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &639002224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639002223} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22773956} m_Father: {fileID: 884156604} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &639006063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639006064} - component: {fileID: 639006065} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &639006064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639006063} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &639006065 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639006063} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 421083120} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &639233485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639233486} - component: {fileID: 639233487} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &639233486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639233485} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907722427} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &639233487 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639233485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 600884308} m_BlendShapeWeights: [] m_RootBone: {fileID: 600884308} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &639336433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639336434} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &639336434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639336433} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1387590789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &639646406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639646407} - component: {fileID: 639646408} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &639646407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639646406} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &639646408 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639646406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 365165650} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &639651648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639651649} - component: {fileID: 639651651} - component: {fileID: 639651650} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &639651649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639651648} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &639651650 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639651648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &639651651 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639651648} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &639718373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639718374} - component: {fileID: 639718376} - component: {fileID: 639718375} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &639718374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639718373} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &639718375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639718373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &639718376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639718373} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &640088650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 640088651} - component: {fileID: 640088653} - component: {fileID: 640088652} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &640088651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640088650} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &640088652 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640088650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &640088653 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640088650} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &640284737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 640284738} - component: {fileID: 640284739} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &640284738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640284737} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &640284739 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640284737} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &640393861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 640393862} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &640393862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640393861} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 69173807} m_Father: {fileID: 2091890487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &640538612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 640538613} - component: {fileID: 640538615} - component: {fileID: 640538614} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &640538613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640538612} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &640538614 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640538612} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &640538615 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640538612} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &640892313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 640892314} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &640892314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640892313} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 405528440} m_Father: {fileID: 2100410984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &640955866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 640955867} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &640955867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640955866} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1402548855} m_Father: {fileID: 119281925} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &641083609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641083610} - component: {fileID: 641083611} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &641083610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641083609} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 569104527} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &641083611 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641083609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 782124289} m_BlendShapeWeights: [] m_RootBone: {fileID: 782124289} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &641124491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641124492} - component: {fileID: 641124494} - component: {fileID: 641124493} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &641124492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641124491} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &641124493 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641124491} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &641124494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641124491} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &641420499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641420500} m_Layer: 0 m_Name: ObjectPoolData m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &641420500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641420499} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1015318410} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &641566934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641566935} - component: {fileID: 641566936} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &641566935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641566934} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85877382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &641566936 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641566934} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1797601352} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797601352} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &641970838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641970839} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &641970839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641970838} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 645288171} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &642766841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 642766842} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &642766842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642766841} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 584461785} m_Father: {fileID: 865903120} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &642879849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 642879850} - component: {fileID: 642879852} - component: {fileID: 642879851} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &642879850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642879849} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &642879851 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642879849} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &642879852 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642879849} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &643053733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643053734} - component: {fileID: 643053735} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &643053734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643053733} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1689156818} - {fileID: 2047306242} - {fileID: 1004480914} - {fileID: 24672274} - {fileID: 205672111} - {fileID: 1718939063} - {fileID: 1815790836} - {fileID: 2095419198} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &643053735 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643053733} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &643332922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643332923} - component: {fileID: 643332925} - component: {fileID: 643332924} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &643332923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643332922} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &643332924 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643332922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &643332925 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643332922} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &643594438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643594439} - component: {fileID: 643594440} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &643594439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643594438} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2020329417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &643594440 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643594438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1026818785} m_BlendShapeWeights: [] m_RootBone: {fileID: 1026818785} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &643955954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 643955955} - component: {fileID: 643955956} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &643955955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643955954} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 190717820} - {fileID: 1769274303} - {fileID: 587463782} - {fileID: 446095507} - {fileID: 1439097307} - {fileID: 101287574} - {fileID: 1026589591} - {fileID: 678919433} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &643955956 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 643955954} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &644073320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644073321} - component: {fileID: 644073323} - component: {fileID: 644073322} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &644073321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644073320} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &644073322 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644073320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &644073323 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644073320} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &644225196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644225197} - component: {fileID: 644225199} - component: {fileID: 644225198} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &644225197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644225196} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &644225198 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644225196} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &644225199 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644225196} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &644270773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644270774} - component: {fileID: 644270776} - component: {fileID: 644270775} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &644270774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644270773} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &644270775 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644270773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &644270776 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644270773} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &644525526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644525527} - component: {fileID: 644525529} - component: {fileID: 644525528} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &644525527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644525526} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &644525528 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644525526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &644525529 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644525526} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &644752475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644752476} - component: {fileID: 644752478} - component: {fileID: 644752477} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &644752476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644752475} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &644752477 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644752475} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &644752478 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644752475} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &645110202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645110203} - component: {fileID: 645110204} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &645110203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645110202} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &645110204 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645110202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &645249792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645249793} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &645249793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645249792} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 415177043} m_Father: {fileID: 1852889452} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &645280553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645280554} - component: {fileID: 645280556} - component: {fileID: 645280555} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &645280554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645280553} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &645280555 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645280553} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &645280556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645280553} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &645288170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645288171} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &645288171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645288170} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 641970839} m_Father: {fileID: 870644437} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &645507933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645507934} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &645507934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645507933} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2003130674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &645705331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645705332} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &645705332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645705331} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 475920328} m_Father: {fileID: 238190200} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &646054236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646054237} - component: {fileID: 646054238} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &646054237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646054236} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &646054238 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646054236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &646054474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646054475} - component: {fileID: 646054476} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &646054475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646054474} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &646054476 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646054474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &646170625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646170626} - component: {fileID: 646170628} - component: {fileID: 646170627} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &646170626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646170625} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111805353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &646170627 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646170625} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &646170628 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646170625} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &646213283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646213284} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &646213284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646213283} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 554773957} m_Father: {fileID: 1418266281} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &646688762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646688763} - component: {fileID: 646688765} - component: {fileID: 646688764} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &646688763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646688762} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &646688764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646688762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &646688765 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646688762} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &646846552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646846553} - component: {fileID: 646846554} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &646846553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646846552} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106555517} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &646846554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646846552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1320115830} - {fileID: 1134763377} - {fileID: 1955895659} - {fileID: 2041317393} m_BlendShapeWeights: [] m_RootBone: {fileID: 1320115830} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &646924778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 646924779} - component: {fileID: 646924781} - component: {fileID: 646924780} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &646924779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646924778} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &646924780 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646924778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &646924781 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 646924778} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &647390108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647390109} - component: {fileID: 647390110} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &647390109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647390108} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 327828481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &647390110 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647390108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 102059486} m_BlendShapeWeights: [] m_RootBone: {fileID: 102059486} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &647472169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647472170} - component: {fileID: 647472171} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &647472170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647472169} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &647472171 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647472169} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &647644971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647644972} - component: {fileID: 647644973} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &647644972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647644971} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 301411932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &647644973 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647644971} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1705025244} m_BlendShapeWeights: [] m_RootBone: {fileID: 1705025244} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &647682077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647682078} - component: {fileID: 647682080} - component: {fileID: 647682079} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &647682078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647682077} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &647682079 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647682077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &647682080 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647682077} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &647756267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647756268} - component: {fileID: 647756269} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &647756268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647756267} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405488485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &647756269 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647756267} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 566834682} - {fileID: 846714092} - {fileID: 1330587922} - {fileID: 836187675} m_BlendShapeWeights: [] m_RootBone: {fileID: 846714092} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &647759567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 647759568} - component: {fileID: 647759570} - component: {fileID: 647759569} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &647759568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647759567} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &647759569 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647759567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &647759570 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 647759567} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &648090842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648090843} m_Layer: 0 m_Name: RigSpine3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &648090843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648090842} serializedVersion: 2 m_LocalRotation: {x: 0.000000011742573, y: -0.000000068683086, z: -0.18883878, w: 0.9820081} m_LocalPosition: {x: -0.41051048, y: 0, z: 0} m_LocalScale: {x: 1.0000006, y: 0.99999976, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2077867644} m_Father: {fileID: 826994742} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &648307418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648307419} - component: {fileID: 648307421} - component: {fileID: 648307420} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &648307419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648307418} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &648307420 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648307418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &648307421 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648307418} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &648398949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648398950} - component: {fileID: 648398952} - component: {fileID: 648398951} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &648398950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648398949} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &648398951 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648398949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &648398952 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648398949} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &648404570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648404571} - component: {fileID: 648404572} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &648404571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648404570} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 228630991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &648404572 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648404570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 92268598} m_BlendShapeWeights: [] m_RootBone: {fileID: 92268598} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &648593504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648593505} - component: {fileID: 648593507} - component: {fileID: 648593506} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &648593505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648593504} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &648593506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648593504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &648593507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648593504} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &648667083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648667084} - component: {fileID: 648667086} - component: {fileID: 648667085} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &648667084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648667083} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &648667085 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648667083} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &648667086 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648667083} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &648771806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648771807} - component: {fileID: 648771808} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &648771807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648771806} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302130388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &648771808 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648771806} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 360338818} - {fileID: 565461333} - {fileID: 1417142088} - {fileID: 1178079391} m_BlendShapeWeights: [] m_RootBone: {fileID: 565461333} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &648975836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648975837} - component: {fileID: 648975839} - component: {fileID: 648975838} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &648975837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648975836} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &648975838 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648975836} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &648975839 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648975836} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &649010038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649010039} - component: {fileID: 649010040} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &649010039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649010038} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &649010040 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649010038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &649041499 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (12) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 27.035671 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 10.960342 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 649041502} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &649041500 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 649041499} m_PrefabAsset: {fileID: 0} --- !u!1 &649041501 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 649041499} m_PrefabAsset: {fileID: 0} --- !u!208 &649041502 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649041501} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &649462002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649462003} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &649462003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649462002} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1417861555} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &649904500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649904501} - component: {fileID: 649904503} - component: {fileID: 649904502} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &649904501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649904500} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &649904502 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649904500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &649904503 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649904500} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &649964506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 649964507} - component: {fileID: 649964508} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &649964507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649964506} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &649964508 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649964506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &650357085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650357086} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &650357086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650357085} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 403782638} m_Father: {fileID: 1828180905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &650565356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650565357} - component: {fileID: 650565359} - component: {fileID: 650565358} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &650565357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650565356} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &650565358 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650565356} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &650565359 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650565356} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &650569505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650569506} - component: {fileID: 650569507} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &650569506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650569505} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &650569507 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650569505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 946974253} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &650587772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 650587773} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &650587773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 650587772} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1806214105} - {fileID: 1923098545} - {fileID: 932207343} - {fileID: 1156659828} - {fileID: 2081203112} - {fileID: 1166024355} - {fileID: 1585816298} - {fileID: 2002379655} - {fileID: 1022404790} - {fileID: 47393187} - {fileID: 790678207} - {fileID: 2119607956} - {fileID: 1111462994} - {fileID: 1276913745} - {fileID: 1732697124} - {fileID: 1839874027} - {fileID: 1684883483} - {fileID: 1136462211} - {fileID: 52504821} - {fileID: 241235401} - {fileID: 239416914} - {fileID: 2096600448} - {fileID: 1430982881} - {fileID: 1117280183} - {fileID: 1185320157} - {fileID: 708864701} - {fileID: 1419275167} - {fileID: 573886936} - {fileID: 1334079954} - {fileID: 139386125} - {fileID: 465419500} - {fileID: 117273619} - {fileID: 923664501} - {fileID: 326111763} - {fileID: 489688500} - {fileID: 159848616} - {fileID: 1644743251} - {fileID: 1830578758} - {fileID: 1767882628} - {fileID: 1295305231} - {fileID: 1915729555} - {fileID: 1622974307} - {fileID: 1062433689} - {fileID: 508837408} - {fileID: 199437396} - {fileID: 724468684} - {fileID: 455557158} - {fileID: 1617869186} - {fileID: 72648491} - {fileID: 129425908} - {fileID: 914995055} - {fileID: 119302210} - {fileID: 1708967849} - {fileID: 1199492627} - {fileID: 1606275880} - {fileID: 585632068} - {fileID: 1460580805} - {fileID: 569849232} - {fileID: 157191888} - {fileID: 1029249352} - {fileID: 1349836667} - {fileID: 1432333249} - {fileID: 1303327633} - {fileID: 1113973936} - {fileID: 1130944706} - {fileID: 1009031581} - {fileID: 1029067370} - {fileID: 1309274284} - {fileID: 723162413} - {fileID: 1149808497} - {fileID: 1922054037} m_Father: {fileID: 1624993554} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &652067536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652067537} - component: {fileID: 652067538} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &652067537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652067536} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &652067538 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652067536} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &652529515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652529516} - component: {fileID: 652529518} - component: {fileID: 652529517} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &652529516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652529515} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &652529517 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652529515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &652529518 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652529515} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &652549270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652549271} - component: {fileID: 652549273} - component: {fileID: 652549272} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &652549271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652549270} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &652549272 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652549270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &652549273 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652549270} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &652624706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652624707} - component: {fileID: 652624709} - component: {fileID: 652624708} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &652624707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652624706} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &652624708 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652624706} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &652624709 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652624706} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &652888383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652888384} - component: {fileID: 652888386} - component: {fileID: 652888385} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &652888384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652888383} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &652888385 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652888383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &652888386 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652888383} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &652902655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652902656} - component: {fileID: 652902657} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &652902656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652902655} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1129180084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &652902657 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652902655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 835876879} m_BlendShapeWeights: [] m_RootBone: {fileID: 835876879} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &653134938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653134939} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &653134939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653134938} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 959560303} m_Father: {fileID: 1964145636} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &653173651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653173652} - component: {fileID: 653173654} - component: {fileID: 653173653} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &653173652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653173651} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824559704} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &653173653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653173651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &653173654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653173651} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &653422123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653422124} - component: {fileID: 653422126} - component: {fileID: 653422125} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &653422124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653422123} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &653422125 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653422123} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &653422126 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653422123} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &653582026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653582027} - component: {fileID: 653582028} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &653582027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653582026} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &653582028 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653582026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &653629473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 653629474} - component: {fileID: 653629475} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &653629474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653629473} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432853077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &653629475 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653629473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1340194353} m_BlendShapeWeights: [] m_RootBone: {fileID: 1340194353} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &654012029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654012030} - component: {fileID: 654012031} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &654012030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654012029} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1920031701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &654012031 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654012029} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1746452235} - {fileID: 2016669031} - {fileID: 1473468053} - {fileID: 1417795766} m_BlendShapeWeights: [] m_RootBone: {fileID: 2016669031} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &654055875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654055876} - component: {fileID: 654055877} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &654055876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654055875} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &654055877 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654055875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 2127345666} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &654181046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654181047} - component: {fileID: 654181049} - component: {fileID: 654181048} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &654181047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654181046} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &654181048 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654181046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &654181049 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654181046} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &654529562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654529563} - component: {fileID: 654529564} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &654529563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654529562} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1630240410} - {fileID: 313135248} - {fileID: 129298951} - {fileID: 262748399} - {fileID: 1883268686} - {fileID: 726124935} - {fileID: 849823300} - {fileID: 2005331971} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &654529564 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654529562} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &654542434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654542435} - component: {fileID: 654542437} - component: {fileID: 654542436} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &654542435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654542434} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &654542436 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654542434} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &654542437 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654542434} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &654606344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654606345} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &654606345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654606344} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1277977223} m_Father: {fileID: 1158961099} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &654994052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654994053} - component: {fileID: 654994054} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &654994053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654994052} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &654994054 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654994052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &655037879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655037880} - component: {fileID: 655037881} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &655037880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655037879} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1429736432} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &655037881 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655037879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 62628525} - {fileID: 462405991} - {fileID: 409743953} - {fileID: 491715009} m_BlendShapeWeights: [] m_RootBone: {fileID: 462405991} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &655214232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655214233} - component: {fileID: 655214235} - component: {fileID: 655214234} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &655214233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655214232} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &655214234 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655214232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &655214235 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655214232} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &655287727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655287728} - component: {fileID: 655287730} - component: {fileID: 655287729} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &655287728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655287727} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &655287729 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655287727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &655287730 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655287727} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &655487830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655487831} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &655487831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655487830} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 381820295} m_Father: {fileID: 76927055} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &655536295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655536296} - component: {fileID: 655536297} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &655536296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655536295} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &655536297 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655536295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &655932502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 655932503} - component: {fileID: 655932504} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &655932503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655932502} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002435213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &655932504 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 655932502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 213617788} - {fileID: 26770626} - {fileID: 307315285} - {fileID: 869654789} m_BlendShapeWeights: [] m_RootBone: {fileID: 26770626} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &656434485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656434486} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &656434486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656434485} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 188459377} - {fileID: 1124326683} - {fileID: 1430489973} - {fileID: 1828479802} m_Father: {fileID: 2060709161} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &656443034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656443035} - component: {fileID: 656443037} - component: {fileID: 656443036} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &656443035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656443034} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &656443036 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656443034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &656443037 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656443034} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &656827530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656827531} - component: {fileID: 656827533} - component: {fileID: 656827532} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &656827531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656827530} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &656827532 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656827530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &656827533 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656827530} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &656885300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656885301} - component: {fileID: 656885303} - component: {fileID: 656885302} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &656885301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656885300} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &656885302 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656885300} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &656885303 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656885300} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &657583007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657583008} - component: {fileID: 657583009} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &657583008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657583007} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &657583009 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657583007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &658137895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658137896} - component: {fileID: 658137897} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &658137896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658137895} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 659116568} - {fileID: 332857247} - {fileID: 1941897502} - {fileID: 1032306336} - {fileID: 1900588136} - {fileID: 1208291726} - {fileID: 1191259901} - {fileID: 1659948305} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &658137897 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658137895} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &658215361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658215362} - component: {fileID: 658215363} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658215362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658215361} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824121711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &658215363 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658215361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1257774476} m_BlendShapeWeights: [] m_RootBone: {fileID: 1257774476} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &658219957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658219958} - component: {fileID: 658219959} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &658219958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658219957} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2049484028} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &658219959 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658219957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1077172968} - {fileID: 1848687461} - {fileID: 1295900335} - {fileID: 1654591377} m_BlendShapeWeights: [] m_RootBone: {fileID: 1848687461} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &658461680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658461681} - component: {fileID: 658461682} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &658461681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658461680} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &658461682 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658461680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &658601067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658601068} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658601068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658601067} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1830188421} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &658783057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658783058} - component: {fileID: 658783059} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &658783058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658783057} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &658783059 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658783057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &659044713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659044714} - component: {fileID: 659044715} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &659044714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659044713} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1452021471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &659044715 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659044713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1234471401} - {fileID: 749254258} - {fileID: 280889490} - {fileID: 106608048} m_BlendShapeWeights: [] m_RootBone: {fileID: 749254258} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &659116567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659116568} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &659116568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659116567} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 292880443} m_Father: {fileID: 658137896} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &659141601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659141602} - component: {fileID: 659141604} - component: {fileID: 659141603} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &659141602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659141601} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &659141603 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659141601} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &659141604 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659141601} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &659360431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659360432} - component: {fileID: 659360433} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &659360432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659360431} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 989798369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &659360433 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659360431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1973975945} m_BlendShapeWeights: [] m_RootBone: {fileID: 1973975945} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &659573804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659573805} - component: {fileID: 659573806} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &659573805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659573804} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1695414910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &659573806 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659573804} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 403998544} - {fileID: 1055508257} - {fileID: 599313716} - {fileID: 1920603574} m_BlendShapeWeights: [] m_RootBone: {fileID: 1055508257} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &659814858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659814859} - component: {fileID: 659814861} - component: {fileID: 659814860} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &659814859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659814858} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &659814860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659814858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &659814861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659814858} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &659936855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 659936856} - component: {fileID: 659936858} - component: {fileID: 659936857} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &659936856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659936855} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &659936857 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659936855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &659936858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659936855} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &660492641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 660492642} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &660492642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 660492641} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1050171395} - {fileID: 512661026} m_Father: {fileID: 493507324} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &661045314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661045315} - component: {fileID: 661045317} - component: {fileID: 661045316} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &661045315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661045314} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &661045316 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661045314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &661045317 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661045314} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &661064207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661064208} - component: {fileID: 661064209} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &661064208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661064207} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 197615691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &661064209 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661064207} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 342828987} m_BlendShapeWeights: [] m_RootBone: {fileID: 342828987} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &661295914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661295915} - component: {fileID: 661295916} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &661295915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661295914} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1462292761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &661295916 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661295914} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1204958737} - {fileID: 1424934336} - {fileID: 612565667} - {fileID: 1172164409} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424934336} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &661299967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661299968} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &661299968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661299967} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1005222731} m_Father: {fileID: 1376739989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &661996737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661996738} - component: {fileID: 661996740} - component: {fileID: 661996739} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &661996738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661996737} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &661996739 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661996737} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &661996740 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661996737} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &662137186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662137187} - component: {fileID: 662137188} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &662137187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662137186} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1529287345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &662137188 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662137186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 212705884} - {fileID: 1623306522} - {fileID: 198717398} - {fileID: 418980320} m_BlendShapeWeights: [] m_RootBone: {fileID: 212705884} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &662384690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662384691} - component: {fileID: 662384693} - component: {fileID: 662384692} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &662384691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662384690} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &662384692 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662384690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &662384693 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662384690} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &662591137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662591138} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &662591138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662591137} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1617401194} m_Father: {fileID: 1032281397} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &662780971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662780972} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &662780972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662780971} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1512555612} m_Father: {fileID: 1176541612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &662784290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662784291} - component: {fileID: 662784292} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &662784291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662784290} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &662784292 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662784290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &662918016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 662918017} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &662918017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 662918016} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1953158286} m_Father: {fileID: 1705166504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &663019302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663019303} - component: {fileID: 663019304} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &663019303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663019302} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2135599342} - {fileID: 614031255} - {fileID: 86729087} - {fileID: 2095357533} - {fileID: 1477468948} - {fileID: 1157410273} - {fileID: 1434818153} - {fileID: 1456674785} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &663019304 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663019302} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &663191977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663191978} - component: {fileID: 663191979} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &663191978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663191977} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &663191979 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663191977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &663208121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663208122} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &663208122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663208121} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1834183936} m_Father: {fileID: 1029316578} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &663356205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663356206} - component: {fileID: 663356208} - component: {fileID: 663356207} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &663356206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663356205} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &663356207 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663356205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &663356208 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663356205} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &663452641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 663452642} - component: {fileID: 663452644} - component: {fileID: 663452643} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &663452642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663452641} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &663452643 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663452641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &663452644 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663452641} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &664022045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664022046} - component: {fileID: 664022047} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &664022046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664022045} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &664022047 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664022045} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &664187077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664187078} - component: {fileID: 664187079} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &664187078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664187077} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &664187079 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664187077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &664668666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664668667} - component: {fileID: 664668668} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &664668667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664668666} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &664668668 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 664668666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &665132921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 665132922} - component: {fileID: 665132923} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &665132922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665132921} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 625455551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &665132923 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665132921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 714485059} m_BlendShapeWeights: [] m_RootBone: {fileID: 714485059} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &665253628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 665253629} - component: {fileID: 665253630} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &665253629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665253628} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376339737} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &665253630 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665253628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1874763247} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874763247} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &665306055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 665306056} - component: {fileID: 665306057} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &665306056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665306055} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &665306057 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665306055} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &665449836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 665449837} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &665449837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665449836} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1318311215} m_Father: {fileID: 2132232279} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &665611620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 665611621} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &665611621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665611620} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 691510886} m_Father: {fileID: 983933641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &665815820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 665815821} - component: {fileID: 665815822} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &665815821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665815820} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1054653244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &665815822 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665815820} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1040869703} - {fileID: 1966278829} - {fileID: 502874642} - {fileID: 419979743} m_BlendShapeWeights: [] m_RootBone: {fileID: 1966278829} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &666090543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666090544} - component: {fileID: 666090546} - component: {fileID: 666090545} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &666090544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666090543} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &666090545 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666090543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &666090546 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666090543} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &666192868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666192869} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &666192869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666192868} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 710960442} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &666287897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666287898} - component: {fileID: 666287900} - component: {fileID: 666287899} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &666287898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666287897} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &666287899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666287897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &666287900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666287897} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &666810420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 666810421} - component: {fileID: 666810422} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &666810421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666810420} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 580978807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &666810422 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 666810420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1923420534} m_BlendShapeWeights: [] m_RootBone: {fileID: 1923420534} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &667011644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667011645} - component: {fileID: 667011647} - component: {fileID: 667011646} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &667011645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667011644} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &667011646 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667011644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &667011647 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667011644} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &667077534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667077535} - component: {fileID: 667077536} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &667077535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667077534} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &667077536 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667077534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &667143593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667143594} - component: {fileID: 667143596} - component: {fileID: 667143595} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &667143594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667143593} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &667143595 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667143593} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &667143596 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667143593} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &667587314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667587315} - component: {fileID: 667587317} - component: {fileID: 667587316} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &667587315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667587314} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &667587316 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667587314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &667587317 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667587314} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &667674142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667674143} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &667674143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667674142} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2100410984} - {fileID: 82621217} - {fileID: 1799159015} - {fileID: 1741812926} m_Father: {fileID: 1386517582} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &667773728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667773729} - component: {fileID: 667773730} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &667773729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667773728} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953322972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &667773730 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667773728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 207966669} - {fileID: 1891693923} - {fileID: 1451006219} - {fileID: 1470406082} m_BlendShapeWeights: [] m_RootBone: {fileID: 1891693923} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &667811433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667811434} - component: {fileID: 667811436} - component: {fileID: 667811435} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &667811434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667811433} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &667811435 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667811433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &667811436 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667811433} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &667988220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667988221} - component: {fileID: 667988223} - component: {fileID: 667988222} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &667988221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667988220} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &667988222 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667988220} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &667988223 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667988220} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &668027122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668027123} - component: {fileID: 668027125} - component: {fileID: 668027124} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &668027123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668027122} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &668027124 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668027122} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &668027125 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668027122} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &668059779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668059780} - component: {fileID: 668059782} - component: {fileID: 668059781} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &668059780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668059779} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &668059781 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668059779} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &668059782 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668059779} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &668211078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668211079} - component: {fileID: 668211081} - component: {fileID: 668211080} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &668211079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668211078} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &668211080 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668211078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &668211081 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668211078} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &668272425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668272426} - component: {fileID: 668272428} - component: {fileID: 668272427} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &668272426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668272425} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &668272427 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668272425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &668272428 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668272425} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &668501146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668501147} - component: {fileID: 668501149} - component: {fileID: 668501148} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &668501147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668501146} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &668501148 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668501146} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &668501149 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668501146} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &668904739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668904740} - component: {fileID: 668904741} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &668904740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668904739} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &668904741 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668904739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1179361689} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &668922321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668922322} - component: {fileID: 668922323} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &668922322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668922321} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961515368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &668922323 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668922321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 352207625} m_BlendShapeWeights: [] m_RootBone: {fileID: 352207625} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &668940612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668940613} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &668940613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668940612} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 749659335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &669478681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 669478682} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &669478682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669478681} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2034901740} m_Father: {fileID: 926241309} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &669561072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 669561073} - component: {fileID: 669561074} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &669561073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669561072} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &669561074 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669561072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &669854919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 669854920} - component: {fileID: 669854922} - component: {fileID: 669854921} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &669854920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669854919} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &669854921 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669854919} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &669854922 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669854919} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &669875726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 669875727} - component: {fileID: 669875728} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &669875727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669875726} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670303004} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &669875728 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669875726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1313451535} - {fileID: 884156604} - {fileID: 639002224} - {fileID: 22773956} m_BlendShapeWeights: [] m_RootBone: {fileID: 884156604} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &669966763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 669966764} - component: {fileID: 669966765} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &669966764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669966763} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1462292761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &669966765 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669966763} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1424934336} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424934336} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &670004052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 670004053} - component: {fileID: 670004055} - component: {fileID: 670004054} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &670004053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670004052} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &670004054 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670004052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &670004055 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670004052} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &670004391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 670004392} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &670004392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670004391} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 347268375} m_Father: {fileID: 1218765164} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &670012090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 670012091} - component: {fileID: 670012093} - component: {fileID: 670012092} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &670012091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670012090} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &670012092 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670012090} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &670012093 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670012090} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &670171807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 670171808} - component: {fileID: 670171810} - component: {fileID: 670171809} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &670171808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670171807} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &670171809 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670171807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &670171810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670171807} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &670240161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 670240162} - component: {fileID: 670240163} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &670240162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670240161} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1344085212} - {fileID: 1658426165} - {fileID: 911385531} - {fileID: 30329580} - {fileID: 1972956626} - {fileID: 1146229182} - {fileID: 1740247595} - {fileID: 1974916794} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &670240163 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670240161} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &671224548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 671224549} - component: {fileID: 671224550} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &671224549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671224548} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &671224550 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671224548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &671555768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 671555769} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &671555769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671555768} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 921916757} m_Father: {fileID: 1109846029} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &671915726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 671915727} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &671915727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671915726} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1044228468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &671930132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 671930133} - component: {fileID: 671930135} - component: {fileID: 671930134} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &671930133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671930132} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 686368042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &671930134 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671930132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &671930135 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671930132} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &672354474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 672354475} - component: {fileID: 672354477} - component: {fileID: 672354476} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &672354475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672354474} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 947761531} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &672354476 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672354474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &672354477 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672354474} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &672882746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 672882747} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &672882747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672882746} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767486441} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &672906842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 672906843} - component: {fileID: 672906844} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &672906843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672906842} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &672906844 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672906842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &672930408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 672930409} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &672930409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672930408} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1507519771} - {fileID: 1263071217} - {fileID: 452513959} - {fileID: 267373331} - {fileID: 1885096841} - {fileID: 705658325} - {fileID: 293638226} m_Father: {fileID: 1958580782} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &673523562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673523563} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &673523563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673523562} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 84029221} m_Father: {fileID: 954544438} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &673610983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673610984} - component: {fileID: 673610986} - component: {fileID: 673610985} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &673610984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673610983} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &673610985 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673610983} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &673610986 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673610983} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &673623229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673623230} - component: {fileID: 673623232} - component: {fileID: 673623231} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &673623230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673623229} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &673623231 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673623229} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &673623232 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673623229} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &673877508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 673877509} - component: {fileID: 673877510} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &673877509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673877508} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888465256} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &673877510 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673877508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1466825487} - {fileID: 1783146670} - {fileID: 913106064} - {fileID: 1275134255} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783146670} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &674455868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674455869} - component: {fileID: 674455870} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &674455869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674455868} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 92552850} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &674455870 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674455868} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1443410813} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443410813} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &674501819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674501820} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &674501820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674501819} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209418659} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &674527952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674527953} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &674527953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674527952} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1789306326} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &674704239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674704240} - component: {fileID: 674704242} - component: {fileID: 674704241} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &674704240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674704239} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &674704241 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674704239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &674704242 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674704239} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &674792604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 674792605} - component: {fileID: 674792606} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &674792605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674792604} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 77740918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &674792606 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674792604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1827324657} m_BlendShapeWeights: [] m_RootBone: {fileID: 1827324657} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &675262429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 675262430} - component: {fileID: 675262432} - component: {fileID: 675262431} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &675262430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675262429} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &675262431 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675262429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &675262432 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675262429} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &675323259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 675323260} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &675323260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675323259} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 379576859} m_Father: {fileID: 432856892} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &675424689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 675424690} - component: {fileID: 675424692} - component: {fileID: 675424691} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &675424690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675424689} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &675424691 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675424689} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &675424692 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675424689} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &675786857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 675786858} - component: {fileID: 675786859} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &675786858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675786857} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &675786859 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675786857} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 1893077695} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &675977636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 675977637} - component: {fileID: 675977639} - component: {fileID: 675977638} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &675977637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675977636} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &675977638 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675977636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &675977639 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675977636} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &676073901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 676073902} - component: {fileID: 676073904} - component: {fileID: 676073903} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &676073902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676073901} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &676073903 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676073901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &676073904 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676073901} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &676367860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 676367861} - component: {fileID: 676367863} - component: {fileID: 676367862} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &676367861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676367860} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &676367862 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676367860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &676367863 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676367860} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &676942678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 676942679} - component: {fileID: 676942680} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &676942679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676942678} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 17281291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &676942680 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676942678} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390399548} - {fileID: 737361302} - {fileID: 20904764} - {fileID: 1048431030} m_BlendShapeWeights: [] m_RootBone: {fileID: 737361302} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &677184407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 677184408} - component: {fileID: 677184410} - component: {fileID: 677184409} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &677184408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677184407} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &677184409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677184407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &677184410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677184407} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &677189694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 677189695} - component: {fileID: 677189697} - component: {fileID: 677189696} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &677189695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677189694} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &677189696 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677189694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &677189697 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677189694} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &677543796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 677543797} - component: {fileID: 677543798} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &677543797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677543796} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &677543798 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677543796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 365165650} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &677593595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 677593596} - component: {fileID: 677593598} - component: {fileID: 677593597} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &677593596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677593595} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &677593597 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677593595} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &677593598 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677593595} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &677713955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 677713956} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &677713956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677713955} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1337078201} m_Father: {fileID: 2085669390} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &678145864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678145865} - component: {fileID: 678145867} - component: {fileID: 678145866} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &678145865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678145864} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &678145866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678145864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &678145867 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678145864} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &678324319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678324320} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &678324320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678324319} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 213135709} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &678443358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678443359} - component: {fileID: 678443361} - component: {fileID: 678443360} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &678443359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678443358} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &678443360 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678443358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &678443361 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678443358} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &678496472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678496473} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &678496473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678496472} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1644134095} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &678652508 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (20) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 13.501064 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -0.26379395 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 678652511} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &678652509 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 678652508} m_PrefabAsset: {fileID: 0} --- !u!1 &678652510 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 678652508} m_PrefabAsset: {fileID: 0} --- !u!208 &678652511 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678652510} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &678858500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678858501} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &678858501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678858500} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1449073628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &678919432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678919433} - component: {fileID: 678919434} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &678919433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678919432} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643955955} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &678919434 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678919432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 784082037} - {fileID: 190717820} - {fileID: 1300485110} - {fileID: 38217894} m_BlendShapeWeights: [] m_RootBone: {fileID: 190717820} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &678949159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 678949160} - component: {fileID: 678949161} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &678949160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678949159} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1227553472} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &678949161 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678949159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2146829368} m_BlendShapeWeights: [] m_RootBone: {fileID: 2146829368} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &679757613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 679757614} - component: {fileID: 679757615} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &679757614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679757613} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 153067935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &679757615 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 679757613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1622426626} - {fileID: 819072012} - {fileID: 1214705929} - {fileID: 1488997114} m_BlendShapeWeights: [] m_RootBone: {fileID: 819072012} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &680083365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680083366} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680083366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680083365} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 749659335} m_Father: {fileID: 882220336} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &680164680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680164681} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680164681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680164680} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1585019532} m_Father: {fileID: 1401707042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &680310807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680310808} - component: {fileID: 680310809} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680310808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680310807} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 575413413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &680310809 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680310807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 424943326} - {fileID: 213664400} - {fileID: 1206835443} - {fileID: 1800334697} m_BlendShapeWeights: [] m_RootBone: {fileID: 213664400} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &680434028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680434029} - component: {fileID: 680434031} - component: {fileID: 680434030} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &680434029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680434028} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &680434030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680434028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &680434031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680434028} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &680538682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680538683} - component: {fileID: 680538684} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680538683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680538682} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2020329417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &680538684 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680538682} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1026818785} m_BlendShapeWeights: [] m_RootBone: {fileID: 1026818785} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &680616735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680616736} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680616736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680616735} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 579806849} m_Father: {fileID: 1507221274} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &680808752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680808753} - component: {fileID: 680808754} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &680808753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680808752} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 762308241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &680808754 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680808752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 429372703} - {fileID: 34131477} - {fileID: 8476703} - {fileID: 1215749984} m_BlendShapeWeights: [] m_RootBone: {fileID: 429372703} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &680880932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680880933} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680880933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680880932} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1560361773} m_Father: {fileID: 1235995193} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &680912399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680912400} - component: {fileID: 680912402} - component: {fileID: 680912401} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680912400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680912399} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &680912401 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680912399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &680912402 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680912399} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &681516864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681516865} - component: {fileID: 681516867} - component: {fileID: 681516866} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &681516865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681516864} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &681516866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681516864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &681516867 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681516864} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &681526877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681526878} - component: {fileID: 681526880} - component: {fileID: 681526879} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &681526878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681526877} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &681526879 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681526877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &681526880 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681526877} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &681534602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681534603} - component: {fileID: 681534605} - component: {fileID: 681534604} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &681534603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681534602} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &681534604 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681534602} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &681534605 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681534602} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &681696406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681696407} - component: {fileID: 681696408} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &681696407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681696406} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516760058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &681696408 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681696406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390271810} m_BlendShapeWeights: [] m_RootBone: {fileID: 390271810} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &681952753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681952754} - component: {fileID: 681952756} - component: {fileID: 681952755} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &681952754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681952753} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &681952755 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681952753} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &681952756 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681952753} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &681976318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681976319} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &681976319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681976318} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 837966972} m_Father: {fileID: 760394560} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &681989940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 681989941} - component: {fileID: 681989943} - component: {fileID: 681989942} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &681989941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681989940} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &681989942 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681989940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &681989943 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681989940} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &682073739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682073740} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &682073740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682073739} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1437160586} m_Father: {fileID: 1263901418} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &682169590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682169591} - component: {fileID: 682169593} - component: {fileID: 682169592} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &682169591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682169590} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 404216294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &682169592 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682169590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &682169593 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682169590} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &682487098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682487099} - component: {fileID: 682487101} - component: {fileID: 682487100} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &682487099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682487098} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &682487100 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682487098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &682487101 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682487098} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &682611238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682611239} - component: {fileID: 682611241} - component: {fileID: 682611240} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &682611239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682611238} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &682611240 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682611238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &682611241 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682611238} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &682631582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682631583} - component: {fileID: 682631585} - component: {fileID: 682631584} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &682631583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682631582} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &682631584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682631582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &682631585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682631582} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &682665334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682665335} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &682665335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682665334} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 797772546} - {fileID: 42841567} m_Father: {fileID: 163854964} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &682737744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 682737745} - component: {fileID: 682737747} - component: {fileID: 682737746} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &682737745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682737744} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &682737746 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682737744} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &682737747 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682737744} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &683314376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 683314377} - component: {fileID: 683314378} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &683314377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683314376} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46208369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &683314378 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683314376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 309580093} - {fileID: 1119431977} - {fileID: 67212652} - {fileID: 430055225} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119431977} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &683787110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 683787111} - component: {fileID: 683787113} - component: {fileID: 683787112} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &683787111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683787110} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &683787112 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683787110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &683787113 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683787110} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &683953428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 683953429} - component: {fileID: 683953431} - component: {fileID: 683953430} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &683953429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683953428} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &683953430 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683953428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &683953431 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683953428} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &684306937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684306938} - component: {fileID: 684306940} - component: {fileID: 684306939} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &684306938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684306937} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &684306939 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684306937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &684306940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684306937} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &684358054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684358055} - component: {fileID: 684358056} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &684358055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684358054} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &684358056 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684358054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 2055595536} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &684694677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684694678} - component: {fileID: 684694680} - component: {fileID: 684694679} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &684694678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684694677} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &684694679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684694677} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &684694680 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684694677} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &684889441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684889442} - component: {fileID: 684889444} - component: {fileID: 684889443} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &684889442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684889441} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &684889443 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684889441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &684889444 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684889441} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &685848809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685848810} - component: {fileID: 685848812} - component: {fileID: 685848811} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &685848810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685848809} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &685848811 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685848809} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &685848812 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685848809} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &685998102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 685998103} - component: {fileID: 685998105} - component: {fileID: 685998104} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &685998103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685998102} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &685998104 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685998102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &685998105 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 685998102} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &686062019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 686062020} - component: {fileID: 686062021} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &686062020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686062019} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &686062021 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686062019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 2060705624} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &686110232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 686110233} - component: {fileID: 686110235} - component: {fileID: 686110234} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &686110233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686110232} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &686110234 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686110232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &686110235 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686110232} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &686187927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 686187928} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &686187928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686187927} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 245683029} m_Father: {fileID: 285751325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &686307501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 686307502} - component: {fileID: 686307503} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &686307502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686307501} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &686307503 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686307501} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1664768941} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &686368041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 686368042} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &686368042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686368041} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 671930133} - {fileID: 1991545704} - {fileID: 960061624} - {fileID: 603218479} - {fileID: 1774642186} - {fileID: 1848917698} - {fileID: 1239052711} m_Father: {fileID: 1512555612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &686417431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 686417432} - component: {fileID: 686417433} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &686417432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686417431} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1496989711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &686417433 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686417431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 297785796} m_BlendShapeWeights: [] m_RootBone: {fileID: 297785796} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &686499369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 686499370} - component: {fileID: 686499372} - component: {fileID: 686499371} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &686499370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686499369} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1295705006} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &686499371 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686499369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &686499372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686499369} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &686527192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 686527193} - component: {fileID: 686527194} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &686527193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686527192} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &686527194 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 686527192} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &687246159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687246160} - component: {fileID: 687246162} - component: {fileID: 687246161} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &687246160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687246159} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &687246161 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687246159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &687246162 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687246159} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &687342312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687342313} - component: {fileID: 687342314} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &687342313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687342312} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &687342314 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687342312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &687589471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687589472} - component: {fileID: 687589474} - component: {fileID: 687589473} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &687589472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687589471} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &687589473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687589471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &687589474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687589471} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &687683061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687683062} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &687683062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687683061} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 206327183} m_Father: {fileID: 1268905344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &687717994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687717995} - component: {fileID: 687717997} - component: {fileID: 687717996} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &687717995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687717994} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &687717996 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687717994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &687717997 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687717994} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &687870645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687870646} - component: {fileID: 687870647} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &687870646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687870645} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1344015972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &687870647 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687870645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1692439414} - {fileID: 1610523676} - {fileID: 196144564} - {fileID: 1218401554} m_BlendShapeWeights: [] m_RootBone: {fileID: 1610523676} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &687878336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687878337} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &687878337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687878336} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 455977382} m_Father: {fileID: 1131679046} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &688076728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688076729} - component: {fileID: 688076731} - component: {fileID: 688076730} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &688076729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688076728} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &688076730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688076728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &688076731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688076728} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &688437331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688437332} - component: {fileID: 688437333} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &688437332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688437331} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2125290026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &688437333 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688437331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2056854600} m_BlendShapeWeights: [] m_RootBone: {fileID: 2056854600} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &688728383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688728384} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &688728384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688728383} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1252417756} m_Father: {fileID: 279336463} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &688830622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688830623} - component: {fileID: 688830624} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &688830623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688830622} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 722770321} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &688830624 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 688830622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 976898041} - {fileID: 851422911} - {fileID: 1748396491} - {fileID: 1267580051} m_BlendShapeWeights: [] m_RootBone: {fileID: 851422911} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &689410479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 689410480} - component: {fileID: 689410482} - component: {fileID: 689410481} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &689410480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689410479} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &689410481 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689410479} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &689410482 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689410479} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &689442334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 689442335} - component: {fileID: 689442336} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &689442335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689442334} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 114014819} - {fileID: 2103739126} - {fileID: 179020177} - {fileID: 1384095854} - {fileID: 181285705} - {fileID: 493705915} - {fileID: 1433513910} - {fileID: 1986672942} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &689442336 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689442334} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &689625811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 689625812} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &689625812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689625811} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 437781032} - {fileID: 1659579375} - {fileID: 1556913629} - {fileID: 799248974} - {fileID: 268369595} - {fileID: 1358810272} - {fileID: 736825076} - {fileID: 1325256729} - {fileID: 738104415} - {fileID: 419193388} - {fileID: 1490531457} - {fileID: 392054543} - {fileID: 839922735} - {fileID: 1008705176} - {fileID: 779892547} - {fileID: 1176272637} - {fileID: 652549271} - {fileID: 1297872216} - {fileID: 1137011125} - {fileID: 2099492682} - {fileID: 364891488} - {fileID: 158395408} - {fileID: 236325329} m_Father: {fileID: 1958580782} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &689893999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 689894000} - component: {fileID: 689894002} - component: {fileID: 689894001} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &689894000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689893999} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &689894001 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689893999} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &689894002 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689893999} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &690071532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690071533} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &690071533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690071532} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 855099801} - {fileID: 1285879877} m_Father: {fileID: 2023551655} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &690078467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690078468} - component: {fileID: 690078470} - component: {fileID: 690078469} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &690078468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690078467} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &690078469 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690078467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &690078470 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690078467} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &690167445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690167446} - component: {fileID: 690167448} - component: {fileID: 690167447} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &690167446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690167445} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &690167447 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690167445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &690167448 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690167445} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &690515768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690515769} - component: {fileID: 690515770} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &690515769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690515768} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &690515770 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690515768} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &690812497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690812498} - component: {fileID: 690812499} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &690812498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690812497} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &690812499 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690812497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 421083120} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &690929791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690929792} - component: {fileID: 690929794} - component: {fileID: 690929793} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &690929792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690929791} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1473753692} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &690929793 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690929791} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &690929794 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690929791} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &691141733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 691141734} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &691141734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691141733} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 349794983} m_Father: {fileID: 1424879944} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &691467899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 691467900} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &691467900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691467899} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 829578837} - {fileID: 2129185674} m_Father: {fileID: 1902957356} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &691510885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 691510886} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &691510886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691510885} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 665611621} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &691585264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 691585265} - component: {fileID: 691585266} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &691585265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691585264} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1585688061} - {fileID: 1933578313} - {fileID: 1544143291} - {fileID: 195005031} - {fileID: 1002620306} - {fileID: 767579360} - {fileID: 370686773} - {fileID: 815151480} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &691585266 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691585264} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &691827281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 691827282} - component: {fileID: 691827283} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &691827282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691827281} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &691827283 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 691827281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &692420924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692420925} - component: {fileID: 692420926} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &692420925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692420924} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907722427} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &692420926 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692420924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2058920258} - {fileID: 600884308} - {fileID: 1048382071} - {fileID: 1841570542} m_BlendShapeWeights: [] m_RootBone: {fileID: 600884308} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &692466760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692466761} m_Layer: 0 m_Name: RigMouthLGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &692466761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692466760} serializedVersion: 2 m_LocalRotation: {x: 0.7691172, y: 0.09023769, z: -0.6283951, w: -0.07372742} m_LocalPosition: {x: -0.49711096, y: 2.279308, z: 0.5777605} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &692492549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692492550} - component: {fileID: 692492551} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &692492550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692492549} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1281847746} - {fileID: 1184292445} - {fileID: 2130985187} - {fileID: 531582318} - {fileID: 1423688724} - {fileID: 2037914213} - {fileID: 1898065200} - {fileID: 1414539091} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &692492551 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692492549} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &692722752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692722753} m_Layer: 0 m_Name: "\uBB3C\uC544\uB798 \uC624\uB974\uC81D\uD2B8 \uD14C\uC2A4\uD2B8" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &692722753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692722752} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -28.7, y: -17.9, z: -37.4} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 261633136} - {fileID: 1484407838} - {fileID: 126292072} - {fileID: 1928959006} - {fileID: 1963214372} - {fileID: 1402046061} - {fileID: 1686249765} - {fileID: 1489761833} - {fileID: 1761200469} - {fileID: 1109305160} - {fileID: 2058934701} - {fileID: 834680900} - {fileID: 1037231084} - {fileID: 530900804} - {fileID: 1909935236} - {fileID: 1846301249} - {fileID: 1737010064} - {fileID: 325036099} - {fileID: 1816031046} - {fileID: 2001721431} - {fileID: 1815286293} - {fileID: 943256789} - {fileID: 129211178} - {fileID: 526422261} - {fileID: 325646074} - {fileID: 1299073857} - {fileID: 1054131171} - {fileID: 730132497} - {fileID: 599768297} - {fileID: 855123503} - {fileID: 1713273714} - {fileID: 1323879269} - {fileID: 927253060} - {fileID: 955096064} - {fileID: 270995264} - {fileID: 1992422038} - {fileID: 236986570} - {fileID: 331834529} - {fileID: 567864082} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &692743843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692743844} - component: {fileID: 692743845} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &692743844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692743843} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46208369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &692743845 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692743843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 309580093} - {fileID: 1119431977} - {fileID: 67212652} - {fileID: 430055225} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119431977} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &692754348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692754349} - component: {fileID: 692754350} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &692754349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692754348} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1500689192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &692754350 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692754348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1413070497} m_BlendShapeWeights: [] m_RootBone: {fileID: 1413070497} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &692868225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692868226} - component: {fileID: 692868228} - component: {fileID: 692868227} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &692868226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692868225} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &692868227 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692868225} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &692868228 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692868225} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &692917329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 692917330} - component: {fileID: 692917331} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &692917330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692917329} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &692917331 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692917329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &693184021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693184022} - component: {fileID: 693184024} - component: {fileID: 693184023} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &693184022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693184021} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &693184023 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693184021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &693184024 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693184021} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &693205356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693205357} m_Layer: 0 m_Name: RigTail2Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &693205357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693205356} serializedVersion: 2 m_LocalRotation: {x: -0.032860637, y: -0.7063428, z: 0.032860775, w: 0.7063428} m_LocalPosition: {x: -0.000000003913999, y: 0.29179224, z: -0.089544065} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &693450423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693450424} - component: {fileID: 693450426} - component: {fileID: 693450425} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &693450424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693450423} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &693450425 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693450423} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &693450426 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693450423} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &693573979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693573980} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &693573980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693573979} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1144972502} m_Father: {fileID: 835450507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &693700763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693700764} - component: {fileID: 693700766} - component: {fileID: 693700765} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &693700764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693700763} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &693700765 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693700763} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &693700766 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693700763} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &693732269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 693732270} - component: {fileID: 693732271} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &693732270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693732269} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &693732271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 693732269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &694147061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 694147062} - component: {fileID: 694147063} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &694147062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694147061} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &694147063 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694147061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &694350462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 694350463} - component: {fileID: 694350464} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &694350463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694350462} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002037184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &694350464 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694350462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 232052268} - {fileID: 34050291} - {fileID: 95862805} - {fileID: 488745042} m_BlendShapeWeights: [] m_RootBone: {fileID: 34050291} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &694350519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 694350520} - component: {fileID: 694350522} - component: {fileID: 694350521} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &694350520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694350519} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &694350521 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694350519} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &694350522 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694350519} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &694513281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 694513282} - component: {fileID: 694513284} - component: {fileID: 694513283} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &694513282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694513281} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &694513283 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694513281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &694513284 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694513281} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &694588040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 694588041} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &694588041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 694588040} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1719211816} m_Father: {fileID: 1706365809} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &695014297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695014298} - component: {fileID: 695014300} - component: {fileID: 695014299} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &695014298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695014297} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &695014299 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695014297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &695014300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695014297} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &695218144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695218145} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &695218145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695218144} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 132918793} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &695229532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695229533} - component: {fileID: 695229534} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &695229533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695229532} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1852889452} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &695229534 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695229532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 881784634} - {fileID: 645249793} - {fileID: 415177043} - {fileID: 160967170} m_BlendShapeWeights: [] m_RootBone: {fileID: 645249793} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &695367373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695367374} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &695367374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695367373} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1576453899} - {fileID: 590483159} - {fileID: 767198667} - {fileID: 1794657065} m_Father: {fileID: 1512821662} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &695501281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695501282} - component: {fileID: 695501283} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &695501282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695501281} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &695501283 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695501281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &695841731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695841732} - component: {fileID: 695841734} - component: {fileID: 695841733} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &695841732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695841731} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &695841733 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695841731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &695841734 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695841731} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &695926870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695926871} - component: {fileID: 695926873} - component: {fileID: 695926872} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &695926871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695926870} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &695926872 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695926870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &695926873 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695926870} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &695956826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695956827} - component: {fileID: 695956828} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &695956827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695956826} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &695956828 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 695956826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 1967271413} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &696002108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696002109} - component: {fileID: 696002110} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &696002109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696002108} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1496989711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &696002110 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696002108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 297785796} m_BlendShapeWeights: [] m_RootBone: {fileID: 297785796} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &696205928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696205929} - component: {fileID: 696205931} - component: {fileID: 696205930} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &696205929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696205928} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &696205930 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696205928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &696205931 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696205928} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &696277248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696277249} - component: {fileID: 696277250} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696277249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696277248} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1838087973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &696277250 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696277248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 517362162} m_BlendShapeWeights: [] m_RootBone: {fileID: 517362162} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &696397022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696397023} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696397023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696397022} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1699075905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &696522041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696522042} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696522042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696522041} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 400153661} m_Father: {fileID: 1574848064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &696623896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696623897} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696623897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696623896} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1767941506} m_Father: {fileID: 739299265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &696728118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696728119} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696728119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696728118} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1468665533} - {fileID: 1173868788} - {fileID: 364987830} - {fileID: 756706599} - {fileID: 421624265} - {fileID: 69900704} - {fileID: 496283375} - {fileID: 2093553859} - {fileID: 656885301} - {fileID: 1975354177} - {fileID: 1838253489} - {fileID: 193595390} - {fileID: 1121063761} - {fileID: 1108039678} - {fileID: 957083331} - {fileID: 1073667579} - {fileID: 842419690} - {fileID: 1997643100} - {fileID: 2026887057} - {fileID: 1113187207} - {fileID: 1803934957} - {fileID: 855094487} - {fileID: 1240365134} - {fileID: 1888169950} - {fileID: 1262636322} - {fileID: 236896146} - {fileID: 485795077} - {fileID: 1819996430} - {fileID: 739058330} - {fileID: 796373483} - {fileID: 1837350834} - {fileID: 649904501} - {fileID: 814116835} - {fileID: 605869391} - {fileID: 1216376477} - {fileID: 1384678547} - {fileID: 1716410384} - {fileID: 1248121489} - {fileID: 575081150} - {fileID: 484774647} - {fileID: 1303131479} - {fileID: 1215563763} - {fileID: 782374849} - {fileID: 1022209700} - {fileID: 1508611805} - {fileID: 937045332} - {fileID: 1048943374} - {fileID: 2145603587} - {fileID: 810271367} - {fileID: 1084829674} - {fileID: 977232657} - {fileID: 200836095} - {fileID: 7212958} - {fileID: 1561657098} - {fileID: 1682618263} - {fileID: 945191280} - {fileID: 1572871419} - {fileID: 1773800374} - {fileID: 646924779} - {fileID: 832216369} - {fileID: 1307522093} - {fileID: 303807523} - {fileID: 726112442} - {fileID: 1933699337} - {fileID: 1570783597} - {fileID: 512027688} - {fileID: 1943363961} - {fileID: 2057997501} - {fileID: 162089411} - {fileID: 1254420251} - {fileID: 1016511494} m_Father: {fileID: 1300172860} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &696740028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696740029} - component: {fileID: 696740031} - component: {fileID: 696740030} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &696740029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696740028} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &696740030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696740028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &696740031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696740028} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &696889560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696889561} - component: {fileID: 696889562} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &696889561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696889560} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1817422070} - {fileID: 831019307} - {fileID: 2063884111} - {fileID: 906916414} - {fileID: 760088864} - {fileID: 242784204} - {fileID: 1101110495} - {fileID: 1363356446} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &696889562 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696889560} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &697048773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697048774} - component: {fileID: 697048778} - component: {fileID: 697048777} - component: {fileID: 697048776} - component: {fileID: 697048775} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &697048774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697048773} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &697048775 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697048773} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711493, y: -0.0027279786, z: -0.003840906} --- !u!114 &697048776 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697048773} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &697048777 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697048773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &697048778 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697048773} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &697082519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697082520} - component: {fileID: 697082522} - component: {fileID: 697082521} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &697082520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697082519} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &697082521 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697082519} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &697082522 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697082519} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &697302253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 697302254} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &697302254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 697302253} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1434708008} - {fileID: 1997121088} m_Father: {fileID: 1251937119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &698246734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698246735} - component: {fileID: 698246737} - component: {fileID: 698246736} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &698246735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698246734} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &698246736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698246734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &698246737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698246734} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &698247700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698247701} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &698247701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698247700} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2075877587} m_Father: {fileID: 1629911309} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &698284248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698284249} - component: {fileID: 698284251} - component: {fileID: 698284250} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &698284249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698284248} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &698284250 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698284248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &698284251 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698284248} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &698608342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698608343} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &698608343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698608342} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 894175576} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &698652485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698652486} - component: {fileID: 698652488} - component: {fileID: 698652487} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &698652486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698652485} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &698652487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698652485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &698652488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698652485} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &698721978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698721979} - component: {fileID: 698721980} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &698721979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698721978} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &698721980 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698721978} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 2127345666} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &698760242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698760243} - component: {fileID: 698760245} - component: {fileID: 698760244} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &698760243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698760242} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &698760244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698760242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &698760245 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698760242} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &698941996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 698941997} - component: {fileID: 698941998} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &698941997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698941996} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516760058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &698941998 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698941996} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1505599772} - {fileID: 390271810} - {fileID: 1518063382} - {fileID: 998080330} m_BlendShapeWeights: [] m_RootBone: {fileID: 390271810} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &699289509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 699289510} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &699289510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699289509} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2072276283} m_Father: {fileID: 247759318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &699304843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 699304844} - component: {fileID: 699304846} - component: {fileID: 699304845} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &699304844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699304843} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &699304845 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699304843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &699304846 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699304843} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &699326731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 699326732} - component: {fileID: 699326733} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &699326732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699326731} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 577797662} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &699326733 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699326731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1285020455} - {fileID: 1797531476} - {fileID: 57849083} - {fileID: 311361698} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797531476} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &699338311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 699338312} - component: {fileID: 699338313} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &699338312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699338311} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1475830918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &699338313 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699338311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2112445372} - {fileID: 1287763339} - {fileID: 817466448} - {fileID: 378483819} m_BlendShapeWeights: [] m_RootBone: {fileID: 1287763339} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &700333654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 700333655} - component: {fileID: 700333657} - component: {fileID: 700333656} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &700333655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700333654} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &700333656 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700333654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &700333657 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700333654} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &700432287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 700432288} - component: {fileID: 700432289} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &700432288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700432287} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1905248436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &700432289 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700432287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 125150007} m_BlendShapeWeights: [] m_RootBone: {fileID: 125150007} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &700715581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 700715582} - component: {fileID: 700715584} - component: {fileID: 700715583} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &700715582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700715581} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &700715583 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700715581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &700715584 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 700715581} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &701382152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 701382153} - component: {fileID: 701382154} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &701382153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701382152} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1392275967} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &701382154 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701382152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1126238889} m_BlendShapeWeights: [] m_RootBone: {fileID: 1126238889} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &701672423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 701672424} - component: {fileID: 701672425} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &701672424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701672423} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1348790990} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &701672425 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 701672423} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 224631462} m_BlendShapeWeights: [] m_RootBone: {fileID: 224631462} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &702127692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 702127693} - component: {fileID: 702127694} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &702127693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702127692} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2080472970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &702127694 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702127692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 424651027} m_BlendShapeWeights: [] m_RootBone: {fileID: 424651027} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &702708162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 702708163} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &702708163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 702708162} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1572102392} m_Father: {fileID: 150608143} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &703252284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 703252285} - component: {fileID: 703252286} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &703252285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703252284} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 638947984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &703252286 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703252284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1263623298} - {fileID: 1788978751} - {fileID: 2120834729} - {fileID: 1650196941} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788978751} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &703256719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 703256720} - component: {fileID: 703256722} - component: {fileID: 703256721} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &703256720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703256719} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &703256721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703256719} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &703256722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703256719} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &703700613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 703700614} - component: {fileID: 703700615} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &703700614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703700613} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &703700615 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703700613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &703871839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 703871840} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &703871840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703871839} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1597892863} m_Father: {fileID: 2077999497} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &704005285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704005286} - component: {fileID: 704005287} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &704005286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704005285} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 204826895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &704005287 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704005285} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 394122281} m_BlendShapeWeights: [] m_RootBone: {fileID: 394122281} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &704336711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704336712} - component: {fileID: 704336713} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &704336712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704336711} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1574848064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &704336713 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704336711} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1605156951} - {fileID: 696522042} - {fileID: 400153661} - {fileID: 44100511} m_BlendShapeWeights: [] m_RootBone: {fileID: 696522042} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &704491022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704491023} - component: {fileID: 704491024} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &704491023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704491022} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031307675} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &704491024 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704491022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1029316578} m_BlendShapeWeights: [] m_RootBone: {fileID: 1029316578} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &704647394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704647395} - component: {fileID: 704647397} - component: {fileID: 704647396} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &704647395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704647394} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &704647396 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704647394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &704647397 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704647394} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &704769245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704769246} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &704769246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704769245} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1786608767} - {fileID: 433148307} m_Father: {fileID: 1526071510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &704854549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704854550} - component: {fileID: 704854551} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &704854550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704854549} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &704854551 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704854549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &704856397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704856398} - component: {fileID: 704856400} - component: {fileID: 704856399} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &704856398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704856397} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &704856399 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704856397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &704856400 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704856397} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &704947435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 704947436} - component: {fileID: 704947438} - component: {fileID: 704947437} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &704947436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704947435} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &704947437 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704947435} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &704947438 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 704947435} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &705230816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705230817} - component: {fileID: 705230818} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &705230817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705230816} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909487919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &705230818 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705230816} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 487255022} - {fileID: 1876774727} - {fileID: 385974889} - {fileID: 1895189023} m_BlendShapeWeights: [] m_RootBone: {fileID: 1876774727} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &705440979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705440980} - component: {fileID: 705440982} - component: {fileID: 705440981} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &705440980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705440979} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &705440981 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705440979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &705440982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705440979} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &705466758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705466759} - component: {fileID: 705466761} - component: {fileID: 705466760} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &705466759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705466758} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &705466760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705466758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &705466761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705466758} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &705478953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705478954} - component: {fileID: 705478955} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &705478954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705478953} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 563825293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &705478955 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705478953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1529655863} - {fileID: 1319177616} - {fileID: 1161719294} - {fileID: 780767905} m_BlendShapeWeights: [] m_RootBone: {fileID: 1319177616} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &705658324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705658325} - component: {fileID: 705658327} - component: {fileID: 705658326} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &705658325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705658324} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 672930409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &705658326 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705658324} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &705658327 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705658324} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &705772601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705772602} - component: {fileID: 705772603} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &705772602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705772601} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &705772603 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705772601} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &705815959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 705815960} - component: {fileID: 705815961} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &705815960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705815959} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 263033629} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &705815961 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705815959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 970370489} - {fileID: 243819000} - {fileID: 320795926} - {fileID: 1231711221} m_BlendShapeWeights: [] m_RootBone: {fileID: 243819000} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &706159299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 706159300} - component: {fileID: 706159301} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &706159300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706159299} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1516826503} - {fileID: 1158508453} - {fileID: 919773827} - {fileID: 2114044354} - {fileID: 1420393074} - {fileID: 1448390412} - {fileID: 1856296949} - {fileID: 906282325} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &706159301 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706159299} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &706329263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 706329264} - component: {fileID: 706329266} - component: {fileID: 706329265} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &706329264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706329263} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &706329265 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706329263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &706329266 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706329263} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &706340499 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 706340500} - component: {fileID: 706340503} - component: {fileID: 706340502} - component: {fileID: 706340501} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &706340500 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706340499} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1261799588} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &706340501 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706340499} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: -30, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.5 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &706340502 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706340499} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 5 m_FollowOffset: {x: 0, y: 60, z: -20} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &706340503 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 706340499} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &707572877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 707572878} - component: {fileID: 707572880} - component: {fileID: 707572879} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &707572878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707572877} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &707572879 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707572877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &707572880 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707572877} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &707605249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 707605250} - component: {fileID: 707605252} - component: {fileID: 707605251} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &707605250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707605249} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &707605251 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707605249} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &707605252 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707605249} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &707784368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 707784369} - component: {fileID: 707784371} - component: {fileID: 707784370} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &707784369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707784368} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &707784370 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707784368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &707784371 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707784368} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &707983430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 707983431} - component: {fileID: 707983433} - component: {fileID: 707983432} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &707983431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707983430} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &707983432 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707983430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &707983433 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 707983430} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &708753019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 708753020} - component: {fileID: 708753021} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &708753020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708753019} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1657301843} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &708753021 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708753019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795426761} - {fileID: 1424879944} - {fileID: 691141734} - {fileID: 349794983} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424879944} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &708864700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 708864701} - component: {fileID: 708864703} - component: {fileID: 708864702} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &708864701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708864700} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &708864702 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708864700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &708864703 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708864700} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &709214106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709214107} - component: {fileID: 709214108} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &709214107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709214106} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 268135690} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &709214108 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709214106} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 210465344} - {fileID: 865903120} - {fileID: 642766842} - {fileID: 584461785} m_BlendShapeWeights: [] m_RootBone: {fileID: 865903120} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &709298867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709298868} - component: {fileID: 709298869} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &709298868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709298867} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &709298869 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709298867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &709898786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709898787} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &709898787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709898786} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1767801267} m_Father: {fileID: 2019657414} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &709906205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709906206} - component: {fileID: 709906207} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &709906206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709906205} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 42740228} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &709906207 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709906205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 713863401} m_BlendShapeWeights: [] m_RootBone: {fileID: 713863401} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &709957595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 709957596} - component: {fileID: 709957597} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &709957596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709957595} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &709957597 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 709957595} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 841910652} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &710057982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710057983} - component: {fileID: 710057985} - component: {fileID: 710057984} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &710057983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710057982} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &710057984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710057982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &710057985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710057982} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &710244849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710244850} - component: {fileID: 710244852} - component: {fileID: 710244851} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &710244850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710244849} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &710244851 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710244849} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &710244852 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710244849} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &710389828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710389829} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &710389829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710389828} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1180934680} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &710425690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710425691} - component: {fileID: 710425693} - component: {fileID: 710425692} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &710425691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710425690} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &710425692 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710425690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &710425693 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710425690} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &710586730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710586731} - component: {fileID: 710586733} - component: {fileID: 710586732} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &710586731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710586730} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &710586732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710586730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &710586733 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710586730} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &710889899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710889900} - component: {fileID: 710889901} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &710889900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710889899} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1485150431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &710889901 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710889899} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 958601742} - {fileID: 1036063701} - {fileID: 1854821574} - {fileID: 230346956} m_BlendShapeWeights: [] m_RootBone: {fileID: 1036063701} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &710960441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 710960442} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &710960442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 710960441} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 666192869} m_Father: {fileID: 1772806218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &711068202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711068203} - component: {fileID: 711068205} - component: {fileID: 711068204} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &711068203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711068202} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &711068204 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711068202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &711068205 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711068202} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &711100795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711100796} - component: {fileID: 711100797} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711100796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711100795} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918561913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &711100797 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711100795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1507221274} m_BlendShapeWeights: [] m_RootBone: {fileID: 1507221274} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &711108701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711108702} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711108702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711108701} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1537705558} m_Father: {fileID: 1560805739} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &711837724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711837725} - component: {fileID: 711837727} - component: {fileID: 711837726} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &711837725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711837724} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &711837726 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711837724} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &711837727 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711837724} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &712025152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712025153} - component: {fileID: 712025155} - component: {fileID: 712025154} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &712025153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712025152} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &712025154 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712025152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &712025155 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712025152} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &712238866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712238867} - component: {fileID: 712238869} - component: {fileID: 712238868} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &712238867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712238866} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &712238868 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712238866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &712238869 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712238866} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &712282538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712282539} - component: {fileID: 712282540} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &712282539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712282538} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &712282540 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712282538} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &712459867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712459868} - component: {fileID: 712459870} - component: {fileID: 712459869} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &712459868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712459867} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &712459869 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712459867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &712459870 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712459867} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &712474926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712474927} - component: {fileID: 712474929} - component: {fileID: 712474928} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &712474927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712474926} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &712474928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712474926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &712474929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712474926} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &712546640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712546641} - component: {fileID: 712546642} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &712546641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712546640} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &712546642 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712546640} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &712585586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712585587} - component: {fileID: 712585588} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &712585587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712585586} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &712585588 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712585586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &712638846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712638847} - component: {fileID: 712638849} - component: {fileID: 712638848} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &712638847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712638846} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &712638848 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712638846} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &712638849 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712638846} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &712827623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 712827624} - component: {fileID: 712827625} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &712827624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712827623} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1446503365} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &712827625 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 712827623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1910713248} - {fileID: 1979580900} - {fileID: 1084342773} - {fileID: 194965094} m_BlendShapeWeights: [] m_RootBone: {fileID: 1979580900} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &713863400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 713863401} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &713863401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 713863400} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1245482014} m_Father: {fileID: 42740228} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &714032223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714032224} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &714032224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714032223} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1825620425} - {fileID: 378318948} - {fileID: 2089998550} - {fileID: 1225912605} - {fileID: 592133568} - {fileID: 61684520} - {fileID: 985792254} m_Father: {fileID: 1085371820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &714178946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714178947} - component: {fileID: 714178948} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &714178947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714178946} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1488275445} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &714178948 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714178946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1590765918} - {fileID: 1759478864} - {fileID: 160557155} - {fileID: 358674457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1759478864} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &714485058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714485059} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &714485059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714485058} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1558615536} m_Father: {fileID: 625455551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &714621334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714621335} - component: {fileID: 714621336} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &714621335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714621334} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2034384218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &714621336 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714621334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1220928487} - {fileID: 375738657} - {fileID: 34468474} - {fileID: 716213905} m_BlendShapeWeights: [] m_RootBone: {fileID: 375738657} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &714761945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 714761946} - component: {fileID: 714761947} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &714761946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714761945} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1648347541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &714761947 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 714761945} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 754009919} - {fileID: 1309098052} - {fileID: 1532498039} - {fileID: 814414022} m_BlendShapeWeights: [] m_RootBone: {fileID: 1309098052} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &715282505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715282506} - component: {fileID: 715282508} - component: {fileID: 715282507} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &715282506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715282505} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &715282507 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715282505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &715282508 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715282505} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &715380266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715380267} - component: {fileID: 715380268} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &715380267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715380266} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1320368417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &715380268 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715380266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 719537770} - {fileID: 1728092924} - {fileID: 501373090} - {fileID: 910268421} m_BlendShapeWeights: [] m_RootBone: {fileID: 1728092924} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &715532107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715532108} - component: {fileID: 715532110} - component: {fileID: 715532109} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &715532108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715532107} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &715532109 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715532107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &715532110 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715532107} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &715595243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715595244} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &715595244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715595243} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 257744075} m_Father: {fileID: 1248230663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &715596238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715596239} - component: {fileID: 715596241} - component: {fileID: 715596240} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &715596239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715596238} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &715596240 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715596238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &715596241 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715596238} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &715698810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715698811} - component: {fileID: 715698813} - component: {fileID: 715698812} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &715698811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715698810} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &715698812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715698810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &715698813 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715698810} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &715748212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715748213} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &715748213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715748212} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 227252611} m_Father: {fileID: 1062858932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &715855316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715855317} - component: {fileID: 715855319} - component: {fileID: 715855318} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &715855317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715855316} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &715855318 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715855316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &715855319 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715855316} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &716213904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716213905} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &716213905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716213904} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1220928487} m_Father: {fileID: 34468474} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &716300244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716300245} - component: {fileID: 716300247} - component: {fileID: 716300246} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &716300245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716300244} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &716300246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716300244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &716300247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716300244} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &716460683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716460684} - component: {fileID: 716460685} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &716460684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716460683} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &716460685 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716460683} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &716544112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716544113} - component: {fileID: 716544115} - component: {fileID: 716544114} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &716544113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716544112} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &716544114 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716544112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &716544115 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716544112} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &716667045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716667046} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &716667046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716667045} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2047201047} - {fileID: 1715227650} m_Father: {fileID: 851508234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &716707302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716707303} - component: {fileID: 716707304} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &716707303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716707302} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1643301210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &716707304 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716707302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 15105416} - {fileID: 1738561188} - {fileID: 51988899} - {fileID: 867871146} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738561188} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &716835510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716835511} - component: {fileID: 716835513} - component: {fileID: 716835512} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &716835511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716835510} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &716835512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716835510} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &716835513 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716835510} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &717287516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717287517} - component: {fileID: 717287519} - component: {fileID: 717287518} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &717287517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717287516} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &717287518 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717287516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &717287519 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717287516} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &717289097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717289098} - component: {fileID: 717289099} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &717289098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717289097} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &717289099 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717289097} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &717393938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717393939} - component: {fileID: 717393941} - component: {fileID: 717393940} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &717393939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717393938} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &717393940 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717393938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &717393941 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717393938} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &717394117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717394118} - component: {fileID: 717394120} - component: {fileID: 717394119} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &717394118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717394117} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &717394119 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717394117} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &717394120 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717394117} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &717517763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717517764} - component: {fileID: 717517766} - component: {fileID: 717517765} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &717517764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717517763} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &717517765 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717517763} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &717517766 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717517763} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &717698449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717698450} - component: {fileID: 717698451} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &717698450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717698449} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1011769334} - {fileID: 2069576534} - {fileID: 628222339} - {fileID: 1321933456} - {fileID: 782055907} - {fileID: 1764162140} - {fileID: 1028309872} - {fileID: 1913001905} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &717698451 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717698449} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &717836422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 717836423} - component: {fileID: 717836425} - component: {fileID: 717836424} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &717836423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717836422} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &717836424 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717836422} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &717836425 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717836422} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &718150738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718150739} - component: {fileID: 718150741} - component: {fileID: 718150740} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &718150739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718150738} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &718150740 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718150738} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &718150741 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718150738} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &718281429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718281430} - component: {fileID: 718281432} - component: {fileID: 718281431} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &718281430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718281429} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &718281431 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718281429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &718281432 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718281429} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &718353156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718353157} - component: {fileID: 718353158} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &718353157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718353156} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670094820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &718353158 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718353156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1887335909} m_BlendShapeWeights: [] m_RootBone: {fileID: 1887335909} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &718458994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718458995} - component: {fileID: 718458996} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &718458995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718458994} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2088367387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &718458996 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718458994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1557202437} - {fileID: 1874774313} - {fileID: 554751940} - {fileID: 1675790521} m_BlendShapeWeights: [] m_RootBone: {fileID: 1557202437} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &718549732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718549733} - component: {fileID: 718549734} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &718549733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718549732} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 970333411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &718549734 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718549732} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 934979860} m_BlendShapeWeights: [] m_RootBone: {fileID: 934979860} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &718847247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718847248} - component: {fileID: 718847250} - component: {fileID: 718847249} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &718847248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718847247} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &718847249 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718847247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &718847250 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718847247} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &718857116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718857117} - component: {fileID: 718857119} - component: {fileID: 718857118} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &718857117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718857116} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &718857118 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718857116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &718857119 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718857116} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &718956348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718956349} - component: {fileID: 718956350} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &718956349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718956348} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1702883592} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &718956350 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718956348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1290966941} - {fileID: 1182995821} - {fileID: 380083084} - {fileID: 1982257050} m_BlendShapeWeights: [] m_RootBone: {fileID: 1182995821} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &719423166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719423167} - component: {fileID: 719423169} - component: {fileID: 719423168} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &719423167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719423166} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &719423168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719423166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &719423169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719423166} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &719476878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719476879} - component: {fileID: 719476881} - component: {fileID: 719476880} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &719476879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719476878} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &719476880 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719476878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &719476881 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719476878} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &719537769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719537770} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719537770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719537769} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 910268421} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &719550482 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719550483} - component: {fileID: 719550484} m_Layer: 0 m_Name: BottomRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719550483 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719550482} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 759378634} m_Father: {fileID: 1036440296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &719550484 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719550482} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 759378634} --- !u!1 &719731202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719731203} - component: {fileID: 719731204} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &719731203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719731202} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111848205} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &719731204 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719731202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1130729387} - {fileID: 412997081} - {fileID: 244185177} - {fileID: 1995883989} m_BlendShapeWeights: [] m_RootBone: {fileID: 412997081} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &720092506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 720092507} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &720092507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720092506} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1020241238} m_Father: {fileID: 1601721988} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &720371930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 720371931} - component: {fileID: 720371932} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &720371931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720371930} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106555517} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &720371932 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720371930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1320115830} m_BlendShapeWeights: [] m_RootBone: {fileID: 1320115830} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &720446582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 720446583} - component: {fileID: 720446584} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &720446583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720446582} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &720446584 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720446582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 1040414362} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &720455170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 720455171} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &720455171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720455170} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 764667298} m_Father: {fileID: 305294404} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &720984480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 720984481} - component: {fileID: 720984483} - component: {fileID: 720984482} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &720984481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720984480} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &720984482 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720984480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &720984483 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720984480} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &721606421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 721606422} - component: {fileID: 721606423} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &721606422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721606421} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1565910797} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &721606423 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721606421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390488449} m_BlendShapeWeights: [] m_RootBone: {fileID: 390488449} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &721673891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 721673892} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &721673892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721673891} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1792942048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &721735672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 721735673} - component: {fileID: 721735675} - component: {fileID: 721735674} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &721735673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721735672} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &721735674 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721735672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &721735675 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721735672} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &721761932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 721761933} - component: {fileID: 721761934} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &721761933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721761932} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 427994275} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &721761934 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721761932} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978098651} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978098651} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &721844701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 721844702} - component: {fileID: 721844704} - component: {fileID: 721844703} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &721844702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721844701} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &721844703 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721844701} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &721844704 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 721844701} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &722221243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722221244} - component: {fileID: 722221246} - component: {fileID: 722221245} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &722221244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722221243} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &722221245 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722221243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &722221246 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722221243} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &722565032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722565033} - component: {fileID: 722565034} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &722565033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722565032} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002037184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &722565034 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722565032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 34050291} m_BlendShapeWeights: [] m_RootBone: {fileID: 34050291} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &722770320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722770321} - component: {fileID: 722770322} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &722770321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722770320} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 851422911} - {fileID: 796247560} - {fileID: 1938978925} - {fileID: 1932350459} - {fileID: 457233134} - {fileID: 1080269587} - {fileID: 1714213482} - {fileID: 688830623} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &722770322 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722770320} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &722983660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 722983661} - component: {fileID: 722983662} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &722983661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722983660} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1139893381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &722983662 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 722983660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 53672384} m_BlendShapeWeights: [] m_RootBone: {fileID: 53672384} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &723162412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723162413} - component: {fileID: 723162415} - component: {fileID: 723162414} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &723162413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723162412} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &723162414 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723162412} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &723162415 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723162412} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &723310903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723310904} - component: {fileID: 723310905} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &723310904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723310903} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85877382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &723310905 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723310903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 179159603} - {fileID: 1797601352} - {fileID: 953321866} - {fileID: 795127386} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797601352} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &723918151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723918152} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &723918152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723918151} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 776105610} - {fileID: 726344510} m_Father: {fileID: 754108638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &724175045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724175046} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &724175046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724175045} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1696589210} m_Father: {fileID: 226558748} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &724468683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724468684} - component: {fileID: 724468686} - component: {fileID: 724468685} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &724468684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724468683} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &724468685 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724468683} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &724468686 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724468683} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &724607919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724607920} - component: {fileID: 724607922} - component: {fileID: 724607921} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &724607920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724607919} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &724607921 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724607919} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &724607922 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724607919} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &724716478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724716479} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &724716479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724716478} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 831517439} m_Father: {fileID: 1677507456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &724904740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724904741} - component: {fileID: 724904743} - component: {fileID: 724904742} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &724904741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724904740} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &724904742 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724904740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &724904743 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724904740} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &725126835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 725126836} - component: {fileID: 725126838} - component: {fileID: 725126837} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &725126836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725126835} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &725126837 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725126835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &725126838 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725126835} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &725595092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 725595093} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &725595093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725595092} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1169658856} - {fileID: 978523395} m_Father: {fileID: 610959639} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &725707406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 725707407} - component: {fileID: 725707409} - component: {fileID: 725707408} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &725707407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725707406} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &725707408 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725707406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &725707409 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725707406} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &725915903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 725915904} - component: {fileID: 725915905} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &725915904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725915903} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &725915905 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 725915903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &726112441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726112442} - component: {fileID: 726112444} - component: {fileID: 726112443} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &726112442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726112441} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &726112443 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726112441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &726112444 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726112441} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &726124934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726124935} - component: {fileID: 726124936} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &726124935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726124934} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 654529563} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &726124936 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726124934} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1630240410} - {fileID: 1245341810} - {fileID: 1927397118} - {fileID: 220913366} m_BlendShapeWeights: [] m_RootBone: {fileID: 1630240410} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &726304423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726304424} - component: {fileID: 726304426} - component: {fileID: 726304425} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &726304424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726304423} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &726304425 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726304423} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &726304426 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726304423} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &726336465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726336466} - component: {fileID: 726336467} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &726336466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726336465} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2054811813} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &726336467 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726336465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1236226543} - {fileID: 1767486441} - {fileID: 672882747} - {fileID: 965874239} m_BlendShapeWeights: [] m_RootBone: {fileID: 1236226543} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &726340937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726340938} - component: {fileID: 726340939} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &726340938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726340937} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888465256} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &726340939 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726340937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1466825487} - {fileID: 1783146670} - {fileID: 913106064} - {fileID: 1275134255} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783146670} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &726344509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726344510} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &726344510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726344509} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1678539758} - {fileID: 1293487874} - {fileID: 1172839562} - {fileID: 707572878} - {fileID: 682631583} - {fileID: 1454103128} - {fileID: 106770136} - {fileID: 1420482188} - {fileID: 1355138073} - {fileID: 1089608346} - {fileID: 1067300623} - {fileID: 628368361} - {fileID: 1353187823} - {fileID: 1296452319} - {fileID: 1798187964} - {fileID: 1504018819} - {fileID: 1857976746} - {fileID: 2145067699} - {fileID: 1539125398} - {fileID: 413528358} - {fileID: 7479489} - {fileID: 1952056076} - {fileID: 1355968830} - {fileID: 2105321062} - {fileID: 1595238690} - {fileID: 2022409449} - {fileID: 2027600685} - {fileID: 343332794} - {fileID: 690078468} - {fileID: 1692176831} - {fileID: 1156908726} - {fileID: 938558326} - {fileID: 2084978393} - {fileID: 1761156628} - {fileID: 1825825931} - {fileID: 88725164} - {fileID: 2082277059} - {fileID: 551848283} - {fileID: 632916298} - {fileID: 280834585} - {fileID: 2136239675} - {fileID: 2101284073} - {fileID: 242706655} - {fileID: 988462494} - {fileID: 1980669154} - {fileID: 80674487} - {fileID: 582140790} - {fileID: 1116849963} - {fileID: 1194762399} - {fileID: 683787111} - {fileID: 775540563} - {fileID: 1351267616} - {fileID: 267132559} - {fileID: 885409557} - {fileID: 1877091826} - {fileID: 1759968240} - {fileID: 115846861} - {fileID: 566188042} - {fileID: 755318995} - {fileID: 117244502} - {fileID: 5563760} - {fileID: 1768729425} - {fileID: 1159584202} - {fileID: 1122539753} - {fileID: 1698791953} - {fileID: 111501070} - {fileID: 1735136216} - {fileID: 1171019849} - {fileID: 2106835604} - {fileID: 288231648} - {fileID: 1833560440} m_Father: {fileID: 723918152} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &726796261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726796262} - component: {fileID: 726796264} - component: {fileID: 726796263} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &726796262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726796261} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &726796263 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726796261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &726796264 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726796261} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &726900377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726900378} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &726900378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 726900377} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2124521218} m_Father: {fileID: 839313902} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &727092883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727092884} - component: {fileID: 727092885} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &727092884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727092883} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1320368417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &727092885 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727092883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 719537770} - {fileID: 1728092924} - {fileID: 501373090} - {fileID: 910268421} m_BlendShapeWeights: [] m_RootBone: {fileID: 1728092924} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &727167331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727167332} - component: {fileID: 727167334} - component: {fileID: 727167333} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &727167332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727167331} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &727167333 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727167331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &727167334 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727167331} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &727180452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727180453} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &727180453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727180452} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1940655464} m_Father: {fileID: 618678555} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &727306651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727306652} - component: {fileID: 727306653} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &727306652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727306651} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &727306653 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727306651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 219503420} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &728173132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728173133} - component: {fileID: 728173135} - component: {fileID: 728173134} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &728173133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728173132} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &728173134 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728173132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &728173135 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728173132} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &728314417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728314418} - component: {fileID: 728314420} - component: {fileID: 728314419} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &728314418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728314417} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &728314419 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728314417} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &728314420 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728314417} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &728318245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728318246} - component: {fileID: 728318247} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &728318246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728318245} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 935967691} - {fileID: 1147409771} - {fileID: 915847879} - {fileID: 1799286871} - {fileID: 890816709} - {fileID: 579469640} - {fileID: 1705445974} - {fileID: 48779276} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &728318247 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728318245} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &728497178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728497179} m_Layer: 0 m_Name: Grounds m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &728497179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728497178} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1753970468} - {fileID: 546181188} - {fileID: 778675525} - {fileID: 1786967283} m_Father: {fileID: 357776295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &728710490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728710491} - component: {fileID: 728710493} - component: {fileID: 728710492} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &728710491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728710490} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &728710492 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728710490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &728710493 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728710490} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &728772048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728772049} - component: {fileID: 728772051} - component: {fileID: 728772050} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &728772049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728772048} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &728772050 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728772048} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &728772051 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728772048} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &728941208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728941209} - component: {fileID: 728941210} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &728941209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728941208} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &728941210 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728941208} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &729169382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729169383} - component: {fileID: 729169385} - component: {fileID: 729169384} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &729169383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729169382} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &729169384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729169382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &729169385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729169382} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &729480916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729480917} - component: {fileID: 729480918} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &729480917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729480916} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &729480918 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729480916} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &729506867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729506868} - component: {fileID: 729506870} - component: {fileID: 729506869} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &729506868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729506867} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &729506869 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729506867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &729506870 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729506867} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &729715078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729715079} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &729715079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729715078} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1338046380} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &729847820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729847821} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &729847821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729847820} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 175436386} m_Father: {fileID: 1795273931} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &730071765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730071766} - component: {fileID: 730071768} - component: {fileID: 730071767} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &730071766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730071765} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1084265139} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &730071767 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730071765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &730071768 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730071765} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &730132496 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (24) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 4.1249332 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -1.0581665 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &730132497 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 730132496} m_PrefabAsset: {fileID: 0} --- !u!1 &730162465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730162466} - component: {fileID: 730162468} - component: {fileID: 730162467} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &730162466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730162465} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &730162467 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730162465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &730162468 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730162465} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &730250373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730250374} - component: {fileID: 730250376} - component: {fileID: 730250375} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &730250374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730250373} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &730250375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730250373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &730250376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730250373} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &731291129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 731291130} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &731291130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 731291129} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1679418762} m_Father: {fileID: 1026851069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &732174709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 732174710} - component: {fileID: 732174711} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &732174710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732174709} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &732174711 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732174709} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &732328415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 732328416} - component: {fileID: 732328418} - component: {fileID: 732328417} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &732328416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732328415} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &732328417 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732328415} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &732328418 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732328415} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &733206513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 733206514} - component: {fileID: 733206516} - component: {fileID: 733206515} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &733206514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733206513} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &733206515 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733206513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &733206516 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733206513} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &733673187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 733673188} - component: {fileID: 733673189} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &733673188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733673187} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1971056106} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &733673189 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733673187} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 944453610} - {fileID: 1151693336} - {fileID: 1188626543} - {fileID: 492706827} m_BlendShapeWeights: [] m_RootBone: {fileID: 1151693336} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &733711364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 733711365} - component: {fileID: 733711367} - component: {fileID: 733711366} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &733711365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733711364} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &733711366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733711364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &733711367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 733711364} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &734015344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734015345} - component: {fileID: 734015346} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &734015345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734015344} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &734015346 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734015344} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &734073318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734073319} - component: {fileID: 734073321} - component: {fileID: 734073320} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &734073319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734073318} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &734073320 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734073318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &734073321 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734073318} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &734248429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734248431} - component: {fileID: 734248430} m_Layer: 0 m_Name: PostProcessingVolume m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &734248430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734248429} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} m_Name: m_EditorClassIdentifier: m_IsGlobal: 1 priority: 0 blendDistance: 0 weight: 1 sharedProfile: {fileID: 11400000, guid: 0b1b99f1a0a424c56980a2490e5787e2, type: 2} --- !u!4 &734248431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734248429} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 75.07783, y: 32.1456, z: 53.378704} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &734459594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734459595} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &734459595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734459594} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 258195826} m_Father: {fileID: 2135599342} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &734460225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734460226} - component: {fileID: 734460228} - component: {fileID: 734460227} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &734460226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734460225} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &734460227 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734460225} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &734460228 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734460225} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &734653855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 734653856} - component: {fileID: 734653857} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &734653856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734653855} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241553462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &734653857 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 734653855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 459389522} - {fileID: 439038642} - {fileID: 486697618} - {fileID: 1101070665} m_BlendShapeWeights: [] m_RootBone: {fileID: 439038642} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &735081567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735081568} - component: {fileID: 735081569} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &735081568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735081567} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1909793092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &735081569 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735081567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1603476106} - {fileID: 516805089} - {fileID: 1151193190} - {fileID: 167656527} m_BlendShapeWeights: [] m_RootBone: {fileID: 516805089} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &735343285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735343286} - component: {fileID: 735343287} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &735343286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735343285} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &735343287 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735343285} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 1157846103} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &735521455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735521456} - component: {fileID: 735521457} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &735521456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735521455} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &735521457 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735521455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &735565518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 735565519} - component: {fileID: 735565521} - component: {fileID: 735565520} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &735565519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735565518} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &735565520 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735565518} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &735565521 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 735565518} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &736144358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 736144359} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &736144359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736144358} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1877517834} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &736413131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 736413132} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &736413132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736413131} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1397978278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &736523242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 736523243} - component: {fileID: 736523244} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &736523243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736523242} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220438346} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &736523244 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736523242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 50645971} - {fileID: 1882610342} - {fileID: 1420063680} - {fileID: 369143518} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882610342} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &736699973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 736699974} - component: {fileID: 736699975} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &736699974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736699973} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1756991649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &736699975 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736699973} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978518307} - {fileID: 1788574055} - {fileID: 1805683203} - {fileID: 482088723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788574055} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &736730872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 736730873} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &736730873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736730872} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1758755117} m_Father: {fileID: 772754698} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &736825075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 736825076} - component: {fileID: 736825078} - component: {fileID: 736825077} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &736825076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736825075} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &736825077 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736825075} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &736825078 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736825075} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &736919944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 736919945} - component: {fileID: 736919946} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &736919945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736919944} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1550726202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &736919946 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736919944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 857765813} - {fileID: 567035133} - {fileID: 1978966454} - {fileID: 347456733} m_BlendShapeWeights: [] m_RootBone: {fileID: 567035133} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &737055358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737055359} - component: {fileID: 737055361} - component: {fileID: 737055360} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &737055359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737055358} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &737055360 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737055358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &737055361 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737055358} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &737361301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737361302} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &737361302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737361301} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 20904764} m_Father: {fileID: 17281291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &737399021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737399022} - component: {fileID: 737399024} - component: {fileID: 737399023} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &737399022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737399021} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &737399023 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737399021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &737399024 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737399021} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &737454560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737454561} - component: {fileID: 737454562} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &737454561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737454560} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1722725583} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &737454562 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737454560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 48799359} - {fileID: 1333969313} - {fileID: 372035027} - {fileID: 1495136664} m_BlendShapeWeights: [] m_RootBone: {fileID: 48799359} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &737463807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 737463808} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &737463808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 737463807} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1281252447} m_Father: {fileID: 2118800750} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &738060727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738060728} - component: {fileID: 738060730} - component: {fileID: 738060729} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &738060728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738060727} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &738060729 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738060727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &738060730 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738060727} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &738104414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738104415} - component: {fileID: 738104417} - component: {fileID: 738104416} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &738104415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738104414} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &738104416 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738104414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &738104417 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738104414} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &738177134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738177135} - component: {fileID: 738177136} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &738177135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738177134} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1320368417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &738177136 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738177134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1728092924} m_BlendShapeWeights: [] m_RootBone: {fileID: 1728092924} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &738183799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738183800} - component: {fileID: 738183802} - component: {fileID: 738183801} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &738183800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738183799} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &738183801 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738183799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &738183802 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738183799} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &738605364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738605365} - component: {fileID: 738605366} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &738605365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738605364} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 91971401} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &738605366 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738605364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 292245267} - {fileID: 2066747940} - {fileID: 1706830810} - {fileID: 134744358} m_BlendShapeWeights: [] m_RootBone: {fileID: 2066747940} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &738825060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738825061} - component: {fileID: 738825063} - component: {fileID: 738825062} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &738825061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738825060} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &738825062 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738825060} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &738825063 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738825060} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &738972269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738972270} - component: {fileID: 738972271} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &738972270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738972269} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2032808385} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &738972271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738972269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1095616594} - {fileID: 1062858932} - {fileID: 715748213} - {fileID: 227252611} m_BlendShapeWeights: [] m_RootBone: {fileID: 1062858932} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &739037292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739037293} - component: {fileID: 739037294} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &739037293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739037292} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &739037294 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739037292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &739058329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739058330} - component: {fileID: 739058332} - component: {fileID: 739058331} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &739058330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739058329} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &739058331 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739058329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &739058332 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739058329} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &739108452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739108453} - component: {fileID: 739108455} - component: {fileID: 739108454} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &739108453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739108452} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &739108454 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739108452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &739108455 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739108452} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &739299264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739299265} - component: {fileID: 739299266} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &739299265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739299264} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 696623897} - {fileID: 855198245} - {fileID: 1117167323} - {fileID: 1176006930} - {fileID: 1038401660} - {fileID: 1363422080} - {fileID: 169989494} - {fileID: 182974333} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &739299266 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739299264} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &739561998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739561999} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &739561999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739561998} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 288069524} m_Father: {fileID: 1780449143} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &739669387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739669388} - component: {fileID: 739669389} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &739669388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739669387} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &739669389 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739669387} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &739683341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739683342} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &739683342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739683341} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 566700470} m_Father: {fileID: 1620881062} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &739820357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739820358} - component: {fileID: 739820359} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &739820358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739820357} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 987203159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &739820359 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739820357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1012667506} m_BlendShapeWeights: [] m_RootBone: {fileID: 1012667506} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &740168518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740168519} - component: {fileID: 740168520} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &740168519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740168518} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 742138944} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &740168520 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740168518} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1521274866} - {fileID: 809683535} - {fileID: 1086454056} - {fileID: 506968057} m_BlendShapeWeights: [] m_RootBone: {fileID: 809683535} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &740505641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740505642} - component: {fileID: 740505644} - component: {fileID: 740505643} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &740505642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740505641} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &740505643 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740505641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &740505644 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740505641} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &740601481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740601482} - component: {fileID: 740601483} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &740601482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740601481} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2088367387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &740601483 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740601481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1557202437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1557202437} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &740672299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740672300} - component: {fileID: 740672301} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &740672300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740672299} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1471606488} - {fileID: 1173587196} - {fileID: 914896476} - {fileID: 1213626326} - {fileID: 1186635192} - {fileID: 556422222} - {fileID: 1122474237} - {fileID: 304931631} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &740672301 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740672299} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &740703629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740703630} - component: {fileID: 740703631} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &740703630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740703629} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 268135690} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &740703631 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740703629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 865903120} m_BlendShapeWeights: [] m_RootBone: {fileID: 865903120} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &740759580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 740759581} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &740759581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 740759580} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 550383564} m_Father: {fileID: 1757218910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &741543546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741543547} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &741543547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741543546} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1762876528} m_Father: {fileID: 1541364023} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &741661167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 741661168} - component: {fileID: 741661169} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &741661168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741661167} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 77740918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &741661169 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741661167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1636052779} - {fileID: 1827324657} - {fileID: 2063281510} - {fileID: 770140584} m_BlendShapeWeights: [] m_RootBone: {fileID: 1827324657} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &742094010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742094011} - component: {fileID: 742094013} - component: {fileID: 742094012} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &742094011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742094010} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74633709} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &742094012 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742094010} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &742094013 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742094010} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &742138943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742138944} - component: {fileID: 742138945} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &742138944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742138943} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 809683535} - {fileID: 1822056633} - {fileID: 1104714199} - {fileID: 275878516} - {fileID: 740168519} - {fileID: 1666827980} - {fileID: 1089610075} - {fileID: 1812908368} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &742138945 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742138943} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &742613217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742613218} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &742613218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742613217} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 483883458} m_Father: {fileID: 40847042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &742787958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742787959} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &742787959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742787958} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 508850598} m_Father: {fileID: 978523395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &742821039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 742821040} - component: {fileID: 742821042} - component: {fileID: 742821041} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &742821040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742821039} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &742821041 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742821039} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &742821042 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742821039} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &743239343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743239344} - component: {fileID: 743239345} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &743239344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743239343} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1291936374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &743239345 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743239343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 220039097} m_BlendShapeWeights: [] m_RootBone: {fileID: 220039097} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &743271944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743271945} - component: {fileID: 743271946} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &743271945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743271944} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &743271946 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 743271944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &744051439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744051440} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &744051440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744051439} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2018215018} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &744147794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744147795} m_Layer: 0 m_Name: MouthTGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &744147795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744147794} serializedVersion: 2 m_LocalRotation: {x: -0.4960412, y: 0.5126833, z: 0.4830214, w: 0.50772953} m_LocalPosition: {x: 0.002387924, y: 2.7304692, z: 0.59823376} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &744284846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744284847} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &744284847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744284846} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 386691937} m_Father: {fileID: 1882495327} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &744618188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744618189} - component: {fileID: 744618191} - component: {fileID: 744618190} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &744618189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744618188} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &744618190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744618188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &744618191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744618188} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &744647582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744647583} - component: {fileID: 744647585} - component: {fileID: 744647584} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &744647583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744647582} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &744647584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744647582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &744647585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744647582} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &744716431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744716432} - component: {fileID: 744716434} - component: {fileID: 744716433} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &744716432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744716431} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &744716433 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744716431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &744716434 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744716431} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &744861559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 744861560} - component: {fileID: 744861561} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &744861560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744861559} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1475830918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &744861561 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744861559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2112445372} - {fileID: 1287763339} - {fileID: 817466448} - {fileID: 378483819} m_BlendShapeWeights: [] m_RootBone: {fileID: 1287763339} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &745048451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745048452} - component: {fileID: 745048453} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &745048452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745048451} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1025437522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &745048453 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745048451} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1647629553} - {fileID: 795771678} - {fileID: 1507764035} - {fileID: 1759238624} m_BlendShapeWeights: [] m_RootBone: {fileID: 795771678} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &745149095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745149096} - component: {fileID: 745149097} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &745149096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745149095} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 951027158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &745149097 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745149095} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 196661730} - {fileID: 1586610045} - {fileID: 590626935} - {fileID: 1394142927} m_BlendShapeWeights: [] m_RootBone: {fileID: 1586610045} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &745221716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745221717} - component: {fileID: 745221719} - component: {fileID: 745221718} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &745221717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745221716} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &745221718 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745221716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &745221719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745221716} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &745387695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745387696} - component: {fileID: 745387698} - component: {fileID: 745387697} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &745387696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745387695} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &745387697 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745387695} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &745387698 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745387695} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &745394329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745394330} - component: {fileID: 745394331} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &745394330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745394329} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &745394331 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745394329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &745807269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745807270} - component: {fileID: 745807271} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &745807270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745807269} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 193569103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &745807271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745807269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1825775740} - {fileID: 1527586552} - {fileID: 944821900} - {fileID: 2132652952} m_BlendShapeWeights: [] m_RootBone: {fileID: 1527586552} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &745813242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745813243} - component: {fileID: 745813245} - component: {fileID: 745813244} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &745813243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745813242} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &745813244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745813242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &745813245 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745813242} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &745816874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745816875} - component: {fileID: 745816877} - component: {fileID: 745816876} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &745816875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745816874} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &745816876 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745816874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &745816877 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 745816874} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &745940482 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1565898989} m_Modifications: - target: {fileID: 1584552836330224030, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_Name value: Tree_1 (3) objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.x value: -42.98 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.y value: -7.3399997 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.z value: 17.729996 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} --- !u!1 &746377313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746377314} - component: {fileID: 746377315} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &746377314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746377313} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 580978807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &746377315 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746377313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 313272987} - {fileID: 1923420534} - {fileID: 1913253169} - {fileID: 1565498811} m_BlendShapeWeights: [] m_RootBone: {fileID: 1923420534} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &746504869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746504870} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &746504870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746504869} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 386691937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &746522049 stripped Transform: m_CorrespondingSourceObject: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} m_PrefabInstance: {fileID: 409023815} m_PrefabAsset: {fileID: 0} --- !u!1 &746607900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746607901} - component: {fileID: 746607903} - component: {fileID: 746607902} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &746607901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746607900} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &746607902 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746607900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &746607903 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746607900} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &746706613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746706614} - component: {fileID: 746706616} - component: {fileID: 746706615} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &746706614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746706613} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &746706615 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746706613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &746706616 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746706613} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &746707139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 746707140} - component: {fileID: 746707141} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &746707140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746707139} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &746707141 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746707139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &747038369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747038370} - component: {fileID: 747038371} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &747038370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747038369} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1187359058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &747038371 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747038369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 589812790} - {fileID: 112469546} - {fileID: 363530937} - {fileID: 2086219901} m_BlendShapeWeights: [] m_RootBone: {fileID: 112469546} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &747080413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747080414} - component: {fileID: 747080416} - component: {fileID: 747080415} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &747080414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747080413} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &747080415 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747080413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &747080416 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747080413} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &747201838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747201839} - component: {fileID: 747201840} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &747201839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747201838} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &747201840 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747201838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1983388250} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &747325904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747325905} - component: {fileID: 747325906} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &747325905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747325904} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &747325906 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747325904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &747467586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747467587} - component: {fileID: 747467588} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &747467587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747467586} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 842357620} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &747467588 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747467586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1783286614} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783286614} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &747493482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747493483} - component: {fileID: 747493484} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &747493483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747493482} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1536103202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &747493484 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747493482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1443590839} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443590839} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &747577615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747577616} - component: {fileID: 747577617} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &747577616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747577615} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &747577617 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747577615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &747680893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747680894} - component: {fileID: 747680895} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &747680894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747680893} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &747680895 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747680893} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1983388250} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &747855701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747855702} - component: {fileID: 747855703} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &747855702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747855701} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &747855703 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747855701} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &747947497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 747947498} - component: {fileID: 747947500} - component: {fileID: 747947499} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &747947498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747947497} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &747947499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747947497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &747947500 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 747947497} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &748012584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748012585} - component: {fileID: 748012587} - component: {fileID: 748012586} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &748012585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748012584} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1400006514} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &748012586 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748012584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &748012587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748012584} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &748027092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748027093} - component: {fileID: 748027094} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &748027093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748027092} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1524550252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &748027094 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748027092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 14418251} m_BlendShapeWeights: [] m_RootBone: {fileID: 14418251} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &748124196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748124197} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &748124197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748124196} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 772454734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &748190935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748190936} - component: {fileID: 748190937} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &748190936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748190935} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &748190937 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748190935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &748394314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748394315} - component: {fileID: 748394317} - component: {fileID: 748394316} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &748394315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748394314} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536851671} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &748394316 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748394314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &748394317 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748394314} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &748744505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 748744506} - component: {fileID: 748744508} - component: {fileID: 748744507} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &748744506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748744505} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &748744507 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748744505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &748744508 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 748744505} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &749087206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749087207} - component: {fileID: 749087208} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &749087207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749087206} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 313974409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &749087208 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749087206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1212973499} m_BlendShapeWeights: [] m_RootBone: {fileID: 1212973499} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &749254257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749254258} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749254258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749254257} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 280889490} m_Father: {fileID: 1452021471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &749308954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749308955} - component: {fileID: 749308956} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &749308955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749308954} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1750040507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &749308956 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749308954} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2057329683} m_BlendShapeWeights: [] m_RootBone: {fileID: 2057329683} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &749332475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749332476} - component: {fileID: 749332478} - component: {fileID: 749332477} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &749332476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749332475} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &749332477 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749332475} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &749332478 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749332475} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &749350993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749350994} - component: {fileID: 749350995} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &749350994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749350993} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &749350995 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749350993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &749503415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749503416} - component: {fileID: 749503418} - component: {fileID: 749503417} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &749503416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749503415} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &749503417 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749503415} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &749503418 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749503415} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &749611398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749611399} - component: {fileID: 749611400} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749611399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749611398} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1466811821} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &749611400 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749611398} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &749659334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749659335} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749659335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749659334} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 668940613} m_Father: {fileID: 680083366} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &749772869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749772870} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &749772870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749772869} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1988679676} m_Father: {fileID: 403782638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &749910967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 749910968} - component: {fileID: 749910970} - component: {fileID: 749910969} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &749910968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749910967} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &749910969 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749910967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &749910970 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 749910967} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &751178748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 751178749} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &751178749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751178748} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 299871145} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &751323022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 751323023} - component: {fileID: 751323024} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &751323023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751323022} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &751323024 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751323022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &751621223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 751621224} - component: {fileID: 751621225} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &751621224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751621223} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1685716889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &751621225 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751621223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1277977223} - {fileID: 251461194} - {fileID: 1158961099} - {fileID: 654606345} m_BlendShapeWeights: [] m_RootBone: {fileID: 251461194} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &751824814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 751824815} - component: {fileID: 751824817} - component: {fileID: 751824816} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &751824815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751824814} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &751824816 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751824814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &751824817 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 751824814} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &752057941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752057942} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &752057942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752057941} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2088471577} m_Father: {fileID: 224631462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &752351382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752351383} - component: {fileID: 752351384} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &752351383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752351382} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &752351384 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752351382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &752874515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752874516} - component: {fileID: 752874518} - component: {fileID: 752874517} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &752874516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752874515} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &752874517 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752874515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &752874518 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 752874515} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &753441515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753441516} - component: {fileID: 753441517} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &753441516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753441515} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1593733440} - {fileID: 1732974622} - {fileID: 2032479576} - {fileID: 1359248400} - {fileID: 373684515} - {fileID: 891648693} - {fileID: 1821938235} - {fileID: 243868133} - {fileID: 544241253} - {fileID: 980185357} - {fileID: 192750047} - {fileID: 888362123} - {fileID: 586620452} - {fileID: 1638531421} - {fileID: 388301449} - {fileID: 238228540} - {fileID: 1714726232} - {fileID: 264186073} - {fileID: 1577644270} - {fileID: 687342313} - {fileID: 2073185799} - {fileID: 344501714} - {fileID: 994683372} - {fileID: 23747191} - {fileID: 1406633043} - {fileID: 386338095} - {fileID: 1733012043} - {fileID: 1458607078} - {fileID: 615257876} - {fileID: 1988151195} - {fileID: 373619145} - {fileID: 337434206} - {fileID: 498727146} - {fileID: 1616906371} - {fileID: 161578850} - {fileID: 757367059} - {fileID: 1411723312} - {fileID: 161224330} - {fileID: 758194718} - {fileID: 1164415995} - {fileID: 780038999} - {fileID: 1271785611} - {fileID: 1325725533} - {fileID: 105752549} - {fileID: 1261816930} - {fileID: 827761534} - {fileID: 1732630690} - {fileID: 176748469} - {fileID: 538656839} - {fileID: 1582371479} - {fileID: 2144493131} - {fileID: 2083177068} - {fileID: 605771256} - {fileID: 1198315976} - {fileID: 1270421597} - {fileID: 175788646} - {fileID: 1423374414} - {fileID: 991361534} - {fileID: 940519872} - {fileID: 1415660145} - {fileID: 431163327} m_Father: {fileID: 114178036} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &753441517 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753441515} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &753537535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753537536} - component: {fileID: 753537538} - component: {fileID: 753537537} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &753537536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753537535} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 102172658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &753537537 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753537535} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &753537538 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753537535} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &753845037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 753845038} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &753845038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 753845037} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126376839} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &754009918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754009919} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &754009919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754009918} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 814414022} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &754087592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754087593} - component: {fileID: 754087595} - component: {fileID: 754087594} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &754087593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754087592} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &754087594 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754087592} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &754087595 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754087592} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &754108637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754108638} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &754108638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754108637} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 723918152} m_Father: {fileID: 1107308838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &754229695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754229696} - component: {fileID: 754229697} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &754229696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754229695} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1701978948} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &754229697 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754229695} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 382625966} - {fileID: 645288171} - {fileID: 641970839} - {fileID: 870644437} m_BlendShapeWeights: [] m_RootBone: {fileID: 382625966} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &754335821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754335822} - component: {fileID: 754335823} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &754335822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754335821} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 128237627} - {fileID: 1227258550} - {fileID: 1766953945} - {fileID: 515287547} - {fileID: 2016857925} - {fileID: 1145869173} - {fileID: 630866270} - {fileID: 1089421852} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &754335823 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754335821} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &754341175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754341176} - component: {fileID: 754341178} - component: {fileID: 754341177} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &754341176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754341175} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &754341177 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754341175} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &754341178 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754341175} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &754738941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754738942} - component: {fileID: 754738943} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &754738942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754738941} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &754738943 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754738941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 1179361689} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &754998748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754998749} - component: {fileID: 754998750} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &754998749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754998748} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 958632989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &754998750 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754998748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375571890} m_BlendShapeWeights: [] m_RootBone: {fileID: 375571890} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &755318994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755318995} - component: {fileID: 755318997} - component: {fileID: 755318996} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &755318995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755318994} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &755318996 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755318994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &755318997 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755318994} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &755611550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755611551} - component: {fileID: 755611553} - component: {fileID: 755611552} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &755611551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755611550} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &755611552 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755611550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &755611553 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755611550} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &755684427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755684428} - component: {fileID: 755684430} - component: {fileID: 755684429} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &755684428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755684427} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &755684429 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755684427} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &755684430 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755684427} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &755774149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755774150} - component: {fileID: 755774152} - component: {fileID: 755774151} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &755774150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755774149} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &755774151 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755774149} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &755774152 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755774149} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &755827606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755827607} - component: {fileID: 755827608} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &755827607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755827606} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &755827608 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755827606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &756336889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756336890} - component: {fileID: 756336892} - component: {fileID: 756336891} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &756336890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756336889} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &756336891 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756336889} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &756336892 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756336889} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &756446953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756446954} - component: {fileID: 756446956} - component: {fileID: 756446955} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &756446954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756446953} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &756446955 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756446953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &756446956 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756446953} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &756706598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756706599} - component: {fileID: 756706601} - component: {fileID: 756706600} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &756706599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756706598} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &756706600 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756706598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &756706601 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756706598} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &756865360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 756865361} - component: {fileID: 756865362} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &756865361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756865360} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302279000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &756865362 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756865360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1217165539} m_BlendShapeWeights: [] m_RootBone: {fileID: 1217165539} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &757367058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757367059} - component: {fileID: 757367060} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &757367059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757367058} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &757367060 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757367058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &757405110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757405111} - component: {fileID: 757405112} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &757405111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757405110} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 532571394} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &757405112 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757405110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 447957829} m_BlendShapeWeights: [] m_RootBone: {fileID: 447957829} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &757571570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757571571} - component: {fileID: 757571573} - component: {fileID: 757571572} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &757571571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757571570} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &757571572 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757571570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &757571573 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757571570} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &757600655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757600656} - component: {fileID: 757600658} - component: {fileID: 757600657} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &757600656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757600655} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &757600657 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757600655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &757600658 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757600655} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &757679090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757679091} - component: {fileID: 757679093} - component: {fileID: 757679092} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &757679091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757679090} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &757679092 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757679090} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &757679093 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757679090} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &757829287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757829288} - component: {fileID: 757829290} - component: {fileID: 757829289} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &757829288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757829287} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &757829289 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757829287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &757829290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757829287} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &757995065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757995066} - component: {fileID: 757995067} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &757995066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757995065} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &757995067 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757995065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1157846103} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &758061988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758061989} - component: {fileID: 758061991} - component: {fileID: 758061990} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &758061989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758061988} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &758061990 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758061988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &758061991 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758061988} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &758194717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758194718} - component: {fileID: 758194719} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &758194718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758194717} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &758194719 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758194717} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &758298310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 758298311} - component: {fileID: 758298312} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &758298311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758298310} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &758298312 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758298310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &759043233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759043234} - component: {fileID: 759043235} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &759043234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759043233} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 981983198} - {fileID: 546425029} - {fileID: 1969523454} - {fileID: 2000425551} - {fileID: 535867269} - {fileID: 1208202346} - {fileID: 1992203401} - {fileID: 1534674157} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &759043235 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759043233} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &759226937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759226938} - component: {fileID: 759226940} - component: {fileID: 759226939} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &759226938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759226937} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &759226939 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759226937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &759226940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759226937} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &759378633 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759378634} - component: {fileID: 759378637} - component: {fileID: 759378636} - component: {fileID: 759378635} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &759378634 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759378633} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719550483} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &759378635 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759378633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 0, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.6 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &759378636 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759378633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 4 m_FollowOffset: {x: 0, y: 2.5, z: -3} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &759378637 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759378633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &759560905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759560906} - component: {fileID: 759560908} - component: {fileID: 759560907} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &759560906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759560905} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &759560907 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759560905} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &759560908 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759560905} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &759563185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759563186} - component: {fileID: 759563188} - component: {fileID: 759563187} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &759563186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759563185} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &759563187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759563185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &759563188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759563185} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &759627205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759627206} - component: {fileID: 759627208} - component: {fileID: 759627207} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &759627206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759627205} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241250018} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &759627207 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759627205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &759627208 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759627205} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &759720703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759720704} - component: {fileID: 759720705} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &759720704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759720703} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534580050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &759720705 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759720703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 889605789} m_BlendShapeWeights: [] m_RootBone: {fileID: 889605789} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &759902797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759902798} - component: {fileID: 759902799} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &759902798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759902797} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &759902799 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759902797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &760020391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760020392} - component: {fileID: 760020394} - component: {fileID: 760020393} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &760020392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760020391} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &760020393 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760020391} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &760020394 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760020391} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &760088863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760088864} - component: {fileID: 760088865} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &760088864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760088863} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696889561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &760088865 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760088863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 166872383} - {fileID: 1817422070} - {fileID: 797020802} - {fileID: 851424565} m_BlendShapeWeights: [] m_RootBone: {fileID: 1817422070} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &760394559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760394560} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &760394560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760394559} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 681976319} m_Father: {fileID: 1324383192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &760817538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760817539} - component: {fileID: 760817541} - component: {fileID: 760817540} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &760817539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760817538} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &760817540 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760817538} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &760817541 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760817538} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &760893265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760893266} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &760893266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760893265} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 803155838} m_Father: {fileID: 948431749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &761131059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761131060} - component: {fileID: 761131061} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &761131060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761131059} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &761131061 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761131059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &761329218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761329219} - component: {fileID: 761329220} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &761329219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761329218} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &761329220 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761329218} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 421083120} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &761402384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761402385} - component: {fileID: 761402386} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &761402385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761402384} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1778933316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &761402386 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761402384} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1102896142} - {fileID: 994406016} - {fileID: 348699478} - {fileID: 1630452841} m_BlendShapeWeights: [] m_RootBone: {fileID: 994406016} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &761546760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761546761} - component: {fileID: 761546762} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &761546761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761546760} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1500689192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &761546762 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761546760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1413070497} m_BlendShapeWeights: [] m_RootBone: {fileID: 1413070497} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &761856477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761856478} - component: {fileID: 761856479} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &761856478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761856477} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &761856479 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761856477} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &762145664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 762145665} - component: {fileID: 762145667} - component: {fileID: 762145666} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &762145665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762145664} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &762145666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762145664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &762145667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762145664} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &762308240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 762308241} - component: {fileID: 762308242} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &762308241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762308240} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 429372703} - {fileID: 2020215159} - {fileID: 1920850905} - {fileID: 1554844721} - {fileID: 1457975131} - {fileID: 680808753} - {fileID: 1822972640} - {fileID: 125662999} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &762308242 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762308240} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &762570092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 762570093} - component: {fileID: 762570094} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &762570093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762570092} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &762570094 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762570092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &762849040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 762849041} - component: {fileID: 762849042} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &762849041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762849040} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 835450507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &762849042 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 762849040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1013561470} - {fileID: 693573980} - {fileID: 1144972502} - {fileID: 595686687} m_BlendShapeWeights: [] m_RootBone: {fileID: 693573980} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &763764275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 763764276} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &763764276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763764275} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1963221331} m_Father: {fileID: 304845030} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &763809331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 763809332} - component: {fileID: 763809334} - component: {fileID: 763809333} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &763809332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763809331} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &763809333 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763809331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &763809334 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763809331} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &763839501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 763839502} - component: {fileID: 763839504} - component: {fileID: 763839503} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &763839502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763839501} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &763839503 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763839501} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &763839504 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763839501} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &763902382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 763902383} - component: {fileID: 763902384} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &763902383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763902382} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &763902384 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763902382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 841910652} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &763939988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 763939989} - component: {fileID: 763939991} - component: {fileID: 763939990} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &763939989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763939988} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &763939990 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763939988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &763939991 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763939988} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &763980673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 763980674} - component: {fileID: 763980676} - component: {fileID: 763980675} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &763980674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763980673} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &763980675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763980673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &763980676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763980673} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &764067784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764067785} - component: {fileID: 764067786} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &764067785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764067784} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &764067786 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764067784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 1040414362} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &764072401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764072402} - component: {fileID: 764072404} - component: {fileID: 764072403} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &764072402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764072401} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &764072403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764072401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &764072404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764072401} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &764173434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764173435} - component: {fileID: 764173437} - component: {fileID: 764173436} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &764173435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764173434} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &764173436 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764173434} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &764173437 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764173434} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &764246490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764246491} - component: {fileID: 764246492} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &764246491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764246490} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &764246492 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764246490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 2127345666} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &764255283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764255284} - component: {fileID: 764255286} - component: {fileID: 764255285} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &764255284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764255283} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &764255285 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764255283} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &764255286 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764255283} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &764441388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764441389} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &764441389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764441388} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 21363056} m_Father: {fileID: 460515520} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &764667297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764667298} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &764667298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764667297} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 720455171} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &764808874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 764808875} - component: {fileID: 764808876} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &764808875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764808874} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1852889452} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &764808876 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764808874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 881784634} - {fileID: 645249793} - {fileID: 415177043} - {fileID: 160967170} m_BlendShapeWeights: [] m_RootBone: {fileID: 645249793} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &765391733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765391734} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &765391734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765391733} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 630532630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &765679462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765679463} - component: {fileID: 765679465} - component: {fileID: 765679464} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &765679463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765679462} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &765679464 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765679462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &765679465 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765679462} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &765961431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765961432} - component: {fileID: 765961433} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &765961432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765961431} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1370280800} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &765961433 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765961431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1094534836} m_BlendShapeWeights: [] m_RootBone: {fileID: 1094534836} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &765997957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765997958} - component: {fileID: 765997960} - component: {fileID: 765997959} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &765997958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765997957} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &765997959 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765997957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &765997960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765997957} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &766004245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766004246} - component: {fileID: 766004248} - component: {fileID: 766004247} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &766004246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766004245} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &766004247 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766004245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &766004248 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766004245} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &766238454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766238455} - component: {fileID: 766238456} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &766238455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766238454} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &766238456 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766238454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &766346313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766346314} - component: {fileID: 766346315} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &766346314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766346313} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 857965240} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &766346315 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766346313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1882495327} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882495327} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &766760598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766760599} - component: {fileID: 766760600} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &766760599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766760598} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &766760600 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 766760598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &767198666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767198667} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &767198667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767198666} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 832090342} - {fileID: 225589331} - {fileID: 135435650} - {fileID: 521324446} m_Father: {fileID: 695367374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &767409152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767409153} - component: {fileID: 767409154} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &767409153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767409152} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &767409154 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767409152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1040414362} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &767483558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767483559} - component: {fileID: 767483560} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &767483559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767483558} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 532402366} - {fileID: 1268148437} - {fileID: 1943879129} - {fileID: 451218007} - {fileID: 788484308} - {fileID: 385204432} - {fileID: 188501416} - {fileID: 1278856205} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &767483560 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767483558} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &767526860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767526861} - component: {fileID: 767526862} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &767526861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767526860} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 361387780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &767526862 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767526860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1490149601} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490149601} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &767579359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767579360} - component: {fileID: 767579361} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &767579360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767579359} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 691585265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &767579361 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767579359} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585688061} - {fileID: 772976183} - {fileID: 390395179} - {fileID: 798437495} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585688061} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &767667732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767667733} - component: {fileID: 767667735} - component: {fileID: 767667734} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &767667733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767667732} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &767667734 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767667732} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &767667735 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767667732} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &767768664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767768665} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &767768665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767768664} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1744735571} m_Father: {fileID: 996710484} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &767847773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 767847774} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &767847774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 767847773} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1528629939} - {fileID: 1823576861} - {fileID: 1902957356} - {fileID: 271694822} m_Father: {fileID: 1151081806} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &768196638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768196639} - component: {fileID: 768196641} - component: {fileID: 768196640} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &768196639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768196638} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &768196640 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768196638} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &768196641 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768196638} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &768417176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768417177} - component: {fileID: 768417179} - component: {fileID: 768417178} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &768417177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768417176} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &768417178 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768417176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &768417179 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768417176} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &768663857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768663858} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &768663858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768663857} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1035083126} - {fileID: 1677507456} - {fileID: 2063417836} - {fileID: 123380149} m_Father: {fileID: 2109622378} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &768854876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768854877} - component: {fileID: 768854878} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &768854877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768854876} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1649231078} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &768854878 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768854876} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 373365575} - {fileID: 1651465238} - {fileID: 878538654} - {fileID: 1986100197} m_BlendShapeWeights: [] m_RootBone: {fileID: 1651465238} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &769058799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 769058800} - component: {fileID: 769058802} - component: {fileID: 769058801} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &769058800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769058799} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &769058801 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769058799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &769058802 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769058799} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &769074117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 769074118} - component: {fileID: 769074119} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &769074118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769074117} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284988772} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &769074119 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769074117} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1683710006} - {fileID: 440751168} - {fileID: 1304572022} - {fileID: 985987442} m_BlendShapeWeights: [] m_RootBone: {fileID: 1683710006} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &769259646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 769259647} - component: {fileID: 769259648} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &769259647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769259646} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &769259648 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769259646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 343925036} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &769264279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 769264280} - component: {fileID: 769264281} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &769264280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769264279} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1500689192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &769264281 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769264279} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1658882720} - {fileID: 1413070497} - {fileID: 1177830527} - {fileID: 1437896424} m_BlendShapeWeights: [] m_RootBone: {fileID: 1413070497} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &769427975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 769427976} - component: {fileID: 769427978} - component: {fileID: 769427977} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &769427976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769427975} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &769427977 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769427975} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &769427978 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769427975} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &769441946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 769441947} - component: {fileID: 769441948} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &769441947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769441946} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 951027158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &769441948 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769441946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1586610045} - {fileID: 1394142927} - {fileID: 196661730} - {fileID: 590626935} m_BlendShapeWeights: [] m_RootBone: {fileID: 1586610045} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &770020389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770020390} - component: {fileID: 770020392} - component: {fileID: 770020391} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &770020390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770020389} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &770020391 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770020389} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &770020392 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770020389} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &770038450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770038451} - component: {fileID: 770038452} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &770038451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770038450} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &770038452 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770038450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &770045001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770045002} - component: {fileID: 770045003} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &770045002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770045001} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698358123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &770045003 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770045001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 376352837} m_BlendShapeWeights: [] m_RootBone: {fileID: 376352837} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &770127758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770127759} - component: {fileID: 770127760} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &770127759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770127758} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253115787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &770127760 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770127758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1808248470} - {fileID: 635511561} - {fileID: 406196542} - {fileID: 1531712319} m_BlendShapeWeights: [] m_RootBone: {fileID: 635511561} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &770140583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770140584} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &770140584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770140583} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1636052779} m_Father: {fileID: 2063281510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &770225153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770225154} - component: {fileID: 770225155} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &770225154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770225153} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1838087973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &770225155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770225153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 517362162} m_BlendShapeWeights: [] m_RootBone: {fileID: 517362162} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &770246997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770246998} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &770246998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770246997} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 257491641} m_Father: {fileID: 530869926} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &770439149 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770439150} - component: {fileID: 770439153} - component: {fileID: 770439152} - component: {fileID: 770439151} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &770439150 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770439149} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1828754146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &770439151 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770439149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: -15, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.55 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &770439152 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770439149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 5 m_FollowOffset: {x: 0, y: 60, z: -20} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &770439153 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770439149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &770582189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770582190} - component: {fileID: 770582192} - component: {fileID: 770582191} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &770582190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770582189} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &770582191 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770582189} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &770582192 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770582189} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &770721566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 770721567} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &770721567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770721566} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 901949487} m_Father: {fileID: 1973033416} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &771054375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771054376} - component: {fileID: 771054378} - component: {fileID: 771054377} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &771054376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771054375} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &771054377 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771054375} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &771054378 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771054375} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &771131506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771131507} - component: {fileID: 771131508} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &771131507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771131506} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2049076630} - {fileID: 1436500542} - {fileID: 10771457} - {fileID: 986556891} - {fileID: 1437550525} - {fileID: 875309130} - {fileID: 1264464291} - {fileID: 1323921119} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &771131508 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771131506} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &771244168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771244169} - component: {fileID: 771244171} - component: {fileID: 771244170} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &771244169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771244168} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &771244170 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771244168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &771244171 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771244168} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &771253455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771253456} - component: {fileID: 771253458} - component: {fileID: 771253457} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &771253456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771253455} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &771253457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771253455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &771253458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771253455} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &771317547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771317548} - component: {fileID: 771317550} - component: {fileID: 771317549} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &771317548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771317547} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &771317549 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771317547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &771317550 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771317547} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &771470897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771470898} - component: {fileID: 771470900} - component: {fileID: 771470899} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &771470898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771470897} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &771470899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771470897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &771470900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771470897} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &771692021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771692022} - component: {fileID: 771692024} - component: {fileID: 771692023} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &771692022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771692021} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &771692023 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771692021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &771692024 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771692021} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &771710949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771710950} - component: {fileID: 771710951} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &771710950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771710949} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &771710951 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771710949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &771726377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771726378} - component: {fileID: 771726380} - component: {fileID: 771726379} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &771726378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771726377} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &771726379 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771726377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &771726380 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771726377} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &772002340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 772002341} - component: {fileID: 772002343} - component: {fileID: 772002342} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &772002341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772002340} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &772002342 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772002340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &772002343 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772002340} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &772099800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 772099801} - component: {fileID: 772099802} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &772099801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772099800} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &772099802 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772099800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &772356618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 772356619} - component: {fileID: 772356621} - component: {fileID: 772356620} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &772356619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772356618} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &772356620 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772356618} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &772356621 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772356618} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &772376107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 772376108} - component: {fileID: 772376109} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &772376108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772376107} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 204826895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &772376109 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772376107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 547282333} - {fileID: 394122281} - {fileID: 1125687999} - {fileID: 1237567636} m_BlendShapeWeights: [] m_RootBone: {fileID: 394122281} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &772454733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 772454734} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &772454734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772454733} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 748124197} m_Father: {fileID: 2058128465} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &772754697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 772754698} - component: {fileID: 772754699} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &772754698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772754697} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 736730873} - {fileID: 136378588} - {fileID: 1345540852} - {fileID: 1913585082} - {fileID: 487054763} - {fileID: 1448203094} - {fileID: 1445893686} - {fileID: 1453594285} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &772754699 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772754697} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &772976182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 772976183} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &772976183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 772976182} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 390395179} m_Father: {fileID: 798437495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &773107455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773107456} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &773107456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773107455} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1386268773} m_Father: {fileID: 1233254157} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &773166417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773166418} - component: {fileID: 773166419} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &773166418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773166417} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1999386664} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &773166419 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773166417} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1001425289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1001425289} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &773400843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773400844} - component: {fileID: 773400846} - component: {fileID: 773400845} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &773400844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773400843} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &773400845 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773400843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &773400846 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773400843} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &773661664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773661665} - component: {fileID: 773661666} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &773661665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773661664} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1237648843} - {fileID: 1282742955} - {fileID: 684358055} - {fileID: 465539091} - {fileID: 1600867278} - {fileID: 1932717369} - {fileID: 962680048} - {fileID: 2048377059} - {fileID: 1973104079} - {fileID: 1881626573} - {fileID: 1921394274} - {fileID: 725915904} - {fileID: 420709724} - {fileID: 276972594} - {fileID: 295243863} - {fileID: 1727697918} - {fileID: 50418466} - {fileID: 1434094617} - {fileID: 135263104} - {fileID: 191745635} - {fileID: 40540415} - {fileID: 387532321} - {fileID: 1179166014} - {fileID: 1560969370} - {fileID: 99750552} - {fileID: 1025348544} - {fileID: 207808371} - {fileID: 1504719379} - {fileID: 1348272475} - {fileID: 504753019} - {fileID: 747577616} - {fileID: 1216884127} - {fileID: 440047518} - {fileID: 902889220} - {fileID: 1188320999} - {fileID: 392737054} - {fileID: 1633276816} - {fileID: 1468305018} - {fileID: 447314079} - {fileID: 185579777} - {fileID: 1091501227} - {fileID: 76102968} - {fileID: 1284220825} - {fileID: 364637710} - {fileID: 370834192} - {fileID: 1732633064} - {fileID: 276374017} - {fileID: 1326024037} - {fileID: 242219065} - {fileID: 329026291} - {fileID: 1722233109} - {fileID: 234462171} - {fileID: 1146824360} - {fileID: 1883283916} - {fileID: 1543960192} - {fileID: 496672297} - {fileID: 2040116931} - {fileID: 1566455443} - {fileID: 476817107} - {fileID: 1478989834} - {fileID: 2043104798} m_Father: {fileID: 392829934} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &773661666 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 773661664} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &774007180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 774007181} - component: {fileID: 774007182} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &774007181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 774007180} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1590523960} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &774007182 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 774007180} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 403392217} m_BlendShapeWeights: [] m_RootBone: {fileID: 403392217} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &774101076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 774101077} - component: {fileID: 774101079} - component: {fileID: 774101078} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &774101077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 774101076} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &774101078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 774101076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &774101079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 774101076} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &774630605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 774630606} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &774630606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 774630605} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1996650711} - {fileID: 1976279387} - {fileID: 205103124} - {fileID: 1591800322} - {fileID: 1961809066} - {fileID: 1955701574} - {fileID: 186331677} - {fileID: 604099754} - {fileID: 1657558633} - {fileID: 127864144} - {fileID: 2106218483} - {fileID: 1566797086} - {fileID: 404731178} - {fileID: 716835511} - {fileID: 1640509484} - {fileID: 468437590} - {fileID: 1924662758} - {fileID: 1233143612} - {fileID: 454830260} - {fileID: 2103610125} - {fileID: 205973687} - {fileID: 823949914} - {fileID: 788073512} - {fileID: 430776070} - {fileID: 1832524720} - {fileID: 624380329} - {fileID: 1979208549} - {fileID: 1383387880} - {fileID: 207127475} - {fileID: 1925471081} - {fileID: 1097652478} - {fileID: 1961186029} - {fileID: 1179063463} - {fileID: 1704644649} - {fileID: 2033815734} - {fileID: 593641053} - {fileID: 1351511564} - {fileID: 1371123931} - {fileID: 945576879} - {fileID: 1836309892} - {fileID: 925286917} m_Father: {fileID: 1876162596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &775137657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775137658} - component: {fileID: 775137659} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &775137658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775137657} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &775137659 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775137657} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &775489598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775489599} - component: {fileID: 775489601} - component: {fileID: 775489600} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &775489599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775489598} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &775489600 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775489598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &775489601 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775489598} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &775540562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775540563} - component: {fileID: 775540565} - component: {fileID: 775540564} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &775540563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775540562} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &775540564 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775540562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &775540565 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775540562} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &775695202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775695203} - component: {fileID: 775695204} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &775695203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775695202} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &775695204 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775695202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &775826490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775826491} - component: {fileID: 775826492} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &775826491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775826490} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594382856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &775826492 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775826490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1098370855} - {fileID: 1741905457} - {fileID: 1112583855} - {fileID: 1293237744} m_BlendShapeWeights: [] m_RootBone: {fileID: 1098370855} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &775936145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775936146} - component: {fileID: 775936147} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &775936146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775936145} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241553462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &775936147 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 775936145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 439038642} m_BlendShapeWeights: [] m_RootBone: {fileID: 439038642} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &776096476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776096477} - component: {fileID: 776096478} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776096477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776096476} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 58458010} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &776096478 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776096476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 921820789} - {fileID: 1792942048} - {fileID: 721673892} - {fileID: 1605697252} m_BlendShapeWeights: [] m_RootBone: {fileID: 921820789} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &776105609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776105610} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &776105610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776105609} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 723918152} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &776112069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776112070} - component: {fileID: 776112072} - component: {fileID: 776112071} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776112070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776112069} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &776112071 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776112069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &776112072 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776112069} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &776161953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776161958} - component: {fileID: 776161957} - component: {fileID: 776161955} - component: {fileID: 776161954} - component: {fileID: 776161959} - component: {fileID: 776161961} - component: {fileID: 776161960} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!81 &776161954 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776161953} m_Enabled: 1 --- !u!124 &776161955 Behaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776161953} m_Enabled: 1 --- !u!20 &776161957 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776161953} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_Iso: 200 m_ShutterSpeed: 0.005 m_Aperture: 16 m_FocusDistance: 10 m_FocalLength: 50 m_BladeCount: 5 m_Curvature: {x: 2, y: 11} m_BarrelClipping: 0.25 m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.1 far clip plane: 300 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &776161958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776161953} serializedVersion: 2 m_LocalRotation: {x: 0.14710693, y: 0.6916355, z: -0.14710693, w: 0.69163543} m_LocalPosition: {x: -57.299995, y: 13.42, z: 0.0000023841858} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &776161959 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776161953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} m_Name: m_EditorClassIdentifier: m_RenderShadows: 1 m_RequiresDepthTextureOption: 2 m_RequiresOpaqueTextureOption: 2 m_CameraType: 0 m_Cameras: [] m_RendererIndex: -1 m_VolumeLayerMask: serializedVersion: 2 m_Bits: 1 m_VolumeTrigger: {fileID: 0} m_VolumeFrameworkUpdateModeOption: 2 m_RenderPostProcessing: 1 m_Antialiasing: 0 m_AntialiasingQuality: 2 m_StopNaN: 0 m_Dithering: 0 m_ClearDepth: 1 m_AllowXRRendering: 1 m_AllowHDROutput: 1 m_UseScreenCoordOverride: 0 m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} m_RequiresDepthTexture: 0 m_RequiresColorTexture: 0 m_Version: 2 m_TaaSettings: quality: 3 frameInfluence: 0.1 jitterScale: 1 mipBias: 0 varianceClampScale: 0.9 contrastAdaptiveSharpening: 0 --- !u!114 &776161960 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776161953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3} m_Name: m_EditorClassIdentifier: m_ShowDebugText: 0 m_ShowCameraFrustum: 1 m_IgnoreTimeScale: 0 m_WorldUpOverride: {fileID: 0} m_UpdateMethod: 1 m_BlendUpdateMethod: 1 m_DefaultBlend: m_Style: 5 m_Time: 0.75 m_CustomCurve: serializedVersion: 2 m_Curve: [] m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_CustomBlends: {fileID: 0} m_CameraCutEvent: m_PersistentCalls: m_Calls: [] m_CameraActivatedEvent: m_PersistentCalls: m_Calls: [] --- !u!114 &776161961 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776161953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eba32823f7fae4b7886c2fe6ee08123f, type: 3} m_Name: m_EditorClassIdentifier: dredgeCam: {fileID: 168896974} rotateSpeed: 200 k__BackingField: {fileID: 817556451} inShipCam: {fileID: 519038852} takeAimCam: {fileID: 1036440297} sensitivity: 0.5 heightLimits: {x: 2, y: 50} --- !u!1 &776260545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776260546} - component: {fileID: 776260548} - component: {fileID: 776260547} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776260546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776260545} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &776260547 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776260545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &776260548 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776260545} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &776290127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776290128} - component: {fileID: 776290130} - component: {fileID: 776290129} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776290128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776290127} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &776290129 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776290127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &776290130 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776290127} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &776331657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776331658} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &776331658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776331657} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 626725561} m_Father: {fileID: 1490149601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &776356197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776356198} - component: {fileID: 776356199} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776356198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776356197} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &776356199 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776356197} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 2060705624} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &776398794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776398795} - component: {fileID: 776398797} - component: {fileID: 776398796} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776398795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776398794} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &776398796 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776398794} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &776398797 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776398794} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &776407276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776407277} - component: {fileID: 776407279} - component: {fileID: 776407278} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776407277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776407276} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &776407278 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776407276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &776407279 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776407276} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &776420728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776420729} - component: {fileID: 776420731} - component: {fileID: 776420730} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776420729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776420728} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &776420730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776420728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &776420731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776420728} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &776474098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776474099} - component: {fileID: 776474100} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776474099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776474098} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &776474100 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776474098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &776482534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776482535} - component: {fileID: 776482536} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776482535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776482534} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1803247885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &776482536 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776482534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 367083565} - {fileID: 354819797} - {fileID: 117083386} - {fileID: 1076355566} m_BlendShapeWeights: [] m_RootBone: {fileID: 354819797} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &776524576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776524577} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &776524577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776524576} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 947838858} m_Father: {fileID: 1123698039} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &776604188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776604189} - component: {fileID: 776604191} - component: {fileID: 776604190} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776604189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776604188} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &776604190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776604188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &776604191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776604188} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &776634133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776634134} - component: {fileID: 776634135} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776634134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776634133} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &776634135 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776634133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &776655734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776655735} - component: {fileID: 776655737} - component: {fileID: 776655736} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776655735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776655734} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &776655736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776655734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &776655737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776655734} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &776809537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776809538} - component: {fileID: 776809539} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &776809538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776809537} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1999386664} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &776809539 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776809537} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696397023} - {fileID: 1001425289} - {fileID: 437285308} - {fileID: 1699075905} m_BlendShapeWeights: [] m_RootBone: {fileID: 1001425289} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &776931993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 776931994} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &776931994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776931993} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 801118957} m_Father: {fileID: 946974253} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &777039152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777039153} - component: {fileID: 777039154} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &777039153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777039152} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &777039154 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777039152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &777085944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777085945} - component: {fileID: 777085946} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &777085945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777085944} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &777085946 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777085944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &777096344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777096345} - component: {fileID: 777096346} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &777096345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777096344} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &777096346 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777096344} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 421083120} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &777290328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777290329} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &777290329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777290328} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1750158368} - {fileID: 1260279825} - {fileID: 313781037} - {fileID: 1300326478} - {fileID: 128227614} - {fileID: 807222576} - {fileID: 1573930919} m_Father: {fileID: 590607926} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &777370963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777370964} - component: {fileID: 777370965} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &777370964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777370963} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2072926395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &777370965 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777370963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1234449918} - {fileID: 252263541} - {fileID: 1713883297} - {fileID: 1018356905} m_BlendShapeWeights: [] m_RootBone: {fileID: 252263541} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &777456977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777456978} - component: {fileID: 777456980} - component: {fileID: 777456979} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &777456978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777456977} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &777456979 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777456977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &777456980 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777456977} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &777575722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777575723} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &777575723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777575722} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 315994215} m_Father: {fileID: 1823089094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &777730847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777730848} - component: {fileID: 777730850} - component: {fileID: 777730849} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &777730848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777730847} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &777730849 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777730847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &777730850 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777730847} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &777732088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 777732089} - component: {fileID: 777732090} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &777732089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777732088} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1679360157} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &777732090 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 777732088} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 479306981} - {fileID: 1524747648} - {fileID: 1362567570} - {fileID: 1566921320} m_BlendShapeWeights: [] m_RootBone: {fileID: 479306981} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1001 &778675524 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 728497179} m_Modifications: - target: {fileID: 101042, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_Name value: CPT_Island_L_d_01 objectReference: {fileID: 0} - target: {fileID: 101042, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} - target: {fileID: 101042, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_TagString value: Ground objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalScale.x value: 1 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalScale.z value: 1 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalPosition.x value: 11.8 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalPosition.y value: -5.8 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalPosition.z value: -114.1 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalRotation.w value: 0.8280871 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalRotation.y value: -0.56059957 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -68.195 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2343364, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 34ccd2d694bd8724d985a0f409ebea6c, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} --- !u!4 &778675525 stripped Transform: m_CorrespondingSourceObject: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} m_PrefabInstance: {fileID: 778675524} m_PrefabAsset: {fileID: 0} --- !u!1 &778744012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 778744013} - component: {fileID: 778744014} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &778744013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778744012} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &778744014 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778744012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &778900626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 778900627} - component: {fileID: 778900629} - component: {fileID: 778900628} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &778900627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778900626} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &778900628 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778900626} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &778900629 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778900626} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &778939078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 778939079} - component: {fileID: 778939080} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &778939079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778939078} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1227553472} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &778939080 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778939078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 24301362} - {fileID: 2146829368} - {fileID: 1871465308} - {fileID: 167206481} m_BlendShapeWeights: [] m_RootBone: {fileID: 2146829368} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &779283408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779283409} - component: {fileID: 779283410} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &779283409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779283408} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &779283410 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779283408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &779324604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779324605} - component: {fileID: 779324607} - component: {fileID: 779324606} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &779324605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779324604} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &779324606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779324604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &779324607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779324604} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &779330234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779330235} - component: {fileID: 779330237} - component: {fileID: 779330236} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &779330235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779330234} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &779330236 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779330234} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &779330237 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779330234} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &779507178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779507179} - component: {fileID: 779507181} - component: {fileID: 779507180} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &779507179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779507178} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &779507180 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779507178} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &779507181 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779507178} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &779666524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779666525} - component: {fileID: 779666526} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &779666525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779666524} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &779666526 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779666524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1983388250} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &779768873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779768874} - component: {fileID: 779768876} - component: {fileID: 779768875} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &779768874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779768873} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &779768875 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779768873} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &779768876 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779768873} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &779892546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779892547} - component: {fileID: 779892549} - component: {fileID: 779892548} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &779892547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779892546} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &779892548 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779892546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &779892549 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779892546} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &779938499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779938500} - component: {fileID: 779938501} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &779938500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779938499} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &779938501 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779938499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &779980850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 779980851} - component: {fileID: 779980852} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &779980851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779980850} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1002361713} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &779980852 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 779980850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2030051427} m_BlendShapeWeights: [] m_RootBone: {fileID: 2030051427} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &780038998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780038999} - component: {fileID: 780039000} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &780038999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780038998} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &780039000 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780038998} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &780286466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780286467} - component: {fileID: 780286469} - component: {fileID: 780286468} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &780286467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780286466} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &780286468 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780286466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &780286469 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780286466} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &780388144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780388145} - component: {fileID: 780388146} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &780388145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780388144} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 108573781} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &780388146 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780388144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1395086740} m_BlendShapeWeights: [] m_RootBone: {fileID: 1395086740} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &780767904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780767905} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &780767905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780767904} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1529655863} m_Father: {fileID: 1161719294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &780806892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 780806893} - component: {fileID: 780806895} - component: {fileID: 780806894} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &780806893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780806892} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &780806894 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780806892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &780806895 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780806892} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &781077109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781077110} - component: {fileID: 781077112} - component: {fileID: 781077111} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &781077110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781077109} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &781077111 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781077109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &781077112 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781077109} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &781136901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781136902} - component: {fileID: 781136903} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &781136902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781136901} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &781136903 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781136901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &781354250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781354251} - component: {fileID: 781354253} - component: {fileID: 781354252} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &781354251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781354250} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &781354252 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781354250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &781354253 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781354250} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &781714143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 781714144} - component: {fileID: 781714146} - component: {fileID: 781714145} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &781714144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781714143} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &781714145 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781714143} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &781714146 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 781714143} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &782055906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782055907} - component: {fileID: 782055908} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &782055907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782055906} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 717698450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &782055908 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782055906} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2142499007} - {fileID: 1011769334} - {fileID: 153737920} - {fileID: 910970508} m_BlendShapeWeights: [] m_RootBone: {fileID: 1011769334} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &782124288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782124289} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &782124289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782124288} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2062402897} m_Father: {fileID: 569104527} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &782164832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782164833} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &782164833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782164832} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1217371470} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &782323901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782323902} - component: {fileID: 782323904} - component: {fileID: 782323903} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &782323902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782323901} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &782323903 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782323901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &782323904 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782323901} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &782374848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782374849} - component: {fileID: 782374851} - component: {fileID: 782374850} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &782374849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782374848} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &782374850 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782374848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &782374851 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782374848} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &782450364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782450365} - component: {fileID: 782450367} - component: {fileID: 782450366} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &782450365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782450364} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &782450366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782450364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &782450367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782450364} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &782573383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782573384} - component: {fileID: 782573385} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &782573384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782573383} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1743819910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &782573385 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782573383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1109846029} - {fileID: 921916757} - {fileID: 1563768657} - {fileID: 671555769} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109846029} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &782848762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 782848763} - component: {fileID: 782848765} - component: {fileID: 782848764} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &782848763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782848762} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &782848764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782848762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &782848765 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 782848762} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &783008869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 783008870} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &783008870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 783008869} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 693700764} - {fileID: 1757414371} - {fileID: 1190949919} - {fileID: 878077050} - {fileID: 745387696} - {fileID: 1249680847} - {fileID: 1013569060} - {fileID: 742821040} - {fileID: 35425660} - {fileID: 1020876624} - {fileID: 1916551269} - {fileID: 1432319347} - {fileID: 1091567258} - {fileID: 540922575} - {fileID: 1369361223} - {fileID: 1899802382} - {fileID: 273560508} - {fileID: 501060091} - {fileID: 918738965} - {fileID: 897223971} - {fileID: 698652486} - {fileID: 2074739678} - {fileID: 1144582242} - {fileID: 1831746975} - {fileID: 2053441339} - {fileID: 1256107646} - {fileID: 453400358} - {fileID: 340812162} - {fileID: 68584360} - {fileID: 1280555868} - {fileID: 276030804} - {fileID: 91403409} - {fileID: 325811419} - {fileID: 813531191} - {fileID: 1505330601} - {fileID: 816104819} - {fileID: 1120681789} - {fileID: 1655796619} - {fileID: 1474806381} - {fileID: 1041862784} - {fileID: 938669566} - {fileID: 992073811} - {fileID: 2005127827} - {fileID: 1118402926} - {fileID: 947295535} - {fileID: 163097291} - {fileID: 1241488391} - {fileID: 1419101716} - {fileID: 267895043} - {fileID: 1333915868} - {fileID: 1221244849} - {fileID: 1648832449} - {fileID: 1560524456} - {fileID: 2069856881} - {fileID: 1375693580} - {fileID: 196512191} - {fileID: 263535086} - {fileID: 906203454} - {fileID: 1842800820} - {fileID: 494091908} - {fileID: 675424690} - {fileID: 534285007} - {fileID: 2136076447} - {fileID: 1051813565} - {fileID: 956421530} - {fileID: 554187831} - {fileID: 1571000389} - {fileID: 2117022471} - {fileID: 192048243} - {fileID: 1255591975} - {fileID: 506962693} m_Father: {fileID: 1667613874} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &783314971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 783314972} - component: {fileID: 783314974} - component: {fileID: 783314973} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &783314972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 783314971} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &783314973 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 783314971} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &783314974 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 783314971} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &783515037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 783515038} - component: {fileID: 783515040} - component: {fileID: 783515039} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &783515038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 783515037} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &783515039 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 783515037} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &783515040 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 783515037} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &784068435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784068436} - component: {fileID: 784068438} - component: {fileID: 784068437} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &784068436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784068435} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &784068437 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784068435} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &784068438 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784068435} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &784082036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784082037} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &784082037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784082036} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 38217894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &784440340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784440341} - component: {fileID: 784440343} - component: {fileID: 784440342} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &784440341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784440340} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &784440342 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784440340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &784440343 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784440340} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &784551840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784551841} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &784551841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784551840} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1447077763} m_Father: {fileID: 1360838127} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &784589872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784589873} - component: {fileID: 784589875} - component: {fileID: 784589874} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &784589873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784589872} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &784589874 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784589872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &784589875 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784589872} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &784628000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784628001} - component: {fileID: 784628002} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &784628001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784628000} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &784628002 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784628000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &784723795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784723796} - component: {fileID: 784723797} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &784723796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784723795} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 113433125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &784723797 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784723795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2040689388} - {fileID: 880346504} - {fileID: 812742290} - {fileID: 77192322} m_BlendShapeWeights: [] m_RootBone: {fileID: 880346504} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &784788010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784788011} - component: {fileID: 784788012} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &784788011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784788010} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1706365809} - {fileID: 480600219} - {fileID: 23714497} - {fileID: 1158792482} - {fileID: 1214657016} - {fileID: 1426660109} - {fileID: 2078800761} - {fileID: 470655863} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &784788012 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784788010} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &784899230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784899231} - component: {fileID: 784899232} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &784899231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784899230} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &784899232 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784899230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &785194924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785194925} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &785194925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785194924} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 408236786} m_Father: {fileID: 45648478} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &785539062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785539063} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &785539063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785539062} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1027319792} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &785590369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785590370} - component: {fileID: 785590372} - component: {fileID: 785590371} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &785590370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785590369} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &785590371 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785590369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &785590372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785590369} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &785659361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785659362} - component: {fileID: 785659364} - component: {fileID: 785659363} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &785659362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785659361} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &785659363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785659361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &785659364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785659361} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &785757628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785757629} - component: {fileID: 785757631} - component: {fileID: 785757630} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &785757629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785757628} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &785757630 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785757628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &785757631 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785757628} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &785914130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785914131} - component: {fileID: 785914132} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &785914131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785914130} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1708157373} - {fileID: 1551674586} - {fileID: 173180951} - {fileID: 410674988} - {fileID: 2131284914} - {fileID: 1654037977} - {fileID: 1569318517} - {fileID: 87057159} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &785914132 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785914130} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &785964111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785964112} m_Layer: 0 m_Name: RigTail3Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &785964112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785964111} serializedVersion: 2 m_LocalRotation: {x: -0.03722363, y: -0.70612633, z: 0.037223767, w: 0.70612633} m_LocalPosition: {x: -0.000000028188193, y: 0.2400089, z: -0.6448826} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &786546343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 786546344} - component: {fileID: 786546345} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &786546344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786546343} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &786546345 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786546343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &786737561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 786737562} - component: {fileID: 786737563} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &786737562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786737561} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &786737563 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786737561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &786783781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 786783782} - component: {fileID: 786783783} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &786783782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786783781} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &786783783 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 786783781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &787774660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 787774661} - component: {fileID: 787774662} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &787774661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787774660} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405488485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &787774662 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787774660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 846714092} - {fileID: 836187675} - {fileID: 566834682} - {fileID: 1330587922} m_BlendShapeWeights: [] m_RootBone: {fileID: 846714092} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &787808802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 787808803} - component: {fileID: 787808804} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &787808803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787808802} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1270723913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &787808804 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 787808802} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 843628310} - {fileID: 1860582669} - {fileID: 490964051} - {fileID: 1147246635} m_BlendShapeWeights: [] m_RootBone: {fileID: 1860582669} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &788073511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788073512} - component: {fileID: 788073514} - component: {fileID: 788073513} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &788073512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788073511} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &788073513 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788073511} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &788073514 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788073511} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &788118854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788118855} - component: {fileID: 788118856} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &788118855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788118854} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311620642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &788118856 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788118854} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1153317028} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153317028} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &788388021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788388022} - component: {fileID: 788388024} - component: {fileID: 788388023} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &788388022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788388021} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &788388023 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788388021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &788388024 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788388021} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &788410869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788410870} - component: {fileID: 788410872} - component: {fileID: 788410871} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &788410870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788410869} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &788410871 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788410869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &788410872 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788410869} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &788484307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788484308} - component: {fileID: 788484309} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &788484308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788484307} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 767483559} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &788484309 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788484307} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 166181180} - {fileID: 532402366} - {fileID: 288698595} - {fileID: 181596360} m_BlendShapeWeights: [] m_RootBone: {fileID: 532402366} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &788677409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788677410} - component: {fileID: 788677412} - component: {fileID: 788677411} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &788677410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788677409} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &788677411 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788677409} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &788677412 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788677409} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &788800297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788800298} - component: {fileID: 788800300} - component: {fileID: 788800299} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &788800298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788800297} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &788800299 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788800297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &788800300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788800297} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &788933132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 788933133} - component: {fileID: 788933134} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &788933133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788933132} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &788933134 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 788933132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &789138499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789138500} - component: {fileID: 789138501} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &789138500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789138499} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &789138501 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789138499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &789313704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789313705} - component: {fileID: 789313707} - component: {fileID: 789313706} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &789313705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789313704} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &789313706 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789313704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &789313707 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789313704} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &789366983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789366984} - component: {fileID: 789366985} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &789366984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789366983} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2053591038} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &789366985 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789366983} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 150608143} m_BlendShapeWeights: [] m_RootBone: {fileID: 150608143} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &789509867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789509868} - component: {fileID: 789509869} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &789509868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789509867} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &789509869 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789509867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 946974253} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &789800524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789800525} - component: {fileID: 789800527} - component: {fileID: 789800526} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &789800525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789800524} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &789800526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789800524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &789800527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789800524} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &790290873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790290874} - component: {fileID: 790290876} - component: {fileID: 790290875} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &790290874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790290873} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &790290875 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790290873} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &790290876 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790290873} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &790490084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790490085} - component: {fileID: 790490086} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &790490085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790490084} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 532571394} - {fileID: 1823655686} - {fileID: 767483559} - {fileID: 625455551} - {fileID: 1488275445} - {fileID: 1001228123} - {fileID: 1429736432} - {fileID: 909487919} - {fileID: 638947984} - {fileID: 1083088997} - {fileID: 575413413} - {fileID: 1698130553} m_Father: {fileID: 1857339775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &790490086 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790490084} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &790677737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790677738} - component: {fileID: 790677739} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &790677738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790677737} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 850949547} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &790677739 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790677737} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 885508842} - {fileID: 1953306128} - {fileID: 478103436} - {fileID: 1696533039} m_BlendShapeWeights: [] m_RootBone: {fileID: 1953306128} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &790678206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790678207} - component: {fileID: 790678209} - component: {fileID: 790678208} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &790678207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790678206} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &790678208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790678206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &790678209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790678206} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &790760336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790760337} - component: {fileID: 790760338} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &790760337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790760336} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &790760338 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790760336} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 1187463899} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &790811277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790811278} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &790811278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790811277} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 479307096} - {fileID: 1193622583} - {fileID: 516254293} - {fileID: 455414973} - {fileID: 1054652012} - {fileID: 131845191} - {fileID: 144816277} - {fileID: 458740086} - {fileID: 1335804931} - {fileID: 309567703} - {fileID: 2048737045} - {fileID: 1565600134} - {fileID: 1745266397} - {fileID: 1576451592} - {fileID: 1260232398} - {fileID: 740505642} - {fileID: 858840740} - {fileID: 1134214398} - {fileID: 772356619} - {fileID: 2095873041} - {fileID: 647682078} - {fileID: 1825584604} - {fileID: 1468053242} - {fileID: 718150739} - {fileID: 1644495037} - {fileID: 1216246433} - {fileID: 1590979823} - {fileID: 458914622} - {fileID: 759226938} - {fileID: 1018511678} - {fileID: 1660221432} - {fileID: 1881723037} - {fileID: 661045315} - {fileID: 1274195378} - {fileID: 666287898} - {fileID: 1412457776} - {fileID: 148673682} - {fileID: 903560801} - {fileID: 530423046} - {fileID: 1131669606} - {fileID: 2122868301} - {fileID: 2114624731} - {fileID: 982304706} - {fileID: 1077915440} - {fileID: 1606149937} - {fileID: 1102102101} - {fileID: 1736681793} - {fileID: 1834895521} - {fileID: 355562647} - {fileID: 887250667} - {fileID: 1863105393} - {fileID: 790290874} - {fileID: 948121151} - {fileID: 953969959} - {fileID: 417006004} - {fileID: 1971080786} - {fileID: 511953801} - {fileID: 258340935} - {fileID: 1209318343} - {fileID: 1841355404} - {fileID: 1385721336} - {fileID: 1339104495} - {fileID: 2006601081} - {fileID: 946922214} - {fileID: 192070880} - {fileID: 936506458} - {fileID: 80309647} - {fileID: 797152851} - {fileID: 806457798} - {fileID: 1966658173} - {fileID: 1264322484} m_Father: {fileID: 1948963086} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &791057467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 791057468} - component: {fileID: 791057469} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &791057468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791057467} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &791057469 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791057467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &791093749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 791093750} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &791093750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791093749} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 282213255} - {fileID: 93333312} - {fileID: 1201605308} - {fileID: 1710433864} m_Father: {fileID: 476048376} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &791272959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 791272960} - component: {fileID: 791272961} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &791272960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791272959} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698130553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &791272961 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791272959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1553237269} - {fileID: 1492028488} - {fileID: 240547756} - {fileID: 588799242} m_BlendShapeWeights: [] m_RootBone: {fileID: 1492028488} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &791285333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 791285334} - component: {fileID: 791285335} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &791285334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791285333} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &791285335 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791285333} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &792284858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 792284859} - component: {fileID: 792284861} - component: {fileID: 792284860} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &792284859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792284858} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &792284860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792284858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &792284861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792284858} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &792388259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 792388260} - component: {fileID: 792388262} - component: {fileID: 792388261} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &792388260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792388259} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &792388261 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792388259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &792388262 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792388259} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &792629023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 792629024} - component: {fileID: 792629026} - component: {fileID: 792629025} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &792629024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792629023} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &792629025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792629023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &792629026 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792629023} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &792826111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 792826112} - component: {fileID: 792826113} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &792826112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792826111} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 58458010} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &792826113 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792826111} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 921820789} m_BlendShapeWeights: [] m_RootBone: {fileID: 921820789} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &793201747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793201748} - component: {fileID: 793201749} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &793201748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793201747} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &793201749 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793201747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &793215746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793215747} - component: {fileID: 793215749} - component: {fileID: 793215748} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &793215747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793215746} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &793215748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793215746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &793215749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793215746} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &793226419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793226420} - component: {fileID: 793226422} - component: {fileID: 793226421} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &793226420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793226419} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &793226421 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793226419} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &793226422 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793226419} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &793572913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793572914} - component: {fileID: 793572915} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &793572914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793572913} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2007887746} - {fileID: 563965968} - {fileID: 214993586} - {fileID: 789509868} - {fileID: 294186449} - {fileID: 1660543808} - {fileID: 1075608640} - {fileID: 829548860} - {fileID: 1803747377} - {fileID: 746707140} - {fileID: 1487218470} - {fileID: 890102952} - {fileID: 1371721964} - {fileID: 1618117703} - {fileID: 1233422388} - {fileID: 1690312034} - {fileID: 1104026091} - {fileID: 1414504992} - {fileID: 1282158763} - {fileID: 500637574} - {fileID: 1719565642} - {fileID: 1740632201} - {fileID: 395890244} - {fileID: 1165481136} - {fileID: 1519085928} - {fileID: 458056516} - {fileID: 1073895422} - {fileID: 1388950861} - {fileID: 1295095492} - {fileID: 1607506071} - {fileID: 219408714} - {fileID: 1544060405} - {fileID: 528592458} - {fileID: 504987933} - {fileID: 2108005866} - {fileID: 114860632} - {fileID: 82881828} - {fileID: 1056679054} - {fileID: 1036569037} - {fileID: 608488928} - {fileID: 1691082591} - {fileID: 770038451} - {fileID: 1379493263} - {fileID: 1275173322} - {fileID: 1067376440} - {fileID: 2085650030} - {fileID: 1841197845} - {fileID: 1585823025} - {fileID: 1389505508} - {fileID: 650569506} - {fileID: 1067554090} - {fileID: 90253151} - {fileID: 2032252979} - {fileID: 350335992} - {fileID: 1283379348} - {fileID: 6265973} - {fileID: 458148990} - {fileID: 338267607} - {fileID: 1923598670} - {fileID: 663191978} - {fileID: 786737562} m_Father: {fileID: 1030407093} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &793572915 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793572913} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &793959179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793959180} - component: {fileID: 793959182} - component: {fileID: 793959181} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &793959180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793959179} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &793959181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793959179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &793959182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793959179} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &794819354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 794819355} - component: {fileID: 794819357} - component: {fileID: 794819356} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &794819355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794819354} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &794819356 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794819354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &794819357 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794819354} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &795067596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795067597} - component: {fileID: 795067599} - component: {fileID: 795067598} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &795067597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795067596} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &795067598 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795067596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &795067599 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795067596} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &795127385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795127386} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &795127386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795127385} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 179159603} m_Father: {fileID: 953321866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &795213094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795213095} - component: {fileID: 795213097} - component: {fileID: 795213096} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &795213095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795213094} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &795213096 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795213094} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &795213097 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795213094} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &795395017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795395018} - component: {fileID: 795395019} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &795395018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795395017} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &795395019 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795395017} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &795426760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795426761} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &795426761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795426760} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 349794983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &795519419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795519420} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &795519420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795519419} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 215368915} m_Father: {fileID: 1963902769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &795771677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795771678} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &795771678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795771677} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1507764035} m_Father: {fileID: 1025437522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &795789363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795789364} - component: {fileID: 795789365} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &795789364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795789363} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &795789365 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795789363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 141818008} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &795800710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795800711} - component: {fileID: 795800712} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &795800711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795800710} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &795800712 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795800710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &795801322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795801323} - component: {fileID: 795801324} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &795801323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795801322} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &795801324 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795801322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &795985577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795985578} - component: {fileID: 795985579} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &795985578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795985577} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &795985579 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795985577} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &796247559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796247560} - component: {fileID: 796247561} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &796247560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796247559} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 722770321} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &796247561 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796247559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 851422911} m_BlendShapeWeights: [] m_RootBone: {fileID: 851422911} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &796258160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796258161} - component: {fileID: 796258162} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &796258161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796258160} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516650471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &796258162 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796258160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1597892863} - {fileID: 913298235} - {fileID: 2077999497} - {fileID: 703871840} m_BlendShapeWeights: [] m_RootBone: {fileID: 913298235} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &796348631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796348632} - component: {fileID: 796348633} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &796348632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796348631} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &796348633 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796348631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &796364957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796364958} - component: {fileID: 796364959} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &796364958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796364957} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311620642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &796364959 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796364957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1153317028} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153317028} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &796373482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796373483} - component: {fileID: 796373485} - component: {fileID: 796373484} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &796373483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796373482} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &796373484 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796373482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &796373485 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796373482} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &796442297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796442298} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &796442298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796442297} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 495991767} m_Father: {fileID: 991825207} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &796691028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 796691029} - component: {fileID: 796691031} - component: {fileID: 796691030} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &796691029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796691028} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &796691030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796691028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &796691031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 796691028} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &797020801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797020802} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &797020802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797020801} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 851424565} m_Father: {fileID: 1817422070} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &797152850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797152851} - component: {fileID: 797152853} - component: {fileID: 797152852} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &797152851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797152850} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &797152852 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797152850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &797152853 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797152850} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &797185370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797185371} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &797185371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797185370} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1423605118} m_Father: {fileID: 1707358094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &797661994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797661995} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &797661995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797661994} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 475730174} m_Father: {fileID: 225091674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &797768458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797768459} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &797768459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797768458} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1928680344} m_Father: {fileID: 897865218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &797772545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 797772546} - component: {fileID: 797772548} - component: {fileID: 797772547} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &797772546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797772545} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 682665335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &797772547 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797772545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &797772548 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 797772545} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &798039026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798039027} - component: {fileID: 798039029} - component: {fileID: 798039028} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &798039027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798039026} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &798039028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798039026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &798039029 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798039026} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &798258926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798258927} - component: {fileID: 798258929} - component: {fileID: 798258928} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &798258927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798258926} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &798258928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798258926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &798258929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798258926} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &798437494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798437495} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &798437495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798437494} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 772976183} m_Father: {fileID: 1585688061} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &798487536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798487537} - component: {fileID: 798487538} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &798487537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798487536} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &798487538 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798487536} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &798778869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798778870} - component: {fileID: 798778872} - component: {fileID: 798778871} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &798778870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798778869} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &798778871 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798778869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &798778872 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798778869} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &799248973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799248974} - component: {fileID: 799248976} - component: {fileID: 799248975} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &799248974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799248973} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &799248975 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799248973} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &799248976 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799248973} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &799808810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799808811} - component: {fileID: 799808813} - component: {fileID: 799808812} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &799808811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799808810} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &799808812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799808810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &799808813 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799808810} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &799823364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799823365} - component: {fileID: 799823367} - component: {fileID: 799823366} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &799823365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799823364} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &799823366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799823364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &799823367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799823364} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &800296552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800296553} - component: {fileID: 800296554} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &800296553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800296552} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &800296554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800296552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &800372500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800372501} - component: {fileID: 800372502} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &800372501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800372500} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 64875303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &800372502 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800372500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1131679046} m_BlendShapeWeights: [] m_RootBone: {fileID: 1131679046} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &800408617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800408618} m_Layer: 0 m_Name: Houses m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &800408618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800408617} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 29.63, y: -5.01, z: -59.46} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 200595900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &800856445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800856446} - component: {fileID: 800856447} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &800856446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800856445} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 618678555} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &800856447 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800856445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 727180453} - {fileID: 2022311118} - {fileID: 469711353} - {fileID: 1940655464} m_BlendShapeWeights: [] m_RootBone: {fileID: 727180453} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &800871476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800871477} - component: {fileID: 800871479} - component: {fileID: 800871478} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &800871477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800871476} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &800871478 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800871476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &800871479 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800871476} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &801045337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801045338} - component: {fileID: 801045339} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &801045338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801045337} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &801045339 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801045337} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &801118956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801118957} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &801118957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801118956} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 776931994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &801362021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801362022} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &801362022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801362021} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1542352412} m_Father: {fileID: 455523147} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &801474288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801474289} - component: {fileID: 801474291} - component: {fileID: 801474290} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &801474289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801474288} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &801474290 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801474288} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &801474291 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801474288} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &801874896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 801874897} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &801874897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801874896} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6349261} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &802107927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802107928} - component: {fileID: 802107929} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &802107928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802107927} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1750040507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &802107929 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802107927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1705721103} - {fileID: 2057329683} - {fileID: 249514747} - {fileID: 1349458092} m_BlendShapeWeights: [] m_RootBone: {fileID: 2057329683} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &802259533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802259534} - component: {fileID: 802259536} - component: {fileID: 802259535} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &802259534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802259533} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &802259535 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802259533} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &802259536 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802259533} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &802922310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802922311} - component: {fileID: 802922312} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &802922311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802922310} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 997159165} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &802922312 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802922310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1874784437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874784437} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &803155837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803155838} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &803155838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803155837} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1576139484} m_Father: {fileID: 760893266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &803218051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803218052} - component: {fileID: 803218053} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &803218052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803218051} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &803218053 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803218051} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 841910652} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &803290439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803290440} - component: {fileID: 803290441} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &803290440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803290439} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824121711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &803290441 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803290439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1257774476} - {fileID: 26662954} - {fileID: 1316513063} - {fileID: 1195032308} m_BlendShapeWeights: [] m_RootBone: {fileID: 1257774476} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &803466780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803466781} - component: {fileID: 803466782} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &803466781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803466780} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 532571394} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &803466782 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803466780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 447957829} m_BlendShapeWeights: [] m_RootBone: {fileID: 447957829} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &803780988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803780989} - component: {fileID: 803780990} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &803780989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803780988} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &803780990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803780988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &803854005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803854006} - component: {fileID: 803854007} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &803854006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803854005} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &803854007 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803854005} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &803932279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803932280} - component: {fileID: 803932282} - component: {fileID: 803932281} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &803932280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803932279} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 404216294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &803932281 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803932279} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &803932282 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803932279} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &804398731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804398732} - component: {fileID: 804398734} - component: {fileID: 804398733} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &804398732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804398731} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &804398733 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804398731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &804398734 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804398731} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &804540189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804540190} - component: {fileID: 804540192} - component: {fileID: 804540191} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &804540190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804540189} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &804540191 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804540189} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &804540192 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804540189} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &804785391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804785392} - component: {fileID: 804785393} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &804785392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804785391} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1898858259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &804785393 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804785391} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1088966144} - {fileID: 326412246} - {fileID: 227344121} - {fileID: 1599117589} m_BlendShapeWeights: [] m_RootBone: {fileID: 326412246} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &804833432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804833433} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &804833433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804833432} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22976613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &805011689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805011690} - component: {fileID: 805011691} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &805011690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805011689} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &805011691 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805011689} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &805036468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805036469} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &805036469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805036468} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1138281091} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &805199669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805199670} - component: {fileID: 805199671} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &805199670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805199669} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1540946795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &805199671 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805199669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 443933974} - {fileID: 1645947092} - {fileID: 1505201103} - {fileID: 620208118} m_BlendShapeWeights: [] m_RootBone: {fileID: 443933974} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &805679711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805679712} - component: {fileID: 805679713} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &805679712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805679711} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 113113716} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &805679713 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805679711} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &805818143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 805818144} - component: {fileID: 805818146} - component: {fileID: 805818145} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &805818144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805818143} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &805818145 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805818143} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &805818146 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 805818143} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &806457797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 806457798} - component: {fileID: 806457800} - component: {fileID: 806457799} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &806457798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 806457797} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &806457799 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 806457797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &806457800 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 806457797} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &807021186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807021187} - component: {fileID: 807021188} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &807021187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807021186} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &807021188 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807021186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &807222575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807222576} - component: {fileID: 807222578} - component: {fileID: 807222577} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &807222576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807222575} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 777290329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &807222577 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807222575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &807222578 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807222575} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &807339836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807339837} - component: {fileID: 807339838} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &807339837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807339836} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 922244211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &807339838 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807339836} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1110346194} m_BlendShapeWeights: [] m_RootBone: {fileID: 1110346194} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &807636893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807636894} - component: {fileID: 807636895} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &807636894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807636893} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 103345285} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &807636895 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807636893} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2139990549} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139990549} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &807793714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807793715} - component: {fileID: 807793717} - component: {fileID: 807793716} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &807793715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807793714} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &807793716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807793714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &807793717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807793714} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &807942655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 807942656} - component: {fileID: 807942657} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &807942656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807942655} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106575277} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &807942657 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 807942655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 338804653} - {fileID: 292188556} - {fileID: 1470659354} - {fileID: 1053436575} m_BlendShapeWeights: [] m_RootBone: {fileID: 292188556} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &808147971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808147972} - component: {fileID: 808147974} - component: {fileID: 808147973} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &808147972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808147971} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &808147973 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808147971} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &808147974 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808147971} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &808651720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808651721} - component: {fileID: 808651722} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &808651721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808651720} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &808651722 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808651720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 841910652} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &808886064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 808886065} - component: {fileID: 808886067} - component: {fileID: 808886066} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &808886065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808886064} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &808886066 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808886064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &808886067 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 808886064} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &809092941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809092942} - component: {fileID: 809092943} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &809092942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809092941} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &809092943 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809092941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &809373418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809373419} - component: {fileID: 809373420} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &809373419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809373418} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 263033629} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &809373420 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809373418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 243819000} - {fileID: 1231711221} - {fileID: 970370489} - {fileID: 320795926} m_BlendShapeWeights: [] m_RootBone: {fileID: 243819000} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &809428981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809428982} - component: {fileID: 809428984} - component: {fileID: 809428983} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &809428982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809428981} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &809428983 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809428981} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &809428984 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809428981} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &809683534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809683535} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &809683535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809683534} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1086454056} m_Father: {fileID: 742138944} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &809851007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809851008} - component: {fileID: 809851009} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &809851008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809851007} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284988772} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &809851009 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809851007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1304572022} - {fileID: 1683710006} - {fileID: 985987442} - {fileID: 440751168} m_BlendShapeWeights: [] m_RootBone: {fileID: 1683710006} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &809917633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809917634} - component: {fileID: 809917635} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &809917634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809917633} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1756991649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &809917635 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809917633} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1788574055} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788574055} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &809963160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809963161} - component: {fileID: 809963162} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &809963161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809963160} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &809963162 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809963160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 343925036} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &810271366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810271367} - component: {fileID: 810271369} - component: {fileID: 810271368} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &810271367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810271366} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &810271368 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810271366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &810271369 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810271366} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &810527180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810527181} - component: {fileID: 810527182} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &810527181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810527180} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1462292761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &810527182 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810527180} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1204958737} - {fileID: 1424934336} - {fileID: 612565667} - {fileID: 1172164409} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424934336} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &810802607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810802608} - component: {fileID: 810802610} - component: {fileID: 810802609} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &810802608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810802607} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &810802609 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810802607} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &810802610 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810802607} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &810812130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810812131} - component: {fileID: 810812133} - component: {fileID: 810812132} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &810812131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810812130} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &810812132 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810812130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &810812133 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810812130} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &810825447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810825448} - component: {fileID: 810825449} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &810825448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810825447} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1227553472} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &810825449 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810825447} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 24301362} - {fileID: 2146829368} - {fileID: 1871465308} - {fileID: 167206481} m_BlendShapeWeights: [] m_RootBone: {fileID: 2146829368} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &810881179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810881180} - component: {fileID: 810881182} - component: {fileID: 810881181} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &810881180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810881179} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &810881181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810881179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &810881182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810881179} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &810890347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810890348} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &810890348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810890347} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1821693163} m_Father: {fileID: 885447457} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &811253242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 811253243} - component: {fileID: 811253244} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &811253243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811253242} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 859132861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &811253244 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811253242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 345108693} - {fileID: 1285000468} - {fileID: 576584188} - {fileID: 255839194} m_BlendShapeWeights: [] m_RootBone: {fileID: 345108693} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &811684036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 811684037} - component: {fileID: 811684039} - component: {fileID: 811684038} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &811684037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811684036} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &811684038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811684036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &811684039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811684036} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &811782330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 811782331} - component: {fileID: 811782332} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &811782331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811782330} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824121711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &811782332 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811782330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1257774476} m_BlendShapeWeights: [] m_RootBone: {fileID: 1257774476} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &811822204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 811822205} - component: {fileID: 811822207} - component: {fileID: 811822206} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &811822205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811822204} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &811822206 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811822204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &811822207 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811822204} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &811850250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 811850251} - component: {fileID: 811850253} - component: {fileID: 811850252} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &811850251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811850250} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &811850252 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811850250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &811850253 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811850250} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &811925188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 811925189} - component: {fileID: 811925191} - component: {fileID: 811925190} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &811925189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811925188} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &811925190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811925188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &811925191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811925188} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &812602040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812602041} - component: {fileID: 812602042} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &812602041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812602040} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &812602042 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812602040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 405528440} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &812742289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812742290} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &812742290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812742289} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 77192322} m_Father: {fileID: 880346504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &812791202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812791203} - component: {fileID: 812791205} - component: {fileID: 812791204} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &812791203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812791202} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &812791204 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812791202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &812791205 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812791202} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &812989918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812989919} - component: {fileID: 812989920} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &812989919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812989918} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &812989920 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812989918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &813408500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 813408501} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &813408501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813408500} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 281892424} m_Father: {fileID: 864665898} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &813531190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 813531191} - component: {fileID: 813531193} - component: {fileID: 813531192} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &813531191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813531190} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &813531192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813531190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &813531193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813531190} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &813745844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 813745845} - component: {fileID: 813745846} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &813745845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813745844} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &813745846 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813745844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 421083120} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &814018483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 814018484} - component: {fileID: 814018486} - component: {fileID: 814018485} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &814018484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814018483} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &814018485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814018483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &814018486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814018483} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &814116834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 814116835} - component: {fileID: 814116837} - component: {fileID: 814116836} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &814116835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814116834} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &814116836 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814116834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &814116837 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814116834} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &814195939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 814195940} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &814195940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814195939} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1231709715} m_Father: {fileID: 1902957356} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &814245978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 814245979} - component: {fileID: 814245980} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &814245979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814245978} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 968010632} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &814245980 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814245978} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1020241238} - {fileID: 2032375300} - {fileID: 1601721988} - {fileID: 720092507} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032375300} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &814414021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 814414022} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &814414022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814414021} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 754009919} m_Father: {fileID: 1532498039} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &814547113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 814547114} - component: {fileID: 814547116} - component: {fileID: 814547115} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &814547114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814547113} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &814547115 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814547113} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &814547116 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814547113} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &814672946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 814672947} - component: {fileID: 814672949} - component: {fileID: 814672948} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &814672947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814672946} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &814672948 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814672946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &814672949 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814672946} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &814952786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 814952787} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &814952787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814952786} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1180049238} m_Father: {fileID: 1434350405} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &814998676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 814998677} - component: {fileID: 814998679} - component: {fileID: 814998678} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &814998677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814998676} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &814998678 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814998676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &814998679 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 814998676} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &815151479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 815151480} - component: {fileID: 815151481} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &815151480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815151479} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 691585265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &815151481 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815151479} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390395179} - {fileID: 1585688061} - {fileID: 798437495} - {fileID: 772976183} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585688061} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &815163003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 815163004} - component: {fileID: 815163005} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &815163004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815163003} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296367121} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &815163005 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815163003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 354945916} - {fileID: 1449073628} - {fileID: 678858501} - {fileID: 1301654804} m_BlendShapeWeights: [] m_RootBone: {fileID: 354945916} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &815289340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 815289341} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &815289341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815289340} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 213135709} m_Father: {fileID: 1120263438} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &815520212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 815520213} - component: {fileID: 815520214} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &815520213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815520212} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &815520214 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815520212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &815727772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 815727773} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &815727773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815727772} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 839372728} m_Father: {fileID: 298017582} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &815733750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 815733751} - component: {fileID: 815733753} - component: {fileID: 815733752} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &815733751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815733750} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &815733752 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815733750} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &815733753 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815733750} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &815735879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 815735880} - component: {fileID: 815735881} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &815735880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815735879} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 198632456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &815735881 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815735879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1109544217} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109544217} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &816056964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 816056965} - component: {fileID: 816056966} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &816056965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816056964} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &816056966 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816056964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &816104818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 816104819} - component: {fileID: 816104821} - component: {fileID: 816104820} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &816104819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816104818} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &816104820 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816104818} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &816104821 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816104818} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &816466905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 816466906} - component: {fileID: 816466908} - component: {fileID: 816466907} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &816466906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816466905} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &816466907 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816466905} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &816466908 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816466905} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &816990221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 816990222} - component: {fileID: 816990223} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &816990222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816990221} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220544250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &816990223 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816990221} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2775788} m_BlendShapeWeights: [] m_RootBone: {fileID: 2775788} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &817040132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817040133} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &817040133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817040132} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1147795816} m_Father: {fileID: 1812802722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &817466447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817466448} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &817466448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817466447} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 378483819} m_Father: {fileID: 1287763339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &817556449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817556450} - component: {fileID: 817556451} m_Layer: 0 m_Name: AssaultCam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &817556450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817556449} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 2.9895594, y: 60.570004, z: -0.25007224} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1266809189} - {fileID: 1625123129} - {fileID: 308513091} m_Father: {fileID: 476261175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &817556451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817556449} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 319d2fe34a804e245819465c9505ea59, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script m_LockStageInInspector: m_StreamingVersion: 20170927 m_Priority: 0 m_StandbyUpdate: 2 m_LookAt: {fileID: 550956241} m_Follow: {fileID: 550956241} m_CommonLens: 1 m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_YAxis: Value: 0.5 m_SpeedMode: 0 m_MaxSpeed: 2 m_AccelTime: 0.2 m_DecelTime: 0.1 m_InputAxisName: Mouse Y m_InputAxisValue: 0 m_InvertInput: 0 m_MinValue: 0 m_MaxValue: 1 m_Wrap: 0 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_YAxisRecentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: Mouse X m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_BindingMode: 5 m_SplineCurvature: 0.2 m_Orbits: - m_Height: 60 m_Radius: 3 - m_Height: 60 m_Radius: 3 - m_Height: 60 m_Radius: 3 m_LegacyHeadingBias: 3.4028235e+38 m_Rigs: - {fileID: 1266809190} - {fileID: 1625123130} - {fileID: 308513092} --- !u!1 &817650781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817650782} - component: {fileID: 817650784} - component: {fileID: 817650783} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &817650782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817650781} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &817650783 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817650781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &817650784 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817650781} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &817719280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 817719281} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &817719281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817719280} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 379343074} m_Father: {fileID: 49561221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &818220111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 818220112} - component: {fileID: 818220113} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &818220112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818220111} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 197615691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &818220113 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818220111} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1432265747} - {fileID: 342828987} - {fileID: 2102767144} - {fileID: 258128531} m_BlendShapeWeights: [] m_RootBone: {fileID: 342828987} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &818466162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 818466163} - component: {fileID: 818466165} - component: {fileID: 818466164} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &818466163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818466162} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &818466164 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818466162} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &818466165 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818466162} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &818763725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 818763726} - component: {fileID: 818763727} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &818763726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818763725} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 228630991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &818763727 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818763725} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 984979824} - {fileID: 92268598} - {fileID: 445629769} - {fileID: 1760219531} m_BlendShapeWeights: [] m_RootBone: {fileID: 92268598} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &819000747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819000748} - component: {fileID: 819000750} - component: {fileID: 819000749} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &819000748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819000747} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &819000749 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819000747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &819000750 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819000747} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &819017832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819017833} - component: {fileID: 819017834} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &819017833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819017832} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 279336463} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &819017834 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819017832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 688728384} m_BlendShapeWeights: [] m_RootBone: {fileID: 688728384} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &819026143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819026144} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &819026144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819026143} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1849825192} m_Father: {fileID: 1631696608} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &819072011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819072012} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &819072012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819072011} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1214705929} m_Father: {fileID: 153067935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &819755137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819755138} - component: {fileID: 819755140} - component: {fileID: 819755139} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &819755138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819755137} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &819755139 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819755137} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &819755140 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819755137} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &819924415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819924416} - component: {fileID: 819924418} - component: {fileID: 819924417} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &819924416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819924415} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &819924417 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819924415} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &819924418 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819924415} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &820144891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 820144892} - component: {fileID: 820144893} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &820144892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820144891} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1071118284} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &820144893 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820144891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1832158765} m_BlendShapeWeights: [] m_RootBone: {fileID: 1832158765} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &820618722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 820618723} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &820618723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820618722} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1826256598} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &820987524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 820987525} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &820987525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820987524} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1481325461} m_Father: {fileID: 1933082156} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &821031462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 821031463} - component: {fileID: 821031465} - component: {fileID: 821031464} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &821031463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821031462} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &821031464 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821031462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &821031465 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821031462} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &821872560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 821872561} - component: {fileID: 821872563} - component: {fileID: 821872562} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &821872561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821872560} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &821872562 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821872560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &821872563 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821872560} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &821971842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 821971843} - component: {fileID: 821971845} - component: {fileID: 821971844} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &821971843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821971842} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1402718693} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &821971844 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821971842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &821971845 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821971842} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &822157674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 822157675} - component: {fileID: 822157676} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &822157675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 822157674} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909487919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &822157676 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 822157674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1876774727} - {fileID: 1895189023} - {fileID: 487255022} - {fileID: 385974889} m_BlendShapeWeights: [] m_RootBone: {fileID: 1876774727} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &823280652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 823280653} - component: {fileID: 823280654} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &823280653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823280652} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1590523960} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &823280654 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823280652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 896728337} - {fileID: 403392217} - {fileID: 562023872} - {fileID: 236214529} m_BlendShapeWeights: [] m_RootBone: {fileID: 403392217} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &823915011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 823915012} - component: {fileID: 823915013} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &823915012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823915011} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &823915013 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823915011} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &823949913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 823949914} - component: {fileID: 823949916} - component: {fileID: 823949915} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &823949914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823949913} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &823949915 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823949913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &823949916 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823949913} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &824577993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 824577994} - component: {fileID: 824577996} - component: {fileID: 824577995} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &824577994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824577993} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &824577995 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824577993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &824577996 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824577993} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &824662654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 824662655} - component: {fileID: 824662656} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &824662655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824662654} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1701978948} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &824662656 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824662654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 382625966} m_BlendShapeWeights: [] m_RootBone: {fileID: 382625966} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &824711329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 824711330} - component: {fileID: 824711332} - component: {fileID: 824711331} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &824711330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824711329} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &824711331 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824711329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &824711332 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824711329} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &824917255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 824917256} - component: {fileID: 824917258} - component: {fileID: 824917257} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &824917256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824917255} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &824917257 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824917255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &824917258 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824917255} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &825108964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 825108965} - component: {fileID: 825108966} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &825108965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825108964} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253115787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &825108966 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825108964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 635511561} m_BlendShapeWeights: [] m_RootBone: {fileID: 635511561} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &825537880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 825537881} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &825537881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825537880} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1409127735} m_Father: {fileID: 14847436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &825873005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 825873006} - component: {fileID: 825873008} - component: {fileID: 825873007} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &825873006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825873005} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1041513100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &825873007 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825873005} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &825873008 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825873005} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &825903433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 825903434} - component: {fileID: 825903436} - component: {fileID: 825903435} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &825903434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825903433} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &825903435 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825903433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &825903436 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825903433} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &825995532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 825995533} - component: {fileID: 825995535} - component: {fileID: 825995534} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &825995533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825995532} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &825995534 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825995532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &825995535 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 825995532} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &826251213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826251214} - component: {fileID: 826251216} - component: {fileID: 826251215} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &826251214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826251213} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &826251215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826251213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &826251216 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826251213} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &826295675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826295676} - component: {fileID: 826295677} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &826295676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826295675} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &826295677 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826295675} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 421083120} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &826464120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826464121} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &826464121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826464120} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 635760239} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &826509992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826509993} - component: {fileID: 826509994} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &826509993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826509992} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &826509994 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826509992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &826851387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826851388} - component: {fileID: 826851389} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &826851388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826851387} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2120284915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &826851389 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826851387} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1997646500} m_BlendShapeWeights: [] m_RootBone: {fileID: 1997646500} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &826994741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826994742} m_Layer: 0 m_Name: RigSpine2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &826994742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826994741} serializedVersion: 2 m_LocalRotation: {x: -0.0000000115648175, y: 0.00000009518473, z: 0.2607272, w: 0.9654125} m_LocalPosition: {x: -0.23659416, y: -0.000000009536743, z: 2.2737367e-15} m_LocalScale: {x: 0.99999994, y: 1.0000004, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 648090843} m_Father: {fileID: 1744576087} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &827063913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 827063914} - component: {fileID: 827063916} - component: {fileID: 827063915} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &827063914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827063913} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &827063915 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827063913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &827063916 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827063913} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &827128430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 827128431} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &827128431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827128430} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1290556290} m_Father: {fileID: 147598595} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &827351058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 827351059} - component: {fileID: 827351060} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &827351059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827351058} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 558489936} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &827351060 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827351058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1903465660} - {fileID: 1960468568} - {fileID: 1857396764} - {fileID: 1334235203} m_BlendShapeWeights: [] m_RootBone: {fileID: 1903465660} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &827606821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 827606822} - component: {fileID: 827606824} - component: {fileID: 827606823} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &827606822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827606821} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &827606823 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827606821} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &827606824 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827606821} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &827620662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 827620663} - component: {fileID: 827620665} - component: {fileID: 827620664} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &827620663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827620662} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &827620664 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827620662} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &827620665 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827620662} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &827761533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 827761534} - component: {fileID: 827761535} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &827761534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827761533} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &827761535 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827761533} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &827984676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 827984677} - component: {fileID: 827984678} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &827984677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827984676} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1648347541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &827984678 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 827984676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1309098052} - {fileID: 814414022} - {fileID: 754009919} - {fileID: 1532498039} m_BlendShapeWeights: [] m_RootBone: {fileID: 1309098052} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &828551290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 828551291} - component: {fileID: 828551292} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &828551291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828551290} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &828551292 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828551290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 365165650} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &828602278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 828602279} - component: {fileID: 828602280} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &828602279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828602278} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 17281291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &828602280 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 828602278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 737361302} m_BlendShapeWeights: [] m_RootBone: {fileID: 737361302} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &829055767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 829055768} - component: {fileID: 829055770} - component: {fileID: 829055769} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &829055768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829055767} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &829055769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829055767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &829055770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829055767} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &829254241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 829254242} - component: {fileID: 829254243} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &829254242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829254241} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &829254243 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829254241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &829548859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 829548860} - component: {fileID: 829548861} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &829548860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829548859} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &829548861 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829548859} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &829578836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 829578837} - component: {fileID: 829578839} - component: {fileID: 829578838} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &829578837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829578836} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 691467900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &829578838 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829578836} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &829578839 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829578836} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &830215955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 830215956} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &830215956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830215955} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1233118005} m_Father: {fileID: 1097757146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &830483261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 830483262} - component: {fileID: 830483263} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &830483262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830483261} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &830483263 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830483261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &830625970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 830625971} - component: {fileID: 830625973} - component: {fileID: 830625972} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &830625971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830625970} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &830625972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830625970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &830625973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830625970} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &831019306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831019307} - component: {fileID: 831019308} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &831019307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831019306} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696889561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &831019308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831019306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1817422070} m_BlendShapeWeights: [] m_RootBone: {fileID: 1817422070} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &831078205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831078206} - component: {fileID: 831078207} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &831078206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831078205} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1679360157} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &831078207 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831078205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 479306981} m_BlendShapeWeights: [] m_RootBone: {fileID: 479306981} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &831397728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831397729} - component: {fileID: 831397730} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &831397729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831397728} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &831397730 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831397728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &831471710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831471711} - component: {fileID: 831471712} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &831471711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831471710} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &831471712 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831471710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1179361689} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &831508900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831508901} - component: {fileID: 831508902} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &831508901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831508900} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1581349910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &831508902 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831508900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 408236786} - {fileID: 1842550785} - {fileID: 45648478} - {fileID: 785194925} m_BlendShapeWeights: [] m_RootBone: {fileID: 1842550785} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &831517438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831517439} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &831517439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831517438} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1016159822} m_Father: {fileID: 724716479} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &831517497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831517498} - component: {fileID: 831517500} - component: {fileID: 831517499} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &831517498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831517497} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1084265139} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &831517499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831517497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &831517500 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831517497} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &831521782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831521783} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &831521783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831521782} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2029775772} m_Father: {fileID: 1615111611} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &831558087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831558088} - component: {fileID: 831558090} - component: {fileID: 831558089} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &831558088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831558087} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &831558089 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831558087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &831558090 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831558087} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &831670188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831670189} - component: {fileID: 831670190} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &831670189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831670188} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1420729101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &831670190 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831670188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1401707042} - {fileID: 1585019532} - {fileID: 1767139569} - {fileID: 680164681} m_BlendShapeWeights: [] m_RootBone: {fileID: 1401707042} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &831849956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831849957} - component: {fileID: 831849959} - component: {fileID: 831849958} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &831849957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831849956} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &831849958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831849956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &831849959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831849956} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &831888304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 831888305} - component: {fileID: 831888307} - component: {fileID: 831888306} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &831888305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831888304} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &831888306 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831888304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &831888307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831888304} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &831996023 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (16) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 25.040134 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 2.8481293 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 831996026} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &831996024 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 831996023} m_PrefabAsset: {fileID: 0} --- !u!1 &831996025 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 831996023} m_PrefabAsset: {fileID: 0} --- !u!208 &831996026 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831996025} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &832014674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832014675} - component: {fileID: 832014677} - component: {fileID: 832014676} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &832014675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832014674} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &832014676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832014674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &832014677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832014674} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &832090341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832090342} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &832090342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832090341} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1936177328} - {fileID: 101914946} m_Father: {fileID: 767198667} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &832216368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832216369} - component: {fileID: 832216371} - component: {fileID: 832216370} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &832216369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832216368} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &832216370 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832216368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &832216371 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832216368} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &832372905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832372906} - component: {fileID: 832372908} - component: {fileID: 832372907} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &832372906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832372905} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &832372907 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832372905} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &832372908 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832372905} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &832717587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832717588} - component: {fileID: 832717590} - component: {fileID: 832717589} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &832717588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832717587} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &832717589 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832717587} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &832717590 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832717587} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &832798948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832798949} - component: {fileID: 832798951} - component: {fileID: 832798950} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &832798949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832798948} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1035083126} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &832798950 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832798948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &832798951 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832798948} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &832920847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832920848} - component: {fileID: 832920850} - component: {fileID: 832920849} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &832920848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832920847} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 855099801} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &832920849 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832920847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &832920850 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832920847} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &832936080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832936081} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &832936081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832936080} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1440835789} - {fileID: 1938501633} m_Father: {fileID: 392829934} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &832940382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832940383} - component: {fileID: 832940385} - component: {fileID: 832940384} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &832940383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832940382} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &832940384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832940382} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &832940385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832940382} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &832999743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832999744} - component: {fileID: 832999746} - component: {fileID: 832999745} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &832999744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832999743} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &832999745 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832999743} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &832999746 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832999743} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &833205811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 833205812} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &833205812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833205811} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1360838127} m_Father: {fileID: 1992435399} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &833624172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 833624173} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &833624173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833624172} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1044570932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &833856907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 833856908} - component: {fileID: 833856909} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &833856908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833856907} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1418266281} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &833856909 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833856907} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1371736847} - {fileID: 646213284} - {fileID: 554773957} - {fileID: 1718489231} m_BlendShapeWeights: [] m_RootBone: {fileID: 646213284} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &833997658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 833997659} - component: {fileID: 833997660} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &833997659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833997658} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &833997660 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 833997658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &834680899 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (2) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -15.648935 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 69.1462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &834680900 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 834680899} m_PrefabAsset: {fileID: 0} --- !u!4 &834917485 stripped Transform: m_CorrespondingSourceObject: {fileID: 4473179001320916, guid: 8b9a2ba22a03d6b4c83641727b7b7b93, type: 3} m_PrefabInstance: {fileID: 333520174} m_PrefabAsset: {fileID: 0} --- !u!1 &835007274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835007275} - component: {fileID: 835007276} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &835007275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835007274} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &835007276 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835007274} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &835123299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835123300} - component: {fileID: 835123301} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &835123300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835123299} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &835123301 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835123299} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 141818008} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &835125497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835125498} - component: {fileID: 835125500} - component: {fileID: 835125499} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &835125498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835125497} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &835125499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835125497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &835125500 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835125497} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &835210682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835210683} - component: {fileID: 835210685} - component: {fileID: 835210684} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &835210683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835210682} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &835210684 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835210682} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &835210685 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835210682} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &835282633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835282634} - component: {fileID: 835282636} - component: {fileID: 835282635} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &835282634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835282633} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &835282635 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835282633} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &835282636 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835282633} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &835338741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835338742} - component: {fileID: 835338744} - component: {fileID: 835338743} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &835338742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835338741} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &835338743 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835338741} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &835338744 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835338741} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &835450506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835450507} - component: {fileID: 835450508} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &835450507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835450506} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 693573980} - {fileID: 530858744} - {fileID: 1086928485} - {fileID: 976504342} - {fileID: 1265608022} - {fileID: 2026176213} - {fileID: 1346717768} - {fileID: 762849041} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &835450508 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835450506} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &835698841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835698842} - component: {fileID: 835698843} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &835698842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835698841} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1920031701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &835698843 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835698841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1746452235} - {fileID: 2016669031} - {fileID: 1473468053} - {fileID: 1417795766} m_BlendShapeWeights: [] m_RootBone: {fileID: 2016669031} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &835709179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835709180} - component: {fileID: 835709181} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &835709180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835709179} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1110105901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &835709181 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835709179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1069453549} m_BlendShapeWeights: [] m_RootBone: {fileID: 1069453549} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &835734526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835734527} - component: {fileID: 835734528} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &835734527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835734526} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 165178206} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &835734528 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835734526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1875609126} - {fileID: 397927492} - {fileID: 1027783804} - {fileID: 425313548} m_BlendShapeWeights: [] m_RootBone: {fileID: 397927492} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &835871979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835871980} - component: {fileID: 835871982} - component: {fileID: 835871981} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &835871980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835871979} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &835871981 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835871979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &835871982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835871979} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &835876878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 835876879} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &835876879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835876878} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 963045512} m_Father: {fileID: 1129180084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &836046486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836046487} - component: {fileID: 836046488} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &836046487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836046486} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1581349910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &836046488 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836046486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 408236786} - {fileID: 1842550785} - {fileID: 45648478} - {fileID: 785194925} m_BlendShapeWeights: [] m_RootBone: {fileID: 1842550785} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &836187674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836187675} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &836187675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836187674} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 566834682} m_Father: {fileID: 1330587922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &836636210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 836636211} - component: {fileID: 836636213} - component: {fileID: 836636212} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &836636211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836636210} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &836636212 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836636210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &836636213 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 836636210} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &837006548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837006549} - component: {fileID: 837006550} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &837006549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837006548} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907722427} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &837006550 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837006548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 600884308} m_BlendShapeWeights: [] m_RootBone: {fileID: 600884308} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &837119971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837119972} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &837119972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837119971} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 993113521} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &837139406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837139407} - component: {fileID: 837139409} - component: {fileID: 837139408} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &837139407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837139406} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &837139408 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837139406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &837139409 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837139406} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &837191296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837191297} - component: {fileID: 837191299} - component: {fileID: 837191298} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &837191297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837191296} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &837191298 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837191296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &837191299 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837191296} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &837198491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837198492} - component: {fileID: 837198494} - component: {fileID: 837198493} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &837198492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837198491} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &837198493 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837198491} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &837198494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837198491} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &837966971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837966972} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &837966972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837966971} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 681976319} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &838183585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838183586} - component: {fileID: 838183588} - component: {fileID: 838183587} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &838183586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838183585} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &838183587 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838183585} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &838183588 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838183585} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &838360544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838360545} - component: {fileID: 838360547} - component: {fileID: 838360546} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &838360545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838360544} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &838360546 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838360544} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &838360547 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838360544} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &838379877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838379878} - component: {fileID: 838379880} - component: {fileID: 838379879} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &838379878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838379877} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &838379879 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838379877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &838379880 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838379877} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &838852824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838852825} - component: {fileID: 838852826} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &838852825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838852824} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1429736432} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &838852826 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838852824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 462405991} m_BlendShapeWeights: [] m_RootBone: {fileID: 462405991} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &838920866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838920867} - component: {fileID: 838920869} - component: {fileID: 838920868} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &838920867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838920866} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &838920868 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838920866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &838920869 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838920866} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &839089498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 839089499} - component: {fileID: 839089501} - component: {fileID: 839089500} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &839089499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839089498} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &839089500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839089498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &839089501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839089498} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &839221524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 839221525} - component: {fileID: 839221527} - component: {fileID: 839221526} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &839221525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839221524} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &839221526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839221524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &839221527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839221524} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &839313901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 839313902} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &839313902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839313901} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 726900378} m_Father: {fileID: 840279018} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &839372727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 839372728} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &839372728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839372727} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1013518034} m_Father: {fileID: 815727773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &839662657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 839662658} - component: {fileID: 839662659} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &839662658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839662657} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 932017351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &839662659 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839662657} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1680908854} m_BlendShapeWeights: [] m_RootBone: {fileID: 1680908854} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &839922734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 839922735} - component: {fileID: 839922737} - component: {fileID: 839922736} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &839922735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839922734} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &839922736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839922734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &839922737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839922734} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &840048197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840048198} - component: {fileID: 840048199} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &840048198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840048197} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &840048199 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840048197} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &840279017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 840279018} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &840279018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840279017} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 839313902} m_Father: {fileID: 945458754} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &841284489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 841284490} - component: {fileID: 841284491} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &841284490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841284489} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &841284491 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841284489} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &841309845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 841309846} - component: {fileID: 841309847} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &841309846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841309845} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961485294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &841309847 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841309845} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 868980102} m_BlendShapeWeights: [] m_RootBone: {fileID: 868980102} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &841468374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 841468375} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &841468375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841468374} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1945072182} m_Father: {fileID: 1157846103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &841679805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 841679806} - component: {fileID: 841679807} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &841679806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841679805} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 113433125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &841679807 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841679805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 880346504} - {fileID: 77192322} - {fileID: 2040689388} - {fileID: 812742290} m_BlendShapeWeights: [] m_RootBone: {fileID: 880346504} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &841910651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 841910652} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &841910652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841910651} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 408758825} m_Father: {fileID: 5890256} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &842152378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 842152379} - component: {fileID: 842152381} - component: {fileID: 842152380} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &842152379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842152378} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &842152380 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842152378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &842152381 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842152378} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &842357619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 842357620} - component: {fileID: 842357621} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &842357620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842357619} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1783286614} - {fileID: 747467587} - {fileID: 1596248462} - {fileID: 1949667926} - {fileID: 1642392763} - {fileID: 1983951705} - {fileID: 851656490} - {fileID: 166876082} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &842357621 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842357619} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &842419689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 842419690} - component: {fileID: 842419692} - component: {fileID: 842419691} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &842419690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842419689} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &842419691 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842419689} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &842419692 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842419689} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &842435490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 842435491} - component: {fileID: 842435492} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &842435491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842435490} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &842435492 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842435490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &842620508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 842620509} - component: {fileID: 842620510} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &842620509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842620508} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2048407857} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &842620510 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842620508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1573370666} - {fileID: 1741348818} - {fileID: 1233182347} - {fileID: 49420233} m_BlendShapeWeights: [] m_RootBone: {fileID: 1741348818} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &842773599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 842773600} - component: {fileID: 842773602} - component: {fileID: 842773601} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &842773600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842773599} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &842773601 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842773599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &842773602 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842773599} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &842794080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 842794081} - component: {fileID: 842794083} - component: {fileID: 842794082} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &842794081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842794080} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &842794082 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842794080} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &842794083 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 842794080} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &843150139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843150140} - component: {fileID: 843150141} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &843150140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843150139} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &843150141 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843150139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1689163972} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &843392845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843392846} - component: {fileID: 843392847} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &843392846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843392845} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &843392847 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843392845} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &843480945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843480946} - component: {fileID: 843480948} - component: {fileID: 843480947} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &843480946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843480945} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &843480947 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843480945} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &843480948 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843480945} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &843562956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843562957} - component: {fileID: 843562958} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &843562957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843562956} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 410055763} - {fileID: 211839668} - {fileID: 538008335} - {fileID: 360185158} - {fileID: 2107452207} - {fileID: 1142755352} - {fileID: 1852532499} - {fileID: 1226028741} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &843562958 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843562956} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &843628309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843628310} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &843628310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843628309} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1147246635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &843906113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 843906114} - component: {fileID: 843906115} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &843906114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843906113} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1094907782} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &843906115 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 843906113} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 305573985} - {fileID: 1180934680} - {fileID: 710389829} - {fileID: 1125597730} m_BlendShapeWeights: [] m_RootBone: {fileID: 305573985} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &844147174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 844147175} - component: {fileID: 844147176} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &844147175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844147174} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &844147176 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844147174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &845047350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 845047351} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &845047351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845047350} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 65034768} m_Father: {fileID: 889605789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &845239588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 845239589} - component: {fileID: 845239591} - component: {fileID: 845239590} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &845239589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845239588} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &845239590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845239588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &845239591 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845239588} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &845641566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 845641567} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &845641567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845641566} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 931864205} m_Father: {fileID: 476048376} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &845853322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 845853323} - component: {fileID: 845853324} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &845853323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845853322} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &845853324 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845853322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &846288324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 846288325} - component: {fileID: 846288327} - component: {fileID: 846288326} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &846288325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846288324} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &846288326 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846288324} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &846288327 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846288324} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &846328933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 846328934} - component: {fileID: 846328935} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &846328934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846328933} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &846328935 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846328933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &846714091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 846714092} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &846714092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846714091} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1330587922} m_Father: {fileID: 405488485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &846795689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 846795690} - component: {fileID: 846795692} - component: {fileID: 846795691} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &846795690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846795689} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &846795691 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846795689} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &846795692 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846795689} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &847060224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 847060225} - component: {fileID: 847060226} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &847060225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847060224} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &847060226 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847060224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &847106389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 847106390} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &847106390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847106389} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1608748770} m_Father: {fileID: 1368171318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &847509823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 847509824} - component: {fileID: 847509825} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &847509824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847509823} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &847509825 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847509823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 365165650} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &847614725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 847614726} - component: {fileID: 847614728} - component: {fileID: 847614727} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &847614726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847614725} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &847614727 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847614725} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &847614728 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847614725} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &847887399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 847887400} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &847887400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 847887399} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 398115219} m_Father: {fileID: 2060705624} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &848533233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 848533234} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &848533234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848533233} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1589866941} m_Father: {fileID: 1653163831} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &848551184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 848551185} - component: {fileID: 848551186} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &848551185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848551184} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2022847619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &848551186 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848551184} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 530869926} - {fileID: 257491641} - {fileID: 30764841} - {fileID: 770246998} m_BlendShapeWeights: [] m_RootBone: {fileID: 530869926} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &848614651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 848614652} - component: {fileID: 848614654} - component: {fileID: 848614653} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &848614652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848614651} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &848614653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848614651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &848614654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848614651} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &848831569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 848831570} - component: {fileID: 848831571} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &848831570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848831569} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1967645867} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &848831571 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 848831569} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 620999906} m_BlendShapeWeights: [] m_RootBone: {fileID: 620999906} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &849328176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849328177} - component: {fileID: 849328178} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &849328177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849328176} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &849328178 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849328176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &849799788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849799789} - component: {fileID: 849799790} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &849799789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849799788} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 890200574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &849799790 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849799788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1515790043} - {fileID: 1233254157} - {fileID: 773107456} - {fileID: 1386268773} m_BlendShapeWeights: [] m_RootBone: {fileID: 1233254157} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &849823299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 849823300} - component: {fileID: 849823301} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &849823300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849823299} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 654529563} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &849823301 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 849823299} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1927397118} - {fileID: 1630240410} - {fileID: 220913366} - {fileID: 1245341810} m_BlendShapeWeights: [] m_RootBone: {fileID: 1630240410} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &850153781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850153782} - component: {fileID: 850153783} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &850153782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850153781} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &850153783 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850153781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &850233507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850233508} - component: {fileID: 850233509} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &850233508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850233507} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &850233509 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850233507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &850253856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850253857} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &850253857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850253856} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1449163345} m_Father: {fileID: 1689955060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &850644227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850644228} - component: {fileID: 850644229} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &850644228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850644227} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &850644229 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850644227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &850949546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850949547} - component: {fileID: 850949548} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &850949547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850949546} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1953306128} - {fileID: 1754117933} - {fileID: 945842602} - {fileID: 1826967255} - {fileID: 1728004195} - {fileID: 14290158} - {fileID: 487144217} - {fileID: 790677738} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &850949548 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850949546} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &851036098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851036099} - component: {fileID: 851036100} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &851036099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851036098} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1536103202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &851036100 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851036098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1702797893} - {fileID: 1443590839} - {fileID: 411285749} - {fileID: 1972558515} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443590839} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &851192066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851192067} - component: {fileID: 851192068} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &851192067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851192066} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &851192068 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851192066} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &851216074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851216075} - component: {fileID: 851216076} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &851216075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851216074} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &851216076 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851216074} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &851422910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851422911} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &851422911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851422910} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1748396491} m_Father: {fileID: 722770321} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &851424564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851424565} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &851424565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851424564} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 166872383} m_Father: {fileID: 797020802} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &851508233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851508234} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &851508234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851508233} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 716667046} - {fileID: 860736119} - {fileID: 1109089925} - {fileID: 1112779069} m_Father: {fileID: 935198805} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &851656489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851656490} - component: {fileID: 851656491} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &851656490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851656489} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 842357620} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &851656491 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851656489} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 691510886} - {fileID: 1783286614} - {fileID: 983933641} - {fileID: 665611621} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783286614} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &851784659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851784660} - component: {fileID: 851784662} - component: {fileID: 851784661} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &851784660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851784659} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &851784661 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851784659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &851784662 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851784659} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &852168983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852168984} - component: {fileID: 852168986} - component: {fileID: 852168985} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &852168984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852168983} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &852168985 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852168983} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &852168986 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852168983} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &852270891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852270892} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &852270892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852270891} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 630400957} m_Father: {fileID: 1249627023} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &852331042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852331043} - component: {fileID: 852331044} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &852331043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852331042} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &852331044 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852331042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &852763790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852763791} - component: {fileID: 852763792} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &852763791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852763790} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &852763792 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852763790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &853013964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 853013965} - component: {fileID: 853013966} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &853013965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853013964} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &853013966 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853013964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 141818008} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1001 &853292797 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 385189801} m_Modifications: - target: {fileID: 4895273044672475838, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_Name value: EnemySwordKnightUnit001 objectReference: {fileID: 0} - target: {fileID: 4895273044672475838, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalPosition.x value: 8.48 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalPosition.y value: 7.92 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalPosition.z value: -119.38 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -90 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: unit_sword_knight_e_001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: EnemySwordKnight001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 3 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 2 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: -1 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 11 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: enemy_sword_knight_unit_001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 1 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: ai_stat_sailor_e_004 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: ai_stat_captain_e_004 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: EnemySwordKnightUnit001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField.Array.size value: 12 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: 2 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: 11 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: 1 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: enemy_stat_sailor_004 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[0]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[1]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[2]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[3]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[4]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[5]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[6]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[7]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[8]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[9]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: enemy_stat_captain_004 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[10]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[11]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField.Array.size value: 12 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[0]' value: objectReference: {fileID: 102651117} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[1]' value: objectReference: {fileID: 193960499} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[2]' value: objectReference: {fileID: 1116049251} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[3]' value: objectReference: {fileID: 610959640} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[4]' value: objectReference: {fileID: 2061882958} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[5]' value: objectReference: {fileID: 153850398} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[6]' value: objectReference: {fileID: 1787703114} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[7]' value: objectReference: {fileID: 1635188896} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[8]' value: objectReference: {fileID: 1274067204} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[9]' value: objectReference: {fileID: 2074508415} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[10]' value: objectReference: {fileID: 114178037} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[11]' value: objectReference: {fileID: 896753126} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 102651116} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 193960498} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1116049250} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 610959639} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 2061882957} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 153850397} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1787703113} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1635188895} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1274067203} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 2074508414} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 114178036} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 896753125} m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 2c88609e9752cd0449589fa539820435, type: 3} --- !u!4 &853292798 stripped Transform: m_CorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} m_PrefabInstance: {fileID: 853292797} m_PrefabAsset: {fileID: 0} --- !u!114 &853292799 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} m_PrefabInstance: {fileID: 853292797} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8ed17fd326510c349a4daf1dac3d88cc, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &853303860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 853303861} - component: {fileID: 853303863} - component: {fileID: 853303862} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &853303861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853303860} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &853303862 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853303860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &853303863 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853303860} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &853306309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 853306310} - component: {fileID: 853306312} - component: {fileID: 853306311} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &853306310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853306309} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &853306311 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853306309} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &853306312 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853306309} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &853331233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 853331234} - component: {fileID: 853331236} - component: {fileID: 853331235} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &853331234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853331233} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &853331235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853331233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &853331236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 853331233} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &854110244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 854110245} - component: {fileID: 854110246} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &854110245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854110244} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &854110246 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854110244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 1967271413} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &854139835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 854139836} - component: {fileID: 854139837} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &854139836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854139835} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1370280800} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &854139837 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854139835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1094534836} m_BlendShapeWeights: [] m_RootBone: {fileID: 1094534836} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &854348857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 854348858} - component: {fileID: 854348860} - component: {fileID: 854348859} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &854348858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854348857} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &854348859 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854348857} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &854348860 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854348857} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &854566751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 854566752} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &854566752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 854566751} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1200356068} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &855094486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 855094487} - component: {fileID: 855094489} - component: {fileID: 855094488} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &855094487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855094486} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &855094488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855094486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &855094489 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855094486} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &855099800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 855099801} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &855099801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855099800} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 501830166} - {fileID: 881313057} - {fileID: 832920848} - {fileID: 1681486090} - {fileID: 263511652} - {fileID: 1424636339} - {fileID: 1678125545} m_Father: {fileID: 690071533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &855123502 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (16) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 25.040134 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 2.8481293 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &855123503 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 855123502} m_PrefabAsset: {fileID: 0} --- !u!1 &855198244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 855198245} - component: {fileID: 855198246} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &855198245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855198244} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 739299265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &855198246 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855198244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696623897} m_BlendShapeWeights: [] m_RootBone: {fileID: 696623897} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &855975650 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 855975652} - component: {fileID: 855975651} m_Layer: 0 m_Name: BottomRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &855975651 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855975650} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 317689562} --- !u!4 &855975652 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 855975650} serializedVersion: 2 m_LocalRotation: {x: 0.27913803, y: 0.7157766, z: -0.5001797, w: 0.39945742} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 317689562} m_Father: {fileID: 541711049} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &856176292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 856176293} - component: {fileID: 856176295} - component: {fileID: 856176294} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &856176293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856176292} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &856176294 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856176292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &856176295 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856176292} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &856305270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 856305271} - component: {fileID: 856305273} - component: {fileID: 856305272} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &856305271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856305270} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &856305272 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856305270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &856305273 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856305270} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &856850877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 856850878} - component: {fileID: 856850880} - component: {fileID: 856850879} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &856850878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856850877} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &856850879 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856850877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &856850880 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856850877} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &857206094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857206095} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &857206095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857206094} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1939756452} m_Father: {fileID: 2127345666} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &857406213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857406214} - component: {fileID: 857406215} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &857406214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857406213} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &857406215 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857406213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &857519326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857519327} - component: {fileID: 857519328} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &857519327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857519326} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 470860537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &857519328 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857519326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1476529742} m_BlendShapeWeights: [] m_RootBone: {fileID: 1476529742} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &857581332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857581333} - component: {fileID: 857581335} - component: {fileID: 857581334} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &857581333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857581332} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623211506} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &857581334 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857581332} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &857581335 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857581332} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &857765812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857765813} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &857765813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857765812} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 347456733} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &857965239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 857965240} - component: {fileID: 857965241} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &857965240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857965239} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1882495327} - {fileID: 1704621260} - {fileID: 766346314} - {fileID: 240755135} - {fileID: 1424501357} - {fileID: 535491246} - {fileID: 1795759072} - {fileID: 1175462938} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &857965241 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 857965239} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &858227895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 858227896} - component: {fileID: 858227898} - component: {fileID: 858227897} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &858227896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858227895} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &858227897 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858227895} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &858227898 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858227895} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &858271617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 858271618} - component: {fileID: 858271619} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &858271618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858271617} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1996876795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &858271619 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858271617} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 820618723} - {fileID: 2032033448} - {fileID: 1684206392} - {fileID: 1826256598} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032033448} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &858604926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 858604927} - component: {fileID: 858604928} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &858604927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858604926} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &858604928 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858604926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &858768143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 858768144} - component: {fileID: 858768145} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &858768144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858768143} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1572265128} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &858768145 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858768143} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 281821707} m_BlendShapeWeights: [] m_RootBone: {fileID: 281821707} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &858840739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 858840740} - component: {fileID: 858840742} - component: {fileID: 858840741} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &858840740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858840739} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &858840741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858840739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &858840742 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858840739} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &858951490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 858951491} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &858951491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858951490} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1750301640} m_Father: {fileID: 1542352412} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &859132860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859132861} - component: {fileID: 859132862} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &859132861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859132860} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 345108693} - {fileID: 50688543} - {fileID: 1716893252} - {fileID: 202732233} - {fileID: 1103812908} - {fileID: 811253243} - {fileID: 1079332855} - {fileID: 397326479} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &859132862 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859132860} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &859240877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859240878} - component: {fileID: 859240880} - component: {fileID: 859240879} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &859240878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859240877} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &859240879 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859240877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &859240880 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859240877} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &859589243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859589244} - component: {fileID: 859589245} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &859589244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859589243} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &859589245 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859589243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &859617460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859617461} - component: {fileID: 859617462} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &859617461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859617460} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2088367387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &859617462 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859617460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 554751940} - {fileID: 1557202437} - {fileID: 1675790521} - {fileID: 1874774313} m_BlendShapeWeights: [] m_RootBone: {fileID: 1557202437} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &859628702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859628703} - component: {fileID: 859628705} - component: {fileID: 859628704} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &859628703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859628702} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &859628704 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859628702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &859628705 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859628702} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &859682940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859682941} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &859682941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859682940} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 239076521} m_Father: {fileID: 1823655686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &859742687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859742688} - component: {fileID: 859742689} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &859742688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859742687} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &859742689 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859742687} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &860229713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860229714} - component: {fileID: 860229716} - component: {fileID: 860229715} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &860229714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860229713} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &860229715 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860229713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &860229716 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860229713} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &860296450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860296451} - component: {fileID: 860296453} - component: {fileID: 860296452} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &860296451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860296450} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1041513100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &860296452 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860296450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &860296453 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860296450} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &860537948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860537949} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &860537949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860537948} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 32396448} m_Father: {fileID: 163854964} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &860736118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 860736119} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &860736119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860736118} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1501139799} m_Father: {fileID: 851508234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &861193883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 861193884} - component: {fileID: 861193886} - component: {fileID: 861193885} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &861193884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861193883} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &861193885 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861193883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &861193886 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861193883} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &861302411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 861302412} - component: {fileID: 861302413} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &861302412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861302411} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1649231078} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &861302413 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861302411} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1651465238} m_BlendShapeWeights: [] m_RootBone: {fileID: 1651465238} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &861720820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 861720821} - component: {fileID: 861720822} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &861720821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861720820} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &861720822 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861720820} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &861991716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 861991717} - component: {fileID: 861991719} - component: {fileID: 861991718} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &861991717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861991716} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &861991718 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861991716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &861991719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861991716} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &862039944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862039945} - component: {fileID: 862039947} - component: {fileID: 862039946} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &862039945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862039944} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &862039946 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862039944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &862039947 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862039944} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &862170797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862170798} - component: {fileID: 862170799} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &862170798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862170797} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &862170799 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862170797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 421083120} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &862478837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862478838} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &862478838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862478837} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 416766670} - {fileID: 2139502969} m_Father: {fileID: 1787703113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &862490751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862490752} - component: {fileID: 862490753} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &862490752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862490751} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1434350405} - {fileID: 130213595} - {fileID: 2034928100} - {fileID: 569962766} - {fileID: 1181909902} - {fileID: 1866610327} - {fileID: 421019224} - {fileID: 1529048474} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &862490753 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862490751} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &862493455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862493456} - component: {fileID: 862493457} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &862493456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862493455} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &862493457 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862493455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 219503420} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &862782867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862782868} - component: {fileID: 862782869} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &862782868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862782867} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918589873} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &862782869 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862782867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1358494528} m_BlendShapeWeights: [] m_RootBone: {fileID: 1358494528} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &862890859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862890860} - component: {fileID: 862890861} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &862890860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862890859} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2032808385} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &862890861 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862890859} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1062858932} m_BlendShapeWeights: [] m_RootBone: {fileID: 1062858932} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &862969073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862969074} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &862969074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862969073} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 94607757} m_Father: {fileID: 888321361} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &863813949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 863813950} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &863813950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863813949} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1344243867} m_Father: {fileID: 1010522750} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &863926953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 863926954} - component: {fileID: 863926955} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &863926954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863926953} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &863926955 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 863926953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &864397427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864397428} - component: {fileID: 864397430} - component: {fileID: 864397429} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &864397428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864397427} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &864397429 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864397427} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &864397430 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864397427} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &864468582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864468583} - component: {fileID: 864468584} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &864468583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864468582} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &864468584 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864468582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 219503420} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &864622638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864622639} - component: {fileID: 864622640} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864622639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864622638} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1763980083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &864622640 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864622638} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 485569454} m_BlendShapeWeights: [] m_RootBone: {fileID: 485569454} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &864665897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864665898} - component: {fileID: 864665899} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &864665898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864665897} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 813408501} - {fileID: 1414690769} - {fileID: 1652320684} - {fileID: 1044883157} - {fileID: 600367295} - {fileID: 1506667183} - {fileID: 597688073} - {fileID: 1919801175} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &864665899 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864665897} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &865046820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865046821} - component: {fileID: 865046823} - component: {fileID: 865046822} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &865046821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865046820} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &865046822 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865046820} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &865046823 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865046820} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &865880633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865880634} - component: {fileID: 865880635} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &865880634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865880633} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1373253400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &865880635 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865880633} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978253400} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978253400} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &865903119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865903120} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &865903120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865903119} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 642766842} m_Father: {fileID: 268135690} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &866266182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 866266183} - component: {fileID: 866266185} - component: {fileID: 866266184} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &866266183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866266182} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1434708008} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &866266184 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866266182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &866266185 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866266182} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &866293204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 866293205} - component: {fileID: 866293206} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &866293205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866293204} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907722427} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &866293206 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866293204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2058920258} - {fileID: 600884308} - {fileID: 1048382071} - {fileID: 1841570542} m_BlendShapeWeights: [] m_RootBone: {fileID: 600884308} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &866667160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 866667161} - component: {fileID: 866667163} - component: {fileID: 866667162} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &866667161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866667160} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &866667162 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866667160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &866667163 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866667160} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &866733990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 866733991} - component: {fileID: 866733993} - component: {fileID: 866733992} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &866733991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866733990} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &866733992 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866733990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &866733993 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866733990} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &867868276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 867868277} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &867868277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 867868276} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1042633706} m_Father: {fileID: 2072276283} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &867871145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 867871146} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &867871146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 867871145} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 15105416} m_Father: {fileID: 51988899} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &868502672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868502673} - component: {fileID: 868502674} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &868502673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868502672} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594382856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &868502674 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868502672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1112583855} - {fileID: 1098370855} - {fileID: 1293237744} - {fileID: 1741905457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1098370855} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &868645566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868645567} - component: {fileID: 868645568} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &868645567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868645566} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &868645568 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868645566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &868791054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868791055} - component: {fileID: 868791057} - component: {fileID: 868791056} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &868791055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868791054} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &868791056 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868791054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &868791057 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868791054} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &868802081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868802082} - component: {fileID: 868802083} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &868802082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868802081} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 116255660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &868802083 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868802081} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 623541443} - {fileID: 1626035688} - {fileID: 1234565690} - {fileID: 146367298} m_BlendShapeWeights: [] m_RootBone: {fileID: 1626035688} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &868980101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868980102} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &868980102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868980101} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1721790183} m_Father: {fileID: 1961485294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &869269713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 869269714} m_Layer: 0 m_Name: RigLArm2Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &869269714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869269713} serializedVersion: 2 m_LocalRotation: {x: -0.10528983, y: 0.5127561, z: -0.46084997, w: 0.71666765} m_LocalPosition: {x: -0.8677409, y: 0.77024823, z: -0.03319975} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &869654788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 869654789} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &869654789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869654788} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 213617788} m_Father: {fileID: 307315285} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &870154663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870154664} - component: {fileID: 870154665} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &870154664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870154663} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1823655686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &870154665 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870154663} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 859682941} m_BlendShapeWeights: [] m_RootBone: {fileID: 859682941} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &870333196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870333197} - component: {fileID: 870333199} - component: {fileID: 870333198} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &870333197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870333196} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 947761531} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &870333198 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870333196} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &870333199 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870333196} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &870512373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870512374} - component: {fileID: 870512375} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &870512374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870512373} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 269853880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &870512375 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870512373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1709812812} m_BlendShapeWeights: [] m_RootBone: {fileID: 1709812812} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &870525925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870525926} - component: {fileID: 870525927} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &870525926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870525925} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &870525927 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870525925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &870644436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870644437} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &870644437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870644436} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 645288171} m_Father: {fileID: 382625966} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &870815210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870815211} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &870815211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870815210} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1971986462} m_Father: {fileID: 476048376} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &870865208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870865209} - component: {fileID: 870865211} - component: {fileID: 870865210} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &870865209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870865208} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &870865210 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870865208} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &870865211 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870865208} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &870968763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870968764} - component: {fileID: 870968765} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &870968764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870968763} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 279336463} - {fileID: 263033629} - {fileID: 580978807} - {fileID: 1365648504} - {fileID: 873070308} - {fileID: 696889561} - {fileID: 2020329417} - {fileID: 569104527} - {fileID: 1594382856} - {fileID: 1905248436} - {fileID: 1958872700} - {fileID: 1940270691} m_Father: {fileID: 1715251231} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &870968765 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870968763} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &870997796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870997797} m_Layer: 0 m_Name: RigPelvisGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &870997797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 870997796} serializedVersion: 2 m_LocalRotation: {x: 0.5621591, y: -0.4289256, z: -0.56215906, w: 0.4289255} m_LocalPosition: {x: 0.000000002936049, y: 0.4599344, z: 0.06716589} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &871141634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 871141635} - component: {fileID: 871141637} - component: {fileID: 871141636} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &871141635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871141634} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &871141636 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871141634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &871141637 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871141634} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &871483297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 871483298} - component: {fileID: 871483300} - component: {fileID: 871483299} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &871483298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871483297} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &871483299 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871483297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &871483300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871483297} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &871651085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 871651086} - component: {fileID: 871651087} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &871651086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871651085} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1392275967} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &871651087 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871651085} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1126238889} m_BlendShapeWeights: [] m_RootBone: {fileID: 1126238889} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &871802729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 871802730} - component: {fileID: 871802732} - component: {fileID: 871802731} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &871802730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871802729} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &871802731 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871802729} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &871802732 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871802729} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &871850534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 871850535} - component: {fileID: 871850537} - component: {fileID: 871850536} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &871850535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871850534} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &871850536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871850534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &871850537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 871850534} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &872237101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872237102} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &872237102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872237101} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1889006803} m_Father: {fileID: 1576453899} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &872733234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872733235} - component: {fileID: 872733237} - component: {fileID: 872733236} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &872733235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872733234} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &872733236 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872733234} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &872733237 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872733234} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &872794958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872794959} - component: {fileID: 872794961} - component: {fileID: 872794960} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &872794959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872794958} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &872794960 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872794958} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &872794961 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872794958} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &873070307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873070308} - component: {fileID: 873070309} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &873070308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873070307} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 619935788} - {fileID: 1890717970} - {fileID: 44512506} - {fileID: 1219168303} - {fileID: 1283654367} - {fileID: 2012263167} - {fileID: 362544050} - {fileID: 1882092681} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &873070309 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873070307} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &873251718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873251719} - component: {fileID: 873251723} - component: {fileID: 873251722} - component: {fileID: 873251721} - component: {fileID: 873251720} - component: {fileID: 873251724} m_Layer: 10 m_Name: ARCHER_E_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &873251719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873251718} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.59024715, z: 0} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1351597469} - {fileID: 273244177} - {fileID: 452973337} - {fileID: 1826255318} m_Father: {fileID: 1150336691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &873251720 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873251718} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &873251721 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873251718} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &873251722 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873251718} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &873251723 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873251718} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 9100000, guid: c637c3efa307b3641bde4945017354bb, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!114 &873251724 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873251718} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f93377933923904282d8a32d7b6dcd8, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_captain_001 k__BackingField: enemy_view_captain_001 k__BackingField: 0 k__BackingField: 1 k__BackingField: -1 k__BackingField: 3 k__BackingField: 150 k__BackingField: 0 k__BackingField: 50 k__BackingField: 0 k__BackingField: 7 k__BackingField: 3 k__BackingField: 40 k__BackingField: 40 k__BackingField: 0 k__BackingField: 25 k__BackingField: 20 k__BackingField: 0 k__BackingField: 0 k__BackingField: 1 k__BackingField: 4 arrowMaxSize: 100 arrowsPoolLocation: {fileID: 1015318410} arrowLayer: serializedVersion: 2 m_Bits: 66328 rayOffset: {x: 0, y: 3.5, z: 0} --- !u!1 &873830317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 873830318} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &873830318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873830317} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 209160918} m_Father: {fileID: 471985781} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &874285975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 874285976} - component: {fileID: 874285978} - component: {fileID: 874285977} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &874285976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874285975} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &874285977 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874285975} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &874285978 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874285975} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &874333485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 874333486} - component: {fileID: 874333488} - component: {fileID: 874333487} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &874333486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874333485} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &874333487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874333485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &874333488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874333485} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &874672766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 874672767} - component: {fileID: 874672768} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &874672767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874672766} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 268135690} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &874672768 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 874672766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 865903120} m_BlendShapeWeights: [] m_RootBone: {fileID: 865903120} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &875122974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 875122975} - component: {fileID: 875122977} - component: {fileID: 875122976} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &875122975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875122974} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &875122976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875122974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &875122977 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875122974} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &875192172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 875192173} - component: {fileID: 875192174} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &875192173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875192172} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1270723913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &875192174 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875192172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 843628310} - {fileID: 1860582669} - {fileID: 490964051} - {fileID: 1147246635} m_BlendShapeWeights: [] m_RootBone: {fileID: 1860582669} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &875309129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 875309130} - component: {fileID: 875309131} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &875309130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875309129} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 771131507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &875309131 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 875309129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2049076630} - {fileID: 1889662366} - {fileID: 1321482555} - {fileID: 192762876} m_BlendShapeWeights: [] m_RootBone: {fileID: 2049076630} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &876256101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876256102} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &876256102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876256101} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 339382008} m_Father: {fileID: 1442939347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &876262065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 876262066} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &876262066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876262065} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 499717728} m_Father: {fileID: 1127692776} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &877326355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 877326356} - component: {fileID: 877326358} - component: {fileID: 877326357} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &877326356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877326355} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &877326357 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877326355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &877326358 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877326355} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &877701094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 877701095} - component: {fileID: 877701096} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &877701095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877701094} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 455523147} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &877701096 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877701094} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1750301640} - {fileID: 801362022} - {fileID: 1542352412} - {fileID: 858951491} m_BlendShapeWeights: [] m_RootBone: {fileID: 801362022} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &878077049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878077050} - component: {fileID: 878077052} - component: {fileID: 878077051} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &878077050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878077049} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &878077051 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878077049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &878077052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878077049} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &878124045 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1565898989} m_Modifications: - target: {fileID: 1584552836330224030, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_Name value: Tree_1 (4) objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.x value: 1.7199974 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.y value: -7.3399997 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.z value: 19.529999 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} --- !u!1 &878134939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878134940} - component: {fileID: 878134942} - component: {fileID: 878134941} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &878134940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878134939} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &878134941 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878134939} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &878134942 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878134939} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &878195271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878195272} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &878195272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878195271} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1690316316} m_Father: {fileID: 885174154} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &878428940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878428941} - component: {fileID: 878428942} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &878428941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878428940} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 327828481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &878428942 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878428940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 353429987} - {fileID: 102059486} - {fileID: 1436471105} - {fileID: 1498818372} m_BlendShapeWeights: [] m_RootBone: {fileID: 102059486} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &878538653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878538654} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &878538654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878538653} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1986100197} m_Father: {fileID: 1651465238} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &878927820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878927821} - component: {fileID: 878927822} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &878927821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878927820} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1828180905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &878927822 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878927820} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 650357086} - {fileID: 749772870} - {fileID: 1988679676} - {fileID: 403782638} m_BlendShapeWeights: [] m_RootBone: {fileID: 650357086} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &879446840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879446841} - component: {fileID: 879446842} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &879446841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879446840} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1452021471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &879446842 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879446840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1234471401} - {fileID: 749254258} - {fileID: 280889490} - {fileID: 106608048} m_BlendShapeWeights: [] m_RootBone: {fileID: 749254258} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &879625169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879625170} - component: {fileID: 879625171} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &879625170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879625169} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365648504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &879625171 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879625169} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 736144359} - {fileID: 1329339058} - {fileID: 1357232640} - {fileID: 1877517834} m_BlendShapeWeights: [] m_RootBone: {fileID: 1329339058} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &879751353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879751354} - component: {fileID: 879751356} - component: {fileID: 879751355} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &879751354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879751353} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &879751355 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879751353} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &879751356 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879751353} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &880006557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 880006558} - component: {fileID: 880006559} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &880006558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880006557} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1882151775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &880006559 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880006557} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 264855542} m_BlendShapeWeights: [] m_RootBone: {fileID: 264855542} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &880346503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 880346504} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &880346504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880346503} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 812742290} m_Father: {fileID: 113433125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &880652784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 880652785} - component: {fileID: 880652786} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &880652785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880652784} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 638947984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &880652786 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880652784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1263623298} - {fileID: 1788978751} - {fileID: 2120834729} - {fileID: 1650196941} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788978751} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &880688866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 880688867} - component: {fileID: 880688868} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &880688867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880688866} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1842693538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &880688868 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880688866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 40436199} - {fileID: 1529271} - {fileID: 582981703} - {fileID: 324244832} m_BlendShapeWeights: [] m_RootBone: {fileID: 1529271} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &880972178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 880972179} - component: {fileID: 880972180} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &880972179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880972178} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &880972180 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880972178} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &881006292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 881006293} - component: {fileID: 881006294} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &881006293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881006292} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &881006294 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881006292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 1689163972} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &881313056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 881313057} - component: {fileID: 881313059} - component: {fileID: 881313058} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &881313057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881313056} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 855099801} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &881313058 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881313056} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &881313059 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881313056} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &881705983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 881705984} - component: {fileID: 881705985} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &881705984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881705983} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &881705985 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881705983} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &881784633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 881784634} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &881784634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881784633} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 160967170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &881786848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 881786849} - component: {fileID: 881786851} - component: {fileID: 881786850} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &881786849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881786848} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &881786850 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881786848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &881786851 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 881786848} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &882220335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882220336} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &882220336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882220335} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 680083366} m_Father: {fileID: 1165569663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &882302814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882302815} - component: {fileID: 882302817} - component: {fileID: 882302816} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &882302815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882302814} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &882302816 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882302814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &882302817 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882302814} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &882647746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882647747} - component: {fileID: 882647749} - component: {fileID: 882647748} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &882647747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882647746} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &882647748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882647746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &882647749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882647746} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &883009182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883009183} - component: {fileID: 883009187} - component: {fileID: 883009186} - component: {fileID: 883009185} - component: {fileID: 883009184} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &883009183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883009182} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &883009184 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883009182} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711112, y: -0.0027284555, z: -0.003841383} --- !u!114 &883009185 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883009182} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &883009186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883009182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &883009187 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883009182} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &883029282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883029283} - component: {fileID: 883029284} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &883029283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883029282} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &883029284 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883029282} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &883172383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883172384} - component: {fileID: 883172386} - component: {fileID: 883172385} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &883172384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883172383} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &883172385 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883172383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &883172386 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883172383} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &883255357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883255358} - component: {fileID: 883255359} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &883255358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883255357} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1139893381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &883255359 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883255357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1593784156} - {fileID: 53672384} - {fileID: 27371833} - {fileID: 2063277391} m_BlendShapeWeights: [] m_RootBone: {fileID: 53672384} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &883343182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883343183} - component: {fileID: 883343184} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &883343183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883343182} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &883343184 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883343182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &883542124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883542125} - component: {fileID: 883542126} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &883542125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883542124} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &883542126 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883542124} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &883886080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883886081} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &883886081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883886080} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1636951262} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &883923676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883923677} - component: {fileID: 883923679} - component: {fileID: 883923678} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &883923677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883923676} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &883923678 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883923676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &883923679 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883923676} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &883967049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883967050} - component: {fileID: 883967051} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &883967050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883967049} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698358123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &883967051 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 883967049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 376352837} - {fileID: 1598516459} - {fileID: 1094195737} - {fileID: 905782651} m_BlendShapeWeights: [] m_RootBone: {fileID: 376352837} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &884032549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 884032550} - component: {fileID: 884032552} - component: {fileID: 884032551} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &884032550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884032549} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &884032551 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884032549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &884032552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884032549} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &884156603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 884156604} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &884156604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884156603} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 639002224} m_Father: {fileID: 1670303004} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &884905730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 884905731} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &884905731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884905730} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1958293200} m_Father: {fileID: 1388213407} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &885145263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885145264} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &885145264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885145263} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1287142649} m_Father: {fileID: 286623289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &885174153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885174154} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &885174154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885174153} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 878195272} m_Father: {fileID: 1749233866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &885195236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885195237} - component: {fileID: 885195238} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &885195237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885195236} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &885195238 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885195236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &885409556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885409557} - component: {fileID: 885409559} - component: {fileID: 885409558} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &885409557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885409556} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &885409558 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885409556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &885409559 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885409556} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &885447456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885447457} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &885447457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885447456} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1701192335} - {fileID: 810890348} - {fileID: 116305743} - {fileID: 973312892} m_Father: {fileID: 1461426580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &885456904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885456905} - component: {fileID: 885456906} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &885456905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885456904} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &885456906 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885456904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &885508841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885508842} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &885508842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885508841} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1696533039} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &885731542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885731543} - component: {fileID: 885731545} - component: {fileID: 885731544} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &885731543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885731542} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &885731544 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885731542} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &885731545 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885731542} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &885762572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 885762573} - component: {fileID: 885762575} - component: {fileID: 885762574} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &885762573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885762572} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &885762574 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885762572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &885762575 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 885762572} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &886861448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 886861449} - component: {fileID: 886861451} - component: {fileID: 886861450} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &886861449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886861448} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &886861450 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886861448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &886861451 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886861448} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &887250666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887250667} - component: {fileID: 887250669} - component: {fileID: 887250668} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &887250667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887250666} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &887250668 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887250666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &887250669 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887250666} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &887401758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887401759} - component: {fileID: 887401760} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &887401759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887401758} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1979911533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &887401760 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887401758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2146379716} - {fileID: 1041768415} - {fileID: 1113723685} - {fileID: 1782669780} m_BlendShapeWeights: [] m_RootBone: {fileID: 1041768415} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &887442059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887442060} - component: {fileID: 887442062} - component: {fileID: 887442061} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &887442060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887442059} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &887442061 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887442059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &887442062 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887442059} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &887993956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 887993957} - component: {fileID: 887993959} - component: {fileID: 887993958} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &887993957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887993956} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &887993958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887993956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &887993959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 887993956} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &888054813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888054814} - component: {fileID: 888054815} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &888054814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888054813} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405208266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &888054815 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888054813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1490872921} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490872921} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &888321360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888321361} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &888321361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888321360} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 862969074} m_Father: {fileID: 1405178390} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &888362122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888362123} - component: {fileID: 888362124} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &888362123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888362122} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &888362124 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888362122} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &888453026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888453027} - component: {fileID: 888453028} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &888453027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888453026} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1002361713} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &888453028 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888453026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2030051427} m_BlendShapeWeights: [] m_RootBone: {fileID: 2030051427} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &888573308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888573309} - component: {fileID: 888573311} - component: {fileID: 888573310} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &888573309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888573308} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &888573310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888573308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &888573311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888573308} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &888703867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 888703868} - component: {fileID: 888703869} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &888703868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888703867} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 58458010} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &888703869 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888703867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 721673892} - {fileID: 921820789} - {fileID: 1605697252} - {fileID: 1792942048} m_BlendShapeWeights: [] m_RootBone: {fileID: 921820789} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &889269577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 889269578} - component: {fileID: 889269580} - component: {fileID: 889269579} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &889269578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889269577} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 115093525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &889269579 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889269577} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &889269580 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889269577} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &889605788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 889605789} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &889605789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889605788} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 845047351} m_Father: {fileID: 1534580050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &889870704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 889870705} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &889870705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889870704} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 549208490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &889890636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 889890637} - component: {fileID: 889890638} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &889890637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889890636} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &889890638 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889890636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &889996173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 889996174} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &889996174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 889996173} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 102172658} - {fileID: 1953706146} m_Father: {fileID: 1510668573} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &890089716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890089717} - component: {fileID: 890089718} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &890089717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890089716} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &890089718 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890089716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &890102951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890102952} - component: {fileID: 890102953} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &890102952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890102951} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &890102953 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890102951} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &890200573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890200574} - component: {fileID: 890200575} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &890200574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890200573} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1233254157} - {fileID: 1282507109} - {fileID: 62337111} - {fileID: 538676525} - {fileID: 849799789} - {fileID: 961464557} - {fileID: 1836699344} - {fileID: 234310659} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &890200575 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890200573} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &890266384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890266385} - component: {fileID: 890266386} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &890266385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890266384} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &890266386 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890266384} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &890488498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890488499} - component: {fileID: 890488501} - component: {fileID: 890488500} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &890488499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890488498} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &890488500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890488498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &890488501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890488498} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &890816708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890816709} - component: {fileID: 890816710} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &890816709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890816708} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 728318246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &890816710 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890816708} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 621772536} - {fileID: 935967691} - {fileID: 457283739} - {fileID: 1724134860} m_BlendShapeWeights: [] m_RootBone: {fileID: 935967691} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &890907356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890907357} - component: {fileID: 890907358} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &890907357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890907356} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442939347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &890907358 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890907356} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 876256102} - {fileID: 87474892} - {fileID: 2058048861} - {fileID: 339382008} m_BlendShapeWeights: [] m_RootBone: {fileID: 876256102} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &891648692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891648693} - component: {fileID: 891648694} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &891648693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891648692} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &891648694 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891648692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &891855967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891855968} - component: {fileID: 891855969} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &891855968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891855967} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &891855969 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891855967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 1889006803} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &891932749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891932750} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &891932750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891932749} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 408758825} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &892652582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 892652583} - component: {fileID: 892652585} - component: {fileID: 892652584} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &892652583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892652582} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &892652584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892652582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &892652585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892652582} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &893110527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 893110528} - component: {fileID: 893110529} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &893110528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893110527} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &893110529 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893110527} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &893778895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 893778896} - component: {fileID: 893778898} - component: {fileID: 893778897} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &893778896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893778895} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &893778897 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893778895} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &893778898 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893778895} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &893931774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 893931775} - component: {fileID: 893931777} - component: {fileID: 893931776} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &893931775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893931774} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &893931776 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893931774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &893931777 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893931774} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &893962989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 893962990} - component: {fileID: 893962991} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &893962990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893962989} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &893962991 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893962989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &894031252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894031253} - component: {fileID: 894031255} - component: {fileID: 894031254} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &894031253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894031252} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &894031254 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894031252} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &894031255 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894031252} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &894062156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894062157} - component: {fileID: 894062159} - component: {fileID: 894062158} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &894062157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894062156} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &894062158 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894062156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &894062159 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894062156} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &894168422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894168423} - component: {fileID: 894168424} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &894168423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894168422} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &894168424 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894168422} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &894171972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894171973} - component: {fileID: 894171975} - component: {fileID: 894171974} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &894171973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894171972} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &894171974 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894171972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &894171975 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894171972} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &894175575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894175576} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &894175576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894175575} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 698608343} m_Father: {fileID: 1798577389} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &894635729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894635730} - component: {fileID: 894635731} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &894635730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894635729} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &894635731 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894635729} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &894736088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894736089} - component: {fileID: 894736091} - component: {fileID: 894736090} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &894736089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894736088} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &894736090 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894736088} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &894736091 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894736088} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &894826793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 894826794} - component: {fileID: 894826795} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &894826794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894826793} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432853077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &894826795 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 894826793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1340194353} m_BlendShapeWeights: [] m_RootBone: {fileID: 1340194353} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &895093721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895093722} - component: {fileID: 895093724} - component: {fileID: 895093723} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &895093722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895093721} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &895093723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895093721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &895093724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895093721} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &895350185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895350186} - component: {fileID: 895350188} - component: {fileID: 895350187} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &895350186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895350185} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &895350187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895350185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &895350188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895350185} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &895455253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895455254} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895455254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895455253} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2106583187} m_Father: {fileID: 515790985} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &895482595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895482596} - component: {fileID: 895482597} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &895482596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895482595} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1392275967} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &895482597 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895482595} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1126238889} - {fileID: 518739378} - {fileID: 106850430} - {fileID: 1854125686} m_BlendShapeWeights: [] m_RootBone: {fileID: 1126238889} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &895503636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895503637} - component: {fileID: 895503639} - component: {fileID: 895503638} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &895503637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895503636} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &895503638 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895503636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &895503639 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895503636} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &896469770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896469771} - component: {fileID: 896469772} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &896469771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896469770} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 280444347} - {fileID: 334642276} - {fileID: 1250693735} - {fileID: 276214128} - {fileID: 1777157491} - {fileID: 1889873989} - {fileID: 531144983} - {fileID: 920736220} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &896469772 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896469770} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &896658686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896658687} - component: {fileID: 896658689} - component: {fileID: 896658688} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &896658687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896658686} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &896658688 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896658686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &896658689 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896658686} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &896728336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896728337} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &896728337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896728336} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 236214529} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &896753124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896753125} - component: {fileID: 896753130} - component: {fileID: 896753129} - component: {fileID: 896753128} - component: {fileID: 896753127} - component: {fileID: 896753126} m_Layer: 10 m_Name: SWORD_KNIGHT_E_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &896753125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896753124} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.7500005, y: -2.4632063, z: 1.25} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1072473195} - {fileID: 288778486} - {fileID: 1128868761} - {fileID: 1923805630} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &896753126 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896753124} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &896753127 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896753124} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &896753128 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896753124} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &896753129 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896753124} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &896753130 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896753124} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &896970587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896970588} - component: {fileID: 896970589} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &896970588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896970587} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615111611} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &896970589 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896970587} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 831521783} - {fileID: 46110138} - {fileID: 1885182876} - {fileID: 2029775772} m_BlendShapeWeights: [] m_RootBone: {fileID: 831521783} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &896995661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896995662} - component: {fileID: 896995664} - component: {fileID: 896995663} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &896995662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896995661} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &896995663 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896995661} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &896995664 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896995661} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &897223970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 897223971} - component: {fileID: 897223973} - component: {fileID: 897223972} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &897223971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897223970} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &897223972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897223970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &897223973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897223970} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &897778919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 897778920} - component: {fileID: 897778922} - component: {fileID: 897778921} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &897778920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897778919} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 102172658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &897778921 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897778919} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &897778922 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897778919} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &897865217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 897865218} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &897865218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897865217} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 797768459} m_Father: {fileID: 114014819} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &897950158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 897950159} - component: {fileID: 897950160} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &897950159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897950158} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 133408241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &897950160 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897950158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 430700757} - {fileID: 13475354} - {fileID: 540541011} - {fileID: 292772509} m_BlendShapeWeights: [] m_RootBone: {fileID: 13475354} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &898043588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 898043589} - component: {fileID: 898043590} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &898043589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898043588} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1823655686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &898043590 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898043588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 859682941} m_BlendShapeWeights: [] m_RootBone: {fileID: 859682941} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &898377668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 898377669} - component: {fileID: 898377670} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &898377669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898377668} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &898377670 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898377668} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &898828688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 898828689} - component: {fileID: 898828691} - component: {fileID: 898828690} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &898828689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898828688} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &898828690 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898828688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &898828691 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898828688} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &898869152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 898869153} - component: {fileID: 898869154} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &898869153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898869152} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &898869154 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 898869152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &899142005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899142006} - component: {fileID: 899142007} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &899142006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899142005} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1003646522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &899142007 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899142005} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2055276698} m_BlendShapeWeights: [] m_RootBone: {fileID: 2055276698} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &899504962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899504963} - component: {fileID: 899504965} - component: {fileID: 899504964} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &899504963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899504962} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &899504964 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899504962} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &899504965 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899504962} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &899758647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899758648} - component: {fileID: 899758649} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &899758648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899758647} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 133408241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &899758649 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899758647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 13475354} m_BlendShapeWeights: [] m_RootBone: {fileID: 13475354} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &899940952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899940953} - component: {fileID: 899940955} - component: {fileID: 899940954} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &899940953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899940952} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &899940954 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899940952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &899940955 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899940952} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &900221488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900221489} - component: {fileID: 900221491} - component: {fileID: 900221490} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &900221489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900221488} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &900221490 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900221488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &900221491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900221488} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &900445164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900445165} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &900445165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900445164} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1248230663} m_Father: {fileID: 1339000866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &900950304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900950305} - component: {fileID: 900950306} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &900950305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900950304} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1136382853} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &900950306 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900950304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 65354497} - {fileID: 2137928918} - {fileID: 1836408649} - {fileID: 1017731333} m_BlendShapeWeights: [] m_RootBone: {fileID: 2137928918} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &900983066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900983067} - component: {fileID: 900983069} - component: {fileID: 900983068} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &900983067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900983066} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &900983068 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900983066} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &900983069 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900983066} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &901431959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901431960} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &901431960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901431959} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 925317286} m_Father: {fileID: 1675657974} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &901538473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901538474} - component: {fileID: 901538476} - component: {fileID: 901538475} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &901538474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901538473} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &901538475 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901538473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &901538476 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901538473} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &901949486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 901949487} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &901949487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 901949486} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 770721567} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &902785248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902785249} - component: {fileID: 902785250} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &902785249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902785248} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1418266281} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &902785250 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902785248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 646213284} m_BlendShapeWeights: [] m_RootBone: {fileID: 646213284} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &902889219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902889220} - component: {fileID: 902889221} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &902889220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902889219} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &902889221 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902889219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &902966511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 902966512} - component: {fileID: 902966514} - component: {fileID: 902966513} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &902966512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902966511} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &902966513 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902966511} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &902966514 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 902966511} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &903049937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 903049938} - component: {fileID: 903049940} - component: {fileID: 903049939} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &903049938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903049937} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &903049939 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903049937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &903049940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903049937} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &903114484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 903114485} - component: {fileID: 903114486} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &903114485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903114484} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &903114486 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903114484} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &903485639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 903485640} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &903485640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903485639} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 630400957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &903560800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 903560801} - component: {fileID: 903560803} - component: {fileID: 903560802} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &903560801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903560800} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &903560802 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903560800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &903560803 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903560800} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &903622234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 903622235} - component: {fileID: 903622236} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &903622235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903622234} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 577797662} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &903622236 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 903622234} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1797531476} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797531476} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &904113373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904113374} - component: {fileID: 904113376} - component: {fileID: 904113375} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &904113374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904113373} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &904113375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904113373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &904113376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904113373} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &904159748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904159749} - component: {fileID: 904159750} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &904159749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904159748} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 116255660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &904159750 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904159748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 623541443} - {fileID: 1626035688} - {fileID: 1234565690} - {fileID: 146367298} m_BlendShapeWeights: [] m_RootBone: {fileID: 1626035688} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &904425712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904425713} - component: {fileID: 904425714} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &904425713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904425712} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &904425714 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904425712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &904643509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904643510} - component: {fileID: 904643511} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &904643510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904643509} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &904643511 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904643509} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &904747612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904747613} - component: {fileID: 904747614} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &904747613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904747612} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &904747614 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904747612} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &904763067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904763068} - component: {fileID: 904763069} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &904763068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904763067} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 269853880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &904763069 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 904763067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 506779866} - {fileID: 1709812812} - {fileID: 1778089151} - {fileID: 210450115} m_BlendShapeWeights: [] m_RootBone: {fileID: 1709812812} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &905297502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905297503} - component: {fileID: 905297504} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &905297503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905297502} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &905297504 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905297502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &905556356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905556357} - component: {fileID: 905556359} - component: {fileID: 905556358} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &905556357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905556356} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &905556358 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905556356} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &905556359 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905556356} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &905782650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905782651} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &905782651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905782650} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1598516459} m_Father: {fileID: 376352837} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &905917848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905917849} - component: {fileID: 905917851} - component: {fileID: 905917850} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &905917849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905917848} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &905917850 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905917848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &905917851 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905917848} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &906203453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906203454} - component: {fileID: 906203456} - component: {fileID: 906203455} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &906203454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906203453} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &906203455 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906203453} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &906203456 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906203453} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &906282324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906282325} - component: {fileID: 906282326} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &906282325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906282324} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 706159300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &906282326 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906282324} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2124055319} - {fileID: 1516826503} - {fileID: 1610326161} - {fileID: 950017287} m_BlendShapeWeights: [] m_RootBone: {fileID: 1516826503} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &906779786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906779787} - component: {fileID: 906779788} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &906779787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906779786} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2020329417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &906779788 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906779786} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1147086903} - {fileID: 1026818785} - {fileID: 999270498} - {fileID: 1743079385} m_BlendShapeWeights: [] m_RootBone: {fileID: 1026818785} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &906916413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 906916414} - component: {fileID: 906916415} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &906916414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906916413} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696889561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &906916415 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906916413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1817422070} m_BlendShapeWeights: [] m_RootBone: {fileID: 1817422070} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &907464213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 907464214} - component: {fileID: 907464215} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &907464214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907464213} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &907464215 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907464213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 219503420} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &907600404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 907600405} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &907600405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907600404} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1187463899} m_Father: {fileID: 1515652124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &907863140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 907863141} - component: {fileID: 907863143} - component: {fileID: 907863142} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &907863141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907863140} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &907863142 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907863140} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &907863143 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907863140} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &908136497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 908136498} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &908136498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908136497} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1605052001} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &908357522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 908357523} - component: {fileID: 908357525} - component: {fileID: 908357524} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &908357523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908357522} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &908357524 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908357522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &908357525 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908357522} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &908738638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 908738639} - component: {fileID: 908738640} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &908738639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908738638} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &908738640 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 908738638} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &909265423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909265424} - component: {fileID: 909265425} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &909265424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909265423} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &909265425 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909265423} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &909395373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909395374} - component: {fileID: 909395375} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &909395374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909395373} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1120772413} - {fileID: 552034961} - {fileID: 1845084741} - {fileID: 1900067258} - {fileID: 1299576768} - {fileID: 1474512390} - {fileID: 400652422} - {fileID: 1400993989} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &909395375 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909395373} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &909487918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909487919} - component: {fileID: 909487920} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &909487919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909487918} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1876774727} - {fileID: 34017042} - {fileID: 976581453} - {fileID: 1620518096} - {fileID: 705230817} - {fileID: 822157675} - {fileID: 1936008099} - {fileID: 1842379317} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &909487920 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909487918} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &909673211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909673212} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909673212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909673211} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1250449261} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &909740537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909740538} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909740538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909740537} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1778985927} m_Father: {fileID: 132466373} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &909872841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 909872842} - component: {fileID: 909872843} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &909872842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909872841} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1268905344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &909872843 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909872841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 687683062} m_BlendShapeWeights: [] m_RootBone: {fileID: 687683062} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &910133375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910133376} - component: {fileID: 910133378} - component: {fileID: 910133377} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &910133376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910133375} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &910133377 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910133375} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &910133378 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910133375} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &910268420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910268421} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &910268421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910268420} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 719537770} m_Father: {fileID: 501373090} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &910355530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910355531} - component: {fileID: 910355532} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &910355531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910355530} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241553462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &910355532 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910355530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 439038642} - {fileID: 1101070665} - {fileID: 459389522} - {fileID: 486697618} m_BlendShapeWeights: [] m_RootBone: {fileID: 439038642} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &910486534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910486535} - component: {fileID: 910486536} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &910486535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910486534} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &910486536 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910486534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &910924730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910924731} - component: {fileID: 910924733} - component: {fileID: 910924732} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &910924731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910924730} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &910924732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910924730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &910924733 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910924730} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &910970507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910970508} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &910970508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910970507} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2142499007} m_Father: {fileID: 153737920} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &911385530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 911385531} - component: {fileID: 911385532} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &911385531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911385530} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 670240162} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &911385532 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911385530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1344085212} m_BlendShapeWeights: [] m_RootBone: {fileID: 1344085212} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &911616398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 911616399} - component: {fileID: 911616400} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &911616399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911616398} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2134088388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &911616400 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911616398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 167774760} m_BlendShapeWeights: [] m_RootBone: {fileID: 167774760} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &911623792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 911623793} - component: {fileID: 911623795} - component: {fileID: 911623794} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &911623793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911623792} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &911623794 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911623792} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &911623795 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911623792} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &911641952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 911641953} - component: {fileID: 911641957} - component: {fileID: 911641956} - component: {fileID: 911641955} - component: {fileID: 911641954} - component: {fileID: 911641958} m_Layer: 10 m_Name: ARCHER_E_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &911641953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911641952} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.70382786, z: -2.5} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1345111694} - {fileID: 522747932} - {fileID: 1236657446} - {fileID: 387006668} m_Father: {fileID: 1150336691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &911641954 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911641952} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &911641955 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911641952} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &911641956 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911641952} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &911641957 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911641952} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 9100000, guid: c637c3efa307b3641bde4945017354bb, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!114 &911641958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911641952} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f93377933923904282d8a32d7b6dcd8, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_001 k__BackingField: enemy_view_sailor_001 k__BackingField: 0 k__BackingField: 1 k__BackingField: -1 k__BackingField: 3 k__BackingField: 30 k__BackingField: 0 k__BackingField: 50 k__BackingField: 0 k__BackingField: 7 k__BackingField: 3 k__BackingField: 40 k__BackingField: 40 k__BackingField: 0 k__BackingField: 25 k__BackingField: 20 k__BackingField: 0 k__BackingField: 0 k__BackingField: 1 k__BackingField: 4 arrowMaxSize: 100 arrowsPoolLocation: {fileID: 1015318410} arrowLayer: serializedVersion: 2 m_Bits: 66328 rayOffset: {x: 0, y: 3.5, z: 0} --- !u!1 &911990979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 911990980} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &911990980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911990979} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 445394411} m_Father: {fileID: 1609272680} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &912707418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 912707419} - component: {fileID: 912707420} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &912707419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912707418} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &912707420 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912707418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &912983007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 912983008} - component: {fileID: 912983009} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &912983008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912983007} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1485150431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &912983009 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912983007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1036063701} - {fileID: 230346956} - {fileID: 958601742} - {fileID: 1854821574} m_BlendShapeWeights: [] m_RootBone: {fileID: 1036063701} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &913040042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913040043} - component: {fileID: 913040044} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &913040043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913040042} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &913040044 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913040042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &913106063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913106064} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913106064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913106063} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1275134255} m_Father: {fileID: 1783146670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &913298234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913298235} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913298235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913298234} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2077999497} m_Father: {fileID: 516650471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &913463788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913463789} - component: {fileID: 913463790} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &913463789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913463788} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106575277} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &913463790 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913463788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 338804653} - {fileID: 292188556} - {fileID: 1470659354} - {fileID: 1053436575} m_BlendShapeWeights: [] m_RootBone: {fileID: 292188556} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &913859171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913859172} - component: {fileID: 913859173} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913859172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913859171} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 193569103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &913859173 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913859171} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1527586552} m_BlendShapeWeights: [] m_RootBone: {fileID: 1527586552} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &913918106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913918107} - component: {fileID: 913918109} - component: {fileID: 913918108} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &913918107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913918106} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &913918108 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913918106} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &913918109 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913918106} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &914604886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 914604887} - component: {fileID: 914604889} - component: {fileID: 914604888} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &914604887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914604886} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &914604888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914604886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &914604889 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914604886} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &914614348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 914614349} - component: {fileID: 914614350} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &914614349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914614348} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1025437522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &914614350 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914614348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1647629553} - {fileID: 795771678} - {fileID: 1507764035} - {fileID: 1759238624} m_BlendShapeWeights: [] m_RootBone: {fileID: 795771678} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &914745992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 914745993} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &914745993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914745992} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1830832216} m_Father: {fileID: 280444347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &914881901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 914881902} - component: {fileID: 914881903} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &914881902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914881901} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 922244211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &914881903 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914881901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1110346194} - {fileID: 586851902} - {fileID: 924230278} - {fileID: 2002522827} m_BlendShapeWeights: [] m_RootBone: {fileID: 1110346194} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &914896475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 914896476} - component: {fileID: 914896477} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &914896476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914896475} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 740672300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &914896477 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914896475} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1471606488} m_BlendShapeWeights: [] m_RootBone: {fileID: 1471606488} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &914995054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 914995055} - component: {fileID: 914995057} - component: {fileID: 914995056} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &914995055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914995054} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &914995056 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914995054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &914995057 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 914995054} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &915248540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915248541} - component: {fileID: 915248542} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &915248541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915248540} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1500689192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &915248542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915248540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1658882720} - {fileID: 1413070497} - {fileID: 1177830527} - {fileID: 1437896424} m_BlendShapeWeights: [] m_RootBone: {fileID: 1413070497} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &915291457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915291458} - component: {fileID: 915291459} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &915291458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915291457} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &915291459 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915291457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &915812743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915812744} - component: {fileID: 915812746} - component: {fileID: 915812745} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &915812744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915812743} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &915812745 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915812743} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &915812746 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915812743} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &915847878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915847879} - component: {fileID: 915847880} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &915847879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915847878} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 728318246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &915847880 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915847878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 935967691} m_BlendShapeWeights: [] m_RootBone: {fileID: 935967691} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &915876321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 915876322} - component: {fileID: 915876323} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &915876322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915876321} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1909793092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &915876323 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915876321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 516805089} m_BlendShapeWeights: [] m_RootBone: {fileID: 516805089} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &916204276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916204277} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &916204277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916204276} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1991225892} m_Father: {fileID: 1659842922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &916488309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916488310} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &916488310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916488309} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1020228343} - {fileID: 1287722202} - {fileID: 63126832} - {fileID: 326657830} m_Father: {fileID: 1245309221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &916634169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916634170} - component: {fileID: 916634171} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &916634170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916634169} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &916634171 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916634169} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1893077695} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &916820001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916820002} - component: {fileID: 916820004} - component: {fileID: 916820003} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &916820002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916820001} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &916820003 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916820001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &916820004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916820001} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &917341394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 917341395} - component: {fileID: 917341396} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &917341395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917341394} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 638947984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &917341396 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917341394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1788978751} - {fileID: 1650196941} - {fileID: 1263623298} - {fileID: 2120834729} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788978751} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1001 &917667960 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (28) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 917667963} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &917667961 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 917667960} m_PrefabAsset: {fileID: 0} --- !u!1 &917667962 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 917667960} m_PrefabAsset: {fileID: 0} --- !u!208 &917667963 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917667962} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &917870946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 917870947} - component: {fileID: 917870948} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &917870947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917870946} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 455523147} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &917870948 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917870946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 801362022} m_BlendShapeWeights: [] m_RootBone: {fileID: 801362022} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &918459944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918459945} - component: {fileID: 918459947} - component: {fileID: 918459946} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &918459945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918459944} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &918459946 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918459944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &918459947 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918459944} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &918500053 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (22) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 11.1160965 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -3.6759033 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 918500056} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &918500054 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 918500053} m_PrefabAsset: {fileID: 0} --- !u!1 &918500055 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 918500053} m_PrefabAsset: {fileID: 0} --- !u!208 &918500056 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918500055} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &918521330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918521331} - component: {fileID: 918521335} - component: {fileID: 918521334} - component: {fileID: 918521333} - component: {fileID: 918521332} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &918521331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918521330} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &918521332 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918521330} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711112, y: -0.0027284555, z: -0.003840906} --- !u!114 &918521333 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918521330} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &918521334 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918521330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &918521335 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918521330} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &918561912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918561913} - component: {fileID: 918561914} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &918561913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918561912} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1507221274} - {fileID: 214419685} - {fileID: 711100796} - {fileID: 1404537283} - {fileID: 1519516328} - {fileID: 2033972997} - {fileID: 576417514} - {fileID: 402113186} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &918561914 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918561912} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &918573244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918573245} - component: {fileID: 918573246} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &918573245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918573244} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1556094880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &918573246 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918573244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 460515520} m_BlendShapeWeights: [] m_RootBone: {fileID: 460515520} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &918589872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918589873} - component: {fileID: 918589874} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &918589873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918589872} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1358494528} - {fileID: 862782868} - {fileID: 1266757544} - {fileID: 1009471151} - {fileID: 1614837456} - {fileID: 569061364} - {fileID: 1472463672} - {fileID: 1412933343} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &918589874 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918589872} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &918738964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918738965} - component: {fileID: 918738967} - component: {fileID: 918738966} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &918738965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918738964} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &918738966 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918738964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &918738967 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 918738964} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &919151253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919151254} - component: {fileID: 919151256} - component: {fileID: 919151255} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &919151254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919151253} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &919151255 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919151253} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &919151256 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919151253} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &919243543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919243544} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &919243544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919243543} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1476231542} m_Father: {fileID: 593330602} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &919421363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919421364} - component: {fileID: 919421365} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &919421364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919421363} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &919421365 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919421363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 512990550} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &919559043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919559044} - component: {fileID: 919559045} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &919559044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919559043} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &919559045 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919559043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &919564662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919564663} - component: {fileID: 919564665} - component: {fileID: 919564664} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &919564663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919564662} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &919564664 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919564662} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &919564665 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919564662} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &919622201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919622202} - component: {fileID: 919622204} - component: {fileID: 919622203} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &919622202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919622201} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &919622203 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919622201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &919622204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919622201} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &919773826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919773827} - component: {fileID: 919773828} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &919773827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919773826} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 706159300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &919773828 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919773826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1516826503} m_BlendShapeWeights: [] m_RootBone: {fileID: 1516826503} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &920138487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920138488} - component: {fileID: 920138489} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &920138488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920138487} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &920138489 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920138487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &920213521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920213522} - component: {fileID: 920213523} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &920213522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920213521} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &920213523 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920213521} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 219503420} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &920385586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920385587} - component: {fileID: 920385589} - component: {fileID: 920385588} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &920385587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920385586} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &920385588 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920385586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &920385589 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920385586} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &920711154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920711155} - component: {fileID: 920711157} - component: {fileID: 920711156} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &920711155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920711154} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &920711156 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920711154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &920711157 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920711154} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &920736219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920736220} - component: {fileID: 920736221} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &920736220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920736219} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 896469771} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &920736221 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920736219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 595284780} - {fileID: 280444347} - {fileID: 914745993} - {fileID: 1830832216} m_BlendShapeWeights: [] m_RootBone: {fileID: 280444347} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &920763399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920763400} - component: {fileID: 920763402} - component: {fileID: 920763401} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &920763400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920763399} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &920763401 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920763399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &920763402 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920763399} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &920849168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 920849169} - component: {fileID: 920849171} - component: {fileID: 920849170} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &920849169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920849168} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &920849170 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920849168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &920849171 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 920849168} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &921101927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 921101928} - component: {fileID: 921101930} - component: {fileID: 921101929} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &921101928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921101927} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &921101929 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921101927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &921101930 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921101927} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &921149861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 921149862} - component: {fileID: 921149864} - component: {fileID: 921149863} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &921149862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921149861} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &921149863 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921149861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &921149864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921149861} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &921531855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 921531856} - component: {fileID: 921531858} - component: {fileID: 921531857} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &921531856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921531855} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &921531857 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921531855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &921531858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921531855} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &921820788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 921820789} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &921820789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921820788} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1605697252} m_Father: {fileID: 58458010} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &921864503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 921864504} - component: {fileID: 921864506} - component: {fileID: 921864505} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &921864504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921864503} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &921864505 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921864503} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &921864506 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921864503} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &921916756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 921916757} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &921916757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921916756} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1563768657} m_Father: {fileID: 671555769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &921972318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 921972319} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &921972319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921972318} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1300172860} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &922244210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922244211} - component: {fileID: 922244212} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &922244211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922244210} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1110346194} - {fileID: 807339837} - {fileID: 964356588} - {fileID: 593161986} - {fileID: 567964470} - {fileID: 914881902} - {fileID: 1094414394} - {fileID: 1583679442} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &922244212 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922244210} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &922450458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922450459} - component: {fileID: 922450461} - component: {fileID: 922450460} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &922450459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922450458} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &922450460 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922450458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &922450461 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922450458} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &922572348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922572349} - component: {fileID: 922572350} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &922572349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922572348} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1002361713} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &922572350 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922572348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2030051427} m_BlendShapeWeights: [] m_RootBone: {fileID: 2030051427} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &922626251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922626252} - component: {fileID: 922626254} - component: {fileID: 922626253} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &922626252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922626251} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &922626253 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922626251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &922626254 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922626251} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &922837674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 922837675} - component: {fileID: 922837676} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &922837675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922837674} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &922837676 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 922837674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 512990550} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &923135591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 923135592} - component: {fileID: 923135594} - component: {fileID: 923135593} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &923135592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923135591} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &923135593 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923135591} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &923135594 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923135591} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &923664500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 923664501} - component: {fileID: 923664503} - component: {fileID: 923664502} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &923664501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923664500} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &923664502 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923664500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &923664503 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923664500} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &923704770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 923704771} - component: {fileID: 923704773} - component: {fileID: 923704772} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &923704771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923704770} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &923704772 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923704770} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &923704773 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923704770} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &924230277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924230278} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &924230278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924230277} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 586851902} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &924617267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924617268} - component: {fileID: 924617270} - component: {fileID: 924617269} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &924617268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924617267} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &924617269 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924617267} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &924617270 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924617267} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &924873904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924873905} - component: {fileID: 924873906} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &924873905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924873904} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 247759318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &924873906 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924873904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 699289510} - {fileID: 867868277} - {fileID: 1042633706} - {fileID: 2072276283} m_BlendShapeWeights: [] m_RootBone: {fileID: 699289510} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &924921875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924921876} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &924921876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924921875} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 410839983} m_Father: {fileID: 1527894462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &924928162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924928163} - component: {fileID: 924928165} - component: {fileID: 924928164} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &924928163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924928162} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &924928164 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924928162} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &924928165 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924928162} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &924936100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924936101} - component: {fileID: 924936103} - component: {fileID: 924936102} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &924936101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924936100} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &924936102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924936100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &924936103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924936100} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &925272570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925272571} - component: {fileID: 925272573} - component: {fileID: 925272572} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &925272571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925272570} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1295705006} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &925272572 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925272570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &925272573 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925272570} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &925286916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925286917} - component: {fileID: 925286919} - component: {fileID: 925286918} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &925286917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925286916} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &925286918 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925286916} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &925286919 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925286916} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &925317285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925317286} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &925317286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925317285} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 901431960} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &925581666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925581667} - component: {fileID: 925581669} - component: {fileID: 925581668} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &925581667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925581666} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &925581668 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925581666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &925581669 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925581666} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &925605460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925605461} - component: {fileID: 925605463} - component: {fileID: 925605462} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &925605461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925605460} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &925605462 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925605460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &925605463 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925605460} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &925792007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925792008} - component: {fileID: 925792010} - component: {fileID: 925792009} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &925792008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925792007} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &925792009 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925792007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &925792010 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925792007} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &925919818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 925919819} - component: {fileID: 925919820} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &925919819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925919818} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &925919820 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925919818} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &926241308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 926241309} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &926241309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926241308} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 669478682} m_Father: {fileID: 1832158765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &926351070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 926351071} - component: {fileID: 926351072} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &926351071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926351070} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &926351072 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926351070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &926365713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 926365714} - component: {fileID: 926365715} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &926365714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926365713} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1920031701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &926365715 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926365713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2016669031} m_BlendShapeWeights: [] m_RootBone: {fileID: 2016669031} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &926879867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 926879868} - component: {fileID: 926879870} - component: {fileID: 926879869} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &926879868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926879867} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &926879869 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926879867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &926879870 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926879867} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &927228751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927228752} - component: {fileID: 927228754} - component: {fileID: 927228753} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &927228752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927228751} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &927228753 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927228751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &927228754 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927228751} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &927253059 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (17) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 23.530666 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 0.6477356 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &927253060 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 927253059} m_PrefabAsset: {fileID: 0} --- !u!1 &927472001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927472002} - component: {fileID: 927472004} - component: {fileID: 927472003} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &927472002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927472001} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &927472003 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927472001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &927472004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927472001} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &927474208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927474209} - component: {fileID: 927474211} - component: {fileID: 927474210} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &927474209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927474208} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &927474210 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927474208} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &927474211 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927474208} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &927708210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927708211} - component: {fileID: 927708212} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &927708211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927708210} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &927708212 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927708210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 1967271413} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &927785748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927785749} - component: {fileID: 927785750} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &927785749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927785748} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 580978807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &927785750 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927785748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1923420534} m_BlendShapeWeights: [] m_RootBone: {fileID: 1923420534} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &927802306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927802307} - component: {fileID: 927802308} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &927802307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927802306} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1639686779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &927802308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927802306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1068946814} m_BlendShapeWeights: [] m_RootBone: {fileID: 1068946814} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &927860879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927860880} - component: {fileID: 927860881} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &927860880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927860879} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2061882957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &927860881 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927860879} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &928140930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928140931} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &928140931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928140930} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 463178526} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &928227972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928227973} - component: {fileID: 928227974} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &928227973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928227972} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1101376113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &928227974 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928227972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2034292840} - {fileID: 1127692776} - {fileID: 876262066} - {fileID: 499717728} m_BlendShapeWeights: [] m_RootBone: {fileID: 1127692776} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &928251576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928251577} - component: {fileID: 928251579} - component: {fileID: 928251578} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &928251577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928251576} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &928251578 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928251576} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &928251579 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928251576} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &928305729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928305730} - component: {fileID: 928305731} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &928305730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928305729} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &928305731 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928305729} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &928315651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928315652} - component: {fileID: 928315653} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &928315652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928315651} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178697381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &928315653 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928315651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1007327482} m_BlendShapeWeights: [] m_RootBone: {fileID: 1007327482} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &928805752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928805753} - component: {fileID: 928805755} - component: {fileID: 928805754} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &928805753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928805752} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &928805754 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928805752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &928805755 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928805752} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &928998470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 928998471} - component: {fileID: 928998473} - component: {fileID: 928998472} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &928998471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928998470} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &928998472 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928998470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &928998473 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 928998470} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &929010508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 929010509} - component: {fileID: 929010511} - component: {fileID: 929010510} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &929010509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929010508} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &929010510 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929010508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &929010511 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929010508} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &929384143 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1565898989} m_Modifications: - target: {fileID: 1584552836330224030, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_Name value: Tree_1 (2) objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.x value: -47.58 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.y value: -7.3399997 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.z value: 19.229996 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} --- !u!1 &929475451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 929475452} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &929475452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929475451} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1274534703} m_Father: {fileID: 511877881} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &929558561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 929558562} - component: {fileID: 929558564} - component: {fileID: 929558563} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &929558562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929558561} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &929558563 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929558561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &929558564 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929558561} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &929729306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 929729307} - component: {fileID: 929729308} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &929729307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929729306} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432853077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &929729308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929729306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2049246310} - {fileID: 1340194353} - {fileID: 1716126290} - {fileID: 305876238} m_BlendShapeWeights: [] m_RootBone: {fileID: 1340194353} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &929985800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 929985801} - component: {fileID: 929985802} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &929985801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929985800} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1540946795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &929985802 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 929985800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1505201103} - {fileID: 443933974} - {fileID: 620208118} - {fileID: 1645947092} m_BlendShapeWeights: [] m_RootBone: {fileID: 443933974} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &930460358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 930460359} - component: {fileID: 930460361} - component: {fileID: 930460360} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &930460359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930460358} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &930460360 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930460358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &930460361 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930460358} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &930533858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 930533859} - component: {fileID: 930533860} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &930533859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930533858} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &930533860 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930533858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &930750392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 930750393} - component: {fileID: 930750395} - component: {fileID: 930750394} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &930750393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930750392} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &930750394 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930750392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &930750395 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 930750392} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &931538502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 931538503} - component: {fileID: 931538504} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &931538503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931538502} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &931538504 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931538502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &931864204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 931864205} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &931864205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931864204} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 845641567} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &931980525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 931980526} - component: {fileID: 931980527} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &931980526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931980525} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &931980527 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931980525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &932017350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932017351} - component: {fileID: 932017352} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &932017351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932017350} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1680908854} - {fileID: 2056317243} - {fileID: 1146224213} - {fileID: 839662658} - {fileID: 1084998312} - {fileID: 1090502661} - {fileID: 1201027004} - {fileID: 1813025975} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &932017352 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932017350} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &932103821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932103822} - component: {fileID: 932103824} - component: {fileID: 932103823} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &932103822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932103821} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 102172658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &932103823 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932103821} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &932103824 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932103821} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &932207342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932207343} - component: {fileID: 932207345} - component: {fileID: 932207344} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &932207343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932207342} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &932207344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932207342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &932207345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932207342} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &932312572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932312573} - component: {fileID: 932312574} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &932312573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932312572} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &932312574 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932312572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &932644148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932644149} - component: {fileID: 932644150} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &932644149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932644148} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1823655686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &932644150 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932644148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1431351337} - {fileID: 859682941} - {fileID: 239076521} - {fileID: 1337920475} m_BlendShapeWeights: [] m_RootBone: {fileID: 859682941} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &932712486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932712487} - component: {fileID: 932712489} - component: {fileID: 932712488} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &932712487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932712486} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &932712488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932712486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &932712489 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932712486} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &932862369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932862370} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &932862370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932862369} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1790618103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &933445142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 933445143} - component: {fileID: 933445145} - component: {fileID: 933445144} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &933445143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933445142} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 281362331} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &933445144 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933445142} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &933445145 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933445142} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &933573397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 933573398} - component: {fileID: 933573400} - component: {fileID: 933573399} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &933573398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933573397} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &933573399 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933573397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &933573400 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933573397} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &933764783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 933764784} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &933764784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933764783} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1351238894} m_Father: {fileID: 188459377} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &934288338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934288339} - component: {fileID: 934288341} - component: {fileID: 934288340} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &934288339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934288338} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &934288340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934288338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &934288341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934288338} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &934338897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934338898} - component: {fileID: 934338900} - component: {fileID: 934338899} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &934338898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934338897} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &934338899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934338897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &934338900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934338897} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &934364928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934364929} - component: {fileID: 934364931} - component: {fileID: 934364930} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &934364929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934364928} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &934364930 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934364928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &934364931 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934364928} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &934380642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934380643} - component: {fileID: 934380644} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &934380643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934380642} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670303004} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &934380644 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934380642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 884156604} m_BlendShapeWeights: [] m_RootBone: {fileID: 884156604} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &934406140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934406141} - component: {fileID: 934406143} - component: {fileID: 934406142} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &934406141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934406140} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &934406142 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934406140} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &934406143 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934406140} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &934436359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934436360} - component: {fileID: 934436361} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &934436360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934436359} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 36060496} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &934436361 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934436359} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 420602573} m_BlendShapeWeights: [] m_RootBone: {fileID: 420602573} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &934488016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934488017} - component: {fileID: 934488019} - component: {fileID: 934488018} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &934488017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934488016} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &934488018 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934488016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &934488019 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934488016} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &934577095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934577096} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &934577096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934577095} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 247177789} m_Father: {fileID: 978523395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &934979859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 934979860} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &934979860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934979859} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1228787265} m_Father: {fileID: 970333411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &935198804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935198805} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &935198805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935198804} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1515652124} - {fileID: 1477860466} - {fileID: 851508234} - {fileID: 1516458743} m_Father: {fileID: 1789306326} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &935416589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935416590} - component: {fileID: 935416591} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &935416590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935416589} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 80154329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &935416591 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935416589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 216064440} m_BlendShapeWeights: [] m_RootBone: {fileID: 216064440} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &935612823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935612824} - component: {fileID: 935612825} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &935612824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935612823} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 948431749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &935612825 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935612823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 760893266} m_BlendShapeWeights: [] m_RootBone: {fileID: 760893266} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &935637209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935637210} - component: {fileID: 935637212} - component: {fileID: 935637211} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &935637210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935637209} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &935637211 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935637209} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &935637212 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935637209} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &935771146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935771147} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &935771147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935771146} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1399393238} m_Father: {fileID: 1490557681} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &935902968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935902969} - component: {fileID: 935902971} - component: {fileID: 935902970} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &935902969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935902968} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &935902970 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935902968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &935902971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935902968} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &935967690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 935967691} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &935967691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935967690} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 457283739} m_Father: {fileID: 728318246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &936481345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936481346} - component: {fileID: 936481347} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &936481346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936481345} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &936481347 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936481345} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &936506457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936506458} - component: {fileID: 936506460} - component: {fileID: 936506459} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &936506458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936506457} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &936506459 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936506457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &936506460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936506457} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &936527054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936527055} - component: {fileID: 936527056} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &936527055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936527054} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1648347541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &936527056 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936527054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1309098052} m_BlendShapeWeights: [] m_RootBone: {fileID: 1309098052} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &936721261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936721262} - component: {fileID: 936721263} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &936721262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936721261} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &936721263 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936721261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &936870203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936870204} - component: {fileID: 936870205} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &936870204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936870203} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253115787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &936870205 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936870203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 635511561} m_BlendShapeWeights: [] m_RootBone: {fileID: 635511561} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &937045331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937045332} - component: {fileID: 937045334} - component: {fileID: 937045333} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &937045332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937045331} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &937045333 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937045331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &937045334 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937045331} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &937116977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937116978} - component: {fileID: 937116979} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &937116978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937116977} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &937116979 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937116977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &937335923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937335924} - component: {fileID: 937335925} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &937335924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937335923} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2054811813} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &937335925 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937335923} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1236226543} m_BlendShapeWeights: [] m_RootBone: {fileID: 1236226543} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &937380069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937380070} - component: {fileID: 937380072} - component: {fileID: 937380071} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &937380070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937380069} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &937380071 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937380069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &937380072 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937380069} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &937548673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937548674} - component: {fileID: 937548676} - component: {fileID: 937548675} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &937548674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937548673} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &937548675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937548673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &937548676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937548673} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &937606807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937606808} - component: {fileID: 937606809} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &937606808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937606807} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &937606809 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937606807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &938312883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938312884} - component: {fileID: 938312886} - component: {fileID: 938312885} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &938312884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938312883} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &938312885 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938312883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &938312886 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938312883} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &938352338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938352339} - component: {fileID: 938352340} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &938352339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938352338} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106575277} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &938352340 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938352338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 292188556} m_BlendShapeWeights: [] m_RootBone: {fileID: 292188556} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &938383644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938383645} - component: {fileID: 938383647} - component: {fileID: 938383646} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &938383645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938383644} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &938383646 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938383644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &938383647 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938383644} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &938512221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938512222} - component: {fileID: 938512224} - component: {fileID: 938512223} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &938512222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938512221} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &938512223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938512221} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &938512224 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938512221} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &938533295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938533296} - component: {fileID: 938533297} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &938533296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938533295} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 367354752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &938533297 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938533295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1658662482} - {fileID: 375372120} - {fileID: 1147982946} - {fileID: 457020504} m_BlendShapeWeights: [] m_RootBone: {fileID: 375372120} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &938558325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938558326} - component: {fileID: 938558328} - component: {fileID: 938558327} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &938558326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938558325} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &938558327 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938558325} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &938558328 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938558325} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &938573158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938573159} - component: {fileID: 938573161} - component: {fileID: 938573160} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &938573159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938573158} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &938573160 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938573158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &938573161 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938573158} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &938588279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938588280} - component: {fileID: 938588281} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &938588280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938588279} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 987203159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &938588281 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938588279} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1012667506} - {fileID: 450125936} - {fileID: 176863127} - {fileID: 627431240} m_BlendShapeWeights: [] m_RootBone: {fileID: 1012667506} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &938669565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938669566} - component: {fileID: 938669568} - component: {fileID: 938669567} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &938669566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938669565} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &938669567 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938669565} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &938669568 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938669565} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &938721973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 938721974} - component: {fileID: 938721975} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &938721974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938721973} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 242512535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &938721975 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938721973} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2021285685} - {fileID: 384327342} - {fileID: 1684405114} - {fileID: 1359864065} m_BlendShapeWeights: [] m_RootBone: {fileID: 384327342} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &939492849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 939492850} - component: {fileID: 939492851} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &939492850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939492849} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &939492851 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939492849} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &939738637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 939738638} - component: {fileID: 939738639} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &939738638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939738637} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220438346} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &939738639 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939738637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1882610342} - {fileID: 369143518} - {fileID: 50645971} - {fileID: 1420063680} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882610342} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &939753304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 939753305} - component: {fileID: 939753307} - component: {fileID: 939753306} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &939753305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939753304} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &939753306 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939753304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &939753307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939753304} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &939833168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 939833169} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &939833169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939833168} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1088589134} m_Father: {fileID: 178493688} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &940124980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940124981} - component: {fileID: 940124982} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &940124981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940124980} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1787166536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &940124982 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940124980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 785539063} - {fileID: 1967307886} - {fileID: 1498975844} - {fileID: 1027319792} m_BlendShapeWeights: [] m_RootBone: {fileID: 1967307886} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &940503673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940503674} - component: {fileID: 940503676} - component: {fileID: 940503675} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &940503674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940503673} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &940503675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940503673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &940503676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940503673} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &940519871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940519872} - component: {fileID: 940519873} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &940519872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940519871} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &940519873 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940519871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 1147795816} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &940651722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940651723} - component: {fileID: 940651725} - component: {fileID: 940651724} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &940651723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940651722} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &940651724 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940651722} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &940651725 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940651722} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &940850676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940850677} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &940850677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940850676} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1312887420} - {fileID: 1451052078} m_Father: {fileID: 588171293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &940979492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 940979493} - component: {fileID: 940979495} - component: {fileID: 940979494} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &940979493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940979492} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &940979494 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940979492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &940979495 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 940979492} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &941123581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941123582} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &941123582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941123581} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 78557760} m_Father: {fileID: 1325485994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &941248241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941248242} - component: {fileID: 941248243} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &941248242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941248241} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241553462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &941248243 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941248241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 459389522} - {fileID: 439038642} - {fileID: 486697618} - {fileID: 1101070665} m_BlendShapeWeights: [] m_RootBone: {fileID: 439038642} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &941343274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941343275} - component: {fileID: 941343276} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &941343275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941343274} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1500689192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &941343276 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941343274} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1658882720} - {fileID: 1413070497} - {fileID: 1177830527} - {fileID: 1437896424} m_BlendShapeWeights: [] m_RootBone: {fileID: 1413070497} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &941571559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941571560} - component: {fileID: 941571562} - component: {fileID: 941571561} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &941571560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941571559} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &941571561 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941571559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &941571562 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941571559} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &941881329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941881330} - component: {fileID: 941881331} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &941881330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941881329} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1337473} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &941881331 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941881329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1612487980} m_BlendShapeWeights: [] m_RootBone: {fileID: 1612487980} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &942132258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942132259} - component: {fileID: 942132261} - component: {fileID: 942132260} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &942132259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942132258} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &942132260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942132258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &942132261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942132258} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &942181516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942181517} - component: {fileID: 942181519} - component: {fileID: 942181518} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &942181517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942181516} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &942181518 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942181516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &942181519 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942181516} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &942477641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942477642} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &942477642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942477641} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1373197919} m_Father: {fileID: 24892772} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &942545882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942545883} - component: {fileID: 942545884} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &942545883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942545882} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311433568} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &942545884 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942545882} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 609895495} - {fileID: 52319458} - {fileID: 1399809340} - {fileID: 1547287783} m_BlendShapeWeights: [] m_RootBone: {fileID: 52319458} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &942741280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942741281} - component: {fileID: 942741283} - component: {fileID: 942741282} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &942741281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942741280} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &942741282 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942741280} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &942741283 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942741280} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &942828308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942828309} - component: {fileID: 942828311} - component: {fileID: 942828310} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &942828309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942828308} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &942828310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942828308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &942828311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942828308} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &942852013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942852014} - component: {fileID: 942852016} - component: {fileID: 942852015} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &942852014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942852013} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 40551817} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &942852015 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942852013} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &942852016 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942852013} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &943015719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943015720} - component: {fileID: 943015722} - component: {fileID: 943015721} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &943015720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943015719} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &943015721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943015719} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &943015722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943015719} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &943099111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943099112} - component: {fileID: 943099114} - component: {fileID: 943099113} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &943099112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943099111} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &943099113 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943099111} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &943099114 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943099111} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &943138562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943138563} - component: {fileID: 943138564} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &943138563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943138562} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311620642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &943138564 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943138562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1153317028} - {fileID: 1995869994} - {fileID: 1775576636} - {fileID: 1200040299} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153317028} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &943230145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943230146} - component: {fileID: 943230147} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &943230146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943230145} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442939347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &943230147 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943230145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2058048861} - {fileID: 876256102} - {fileID: 339382008} - {fileID: 87474892} m_BlendShapeWeights: [] m_RootBone: {fileID: 876256102} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1001 &943256788 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (22) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 11.1160965 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -3.6759033 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &943256789 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 943256788} m_PrefabAsset: {fileID: 0} --- !u!1 &943566486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943566487} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &943566487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943566486} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1972953970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &943611949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943611950} - component: {fileID: 943611952} - component: {fileID: 943611951} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &943611950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943611949} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &943611951 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943611949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &943611952 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943611949} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &943953529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943953530} - component: {fileID: 943953531} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &943953530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943953529} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &943953531 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943953529} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &944000757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944000758} - component: {fileID: 944000760} - component: {fileID: 944000759} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &944000758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944000757} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &944000759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944000757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &944000760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944000757} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &944320468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944320469} - component: {fileID: 944320471} - component: {fileID: 944320470} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &944320469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944320468} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &944320470 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944320468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &944320471 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944320468} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &944332022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944332023} - component: {fileID: 944332025} - component: {fileID: 944332024} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &944332023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944332022} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &944332024 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944332022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &944332025 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944332022} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &944453609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944453610} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &944453610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944453609} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 492706827} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &944660057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944660058} - component: {fileID: 944660060} - component: {fileID: 944660059} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &944660058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944660057} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &944660059 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944660057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &944660060 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944660057} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &944821899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944821900} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &944821900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944821899} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2132652952} m_Father: {fileID: 1527586552} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &944918598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 944918599} - component: {fileID: 944918600} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &944918599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944918598} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2125290026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &944918600 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 944918598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 889870705} - {fileID: 2056854600} - {fileID: 88685525} - {fileID: 549208490} m_BlendShapeWeights: [] m_RootBone: {fileID: 2056854600} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &945067536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945067537} - component: {fileID: 945067538} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &945067537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945067536} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1971056106} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &945067538 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945067536} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1151693336} m_BlendShapeWeights: [] m_RootBone: {fileID: 1151693336} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &945191279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945191280} - component: {fileID: 945191282} - component: {fileID: 945191281} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &945191280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945191279} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &945191281 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945191279} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &945191282 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945191279} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &945458753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945458754} - component: {fileID: 945458755} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &945458754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945458753} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 840279018} - {fileID: 352321462} - {fileID: 1361712440} - {fileID: 615894533} - {fileID: 1444813394} - {fileID: 1406326856} - {fileID: 1690449169} - {fileID: 1448707082} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &945458755 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945458753} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &945576878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945576879} - component: {fileID: 945576881} - component: {fileID: 945576880} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &945576879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945576878} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &945576880 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945576878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &945576881 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945576878} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &945595241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945595242} - component: {fileID: 945595244} - component: {fileID: 945595243} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &945595242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945595241} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &945595243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945595241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &945595244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945595241} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &945842601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945842602} - component: {fileID: 945842603} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &945842602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945842601} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 850949547} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &945842603 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945842601} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1953306128} m_BlendShapeWeights: [] m_RootBone: {fileID: 1953306128} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &945870221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945870222} - component: {fileID: 945870224} - component: {fileID: 945870223} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &945870222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945870221} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &945870223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945870221} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &945870224 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945870221} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &945901354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 945901355} - component: {fileID: 945901357} - component: {fileID: 945901356} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &945901355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945901354} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &945901356 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945901354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &945901357 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 945901354} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &946033912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946033913} - component: {fileID: 946033914} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &946033913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946033912} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1488275445} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &946033914 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946033912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1759478864} - {fileID: 358674457} - {fileID: 1590765918} - {fileID: 160557155} m_BlendShapeWeights: [] m_RootBone: {fileID: 1759478864} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &946159981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946159982} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &946159982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946159981} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1125795343} m_Father: {fileID: 1849625645} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &946328028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946328029} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &946328029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946328028} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 198454076} m_Father: {fileID: 513403676} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &946465849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946465850} - component: {fileID: 946465852} - component: {fileID: 946465851} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &946465850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946465849} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &946465851 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946465849} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &946465852 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946465849} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &946766498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946766499} - component: {fileID: 946766500} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &946766499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946766498} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &946766500 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946766498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &946913556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946913557} - component: {fileID: 946913558} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &946913557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946913556} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &946913558 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946913556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &946922213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946922214} - component: {fileID: 946922216} - component: {fileID: 946922215} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &946922214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946922213} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &946922215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946922213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &946922216 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946922213} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &946959540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946959541} - component: {fileID: 946959542} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &946959541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946959540} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 407155663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &946959542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946959540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2068129105} - {fileID: 1892418457} - {fileID: 2041876202} - {fileID: 512289385} m_BlendShapeWeights: [] m_RootBone: {fileID: 1892418457} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &946974252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 946974253} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &946974253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946974252} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 776931994} m_Father: {fileID: 1971986462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &947027304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947027305} - component: {fileID: 947027306} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &947027305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947027304} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1679360157} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &947027306 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947027304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1362567570} - {fileID: 479306981} - {fileID: 1566921320} - {fileID: 1524747648} m_BlendShapeWeights: [] m_RootBone: {fileID: 479306981} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &947276018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947276019} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &947276019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947276018} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1370444256} m_Father: {fileID: 2109622378} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &947295534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947295535} - component: {fileID: 947295537} - component: {fileID: 947295536} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &947295535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947295534} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &947295536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947295534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &947295537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947295534} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &947370018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947370019} - component: {fileID: 947370021} - component: {fileID: 947370020} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &947370019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947370018} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &947370020 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947370018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &947370021 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947370018} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &947503956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947503957} - component: {fileID: 947503958} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &947503957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947503956} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 294385495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &947503958 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947503956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1738472339} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738472339} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &947657655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947657656} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &947657656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947657655} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1546037674} m_Father: {fileID: 1025245450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &947680242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947680243} - component: {fileID: 947680244} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &947680243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947680242} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46208369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &947680244 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947680242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1119431977} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119431977} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &947761530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947761531} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &947761531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947761530} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 672354475} - {fileID: 1587839111} - {fileID: 1076242251} - {fileID: 1915505241} - {fileID: 1108777715} - {fileID: 625437564} - {fileID: 870333197} m_Father: {fileID: 1225837897} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &947770824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947770825} - component: {fileID: 947770827} - component: {fileID: 947770826} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &947770825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947770824} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &947770826 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947770824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &947770827 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947770824} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &947823314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947823315} - component: {fileID: 947823316} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &947823315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947823314} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &947823316 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947823314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 40847042} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &947838857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 947838858} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &947838858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947838857} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1405449990} m_Father: {fileID: 776524577} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &948106040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948106041} - component: {fileID: 948106042} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &948106041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948106040} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1763980083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &948106042 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948106040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1337078201} - {fileID: 485569454} - {fileID: 2085669390} - {fileID: 677713956} m_BlendShapeWeights: [] m_RootBone: {fileID: 485569454} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &948121150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948121151} - component: {fileID: 948121153} - component: {fileID: 948121152} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &948121151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948121150} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &948121152 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948121150} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &948121153 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948121150} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &948431748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948431749} - component: {fileID: 948431750} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &948431749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948431748} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 760893266} - {fileID: 1294938010} - {fileID: 1751731468} - {fileID: 935612824} - {fileID: 1337324562} - {fileID: 432510100} - {fileID: 1269995549} - {fileID: 425903891} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &948431750 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948431748} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &948470674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948470675} - component: {fileID: 948470677} - component: {fileID: 948470676} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &948470675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948470674} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &948470676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948470674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &948470677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948470674} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &948855303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948855304} - component: {fileID: 948855306} - component: {fileID: 948855305} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &948855304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948855303} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1084265139} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &948855305 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948855303} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &948855306 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948855303} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &948879559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948879560} - component: {fileID: 948879561} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &948879560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948879559} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1756991649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &948879561 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948879559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978518307} - {fileID: 1788574055} - {fileID: 1805683203} - {fileID: 482088723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788574055} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &948951342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948951343} - component: {fileID: 948951344} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &948951343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948951342} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &948951344 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948951342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1689163972} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &949049159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949049160} - component: {fileID: 949049161} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &949049160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949049159} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1701978948} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &949049161 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949049159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 641970839} - {fileID: 382625966} - {fileID: 870644437} - {fileID: 645288171} m_BlendShapeWeights: [] m_RootBone: {fileID: 382625966} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &949250951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949250952} - component: {fileID: 949250954} - component: {fileID: 949250953} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &949250952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949250951} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &949250953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949250951} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &949250954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949250951} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &949580135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949580136} - component: {fileID: 949580137} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &949580136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949580135} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &949580137 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949580135} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &949638647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 949638648} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &949638648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 949638647} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1831393072} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &950017286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950017287} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &950017287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950017286} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2124055319} m_Father: {fileID: 1610326161} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &950038998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950038999} - component: {fileID: 950039001} - component: {fileID: 950039000} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &950038999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950038998} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &950039000 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950038998} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &950039001 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950038998} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &950423563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950423564} - component: {fileID: 950423565} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &950423564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950423563} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1763980083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &950423565 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950423563} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 485569454} - {fileID: 677713956} - {fileID: 1337078201} - {fileID: 2085669390} m_BlendShapeWeights: [] m_RootBone: {fileID: 485569454} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &950490777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950490778} - component: {fileID: 950490779} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &950490778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950490777} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &950490779 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950490777} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1351238894} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &950628407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950628408} - component: {fileID: 950628410} - component: {fileID: 950628409} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &950628408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950628407} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &950628409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950628407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &950628410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 950628407} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &951027157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951027158} - component: {fileID: 951027159} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &951027158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951027157} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1586610045} - {fileID: 571633332} - {fileID: 1770105610} - {fileID: 1636890899} - {fileID: 745149096} - {fileID: 769441947} - {fileID: 967190527} - {fileID: 481674036} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &951027159 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951027157} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &951050626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951050627} - component: {fileID: 951050629} - component: {fileID: 951050628} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &951050627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951050626} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623211506} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &951050628 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951050626} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &951050629 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951050626} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &951070590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951070591} - component: {fileID: 951070592} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &951070591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951070590} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 394724468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &951070592 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951070590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1153672972} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153672972} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &951194577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951194578} - component: {fileID: 951194580} - component: {fileID: 951194579} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &951194578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951194577} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &951194579 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951194577} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &951194580 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951194577} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &951733100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951733101} - component: {fileID: 951733103} - component: {fileID: 951733102} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &951733101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951733100} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &951733102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951733100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &951733103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951733100} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &951760591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 951760592} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &951760592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 951760591} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1915876080} m_Father: {fileID: 1767793892} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &952008794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952008795} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &952008795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952008794} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1813707607} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &952402244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952402245} - component: {fileID: 952402247} - component: {fileID: 952402246} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &952402245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952402244} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1422958502} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &952402246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952402244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &952402247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952402244} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &952420130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952420131} - component: {fileID: 952420133} - component: {fileID: 952420132} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &952420131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952420130} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &952420132 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952420130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &952420133 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952420130} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &952425416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952425417} - component: {fileID: 952425418} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &952425417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952425416} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74945430} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &952425418 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952425416} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1656518430} m_BlendShapeWeights: [] m_RootBone: {fileID: 1656518430} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &952574014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952574015} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &952574015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952574014} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 323586325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &952599927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952599928} - component: {fileID: 952599929} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &952599928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952599927} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &952599929 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952599927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &952916288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952916289} - component: {fileID: 952916290} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &952916289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952916288} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 108573781} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &952916290 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952916288} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1395086740} - {fileID: 645705332} - {fileID: 475920328} - {fileID: 238190200} m_BlendShapeWeights: [] m_RootBone: {fileID: 1395086740} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &952953839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 952953840} - component: {fileID: 952953841} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &952953840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952953839} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 145894515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &952953841 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 952953839} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1467885282} m_BlendShapeWeights: [] m_RootBone: {fileID: 1467885282} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &953306471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 953306472} - component: {fileID: 953306473} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &953306472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953306471} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &953306473 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953306471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &953321865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 953321866} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &953321866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953321865} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 795127386} m_Father: {fileID: 1797601352} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &953343151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 953343152} - component: {fileID: 953343153} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &953343152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953343151} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1701978948} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &953343153 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953343151} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 641970839} - {fileID: 382625966} - {fileID: 870644437} - {fileID: 645288171} m_BlendShapeWeights: [] m_RootBone: {fileID: 382625966} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &953367365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 953367366} - component: {fileID: 953367368} - component: {fileID: 953367367} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &953367366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953367365} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &953367367 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953367365} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &953367368 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953367365} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &953674940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 953674941} - component: {fileID: 953674942} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &953674941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953674940} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1701978948} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &953674942 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953674940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 382625966} m_BlendShapeWeights: [] m_RootBone: {fileID: 382625966} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &953969958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 953969959} - component: {fileID: 953969961} - component: {fileID: 953969960} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &953969959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953969958} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &953969960 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953969958} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &953969961 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 953969958} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &954173241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954173242} - component: {fileID: 954173244} - component: {fileID: 954173243} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &954173242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954173241} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &954173243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954173241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &954173244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954173241} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &954326518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954326519} - component: {fileID: 954326520} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &954326519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954326518} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670094820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &954326520 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954326518} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 765391734} - {fileID: 1887335909} - {fileID: 158871117} - {fileID: 630532630} m_BlendShapeWeights: [] m_RootBone: {fileID: 1887335909} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &954544437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954544438} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &954544438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954544437} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 673523563} m_Father: {fileID: 1443410813} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &954833414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954833415} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &954833415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954833414} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1493447697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &954840824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954840825} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &954840825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954840824} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1629969364} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &955096063 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (26) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 0.7228584 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -5.010132 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &955096064 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 955096063} m_PrefabAsset: {fileID: 0} --- !u!1 &955259626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 955259627} - component: {fileID: 955259628} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &955259627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955259626} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &955259628 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955259626} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &955718308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 955718309} - component: {fileID: 955718310} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &955718309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955718308} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &955718310 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955718308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &955865515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 955865516} - component: {fileID: 955865518} - component: {fileID: 955865517} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &955865516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955865515} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &955865517 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955865515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &955865518 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955865515} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &956046096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 956046097} - component: {fileID: 956046098} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &956046097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956046096} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 427994275} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &956046098 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956046096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978098651} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978098651} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &956299882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 956299883} - component: {fileID: 956299884} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &956299883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956299882} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1992435399} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &956299884 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956299882} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 833205812} m_BlendShapeWeights: [] m_RootBone: {fileID: 833205812} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &956421529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 956421530} - component: {fileID: 956421532} - component: {fileID: 956421531} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &956421530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956421529} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &956421531 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956421529} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &956421532 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956421529} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &956508333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 956508334} - component: {fileID: 956508336} - component: {fileID: 956508335} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &956508334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956508333} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &956508335 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956508333} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &956508336 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956508333} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &956623352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 956623353} - component: {fileID: 956623355} - component: {fileID: 956623354} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &956623353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956623352} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &956623354 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956623352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &956623355 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956623352} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &956815004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 956815005} - component: {fileID: 956815006} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &956815005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956815004} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1268905344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &956815006 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956815004} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 965046388} - {fileID: 687683062} - {fileID: 206327183} - {fileID: 1063213995} m_BlendShapeWeights: [] m_RootBone: {fileID: 687683062} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &957083330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957083331} - component: {fileID: 957083333} - component: {fileID: 957083332} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &957083331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957083330} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &957083332 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957083330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &957083333 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957083330} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &957172394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957172395} - component: {fileID: 957172396} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &957172395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957172394} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1000461596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &957172396 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957172394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1347166448} m_BlendShapeWeights: [] m_RootBone: {fileID: 1347166448} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &957457863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957457864} - component: {fileID: 957457866} - component: {fileID: 957457865} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &957457864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957457863} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &957457865 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957457863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &957457866 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957457863} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &957563940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957563941} - component: {fileID: 957563943} - component: {fileID: 957563942} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &957563941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957563940} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &957563942 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957563940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &957563943 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957563940} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &957749128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957749129} - component: {fileID: 957749130} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &957749129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957749128} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &957749130 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957749128} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &958057498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 958057499} - component: {fileID: 958057501} - component: {fileID: 958057500} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &958057499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958057498} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &958057500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958057498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &958057501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958057498} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &958556775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 958556776} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &958556776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958556775} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1870933711} m_Father: {fileID: 1233550259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &958591949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 958591950} - component: {fileID: 958591951} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &958591950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958591949} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 997159165} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &958591951 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958591949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1874784437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874784437} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &958601741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 958601742} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &958601742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958601741} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 230346956} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &958632988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 958632989} - component: {fileID: 958632990} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &958632989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958632988} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 375571890} - {fileID: 460885816} - {fileID: 1948125368} - {fileID: 754998749} - {fileID: 438494904} - {fileID: 600410132} - {fileID: 309946317} - {fileID: 1845778841} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &958632990 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958632988} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &958734428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 958734429} - component: {fileID: 958734430} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &958734429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958734428} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1763980083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &958734430 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958734428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 485569454} m_BlendShapeWeights: [] m_RootBone: {fileID: 485569454} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &959327033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959327034} - component: {fileID: 959327036} - component: {fileID: 959327035} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &959327034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959327033} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &959327035 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959327033} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &959327036 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959327033} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &959354966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959354967} - component: {fileID: 959354969} - component: {fileID: 959354968} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &959354967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959354966} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &959354968 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959354966} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &959354969 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959354966} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &959430527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959430528} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &959430528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959430527} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1684398832} m_Father: {fileID: 1410342168} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &959560302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959560303} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &959560303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959560302} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 172456573} m_Father: {fileID: 653134939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &959755106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959755107} - component: {fileID: 959755109} - component: {fileID: 959755108} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &959755107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959755106} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &959755108 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959755106} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &959755109 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959755106} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &959887401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959887402} - component: {fileID: 959887403} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &959887402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959887401} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 219665233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &959887403 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959887401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 32294069} m_BlendShapeWeights: [] m_RootBone: {fileID: 32294069} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &960013042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960013043} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &960013043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960013042} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 368408966} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &960061623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960061624} - component: {fileID: 960061626} - component: {fileID: 960061625} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &960061624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960061623} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 686368042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &960061625 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960061623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &960061626 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960061623} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &960398595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960398596} - component: {fileID: 960398597} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &960398596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960398595} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &960398597 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960398595} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &960407348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960407349} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &960407349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960407348} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1149986897} m_Father: {fileID: 1430489973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &960431572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960431573} - component: {fileID: 960431574} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &960431573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960431572} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &960431574 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960431572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &960627201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960627202} - component: {fileID: 960627204} - component: {fileID: 960627203} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &960627202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960627201} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &960627203 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960627201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &960627204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960627201} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &960669989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960669990} - component: {fileID: 960669991} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &960669990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960669989} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &960669991 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960669989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &960795938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 960795939} - component: {fileID: 960795940} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &960795939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960795938} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1228382422} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &960795940 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960795938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1422377707} m_BlendShapeWeights: [] m_RootBone: {fileID: 1422377707} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &961464556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961464557} - component: {fileID: 961464558} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &961464557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961464556} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 890200574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &961464558 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961464556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1233254157} - {fileID: 1386268773} - {fileID: 1515790043} - {fileID: 773107456} m_BlendShapeWeights: [] m_RootBone: {fileID: 1233254157} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &961557669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961557670} - component: {fileID: 961557672} - component: {fileID: 961557671} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &961557670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961557669} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &961557671 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961557669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &961557672 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961557669} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &961756444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961756445} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &961756445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961756444} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 262216145} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &961987556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 961987557} - component: {fileID: 961987558} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &961987557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961987556} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &961987558 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 961987556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &962115536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962115537} - component: {fileID: 962115538} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &962115537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962115536} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2120284915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &962115538 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962115536} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 559986991} - {fileID: 1997646500} - {fileID: 1294212686} - {fileID: 1387390234} m_BlendShapeWeights: [] m_RootBone: {fileID: 1997646500} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &962173857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962173858} - component: {fileID: 962173860} - component: {fileID: 962173859} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &962173858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962173857} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &962173859 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962173857} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &962173860 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962173857} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &962247807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962247808} - component: {fileID: 962247810} - component: {fileID: 962247809} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &962247808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962247807} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &962247809 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962247807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &962247810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962247807} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &962274780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962274781} - component: {fileID: 962274782} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &962274781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962274780} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &962274782 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962274780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &962292161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962292162} - component: {fileID: 962292164} - component: {fileID: 962292163} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &962292162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962292161} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &962292163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962292161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &962292164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962292161} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &962680047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962680048} - component: {fileID: 962680049} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &962680048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962680047} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &962680049 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962680047} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &962761006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962761007} - component: {fileID: 962761009} - component: {fileID: 962761008} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &962761007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962761006} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &962761008 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962761006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &962761009 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962761006} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &962836611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962836612} - component: {fileID: 962836613} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &962836612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962836611} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &962836613 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962836611} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 1889006803} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &962838171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 962838172} - component: {fileID: 962838173} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &962838172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962838171} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1373253400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &962838173 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962838171} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978253400} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978253400} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &963045511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963045512} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &963045512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963045511} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1429707119} m_Father: {fileID: 835876879} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &963243844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963243845} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &963243845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963243844} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1376795003} m_Father: {fileID: 1518985690} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &963467185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963467186} - component: {fileID: 963467187} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &963467186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963467185} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &963467187 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963467185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 1351238894} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &963489892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963489893} - component: {fileID: 963489894} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &963489893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963489892} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &963489894 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963489892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &964356587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 964356588} - component: {fileID: 964356589} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &964356588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964356587} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 922244211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &964356589 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964356587} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1110346194} m_BlendShapeWeights: [] m_RootBone: {fileID: 1110346194} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &964652721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 964652722} - component: {fileID: 964652724} - component: {fileID: 964652723} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &964652722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964652721} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &964652723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964652721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &964652724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964652721} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &964833660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 964833661} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &964833661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 964833660} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 91458099} - {fileID: 1198982384} - {fileID: 1755858581} - {fileID: 1928971927} - {fileID: 1753565284} - {fileID: 2060105554} - {fileID: 40047881} m_Father: {fileID: 322194495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &965046387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965046388} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &965046388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965046387} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1063213995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &965126061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965126062} - component: {fileID: 965126064} - component: {fileID: 965126063} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &965126062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965126061} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &965126063 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965126061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &965126064 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965126061} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &965233454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965233455} - component: {fileID: 965233456} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &965233455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965233454} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690321705} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &965233456 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965233454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 527084241} m_BlendShapeWeights: [] m_RootBone: {fileID: 527084241} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &965562099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965562100} - component: {fileID: 965562101} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &965562100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965562099} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1803247885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &965562101 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965562099} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 354819797} m_BlendShapeWeights: [] m_RootBone: {fileID: 354819797} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &965846051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965846052} - component: {fileID: 965846053} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &965846052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965846051} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002037184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &965846053 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965846051} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 34050291} - {fileID: 488745042} - {fileID: 232052268} - {fileID: 95862805} m_BlendShapeWeights: [] m_RootBone: {fileID: 34050291} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &965874238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965874239} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &965874239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965874238} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1767486441} m_Father: {fileID: 1236226543} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &965958327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 965958328} - component: {fileID: 965958329} m_Layer: 0 m_Name: IslandCam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &965958328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965958327} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 29.777853, y: 55.489998, z: -139.46535} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1261799588} - {fileID: 1828754146} - {fileID: 968560342} m_Father: {fileID: 200595900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &965958329 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965958327} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 319d2fe34a804e245819465c9505ea59, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script m_LockStageInInspector: m_StreamingVersion: 20170927 m_Priority: 0 m_StandbyUpdate: 2 m_LookAt: {fileID: 1753970468} m_Follow: {fileID: 1753970468} m_CommonLens: 1 m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_YAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 2 m_AccelTime: 0.2 m_DecelTime: 0.1 m_InputAxisName: Mouse Y m_InputAxisValue: 0 m_InvertInput: 0 m_MinValue: 0 m_MaxValue: 1 m_Wrap: 0 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_YAxisRecentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: Mouse X m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_BindingMode: 5 m_SplineCurvature: 0.2 m_Orbits: - m_Height: 150 m_Radius: 30 - m_Height: 100 m_Radius: 25 - m_Height: 60 m_Radius: 20 m_LegacyHeadingBias: 3.4028235e+38 m_Rigs: - {fileID: 1261799589} - {fileID: 1828754147} - {fileID: 968560343} --- !u!1 &966094083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966094084} - component: {fileID: 966094085} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &966094084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966094083} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 598829802} - {fileID: 2111138229} - {fileID: 1774454093} - {fileID: 59979170} - {fileID: 466136642} - {fileID: 312530101} - {fileID: 1649479043} - {fileID: 2023296056} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &966094085 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966094083} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &966299519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966299520} - component: {fileID: 966299522} - component: {fileID: 966299521} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &966299520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966299519} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &966299521 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966299519} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &966299522 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966299519} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &966362078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966362079} - component: {fileID: 966362081} - component: {fileID: 966362080} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &966362079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966362078} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &966362080 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966362078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &966362081 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966362078} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &966480705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966480706} - component: {fileID: 966480707} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &966480706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966480705} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 470860537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &966480707 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966480705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1476529742} m_BlendShapeWeights: [] m_RootBone: {fileID: 1476529742} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &966654699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966654700} - component: {fileID: 966654702} - component: {fileID: 966654701} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &966654700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966654699} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &966654701 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966654699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &966654702 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966654699} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &966886212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966886213} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &966886213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966886212} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1842619335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &966906744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966906745} - component: {fileID: 966906747} - component: {fileID: 966906746} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &966906745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966906744} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &966906746 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966906744} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &966906747 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966906744} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &966910033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966910034} - component: {fileID: 966910035} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &966910034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966910033} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1054653244} - {fileID: 1337473} - {fileID: 1462292761} - {fileID: 1529287345} - {fileID: 1750040507} - {fileID: 1104501063} - {fileID: 1344015972} - {fileID: 691585265} - {fileID: 74945430} - {fileID: 1898858259} - {fileID: 1253110574} - {fileID: 2053591038} m_Father: {fileID: 1466811821} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &966910035 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966910033} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &967011446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 967011447} - component: {fileID: 967011448} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &967011447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967011446} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 80154329} - {fileID: 2125290026} - {fileID: 1803247885} - {fileID: 1722725583} - {fileID: 1345583528} - {fileID: 1801423146} - {fileID: 405334335} - {fileID: 1496989711} - {fileID: 1524550252} - {fileID: 918561913} - {fileID: 1824121711} - {fileID: 2072926395} m_Father: {fileID: 114178036} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &967011448 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967011446} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &967190526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 967190527} - component: {fileID: 967190528} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &967190527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967190526} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 951027158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &967190528 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967190526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 196661730} - {fileID: 1586610045} - {fileID: 590626935} - {fileID: 1394142927} m_BlendShapeWeights: [] m_RootBone: {fileID: 1586610045} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &967257011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 967257012} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &967257012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967257011} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1150862941} m_Father: {fileID: 52913109} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &967392110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 967392111} - component: {fileID: 967392112} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &967392111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967392110} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031307675} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &967392112 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967392110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 111592131} - {fileID: 1029316578} - {fileID: 663208122} - {fileID: 1834183936} m_BlendShapeWeights: [] m_RootBone: {fileID: 1029316578} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &968010631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968010632} - component: {fileID: 968010633} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &968010632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968010631} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2032375300} - {fileID: 1600657497} - {fileID: 1748114113} - {fileID: 462121812} - {fileID: 1513064527} - {fileID: 1207829117} - {fileID: 814245979} - {fileID: 360921368} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &968010633 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968010631} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &968560341 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968560342} - component: {fileID: 968560343} m_Layer: 0 m_Name: BottomRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &968560342 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968560341} serializedVersion: 2 m_LocalRotation: {x: 0.25302756, y: 0.7353853, z: -0.513882, w: 0.36209232} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1260490742} m_Father: {fileID: 965958328} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &968560343 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968560341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 1260490742} --- !u!1 &968568872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968568873} - component: {fileID: 968568874} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &968568873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968568872} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1778933316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &968568874 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968568872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994406016} - {fileID: 1630452841} - {fileID: 1102896142} - {fileID: 348699478} m_BlendShapeWeights: [] m_RootBone: {fileID: 994406016} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &968874944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968874945} - component: {fileID: 968874946} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &968874945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968874944} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 444030388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &968874946 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 968874944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2116126418} - {fileID: 1390452093} - {fileID: 45838397} - {fileID: 1583063184} m_BlendShapeWeights: [] m_RootBone: {fileID: 2116126418} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &969208148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969208149} - component: {fileID: 969208150} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &969208149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969208148} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &969208150 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969208148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &969394733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969394734} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &969394734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969394733} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1721659004} m_Father: {fileID: 1719012832} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &969504932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969504933} - component: {fileID: 969504934} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &969504933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969504932} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698130553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &969504934 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969504932} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1492028488} m_BlendShapeWeights: [] m_RootBone: {fileID: 1492028488} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &969680116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969680117} - component: {fileID: 969680118} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &969680117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969680116} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &969680118 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969680116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &969928425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969928426} - component: {fileID: 969928428} - component: {fileID: 969928427} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &969928426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969928425} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &969928427 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969928425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &969928428 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969928425} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &970056634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970056635} - component: {fileID: 970056637} - component: {fileID: 970056636} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &970056635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970056634} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &970056636 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970056634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &970056637 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970056634} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &970333410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970333411} - component: {fileID: 970333412} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &970333411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970333410} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 934979860} - {fileID: 718549733} - {fileID: 1422403824} - {fileID: 1235806552} - {fileID: 1377430849} - {fileID: 1978753649} - {fileID: 978642217} - {fileID: 1375982276} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &970333412 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970333410} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &970370488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970370489} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &970370489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970370488} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1231711221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &970401756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 970401757} - component: {fileID: 970401759} - component: {fileID: 970401758} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &970401757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970401756} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &970401758 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970401756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &970401759 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 970401756} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &971940840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 971940841} - component: {fileID: 971940843} - component: {fileID: 971940842} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &971940841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971940840} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &971940842 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971940840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &971940843 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971940840} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &972153725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972153726} - component: {fileID: 972153727} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &972153726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972153725} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1227553472} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &972153727 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972153725} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2146829368} m_BlendShapeWeights: [] m_RootBone: {fileID: 2146829368} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &972268965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972268966} - component: {fileID: 972268968} - component: {fileID: 972268967} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &972268966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972268965} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &972268967 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972268965} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &972268968 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972268965} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &972446351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972446352} - component: {fileID: 972446354} - component: {fileID: 972446353} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &972446352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972446351} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &972446353 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972446351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &972446354 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972446351} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &972452465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972452466} - component: {fileID: 972452468} - component: {fileID: 972452467} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &972452466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972452465} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &972452467 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972452465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &972452468 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972452465} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &972553735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972553736} - component: {fileID: 972553737} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &972553736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972553735} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220544250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &972553737 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972553735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2775788} m_BlendShapeWeights: [] m_RootBone: {fileID: 2775788} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &973065285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973065286} - component: {fileID: 973065287} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &973065286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973065285} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &973065287 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973065285} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 1893077695} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &973312891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973312892} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &973312892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973312891} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 492430536} m_Father: {fileID: 885447457} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &973384854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973384855} - component: {fileID: 973384856} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &973384855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973384854} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &973384856 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973384854} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &973575023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973575024} - component: {fileID: 973575025} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &973575024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973575023} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &973575025 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973575023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &973908381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973908382} - component: {fileID: 973908383} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &973908382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973908381} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &973908383 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973908381} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &975208803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975208804} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &975208804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975208803} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 537616176} m_Father: {fileID: 282342465} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &975580093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975580094} - component: {fileID: 975580096} - component: {fileID: 975580095} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &975580094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975580093} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &975580095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975580093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &975580096 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975580093} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &975620798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975620799} - component: {fileID: 975620800} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &975620799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975620798} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &975620800 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975620798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &975658610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975658611} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &975658611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975658610} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6349261} m_Father: {fileID: 1680908854} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &975767748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975767749} - component: {fileID: 975767750} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &975767749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975767748} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2053591038} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &975767750 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975767748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 150608143} m_BlendShapeWeights: [] m_RootBone: {fileID: 150608143} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &975864651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975864652} - component: {fileID: 975864654} - component: {fileID: 975864653} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &975864652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975864651} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &975864653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975864651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &975864654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975864651} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &976504341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976504342} - component: {fileID: 976504343} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &976504342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976504341} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 835450507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &976504343 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976504341} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 693573980} m_BlendShapeWeights: [] m_RootBone: {fileID: 693573980} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &976581452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976581453} - component: {fileID: 976581454} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &976581453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976581452} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909487919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &976581454 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976581452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1876774727} m_BlendShapeWeights: [] m_RootBone: {fileID: 1876774727} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &976898040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976898041} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &976898041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976898040} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1267580051} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &976974992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976974993} - component: {fileID: 976974995} - component: {fileID: 976974994} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &976974993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976974992} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &976974994 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976974992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &976974995 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976974992} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &976988982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976988983} - component: {fileID: 976988985} - component: {fileID: 976988984} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &976988983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976988982} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &976988984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976988982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &976988985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976988982} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &977067363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 977067364} - component: {fileID: 977067366} - component: {fileID: 977067365} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &977067364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977067363} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &977067365 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977067363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &977067366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977067363} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &977232656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 977232657} - component: {fileID: 977232659} - component: {fileID: 977232658} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &977232657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977232656} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &977232658 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977232656} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &977232659 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977232656} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &977243064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 977243065} - component: {fileID: 977243066} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &977243065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977243064} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &977243066 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977243064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 2060705624} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &977343666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 977343667} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &977343667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977343666} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1322042888} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &978071761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978071762} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &978071762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978071761} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 687246160} - {fileID: 1374928183} - {fileID: 1199133558} - {fileID: 1931228807} - {fileID: 507308056} - {fileID: 1145723591} - {fileID: 327482043} - {fileID: 885731543} - {fileID: 698246735} - {fileID: 1400931128} - {fileID: 1980378194} - {fileID: 831888305} - {fileID: 1052285827} - {fileID: 2006599338} - {fileID: 1242671403} - {fileID: 1787606481} - {fileID: 136849521} - {fileID: 267802642} - {fileID: 1277006856} - {fileID: 1876009728} - {fileID: 1196953656} - {fileID: 1589886313} - {fileID: 1816786119} m_Father: {fileID: 1290556290} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &978348998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978348999} - component: {fileID: 978349000} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &978348999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978348998} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &978349000 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978348998} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &978523394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978523395} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &978523395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978523394} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 934577096} - {fileID: 742787959} - {fileID: 1107308838} - {fileID: 1387590789} m_Father: {fileID: 725595093} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &978642216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 978642217} - component: {fileID: 978642218} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &978642217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978642216} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 970333411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &978642218 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978642216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1980609761} - {fileID: 934979860} - {fileID: 1228787265} - {fileID: 582859497} m_BlendShapeWeights: [] m_RootBone: {fileID: 934979860} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &979271015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 979271016} - component: {fileID: 979271017} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &979271016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979271015} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1512390889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &979271017 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979271015} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1156606239} m_BlendShapeWeights: [] m_RootBone: {fileID: 1156606239} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &979585952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 979585953} - component: {fileID: 979585954} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &979585953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979585952} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 444030388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &979585954 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979585952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 45838397} - {fileID: 2116126418} - {fileID: 1583063184} - {fileID: 1390452093} m_BlendShapeWeights: [] m_RootBone: {fileID: 2116126418} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &979648276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 979648277} - component: {fileID: 979648278} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &979648277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979648276} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &979648278 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979648276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &979706764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 979706765} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &979706765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979706764} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1727303927} m_Father: {fileID: 1361091919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &979853766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 979853767} - component: {fileID: 979853768} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &979853767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979853766} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1325485994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &979853768 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979853766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 941123582} m_BlendShapeWeights: [] m_RootBone: {fileID: 941123582} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &980185356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 980185357} - component: {fileID: 980185358} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &980185357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980185356} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &980185358 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980185356} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &980593070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 980593071} - component: {fileID: 980593072} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &980593071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980593070} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &980593072 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980593070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &980794261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 980794262} - component: {fileID: 980794264} - component: {fileID: 980794263} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &980794262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980794261} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &980794263 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980794261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &980794264 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980794261} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &980836469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 980836470} - component: {fileID: 980836471} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &980836470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980836469} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &980836471 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980836469} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &980854361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 980854362} - component: {fileID: 980854363} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &980854362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980854361} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &980854363 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980854361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &981091231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 981091232} - component: {fileID: 981091234} - component: {fileID: 981091233} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &981091232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981091231} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &981091233 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981091231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &981091234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981091231} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &981711918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 981711919} - component: {fileID: 981711921} - component: {fileID: 981711920} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &981711919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981711918} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824559704} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &981711920 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981711918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &981711921 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981711918} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &981800075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 981800076} - component: {fileID: 981800078} - component: {fileID: 981800077} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &981800076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981800075} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1459742624} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &981800077 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981800075} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &981800078 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981800075} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &981983197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 981983198} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &981983198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981983197} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1691774556} m_Father: {fileID: 759043234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &982005663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982005664} - component: {fileID: 982005665} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &982005664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982005663} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 77740918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &982005665 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982005663} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1827324657} - {fileID: 770140584} - {fileID: 1636052779} - {fileID: 2063281510} m_BlendShapeWeights: [] m_RootBone: {fileID: 1827324657} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &982026402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982026403} - component: {fileID: 982026405} - component: {fileID: 982026404} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &982026403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982026402} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &982026404 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982026402} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &982026405 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982026402} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &982304705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982304706} - component: {fileID: 982304708} - component: {fileID: 982304707} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &982304706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982304705} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &982304707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982304705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &982304708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982304705} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &982524326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982524327} - component: {fileID: 982524328} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &982524327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982524326} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1389751561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &982524328 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982524326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 136342452} - {fileID: 1260499317} - {fileID: 2128360616} - {fileID: 1023005824} m_BlendShapeWeights: [] m_RootBone: {fileID: 1260499317} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &982594960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982594961} - component: {fileID: 982594963} - component: {fileID: 982594962} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &982594961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982594960} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &982594962 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982594960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &982594963 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982594960} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &982786271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982786272} - component: {fileID: 982786273} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &982786272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982786271} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &982786273 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 982786271} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 219503420} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &983028506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983028507} - component: {fileID: 983028508} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &983028507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983028506} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 609206665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &983028508 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983028506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1118808453} - {fileID: 358778745} - {fileID: 1797090738} - {fileID: 420632887} m_BlendShapeWeights: [] m_RootBone: {fileID: 358778745} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &983192339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983192340} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &983192340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983192339} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1416615535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &983327255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983327256} - component: {fileID: 983327257} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &983327256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983327255} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 599932702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &983327257 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983327255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 509430305} - {fileID: 1280346347} - {fileID: 1816313124} - {fileID: 1210879944} m_BlendShapeWeights: [] m_RootBone: {fileID: 1280346347} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &983933640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983933641} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &983933641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983933640} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 665611621} m_Father: {fileID: 1783286614} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &983942223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 983942224} - component: {fileID: 983942225} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &983942224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983942223} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1289595788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &983942225 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983942223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1284205024} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284205024} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &984197516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984197517} - component: {fileID: 984197519} - component: {fileID: 984197518} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &984197517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984197516} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &984197518 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984197516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &984197519 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984197516} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &984267378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984267379} - component: {fileID: 984267381} - component: {fileID: 984267380} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &984267379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984267378} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &984267380 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984267378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &984267381 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984267378} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &984951093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984951094} - component: {fileID: 984951096} - component: {fileID: 984951095} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &984951094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984951093} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &984951095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984951093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &984951096 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984951093} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &984979823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 984979824} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &984979824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984979823} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1760219531} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &985192454 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (3) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -4.4489355 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 70.6462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 985192457} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &985192455 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 985192454} m_PrefabAsset: {fileID: 0} --- !u!1 &985192456 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 985192454} m_PrefabAsset: {fileID: 0} --- !u!208 &985192457 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985192456} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &985258809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985258810} - component: {fileID: 985258811} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &985258810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985258809} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &985258811 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985258809} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &985544721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985544722} - component: {fileID: 985544724} - component: {fileID: 985544723} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &985544722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985544721} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &985544723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985544721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &985544724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985544721} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &985792253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985792254} - component: {fileID: 985792256} - component: {fileID: 985792255} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &985792254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985792253} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 714032224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &985792255 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985792253} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &985792256 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985792253} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &985987441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985987442} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &985987442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985987441} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 440751168} m_Father: {fileID: 1683710006} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &986142960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986142961} - component: {fileID: 986142962} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &986142961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986142960} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1186958799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &986142962 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986142960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1702603484} - {fileID: 1391904468} - {fileID: 1749901075} - {fileID: 235716539} m_BlendShapeWeights: [] m_RootBone: {fileID: 1391904468} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &986188021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986188022} - component: {fileID: 986188024} - component: {fileID: 986188023} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &986188022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986188021} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &986188023 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986188021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &986188024 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986188021} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &986198732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986198733} - component: {fileID: 986198735} - component: {fileID: 986198734} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &986198733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986198732} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &986198734 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986198732} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &986198735 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986198732} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &986262321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986262322} - component: {fileID: 986262323} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &986262322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986262321} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220544250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &986262323 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986262321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994601277} - {fileID: 2775788} - {fileID: 1428894211} - {fileID: 1848514053} m_BlendShapeWeights: [] m_RootBone: {fileID: 2775788} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &986303792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986303793} - component: {fileID: 986303794} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &986303793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986303792} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &986303794 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986303792} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &986458803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986458804} - component: {fileID: 986458806} - component: {fileID: 986458805} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &986458804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986458803} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &986458805 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986458803} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &986458806 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986458803} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &986556890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986556891} - component: {fileID: 986556892} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &986556891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986556890} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 771131507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &986556892 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986556890} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2049076630} m_BlendShapeWeights: [] m_RootBone: {fileID: 2049076630} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &986710801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986710802} - component: {fileID: 986710804} - component: {fileID: 986710803} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &986710802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986710801} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &986710803 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986710801} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &986710804 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986710801} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &986763407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986763408} - component: {fileID: 986763410} - component: {fileID: 986763409} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &986763408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986763407} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &986763409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986763407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &986763410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986763407} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &987059449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987059450} - component: {fileID: 987059451} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &987059450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987059449} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &987059451 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987059449} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 1689163972} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &987203158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987203159} - component: {fileID: 987203160} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &987203159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987203158} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1012667506} - {fileID: 739820358} - {fileID: 370205681} - {fileID: 1665968165} - {fileID: 1017486882} - {fileID: 938588280} - {fileID: 236938948} - {fileID: 1532754262} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &987203160 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987203158} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &987294258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987294259} - component: {fileID: 987294261} - component: {fileID: 987294260} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &987294259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987294258} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &987294260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987294258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &987294261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987294258} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &987498097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987498098} - component: {fileID: 987498100} - component: {fileID: 987498099} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &987498098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987498097} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &987498099 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987498097} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &987498100 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987498097} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &987577933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987577934} - component: {fileID: 987577936} - component: {fileID: 987577935} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &987577934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987577933} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1041513100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &987577935 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987577933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &987577936 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987577933} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &987676656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987676657} - component: {fileID: 987676659} - component: {fileID: 987676658} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &987676657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987676656} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &987676658 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987676656} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &987676659 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987676656} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &987868515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 987868516} - component: {fileID: 987868518} - component: {fileID: 987868517} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &987868516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987868515} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &987868517 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987868515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &987868518 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 987868515} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &988420402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 988420403} - component: {fileID: 988420405} - component: {fileID: 988420404} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &988420403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988420402} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &988420404 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988420402} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &988420405 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988420402} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &988462493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 988462494} - component: {fileID: 988462496} - component: {fileID: 988462495} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &988462494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988462493} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &988462495 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988462493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &988462496 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988462493} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &988679796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 988679797} - component: {fileID: 988679799} - component: {fileID: 988679798} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &988679797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988679796} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &988679798 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988679796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &988679799 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 988679796} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &989488982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 989488983} - component: {fileID: 989488985} - component: {fileID: 989488984} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &989488983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989488982} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &989488984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989488982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &989488985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989488982} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &989798368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 989798369} - component: {fileID: 989798370} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &989798369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989798368} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1973975945} - {fileID: 621300393} - {fileID: 1261451092} - {fileID: 659360432} - {fileID: 131786053} - {fileID: 1887689408} - {fileID: 1779482686} - {fileID: 2023179910} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &989798370 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989798368} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &990988224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990988225} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &990988225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990988224} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1025245450} m_Father: {fileID: 223205884} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &991029149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991029150} - component: {fileID: 991029151} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &991029150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991029149} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 89512406} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &991029151 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991029149} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 103457267} - {fileID: 121200477} - {fileID: 454063848} - {fileID: 357969925} m_BlendShapeWeights: [] m_RootBone: {fileID: 121200477} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &991112247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991112248} - component: {fileID: 991112250} - component: {fileID: 991112249} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &991112248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991112247} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &991112249 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991112247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &991112250 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991112247} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &991182100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991182101} - component: {fileID: 991182102} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &991182101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991182100} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &991182102 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991182100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &991231777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991231778} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &991231778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991231777} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2022606020} m_Father: {fileID: 1001228123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &991361533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991361534} - component: {fileID: 991361535} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &991361534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991361533} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &991361535 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991361533} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 1147795816} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &991543721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991543722} - component: {fileID: 991543724} - component: {fileID: 991543723} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &991543722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991543721} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &991543723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991543721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &991543724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991543721} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &991578003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991578004} - component: {fileID: 991578005} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &991578004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991578003} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1590523960} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &991578005 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991578003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 403392217} m_BlendShapeWeights: [] m_RootBone: {fileID: 403392217} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &991825206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 991825207} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &991825207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991825206} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 796442298} m_Father: {fileID: 1650822261} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &992073810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 992073811} - component: {fileID: 992073813} - component: {fileID: 992073812} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &992073811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992073810} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &992073812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992073810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &992073813 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992073810} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &992626440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 992626441} - component: {fileID: 992626442} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &992626441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992626440} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 529792894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &992626442 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992626440} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 320446197} m_BlendShapeWeights: [] m_RootBone: {fileID: 320446197} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &992877200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 992877201} - component: {fileID: 992877203} - component: {fileID: 992877202} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &992877201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992877200} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &992877202 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992877200} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &992877203 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992877200} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &992986887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 992986888} - component: {fileID: 992986890} - component: {fileID: 992986889} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &992986888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992986887} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &992986889 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992986887} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &992986890 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992986887} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &993026851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993026852} - component: {fileID: 993026854} - component: {fileID: 993026853} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &993026852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993026851} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &993026853 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993026851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &993026854 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993026851} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &993113520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993113521} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &993113521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993113520} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 837119972} m_Father: {fileID: 308848315} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &993772269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993772270} - component: {fileID: 993772271} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &993772270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993772269} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &993772271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993772269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 1179361689} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &994029962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994029963} - component: {fileID: 994029965} - component: {fileID: 994029964} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &994029963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994029962} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &994029964 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994029962} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &994029965 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994029962} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &994327232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994327233} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &994327233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994327232} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 150576499} m_Father: {fileID: 307936644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &994360629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994360630} - component: {fileID: 994360631} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &994360630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994360629} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &994360631 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994360629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1664768941} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &994368220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994368221} - component: {fileID: 994368223} - component: {fileID: 994368222} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &994368221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994368220} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &994368222 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994368220} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &994368223 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994368220} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &994406015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994406016} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &994406016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994406015} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 348699478} m_Father: {fileID: 1778933316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &994572084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994572085} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &994572085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994572084} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1071728232} m_Father: {fileID: 1409127735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &994601276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994601277} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &994601277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994601276} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1848514053} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &994604239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994604240} - component: {fileID: 994604241} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &994604240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994604239} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &994604241 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994604239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &994683371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 994683372} - component: {fileID: 994683373} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &994683372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994683371} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &994683373 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994683371} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &995132238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995132239} - component: {fileID: 995132240} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &995132239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995132238} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &995132240 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995132238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1179361689} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &995966364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 995966365} - component: {fileID: 995966366} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &995966365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995966364} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1071118284} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &995966366 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 995966364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1832158765} m_BlendShapeWeights: [] m_RootBone: {fileID: 1832158765} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &996033136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 996033137} - component: {fileID: 996033139} - component: {fileID: 996033138} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &996033137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996033136} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &996033138 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996033136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &996033139 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996033136} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &996660436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 996660437} - component: {fileID: 996660439} - component: {fileID: 996660438} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &996660437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996660436} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &996660438 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996660436} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &996660439 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996660436} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &996710483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 996710484} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &996710484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996710483} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 767768665} m_Father: {fileID: 1784360777} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &997159164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 997159165} - component: {fileID: 997159166} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &997159165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997159164} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1874784437} - {fileID: 802922311} - {fileID: 958591950} - {fileID: 1434460328} - {fileID: 1063251799} - {fileID: 1149918380} - {fileID: 1865449422} - {fileID: 599693434} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &997159166 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997159164} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &998080329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998080330} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &998080330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998080329} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1505599772} m_Father: {fileID: 1518063382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &998242172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998242173} - component: {fileID: 998242175} - component: {fileID: 998242174} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &998242173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998242172} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &998242174 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998242172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &998242175 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998242172} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &998395949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998395950} - component: {fileID: 998395952} - component: {fileID: 998395951} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &998395950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998395949} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &998395951 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998395949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &998395952 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998395949} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &998400679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998400680} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &998400680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998400679} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1871877617} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &998853739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998853740} - component: {fileID: 998853741} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &998853740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998853739} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 455523147} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &998853741 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998853739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1750301640} - {fileID: 801362022} - {fileID: 1542352412} - {fileID: 858951491} m_BlendShapeWeights: [] m_RootBone: {fileID: 801362022} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &998875525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998875526} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &998875526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 998875525} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1653163831} m_Father: {fileID: 1952890663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &999270497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 999270498} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &999270498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999270497} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1743079385} m_Father: {fileID: 1026818785} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &999537522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 999537523} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &999537523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999537522} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1244267859} - {fileID: 540588729} - {fileID: 320439160} - {fileID: 1882210059} - {fileID: 1130705839} - {fileID: 1126039942} - {fileID: 877326356} - {fileID: 779330235} - {fileID: 481532186} - {fileID: 1606753500} - {fileID: 29588484} - {fileID: 535143152} - {fileID: 707605250} - {fileID: 698284249} - {fileID: 609701366} - {fileID: 238512467} - {fileID: 566513285} - {fileID: 1584035267} - {fileID: 506896271} - {fileID: 207910674} - {fileID: 710586731} - {fileID: 2021068160} - {fileID: 2039314875} m_Father: {fileID: 1397333199} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &999910091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 999910092} - component: {fileID: 999910094} - component: {fileID: 999910093} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &999910092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999910091} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &999910093 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999910091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &999910094 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999910091} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1000461595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1000461596} - component: {fileID: 1000461597} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1000461596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000461595} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1347166448} - {fileID: 1127001320} - {fileID: 957172395} - {fileID: 500095237} - {fileID: 1783572379} - {fileID: 302844631} - {fileID: 1733847025} - {fileID: 1670540510} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1000461597 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000461595} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1000797186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1000797187} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1000797187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000797186} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 524177223} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1001168704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001168705} - component: {fileID: 1001168706} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1001168705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001168704} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1001168706 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001168704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1689163972} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1001228122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001228123} - component: {fileID: 1001228124} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1001228123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001228122} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 991231778} - {fileID: 1240006788} - {fileID: 382150949} - {fileID: 2110762704} - {fileID: 1950407159} - {fileID: 2019881638} - {fileID: 444474298} - {fileID: 1591026701} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1001228124 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001228122} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1001235365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001235366} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1001235366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001235365} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1945589849} m_Father: {fileID: 442473507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1001308284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001308285} - component: {fileID: 1001308286} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1001308285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001308284} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1344015972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1001308286 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001308284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1692439414} - {fileID: 1610523676} - {fileID: 196144564} - {fileID: 1218401554} m_BlendShapeWeights: [] m_RootBone: {fileID: 1610523676} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1001371124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001371125} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1001371125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001371124} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1544842758} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1001425288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001425289} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1001425289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001425288} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 437285308} m_Father: {fileID: 1999386664} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1001463332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001463333} - component: {fileID: 1001463335} - component: {fileID: 1001463334} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1001463333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001463332} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1001463334 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001463332} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1001463335 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001463332} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1001722139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001722140} - component: {fileID: 1001722142} - component: {fileID: 1001722141} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1001722140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001722139} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1001722141 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001722139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1001722142 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001722139} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1001744397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001744398} - component: {fileID: 1001744400} - component: {fileID: 1001744399} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1001744398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001744397} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1001744399 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001744397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1001744400 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001744397} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1001904506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001904507} - component: {fileID: 1001904508} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1001904507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001904506} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1108016184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1001904508 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001904506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1198752171} m_BlendShapeWeights: [] m_RootBone: {fileID: 1198752171} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1002090706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002090707} - component: {fileID: 1002090709} - component: {fileID: 1002090708} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1002090707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002090706} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1002090708 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002090706} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1002090709 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002090706} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1002266187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002266188} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1002266188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002266187} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1750837502} m_Father: {fileID: 141818008} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1002361712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002361713} - component: {fileID: 1002361714} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1002361713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002361712} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2030051427} - {fileID: 922572349} - {fileID: 888453027} - {fileID: 779980851} - {fileID: 1768213204} - {fileID: 1659641085} - {fileID: 2015121919} - {fileID: 117945919} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1002361714 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002361712} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1002390167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002390168} - component: {fileID: 1002390170} - component: {fileID: 1002390169} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1002390168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002390167} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1002390169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002390167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1002390170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002390167} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1002395579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002395580} - component: {fileID: 1002395581} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1002395580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002395579} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1129180084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1002395581 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002395579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 589301375} - {fileID: 835876879} - {fileID: 963045512} - {fileID: 1429707119} m_BlendShapeWeights: [] m_RootBone: {fileID: 835876879} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1002566694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002566695} - component: {fileID: 1002566697} - component: {fileID: 1002566696} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1002566695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002566694} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1002566696 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002566694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1002566697 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002566694} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1002620305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002620306} - component: {fileID: 1002620307} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1002620306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002620305} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 691585265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1002620307 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002620305} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390395179} - {fileID: 1585688061} - {fileID: 798437495} - {fileID: 772976183} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585688061} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1002683058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002683059} - component: {fileID: 1002683060} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1002683059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002683058} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1002683060 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002683058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1002790740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002790741} - component: {fileID: 1002790743} - component: {fileID: 1002790742} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1002790741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002790740} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1002790742 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002790740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1002790743 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002790740} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1003406716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003406717} - component: {fileID: 1003406719} - component: {fileID: 1003406718} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1003406717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003406716} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1003406718 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003406716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1003406719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003406716} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1003602048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003602049} - component: {fileID: 1003602051} - component: {fileID: 1003602050} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1003602049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003602048} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1003602050 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003602048} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1003602051 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003602048} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1003646521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003646522} - component: {fileID: 1003646523} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1003646522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003646521} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2055276698} - {fileID: 1629208686} - {fileID: 899142006} - {fileID: 269103900} - {fileID: 1370051859} - {fileID: 1810364406} - {fileID: 1849258024} - {fileID: 1671300204} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1003646523 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003646521} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1003783830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003783831} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1003783831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003783830} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1570099907} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1003787228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003787229} - component: {fileID: 1003787230} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1003787229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003787228} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1054653244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1003787230 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003787228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1966278829} m_BlendShapeWeights: [] m_RootBone: {fileID: 1966278829} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1003904896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003904897} - component: {fileID: 1003904899} - component: {fileID: 1003904898} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1003904897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003904896} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1003904898 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003904896} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1003904899 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003904896} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1003937482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1003937483} - component: {fileID: 1003937485} - component: {fileID: 1003937484} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1003937483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003937482} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 404216294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1003937484 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003937482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1003937485 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1003937482} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1004316792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1004316793} - component: {fileID: 1004316794} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1004316793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004316792} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1004316794 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004316792} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1004480913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1004480914} - component: {fileID: 1004480915} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1004480914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004480913} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643053734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1004480915 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004480913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1689156818} m_BlendShapeWeights: [] m_RootBone: {fileID: 1689156818} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1005222730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005222731} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1005222731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005222730} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1477921577} m_Father: {fileID: 661299968} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1005403776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005403777} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1005403777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005403776} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1587230943} m_Father: {fileID: 1007327482} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1005420800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005420801} - component: {fileID: 1005420803} - component: {fileID: 1005420802} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1005420801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005420800} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1005420802 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005420800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1005420803 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005420800} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1005444783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005444784} - component: {fileID: 1005444785} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1005444784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005444783} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194938185} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1005444785 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005444783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1582510220} m_BlendShapeWeights: [] m_RootBone: {fileID: 1582510220} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1005574373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005574374} - component: {fileID: 1005574375} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1005574374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005574373} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1005574375 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005574373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1005819731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005819732} - component: {fileID: 1005819734} - component: {fileID: 1005819733} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1005819732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005819731} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1005819733 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005819731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1005819734 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005819731} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1006641605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1006641606} m_Layer: 0 m_Name: RigRArm2Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1006641606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006641605} serializedVersion: 2 m_LocalRotation: {x: -0.46084985, y: 0.71666765, z: -0.1052899, w: 0.5127562} m_LocalPosition: {x: 0.86774087, y: 0.7702482, z: -0.0331995} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1006656253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1006656254} - component: {fileID: 1006656256} - component: {fileID: 1006656255} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1006656254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006656253} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1006656255 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006656253} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1006656256 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006656253} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1007264127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1007264128} - component: {fileID: 1007264129} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1007264128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007264127} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1007264129 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007264127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1007327481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1007327482} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1007327482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007327481} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1005403777} m_Father: {fileID: 178697381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1007378298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1007378299} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1007378299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007378298} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 475947729} m_Father: {fileID: 134193922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1007471975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1007471976} - component: {fileID: 1007471978} - component: {fileID: 1007471977} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1007471976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007471975} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1007471977 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007471975} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1007471978 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007471975} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1007585189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1007585190} - component: {fileID: 1007585192} - component: {fileID: 1007585191} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1007585190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007585189} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 286976392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1007585191 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007585189} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1007585192 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007585189} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1007850847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1007850848} - component: {fileID: 1007850849} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1007850848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007850847} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1462292761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1007850849 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007850847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1424934336} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424934336} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1007937487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1007937488} - component: {fileID: 1007937489} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1007937488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007937487} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1007937489 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007937487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 343925036} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1008164516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008164517} - component: {fileID: 1008164519} - component: {fileID: 1008164518} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1008164517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008164516} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1008164518 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008164516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1008164519 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008164516} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1008486942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008486943} - component: {fileID: 1008486944} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1008486943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008486942} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1008486944 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008486942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 1187463899} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1008705175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008705176} - component: {fileID: 1008705178} - component: {fileID: 1008705177} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1008705176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008705175} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1008705177 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008705175} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1008705178 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008705175} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1008797633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008797634} - component: {fileID: 1008797635} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1008797634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008797633} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1008797635 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008797633} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 841910652} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1008888344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008888345} - component: {fileID: 1008888347} - component: {fileID: 1008888346} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1008888345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008888344} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1008888346 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008888344} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1008888347 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008888344} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1008934263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1008934264} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1008934264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008934263} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 371048185} m_Father: {fileID: 1938501633} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1009031580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1009031581} - component: {fileID: 1009031583} - component: {fileID: 1009031582} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1009031581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009031580} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1009031582 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009031580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1009031583 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009031580} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1009420072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1009420073} - component: {fileID: 1009420075} - component: {fileID: 1009420074} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1009420073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009420072} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1009420074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009420072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1009420075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009420072} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1009471150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1009471151} - component: {fileID: 1009471152} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1009471151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009471150} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918589873} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1009471152 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009471150} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1358494528} m_BlendShapeWeights: [] m_RootBone: {fileID: 1358494528} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1009617373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1009617374} - component: {fileID: 1009617375} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1009617374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009617373} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1009617375 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009617373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1009709377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1009709378} - component: {fileID: 1009709380} - component: {fileID: 1009709379} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1009709378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009709377} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1009709379 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009709377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1009709380 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009709377} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1009929799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1009929800} - component: {fileID: 1009929801} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1009929800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009929799} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1009929801 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009929799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1009931290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1009931291} - component: {fileID: 1009931292} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1009931291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009931290} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1009931292 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009931290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1010246017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010246018} - component: {fileID: 1010246019} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1010246018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010246017} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 270997220} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1010246019 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010246017} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 14624991} - {fileID: 1137566902} - {fileID: 17955861} - {fileID: 226141862} m_BlendShapeWeights: [] m_RootBone: {fileID: 14624991} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1010478548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010478549} - component: {fileID: 1010478551} - component: {fileID: 1010478550} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1010478549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010478548} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1010478550 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010478548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1010478551 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010478548} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1010522749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010522750} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1010522750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010522749} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 863813950} m_Father: {fileID: 1705659086} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1010859121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010859122} - component: {fileID: 1010859123} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1010859122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010859121} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 17281291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1010859123 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010859121} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390399548} - {fileID: 737361302} - {fileID: 20904764} - {fileID: 1048431030} m_BlendShapeWeights: [] m_RootBone: {fileID: 737361302} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1010878115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010878116} - component: {fileID: 1010878118} - component: {fileID: 1010878117} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1010878116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010878115} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1010878117 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010878115} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1010878118 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010878115} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1010896278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010896279} - component: {fileID: 1010896281} - component: {fileID: 1010896280} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1010896279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010896278} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1010896280 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010896278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1010896281 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010896278} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1010920856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1010920857} - component: {fileID: 1010920859} - component: {fileID: 1010920858} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1010920857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010920856} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1010920858 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010920856} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1010920859 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010920856} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1011744296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1011744297} - component: {fileID: 1011744298} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1011744297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1011744296} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1992435399} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1011744298 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1011744296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 833205812} m_BlendShapeWeights: [] m_RootBone: {fileID: 833205812} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1011769333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1011769334} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1011769334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1011769333} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 153737920} m_Father: {fileID: 717698450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1012125262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012125263} - component: {fileID: 1012125264} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1012125263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012125262} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1012125264 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012125262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1012142490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012142491} - component: {fileID: 1012142493} - component: {fileID: 1012142492} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1012142491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012142490} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 281362331} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1012142492 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012142490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1012142493 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012142490} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1012667505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012667506} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1012667506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012667505} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 627431240} m_Father: {fileID: 987203159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1012732048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1012732049} - component: {fileID: 1012732050} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1012732049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012732048} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1012732050 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012732048} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1040414362} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1013010103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013010104} - component: {fileID: 1013010106} - component: {fileID: 1013010105} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1013010104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013010103} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1013010105 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013010103} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1013010106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013010103} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1013262156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013262157} - component: {fileID: 1013262158} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1013262157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013262156} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1013262158 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013262156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1013509848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013509849} - component: {fileID: 1013509850} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1013509849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013509848} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 618678555} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1013509850 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013509848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 469711353} - {fileID: 727180453} - {fileID: 1940655464} - {fileID: 2022311118} m_BlendShapeWeights: [] m_RootBone: {fileID: 727180453} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1013518033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013518034} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1013518034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013518033} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1405799537} m_Father: {fileID: 839372728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1013561469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013561470} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1013561470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013561469} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 595686687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1013569059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013569060} - component: {fileID: 1013569062} - component: {fileID: 1013569061} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1013569060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013569059} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1013569061 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013569059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1013569062 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013569059} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1013589173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013589174} - component: {fileID: 1013589176} - component: {fileID: 1013589175} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1013589174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013589173} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1013589175 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013589173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1013589176 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013589173} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1013593172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013593173} - component: {fileID: 1013593175} - component: {fileID: 1013593174} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1013593173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013593172} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1013593174 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013593172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1013593175 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013593172} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1014065402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1014065403} - component: {fileID: 1014065404} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1014065403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014065402} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1014065404 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014065402} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1351238894} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1014306893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1014306894} - component: {fileID: 1014306895} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1014306894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014306893} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1014306895 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014306893} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1014376487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1014376488} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1014376488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014376487} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 29454499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1015318409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015318410} m_Layer: 0 m_Name: Arrows m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1015318410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015318409} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 641420500} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1015705275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015705276} - component: {fileID: 1015705277} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1015705276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015705275} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1898858259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1015705277 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015705275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1088966144} - {fileID: 326412246} - {fileID: 227344121} - {fileID: 1599117589} m_BlendShapeWeights: [] m_RootBone: {fileID: 326412246} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1015804361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015804362} - component: {fileID: 1015804364} - component: {fileID: 1015804363} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1015804362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015804361} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1015804363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015804361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1015804364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015804361} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1015984890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1015984891} - component: {fileID: 1015984892} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1015984891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015984890} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1227553472} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1015984892 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1015984890} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2146829368} m_BlendShapeWeights: [] m_RootBone: {fileID: 2146829368} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1016159821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016159822} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1016159822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016159821} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1295705006} - {fileID: 364617613} m_Father: {fileID: 831517439} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1016196457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016196458} - component: {fileID: 1016196460} - component: {fileID: 1016196459} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1016196458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016196457} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1016196459 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016196457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1016196460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016196457} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1016218084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016218085} - component: {fileID: 1016218087} - component: {fileID: 1016218086} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1016218085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016218084} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1016218086 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016218084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1016218087 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016218084} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1016511493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016511494} - component: {fileID: 1016511496} - component: {fileID: 1016511495} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1016511494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016511493} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1016511495 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016511493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1016511496 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016511493} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1016602042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016602043} - component: {fileID: 1016602044} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1016602043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016602042} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953322972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1016602044 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016602042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1891693923} m_BlendShapeWeights: [] m_RootBone: {fileID: 1891693923} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1016639503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016639504} - component: {fileID: 1016639506} - component: {fileID: 1016639505} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1016639504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016639503} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1016639505 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016639503} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1016639506 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016639503} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1016878862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016878863} - component: {fileID: 1016878864} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1016878863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016878862} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2004133210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1016878864 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016878862} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585425646} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585425646} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1016975988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1016975989} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1016975989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016975988} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1973033416} m_Father: {fileID: 1253110574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1017486881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017486882} - component: {fileID: 1017486883} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1017486882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017486881} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 987203159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1017486883 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017486881} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 176863127} - {fileID: 1012667506} - {fileID: 627431240} - {fileID: 450125936} m_BlendShapeWeights: [] m_RootBone: {fileID: 1012667506} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1017492208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017492209} - component: {fileID: 1017492211} - component: {fileID: 1017492210} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1017492209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017492208} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1017492210 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017492208} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1017492211 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017492208} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1017731332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017731333} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1017731333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017731332} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 65354497} m_Father: {fileID: 1836408649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1017816527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017816528} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1017816528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017816527} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 393342848} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1017836370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017836371} - component: {fileID: 1017836372} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1017836371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017836370} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1017836372 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017836370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 40847042} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1017845886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017845887} - component: {fileID: 1017845889} - component: {fileID: 1017845888} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1017845887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017845886} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1017845888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017845886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1017845889 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017845886} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1017873507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017873508} - component: {fileID: 1017873510} - component: {fileID: 1017873509} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1017873508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017873507} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1017873509 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017873507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1017873510 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017873507} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1017985601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017985602} - component: {fileID: 1017985603} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1017985602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017985601} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432209747} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1017985603 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017985601} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 146486557} m_BlendShapeWeights: [] m_RootBone: {fileID: 146486557} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1018356904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018356905} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1018356905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018356904} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1234449918} m_Father: {fileID: 1713883297} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1018384496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018384497} - component: {fileID: 1018384498} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1018384497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018384496} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1018384498 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018384496} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1018511677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018511678} - component: {fileID: 1018511680} - component: {fileID: 1018511679} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1018511678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018511677} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1018511679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018511677} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1018511680 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018511677} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1018842471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018842472} - component: {fileID: 1018842474} - component: {fileID: 1018842473} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1018842472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018842471} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1018842473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018842471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1018842474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018842471} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1019017436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019017437} - component: {fileID: 1019017438} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1019017437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019017436} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1019017438 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019017436} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1019046914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019046915} - component: {fileID: 1019046916} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1019046915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019046914} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1529287345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1019046916 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019046914} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 212705884} m_BlendShapeWeights: [] m_RootBone: {fileID: 212705884} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1019274179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019274180} - component: {fileID: 1019274182} - component: {fileID: 1019274181} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1019274180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019274179} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1019274181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019274179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1019274182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019274179} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1019378440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019378441} - component: {fileID: 1019378443} - component: {fileID: 1019378442} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1019378441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019378440} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1019378442 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019378440} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1019378443 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019378440} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!4 &1019471549 stripped Transform: m_CorrespondingSourceObject: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} m_PrefabInstance: {fileID: 1651115743} m_PrefabAsset: {fileID: 0} --- !u!1 &1019583779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019583780} - component: {fileID: 1019583781} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1019583780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019583779} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1019583781 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019583779} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1019699919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019699920} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1019699920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019699919} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 148271829} m_Father: {fileID: 174703477} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1019748191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019748192} - component: {fileID: 1019748194} - component: {fileID: 1019748193} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1019748192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019748191} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1019748193 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019748191} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1019748194 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019748191} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1020228342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020228343} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020228343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020228342} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1173408316} m_Father: {fileID: 916488310} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1020241237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020241238} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020241238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020241237} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 720092507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1020280052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020280053} - component: {fileID: 1020280054} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1020280053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020280052} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1020280054 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020280052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1020540136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020540137} - component: {fileID: 1020540139} - component: {fileID: 1020540138} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1020540137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020540136} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1020540138 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020540136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1020540139 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020540136} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1020717736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020717737} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020717737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020717736} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2118631639} m_Father: {fileID: 1179361689} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1020876623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020876624} - component: {fileID: 1020876626} - component: {fileID: 1020876625} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1020876624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020876623} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1020876625 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020876623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1020876626 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020876623} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1021201108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1021201109} - component: {fileID: 1021201110} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1021201109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021201108} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 219665233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1021201110 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021201108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 32294069} - {fileID: 211501153} - {fileID: 50281279} - {fileID: 1641276166} m_BlendShapeWeights: [] m_RootBone: {fileID: 32294069} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1021342188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1021342189} - component: {fileID: 1021342191} - component: {fileID: 1021342190} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1021342189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021342188} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1021342190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021342188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1021342191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021342188} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1021363062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1021363063} - component: {fileID: 1021363064} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1021363063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021363062} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 294385495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1021363064 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021363062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1738472339} - {fileID: 76323711} - {fileID: 1845574274} - {fileID: 1930562392} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738472339} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1021845235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1021845236} - component: {fileID: 1021845237} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1021845236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021845235} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1021845237 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021845235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1022097481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022097482} - component: {fileID: 1022097484} - component: {fileID: 1022097483} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1022097482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022097481} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1022097483 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022097481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1022097484 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022097481} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1022172025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022172026} - component: {fileID: 1022172027} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1022172026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022172025} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 407155663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1022172027 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022172025} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2068129105} - {fileID: 1892418457} - {fileID: 2041876202} - {fileID: 512289385} m_BlendShapeWeights: [] m_RootBone: {fileID: 1892418457} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1022209699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022209700} - component: {fileID: 1022209702} - component: {fileID: 1022209701} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1022209700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022209699} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1022209701 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022209699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1022209702 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022209699} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1022337832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022337833} - component: {fileID: 1022337835} - component: {fileID: 1022337834} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1022337833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022337832} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1022337834 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022337832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1022337835 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022337832} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1022404789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022404790} - component: {fileID: 1022404792} - component: {fileID: 1022404791} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1022404790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022404789} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1022404791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022404789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1022404792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022404789} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1022640308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022640309} - component: {fileID: 1022640310} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1022640309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022640308} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1022640310 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022640308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1022984273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022984274} - component: {fileID: 1022984276} - component: {fileID: 1022984275} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1022984274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022984273} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1084265139} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1022984275 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022984273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1022984276 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022984273} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1023005823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023005824} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1023005824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023005823} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 136342452} m_Father: {fileID: 2128360616} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1023113273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023113274} - component: {fileID: 1023113275} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1023113274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023113273} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1023113275 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023113273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1023441982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023441983} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1023441983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023441982} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1330515687} m_Father: {fileID: 1537774479} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1023445325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023445326} - component: {fileID: 1023445327} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1023445326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023445325} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1695414910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1023445327 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023445325} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 403998544} - {fileID: 1055508257} - {fileID: 599313716} - {fileID: 1920603574} m_BlendShapeWeights: [] m_RootBone: {fileID: 1055508257} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1023663563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023663564} - component: {fileID: 1023663566} - component: {fileID: 1023663565} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1023663564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023663563} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1023663565 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023663563} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1023663566 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023663563} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1023672545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023672546} - component: {fileID: 1023672547} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1023672546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023672545} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 78820700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1023672547 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023672545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1537308507} - {fileID: 1875082187} - {fileID: 161598887} - {fileID: 2120507942} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537308507} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1023831613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023831614} - component: {fileID: 1023831616} - component: {fileID: 1023831615} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1023831614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023831613} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1023831615 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023831613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1023831616 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023831613} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1023849018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023849019} - component: {fileID: 1023849021} - component: {fileID: 1023849020} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1023849019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023849018} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1023849020 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023849018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1023849021 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023849018} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1024036046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1024036047} - component: {fileID: 1024036049} - component: {fileID: 1024036048} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1024036047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024036046} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1024036048 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024036046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1024036049 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024036046} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1024473153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1024473154} - component: {fileID: 1024473155} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1024473154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024473153} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1024473155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024473153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1024690233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1024690234} - component: {fileID: 1024690236} - component: {fileID: 1024690235} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1024690234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024690233} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1024690235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024690233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1024690236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024690233} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1024828862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1024828863} - component: {fileID: 1024828864} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1024828863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024828862} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1923268080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1024828864 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024828862} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1897932905} - {fileID: 1313986272} - {fileID: 372496511} - {fileID: 1792533306} m_BlendShapeWeights: [] m_RootBone: {fileID: 1313986272} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1025245449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025245450} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1025245450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025245449} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 947657656} m_Father: {fileID: 990988225} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1025348543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025348544} - component: {fileID: 1025348545} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1025348544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025348543} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1025348545 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025348543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1025437521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025437522} - component: {fileID: 1025437523} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1025437522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025437521} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 795771678} - {fileID: 1201811196} - {fileID: 1104613242} - {fileID: 1757371307} - {fileID: 745048452} - {fileID: 10537571} - {fileID: 914614349} - {fileID: 79301434} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1025437523 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025437521} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1025864241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025864242} - component: {fileID: 1025864243} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1025864242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025864241} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1025864243 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025864241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 141818008} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1025896652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1025896653} - component: {fileID: 1025896654} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1025896653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025896652} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1025896654 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025896652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1026436235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026436236} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1026436236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026436235} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 273244177} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1026563698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026563699} - component: {fileID: 1026563700} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1026563699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026563698} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1026563700 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026563698} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1026589590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026589591} - component: {fileID: 1026589592} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1026589591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026589590} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643955955} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1026589592 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026589590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 784082037} - {fileID: 190717820} - {fileID: 1300485110} - {fileID: 38217894} m_BlendShapeWeights: [] m_RootBone: {fileID: 190717820} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1026806087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026806088} - component: {fileID: 1026806090} - component: {fileID: 1026806089} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1026806088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026806087} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1026806089 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026806087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1026806090 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026806087} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1026818784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026818785} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1026818785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026818784} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 999270498} m_Father: {fileID: 2020329417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1026851068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1026851069} - component: {fileID: 1026851070} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1026851069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026851068} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 731291130} - {fileID: 1914638571} - {fileID: 1954737335} - {fileID: 26404044} - {fileID: 1057803140} - {fileID: 345133366} - {fileID: 302837043} - {fileID: 1725454902} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1026851070 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026851068} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1027319791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027319792} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1027319792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027319791} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 785539063} m_Father: {fileID: 1498975844} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1027415840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027415841} - component: {fileID: 1027415842} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1027415841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027415840} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1027415842 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027415840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1027523438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027523439} - component: {fileID: 1027523440} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1027523439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027523438} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824121711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1027523440 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027523438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1316513063} - {fileID: 1257774476} - {fileID: 1195032308} - {fileID: 26662954} m_BlendShapeWeights: [] m_RootBone: {fileID: 1257774476} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1027605430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027605431} - component: {fileID: 1027605432} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1027605431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027605430} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1165569663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1027605432 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027605430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 882220336} - {fileID: 749659335} - {fileID: 668940613} - {fileID: 680083366} m_BlendShapeWeights: [] m_RootBone: {fileID: 882220336} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1027691487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027691488} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1027691488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027691487} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 421243503} m_Father: {fileID: 1107308838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1027709634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027709635} - component: {fileID: 1027709636} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1027709635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027709634} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1027709636 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027709634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 512990550} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1027783803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027783804} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1027783804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027783803} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 425313548} m_Father: {fileID: 397927492} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1027869943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1027869944} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1027869944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027869943} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 107827575} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1028256546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028256547} - component: {fileID: 1028256549} - component: {fileID: 1028256548} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1028256547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028256546} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1028256548 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028256546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1028256549 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028256546} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1028283424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028283425} - component: {fileID: 1028283426} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1028283425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028283424} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 263033629} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1028283426 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028283424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 243819000} m_BlendShapeWeights: [] m_RootBone: {fileID: 243819000} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1028309871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028309872} - component: {fileID: 1028309873} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1028309872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028309871} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 717698450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1028309873 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028309871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2142499007} - {fileID: 1011769334} - {fileID: 153737920} - {fileID: 910970508} m_BlendShapeWeights: [] m_RootBone: {fileID: 1011769334} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1028571337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028571338} - component: {fileID: 1028571340} - component: {fileID: 1028571339} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1028571338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028571337} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1028571339 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028571337} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1028571340 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028571337} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1028782438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028782439} - component: {fileID: 1028782441} - component: {fileID: 1028782440} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1028782439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028782438} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1028782440 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028782438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1028782441 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028782438} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1028900376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028900377} - component: {fileID: 1028900379} - component: {fileID: 1028900378} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1028900377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028900376} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1028900378 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028900376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1028900379 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028900376} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1029067369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1029067370} - component: {fileID: 1029067372} - component: {fileID: 1029067371} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1029067370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029067369} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1029067371 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029067369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1029067372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029067369} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1029249351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1029249352} - component: {fileID: 1029249354} - component: {fileID: 1029249353} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1029249352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029249351} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1029249353 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029249351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1029249354 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029249351} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1029316577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1029316578} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1029316578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029316577} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 663208122} m_Father: {fileID: 2031307675} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1029672686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1029672687} - component: {fileID: 1029672689} - component: {fileID: 1029672688} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1029672687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029672686} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1029672688 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029672686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1029672689 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029672686} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1030356990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030356991} - component: {fileID: 1030356992} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1030356991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030356990} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1030356992 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030356990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1030395528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030395529} - component: {fileID: 1030395531} - component: {fileID: 1030395530} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1030395529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030395528} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1030395530 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030395528} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1030395531 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030395528} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1030407092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030407093} - component: {fileID: 1030407098} - component: {fileID: 1030407097} - component: {fileID: 1030407096} - component: {fileID: 1030407095} - component: {fileID: 1030407094} m_Layer: 10 m_Name: SWORDMAN_E_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1030407093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030407092} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.50283504, z: 2.5} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1977572929} - {fileID: 1830188421} - {fileID: 793572914} - {fileID: 1582203660} m_Father: {fileID: 1844059655} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1030407094 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030407092} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bf2b5b70d0f63e40b3dddbd22c90c84, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_005 k__BackingField: enemy_view_sailor_005 k__BackingField: 4 k__BackingField: 1 k__BackingField: -1 k__BackingField: 0 k__BackingField: 45 k__BackingField: 0 k__BackingField: 35 k__BackingField: 5 k__BackingField: 8 k__BackingField: 1.5 k__BackingField: 15 k__BackingField: 3 k__BackingField: 15 k__BackingField: 50 k__BackingField: 30 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &1030407095 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030407092} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1030407096 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030407092} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1030407097 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030407092} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1030407098 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030407092} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1030579075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030579076} - component: {fileID: 1030579078} - component: {fileID: 1030579077} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1030579076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030579075} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1030579077 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030579075} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1030579078 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030579075} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1030883665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1030883666} - component: {fileID: 1030883668} - component: {fileID: 1030883667} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1030883666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030883665} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1030883667 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030883665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1030883668 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1030883665} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1031183050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1031183051} - component: {fileID: 1031183052} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1031183051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031183050} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1031183052 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031183050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1031442992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1031442993} - component: {fileID: 1031442995} - component: {fileID: 1031442994} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1031442993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031442992} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1031442994 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031442992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1031442995 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031442992} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1031563327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1031563328} - component: {fileID: 1031563329} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1031563328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031563327} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1868339499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1031563329 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031563327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1204534286} - {fileID: 1210223013} - {fileID: 1659717433} - {fileID: 1654802833} m_BlendShapeWeights: [] m_RootBone: {fileID: 1210223013} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1031588152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1031588153} - component: {fileID: 1031588154} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1031588153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031588152} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1446503365} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1031588154 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031588152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1979580900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1979580900} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1032281396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032281397} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1032281397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032281396} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 662591138} m_Father: {fileID: 546820488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1032306335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032306336} - component: {fileID: 1032306337} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1032306336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032306335} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 658137896} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1032306337 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032306335} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 659116568} m_BlendShapeWeights: [] m_RootBone: {fileID: 659116568} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1032545998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1032545999} - component: {fileID: 1032546000} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1032545999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032545998} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 353461176} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1032546000 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032545998} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 543782571} m_BlendShapeWeights: [] m_RootBone: {fileID: 543782571} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1033174832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1033174833} - component: {fileID: 1033174835} - component: {fileID: 1033174834} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1033174833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033174832} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1033174834 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033174832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1033174835 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033174832} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1033349960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1033349961} - component: {fileID: 1033349962} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1033349961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033349960} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646831260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1033349962 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033349960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1650822261} m_BlendShapeWeights: [] m_RootBone: {fileID: 1650822261} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1033376216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1033376217} - component: {fileID: 1033376219} - component: {fileID: 1033376218} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1033376217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033376216} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1033376218 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033376216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1033376219 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033376216} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1034075207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034075208} - component: {fileID: 1034075209} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1034075208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034075207} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1034075209 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034075207} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1034260911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034260912} - component: {fileID: 1034260913} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1034260912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034260911} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1034260913 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034260911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 841910652} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1034378722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034378723} - component: {fileID: 1034378724} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1034378723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034378722} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1999386664} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1034378724 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034378722} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696397023} - {fileID: 1001425289} - {fileID: 437285308} - {fileID: 1699075905} m_BlendShapeWeights: [] m_RootBone: {fileID: 1001425289} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1034528244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034528245} - component: {fileID: 1034528246} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1034528245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034528244} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1971056106} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1034528246 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034528244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 944453610} - {fileID: 1151693336} - {fileID: 1188626543} - {fileID: 492706827} m_BlendShapeWeights: [] m_RootBone: {fileID: 1151693336} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1034942128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1034942129} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1034942129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034942128} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1093551992} m_Father: {fileID: 26778864} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1035070781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035070782} - component: {fileID: 1035070784} - component: {fileID: 1035070783} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1035070782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035070781} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1035070783 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035070781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1035070784 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035070781} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1035083125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035083126} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1035083126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035083125} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1164842365} - {fileID: 832798949} m_Father: {fileID: 768663858} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1035135946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035135947} - component: {fileID: 1035135949} - component: {fileID: 1035135948} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1035135947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035135946} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241250018} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1035135948 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035135946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1035135949 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035135946} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1035284144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035284145} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1035284145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035284144} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1891353378} - {fileID: 129364014} m_Father: {fileID: 279869710} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1035348597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035348598} - component: {fileID: 1035348599} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1035348598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035348597} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1035348599 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035348597} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 1040414362} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1035382977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035382978} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1035382978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035382977} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1681056843} m_Father: {fileID: 1534195149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1035529070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1035529071} - component: {fileID: 1035529073} - component: {fileID: 1035529072} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1035529071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035529070} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1035529072 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035529070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1035529073 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035529070} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1036063700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036063701} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1036063701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036063700} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1854821574} m_Father: {fileID: 1485150431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1036103571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036103572} - component: {fileID: 1036103574} - component: {fileID: 1036103573} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1036103572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036103571} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1036103573 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036103571} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1036103574 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036103571} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1036440295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036440296} - component: {fileID: 1036440297} m_Layer: 0 m_Name: TakeAimCam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1036440296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036440295} serializedVersion: 2 m_LocalRotation: {x: 0.10037751, y: 0.699946, z: -0.10037751, w: 0.699946} m_LocalPosition: {x: -37.3, y: 2.68, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1299379571} - {fileID: 1208059832} - {fileID: 719550483} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 16.322, y: 90, z: 0} --- !u!114 &1036440297 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036440295} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 319d2fe34a804e245819465c9505ea59, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script m_LockStageInInspector: m_StreamingVersion: 20170927 m_Priority: 0 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_CommonLens: 1 m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_YAxis: Value: 0.5 m_SpeedMode: 0 m_MaxSpeed: 2 m_AccelTime: 0.2 m_DecelTime: 0.1 m_InputAxisName: Mouse Y m_InputAxisValue: 0 m_InvertInput: 0 m_MinValue: 0 m_MaxValue: 1 m_Wrap: 0 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_YAxisRecentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: Mouse X m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_BindingMode: 4 m_SplineCurvature: 0.2 m_Orbits: - m_Height: 4.5 m_Radius: 1.75 - m_Height: 2.5 m_Radius: 3 - m_Height: 0.4 m_Radius: 1.3 m_LegacyHeadingBias: 3.4028235e+38 m_Rigs: - {fileID: 1299379572} - {fileID: 1208059833} - {fileID: 719550484} --- !u!1 &1036569036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036569037} - component: {fileID: 1036569038} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1036569037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036569036} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1036569038 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036569036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1036794662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1036794663} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1036794663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036794662} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1432988707} m_Father: {fileID: 1673415233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1037231083 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (3) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -4.4489355 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 70.6462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1037231084 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1037231083} m_PrefabAsset: {fileID: 0} --- !u!1 &1037447356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037447357} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1037447357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037447356} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 393342848} m_Father: {fileID: 1351564289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1037528827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037528828} - component: {fileID: 1037528830} - component: {fileID: 1037528829} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1037528828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037528827} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1037528829 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037528827} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1037528830 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037528827} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1037667648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037667649} - component: {fileID: 1037667651} - component: {fileID: 1037667650} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1037667649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037667648} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1037667650 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037667648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1037667651 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037667648} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1037771984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1037771985} - component: {fileID: 1037771986} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1037771985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037771984} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1037771986 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037771984} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1038313540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038313541} - component: {fileID: 1038313543} - component: {fileID: 1038313542} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1038313541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038313540} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1248335582} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1038313542 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038313540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1038313543 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038313540} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1038401659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038401660} - component: {fileID: 1038401661} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1038401660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038401659} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 739299265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1038401661 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038401659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1061722616} - {fileID: 696623897} - {fileID: 1767941506} - {fileID: 1324530064} m_BlendShapeWeights: [] m_RootBone: {fileID: 696623897} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1038530110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1038530111} - component: {fileID: 1038530112} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1038530111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038530110} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961515368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1038530112 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038530110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 128289833} - {fileID: 352207625} - {fileID: 143915818} - {fileID: 400445413} m_BlendShapeWeights: [] m_RootBone: {fileID: 352207625} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1039444837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1039444838} - component: {fileID: 1039444840} - component: {fileID: 1039444839} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1039444838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039444837} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1039444839 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039444837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1039444840 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039444837} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1039726064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1039726065} - component: {fileID: 1039726066} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1039726065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039726064} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1039726066 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039726064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1039824338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1039824339} - component: {fileID: 1039824341} - component: {fileID: 1039824340} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1039824339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039824338} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1039824340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039824338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1039824341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039824338} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1039835841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1039835842} - component: {fileID: 1039835843} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1039835842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039835841} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1379692447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1039835843 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039835841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1498901432} - {fileID: 511877881} - {fileID: 929475452} - {fileID: 1274534703} m_BlendShapeWeights: [] m_RootBone: {fileID: 511877881} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1039870091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1039870092} - component: {fileID: 1039870093} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1039870092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039870091} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1039870093 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039870091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1040211957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040211958} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1040211958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040211957} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1522944725} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1040302798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040302799} - component: {fileID: 1040302801} - component: {fileID: 1040302800} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1040302799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040302798} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1040302800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040302798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1040302801 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040302798} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1040414361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040414362} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1040414362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040414361} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1709028010} m_Father: {fileID: 40370392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1040634032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040634033} - component: {fileID: 1040634035} - component: {fileID: 1040634034} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1040634033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040634032} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1040634034 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040634032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1040634035 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040634032} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1040676229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040676230} - component: {fileID: 1040676232} - component: {fileID: 1040676231} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1040676230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040676229} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1040676231 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040676229} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1040676232 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040676229} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1040869702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040869703} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1040869703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040869702} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 419979743} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1040971781 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040971782} - component: {fileID: 1040971785} - component: {fileID: 1040971784} - component: {fileID: 1040971787} - component: {fileID: 1040971786} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1040971782 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040971781} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1437521087} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1040971784 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040971781} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 6, z: 0.2} m_LookaheadTime: 0.4 m_LookaheadSmoothing: 6.3 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0.5 m_VerticalDamping: 0.5 m_ScreenX: 0.5 m_ScreenY: 0.5 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &1040971785 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040971781} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &1040971786 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040971781} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 68bb026fafb42b14791938953eaace77, type: 3} m_Name: m_EditorClassIdentifier: m_NoiseProfile: {fileID: 11400000, guid: a3dacaec0287d7444b4bd276816e1666, type: 2} m_PivotOffset: {x: 0, y: 0, z: 0} m_AmplitudeGain: 1 m_FrequencyGain: 1 mNoiseOffsets: {x: 0, y: 0, z: 0} --- !u!114 &1040971787 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040971781} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 1 m_FollowOffset: {x: 0, y: 10.32, z: -10} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 3 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 1 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 0 m_AccelTime: 0.5 m_DecelTime: 0.5 m_InputAxisName: Mouse X m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 0 --- !u!1 &1041513099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1041513100} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1041513100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041513099} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 987577934} - {fileID: 825873006} - {fileID: 212277254} - {fileID: 1526453972} - {fileID: 860296451} - {fileID: 65521813} - {fileID: 1374748487} m_Father: {fileID: 172456573} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1041549632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1041549633} - component: {fileID: 1041549634} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1041549633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041549632} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1041549634 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041549632} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1889006803} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1041768414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1041768415} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1041768415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041768414} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1113723685} m_Father: {fileID: 1979911533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1041862783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1041862784} - component: {fileID: 1041862786} - component: {fileID: 1041862785} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1041862784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041862783} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1041862785 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041862783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1041862786 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041862783} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1042167843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042167844} - component: {fileID: 1042167845} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1042167844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042167843} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1235995193} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1042167845 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042167843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 680880933} m_BlendShapeWeights: [] m_RootBone: {fileID: 680880933} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1042170090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042170091} - component: {fileID: 1042170092} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1042170091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042170090} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253115787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1042170092 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042170090} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1808248470} - {fileID: 635511561} - {fileID: 406196542} - {fileID: 1531712319} m_BlendShapeWeights: [] m_RootBone: {fileID: 635511561} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1042194588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042194589} - component: {fileID: 1042194590} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1042194589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042194588} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888465256} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1042194590 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042194588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1466825487} - {fileID: 1783146670} - {fileID: 913106064} - {fileID: 1275134255} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783146670} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1042217585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042217586} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1042217586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042217585} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1742128013} m_Father: {fileID: 286624701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1042337769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042337770} - component: {fileID: 1042337771} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1042337770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042337769} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 301411932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1042337771 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042337769} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 170222906} - {fileID: 1705025244} - {fileID: 586535148} - {fileID: 148349304} m_BlendShapeWeights: [] m_RootBone: {fileID: 1705025244} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1042469620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042469621} - component: {fileID: 1042469623} - component: {fileID: 1042469622} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1042469621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042469620} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1042469622 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042469620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1042469623 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042469620} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1042490196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042490197} - component: {fileID: 1042490198} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1042490197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042490196} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1042490198 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042490196} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1042633705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042633706} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1042633706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042633705} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 867868277} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1042654651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042654652} - component: {fileID: 1042654653} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1042654652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042654651} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1042654653 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042654651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 512990550} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1042735573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1042735574} - component: {fileID: 1042735575} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1042735574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042735573} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1042735575 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042735573} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1043072163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1043072164} - component: {fileID: 1043072166} - component: {fileID: 1043072165} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1043072164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1043072163} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1043072165 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1043072163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1043072166 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1043072163} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1043106687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1043106688} - component: {fileID: 1043106690} - component: {fileID: 1043106689} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1043106688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1043106687} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 282213255} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1043106689 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1043106687} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1043106690 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1043106687} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1043822958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1043822959} - component: {fileID: 1043822960} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1043822959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1043822958} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1488275445} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1043822960 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1043822958} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1590765918} - {fileID: 1759478864} - {fileID: 160557155} - {fileID: 358674457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1759478864} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1044228467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044228468} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1044228468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044228467} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 671915727} m_Father: {fileID: 192148792} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1044253834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044253835} - component: {fileID: 1044253836} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1044253835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044253834} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1044253836 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044253834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1044295928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044295929} - component: {fileID: 1044295930} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1044295929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044295928} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1044295930 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044295928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 512990550} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1044298614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044298615} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1044298615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044298614} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1679531378} m_Father: {fileID: 1559512941} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1044570931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044570932} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1044570932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044570931} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 833624173} m_Father: {fileID: 1257846733} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1044883156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1044883157} - component: {fileID: 1044883158} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1044883157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044883156} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 864665898} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1044883158 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044883156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 813408501} m_BlendShapeWeights: [] m_RootBone: {fileID: 813408501} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1045779520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1045779521} - component: {fileID: 1045779523} - component: {fileID: 1045779522} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1045779521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045779520} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1045779522 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045779520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1045779523 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045779520} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1045876047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1045876048} - component: {fileID: 1045876049} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1045876048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045876047} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1045876049 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045876047} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1045958233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1045958234} - component: {fileID: 1045958236} - component: {fileID: 1045958235} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1045958234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045958233} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1045958235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045958233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1045958236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045958233} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1046576839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1046576840} - component: {fileID: 1046576842} - component: {fileID: 1046576841} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1046576840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046576839} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1046576841 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046576839} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1046576842 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046576839} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1046819239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1046819240} - component: {fileID: 1046819241} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1046819240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046819239} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1046819241 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046819239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1047085178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047085179} - component: {fileID: 1047085180} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1047085179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047085178} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1047085180 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047085178} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 1157846103} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1047440550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047440551} - component: {fileID: 1047440552} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1047440551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047440550} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1550726202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1047440552 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047440550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 567035133} m_BlendShapeWeights: [] m_RootBone: {fileID: 567035133} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1047794592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047794593} - component: {fileID: 1047794595} - component: {fileID: 1047794594} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1047794593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047794592} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1047794594 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047794592} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1047794595 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047794592} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1047980457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047980458} - component: {fileID: 1047980460} - component: {fileID: 1047980459} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1047980458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047980457} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1047980459 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047980457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1047980460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047980457} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1047990304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047990305} - component: {fileID: 1047990307} - component: {fileID: 1047990306} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1047990305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047990304} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1047990306 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047990304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1047990307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047990304} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1048246061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048246062} - component: {fileID: 1048246063} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1048246062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048246061} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1048246063 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048246061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 2060705624} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1048346128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048346129} - component: {fileID: 1048346131} - component: {fileID: 1048346130} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1048346129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048346128} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1048346130 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048346128} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1048346131 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048346128} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1048382070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048382071} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1048382071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048382070} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1841570542} m_Father: {fileID: 600884308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1048431029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048431030} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1048431030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048431029} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 390399548} m_Father: {fileID: 20904764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1048557600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048557601} - component: {fileID: 1048557602} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1048557601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048557600} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405208266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1048557602 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048557600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1490872921} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490872921} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1048618494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048618495} - component: {fileID: 1048618497} - component: {fileID: 1048618496} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1048618495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048618494} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1048618496 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048618494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1048618497 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048618494} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1048943373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1048943374} - component: {fileID: 1048943376} - component: {fileID: 1048943375} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1048943374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048943373} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1048943375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048943373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1048943376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048943373} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1049404125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1049404126} - component: {fileID: 1049404127} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1049404126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1049404125} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1071118284} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1049404127 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1049404125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1832158765} m_BlendShapeWeights: [] m_RootBone: {fileID: 1832158765} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1050171394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1050171395} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1050171395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050171394} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2066175775} - {fileID: 2038417112} - {fileID: 1058330978} - {fileID: 313195027} - {fileID: 2021610659} - {fileID: 1472343538} - {fileID: 294093445} m_Father: {fileID: 660492642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1050852180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1050852181} - component: {fileID: 1050852182} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1050852181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050852180} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 367354752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1050852182 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050852180} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375372120} m_BlendShapeWeights: [] m_RootBone: {fileID: 375372120} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1050987549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1050987550} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1050987550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050987549} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1722801298} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1051172544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051172545} - component: {fileID: 1051172546} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1051172545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051172544} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536708765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1051172546 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051172544} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1405449990} - {fileID: 1123698039} - {fileID: 776524577} - {fileID: 947838858} m_BlendShapeWeights: [] m_RootBone: {fileID: 1123698039} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1051346446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051346447} - component: {fileID: 1051346449} - component: {fileID: 1051346448} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1051346447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051346446} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1051346448 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051346446} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1051346449 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051346446} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1051480938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051480939} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1051480939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051480938} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1835231044} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1051813564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051813565} - component: {fileID: 1051813567} - component: {fileID: 1051813566} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1051813565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051813564} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1051813566 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051813564} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1051813567 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051813564} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1051845353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051845354} - component: {fileID: 1051845355} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1051845354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051845353} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1268905344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1051845355 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051845353} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 965046388} - {fileID: 687683062} - {fileID: 206327183} - {fileID: 1063213995} m_BlendShapeWeights: [] m_RootBone: {fileID: 687683062} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1051980364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051980365} - component: {fileID: 1051980367} - component: {fileID: 1051980366} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1051980365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051980364} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1051980366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051980364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1051980367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051980364} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1052285826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1052285827} - component: {fileID: 1052285829} - component: {fileID: 1052285828} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1052285827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052285826} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1052285828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052285826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1052285829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052285826} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1052631015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1052631016} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1052631016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052631015} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1958580782} m_Father: {fileID: 1983530003} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1052641682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1052641683} - component: {fileID: 1052641685} - component: {fileID: 1052641684} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1052641683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052641682} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1052641684 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052641682} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1052641685 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052641682} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1052785800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1052785801} - component: {fileID: 1052785802} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1052785801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052785800} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482084666} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1052785802 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052785800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1690527883} - {fileID: 1065905344} - {fileID: 1847823020} - {fileID: 1702378306} m_BlendShapeWeights: [] m_RootBone: {fileID: 1065905344} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1052858777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1052858778} - component: {fileID: 1052858780} - component: {fileID: 1052858779} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1052858778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052858777} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1052858779 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052858777} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1052858780 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052858777} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1053436574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053436575} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1053436575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053436574} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 338804653} m_Father: {fileID: 1470659354} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1053734499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053734500} - component: {fileID: 1053734501} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1053734500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053734499} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1083088997} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1053734501 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053734499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1119605334} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119605334} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1001 &1054131170 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (15) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 23.814873 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 5.8545837 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1054131171 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1054131170} m_PrefabAsset: {fileID: 0} --- !u!1 &1054412285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054412286} - component: {fileID: 1054412288} - component: {fileID: 1054412287} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1054412286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054412285} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1054412287 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054412285} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1054412288 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054412285} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1054652011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054652012} - component: {fileID: 1054652014} - component: {fileID: 1054652013} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1054652012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054652011} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1054652013 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054652011} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1054652014 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054652011} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1054653243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054653244} - component: {fileID: 1054653245} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1054653244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054653243} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1966278829} - {fileID: 1003787229} - {fileID: 1401589256} - {fileID: 99211689} - {fileID: 1757732272} - {fileID: 1065019804} - {fileID: 1705407073} - {fileID: 665815821} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1054653245 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054653243} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1054666805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054666806} - component: {fileID: 1054666808} - component: {fileID: 1054666807} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1054666806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054666805} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1054666807 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054666805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1054666808 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054666805} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1055054779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1055054780} - component: {fileID: 1055054782} - component: {fileID: 1055054781} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1055054780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055054779} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1055054781 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055054779} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1055054782 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055054779} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1055224352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1055224353} - component: {fileID: 1055224354} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1055224353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055224352} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1055224354 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055224352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1055248795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1055248796} - component: {fileID: 1055248798} - component: {fileID: 1055248797} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1055248796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055248795} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1055248797 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055248795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1055248798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055248795} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1055444296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1055444297} - component: {fileID: 1055444299} - component: {fileID: 1055444298} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1055444297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055444296} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1055444298 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055444296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1055444299 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055444296} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1055508256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1055508257} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1055508257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055508256} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 599313716} m_Father: {fileID: 1695414910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1056226012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056226013} - component: {fileID: 1056226015} - component: {fileID: 1056226014} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1056226013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056226012} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1056226014 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056226012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1056226015 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056226012} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1056674100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056674101} - component: {fileID: 1056674103} - component: {fileID: 1056674102} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1056674101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056674100} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1056674102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056674100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1056674103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056674100} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1056679053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056679054} - component: {fileID: 1056679055} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1056679054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056679053} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1056679055 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056679053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1057084730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057084731} - component: {fileID: 1057084732} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057084731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057084730} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1475830918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1057084732 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057084730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2112445372} - {fileID: 1287763339} - {fileID: 817466448} - {fileID: 378483819} m_BlendShapeWeights: [] m_RootBone: {fileID: 1287763339} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1057364926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057364927} m_Layer: 0 m_Name: Trees m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1057364927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057364926} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 20.248936, y: 1.9699998, z: -144.2462} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 385599184} - {fileID: 73482516} - {fileID: 1584614278} - {fileID: 82775384} - {fileID: 624355280} - {fileID: 2026127762} - {fileID: 2097473632} - {fileID: 1338889897} - {fileID: 362354385} - {fileID: 1763547934} - {fileID: 1486703827} - {fileID: 153777288} - {fileID: 985192455} - {fileID: 1377596834} - {fileID: 140195776} - {fileID: 678652509} - {fileID: 1213465376} - {fileID: 649041500} - {fileID: 1766406206} - {fileID: 50091887} - {fileID: 1676782742} - {fileID: 918500054} - {fileID: 1972619694} - {fileID: 1186265871} - {fileID: 1753719701} - {fileID: 196676289} - {fileID: 2516556} - {fileID: 1885063379} - {fileID: 1576518999} - {fileID: 831996024} - {fileID: 1923106224} - {fileID: 1786310462} - {fileID: 1333034765} - {fileID: 415987684} - {fileID: 1375287099} - {fileID: 1936377968} - {fileID: 1437616918} - {fileID: 1698007512} - {fileID: 917667961} m_Father: {fileID: 357776295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1057462198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057462199} - component: {fileID: 1057462200} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1057462199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057462198} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1057462200 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057462198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 1983388250} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1057759134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057759135} - component: {fileID: 1057759137} - component: {fileID: 1057759136} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1057759135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057759134} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1057759136 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057759134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1057759137 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057759134} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1057803139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1057803140} - component: {fileID: 1057803141} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1057803140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057803139} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1026851069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1057803141 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057803139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 908136498} - {fileID: 731291130} - {fileID: 1679418762} - {fileID: 1605052001} m_BlendShapeWeights: [] m_RootBone: {fileID: 731291130} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1058330977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1058330978} - component: {fileID: 1058330980} - component: {fileID: 1058330979} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1058330978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058330977} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1050171395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1058330979 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058330977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1058330980 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058330977} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1058359704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1058359705} - component: {fileID: 1058359707} - component: {fileID: 1058359706} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1058359705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058359704} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1058359706 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058359704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1058359707 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058359704} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1058450177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1058450178} - component: {fileID: 1058450179} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1058450178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058450177} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1058450179 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058450177} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 421083120} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1058493545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1058493546} - component: {fileID: 1058493547} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1058493546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058493545} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1606862031} - {fileID: 1145098778} - {fileID: 1121627591} - {fileID: 1956807286} - {fileID: 8610781} - {fileID: 973575024} - {fileID: 389295945} - {fileID: 1521867790} - {fileID: 645110203} - {fileID: 1616492786} - {fileID: 556637240} - {fileID: 1332116371} - {fileID: 1084279170} - {fileID: 337290743} - {fileID: 553245571} - {fileID: 961987557} - {fileID: 963489893} - {fileID: 2092502487} - {fileID: 1899823462} - {fileID: 583294947} - {fileID: 755827607} - {fileID: 580252576} - {fileID: 267094064} - {fileID: 1236852699} - {fileID: 1577722809} - {fileID: 1830291813} - {fileID: 235471754} - {fileID: 561433186} - {fileID: 567434858} - {fileID: 24924630} - {fileID: 2105165148} - {fileID: 8393879} - {fileID: 880972179} - {fileID: 1601466833} - {fileID: 1165434396} - {fileID: 1298083122} - {fileID: 305079899} - {fileID: 1999484556} - {fileID: 716460684} - {fileID: 547354137} - {fileID: 761856478} - {fileID: 615460196} - {fileID: 1122572562} - {fileID: 695501282} - {fileID: 99715021} - {fileID: 1778484276} - {fileID: 904643510} - {fileID: 248799149} - {fileID: 2081579439} - {fileID: 1137937616} - {fileID: 1229867355} - {fileID: 400338182} - {fileID: 790760337} - {fileID: 1829561192} - {fileID: 1008486943} - {fileID: 1248744709} - {fileID: 1432543696} - {fileID: 1073596310} - {fileID: 1205221958} - {fileID: 1895693771} - {fileID: 231654303} m_Father: {fileID: 102651116} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1058493547 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058493545} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1058696453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1058696454} - component: {fileID: 1058696456} - component: {fileID: 1058696455} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1058696454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058696453} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1058696455 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058696453} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1058696456 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058696453} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1058717440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1058717441} - component: {fileID: 1058717442} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1058717441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058717440} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 327828481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1058717442 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058717440} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 353429987} - {fileID: 102059486} - {fileID: 1436471105} - {fileID: 1498818372} m_BlendShapeWeights: [] m_RootBone: {fileID: 102059486} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1058809755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1058809756} - component: {fileID: 1058809758} - component: {fileID: 1058809757} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1058809756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058809755} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1058809757 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058809755} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1058809758 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058809755} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1059019439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059019440} - component: {fileID: 1059019442} - component: {fileID: 1059019441} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1059019440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059019439} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1402718693} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1059019441 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059019439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1059019442 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059019439} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1059022685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059022686} - component: {fileID: 1059022687} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1059022686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059022685} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1059022687 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059022685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1059165642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059165643} - component: {fileID: 1059165645} - component: {fileID: 1059165644} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1059165643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059165642} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1059165644 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059165642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1059165645 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059165642} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1059324373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059324374} - component: {fileID: 1059324375} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1059324374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059324373} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178493688} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1059324375 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059324373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 939833169} m_BlendShapeWeights: [] m_RootBone: {fileID: 939833169} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1059365650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059365651} - component: {fileID: 1059365652} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1059365651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059365650} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1059365652 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059365650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1059377460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059377461} - component: {fileID: 1059377463} - component: {fileID: 1059377462} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1059377461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059377460} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1059377462 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059377460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1059377463 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059377460} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1060693152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1060693153} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1060693153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060693152} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 459812027} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1060757052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1060757053} - component: {fileID: 1060757055} - component: {fileID: 1060757054} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1060757053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060757052} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1060757054 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060757052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1060757055 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060757052} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1060790140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1060790141} - component: {fileID: 1060790143} - component: {fileID: 1060790142} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1060790141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060790140} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1060790142 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060790140} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1060790143 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060790140} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1061362184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1061362185} - component: {fileID: 1061362186} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1061362185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061362184} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002435213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1061362186 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061362184} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 26770626} - {fileID: 869654789} - {fileID: 213617788} - {fileID: 307315285} m_BlendShapeWeights: [] m_RootBone: {fileID: 26770626} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1061722615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1061722616} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1061722616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061722615} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1324530064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1062020930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062020931} - component: {fileID: 1062020932} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1062020931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062020930} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1062020932 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062020930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1062385465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062385466} - component: {fileID: 1062385467} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1062385466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062385465} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 529792894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1062385467 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062385465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 320446197} - {fileID: 951760592} - {fileID: 1915876080} - {fileID: 1767793892} m_BlendShapeWeights: [] m_RootBone: {fileID: 320446197} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1062410871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062410872} - component: {fileID: 1062410874} - component: {fileID: 1062410873} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1062410872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062410871} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1062410873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062410871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1062410874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062410871} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1062433688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062433689} - component: {fileID: 1062433691} - component: {fileID: 1062433690} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1062433689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062433688} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1062433690 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062433688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1062433691 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062433688} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1062492371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062492372} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1062492372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062492371} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1147652605} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1062858931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1062858932} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1062858932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1062858931} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 715748213} m_Father: {fileID: 2032808385} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1063098995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063098996} - component: {fileID: 1063098997} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1063098996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063098995} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1063098997 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063098995} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 512990550} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1063213994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063213995} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1063213995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063213994} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 965046388} m_Father: {fileID: 206327183} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1063251798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063251799} - component: {fileID: 1063251800} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1063251799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063251798} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 997159165} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1063251800 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063251798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 949638648} - {fileID: 1874784437} - {fileID: 1371884906} - {fileID: 1831393072} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874784437} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1063611307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063611308} - component: {fileID: 1063611310} - component: {fileID: 1063611309} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1063611308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063611307} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1063611309 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063611307} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1063611310 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063611307} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1063919941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1063919942} - component: {fileID: 1063919944} - component: {fileID: 1063919943} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1063919942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063919941} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1063919943 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063919941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1063919944 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063919941} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1064090068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064090069} - component: {fileID: 1064090070} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1064090069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064090068} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74945430} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1064090070 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064090068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1887445761} - {fileID: 1656518430} - {fileID: 1930820776} - {fileID: 1172943297} m_BlendShapeWeights: [] m_RootBone: {fileID: 1656518430} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1064130424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064130425} - component: {fileID: 1064130426} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1064130425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064130424} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 577797662} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1064130426 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064130424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1797531476} - {fileID: 311361698} - {fileID: 1285020455} - {fileID: 57849083} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797531476} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1064205869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064205870} - component: {fileID: 1064205872} - component: {fileID: 1064205871} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1064205870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064205869} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1064205871 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064205869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1064205872 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064205869} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1064427467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064427468} - component: {fileID: 1064427470} - component: {fileID: 1064427469} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1064427468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064427467} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1064427469 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064427467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1064427470 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064427467} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1064428565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064428566} - component: {fileID: 1064428567} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1064428566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064428565} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1975138145} - {fileID: 1875301871} - {fileID: 2108854069} - {fileID: 1130441759} - {fileID: 1911382384} - {fileID: 1891392336} - {fileID: 1348326929} - {fileID: 77538711} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1064428567 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064428565} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1064493381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064493382} - component: {fileID: 1064493383} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1064493382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064493381} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1984665711} - {fileID: 1206552941} - {fileID: 1599045531} - {fileID: 269172598} - {fileID: 1289730551} - {fileID: 1165732048} - {fileID: 2013716920} - {fileID: 5305523} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1064493383 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064493381} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1064881233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1064881234} - component: {fileID: 1064881236} - component: {fileID: 1064881235} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1064881234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064881233} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1064881235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064881233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1064881236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064881233} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1065019803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1065019804} - component: {fileID: 1065019805} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1065019804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065019803} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1054653244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1065019805 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065019803} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1966278829} - {fileID: 419979743} - {fileID: 1040869703} - {fileID: 502874642} m_BlendShapeWeights: [] m_RootBone: {fileID: 1966278829} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1065821010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1065821011} - component: {fileID: 1065821013} - component: {fileID: 1065821012} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1065821011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065821010} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1065821012 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065821010} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1065821013 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065821010} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1065905343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1065905344} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1065905344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065905343} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1847823020} m_Father: {fileID: 1482084666} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1066007218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1066007219} - component: {fileID: 1066007220} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1066007219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066007218} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 64875303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1066007220 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066007218} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 355683084} - {fileID: 1131679046} - {fileID: 687878337} - {fileID: 455977382} m_BlendShapeWeights: [] m_RootBone: {fileID: 1131679046} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1066125165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1066125166} - component: {fileID: 1066125168} - component: {fileID: 1066125167} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1066125166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066125165} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1066125167 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066125165} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1066125168 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066125165} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1066881373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1066881374} - component: {fileID: 1066881375} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1066881374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066881373} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1787166536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1066881375 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066881373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1967307886} - {fileID: 1027319792} - {fileID: 785539063} - {fileID: 1498975844} m_BlendShapeWeights: [] m_RootBone: {fileID: 1967307886} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1067032865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1067032866} - component: {fileID: 1067032868} - component: {fileID: 1067032867} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1067032866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067032865} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1067032867 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067032865} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1067032868 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067032865} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1067300622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1067300623} - component: {fileID: 1067300625} - component: {fileID: 1067300624} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1067300623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067300622} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1067300624 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067300622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1067300625 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067300622} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1067341529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1067341530} - component: {fileID: 1067341531} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1067341530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067341529} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1067341531 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067341529} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 1351238894} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1067376439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1067376440} - component: {fileID: 1067376441} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1067376440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067376439} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1067376441 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067376439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1067466108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1067466109} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1067466109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067466108} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1717818909} m_Father: {fileID: 1477860466} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1067554089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1067554090} - component: {fileID: 1067554091} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1067554090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067554089} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1067554091 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1067554089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 946974253} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1068106182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068106183} - component: {fileID: 1068106185} - component: {fileID: 1068106184} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1068106183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068106182} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1068106184 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068106182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1068106185 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068106182} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1068131429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068131430} - component: {fileID: 1068131431} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1068131430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068131429} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1068131431 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068131429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1068149498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068149499} - component: {fileID: 1068149500} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1068149499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068149498} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953322972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1068149500 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068149498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 207966669} - {fileID: 1891693923} - {fileID: 1451006219} - {fileID: 1470406082} m_BlendShapeWeights: [] m_RootBone: {fileID: 1891693923} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1068946813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068946814} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068946814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068946813} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 174703477} m_Father: {fileID: 1639686779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1068951755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068951756} - component: {fileID: 1068951757} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068951756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068951755} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1743819910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1068951757 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068951755} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1563768657} - {fileID: 1109846029} - {fileID: 671555769} - {fileID: 921916757} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109846029} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1069398933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069398934} - component: {fileID: 1069398936} - component: {fileID: 1069398935} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1069398934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069398933} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1069398935 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069398933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1069398936 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069398933} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1069453548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069453549} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1069453549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069453548} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1964479708} m_Father: {fileID: 1110105901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1069935409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069935410} - component: {fileID: 1069935411} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1069935410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069935409} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1379692447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1069935411 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069935409} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 511877881} - {fileID: 1274534703} - {fileID: 1498901432} - {fileID: 929475452} m_BlendShapeWeights: [] m_RootBone: {fileID: 511877881} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1070233773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1070233774} - component: {fileID: 1070233775} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1070233774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070233773} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1339000866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1070233775 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070233773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 900445165} m_BlendShapeWeights: [] m_RootBone: {fileID: 900445165} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1070762938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1070762939} - component: {fileID: 1070762940} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1070762939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070762938} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1869182859} - {fileID: 1783662300} - {fileID: 257865768} - {fileID: 435761752} - {fileID: 1904121948} - {fileID: 789138500} - {fileID: 45252728} - {fileID: 1219758953} - {fileID: 296349698} - {fileID: 826509993} - {fileID: 427452120} - {fileID: 544159074} - {fileID: 1488920232} - {fileID: 149167807} - {fileID: 779283409} - {fileID: 237945050} - {fileID: 194736656} - {fileID: 1018384497} - {fileID: 1623725707} - {fileID: 1756210103} - {fileID: 1586307668} - {fileID: 80420239} - {fileID: 432158205} - {fileID: 150457401} - {fileID: 1178835944} - {fileID: 1638897526} - {fileID: 910486535} - {fileID: 1465066787} - {fileID: 101985261} - {fileID: 1865879931} - {fileID: 169700732} - {fileID: 1691793429} - {fileID: 1508246942} - {fileID: 73146977} - {fileID: 1669440666} - {fileID: 399858463} - {fileID: 1256382631} - {fileID: 1023113274} - {fileID: 986303793} - {fileID: 539998397} - {fileID: 904425713} - {fileID: 931538503} - {fileID: 991182101} - {fileID: 452064366} - {fileID: 1561066731} - {fileID: 1351320227} - {fileID: 795985578} - {fileID: 743271945} - {fileID: 784628001} - {fileID: 1508166690} - {fileID: 1898861099} - {fileID: 8405370} - {fileID: 429771093} - {fileID: 208962253} - {fileID: 150942736} - {fileID: 1496844178} - {fileID: 1481225889} - {fileID: 1145575653} - {fileID: 1092748936} - {fileID: 522443379} - {fileID: 281877561} m_Father: {fileID: 610959639} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1070762940 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070762938} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1070855339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1070855340} - component: {fileID: 1070855342} - component: {fileID: 1070855341} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1070855340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070855339} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1070855341 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070855339} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1070855342 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070855339} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1070973089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1070973090} - component: {fileID: 1070973091} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1070973090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070973089} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1070973091 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070973089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1071085893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071085894} - component: {fileID: 1071085895} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1071085894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071085893} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1749233866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1071085895 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071085893} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 885174154} m_BlendShapeWeights: [] m_RootBone: {fileID: 885174154} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1071088375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071088376} - component: {fileID: 1071088378} - component: {fileID: 1071088377} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1071088376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071088375} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1071088377 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071088375} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1071088378 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071088375} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1071118283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071118284} - component: {fileID: 1071118285} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1071118284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071118283} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1832158765} - {fileID: 1049404126} - {fileID: 820144892} - {fileID: 995966365} - {fileID: 321390697} - {fileID: 235937285} - {fileID: 303248633} - {fileID: 447619986} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1071118285 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071118283} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1071523468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071523469} - component: {fileID: 1071523471} - component: {fileID: 1071523470} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1071523469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071523468} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1071523470 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071523468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1071523471 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071523468} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1071659254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071659255} - component: {fileID: 1071659257} - component: {fileID: 1071659256} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1071659255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071659254} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1071659256 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071659254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1071659257 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071659254} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1071728231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071728232} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1071728232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071728231} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1824559704} - {fileID: 357961569} m_Father: {fileID: 994572085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1071869971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071869972} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1071869972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071869971} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 103196656} m_Father: {fileID: 1938501633} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1071970813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071970814} - component: {fileID: 1071970815} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1071970814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071970813} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1958872700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1071970815 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071970813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 698608343} - {fileID: 23031513} - {fileID: 1798577389} - {fileID: 894175576} m_BlendShapeWeights: [] m_RootBone: {fileID: 23031513} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1071976670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071976671} - component: {fileID: 1071976672} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1071976671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071976670} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1071976672 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071976670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 841910652} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1071988313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1071988314} - component: {fileID: 1071988316} - component: {fileID: 1071988315} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1071988314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071988313} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1071988315 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071988313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1071988316 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071988313} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1072109658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1072109659} - component: {fileID: 1072109661} - component: {fileID: 1072109660} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1072109659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072109658} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1072109660 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072109658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1072109661 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072109658} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1072379057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1072379058} - component: {fileID: 1072379060} - component: {fileID: 1072379059} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1072379058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072379057} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1072379059 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072379057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1072379060 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072379057} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1072473194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1072473195} - component: {fileID: 1072473196} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1072473195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072473194} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 896753125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1072473196 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072473194} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1072475398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1072475399} - component: {fileID: 1072475401} - component: {fileID: 1072475400} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1072475399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072475398} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1072475400 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072475398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1072475401 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072475398} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1072540393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1072540394} - component: {fileID: 1072540396} - component: {fileID: 1072540395} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1072540394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072540393} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1072540395 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072540393} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1072540396 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072540393} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1072690176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1072690177} - component: {fileID: 1072690179} - component: {fileID: 1072690178} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1072690177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072690176} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1072690178 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072690176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1072690179 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1072690176} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1073032462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073032463} - component: {fileID: 1073032465} - component: {fileID: 1073032464} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1073032463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073032462} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1073032464 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073032462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1073032465 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073032462} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1073440785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073440786} - component: {fileID: 1073440787} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1073440786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073440785} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106555517} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1073440787 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073440785} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1955895659} - {fileID: 1320115830} - {fileID: 2041317393} - {fileID: 1134763377} m_BlendShapeWeights: [] m_RootBone: {fileID: 1320115830} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1073596309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073596310} - component: {fileID: 1073596311} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1073596310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073596309} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1073596311 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073596309} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1187463899} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1073667578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073667579} - component: {fileID: 1073667581} - component: {fileID: 1073667580} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1073667579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073667578} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1073667580 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073667578} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1073667581 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073667578} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1073824737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073824738} - component: {fileID: 1073824740} - component: {fileID: 1073824739} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1073824738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073824737} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1073824739 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073824737} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1073824740 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073824737} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1073895421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073895422} - component: {fileID: 1073895423} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1073895422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073895421} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1073895423 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073895421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1073911441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073911442} - component: {fileID: 1073911443} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1073911442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073911441} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1073911443 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073911441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1073982590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1073982591} - component: {fileID: 1073982593} - component: {fileID: 1073982592} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1073982591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073982590} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1459742624} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1073982592 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073982590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1073982593 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073982590} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1074140578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1074140579} - component: {fileID: 1074140580} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1074140579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074140578} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1074140580 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074140578} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1074381926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1074381927} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1074381927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074381926} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1289421165} - {fileID: 1453719} m_Father: {fileID: 583036930} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1074611132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1074611133} - component: {fileID: 1074611134} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1074611133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074611132} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 64875303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1074611134 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074611132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 355683084} - {fileID: 1131679046} - {fileID: 687878337} - {fileID: 455977382} m_BlendShapeWeights: [] m_RootBone: {fileID: 1131679046} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1074742522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1074742523} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1074742523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074742522} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1559512941} m_Father: {fileID: 1491591731} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1075088372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1075088373} - component: {fileID: 1075088374} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1075088373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075088372} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1753220783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1075088374 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075088372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 186605810} m_BlendShapeWeights: [] m_RootBone: {fileID: 186605810} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1075309361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1075309362} - component: {fileID: 1075309363} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1075309362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075309361} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1075309363 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075309361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1075608639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1075608640} - component: {fileID: 1075608641} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1075608640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075608639} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1075608641 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075608639} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1076242250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076242251} - component: {fileID: 1076242253} - component: {fileID: 1076242252} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1076242251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076242250} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 947761531} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1076242252 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076242250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1076242253 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076242250} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1076294787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076294788} - component: {fileID: 1076294790} - component: {fileID: 1076294789} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1076294788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076294787} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1076294789 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076294787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1076294790 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076294787} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1076355565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076355566} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1076355566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076355565} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 367083565} m_Father: {fileID: 117083386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1076363921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076363922} - component: {fileID: 1076363924} - component: {fileID: 1076363923} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1076363922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076363921} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1076363923 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076363921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1076363924 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076363921} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1076477346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076477347} - component: {fileID: 1076477349} - component: {fileID: 1076477348} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1076477347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076477346} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1076477348 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076477346} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1076477349 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076477346} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1076785282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076785283} - component: {fileID: 1076785284} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1076785283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076785282} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405334335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1076785284 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076785282} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1883370553} - {fileID: 935771147} - {fileID: 1399393238} - {fileID: 1490557681} m_BlendShapeWeights: [] m_RootBone: {fileID: 1883370553} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1076933543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1076933544} - component: {fileID: 1076933545} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1076933544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076933543} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1076933545 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076933543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1077007182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077007183} - component: {fileID: 1077007184} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1077007183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077007182} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1842693538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1077007184 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077007182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1529271} m_BlendShapeWeights: [] m_RootBone: {fileID: 1529271} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1077080976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077080977} - component: {fileID: 1077080979} - component: {fileID: 1077080978} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1077080977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077080976} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1077080978 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077080976} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1077080979 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077080976} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1077172967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077172968} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1077172968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077172967} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1654591377} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1077221032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077221033} - component: {fileID: 1077221035} - component: {fileID: 1077221034} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1077221033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077221032} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1077221034 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077221032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1077221035 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077221032} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1077404553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077404554} - component: {fileID: 1077404556} - component: {fileID: 1077404555} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1077404554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077404553} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1077404555 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077404553} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1077404556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077404553} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1077710151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077710152} - component: {fileID: 1077710153} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1077710152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077710151} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1077710153 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077710151} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1077756407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077756408} - component: {fileID: 1077756410} - component: {fileID: 1077756409} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1077756408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077756407} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1077756409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077756407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1077756410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077756407} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1077915439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077915440} - component: {fileID: 1077915442} - component: {fileID: 1077915441} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1077915440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077915439} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1077915441 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077915439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1077915442 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077915439} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1078049049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1078049050} - component: {fileID: 1078049052} - component: {fileID: 1078049051} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1078049050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078049049} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1078049051 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078049049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1078049052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078049049} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1078121697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1078121698} - component: {fileID: 1078121699} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1078121698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078121697} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1078121699 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078121697} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1078356632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1078356633} - component: {fileID: 1078356635} - component: {fileID: 1078356634} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1078356633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078356632} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1078356634 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078356632} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1078356635 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078356632} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1079001346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079001347} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1079001347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079001346} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 391214569} m_Father: {fileID: 1978253400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1079019539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079019540} - component: {fileID: 1079019541} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1079019540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079019539} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1572265128} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1079019541 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079019539} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 281821707} m_BlendShapeWeights: [] m_RootBone: {fileID: 281821707} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1079048058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079048059} - component: {fileID: 1079048060} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1079048059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079048058} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2080472970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1079048060 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079048058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1383892071} - {fileID: 424651027} - {fileID: 372412883} - {fileID: 1470190671} m_BlendShapeWeights: [] m_RootBone: {fileID: 424651027} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1079067385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079067386} - component: {fileID: 1079067387} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1079067386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079067385} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1702883592} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1079067387 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079067385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1290966941} - {fileID: 1182995821} - {fileID: 380083084} - {fileID: 1982257050} m_BlendShapeWeights: [] m_RootBone: {fileID: 1182995821} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1079230837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079230838} - component: {fileID: 1079230839} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1079230838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079230837} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1079230839 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079230837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1079332854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079332855} - component: {fileID: 1079332856} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1079332855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079332854} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 859132861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1079332856 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079332854} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 576584188} - {fileID: 345108693} - {fileID: 255839194} - {fileID: 1285000468} m_BlendShapeWeights: [] m_RootBone: {fileID: 345108693} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1079335791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079335792} - component: {fileID: 1079335793} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1079335792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079335791} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1079335793 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079335791} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 1967271413} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1079403453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079403454} - component: {fileID: 1079403455} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1079403454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079403453} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 91971401} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1079403455 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079403453} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 292245267} - {fileID: 2066747940} - {fileID: 1706830810} - {fileID: 134744358} m_BlendShapeWeights: [] m_RootBone: {fileID: 2066747940} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1079674463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1079674464} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1079674464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079674463} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1758326613} m_Father: {fileID: 304845030} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1080211389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1080211390} - component: {fileID: 1080211391} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1080211390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080211389} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1940270691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1080211391 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080211389} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1040211958} - {fileID: 46894504} - {fileID: 125413908} - {fileID: 1522944725} m_BlendShapeWeights: [] m_RootBone: {fileID: 46894504} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1080269586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1080269587} - component: {fileID: 1080269588} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1080269587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080269586} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 722770321} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1080269588 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080269586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 851422911} - {fileID: 1267580051} - {fileID: 976898041} - {fileID: 1748396491} m_BlendShapeWeights: [] m_RootBone: {fileID: 851422911} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1080343665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1080343666} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1080343666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080343665} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 108274476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1080359065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1080359066} - component: {fileID: 1080359068} - component: {fileID: 1080359067} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1080359066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080359065} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1080359067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080359065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1080359068 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080359065} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1080655315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1080655316} - component: {fileID: 1080655317} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1080655316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080655315} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1080655317 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080655315} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1081069288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081069289} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081069289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081069288} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1533556402} - {fileID: 532750588} - {fileID: 1931022599} - {fileID: 715532108} - {fileID: 489367755} - {fileID: 765997958} - {fileID: 415770077} - {fileID: 1108260483} - {fileID: 2090435912} - {fileID: 1003602049} - {fileID: 2091173657} - {fileID: 583245140} - {fileID: 1709460849} - {fileID: 1533250103} - {fileID: 1745278949} - {fileID: 1321284660} - {fileID: 106368480} - {fileID: 375699013} - {fileID: 1262332805} - {fileID: 1335947202} - {fileID: 531751518} - {fileID: 1959077944} - {fileID: 1400568934} m_Father: {fileID: 1892390673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1081219627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081219628} - component: {fileID: 1081219629} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1081219628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081219627} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1081219629 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081219627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1081291926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081291927} - component: {fileID: 1081291928} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1081291927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081291926} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1081291928 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081291926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1081323084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081323085} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081323085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081323084} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1788039395} m_Father: {fileID: 1453719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1081550180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081550181} - component: {fileID: 1081550182} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1081550181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081550180} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 103345285} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1081550182 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081550180} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2139990549} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139990549} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1081718163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081718164} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081718164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081718163} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888200457} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1082889757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1082889758} - component: {fileID: 1082889760} - component: {fileID: 1082889759} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1082889758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082889757} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1082889759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082889757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1082889760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082889757} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1082893830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1082893831} - component: {fileID: 1082893832} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1082893831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082893830} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 638947984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1082893832 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082893830} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1788978751} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788978751} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1082928443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1082928444} - component: {fileID: 1082928446} - component: {fileID: 1082928445} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1082928444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082928443} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1082928445 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082928443} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1082928446 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082928443} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1083088996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083088997} - component: {fileID: 1083088998} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1083088997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083088996} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1119605334} - {fileID: 1053734500} - {fileID: 207399484} - {fileID: 1981711676} - {fileID: 312332950} - {fileID: 1749769599} - {fileID: 1224104395} - {fileID: 1262075789} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1083088998 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083088996} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1083280630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083280631} - component: {fileID: 1083280633} - component: {fileID: 1083280632} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1083280631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083280630} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1083280632 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083280630} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1083280633 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083280630} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1083287726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083287727} - component: {fileID: 1083287728} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1083287727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083287726} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1083287728 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083287726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1083766172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083766173} - component: {fileID: 1083766174} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1083766173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083766172} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1083766174 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083766172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1084265138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084265139} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1084265139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084265138} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 730071766} - {fileID: 948855304} - {fileID: 1993757152} - {fileID: 115188318} - {fileID: 1932265134} - {fileID: 831517498} - {fileID: 1022984274} m_Father: {fileID: 79457233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1084279169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084279170} - component: {fileID: 1084279171} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1084279170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084279169} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1084279171 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084279169} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1084342772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084342773} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1084342773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084342772} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 194965094} m_Father: {fileID: 1979580900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1084353401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084353402} - component: {fileID: 1084353403} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1084353402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084353401} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1084353403 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084353401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1084829673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084829674} - component: {fileID: 1084829676} - component: {fileID: 1084829675} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1084829674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084829673} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1084829675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084829673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1084829676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084829673} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1084998311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084998312} - component: {fileID: 1084998313} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1084998312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084998311} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 932017351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1084998313 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084998311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 801874897} - {fileID: 1680908854} - {fileID: 975658611} - {fileID: 6349261} m_BlendShapeWeights: [] m_RootBone: {fileID: 1680908854} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1085371819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085371820} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1085371820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085371819} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 714032224} - {fileID: 1098217635} m_Father: {fileID: 151296411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1086278364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1086278365} - component: {fileID: 1086278366} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1086278365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086278364} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1086278366 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086278364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1086359782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1086359783} - component: {fileID: 1086359785} - component: {fileID: 1086359784} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1086359783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086359782} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1086359784 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086359782} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1086359785 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086359782} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1086451047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1086451048} - component: {fileID: 1086451049} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1086451048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086451047} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1673415233} - {fileID: 281192243} - {fileID: 2009338986} - {fileID: 220585784} - {fileID: 168767499} - {fileID: 1447441648} - {fileID: 1314298300} - {fileID: 447404051} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1086451049 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086451047} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1086454055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1086454056} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1086454056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086454055} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 506968057} m_Father: {fileID: 809683535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1086928484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1086928485} - component: {fileID: 1086928486} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1086928485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086928484} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 835450507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1086928486 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086928484} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 693573980} m_BlendShapeWeights: [] m_RootBone: {fileID: 693573980} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1087041986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087041987} - component: {fileID: 1087041989} - component: {fileID: 1087041988} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1087041987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087041986} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1087041988 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087041986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1087041989 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087041986} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1087211062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087211063} - component: {fileID: 1087211064} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1087211063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087211062} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1087211064 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087211062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1087378799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087378800} - component: {fileID: 1087378802} - component: {fileID: 1087378801} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1087378800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087378799} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1087378801 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087378799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1087378802 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087378799} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1087510635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087510636} - component: {fileID: 1087510637} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1087510636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087510635} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284988772} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1087510637 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087510635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1304572022} - {fileID: 1683710006} - {fileID: 985987442} - {fileID: 440751168} m_BlendShapeWeights: [] m_RootBone: {fileID: 1683710006} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1087600875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087600876} - component: {fileID: 1087600878} - component: {fileID: 1087600877} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1087600876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087600875} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1087600877 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087600875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1087600878 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087600875} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1087931006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087931007} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087931007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087931006} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1497038641} m_Father: {fileID: 365165650} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1088003555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088003556} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1088003556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088003555} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1324723333} m_Father: {fileID: 116305743} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1088084677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088084678} - component: {fileID: 1088084679} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1088084678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088084677} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1750040507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1088084679 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088084677} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1705721103} - {fileID: 2057329683} - {fileID: 249514747} - {fileID: 1349458092} m_BlendShapeWeights: [] m_RootBone: {fileID: 2057329683} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1088543109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088543110} - component: {fileID: 1088543111} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1088543110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088543109} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1920031701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1088543111 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088543109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1746452235} - {fileID: 2016669031} - {fileID: 1473468053} - {fileID: 1417795766} m_BlendShapeWeights: [] m_RootBone: {fileID: 2016669031} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1088589133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088589134} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1088589134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088589133} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1338046380} m_Father: {fileID: 939833169} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1088966143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1088966144} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1088966144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088966143} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1599117589} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1089326870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1089326871} - component: {fileID: 1089326872} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1089326871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089326870} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1089326872 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089326870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1089421851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1089421852} - component: {fileID: 1089421853} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1089421852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089421851} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 754335822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1089421853 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089421851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 526333752} - {fileID: 128237627} - {fileID: 102193724} - {fileID: 553134572} m_BlendShapeWeights: [] m_RootBone: {fileID: 128237627} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1089480179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1089480180} - component: {fileID: 1089480182} - component: {fileID: 1089480181} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1089480180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089480179} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 281362331} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1089480181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089480179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1089480182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089480179} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1089608345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1089608346} - component: {fileID: 1089608348} - component: {fileID: 1089608347} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1089608346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089608345} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1089608347 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089608345} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1089608348 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089608345} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1089610074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1089610075} - component: {fileID: 1089610076} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1089610075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089610074} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 742138944} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1089610076 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089610074} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1521274866} - {fileID: 809683535} - {fileID: 1086454056} - {fileID: 506968057} m_BlendShapeWeights: [] m_RootBone: {fileID: 809683535} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1090213349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1090213350} - component: {fileID: 1090213352} - component: {fileID: 1090213351} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1090213350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090213349} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1470492706} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1090213351 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090213349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1090213352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090213349} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1090502660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1090502661} - component: {fileID: 1090502662} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1090502661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090502660} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 932017351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1090502662 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090502660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1680908854} - {fileID: 6349261} - {fileID: 801874897} - {fileID: 975658611} m_BlendShapeWeights: [] m_RootBone: {fileID: 1680908854} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1090799673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1090799674} - component: {fileID: 1090799675} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1090799674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090799673} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1139893381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1090799675 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090799673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1593784156} - {fileID: 53672384} - {fileID: 27371833} - {fileID: 2063277391} m_BlendShapeWeights: [] m_RootBone: {fileID: 53672384} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1091076344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091076345} - component: {fileID: 1091076346} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1091076345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091076344} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1091076346 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091076344} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 141818008} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1091501226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091501227} - component: {fileID: 1091501228} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1091501227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091501226} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1091501228 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091501226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1091567257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091567258} - component: {fileID: 1091567260} - component: {fileID: 1091567259} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1091567258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091567257} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1091567259 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091567257} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1091567260 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091567257} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1092102191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092102192} - component: {fileID: 1092102193} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1092102192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092102191} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1092102193 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092102191} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1092634742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092634743} - component: {fileID: 1092634744} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1092634743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092634742} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 627686361} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1092634744 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092634742} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1050987550} - {fileID: 1372505244} - {fileID: 2123148193} - {fileID: 1722801298} m_BlendShapeWeights: [] m_RootBone: {fileID: 1372505244} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1092748935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092748936} - component: {fileID: 1092748937} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1092748936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092748935} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1092748937 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092748935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1772806218} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1092786957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092786958} - component: {fileID: 1092786960} - component: {fileID: 1092786959} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1092786958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092786957} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1092786959 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092786957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1092786960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092786957} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1093459110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1093459111} - component: {fileID: 1093459113} - component: {fileID: 1093459112} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1093459111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093459110} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1093459112 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093459110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1093459113 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093459110} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1093551991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1093551992} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1093551992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093551991} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1471130670} m_Father: {fileID: 1034942129} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1093976625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1093976626} - component: {fileID: 1093976627} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1093976626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093976625} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1842693538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1093976627 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093976625} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 40436199} - {fileID: 1529271} - {fileID: 582981703} - {fileID: 324244832} m_BlendShapeWeights: [] m_RootBone: {fileID: 1529271} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1094138129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094138130} - component: {fileID: 1094138131} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1094138130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094138129} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536198392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1094138131 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094138129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1601893277} - {fileID: 285751325} - {fileID: 686187928} - {fileID: 245683029} m_BlendShapeWeights: [] m_RootBone: {fileID: 285751325} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1094195736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094195737} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1094195737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094195736} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1598516459} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1094414393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094414394} - component: {fileID: 1094414395} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1094414394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094414393} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 922244211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1094414395 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094414393} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 924230278} - {fileID: 1110346194} - {fileID: 2002522827} - {fileID: 586851902} m_BlendShapeWeights: [] m_RootBone: {fileID: 1110346194} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1094518463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094518464} - component: {fileID: 1094518465} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1094518464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094518463} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 575413413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1094518465 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094518463} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 213664400} m_BlendShapeWeights: [] m_RootBone: {fileID: 213664400} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1094534835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094534836} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1094534836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094534835} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1356709673} m_Father: {fileID: 1370280800} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1094764094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094764095} - component: {fileID: 1094764097} - component: {fileID: 1094764096} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1094764095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094764094} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1094764096 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094764094} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1094764097 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094764094} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1094907781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094907782} - component: {fileID: 1094907783} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1094907782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094907781} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 305573985} - {fileID: 1147147826} - {fileID: 287002280} - {fileID: 1559362258} - {fileID: 1261676132} - {fileID: 843906114} - {fileID: 1768196193} - {fileID: 223986996} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1094907783 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094907781} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1094932000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094932001} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1094932001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094932000} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1405125647} m_Father: {fileID: 1285190335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1095469763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1095469764} - component: {fileID: 1095469765} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1095469764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095469763} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1095469765 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095469763} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1095616593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1095616594} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1095616594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095616593} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 227252611} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1095930438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1095930439} - component: {fileID: 1095930440} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1095930439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095930438} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1095930440 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095930438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1095959490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1095959491} - component: {fileID: 1095959493} - component: {fileID: 1095959492} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1095959491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095959490} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1095959492 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095959490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1095959493 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095959490} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1096026979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096026980} - component: {fileID: 1096026982} - component: {fileID: 1096026981} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1096026980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096026979} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1096026981 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096026979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1096026982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096026979} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1096036423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096036424} - component: {fileID: 1096036426} - component: {fileID: 1096036425} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1096036424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096036423} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1096036425 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096036423} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1096036426 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096036423} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1096483979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096483980} - component: {fileID: 1096483982} - component: {fileID: 1096483981} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1096483980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096483979} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1096483981 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096483979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1096483982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096483979} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1096486835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096486836} - component: {fileID: 1096486838} - component: {fileID: 1096486837} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1096486836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096486835} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1096486837 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096486835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1096486838 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096486835} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1096518413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096518414} - component: {fileID: 1096518415} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1096518414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096518413} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1096518415 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096518413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 343925036} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1096736343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096736344} - component: {fileID: 1096736346} - component: {fileID: 1096736345} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1096736344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096736343} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1096736345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096736343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1096736346 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096736343} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1096766911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1096766912} - component: {fileID: 1096766914} - component: {fileID: 1096766913} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1096766912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096766911} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1096766913 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096766911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1096766914 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096766911} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1097652477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1097652478} - component: {fileID: 1097652480} - component: {fileID: 1097652479} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1097652478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097652477} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1097652479 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097652477} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1097652480 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097652477} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1097686959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1097686960} - component: {fileID: 1097686962} - component: {fileID: 1097686961} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1097686960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097686959} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1097686961 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097686959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1097686962 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097686959} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1097757145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1097757146} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1097757146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097757145} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 830215956} m_Father: {fileID: 258561482} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1097938286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1097938287} - component: {fileID: 1097938288} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1097938287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097938286} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1097938288 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097938286} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1098217634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1098217635} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1098217635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098217634} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 956508334} - {fileID: 1890135942} - {fileID: 1765949873} - {fileID: 2000812519} - {fileID: 1744159432} - {fileID: 1795056029} - {fileID: 847614726} - {fileID: 1673421661} - {fileID: 398678205} - {fileID: 631220127} - {fileID: 198919721} - {fileID: 319615145} - {fileID: 130462981} - {fileID: 1811460680} - {fileID: 630700811} - {fileID: 927228752} - {fileID: 1200974069} - {fileID: 1459827796} - {fileID: 1454939939} - {fileID: 1676835436} - {fileID: 600209416} - {fileID: 446919486} - {fileID: 1636474530} m_Father: {fileID: 1085371820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1098370854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1098370855} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1098370855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098370854} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1293237744} m_Father: {fileID: 1594382856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1098446627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1098446628} - component: {fileID: 1098446630} - component: {fileID: 1098446629} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1098446628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098446627} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1098446629 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098446627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1098446630 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098446627} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1098516277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1098516278} - component: {fileID: 1098516280} - component: {fileID: 1098516279} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1098516278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098516277} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1098516279 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098516277} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1098516280 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098516277} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1099115783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1099115784} - component: {fileID: 1099115785} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1099115784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099115783} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300402766} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1099115785 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099115783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 678324320} - {fileID: 1120263438} - {fileID: 815289341} - {fileID: 213135709} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120263438} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1099152926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1099152927} - component: {fileID: 1099152928} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1099152927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099152926} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1099152928 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099152926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1099206609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1099206610} - component: {fileID: 1099206611} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1099206610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099206609} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2032808385} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1099206611 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099206609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1062858932} m_BlendShapeWeights: [] m_RootBone: {fileID: 1062858932} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1099282861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1099282862} - component: {fileID: 1099282864} - component: {fileID: 1099282863} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1099282862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099282861} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1099282863 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099282861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1099282864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099282861} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1099342936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1099342937} - component: {fileID: 1099342939} - component: {fileID: 1099342938} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1099342937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099342936} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1099342938 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099342936} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1099342939 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099342936} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1100316052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1100316053} m_Layer: 0 m_Name: RigRArmPalm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1100316053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100316052} serializedVersion: 2 m_LocalRotation: {x: 0.17672919, y: -0.2297135, z: 0.70358455, w: 0.6488199} m_LocalPosition: {x: -0.6372097, y: -0.000000076293944, z: -0.000000076293944} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1388983668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1101070664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101070665} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1101070665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101070664} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 459389522} m_Father: {fileID: 486697618} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1101110494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101110495} - component: {fileID: 1101110496} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1101110495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101110494} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696889561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1101110496 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101110494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 166872383} - {fileID: 1817422070} - {fileID: 797020802} - {fileID: 851424565} m_BlendShapeWeights: [] m_RootBone: {fileID: 1817422070} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1101376112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101376113} - component: {fileID: 1101376114} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1101376113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101376112} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1127692776} - {fileID: 1574613432} - {fileID: 1453461878} - {fileID: 2085608443} - {fileID: 62109708} - {fileID: 1660760544} - {fileID: 928227973} - {fileID: 534393060} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1101376114 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101376112} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1101923602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101923603} - component: {fileID: 1101923605} - component: {fileID: 1101923604} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1101923603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101923602} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1101923604 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101923602} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1101923605 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101923602} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1101939307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101939308} - component: {fileID: 1101939309} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1101939308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101939307} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178697381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1101939309 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101939307} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 388973802} - {fileID: 1007327482} - {fileID: 1005403777} - {fileID: 1587230943} m_BlendShapeWeights: [] m_RootBone: {fileID: 1007327482} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1101972637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1101972638} - component: {fileID: 1101972639} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1101972638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101972637} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1101972639 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101972637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 40847042} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1102015444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1102015445} - component: {fileID: 1102015447} - component: {fileID: 1102015446} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1102015445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102015444} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1102015446 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102015444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1102015447 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102015444} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1102102100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1102102101} - component: {fileID: 1102102103} - component: {fileID: 1102102102} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1102102101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102102100} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1102102102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102102100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1102102103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102102100} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1102203426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1102203427} - component: {fileID: 1102203428} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1102203427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102203426} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1102203428 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102203426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1102395117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1102395118} - component: {fileID: 1102395120} - component: {fileID: 1102395119} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1102395118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102395117} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1102395119 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102395117} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1102395120 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102395117} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1102816064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1102816065} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1102816065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102816064} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1358695462} m_Father: {fileID: 1287722202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1102823742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1102823743} - component: {fileID: 1102823745} - component: {fileID: 1102823744} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1102823743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102823742} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1102823744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102823742} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1102823745 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102823742} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1102896141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1102896142} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1102896142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102896141} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1630452841} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1103109642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103109643} - component: {fileID: 1103109644} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1103109643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103109642} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1103109644 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103109642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1103446224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103446225} - component: {fileID: 1103446226} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1103446225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103446224} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1103446226 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103446224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1103458364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103458365} - component: {fileID: 1103458366} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1103458365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103458364} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1103458366 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103458364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1103678266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103678267} - component: {fileID: 1103678268} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1103678267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103678266} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1103678268 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103678266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1103812907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103812908} - component: {fileID: 1103812909} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1103812908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103812907} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 859132861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1103812909 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103812907} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 576584188} - {fileID: 345108693} - {fileID: 255839194} - {fileID: 1285000468} m_BlendShapeWeights: [] m_RootBone: {fileID: 345108693} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1103956067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1103956068} - component: {fileID: 1103956070} - component: {fileID: 1103956069} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1103956068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103956067} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1103956069 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103956067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1103956070 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103956067} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1104026090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104026091} - component: {fileID: 1104026092} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1104026091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104026090} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1104026092 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104026090} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1104036666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104036667} - component: {fileID: 1104036669} - component: {fileID: 1104036668} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1104036667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104036666} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1104036668 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104036666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1104036669 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104036666} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1104501062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104501063} - component: {fileID: 1104501064} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1104501063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104501062} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 299493099} - {fileID: 2103295771} - {fileID: 438531501} - {fileID: 1851244903} - {fileID: 350160630} - {fileID: 630738995} - {fileID: 453894570} - {fileID: 386238209} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1104501064 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104501062} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1104613241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104613242} - component: {fileID: 1104613243} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1104613242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104613241} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1025437522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1104613243 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104613241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795771678} m_BlendShapeWeights: [] m_RootBone: {fileID: 795771678} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1104630575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104630576} - component: {fileID: 1104630577} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1104630576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104630575} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1104630577 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104630575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1104654293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104654294} - component: {fileID: 1104654296} - component: {fileID: 1104654295} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1104654294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104654293} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1104654295 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104654293} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1104654296 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104654293} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1104714198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1104714199} - component: {fileID: 1104714200} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1104714199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104714198} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 742138944} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1104714200 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104714198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 809683535} m_BlendShapeWeights: [] m_RootBone: {fileID: 809683535} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1105500606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1105500607} - component: {fileID: 1105500608} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1105500607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105500606} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1556094880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1105500608 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105500606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1868545092} - {fileID: 460515520} - {fileID: 764441389} - {fileID: 21363056} m_BlendShapeWeights: [] m_RootBone: {fileID: 460515520} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1106039177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1106039178} - component: {fileID: 1106039179} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1106039178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106039177} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1550726202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1106039179 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106039177} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 857765813} - {fileID: 567035133} - {fileID: 1978966454} - {fileID: 347456733} m_BlendShapeWeights: [] m_RootBone: {fileID: 567035133} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1106584132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1106584133} - component: {fileID: 1106584135} - component: {fileID: 1106584134} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1106584133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106584132} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1106584134 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106584132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1106584135 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106584132} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1106893253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1106893254} - component: {fileID: 1106893256} - component: {fileID: 1106893255} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1106893254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106893253} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1106893255 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106893253} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1106893256 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106893253} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1107224681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1107224682} - component: {fileID: 1107224683} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1107224682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107224681} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1107224683 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107224681} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1107308837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1107308838} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1107308838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107308837} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2022615754} - {fileID: 1027691488} - {fileID: 754108638} - {fileID: 1457213298} m_Father: {fileID: 978523395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1108016183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108016184} - component: {fileID: 1108016185} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1108016184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108016183} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1198752171} - {fileID: 1525693766} - {fileID: 202310168} - {fileID: 1001904507} - {fileID: 181594521} - {fileID: 1796712405} - {fileID: 462783321} - {fileID: 162430838} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1108016185 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108016183} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1108039677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108039678} - component: {fileID: 1108039680} - component: {fileID: 1108039679} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1108039678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108039677} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1108039679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108039677} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1108039680 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108039677} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1108142674 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108142675} - component: {fileID: 1108142678} - component: {fileID: 1108142677} - component: {fileID: 1108142676} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1108142675 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108142674} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 308513091} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1108142676 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108142674} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 0, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.6 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &1108142677 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108142674} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 5 m_FollowOffset: {x: 0, y: 60, z: -3} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &1108142678 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108142674} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1108260482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108260483} - component: {fileID: 1108260485} - component: {fileID: 1108260484} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1108260483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108260482} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1108260484 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108260482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1108260485 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108260482} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1108392405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108392406} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1108392406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108392405} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1591010101} m_Father: {fileID: 57101947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1108630649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108630650} - component: {fileID: 1108630651} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1108630650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108630649} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 145894515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1108630651 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108630649} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1467885282} m_BlendShapeWeights: [] m_RootBone: {fileID: 1467885282} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1108777714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108777715} - component: {fileID: 1108777717} - component: {fileID: 1108777716} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1108777715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108777714} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 947761531} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1108777716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108777714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1108777717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108777714} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1108803227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108803228} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1108803228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108803227} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1403567493} m_Father: {fileID: 186605810} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1108844838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108844839} - component: {fileID: 1108844840} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1108844839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108844838} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1108844840 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108844838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1108921530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1108921531} - component: {fileID: 1108921532} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1108921531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108921530} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1108921532 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108921530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1109089924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109089925} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1109089925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109089924} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1828160186} m_Father: {fileID: 851508234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1109187527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109187528} - component: {fileID: 1109187530} - component: {fileID: 1109187529} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1109187528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109187527} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1109187529 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109187527} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1109187530 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109187527} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1109305159 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (34) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -31.948936 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 27.346199 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1109305160 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1109305159} m_PrefabAsset: {fileID: 0} --- !u!1 &1109449292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109449293} - component: {fileID: 1109449294} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1109449293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109449292} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1109449294 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109449292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1109544216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109544217} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1109544217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109544216} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 410209387} m_Father: {fileID: 198632456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1109846028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1109846029} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1109846029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109846028} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 671555769} m_Father: {fileID: 1743819910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1110105900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110105901} - component: {fileID: 1110105902} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1110105901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110105900} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1069453549} - {fileID: 1322780959} - {fileID: 835709180} - {fileID: 1373995399} - {fileID: 573204415} - {fileID: 1800570692} - {fileID: 1334176233} - {fileID: 122303113} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1110105902 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110105900} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1110266925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110266926} - component: {fileID: 1110266927} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1110266926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110266925} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516650471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1110266927 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110266925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 913298235} m_BlendShapeWeights: [] m_RootBone: {fileID: 913298235} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1110346193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110346194} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1110346194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110346193} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2002522827} m_Father: {fileID: 922244211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1110434625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110434626} - component: {fileID: 1110434627} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1110434626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110434625} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1590523960} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1110434627 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110434625} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 896728337} - {fileID: 403392217} - {fileID: 562023872} - {fileID: 236214529} m_BlendShapeWeights: [] m_RootBone: {fileID: 403392217} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1110853072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1110853073} - component: {fileID: 1110853075} - component: {fileID: 1110853074} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1110853073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110853072} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1110853074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110853072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1110853075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110853072} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1111120419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111120420} - component: {fileID: 1111120422} - component: {fileID: 1111120421} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1111120420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111120419} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1111120421 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111120419} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1111120422 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111120419} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1111181476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111181477} - component: {fileID: 1111181479} - component: {fileID: 1111181478} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1111181477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111181476} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1111181478 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111181476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1111181479 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111181476} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1111340551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111340552} - component: {fileID: 1111340554} - component: {fileID: 1111340553} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1111340552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111340551} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1111340553 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111340551} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1111340554 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111340551} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1111462993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111462994} - component: {fileID: 1111462996} - component: {fileID: 1111462995} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1111462994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111462993} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1111462995 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111462993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1111462996 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111462993} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1111805352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111805353} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1111805353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111805352} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 561969132} - {fileID: 646170626} - {fileID: 1291476007} - {fileID: 1311096716} - {fileID: 254871916} - {fileID: 1600569015} - {fileID: 484693967} m_Father: {fileID: 1556193963} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1111841018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111841019} - component: {fileID: 1111841021} - component: {fileID: 1111841020} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1111841019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111841018} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1111841020 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111841018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1111841021 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111841018} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1111848204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111848205} - component: {fileID: 1111848206} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1111848205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111848204} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 412997081} - {fileID: 329369898} - {fileID: 167931811} - {fileID: 378114407} - {fileID: 2038323517} - {fileID: 407907671} - {fileID: 1481149423} - {fileID: 719731203} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1111848206 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111848204} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1111889665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1111889666} - component: {fileID: 1111889668} - component: {fileID: 1111889667} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1111889666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111889665} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623590142} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1111889667 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111889665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1111889668 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111889665} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1112522841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1112522842} - component: {fileID: 1112522843} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1112522842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112522841} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1996876795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1112522843 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112522841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 820618723} - {fileID: 2032033448} - {fileID: 1684206392} - {fileID: 1826256598} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032033448} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1112583854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1112583855} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1112583855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112583854} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1741905457} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1112586550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1112586551} - component: {fileID: 1112586553} - component: {fileID: 1112586552} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1112586551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112586550} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1112586552 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112586550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1112586553 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112586550} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1112779068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1112779069} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1112779069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112779068} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 521192827} m_Father: {fileID: 851508234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1112916290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1112916291} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1112916291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112916290} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1945589849} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1113187206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1113187207} - component: {fileID: 1113187209} - component: {fileID: 1113187208} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1113187207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113187206} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1113187208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113187206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1113187209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113187206} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1113384368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1113384369} - component: {fileID: 1113384370} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1113384369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113384368} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1763980083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1113384370 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113384368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1337078201} - {fileID: 485569454} - {fileID: 2085669390} - {fileID: 677713956} m_BlendShapeWeights: [] m_RootBone: {fileID: 485569454} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1113723684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1113723685} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1113723685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113723684} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1782669780} m_Father: {fileID: 1041768415} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1113844510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1113844511} - component: {fileID: 1113844513} - component: {fileID: 1113844512} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1113844511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113844510} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1113844512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113844510} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1113844513 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113844510} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1113973935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1113973936} - component: {fileID: 1113973938} - component: {fileID: 1113973937} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1113973936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113973935} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1113973937 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113973935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1113973938 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113973935} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1114305013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114305014} - component: {fileID: 1114305016} - component: {fileID: 1114305015} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1114305014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114305013} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1114305015 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114305013} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1114305016 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114305013} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1114363775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114363776} - component: {fileID: 1114363778} - component: {fileID: 1114363777} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1114363776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114363775} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1114363777 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114363775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1114363778 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114363775} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1114463321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114463322} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1114463322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114463321} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1512821662} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1114468269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114468270} - component: {fileID: 1114468271} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1114468270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114468269} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1114468271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114468269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1664768941} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1114651519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114651520} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1114651520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114651519} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 506168224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1114725807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114725808} - component: {fileID: 1114725810} - component: {fileID: 1114725809} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1114725808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114725807} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1114725809 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114725807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1114725810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114725807} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1114887944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114887945} - component: {fileID: 1114887946} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1114887945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114887944} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1114887946 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114887944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 1893077695} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1114968623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114968624} - component: {fileID: 1114968626} - component: {fileID: 1114968625} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1114968624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114968623} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623211506} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1114968625 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114968623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1114968626 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114968623} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1114997015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114997016} - component: {fileID: 1114997018} - component: {fileID: 1114997017} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1114997016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114997015} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1114997017 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114997015} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1114997018 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114997015} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1115456579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1115456580} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1115456580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115456579} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 807793715} - {fileID: 1434718892} - {fileID: 1751318540} - {fileID: 1715637561} - {fileID: 1614848130} - {fileID: 297115130} - {fileID: 1117357782} - {fileID: 1647088901} - {fileID: 228561782} - {fileID: 752874516} - {fileID: 725707407} - {fileID: 1807782810} - {fileID: 1996153711} - {fileID: 1993222888} - {fileID: 460027211} - {fileID: 1596477938} - {fileID: 1332341668} - {fileID: 1013593173} - {fileID: 1086359783} - {fileID: 747080414} - {fileID: 1119238355} - {fileID: 1573139033} - {fileID: 269452440} - {fileID: 2062718381} - {fileID: 1729039439} - {fileID: 1737839229} - {fileID: 232585597} - {fileID: 1733248503} - {fileID: 1423607817} - {fileID: 988420403} - {fileID: 1244924347} - {fileID: 1160696085} - {fileID: 392114224} - {fileID: 1532329850} - {fileID: 1388033487} - {fileID: 1210269713} - {fileID: 1406395055} - {fileID: 1167691736} - {fileID: 83090981} - {fileID: 540507016} - {fileID: 727167332} - {fileID: 1002390168} - {fileID: 2146136437} - {fileID: 2018407595} - {fileID: 1935438992} - {fileID: 1777708195} - {fileID: 161595504} - {fileID: 291721034} - {fileID: 944000758} - {fileID: 720984481} - {fileID: 488685406} - {fileID: 1448081453} - {fileID: 100832680} - {fileID: 934288339} - {fileID: 1009709378} - {fileID: 299378876} - {fileID: 1272925065} - {fileID: 466753791} - {fileID: 1629063234} - {fileID: 1277353968} - {fileID: 1559332226} - {fileID: 530359730} - {fileID: 668027123} - {fileID: 810812131} - {fileID: 1623485791} - {fileID: 961557670} - {fileID: 811925189} - {fileID: 874285976} - {fileID: 1095959491} - {fileID: 28381597} - {fileID: 331544544} m_Father: {fileID: 1200356068} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1115600828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1115600829} - component: {fileID: 1115600831} - component: {fileID: 1115600830} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1115600829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115600828} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1115600830 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115600828} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1115600831 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115600828} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1115676858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1115676859} - component: {fileID: 1115676860} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1115676859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115676858} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1115676860 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1115676858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 1893077695} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1116049249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1116049250} - component: {fileID: 1116049255} - component: {fileID: 1116049254} - component: {fileID: 1116049253} - component: {fileID: 1116049252} - component: {fileID: 1116049251} m_Layer: 10 m_Name: SWORD_KNIGHT_E_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1116049250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116049249} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.2499996, y: 0.12350464, z: -3.7500005} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 204186838} - {fileID: 1386517582} - {fileID: 1450377836} - {fileID: 1766858697} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1116049251 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116049249} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &1116049252 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116049249} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1116049253 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116049249} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1116049254 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116049249} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1116049255 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116049249} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1116253634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1116253635} - component: {fileID: 1116253637} - component: {fileID: 1116253636} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1116253635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116253634} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1116253636 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116253634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1116253637 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116253634} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1116381749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1116381750} - component: {fileID: 1116381751} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1116381750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116381749} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405334335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1116381751 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116381749} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1399393238} - {fileID: 1883370553} - {fileID: 1490557681} - {fileID: 935771147} m_BlendShapeWeights: [] m_RootBone: {fileID: 1883370553} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1116707176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1116707177} - component: {fileID: 1116707178} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1116707177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116707176} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1116707178 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116707176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1116781012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1116781013} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1116781013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116781012} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1173090362} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1116822414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1116822415} - component: {fileID: 1116822416} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1116822415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116822414} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1852889452} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1116822416 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116822414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 645249793} m_BlendShapeWeights: [] m_RootBone: {fileID: 645249793} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1116849962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1116849963} - component: {fileID: 1116849965} - component: {fileID: 1116849964} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1116849963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116849962} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1116849964 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116849962} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1116849965 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116849962} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1116896159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1116896160} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1116896160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116896159} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 202497693} m_Father: {fileID: 1935531819} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1117167322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117167323} - component: {fileID: 1117167324} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117167323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117167322} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 739299265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1117167324 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117167322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696623897} m_BlendShapeWeights: [] m_RootBone: {fileID: 696623897} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1117280182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117280183} - component: {fileID: 1117280185} - component: {fileID: 1117280184} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1117280183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117280182} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1117280184 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117280182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1117280185 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117280182} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1117346214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117346215} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117346215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117346214} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1386517582} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1117357781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117357782} - component: {fileID: 1117357784} - component: {fileID: 1117357783} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1117357782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117357781} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1117357783 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117357781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1117357784 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117357781} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1117453884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117453885} - component: {fileID: 1117453887} - component: {fileID: 1117453886} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1117453885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117453884} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1117453886 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117453884} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1117453887 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117453884} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1117616566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1117616567} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1117616567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117616566} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1151081806} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1118055580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118055581} - component: {fileID: 1118055583} - component: {fileID: 1118055582} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1118055581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118055580} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1118055582 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118055580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1118055583 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118055580} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1118194262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118194263} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1118194263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118194262} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 745816875} - {fileID: 481758487} - {fileID: 1256183946} - {fileID: 1002090707} - {fileID: 210214549} - {fileID: 682611239} - {fileID: 118408024} - {fileID: 987868516} - {fileID: 438818147} - {fileID: 414639888} - {fileID: 2093495108} - {fileID: 1720241609} - {fileID: 759560906} - {fileID: 1939009797} - {fileID: 1461303411} - {fileID: 2036751390} - {fileID: 1043072164} - {fileID: 1627956474} - {fileID: 499544826} - {fileID: 131599034} - {fileID: 1850091453} - {fileID: 1019748192} - {fileID: 136463560} - {fileID: 298780443} - {fileID: 1938045706} - {fileID: 1652212889} - {fileID: 1746812242} - {fileID: 1425460201} - {fileID: 2098039875} - {fileID: 1253575361} - {fileID: 986763408} - {fileID: 960627202} - {fileID: 1969769817} - {fileID: 1110853073} - {fileID: 288506995} - {fileID: 219688900} - {fileID: 291815864} - {fileID: 2037732433} - {fileID: 491797727} - {fileID: 159558741} - {fileID: 1843442475} - {fileID: 1855019535} - {fileID: 2101161854} - {fileID: 1168385111} - {fileID: 801474289} - {fileID: 223595922} - {fileID: 452221614} - {fileID: 258780387} - {fileID: 746706614} - {fileID: 118625351} - {fileID: 1213971161} - {fileID: 734073319} - {fileID: 1982575228} - {fileID: 865046821} - {fileID: 1770082050} - {fileID: 1365347011} - {fileID: 1900451051} - {fileID: 451418003} - {fileID: 644073321} - {fileID: 2046504856} - {fileID: 435045729} - {fileID: 1927928774} - {fileID: 2051317857} - {fileID: 2098441431} - {fileID: 763939989} - {fileID: 1840029997} - {fileID: 1351285592} - {fileID: 511301198} - {fileID: 1182846090} - {fileID: 788677410} - {fileID: 1403237335} m_Father: {fileID: 1383249266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1118402925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118402926} - component: {fileID: 1118402928} - component: {fileID: 1118402927} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1118402926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118402925} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1118402927 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118402925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1118402928 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118402925} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1118808452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118808453} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1118808453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118808452} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 420632887} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1118818855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118818856} - component: {fileID: 1118818858} - component: {fileID: 1118818857} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1118818856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118818855} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1118818857 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118818855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1118818858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118818855} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1119238354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119238355} - component: {fileID: 1119238357} - component: {fileID: 1119238356} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1119238355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119238354} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1119238356 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119238354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1119238357 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119238354} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1119298030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119298031} - component: {fileID: 1119298032} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119298031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119298030} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 351241903} - {fileID: 1763570500} - {fileID: 1862126309} - {fileID: 2052426599} - {fileID: 1760739258} - {fileID: 1404734380} - {fileID: 1571369643} - {fileID: 152265934} - {fileID: 1260264889} - {fileID: 556132108} - {fileID: 2057689469} - {fileID: 1911977770} - {fileID: 690515769} - {fileID: 382317146} - {fileID: 1826418820} - {fileID: 589259568} - {fileID: 26728746} - {fileID: 531413106} - {fileID: 2127969109} - {fileID: 2066427941} - {fileID: 1318721515} - {fileID: 1738594153} - {fileID: 2019538154} - {fileID: 487916072} - {fileID: 2032801578} - {fileID: 973384855} - {fileID: 16558711} - {fileID: 1154744827} - {fileID: 1659121983} - {fileID: 111647932} - {fileID: 1414662106} - {fileID: 1002683059} - {fileID: 1320501836} - {fileID: 1477531343} - {fileID: 748190936} - {fileID: 1574247134} - {fileID: 1767894459} - {fileID: 686527193} - {fileID: 1274497394} - {fileID: 1612350601} - {fileID: 831397729} - {fileID: 1678835195} - {fileID: 1689907198} - {fileID: 2068135954} - {fileID: 1730563518} - {fileID: 617914296} - {fileID: 1891494872} - {fileID: 1854823975} - {fileID: 298475384} - {fileID: 1375786913} - {fileID: 994360630} - {fileID: 318613697} - {fileID: 1750432653} - {fileID: 686307502} - {fileID: 1114468270} - {fileID: 1479822555} - {fileID: 1751450376} - {fileID: 137119854} - {fileID: 1662991259} - {fileID: 1710924643} - {fileID: 653582027} m_Father: {fileID: 1466811821} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1119298032 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119298030} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1119431976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119431977} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119431977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119431976} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 67212652} m_Father: {fileID: 46208369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1119436450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119436451} - component: {fileID: 1119436452} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1119436451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119436450} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 627686361} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1119436452 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119436450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1050987550} - {fileID: 1372505244} - {fileID: 2123148193} - {fileID: 1722801298} m_BlendShapeWeights: [] m_RootBone: {fileID: 1372505244} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1119605333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119605334} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119605334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119605333} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 207539789} m_Father: {fileID: 1083088997} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1119636685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119636686} - component: {fileID: 1119636687} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1119636686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119636685} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1119636687 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119636685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 1967271413} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1119788575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119788576} - component: {fileID: 1119788578} - component: {fileID: 1119788577} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1119788576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119788575} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1119788577 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119788575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1119788578 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119788575} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1119848410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1119848411} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1119848411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119848410} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 636506424} m_Father: {fileID: 1967732925} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1120114789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120114790} - component: {fileID: 1120114792} - component: {fileID: 1120114791} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1120114790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120114789} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1120114791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120114789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1120114792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120114789} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1120263437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120263438} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120263438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120263437} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 815289341} m_Father: {fileID: 300402766} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1120265513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120265514} - component: {fileID: 1120265515} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120265514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120265513} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961485294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1120265515 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120265513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 868980102} m_BlendShapeWeights: [] m_RootBone: {fileID: 868980102} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1120550805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120550806} - component: {fileID: 1120550808} - component: {fileID: 1120550807} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1120550806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120550805} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1120550807 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120550805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1120550808 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120550805} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1120681788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120681789} - component: {fileID: 1120681791} - component: {fileID: 1120681790} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1120681789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120681788} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1120681790 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120681788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1120681791 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120681788} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1120772412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1120772413} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1120772413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120772412} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 125022178} m_Father: {fileID: 909395374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1121063760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121063761} - component: {fileID: 1121063763} - component: {fileID: 1121063762} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1121063761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121063760} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1121063762 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121063760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1121063763 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121063760} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1121197081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121197082} - component: {fileID: 1121197084} - component: {fileID: 1121197083} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1121197082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121197081} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1121197083 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121197081} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1121197084 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121197081} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1121511472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121511473} - component: {fileID: 1121511475} - component: {fileID: 1121511474} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1121511473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121511472} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1121511474 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121511472} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1121511475 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121511472} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1121572105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121572106} - component: {fileID: 1121572108} - component: {fileID: 1121572107} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1121572106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121572105} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536851671} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1121572107 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121572105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1121572108 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121572105} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1121627590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121627591} - component: {fileID: 1121627592} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1121627591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121627590} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1121627592 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121627590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1187463899} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1121830885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1121830886} - component: {fileID: 1121830888} - component: {fileID: 1121830887} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1121830886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121830885} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1121830887 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121830885} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1121830888 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121830885} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1122474236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1122474237} - component: {fileID: 1122474238} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1122474237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122474236} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 740672300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1122474238 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122474236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 925317286} - {fileID: 1471606488} - {fileID: 1675657974} - {fileID: 901431960} m_BlendShapeWeights: [] m_RootBone: {fileID: 1471606488} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1122539752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1122539753} - component: {fileID: 1122539755} - component: {fileID: 1122539754} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1122539753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122539752} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1122539754 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122539752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1122539755 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122539752} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1122572561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1122572562} - component: {fileID: 1122572563} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1122572562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122572561} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1122572563 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122572561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1122721153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1122721154} - component: {fileID: 1122721155} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1122721154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122721153} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 219665233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1122721155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122721153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 50281279} - {fileID: 32294069} - {fileID: 1641276166} - {fileID: 211501153} m_BlendShapeWeights: [] m_RootBone: {fileID: 32294069} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1122993842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1122993843} - component: {fileID: 1122993845} - component: {fileID: 1122993844} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1122993843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122993842} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1122993844 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122993842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1122993845 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122993842} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1123453525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1123453526} - component: {fileID: 1123453527} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1123453526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123453525} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1123453527 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123453525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1123697260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1123697261} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1123697261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123697260} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1457009993} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1123698038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1123698039} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1123698039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123698038} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 776524577} m_Father: {fileID: 536708765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1124326682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124326683} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1124326683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124326682} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1233550259} m_Father: {fileID: 656434486} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1124465761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124465762} - component: {fileID: 1124465764} - component: {fileID: 1124465763} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1124465762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124465761} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1124465763 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124465761} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1124465764 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124465761} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1124793061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124793062} - component: {fileID: 1124793063} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1124793062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124793061} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1165569663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1124793063 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124793061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 882220336} m_BlendShapeWeights: [] m_RootBone: {fileID: 882220336} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1124806273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124806274} - component: {fileID: 1124806278} - component: {fileID: 1124806277} - component: {fileID: 1124806276} - component: {fileID: 1124806275} m_Layer: 11 m_Name: w_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1124806274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124806273} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1124806275 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124806273} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.4380302, y: 0.08983605, z: 0.3547706} m_Center: {x: -0.34669098, y: -0.002728268, z: -0.00018502626} --- !u!114 &1124806276 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124806273} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &1124806277 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124806273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1124806278 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124806273} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1124956608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124956609} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1124956609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124956608} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74870102} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1125479068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125479069} - component: {fileID: 1125479070} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1125479069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125479068} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405334335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1125479070 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125479068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1883370553} m_BlendShapeWeights: [] m_RootBone: {fileID: 1883370553} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1125487775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125487776} - component: {fileID: 1125487778} - component: {fileID: 1125487777} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1125487776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125487775} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1125487777 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125487775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1125487778 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125487775} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1125597729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125597730} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1125597730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125597729} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1180934680} m_Father: {fileID: 305573985} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1125647207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125647208} - component: {fileID: 1125647210} - component: {fileID: 1125647209} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1125647208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125647207} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1125647209 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125647207} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1125647210 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125647207} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1125687998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125687999} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1125687999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125687998} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1237567636} m_Father: {fileID: 394122281} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1125795342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1125795343} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1125795343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125795342} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1435602160} m_Father: {fileID: 946159982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1126011494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126011495} - component: {fileID: 1126011497} - component: {fileID: 1126011496} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1126011495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126011494} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1126011496 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126011494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1126011497 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126011494} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1126039941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126039942} - component: {fileID: 1126039944} - component: {fileID: 1126039943} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1126039942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126039941} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1126039943 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126039941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1126039944 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126039941} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1126195272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126195273} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1126195273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126195272} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1430844735} - {fileID: 724904741} - {fileID: 817650782} - {fileID: 712474927} - {fileID: 1296459957} - {fileID: 1263143694} - {fileID: 2140977573} - {fileID: 1466308101} - {fileID: 1493954593} - {fileID: 1138685830} - {fileID: 1437581228} - {fileID: 878134940} - {fileID: 1204531359} - {fileID: 1624163631} - {fileID: 422516429} - {fileID: 1956702718} - {fileID: 1308449763} - {fileID: 1016639504} - {fileID: 285189047} - {fileID: 1616590832} - {fileID: 1406420999} - {fileID: 1771612781} - {fileID: 1907375263} - {fileID: 58071387} - {fileID: 2126027201} - {fileID: 108251245} - {fileID: 955865516} - {fileID: 2089821282} - {fileID: 1126658705} - {fileID: 94859899} - {fileID: 1326544792} - {fileID: 1300123332} - {fileID: 1995838985} - {fileID: 910133376} - {fileID: 16805287} - {fileID: 1486644721} - {fileID: 1615075746} - {fileID: 895503637} - {fileID: 2000014868} - {fileID: 715282506} - {fileID: 317256507} m_Father: {fileID: 296522438} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1126215251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126215252} - component: {fileID: 1126215253} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1126215252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126215251} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1126215253 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126215251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1126238888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126238889} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1126238889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126238888} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1854125686} m_Father: {fileID: 1392275967} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1126318517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126318518} - component: {fileID: 1126318520} - component: {fileID: 1126318519} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1126318518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126318517} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1126318519 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126318517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1126318520 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126318517} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1126376838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126376839} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1126376839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126376838} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 753845038} - {fileID: 33430076} m_Father: {fileID: 1938973384} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1126658704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126658705} - component: {fileID: 1126658709} - component: {fileID: 1126658708} - component: {fileID: 1126658707} - component: {fileID: 1126658706} m_Layer: 11 m_Name: w_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1126658705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126658704} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1126658706 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126658704} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.4380302, y: 0.08983605, z: 0.3547706} m_Center: {x: -0.3466929, y: -0.002728268, z: -0.00018502626} --- !u!114 &1126658707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126658704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &1126658708 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126658704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1126658709 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126658704} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1127001319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127001320} - component: {fileID: 1127001321} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1127001320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127001319} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1000461596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1127001321 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127001319} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1347166448} m_BlendShapeWeights: [] m_RootBone: {fileID: 1347166448} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1127429184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127429185} - component: {fileID: 1127429186} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1127429185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127429184} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1235995193} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1127429186 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127429184} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 264927331} - {fileID: 680880933} - {fileID: 1560361773} - {fileID: 1665116090} m_BlendShapeWeights: [] m_RootBone: {fileID: 680880933} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1127692775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127692776} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1127692776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127692775} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 876262066} m_Father: {fileID: 1101376113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1127900206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127900207} - component: {fileID: 1127900208} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1127900207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127900206} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 374369347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1127900208 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127900206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1331132412} - {fileID: 1518985690} - {fileID: 963243845} - {fileID: 1376795003} m_BlendShapeWeights: [] m_RootBone: {fileID: 1518985690} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1128010565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128010566} - component: {fileID: 1128010567} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1128010566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128010565} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1376739989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1128010567 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128010565} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 661299968} m_BlendShapeWeights: [] m_RootBone: {fileID: 661299968} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1128246579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128246580} - component: {fileID: 1128246581} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1128246580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128246579} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1390051476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1128246581 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128246579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1288573013} - {fileID: 1465733378} - {fileID: 1661881781} - {fileID: 1789566982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1465733378} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1128423019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128423020} - component: {fileID: 1128423022} - component: {fileID: 1128423021} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1128423020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128423019} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1539687330} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1128423021 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128423019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1128423022 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128423019} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1128505895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128505896} - component: {fileID: 1128505898} - component: {fileID: 1128505897} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1128505896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128505895} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1128505897 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128505895} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1128505898 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128505895} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1128844570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128844571} - component: {fileID: 1128844573} - component: {fileID: 1128844572} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1128844571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128844570} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1128844572 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128844570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1128844573 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128844570} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1128868760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128868761} - component: {fileID: 1128868762} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1128868761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128868760} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 803218052} - {fileID: 331972463} - {fileID: 1520042175} - {fileID: 763902383} - {fileID: 566475487} - {fileID: 556599022} - {fileID: 61770089} - {fileID: 885456905} - {fileID: 1650218561} - {fileID: 1012125263} - {fileID: 253167930} - {fileID: 1542563717} - {fileID: 1713839819} - {fileID: 1744470453} - {fileID: 898377669} - {fileID: 1453158085} - {fileID: 883343183} - {fileID: 1732684870} - {fileID: 712585587} - {fileID: 246259329} - {fileID: 2039829712} - {fileID: 2124839571} - {fileID: 943953530} - {fileID: 920138488} - {fileID: 1083766173} - {fileID: 1982206124} - {fileID: 1604990963} - {fileID: 624583058} - {fileID: 890266385} - {fileID: 1822994870} - {fileID: 883542125} - {fileID: 1645106846} - {fileID: 1939168927} - {fileID: 795801323} - {fileID: 153873220} - {fileID: 1579803774} - {fileID: 1614250500} - {fileID: 1172076516} - {fileID: 332960187} - {fileID: 343235251} - {fileID: 777085945} - {fileID: 1650886277} - {fileID: 158452582} - {fileID: 1670066851} - {fileID: 946766499} - {fileID: 893110528} - {fileID: 494861780} - {fileID: 1794517253} - {fileID: 1450931327} - {fileID: 808651721} - {fileID: 562745024} - {fileID: 63438548} - {fileID: 1297448824} - {fileID: 1034260912} - {fileID: 709957596} - {fileID: 511313115} - {fileID: 311185814} - {fileID: 1071976671} - {fileID: 1008797634} - {fileID: 357770532} - {fileID: 1800500544} m_Father: {fileID: 896753125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1128868762 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128868760} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1128942854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128942855} - component: {fileID: 1128942856} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1128942855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128942854} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 98105524} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1128942856 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128942854} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 511392451} - {fileID: 124692020} - {fileID: 491735325} - {fileID: 1737622309} m_BlendShapeWeights: [] m_RootBone: {fileID: 124692020} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1129180083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1129180084} - component: {fileID: 1129180085} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1129180084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129180083} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 835876879} - {fileID: 1743820090} - {fileID: 1485758964} - {fileID: 652902656} - {fileID: 98198989} - {fileID: 192317174} - {fileID: 1659080495} - {fileID: 1002395580} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1129180085 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1129180083} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1130332622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1130332623} - component: {fileID: 1130332624} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1130332623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130332622} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1130332624 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130332622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1130373532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1130373533} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1130373533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130373532} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 431947489} m_Father: {fileID: 1692067064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1130441758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1130441759} - component: {fileID: 1130441760} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1130441759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130441758} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064428566} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1130441760 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130441758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1975138145} m_BlendShapeWeights: [] m_RootBone: {fileID: 1975138145} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1130705838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1130705839} - component: {fileID: 1130705841} - component: {fileID: 1130705840} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1130705839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130705838} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1130705840 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130705838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1130705841 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130705838} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1130729386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1130729387} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1130729387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130729386} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1995883989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1130944705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1130944706} - component: {fileID: 1130944708} - component: {fileID: 1130944707} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1130944706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130944705} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1130944707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130944705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1130944708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130944705} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1131058739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131058740} - component: {fileID: 1131058742} - component: {fileID: 1131058741} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1131058740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131058739} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1131058741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131058739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1131058742 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131058739} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1131187583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131187584} - component: {fileID: 1131187586} - component: {fileID: 1131187585} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1131187584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131187583} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1131187585 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131187583} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1131187586 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131187583} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1131669605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131669606} - component: {fileID: 1131669608} - component: {fileID: 1131669607} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1131669606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131669605} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1131669607 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131669605} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1131669608 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131669605} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1131679045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131679046} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1131679046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131679045} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 687878337} m_Father: {fileID: 64875303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1131764743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131764744} - component: {fileID: 1131764745} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1131764744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131764743} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1131764745 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131764743} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1132191568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132191569} - component: {fileID: 1132191571} - component: {fileID: 1132191570} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1132191569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132191568} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1132191570 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132191568} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1132191571 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132191568} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1132784307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132784308} - component: {fileID: 1132784309} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1132784308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132784307} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1132784309 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132784307} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1689163972} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1132811826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1132811827} - component: {fileID: 1132811829} - component: {fileID: 1132811828} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1132811827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132811826} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1132811828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132811826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1132811829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1132811826} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1133751786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1133751787} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1133751787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133751786} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 319501191} - {fileID: 1853873410} - {fileID: 541900281} - {fileID: 69901402} - {fileID: 987294259} - {fileID: 1483915770} - {fileID: 1109187528} - {fileID: 945870222} - {fileID: 248352958} - {fileID: 453000860} - {fileID: 406603594} - {fileID: 98992039} - {fileID: 506559780} - {fileID: 429086081} - {fileID: 1304039357} - {fileID: 446705055} - {fileID: 680912400} - {fileID: 281581238} - {fileID: 506018971} - {fileID: 2127137243} - {fileID: 1499215669} - {fileID: 2145269309} - {fileID: 1293267636} - {fileID: 1669896003} - {fileID: 364274266} - {fileID: 1327475914} - {fileID: 811850251} - {fileID: 1940963075} - {fileID: 1981123784} - {fileID: 194941885} - {fileID: 84460310} - {fileID: 1128844571} - {fileID: 1387657329} - {fileID: 2086557905} - {fileID: 1795530871} - {fileID: 674704240} - {fileID: 903049938} - {fileID: 163824128} - {fileID: 881786849} - {fileID: 2018293411} - {fileID: 1524420121} - {fileID: 707983431} - {fileID: 436916356} - {fileID: 2092679457} - {fileID: 1756562870} - {fileID: 416619432} - {fileID: 131871086} - {fileID: 599192903} - {fileID: 68059924} - {fileID: 154326158} - {fileID: 1157367364} - {fileID: 856850878} - {fileID: 1909432288} - {fileID: 357243145} - {fileID: 509425797} - {fileID: 1273049045} - {fileID: 1631630363} - {fileID: 484634601} - {fileID: 1209249628} - {fileID: 1290587387} - {fileID: 1537531770} - {fileID: 1208190174} - {fileID: 859240878} - {fileID: 560387873} - {fileID: 545678931} - {fileID: 1185398068} - {fileID: 935637210} - {fileID: 574907575} - {fileID: 1386650658} - {fileID: 588923148} - {fileID: 1195001331} m_Father: {fileID: 376580376} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1134214397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134214398} - component: {fileID: 1134214400} - component: {fileID: 1134214399} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1134214398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134214397} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1134214399 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134214397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1134214400 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134214397} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1134388172 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 200595900} m_Modifications: - target: {fileID: 122638, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_Name value: CPT_Island_L_a_02 objectReference: {fileID: 0} - target: {fileID: 122638, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} - target: {fileID: 122638, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_TagString value: Ground objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalScale.x value: 1.0821002 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalScale.z value: 1.341719 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalPosition.x value: 49.188 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalPosition.y value: -5.01 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalPosition.z value: 39.712997 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalRotation.w value: 0.99999607 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalRotation.y value: 0.0028225675 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0.323 objectReference: {fileID: 0} - target: {fileID: 406520, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2337722, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 30a9b0f818294c4489f3ed6cffae50fe, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: a04e12c67e8230e4aa0ca4061ed89fa4, type: 3} --- !u!1 &1134531664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134531665} - component: {fileID: 1134531667} - component: {fileID: 1134531666} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1134531665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134531664} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1134531666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134531664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1134531667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134531664} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1134588579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134588580} - component: {fileID: 1134588582} - component: {fileID: 1134588581} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1134588580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134588579} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1134588581 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134588579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1134588582 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134588579} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1134763376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134763377} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1134763377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134763376} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1955895659} m_Father: {fileID: 2041317393} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1134839907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134839908} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1134839908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134839907} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 192148792} m_Father: {fileID: 302135538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1134845064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1134845065} - component: {fileID: 1134845066} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1134845065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134845064} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1659842922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1134845066 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134845064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1714181417} - {fileID: 916204277} - {fileID: 1991225892} - {fileID: 176610250} m_BlendShapeWeights: [] m_RootBone: {fileID: 916204277} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1135014645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1135014646} - component: {fileID: 1135014647} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1135014646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135014645} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1475830918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1135014647 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135014645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1287763339} - {fileID: 378483819} - {fileID: 2112445372} - {fileID: 817466448} m_BlendShapeWeights: [] m_RootBone: {fileID: 1287763339} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1135687515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1135687516} - component: {fileID: 1135687518} - component: {fileID: 1135687517} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1135687516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135687515} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1135687517 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135687515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1135687518 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135687515} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1135727914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1135727915} - component: {fileID: 1135727916} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1135727915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135727914} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1135727916 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135727914} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1135995248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1135995249} - component: {fileID: 1135995250} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1135995249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135995248} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 637874467} - {fileID: 1524687808} - {fileID: 1589986245} - {fileID: 727306652} - {fileID: 920213522} - {fileID: 112218682} - {fileID: 672906843} - {fileID: 1095469764} - {fileID: 830483262} - {fileID: 40213533} - {fileID: 1221868966} - {fileID: 408755395} - {fileID: 1733984653} - {fileID: 1281409889} - {fileID: 2118505352} - {fileID: 1337330125} - {fileID: 256154283} - {fileID: 655536296} - {fileID: 1246720429} - {fileID: 1513308223} - {fileID: 1371482176} - {fileID: 1148528827} - {fileID: 1381516931} - {fileID: 1080655316} - {fileID: 1013262157} - {fileID: 54701885} - {fileID: 1025896653} - {fileID: 312331695} - {fileID: 2098745353} - {fileID: 51886534} - {fileID: 270000154} - {fileID: 594120830} - {fileID: 2138054712} - {fileID: 752351383} - {fileID: 377796913} - {fileID: 1142102735} - {fileID: 851192067} - {fileID: 1086278365} - {fileID: 2100690451} - {fileID: 75384040} - {fileID: 1793262164} - {fileID: 1020280053} - {fileID: 1970378867} - {fileID: 1194666177} - {fileID: 1078121698} - {fileID: 293278315} - {fileID: 578952859} - {fileID: 135396414} - {fileID: 310934553} - {fileID: 1507676899} - {fileID: 1605280512} - {fileID: 1606986102} - {fileID: 1145170939} - {fileID: 864468583} - {fileID: 907464214} - {fileID: 982786272} - {fileID: 862493456} - {fileID: 1577804739} - {fileID: 82907120} - {fileID: 980836470} - {fileID: 217678897} m_Father: {fileID: 153850397} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1135995250 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135995248} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1136051410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1136051411} - component: {fileID: 1136051412} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1136051411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136051410} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1376739989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1136051412 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136051410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 661299968} m_BlendShapeWeights: [] m_RootBone: {fileID: 661299968} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1136382852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1136382853} - component: {fileID: 1136382854} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1136382853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136382852} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2137928918} - {fileID: 1371192748} - {fileID: 2094384943} - {fileID: 522484142} - {fileID: 900950305} - {fileID: 1920722745} - {fileID: 74248137} - {fileID: 1247394559} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1136382854 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136382852} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1136442130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1136442131} - component: {fileID: 1136442133} - component: {fileID: 1136442132} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1136442131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136442130} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1136442132 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136442130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1136442133 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136442130} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1136455531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1136455532} - component: {fileID: 1136455534} - component: {fileID: 1136455533} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1136455532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136455531} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1136455533 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136455531} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1136455534 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136455531} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1136462210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1136462211} - component: {fileID: 1136462213} - component: {fileID: 1136462212} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1136462211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136462210} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1136462212 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136462210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1136462213 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136462210} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1136748580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1136748581} - component: {fileID: 1136748582} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1136748581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136748580} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534195149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1136748582 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136748580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1858975290} - {fileID: 1035382978} - {fileID: 1681056843} - {fileID: 557916513} m_BlendShapeWeights: [] m_RootBone: {fileID: 1035382978} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1136861655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1136861656} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1136861656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136861655} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2088195509} - {fileID: 1823089094} m_Father: {fileID: 114178036} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1136935781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1136935782} - component: {fileID: 1136935783} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1136935782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136935781} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1235995193} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1136935783 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136935781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 680880933} m_BlendShapeWeights: [] m_RootBone: {fileID: 680880933} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1137011124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137011125} - component: {fileID: 1137011127} - component: {fileID: 1137011126} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1137011125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137011124} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1137011126 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137011124} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1137011127 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137011124} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1137094824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137094825} - component: {fileID: 1137094827} - component: {fileID: 1137094826} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1137094825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137094824} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1137094826 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137094824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1137094827 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137094824} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1137460942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137460943} - component: {fileID: 1137460945} - component: {fileID: 1137460944} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1137460943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137460942} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1137460944 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137460942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1137460945 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137460942} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1137545524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137545525} - component: {fileID: 1137545526} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1137545525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137545524} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1791821769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1137545526 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137545524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 557370493} - {fileID: 1397978278} - {fileID: 736413132} - {fileID: 2122978165} m_BlendShapeWeights: [] m_RootBone: {fileID: 557370493} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1137566901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137566902} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1137566902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137566901} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 17955861} m_Father: {fileID: 226141862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1137603816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137603817} - component: {fileID: 1137603818} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1137603817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137603816} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 599932702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1137603818 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137603816} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1280346347} - {fileID: 1210879944} - {fileID: 509430305} - {fileID: 1816313124} m_BlendShapeWeights: [] m_RootBone: {fileID: 1280346347} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1137794132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137794133} - component: {fileID: 1137794135} - component: {fileID: 1137794134} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1137794133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137794132} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1137794134 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137794132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1137794135 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137794132} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1137858300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137858301} - component: {fileID: 1137858302} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1137858301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137858300} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1882151775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1137858302 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137858300} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 804833433} - {fileID: 264855542} - {fileID: 214815804} - {fileID: 22976613} m_BlendShapeWeights: [] m_RootBone: {fileID: 264855542} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1137937615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1137937616} - component: {fileID: 1137937617} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1137937616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137937615} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1137937617 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137937615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 1187463899} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1138250608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1138250609} - component: {fileID: 1138250610} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1138250609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138250608} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1138250610 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138250608} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1138281090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1138281091} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1138281091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138281090} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 805036469} - {fileID: 392253485} m_Father: {fileID: 2015772322} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1138419137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1138419138} - component: {fileID: 1138419139} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1138419138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138419137} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670094820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1138419139 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138419137} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1887335909} m_BlendShapeWeights: [] m_RootBone: {fileID: 1887335909} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1138685829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1138685830} - component: {fileID: 1138685832} - component: {fileID: 1138685831} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1138685830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138685829} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1138685831 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138685829} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1138685832 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138685829} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1139187992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139187993} - component: {fileID: 1139187995} - component: {fileID: 1139187994} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1139187993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139187992} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1139187994 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139187992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1139187995 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139187992} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1139459569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139459570} - component: {fileID: 1139459572} - component: {fileID: 1139459571} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1139459570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139459569} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1139459571 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139459569} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1139459572 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139459569} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1139893380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139893381} - component: {fileID: 1139893382} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1139893381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139893380} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 53672384} - {fileID: 1897624905} - {fileID: 722983661} - {fileID: 1219561028} - {fileID: 1876144398} - {fileID: 1664560187} - {fileID: 1090799674} - {fileID: 883255358} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1139893382 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139893380} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1139925284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139925285} - component: {fileID: 1139925286} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1139925285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139925284} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 638947984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1139925286 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139925284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1788978751} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788978751} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1140282076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1140282077} - component: {fileID: 1140282078} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1140282077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140282076} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1140282078 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140282076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 1983388250} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1140573651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1140573652} - component: {fileID: 1140573654} - component: {fileID: 1140573653} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1140573652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140573651} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1140573653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140573651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1140573654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140573651} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1140927762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1140927763} - component: {fileID: 1140927764} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1140927763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140927762} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1140927764 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140927762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1141726252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1141726253} - component: {fileID: 1141726255} - component: {fileID: 1141726254} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1141726253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141726252} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1141726254 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141726252} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1141726255 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141726252} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1142102734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142102735} - component: {fileID: 1142102736} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1142102735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142102734} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1142102736 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142102734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1142248347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142248348} - component: {fileID: 1142248350} - component: {fileID: 1142248349} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1142248348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142248347} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1142248349 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142248347} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1142248350 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142248347} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1142282824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142282825} - component: {fileID: 1142282826} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1142282825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142282824} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 522690871} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1142282826 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142282824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1205318884} - {fileID: 959430528} - {fileID: 1684398832} - {fileID: 1410342168} m_BlendShapeWeights: [] m_RootBone: {fileID: 1205318884} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1142755351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142755352} - component: {fileID: 1142755353} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1142755352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142755351} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 843562957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1142755353 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142755351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 410055763} - {fileID: 1416615535} - {fileID: 983192340} - {fileID: 2104007201} m_BlendShapeWeights: [] m_RootBone: {fileID: 410055763} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1143029773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1143029774} - component: {fileID: 1143029776} - component: {fileID: 1143029775} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1143029774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143029773} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1143029775 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143029773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1143029776 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143029773} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1143158317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1143158318} - component: {fileID: 1143158319} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1143158318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143158317} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1143158319 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143158317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1143582507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1143582508} - component: {fileID: 1143582509} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1143582508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143582507} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1143582509 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143582507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1143646936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1143646937} - component: {fileID: 1143646939} - component: {fileID: 1143646938} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1143646937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143646936} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1143646938 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143646936} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1143646939 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143646936} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1144276799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144276800} - component: {fileID: 1144276801} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1144276800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144276799} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002435213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1144276801 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144276799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 26770626} m_BlendShapeWeights: [] m_RootBone: {fileID: 26770626} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1144582241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144582242} - component: {fileID: 1144582244} - component: {fileID: 1144582243} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1144582242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144582241} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1144582243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144582241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1144582244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144582241} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1144721095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144721096} - component: {fileID: 1144721097} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1144721096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144721095} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1144721097 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144721095} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1983388250} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1144903494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144903495} - component: {fileID: 1144903496} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1144903495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144903494} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1144903496 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144903494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 405528440} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1144972501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1144972502} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1144972502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144972501} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 595686687} m_Father: {fileID: 693573980} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1145098777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145098778} - component: {fileID: 1145098779} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1145098778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145098777} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1145098779 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145098777} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1187463899} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1145170938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145170939} - component: {fileID: 1145170940} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1145170939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145170938} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1145170940 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145170938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 219503420} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1145575652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145575653} - component: {fileID: 1145575654} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1145575653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145575652} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1145575654 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145575652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1772806218} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1145723590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145723591} - component: {fileID: 1145723593} - component: {fileID: 1145723592} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1145723591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145723590} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1145723592 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145723590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1145723593 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145723590} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1145799500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145799501} - component: {fileID: 1145799502} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1145799501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145799500} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1025437522} - {fileID: 2048407857} - {fileID: 1110105901} - {fileID: 1101376113} - {fileID: 896469771} - {fileID: 1108016184} - {fileID: 850949547} - {fileID: 270997220} - {fileID: 427994275} - {fileID: 1026851069} - {fileID: 1828180905} - {fileID: 1907619981} m_Father: {fileID: 1635188895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1145799502 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145799500} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1145869172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145869173} - component: {fileID: 1145869174} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1145869173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145869172} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 754335822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1145869174 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145869172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 128237627} - {fileID: 553134572} - {fileID: 526333752} - {fileID: 102193724} m_BlendShapeWeights: [] m_RootBone: {fileID: 128237627} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1145900894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1145900895} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1145900895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145900894} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433808522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1146164811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146164812} - component: {fileID: 1146164813} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1146164812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146164811} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253110574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1146164813 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146164811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 901949487} - {fileID: 1016975989} - {fileID: 1973033416} - {fileID: 770721567} m_BlendShapeWeights: [] m_RootBone: {fileID: 1016975989} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1146224212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146224213} - component: {fileID: 1146224214} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1146224213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146224212} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 932017351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1146224214 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146224212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1680908854} m_BlendShapeWeights: [] m_RootBone: {fileID: 1680908854} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1146229181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146229182} - component: {fileID: 1146229183} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1146229182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146229181} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 670240162} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1146229183 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146229181} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1344085212} - {fileID: 1886020645} - {fileID: 620366611} - {fileID: 390387706} m_BlendShapeWeights: [] m_RootBone: {fileID: 1344085212} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1146346915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146346916} - component: {fileID: 1146346917} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1146346916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146346915} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1963902769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1146346917 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146346915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795519420} m_BlendShapeWeights: [] m_RootBone: {fileID: 795519420} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1146405414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146405415} - component: {fileID: 1146405417} - component: {fileID: 1146405416} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1146405415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146405414} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1146405416 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146405414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1146405417 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146405414} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1146824359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146824360} - component: {fileID: 1146824361} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1146824360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146824359} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1146824361 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146824359} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 2055595536} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1147086902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147086903} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147086903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147086902} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1743079385} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1147147825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147147826} - component: {fileID: 1147147827} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1147147826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147147825} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1094907782} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1147147827 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147147825} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 305573985} m_BlendShapeWeights: [] m_RootBone: {fileID: 305573985} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1147246634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147246635} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147246635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147246634} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 843628310} m_Father: {fileID: 490964051} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1147386777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147386778} - component: {fileID: 1147386779} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1147386778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147386777} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 307936644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1147386779 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147386777} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994327233} m_BlendShapeWeights: [] m_RootBone: {fileID: 994327233} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1147409770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147409771} - component: {fileID: 1147409772} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1147409771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147409770} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 728318246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1147409772 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147409770} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 935967691} m_BlendShapeWeights: [] m_RootBone: {fileID: 935967691} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1147566288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147566289} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147566289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147566288} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 194321682} m_Father: {fileID: 634621037} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1147652604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147652605} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147652605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147652604} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1062492372} m_Father: {fileID: 281892424} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1147795815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147795816} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147795816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147795815} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 445260924} m_Father: {fileID: 817040133} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1147923841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147923842} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147923842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147923841} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 80467433} m_Father: {fileID: 1153672972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1147982945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1147982946} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1147982946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147982945} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 457020504} m_Father: {fileID: 375372120} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1148427599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148427600} - component: {fileID: 1148427601} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1148427600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148427599} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1148427601 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148427599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1148528826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148528827} - component: {fileID: 1148528828} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1148528827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148528826} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1148528828 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148528826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1148615363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148615364} - component: {fileID: 1148615365} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1148615364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148615363} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1148615365 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148615363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1689163972} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1148877006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148877007} - component: {fileID: 1148877009} - component: {fileID: 1148877008} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1148877007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148877006} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1148877008 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148877006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1148877009 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148877006} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1148948015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148948016} - component: {fileID: 1148948018} - component: {fileID: 1148948017} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1148948016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148948015} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1148948017 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148948015} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1148948018 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148948015} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!4 &1148974803 stripped Transform: m_CorrespondingSourceObject: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} m_PrefabInstance: {fileID: 1787012813} m_PrefabAsset: {fileID: 0} --- !u!1 &1149113651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149113652} - component: {fileID: 1149113654} - component: {fileID: 1149113653} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1149113652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149113651} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1149113653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149113651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1149113654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149113651} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1149706443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149706444} - component: {fileID: 1149706446} - component: {fileID: 1149706445} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1149706444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149706443} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1149706445 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149706443} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1149706446 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149706443} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1149808496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149808497} - component: {fileID: 1149808499} - component: {fileID: 1149808498} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1149808497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149808496} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1149808498 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149808496} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1149808499 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149808496} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1149911167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149911168} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1149911168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149911167} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 504271656} m_Father: {fileID: 1345583528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1149918379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149918380} - component: {fileID: 1149918381} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1149918380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149918379} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 997159165} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1149918381 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149918379} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1874784437} - {fileID: 1831393072} - {fileID: 949638648} - {fileID: 1371884906} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874784437} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1149967117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149967118} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1149967118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149967117} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1741812926} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1149986896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1149986897} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1149986897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149986896} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 374402108} - {fileID: 1492041735} m_Father: {fileID: 960407349} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1150080660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1150080661} - component: {fileID: 1150080662} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1150080661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150080660} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1150080662 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150080660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &1150336690 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 385189801} m_Modifications: - target: {fileID: 4895273044672475838, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_Name value: EnemyArcherUnit001 objectReference: {fileID: 0} - target: {fileID: 4895273044672475838, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalPosition.x value: 3.86 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalPosition.y value: 13.07 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalPosition.z value: -82.24 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: unit_archer_e_001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: EnemyArcher001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 0 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 3 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: -1 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 5 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: enemy_archer_unit_001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 1 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: ai_stat_sailor_e_001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: ai_stat_captain_e_001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: EnemyArcherUnit001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField.Array.size value: 6 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: 3 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: 5 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: 1 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: enemy_stat_sailor_001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[0]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[1]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[2]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[3]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[4]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[5]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[6]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: enemy_stat_captain_001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField.Array.size value: 6 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[0]' value: objectReference: {fileID: 123476103} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[1]' value: objectReference: {fileID: 911641958} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[2]' value: objectReference: {fileID: 583036935} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[3]' value: objectReference: {fileID: 1857339780} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[4]' value: objectReference: {fileID: 873251724} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[5]' value: objectReference: {fileID: 1182187153} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 123476098} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 911641953} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 583036930} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1857339775} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 873251719} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1182187158} m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 2c88609e9752cd0449589fa539820435, type: 3} --- !u!4 &1150336691 stripped Transform: m_CorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} m_PrefabInstance: {fileID: 1150336690} m_PrefabAsset: {fileID: 0} --- !u!114 &1150336692 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} m_PrefabInstance: {fileID: 1150336690} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8ed17fd326510c349a4daf1dac3d88cc, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1150772428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1150772429} - component: {fileID: 1150772431} - component: {fileID: 1150772430} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1150772429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150772428} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1150772430 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150772428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1150772431 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150772428} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1150862940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1150862941} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1150862941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150862940} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 967257012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1151014932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151014933} - component: {fileID: 1151014934} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1151014933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151014932} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 618678555} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1151014934 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151014932} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 469711353} - {fileID: 727180453} - {fileID: 1940655464} - {fileID: 2022311118} m_BlendShapeWeights: [] m_RootBone: {fileID: 727180453} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1151016787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151016788} - component: {fileID: 1151016789} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1151016788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151016787} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1151016789 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151016787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1151081805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151081806} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1151081806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151081805} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1117616567} - {fileID: 767847774} m_Father: {fileID: 1466811821} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1151193189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151193190} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1151193190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151193189} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 167656527} m_Father: {fileID: 516805089} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1151355643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151355644} - component: {fileID: 1151355646} - component: {fileID: 1151355645} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1151355644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151355643} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1151355645 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151355643} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1151355646 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151355643} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1151409727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151409728} - component: {fileID: 1151409729} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1151409728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151409727} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1999386664} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1151409729 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151409727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1001425289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1001425289} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1151663155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151663156} - component: {fileID: 1151663157} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1151663156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151663155} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141953493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1151663157 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151663155} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 593330602} m_BlendShapeWeights: [] m_RootBone: {fileID: 593330602} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1151676815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151676816} - component: {fileID: 1151676818} - component: {fileID: 1151676817} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1151676816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151676815} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1151676817 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151676815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1151676818 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151676815} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1151693335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151693336} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1151693336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151693335} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1188626543} m_Father: {fileID: 1971056106} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1151742416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1151742417} - component: {fileID: 1151742419} - component: {fileID: 1151742418} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1151742417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151742416} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1151742418 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151742416} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1151742419 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151742416} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1152412177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1152412178} - component: {fileID: 1152412179} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1152412178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152412177} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 91971401} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1152412179 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152412177} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2066747940} - {fileID: 134744358} - {fileID: 292245267} - {fileID: 1706830810} m_BlendShapeWeights: [] m_RootBone: {fileID: 2066747940} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1152456316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1152456317} - component: {fileID: 1152456319} - component: {fileID: 1152456318} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1152456317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152456316} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1152456318 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152456316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1152456319 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152456316} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1152465519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1152465520} - component: {fileID: 1152465521} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1152465520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152465519} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1540946795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1152465521 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152465519} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1505201103} - {fileID: 443933974} - {fileID: 620208118} - {fileID: 1645947092} m_BlendShapeWeights: [] m_RootBone: {fileID: 443933974} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1152472539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1152472540} - component: {fileID: 1152472542} - component: {fileID: 1152472541} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1152472540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152472539} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1152472541 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152472539} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1152472542 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152472539} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1153102045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1153102046} - component: {fileID: 1153102047} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1153102046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153102045} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1153102047 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153102045} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1153317027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1153317028} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1153317028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153317027} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1200040299} m_Father: {fileID: 1311620642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1153672971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1153672972} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1153672972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153672971} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1147923842} m_Father: {fileID: 394724468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1153952236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1153952237} - component: {fileID: 1153952238} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1153952237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153952236} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 580978807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1153952238 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153952236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 313272987} - {fileID: 1923420534} - {fileID: 1913253169} - {fileID: 1565498811} m_BlendShapeWeights: [] m_RootBone: {fileID: 1923420534} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1154100100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1154100101} - component: {fileID: 1154100103} - component: {fileID: 1154100102} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1154100101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154100100} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1154100102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154100100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1154100103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154100100} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1154453087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1154453088} - component: {fileID: 1154453090} - component: {fileID: 1154453089} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1154453088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154453087} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1154453089 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154453087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1154453090 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154453087} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1154744826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1154744827} - component: {fileID: 1154744828} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1154744827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154744826} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1154744828 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154744826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1155162721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1155162722} - component: {fileID: 1155162724} - component: {fileID: 1155162723} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1155162722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155162721} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1155162723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155162721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1155162724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155162721} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1155255830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1155255831} - component: {fileID: 1155255833} - component: {fileID: 1155255832} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1155255831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155255830} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1155255832 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155255830} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1155255833 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155255830} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1155685768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1155685769} - component: {fileID: 1155685771} - component: {fileID: 1155685770} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1155685769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155685768} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1155685770 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155685768} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1155685771 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155685768} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1156029893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156029894} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1156029894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156029893} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1576139484} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1156470814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156470815} - component: {fileID: 1156470817} - component: {fileID: 1156470816} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1156470815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156470814} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1156470816 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156470814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1156470817 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156470814} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1156606238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156606239} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1156606239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156606238} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 23496536} m_Father: {fileID: 1512390889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1156615832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156615833} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1156615833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156615832} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8499639} m_Father: {fileID: 1340714779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1156659827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156659828} - component: {fileID: 1156659830} - component: {fileID: 1156659829} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1156659828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156659827} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1156659829 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156659827} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1156659830 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156659827} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1156908725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156908726} - component: {fileID: 1156908728} - component: {fileID: 1156908727} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1156908726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156908725} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1156908727 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156908725} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1156908728 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156908725} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1156990019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1156990020} - component: {fileID: 1156990021} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1156990020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156990019} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1756991649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1156990021 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156990019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1788574055} - {fileID: 482088723} - {fileID: 1978518307} - {fileID: 1805683203} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788574055} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1157125330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157125331} - component: {fileID: 1157125332} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1157125331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157125330} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2054811813} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1157125332 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157125330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1236226543} m_BlendShapeWeights: [] m_RootBone: {fileID: 1236226543} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1157357349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157357350} - component: {fileID: 1157357351} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1157357350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157357349} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1157357351 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157357349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1157367363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157367364} - component: {fileID: 1157367366} - component: {fileID: 1157367365} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1157367364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157367363} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1157367365 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157367363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1157367366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157367363} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1157410272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157410273} - component: {fileID: 1157410274} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1157410273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157410272} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 663019303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1157410274 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157410272} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2135599342} - {fileID: 258195826} - {fileID: 463994604} - {fileID: 734459595} m_BlendShapeWeights: [] m_RootBone: {fileID: 2135599342} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1157780869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157780870} - component: {fileID: 1157780872} - component: {fileID: 1157780871} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1157780870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157780869} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1157780871 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157780869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1157780872 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157780869} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1157846102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1157846103} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1157846103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157846102} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 841468375} m_Father: {fileID: 385961748} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1158069340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158069341} - component: {fileID: 1158069342} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1158069341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158069340} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516760058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1158069342 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158069340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1505599772} - {fileID: 390271810} - {fileID: 1518063382} - {fileID: 998080330} m_BlendShapeWeights: [] m_RootBone: {fileID: 390271810} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1158260133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158260134} - component: {fileID: 1158260136} - component: {fileID: 1158260135} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1158260134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158260133} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1158260135 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158260133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1158260136 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158260133} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1158508452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158508453} - component: {fileID: 1158508454} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1158508453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158508452} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 706159300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1158508454 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158508452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1516826503} m_BlendShapeWeights: [] m_RootBone: {fileID: 1516826503} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1158792481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158792482} - component: {fileID: 1158792483} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1158792482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158792481} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 784788011} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1158792483 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158792481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1706365809} m_BlendShapeWeights: [] m_RootBone: {fileID: 1706365809} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1158859892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158859893} - component: {fileID: 1158859894} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1158859893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158859892} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300402766} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1158859894 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158859892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1120263438} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120263438} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1158961098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158961099} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1158961099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1158961098} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 654606345} m_Father: {fileID: 251461194} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1159584201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1159584202} - component: {fileID: 1159584204} - component: {fileID: 1159584203} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1159584202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159584201} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1159584203 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159584201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1159584204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159584201} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1160696084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160696085} - component: {fileID: 1160696087} - component: {fileID: 1160696086} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1160696085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160696084} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1160696086 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160696084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1160696087 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160696084} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1160761798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160761799} - component: {fileID: 1160761801} - component: {fileID: 1160761800} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1160761799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160761798} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1160761800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160761798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1160761801 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160761798} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1160803947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160803948} - component: {fileID: 1160803950} - component: {fileID: 1160803949} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1160803948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160803947} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1160803949 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160803947} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1160803950 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160803947} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1160814354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160814355} - component: {fileID: 1160814356} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1160814355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160814354} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1784360777} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1160814356 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160814354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 996710484} - {fileID: 1744735571} - {fileID: 56067020} - {fileID: 767768665} m_BlendShapeWeights: [] m_RootBone: {fileID: 996710484} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1160931193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1160931194} - component: {fileID: 1160931195} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1160931194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160931193} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1160931195 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160931193} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1161381027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161381028} - component: {fileID: 1161381029} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1161381028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161381027} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 153067935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1161381029 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161381027} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 819072012} m_BlendShapeWeights: [] m_RootBone: {fileID: 819072012} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1161443031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161443032} - component: {fileID: 1161443033} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1161443032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161443031} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2049484028} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1161443033 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161443031} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1848687461} m_BlendShapeWeights: [] m_RootBone: {fileID: 1848687461} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1161588223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161588224} - component: {fileID: 1161588226} - component: {fileID: 1161588225} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1161588224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161588223} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1161588225 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161588223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1161588226 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161588223} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1161719293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161719294} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1161719294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161719293} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 780767905} m_Father: {fileID: 1319177616} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1162033244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1162033245} - component: {fileID: 1162033247} - component: {fileID: 1162033246} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1162033245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162033244} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1162033246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162033244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1162033247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162033244} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1163235477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1163235478} - component: {fileID: 1163235480} - component: {fileID: 1163235479} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1163235478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163235477} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1163235479 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163235477} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1163235480 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163235477} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1163793730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1163793731} - component: {fileID: 1163793732} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1163793731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163793730} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1163793732 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163793730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1164235449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1164235450} - component: {fileID: 1164235451} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1164235450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164235449} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1164235451 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164235449} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1893077695} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1164415994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1164415995} - component: {fileID: 1164415996} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1164415995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164415994} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1164415996 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164415994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!4 &1164813295 stripped Transform: m_CorrespondingSourceObject: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} m_PrefabInstance: {fileID: 929384143} m_PrefabAsset: {fileID: 0} --- !u!1 &1164842364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1164842365} - component: {fileID: 1164842367} - component: {fileID: 1164842366} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1164842365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164842364} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1035083126} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1164842366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164842364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1164842367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164842364} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1165224322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165224323} - component: {fileID: 1165224324} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1165224323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165224322} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1976030338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1165224324 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165224322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1249627023} - {fileID: 630400957} - {fileID: 903485640} - {fileID: 852270892} m_BlendShapeWeights: [] m_RootBone: {fileID: 1249627023} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1165434395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165434396} - component: {fileID: 1165434397} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1165434396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165434395} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1165434397 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165434395} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1165481135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165481136} - component: {fileID: 1165481137} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1165481136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165481135} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1165481137 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165481135} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1165569662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165569663} - component: {fileID: 1165569664} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1165569663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165569662} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 882220336} - {fileID: 1124793062} - {fileID: 2120882990} - {fileID: 35545212} - {fileID: 1549100973} - {fileID: 1027605431} - {fileID: 1712538471} - {fileID: 1611936571} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1165569664 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165569662} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1165732047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165732048} - component: {fileID: 1165732049} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1165732048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165732047} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064493382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1165732049 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165732047} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1984665711} - {fileID: 586413695} - {fileID: 2146729888} - {fileID: 1821156387} m_BlendShapeWeights: [] m_RootBone: {fileID: 1984665711} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1165985884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165985885} - component: {fileID: 1165985887} - component: {fileID: 1165985886} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1165985885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165985884} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1165985886 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165985884} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1165985887 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165985884} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1166024354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1166024355} - component: {fileID: 1166024357} - component: {fileID: 1166024356} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1166024355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166024354} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1166024356 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166024354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1166024357 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166024354} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1166781797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1166781798} - component: {fileID: 1166781800} - component: {fileID: 1166781799} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1166781798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166781797} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1166781799 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166781797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1166781800 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166781797} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1167090989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167090990} - component: {fileID: 1167090992} - component: {fileID: 1167090991} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1167090990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167090989} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1167090991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167090989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1167090992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167090989} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1167509799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167509800} - component: {fileID: 1167509802} - component: {fileID: 1167509801} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1167509800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167509799} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1167509801 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167509799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1167509802 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167509799} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1167546425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167546426} - component: {fileID: 1167546427} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1167546426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167546425} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1643301210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1167546427 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167546425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 15105416} - {fileID: 1738561188} - {fileID: 51988899} - {fileID: 867871146} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738561188} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1167691735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167691736} - component: {fileID: 1167691738} - component: {fileID: 1167691737} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1167691736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167691735} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1167691737 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167691735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1167691738 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167691735} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1167817218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167817219} - component: {fileID: 1167817220} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1167817219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167817218} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1512390889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1167817220 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167817218} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1156606239} m_BlendShapeWeights: [] m_RootBone: {fileID: 1156606239} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1167899805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167899806} - component: {fileID: 1167899808} - component: {fileID: 1167899807} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1167899806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167899805} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1167899807 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167899805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1167899808 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167899805} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1168356982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1168356983} - component: {fileID: 1168356985} - component: {fileID: 1168356984} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1168356983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168356982} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1168356984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168356982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1168356985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168356982} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1168385110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1168385111} - component: {fileID: 1168385113} - component: {fileID: 1168385112} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1168385111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168385110} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1168385112 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168385110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1168385113 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168385110} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1168527627 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1168527628} - component: {fileID: 1168527631} - component: {fileID: 1168527630} - component: {fileID: 1168527629} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1168527628 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168527627} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1266809189} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1168527629 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168527627} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 0, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.5 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &1168527630 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168527627} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 5 m_FollowOffset: {x: 0, y: 60, z: -3} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &1168527631 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168527627} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1169658855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1169658856} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1169658856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169658855} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 725595093} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1170157141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170157142} - component: {fileID: 1170157143} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1170157142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170157141} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1170157143 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170157141} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1170326653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170326654} - component: {fileID: 1170326656} - component: {fileID: 1170326655} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1170326654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170326653} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1170326655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170326653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1170326656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170326653} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1170647148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170647149} - component: {fileID: 1170647151} - component: {fileID: 1170647150} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1170647149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170647148} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1170647150 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170647148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1170647151 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170647148} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1170770419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170770420} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1170770420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170770419} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 459812027} m_Father: {fileID: 447957829} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1170800052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1170800053} - component: {fileID: 1170800054} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1170800053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170800052} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1170800054 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170800052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1171019848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1171019849} - component: {fileID: 1171019851} - component: {fileID: 1171019850} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1171019849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171019848} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1171019850 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171019848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1171019851 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171019848} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1172040385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172040386} - component: {fileID: 1172040387} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1172040386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172040385} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1842693538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1172040387 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172040385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1529271} m_BlendShapeWeights: [] m_RootBone: {fileID: 1529271} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1172076515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172076516} - component: {fileID: 1172076517} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1172076516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172076515} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1172076517 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172076515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1172164408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172164409} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1172164409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172164408} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1204958737} m_Father: {fileID: 612565667} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1172839561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172839562} - component: {fileID: 1172839564} - component: {fileID: 1172839563} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1172839562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172839561} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1172839563 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172839561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1172839564 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172839561} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1172943296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1172943297} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1172943297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172943296} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1887445761} m_Father: {fileID: 1930820776} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1173090361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1173090362} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1173090362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173090361} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1116781013} m_Father: {fileID: 2131657132} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1173261108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1173261109} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1173261109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173261108} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1708075245} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1173392879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1173392880} - component: {fileID: 1173392882} - component: {fileID: 1173392881} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1173392880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173392879} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1173392881 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173392879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1173392882 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173392879} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1173408315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1173408316} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1173408316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173408315} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1967271413} m_Father: {fileID: 1020228343} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1173587195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1173587196} - component: {fileID: 1173587197} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1173587196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173587195} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 740672300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1173587197 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173587195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1471606488} m_BlendShapeWeights: [] m_RootBone: {fileID: 1471606488} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1173597764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1173597765} - component: {fileID: 1173597767} - component: {fileID: 1173597766} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1173597765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173597764} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1173597766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173597764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1173597767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173597764} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1173868787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1173868788} - component: {fileID: 1173868790} - component: {fileID: 1173868789} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1173868788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173868787} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1173868789 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173868787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1173868790 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173868787} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1174124970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174124971} - component: {fileID: 1174124972} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1174124971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174124970} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1174124972 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174124970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1174269764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174269765} - component: {fileID: 1174269767} - component: {fileID: 1174269766} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1174269765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174269764} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1174269766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174269764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1174269767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174269764} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1174516172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174516173} - component: {fileID: 1174516174} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1174516173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174516172} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1174516174 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174516172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1174770967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174770968} - component: {fileID: 1174770969} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1174770968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174770967} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311620642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1174770969 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174770967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1775576636} - {fileID: 1153317028} - {fileID: 1200040299} - {fileID: 1995869994} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153317028} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1174822585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174822586} - component: {fileID: 1174822587} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1174822586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174822585} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2072926395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1174822587 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174822585} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 252263541} m_BlendShapeWeights: [] m_RootBone: {fileID: 252263541} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1175062380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175062381} - component: {fileID: 1175062383} - component: {fileID: 1175062382} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1175062381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175062380} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1175062382 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175062380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1175062383 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175062380} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1175213317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175213318} - component: {fileID: 1175213319} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1175213318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175213317} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1175213319 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175213317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1175462937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175462938} - component: {fileID: 1175462939} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1175462938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175462937} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 857965240} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1175462939 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175462937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 746504870} - {fileID: 1882495327} - {fileID: 744284847} - {fileID: 386691937} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882495327} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1175582391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1175582392} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1175582392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175582391} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1403567493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1176006929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176006930} - component: {fileID: 1176006931} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1176006930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176006929} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 739299265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1176006931 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176006929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696623897} m_BlendShapeWeights: [] m_RootBone: {fileID: 696623897} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1176272636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176272637} - component: {fileID: 1176272639} - component: {fileID: 1176272638} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1176272637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176272636} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1176272638 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176272636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1176272639 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176272636} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1176362048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176362049} - component: {fileID: 1176362051} - component: {fileID: 1176362050} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1176362049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176362048} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1176362050 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176362048} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1176362051 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176362048} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1176541611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1176541612} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1176541612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176541611} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 662780972} m_Father: {fileID: 148528084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1177483840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177483841} - component: {fileID: 1177483843} - component: {fileID: 1177483842} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1177483841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177483840} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1177483842 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177483840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1177483843 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177483840} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1177507272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177507273} - component: {fileID: 1177507275} - component: {fileID: 1177507274} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1177507273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177507272} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1177507274 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177507272} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1177507275 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177507272} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1177830526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1177830527} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1177830527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177830526} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1437896424} m_Father: {fileID: 1413070497} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1178009052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178009053} - component: {fileID: 1178009055} - component: {fileID: 1178009054} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1178009053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178009052} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1178009054 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178009052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1178009055 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178009052} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1178079390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178079391} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1178079391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178079390} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 360338818} m_Father: {fileID: 1417142088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1178086838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178086839} - component: {fileID: 1178086840} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1178086839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178086838} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405488485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1178086840 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178086838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 566834682} - {fileID: 846714092} - {fileID: 1330587922} - {fileID: 836187675} m_BlendShapeWeights: [] m_RootBone: {fileID: 846714092} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!4 &1178225218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178577112} serializedVersion: 2 m_LocalRotation: {x: 0.51227903, y: -0.4874118, z: -0.512279, w: 0.4874117} m_LocalPosition: {x: 0.00000009190582, y: 1.4052217, z: -0.3786196} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178226400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178351826} serializedVersion: 2 m_LocalRotation: {x: -0.0060060495, y: -0.03952779, z: -0.8333764, w: 0.55125785} m_LocalPosition: {x: -0.86725324, y: -0.000000076293944, z: -0.000000076293944} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178263270} m_Father: {fileID: 1178319438} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178228976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178588674} serializedVersion: 2 m_LocalRotation: {x: 0.0000059935574, y: -0.0000049125715, z: -0.28126281, w: 0.9596308} m_LocalPosition: {x: -0.37436906, y: 0.00000015258789, z: 0} m_LocalScale: {x: 0.99999964, y: 0.99999964, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178259694} m_Father: {fileID: 1178287420} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178230034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178363694} serializedVersion: 2 m_LocalRotation: {x: 0.7691172, y: 0.09023769, z: -0.6283951, w: -0.07372742} m_LocalPosition: {x: -0.49711096, y: 2.279308, z: 0.5777605} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178240382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178535348} serializedVersion: 2 m_LocalRotation: {x: -1.3365745e-13, y: -0.000000057788473, z: -0.29679495, w: 0.9549413} m_LocalPosition: {x: -0.22689228, y: 0.000000019073486, z: 2.728484e-14} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178307788} m_Father: {fileID: 1178286238} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178240532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178356410} serializedVersion: 2 m_LocalRotation: {x: -0.628395, y: -0.07372729, z: 0.7691171, w: 0.09023784} m_LocalPosition: {x: 0.49707893, y: 2.279308, z: 0.57776046} m_LocalScale: {x: 0.9999998, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178240988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178567330} serializedVersion: 2 m_LocalRotation: {x: 0.7212597, y: 0.022142397, z: 0.015915446, w: 0.69212776} m_LocalPosition: {x: -0.13539982, y: -0.3146579, z: -0.0024038276} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178297464} m_Father: {fileID: 1178259694} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178241736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178545772} serializedVersion: 2 m_LocalRotation: {x: -0.46084985, y: 0.71666765, z: -0.1052899, w: 0.5127562} m_LocalPosition: {x: 0.86774087, y: 0.7702482, z: -0.0331995} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178243436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178517714} serializedVersion: 2 m_LocalRotation: {x: 0.2716602, y: 0.65284026, z: 0.27166048, w: 0.6528407} m_LocalPosition: {x: 0.89921707, y: 1.259962, z: 0.3732804} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1178245489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178245490} - component: {fileID: 1178245491} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1178245490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178245489} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1178245491 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178245489} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!4 &1178247130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178569362} serializedVersion: 2 m_LocalRotation: {x: 0.2716605, y: 0.6528405, z: 0.27166015, w: 0.65284044} m_LocalPosition: {x: -0.8992171, y: 1.2599621, z: 0.3732801} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178248614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178592670} serializedVersion: 2 m_LocalRotation: {x: -0.00000021489113, y: 0.000005108608, z: -0.16637063, w: 0.9860633} m_LocalPosition: {x: -0.38078246, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178287420} m_Father: {fileID: 1178285592} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178251466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178550954} serializedVersion: 2 m_LocalRotation: {x: -0.10528983, y: 0.5127561, z: -0.46084997, w: 0.71666765} m_LocalPosition: {x: -0.8677409, y: 0.77024823, z: -0.03319975} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178258732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178593160} serializedVersion: 2 m_LocalRotation: {x: -0.7069931, y: -0.012678589, z: 0.7069931, w: 0.0126787275} m_LocalPosition: {x: -0.000015971516, y: 2.4208684, z: 0.45163897} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178259694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178343610} serializedVersion: 2 m_LocalRotation: {x: 0.0000043565474, y: -0.00000030034457, z: -0.11885654, w: 0.99291146} m_LocalPosition: {x: -0.4411586, y: 0, z: -1.1641532e-12} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178263168} - {fileID: 1178335200} - {fileID: 1178290458} - {fileID: 1178240988} m_Father: {fileID: 1178228976} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178262338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178547970} serializedVersion: 2 m_LocalRotation: {x: 0.000000011742573, y: -0.000000068683086, z: -0.18883878, w: 0.9820081} m_LocalPosition: {x: -0.41051048, y: 0, z: 0} m_LocalScale: {x: 1.0000006, y: 0.99999976, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178283070} m_Father: {fileID: 1178332140} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178263168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178564192} serializedVersion: 2 m_LocalRotation: {x: 0.69143105, y: -0.20646787, z: -0.20318893, w: 0.661822} m_LocalPosition: {x: 0.003406639, y: 0.54635435, z: -0.0024039953} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178259694} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178263270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178587280} serializedVersion: 2 m_LocalRotation: {x: -0.17672922, y: 0.22971338, z: 0.7035847, w: 0.6488199} m_LocalPosition: {x: -0.63720983, y: 0.000000038146972, z: -0.000000076293944} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178226400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178264454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178571206} serializedVersion: 2 m_LocalRotation: {x: -0.047350567, y: -0.7055196, z: 0.047350705, w: 0.7055196} m_LocalPosition: {x: -0.000000051211945, y: 0.18432897, z: -1.1715338} m_LocalScale: {x: 0.9999998, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178268658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178550484} serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.50000006, z: -0.49999997, w: 0.49999997} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178269718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178541596} serializedVersion: 2 m_LocalRotation: {x: 0.000000027922033, y: -0.000000027333959, z: 0.22198811, w: 0.9750494} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178332140} m_Father: {fileID: 1178295330} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178273064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178561026} serializedVersion: 2 m_LocalRotation: {x: -0.03722363, y: -0.70612633, z: 0.037223767, w: 0.70612633} m_LocalPosition: {x: -0.000000028188193, y: 0.2400089, z: -0.6448826} m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178280188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178558272} serializedVersion: 2 m_LocalRotation: {x: 0.39179772, y: 0.39596727, z: 0.3359653, w: 0.7594944} m_LocalPosition: {x: -0.4682195, y: 1.4819212, z: -0.3265126} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178281512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178574352} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.8990247, z: -0, w: 0.43789786} m_LocalPosition: {x: -1.9, y: -13.5, z: 15.7} m_LocalScale: {x: 10, y: 10, z: 10} m_ConstrainProportionsScale: 1 m_Children: - {fileID: 1178319052} - {fileID: 1178293266} - {fileID: 1178268658} - {fileID: 1178258732} - {fileID: 1178280188} - {fileID: 1178251466} - {fileID: 1178247130} - {fileID: 1178230034} - {fileID: 1178240532} - {fileID: 1178295330} - {fileID: 1178297882} - {fileID: 1178330302} - {fileID: 1178241736} - {fileID: 1178243436} - {fileID: 1178225218} - {fileID: 1178312786} - {fileID: 1178299600} - {fileID: 1178273064} - {fileID: 1178264454} - {fileID: 1178313830} - {fileID: 1287417561} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: -128.06, z: 0} --- !u!4 &1178283070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178556220} serializedVersion: 2 m_LocalRotation: {x: -0.000000012990338, y: 0.000000024307504, z: -0.18776634, w: 0.98221374} m_LocalPosition: {x: -0.4232521, y: -0.000000019073486, z: -4.5474734e-15} m_LocalScale: {x: 1.0000001, y: 0.99999964, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178319438} - {fileID: 1178285592} - {fileID: 1178328706} m_Father: {fileID: 1178262338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178284054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178359038} serializedVersion: 2 m_LocalRotation: {x: 0.006006002, y: 0.03952774, z: -0.8333764, w: 0.5512579} m_LocalPosition: {x: -0.86725324, y: 0.000000076293944, z: 0.000000076293944} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178316912} m_Father: {fileID: 1178328706} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178285592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178540078} serializedVersion: 2 m_LocalRotation: {x: 0.00000048690873, y: 0.0000038952553, z: 0.0029245478, w: 0.99999577} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178248614} m_Father: {fileID: 1178283070} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178286238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178537360} serializedVersion: 2 m_LocalRotation: {x: -5.314213e-14, y: 0.00000018578251, z: 0.95416355, w: 0.2992856} m_LocalPosition: {x: 0.017312545, y: 0.02284462, z: -0.000000004448011} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178240382} m_Father: {fileID: 1178295330} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178287420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178566312} serializedVersion: 2 m_LocalRotation: {x: -0.0000017764446, y: 0.0000023755786, z: -0.2084485, w: 0.97803336} m_LocalPosition: {x: -0.3069122, y: 0, z: 2.3283064e-12} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178228976} m_Father: {fileID: 1178248614} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178287590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178362158} serializedVersion: 2 m_LocalRotation: {x: 3.3648002e-12, y: 0.0000000028053795, z: 0.014346963, w: 0.9998971} m_LocalPosition: {x: -0.52958626, y: 0.000000019073486, z: 4.7202776e-12} m_LocalScale: {x: 0.99999976, y: 0.99999976, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178307788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178290458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178353224} serializedVersion: 2 m_LocalRotation: {x: 0.013456912, y: -0.099280216, z: -0.09820363, w: 0.9901103} m_LocalPosition: {x: -0.13111606, y: 0.13694732, z: -0.4970949} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178259694} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178293266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178541292} serializedVersion: 2 m_LocalRotation: {x: -0.4960412, y: 0.5126833, z: 0.4830214, w: 0.50772953} m_LocalPosition: {x: 0.002387924, y: 2.7304692, z: 0.59823376} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178295330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178596812} serializedVersion: 2 m_LocalRotation: {x: 0.5621591, y: -0.4289256, z: -0.56215906, w: 0.4289255} m_LocalPosition: {x: 0.000000002936049, y: 0.4599344, z: 0.06716589} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178269718} - {fileID: 1178286238} m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178297464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178572738} serializedVersion: 2 m_LocalRotation: {x: -0.10091102, y: 0.12892614, z: 0.6924824, w: -0.7026117} m_LocalPosition: {x: -0.22, y: -0, z: -0.07} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178240988} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178297882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178579548} serializedVersion: 2 m_LocalRotation: {x: 0.5621591, y: -0.4289256, z: -0.56215906, w: 0.4289255} m_LocalPosition: {x: 0.000000002936049, y: 0.4599344, z: 0.06716589} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178299600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178593350} serializedVersion: 2 m_LocalRotation: {x: -0.032860637, y: -0.7063428, z: 0.032860775, w: 0.7063428} m_LocalPosition: {x: -0.000000003913999, y: 0.29179224, z: -0.089544065} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178307788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178564060} serializedVersion: 2 m_LocalRotation: {x: 3.4692778e-13, y: 0.0000000012055704, z: 0.006177768, w: 0.9999809} m_LocalPosition: {x: -0.5577476, y: 0, z: -6.639311e-13} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178287590} m_Father: {fileID: 1178240382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178312786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178571624} serializedVersion: 2 m_LocalRotation: {x: -0.24101892, y: -0.664763, z: 0.24101907, w: 0.66476303} m_LocalPosition: {x: 0.0000000036993133, y: 0.43720344, z: 0.084627375} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178313830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178357620} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178316912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178518638} serializedVersion: 2 m_LocalRotation: {x: 0.17672919, y: -0.2297135, z: 0.70358455, w: 0.6488199} m_LocalPosition: {x: -0.6372097, y: -0.000000076293944, z: -0.000000076293944} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178284054} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178319052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178562748} serializedVersion: 2 m_LocalRotation: {x: -0.3105896, y: 0.3341751, z: 0.62006515, w: 0.63826346} m_LocalPosition: {x: 0.0023879164, y: 1.8749876, z: 0.428645} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178319438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178358044} serializedVersion: 2 m_LocalRotation: {x: -0.23719855, y: 0.9360034, z: 0.15901387, w: 0.2057892} m_LocalPosition: {x: -0.079195246, y: 0.048229177, z: 0.46821955} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178226400} m_Father: {fileID: 1178283070} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178328706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178549356} serializedVersion: 2 m_LocalRotation: {x: -0.23719856, y: 0.9360034, z: -0.15901391, w: -0.20578912} m_LocalPosition: {x: -0.079195246, y: 0.04822914, z: -0.46821955} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178284054} m_Father: {fileID: 1178283070} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178330302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178357910} serializedVersion: 2 m_LocalRotation: {x: 0.3359653, y: 0.75949436, z: 0.39179778, w: 0.39596745} m_LocalPosition: {x: 0.46821964, y: 1.4819212, z: -0.3265125} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178332140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178589198} serializedVersion: 2 m_LocalRotation: {x: -0.0000000115648175, y: 0.00000009518473, z: 0.2607272, w: 0.9654125} m_LocalPosition: {x: -0.23659416, y: -0.000000009536743, z: 2.2737367e-15} m_LocalScale: {x: 0.99999994, y: 1.0000004, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178262338} m_Father: {fileID: 1178269718} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1178335200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178344322} serializedVersion: 2 m_LocalRotation: {x: -0.013456919, y: 0.09928023, z: -0.09820362, w: 0.99011034} m_LocalPosition: {x: -0.13111602, y: 0.13694732, z: 0.497095} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178259694} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1178343610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178259694} m_Layer: 0 m_Name: RigHead m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178344322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178335200} m_Layer: 0 m_Name: RigMouthL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178351826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178226400} m_Layer: 0 m_Name: RigLArm2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178353224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178290458} m_Layer: 0 m_Name: RigMouthR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178356410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178240532} m_Layer: 0 m_Name: RigMouthRGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178357620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178313830} - component: {fileID: 1189932452} m_Layer: 0 m_Name: Toon Queen Worm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178357910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178330302} m_Layer: 0 m_Name: RigRArm1Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178358044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178319438} m_Layer: 0 m_Name: RigLArm1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178359038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178284054} m_Layer: 0 m_Name: RigRArm2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178362158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178287590} m_Layer: 0 m_Name: RigTail4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178363694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178230034} m_Layer: 0 m_Name: RigMouthLGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178517714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178243436} m_Layer: 0 m_Name: RigRArmPalmGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178518638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178316912} m_Layer: 0 m_Name: RigRArmPalm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178535348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178240382} m_Layer: 0 m_Name: RigTail2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178537360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178286238} m_Layer: 0 m_Name: RigTail1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178540078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178285592} m_Layer: 0 m_Name: RigNeck1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178541292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178293266} m_Layer: 0 m_Name: MouthTGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178541596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178269718} m_Layer: 0 m_Name: RigSpine1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178545772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178241736} m_Layer: 0 m_Name: RigRArm2Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178547970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178262338} m_Layer: 0 m_Name: RigSpine3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178549356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178328706} m_Layer: 0 m_Name: RigRArm1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178550484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178268658} m_Layer: 0 m_Name: Rig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178550954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178251466} m_Layer: 0 m_Name: RigLArm2Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178556220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178283070} m_Layer: 0 m_Name: RigRibcage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178558272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178280188} m_Layer: 0 m_Name: RigLArm1Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178561026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178273064} m_Layer: 0 m_Name: RigTail3Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178562748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178319052} m_Layer: 0 m_Name: MouthBGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178564060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178307788} m_Layer: 0 m_Name: RigTail3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178564192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178263168} m_Layer: 0 m_Name: RigMouthB m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178566312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178287420} m_Layer: 0 m_Name: RigNeck3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178567330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178240988} m_Layer: 0 m_Name: RigMouthT m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178569362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178247130} m_Layer: 0 m_Name: RigLArmPalmGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178571206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178264454} m_Layer: 0 m_Name: RigTail4Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178571624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178312786} m_Layer: 0 m_Name: RigTail1Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178572738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178297464} - component: {fileID: 1192491672} - component: {fileID: 1192044124} m_Layer: 0 m_Name: Saliva m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178574352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178281512} - component: {fileID: 1185697862} - component: {fileID: 1378569624} - component: {fileID: 1378569623} m_Layer: 10 m_Name: Toon Queen Worm - Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178577112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178225218} m_Layer: 0 m_Name: RigRibcageGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178579548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178297882} m_Layer: 0 m_Name: RigPelvisGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178587280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178263270} m_Layer: 0 m_Name: RigLArmPalm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178588674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178228976} m_Layer: 0 m_Name: RigNeck4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178589198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178332140} m_Layer: 0 m_Name: RigSpine2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178592670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178248614} m_Layer: 0 m_Name: RigNeck2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178593160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178258732} m_Layer: 0 m_Name: RigHeadGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178593350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178299600} m_Layer: 0 m_Name: RigTail2Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178596812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178295330} m_Layer: 0 m_Name: RigPelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1178835943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1178835944} - component: {fileID: 1178835945} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1178835944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178835943} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1178835945 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178835943} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1179063462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179063463} - component: {fileID: 1179063465} - component: {fileID: 1179063464} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1179063463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179063462} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1179063464 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179063462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1179063465 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179063462} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1179166013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179166014} - component: {fileID: 1179166015} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1179166014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179166013} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1179166015 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179166013} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1179320588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179320589} - component: {fileID: 1179320591} - component: {fileID: 1179320590} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1179320589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179320588} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1179320590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179320588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1179320591 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179320588} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1179361688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179361689} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1179361689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179361688} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1020717737} m_Father: {fileID: 175436386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1180049237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1180049238} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1180049238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180049237} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1503125338} m_Father: {fileID: 814952787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1180308361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1180308362} - component: {fileID: 1180308364} - component: {fileID: 1180308363} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1180308362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180308361} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1180308363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180308361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1180308364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180308361} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1180934679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1180934680} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1180934680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180934679} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 710389829} m_Father: {fileID: 1125597730} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1181289194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181289195} - component: {fileID: 1181289196} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1181289195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181289194} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1181289196 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181289194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 405528440} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1181299406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181299407} - component: {fileID: 1181299409} - component: {fileID: 1181299408} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1181299407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181299406} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1181299408 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181299406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1181299409 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181299406} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1181634877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181634882} - component: {fileID: 1181634881} - component: {fileID: 1181634880} - component: {fileID: 1181634878} - component: {fileID: 1181634884} - component: {fileID: 1181634885} - component: {fileID: 1181634886} - component: {fileID: 1181634887} m_Layer: 0 m_Name: Player m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!54 &1181634878 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181634877} serializedVersion: 4 m_Mass: 1 m_Drag: 0.1 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &1181634880 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181634877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e1235b2e417983469723d36f05de88d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1181634881 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181634877} m_Mesh: {fileID: 4300000, guid: 9e2ca1b3a4930a0478e9a1785b96f2dd, type: 3} --- !u!4 &1181634882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181634877} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: -37.3, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1437521087} - {fileID: 1880081302} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!65 &1181634884 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181634877} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.9821782, y: 1.1576467, z: 5.3873086} m_Center: {x: 0, y: 0.5788233, z: 0} --- !u!114 &1181634885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181634877} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 176cfac66084d4bfb9b4c9f11c4b137f, type: 3} m_Name: m_EditorClassIdentifier: maxSpeed: 5 acceleration: 2 deceleration: 2 turnSpeed: 1 characterSpeed: 10 radar: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} inCameraRadar: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} target: {fileID: 0} projectilePrefab: {fileID: 0} launchPoint: {fileID: 0} timeOfFlight: 0 predictedPos: {fileID: 0} k__BackingField: [] k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!114 &1181634886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181634877} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3} m_Name: m_EditorClassIdentifier: m_Actions: {fileID: -944628639613478452, guid: 0acb404847404484198cbf94e6929af2, type: 3} m_NotificationBehavior: 0 m_UIInputModule: {fileID: 0} m_DeviceLostEvent: m_PersistentCalls: m_Calls: [] m_DeviceRegainedEvent: m_PersistentCalls: m_Calls: [] m_ControlsChangedEvent: m_PersistentCalls: m_Calls: [] m_ActionEvents: [] m_NeverAutoSwitchControlSchemes: 0 m_DefaultControlScheme: m_DefaultActionMap: Player m_SplitScreenIndex: -1 m_Camera: {fileID: 0} --- !u!114 &1181634887 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181634877} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 616a7216aa8754444908b58052d4b644, type: 3} m_Name: m_EditorClassIdentifier: boatOffset: -0.4 --- !u!1 &1181852182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181852183} - component: {fileID: 1181852184} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1181852183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181852182} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 563825293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1181852184 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181852182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1319177616} m_BlendShapeWeights: [] m_RootBone: {fileID: 1319177616} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1181909901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181909902} - component: {fileID: 1181909903} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1181909902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181909901} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 862490752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1181909903 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181909901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1503125338} - {fileID: 1434350405} - {fileID: 814952787} - {fileID: 1180049238} m_BlendShapeWeights: [] m_RootBone: {fileID: 1434350405} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1181979888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1181979889} - component: {fileID: 1181979891} - component: {fileID: 1181979890} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1181979889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181979888} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1181979890 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181979888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1181979891 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181979888} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1182121317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182121318} - component: {fileID: 1182121319} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1182121318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182121317} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1182121319 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182121317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1182187152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182187158} - component: {fileID: 1182187157} - component: {fileID: 1182187156} - component: {fileID: 1182187155} - component: {fileID: 1182187154} - component: {fileID: 1182187153} m_Layer: 10 m_Name: ARCHER_E_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1182187153 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182187152} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f93377933923904282d8a32d7b6dcd8, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_001 k__BackingField: enemy_view_sailor_001 k__BackingField: 0 k__BackingField: 1 k__BackingField: -1 k__BackingField: 3 k__BackingField: 30 k__BackingField: 0 k__BackingField: 50 k__BackingField: 0 k__BackingField: 7 k__BackingField: 3 k__BackingField: 40 k__BackingField: 40 k__BackingField: 0 k__BackingField: 25 k__BackingField: 20 k__BackingField: 0 k__BackingField: 0 k__BackingField: 1 k__BackingField: 4 arrowMaxSize: 100 arrowsPoolLocation: {fileID: 1015318410} arrowLayer: serializedVersion: 2 m_Bits: 66328 rayOffset: {x: 0, y: 3.5, z: 0} --- !u!136 &1182187154 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182187152} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1182187155 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182187152} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1182187156 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182187152} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1182187157 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182187152} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 9100000, guid: c637c3efa307b3641bde4945017354bb, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!4 &1182187158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182187152} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.4999998, y: -0.6915903, z: 0} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1569060524} - {fileID: 1445242830} - {fileID: 2101081339} - {fileID: 1705165995} m_Father: {fileID: 1150336691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1182290007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182290008} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1182290008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182290007} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1865302437} m_Father: {fileID: 608373006} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1182846089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182846090} - component: {fileID: 1182846092} - component: {fileID: 1182846091} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1182846090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182846089} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1182846091 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182846089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1182846092 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182846089} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1182866195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182866196} - component: {fileID: 1182866197} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1182866196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182866195} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1373253400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1182866197 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182866195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 128263237} - {fileID: 1978253400} - {fileID: 1079001347} - {fileID: 391214569} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978253400} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1182995820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182995821} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1182995821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182995820} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 380083084} m_Father: {fileID: 1702883592} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1183679614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1183679615} - component: {fileID: 1183679617} - component: {fileID: 1183679616} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1183679615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183679614} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1183679616 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183679614} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1183679617 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183679614} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1183771180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1183771181} - component: {fileID: 1183771182} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1183771181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183771180} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 777096345} - {fileID: 48003162} - {fileID: 690812498} - {fileID: 2014450875} - {fileID: 1900784976} - {fileID: 1310501102} - {fileID: 859589244} - {fileID: 1143582508} - {fileID: 1502399622} - {fileID: 1653860825} - {fileID: 287104987} - {fileID: 1761523936} - {fileID: 2135465347} - {fileID: 805011690} - {fileID: 1557441004} - {fileID: 1950114736} - {fileID: 276304768} - {fileID: 766238455} - {fileID: 1034075208} - {fileID: 1710238238} - {fileID: 1859810971} - {fileID: 1706992874} - {fileID: 890089717} - {fileID: 195039277} - {fileID: 732174710} - {fileID: 1009617374} - {fileID: 604193311} - {fileID: 2359302} - {fileID: 248723893} - {fileID: 1174124971} - {fileID: 1292710367} - {fileID: 712282539} - {fileID: 649964507} - {fileID: 352567227} - {fileID: 1979851666} - {fileID: 1352375261} - {fileID: 160908124} - {fileID: 1914841116} - {fileID: 169186644} - {fileID: 1534088362} - {fileID: 1104630576} - {fileID: 1502882666} - {fileID: 1220751083} - {fileID: 1957544463} - {fileID: 1444530269} - {fileID: 928305730} - {fileID: 1024473154} - {fileID: 937606808} - {fileID: 367953992} - {fileID: 1058450178} - {fileID: 2109667523} - {fileID: 1270690408} - {fileID: 761329219} - {fileID: 56108611} - {fileID: 813745845} - {fileID: 623403636} - {fileID: 862170798} - {fileID: 826295676} - {fileID: 639006064} - {fileID: 387989414} - {fileID: 1103458365} m_Father: {fileID: 2052625681} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1183771182 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183771180} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1184009233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184009234} - component: {fileID: 1184009236} - component: {fileID: 1184009235} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1184009234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184009233} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1184009235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184009233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1184009236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184009233} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1184292444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184292445} - component: {fileID: 1184292446} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1184292445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184292444} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 692492550} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1184292446 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184292444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1281847746} m_BlendShapeWeights: [] m_RootBone: {fileID: 1281847746} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1184332686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184332687} - component: {fileID: 1184332689} - component: {fileID: 1184332688} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1184332687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184332686} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1184332688 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184332686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1184332689 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184332686} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1184620891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184620892} - component: {fileID: 1184620894} - component: {fileID: 1184620893} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1184620892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184620891} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1539687330} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1184620893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184620891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1184620894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184620891} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1184678435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184678436} - component: {fileID: 1184678437} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1184678436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184678435} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1392275967} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1184678437 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184678435} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 106850430} - {fileID: 1126238889} - {fileID: 1854125686} - {fileID: 518739378} m_BlendShapeWeights: [] m_RootBone: {fileID: 1126238889} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1184829003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184829004} - component: {fileID: 1184829005} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1184829004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184829003} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 272480702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1184829005 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184829003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1412977438} m_BlendShapeWeights: [] m_RootBone: {fileID: 1412977438} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1185197512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1185197513} - component: {fileID: 1185197514} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1185197513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185197512} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 609206665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1185197514 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185197512} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1118808453} - {fileID: 358778745} - {fileID: 1797090738} - {fileID: 420632887} m_BlendShapeWeights: [] m_RootBone: {fileID: 358778745} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1185244513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1185244514} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1185244514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185244513} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 517205649} m_Father: {fileID: 2118800750} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1185261930 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 200595900} m_Modifications: - target: {fileID: 101042, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_Name value: CPT_Island_L_d_01 (1) objectReference: {fileID: 0} - target: {fileID: 101042, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} - target: {fileID: 101042, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_TagString value: Ground objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalScale.x value: 0.4785 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalScale.y value: 0.4785 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalScale.z value: 0.4785 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalPosition.x value: 9.929998 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalPosition.y value: -4.2006903 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalPosition.z value: -2.959999 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalRotation.w value: -0.1091348 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalRotation.y value: -0.994027 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -192.531 objectReference: {fileID: 0} - target: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2343364, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 30a9b0f818294c4489f3ed6cffae50fe, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} --- !u!1 &1185320156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1185320157} - component: {fileID: 1185320159} - component: {fileID: 1185320158} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1185320157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185320156} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1185320158 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185320156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1185320159 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185320156} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1185398067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1185398068} - component: {fileID: 1185398070} - component: {fileID: 1185398069} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1185398068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185398067} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1185398069 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185398067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1185398070 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185398067} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!95 &1185697862 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178574352} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 2fde069a61ba64f4db193cf51a9743f9, type: 3} m_Controller: {fileID: 9100000, guid: 8d2bcac00335fe44985e099b124ee566, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1186082915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186082916} - component: {fileID: 1186082918} - component: {fileID: 1186082917} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1186082916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186082915} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1186082917 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186082915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1186082918 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186082915} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1186174068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186174069} - component: {fileID: 1186174071} - component: {fileID: 1186174070} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1186174069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186174068} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 282213255} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1186174070 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186174068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1186174071 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186174068} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1186265870 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (14) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 27.296906 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 8.289688 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1186265873} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1186265871 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1186265870} m_PrefabAsset: {fileID: 0} --- !u!1 &1186265872 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1186265870} m_PrefabAsset: {fileID: 0} --- !u!208 &1186265873 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186265872} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1186431398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186431399} - component: {fileID: 1186431401} - component: {fileID: 1186431400} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1186431399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186431398} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1186431400 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186431398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1186431401 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186431398} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1186635191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186635192} - component: {fileID: 1186635193} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1186635192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186635191} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 740672300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1186635193 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186635191} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 925317286} - {fileID: 1471606488} - {fileID: 1675657974} - {fileID: 901431960} m_BlendShapeWeights: [] m_RootBone: {fileID: 1471606488} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1186793385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186793386} - component: {fileID: 1186793387} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1186793386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186793385} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1749233866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1186793387 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186793385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 116924992} - {fileID: 885174154} - {fileID: 878195272} - {fileID: 1690316316} m_BlendShapeWeights: [] m_RootBone: {fileID: 885174154} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1186958798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186958799} - component: {fileID: 1186958800} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1186958799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186958798} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1391904468} - {fileID: 1419133732} - {fileID: 1803493657} - {fileID: 1803543648} - {fileID: 1407889804} - {fileID: 1365098878} - {fileID: 986142961} - {fileID: 558880154} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1186958800 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186958798} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1187151398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187151399} - component: {fileID: 1187151400} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1187151399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187151398} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1187151400 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187151398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1187300521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187300522} - component: {fileID: 1187300524} - component: {fileID: 1187300523} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1187300522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187300521} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1187300523 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187300521} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1187300524 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187300521} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1187326955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187326956} - component: {fileID: 1187326957} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1187326956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187326955} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1187326957 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187326955} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1187359057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187359058} - component: {fileID: 1187359059} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1187359058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187359057} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 112469546} - {fileID: 77251767} - {fileID: 1391028840} - {fileID: 1237401105} - {fileID: 1423630019} - {fileID: 426375582} - {fileID: 747038370} - {fileID: 1710049401} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1187359059 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187359057} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1187463898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187463899} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1187463899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187463898} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1943197726} m_Father: {fileID: 907600405} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1187477412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187477413} - component: {fileID: 1187477414} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1187477413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187477412} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1187477414 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187477412} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1187588597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187588598} - component: {fileID: 1187588600} - component: {fileID: 1187588599} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1187588598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187588597} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1187588599 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187588597} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1187588600 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187588597} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1187631251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187631252} - component: {fileID: 1187631254} - component: {fileID: 1187631253} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1187631252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187631251} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1187631253 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187631251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1187631254 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187631251} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1187912616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187912617} - component: {fileID: 1187912619} - component: {fileID: 1187912618} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1187912617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187912616} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1187912618 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187912616} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1187912619 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187912616} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1188064528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188064529} - component: {fileID: 1188064531} - component: {fileID: 1188064530} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1188064529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188064528} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1188064530 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188064528} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1188064531 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188064528} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1188281749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188281750} - component: {fileID: 1188281751} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1188281750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188281749} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1695414910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1188281751 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188281749} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1055508257} m_BlendShapeWeights: [] m_RootBone: {fileID: 1055508257} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1188320998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188320999} - component: {fileID: 1188321000} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1188320999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188320998} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1188321000 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188320998} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1188419079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188419080} - component: {fileID: 1188419082} - component: {fileID: 1188419081} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1188419080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188419079} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1188419081 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188419079} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1188419082 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188419079} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1188626542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188626543} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1188626543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188626542} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 492706827} m_Father: {fileID: 1151693336} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1188809334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188809335} - component: {fileID: 1188809337} - component: {fileID: 1188809336} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1188809335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188809334} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1188809336 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188809334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1188809337 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188809334} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1188875250 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalScale.x value: 500 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalScale.y value: 500 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalScale.z value: 500 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalPosition.x value: 331.37354 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalPosition.y value: -14.599999 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalPosition.z value: -109.32228 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalRotation.w value: -0.4134331 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalRotation.y value: -0.9105345 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -228.841 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_ConstrainProportionsScale value: 1 objectReference: {fileID: 0} - target: {fileID: -7874652239138348948, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 919132149155446097, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_Name value: House objectReference: {fileID: 0} - target: {fileID: 919132149155446097, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 2112290658403944419, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: c3963d78833dc43aca36a76888ff2265, type: 2} - target: {fileID: 2679601933808296100, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 8921433575769639319, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_LocalPosition.y value: 0.04937 objectReference: {fileID: 0} - target: {fileID: 9156596895465335557, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 769b4ba8d88ef40e2abd78a4282a6951, type: 3} --- !u!1 &1188955370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188955371} - component: {fileID: 1188955372} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1188955371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188955370} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296367121} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1188955372 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188955370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 678858501} - {fileID: 354945916} - {fileID: 1301654804} - {fileID: 1449073628} m_BlendShapeWeights: [] m_RootBone: {fileID: 354945916} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1189533215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189533216} - component: {fileID: 1189533217} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1189533216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189533215} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1189533217 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189533215} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1179361689} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1189693180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189693181} - component: {fileID: 1189693182} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1189693181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189693180} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1274646356} - {fileID: 1594339024} - {fileID: 1930542736} - {fileID: 607462686} - {fileID: 1768927405} - {fileID: 2015003671} - {fileID: 1922350313} - {fileID: 1781611964} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1189693182 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189693180} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1189751793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189751794} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1189751794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189751793} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 387167285} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1189932452 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178357620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9324fd0677df78948a30e942e268e71d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 2fde069a61ba64f4db193cf51a9743f9, type: 3} m_Bones: - {fileID: 1178295330} - {fileID: 1178332140} - {fileID: 1178269718} - {fileID: 1178240382} - {fileID: 1178286238} - {fileID: 1178307788} - {fileID: 1178283070} - {fileID: 1178287420} - {fileID: 1178248614} - {fileID: 1178262338} - {fileID: 1178316912} - {fileID: 1178259694} - {fileID: 1178263168} - {fileID: 1178290458} - {fileID: 1178240988} - {fileID: 1178287590} - {fileID: 1178228976} - {fileID: 1178328706} - {fileID: 1178284054} - {fileID: 1178335200} - {fileID: 1178319438} - {fileID: 1178263270} - {fileID: 1178226400} - {fileID: 1178285592} m_BlendShapeWeights: [] m_RootBone: {fileID: 1178295330} m_AABB: m_Center: {x: -1.2887229, y: -0.6963519, z: 0} m_Extent: {x: 2.2410698, y: 1.6678253, z: 1.0563083} m_DirtyAABB: 0 --- !u!1 &1189947068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189947069} - component: {fileID: 1189947071} - component: {fileID: 1189947070} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1189947069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189947068} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1189947070 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189947068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1189947071 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189947068} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1189999564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189999565} - component: {fileID: 1189999566} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1189999565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189999564} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1581349910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1189999566 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189999564} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 408236786} - {fileID: 1842550785} - {fileID: 45648478} - {fileID: 785194925} m_BlendShapeWeights: [] m_RootBone: {fileID: 1842550785} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1190086758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1190086759} - component: {fileID: 1190086760} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1190086759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190086758} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1963902769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1190086760 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190086758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795519420} m_BlendShapeWeights: [] m_RootBone: {fileID: 795519420} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1190619492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1190619493} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1190619493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190619492} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 87882170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1190628241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1190628242} - component: {fileID: 1190628244} - component: {fileID: 1190628243} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1190628242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190628241} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1190628243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190628241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1190628244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190628241} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1190949918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1190949919} - component: {fileID: 1190949921} - component: {fileID: 1190949920} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1190949919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190949918} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1190949920 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190949918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1190949921 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190949918} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1191000346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191000347} - component: {fileID: 1191000349} - component: {fileID: 1191000348} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1191000347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191000346} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1191000348 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191000346} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1191000349 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191000346} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1191015018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191015019} - component: {fileID: 1191015020} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1191015019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191015018} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1191015020 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191015018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1191182155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191182156} - component: {fileID: 1191182157} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1191182156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191182155} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1643301210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1191182157 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191182155} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1738561188} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738561188} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1191195767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191195768} - component: {fileID: 1191195769} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1191195768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191195767} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1191195769 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191195767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1191259900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191259901} - component: {fileID: 1191259902} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1191259901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191259900} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 658137896} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1191259902 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191259900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 603848671} - {fileID: 659116568} - {fileID: 292880443} - {fileID: 1495979054} m_BlendShapeWeights: [] m_RootBone: {fileID: 659116568} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1191609217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191609218} - component: {fileID: 1191609219} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1191609218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191609217} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1191609219 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191609217} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1191835810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191835811} - component: {fileID: 1191835812} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1191835811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191835810} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1191835812 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191835810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1191913359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191913360} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1191913360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191913359} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1337591984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1192044124 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178572738} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8d0dea2895a7d874f8960b1d61d49e0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.1 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MeshWeighting: 1 m_MeshWeighting1: 1 m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 --- !u!1 &1192398095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1192398096} - component: {fileID: 1192398098} - component: {fileID: 1192398097} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1192398096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192398095} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1192398097 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192398095} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1192398098 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192398095} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1192438071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1192438072} - component: {fileID: 1192438074} - component: {fileID: 1192438073} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1192438072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192438071} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1470492706} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1192438073 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192438071} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1192438074 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192438071} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1192482333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1192482334} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1192482334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192482333} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 521484853} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!198 &1192491672 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178572738} serializedVersion: 8 lengthInSec: 0.7 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} emitterVelocityMode: 0 looping: 1 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.7 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.85882354, b: 0.85882354, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.05 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.25 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 gravitySource: 0 maxNumParticles: 10 customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0.3 minScalar: 0.3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 5 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 0.76, y: 0.56, z: 0.05} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0, g: 0, b: 0, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 1, g: 1, b: 1, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 386 ctime1: 9252 ctime2: 39514 ctime3: 65535 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 4 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.052083373 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: 0.0775191 outSlope: 0.0775191 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 LifetimeByEmitterSpeedModule: enabled: 0 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: -0.8 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.2 inSlope: -0.8 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Range: {x: 0, y: 1} ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 1 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 4 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 m_Planes: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 serializedVersion: 2 inside: 1 outside: 0 enter: 0 exit: 0 colliderQueryMode: 0 radiusScale: 1 primitives: [] SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 textureScale: {x: 1, y: 1} ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1193622582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1193622583} - component: {fileID: 1193622585} - component: {fileID: 1193622584} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1193622583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193622582} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1193622584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193622582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1193622585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193622582} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1193672348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1193672349} - component: {fileID: 1193672351} - component: {fileID: 1193672350} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1193672349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193672348} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1193672350 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193672348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1193672351 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193672348} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1194272239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194272240} - component: {fileID: 1194272241} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1194272240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194272239} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1524550252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1194272241 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194272239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 14418251} - {fileID: 979706765} - {fileID: 1727303927} - {fileID: 1361091919} m_BlendShapeWeights: [] m_RootBone: {fileID: 14418251} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1194666176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194666177} - component: {fileID: 1194666178} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1194666177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194666176} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1194666178 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194666176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1194762398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194762399} - component: {fileID: 1194762401} - component: {fileID: 1194762400} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1194762399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194762398} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1194762400 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194762398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1194762401 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194762398} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1194949987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194949988} - component: {fileID: 1194949989} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1194949988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194949987} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1194949989 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194949987} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1195001330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1195001331} - component: {fileID: 1195001333} - component: {fileID: 1195001332} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1195001331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195001330} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1195001332 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195001330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1195001333 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195001330} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1195032307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1195032308} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1195032308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195032307} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 26662954} m_Father: {fileID: 1257774476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1196497989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1196497990} - component: {fileID: 1196497992} - component: {fileID: 1196497991} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1196497990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196497989} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1434708008} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1196497991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196497989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1196497992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196497989} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1196644982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1196644983} - component: {fileID: 1196644984} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1196644983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196644982} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 78820700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1196644984 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196644982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1537308507} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537308507} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1196876369 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1196876370} - component: {fileID: 1196876373} - component: {fileID: 1196876372} - component: {fileID: 1196876371} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1196876370 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196876369} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208059832} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1196876371 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196876369} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 0, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.55 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &1196876372 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196876369} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 4 m_FollowOffset: {x: 0, y: 2.5, z: -3} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &1196876373 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196876369} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1196953655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1196953656} - component: {fileID: 1196953658} - component: {fileID: 1196953657} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1196953656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196953655} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1196953657 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196953655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1196953658 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196953655} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1197527948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197527949} - component: {fileID: 1197527950} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1197527949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197527948} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1345583528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1197527950 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197527948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1149911168} m_BlendShapeWeights: [] m_RootBone: {fileID: 1149911168} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1197831994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1197831995} - component: {fileID: 1197831997} - component: {fileID: 1197831996} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1197831995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197831994} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1197831996 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197831994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1197831997 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197831994} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1198084787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198084788} - component: {fileID: 1198084789} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1198084788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198084787} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1952890663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1198084789 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198084787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1589866941} - {fileID: 998875526} - {fileID: 1653163831} - {fileID: 848533234} m_BlendShapeWeights: [] m_RootBone: {fileID: 998875526} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1198159529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198159530} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198159530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198159529} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 284411226} m_Father: {fileID: 1758326613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1198292242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198292243} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198292243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198292242} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1263824288} - {fileID: 108241104} - {fileID: 778900627} - {fileID: 1608154571} - {fileID: 1444114234} - {fileID: 1506688792} - {fileID: 1696763032} - {fileID: 835125498} - {fileID: 1486551327} - {fileID: 1299064796} - {fileID: 581882862} - {fileID: 1132811827} - {fileID: 735565519} - {fileID: 1591095085} - {fileID: 1240795113} - {fileID: 1937995578} - {fileID: 1589995055} - {fileID: 1759505776} - {fileID: 2132322964} - {fileID: 962761007} - {fileID: 1275046513} - {fileID: 315666456} - {fileID: 116922498} - {fileID: 1468317053} - {fileID: 2126837332} - {fileID: 1742629966} - {fileID: 444164768} - {fileID: 839089499} - {fileID: 1504187761} - {fileID: 1537531859} - {fileID: 1330439127} - {fileID: 626639677} - {fileID: 305272714} - {fileID: 523332005} - {fileID: 1445432091} - {fileID: 1297039994} - {fileID: 278115257} - {fileID: 1201790926} - {fileID: 1487436666} - {fileID: 1582328370} - {fileID: 1005420801} - {fileID: 1826519321} - {fileID: 1750979687} - {fileID: 444589289} - {fileID: 871141635} - {fileID: 1841112899} - {fileID: 1028256547} - {fileID: 678443359} - {fileID: 325696724} - {fileID: 404297647} - {fileID: 317782914} - {fileID: 2076712278} - {fileID: 975580094} - {fileID: 1225293165} - {fileID: 1163235478} - {fileID: 836636211} - {fileID: 667587315} - {fileID: 943099112} - {fileID: 1359261548} - {fileID: 244515364} - {fileID: 443589242} - {fileID: 30216911} - {fileID: 132846719} - {fileID: 1045779521} - {fileID: 219338393} - {fileID: 1037528828} - {fileID: 235335717} - {fileID: 1929908126} - {fileID: 451236372} - {fileID: 2022272355} - {fileID: 2011255387} m_Father: {fileID: 437097923} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1198315975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198315976} - component: {fileID: 1198315977} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1198315976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198315975} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1198315977 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198315975} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1147795816} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1198509875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198509876} - component: {fileID: 1198509878} - component: {fileID: 1198509877} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1198509876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198509875} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1198509877 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198509875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1198509878 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198509875} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1198714179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198714180} - component: {fileID: 1198714182} - component: {fileID: 1198714181} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1198714180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198714179} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1198714181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198714179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1198714182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198714179} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1198752170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198752171} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198752171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198752170} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 274607946} m_Father: {fileID: 1108016184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1198982383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198982384} - component: {fileID: 1198982386} - component: {fileID: 1198982385} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1198982384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198982383} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 964833661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1198982385 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198982383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1198982386 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198982383} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1199133557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199133558} - component: {fileID: 1199133560} - component: {fileID: 1199133559} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1199133558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199133557} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1199133559 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199133557} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1199133560 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199133557} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1199492626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199492627} - component: {fileID: 1199492629} - component: {fileID: 1199492628} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1199492627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199492626} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1199492628 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199492626} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1199492629 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199492626} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1199809647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1199809648} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1199809648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199809647} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 368408966} m_Father: {fileID: 517205649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1200040298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200040299} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1200040299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200040298} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1995869994} m_Father: {fileID: 1153317028} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1200319882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200319883} - component: {fileID: 1200319884} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1200319883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200319882} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1200319884 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200319882} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 141818008} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1200319965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200319966} - component: {fileID: 1200319967} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1200319966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200319965} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 523811108} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1200319967 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200319965} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2036890490} - {fileID: 1322042888} - {fileID: 977343667} - {fileID: 1397097164} m_BlendShapeWeights: [] m_RootBone: {fileID: 2036890490} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1200356067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200356068} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1200356068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200356067} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 854566752} - {fileID: 1115456580} m_Father: {fileID: 1485836869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1200974068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200974069} - component: {fileID: 1200974071} - component: {fileID: 1200974070} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1200974069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200974068} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1200974070 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200974068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1200974071 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200974068} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1201027003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201027004} - component: {fileID: 1201027005} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1201027004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201027003} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 932017351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1201027005 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201027003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 801874897} - {fileID: 1680908854} - {fileID: 975658611} - {fileID: 6349261} m_BlendShapeWeights: [] m_RootBone: {fileID: 1680908854} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1201176702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201176703} - component: {fileID: 1201176705} - component: {fileID: 1201176704} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1201176703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201176702} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1201176704 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201176702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1201176705 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201176702} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1201360517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201360518} - component: {fileID: 1201360519} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1201360518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201360517} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2120284915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1201360519 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201360517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1997646500} m_BlendShapeWeights: [] m_RootBone: {fileID: 1997646500} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1201536649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201536650} - component: {fileID: 1201536652} - component: {fileID: 1201536651} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1201536650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201536649} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1201536651 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201536649} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1201536652 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201536649} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1201569439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201569440} - component: {fileID: 1201569442} - component: {fileID: 1201569441} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1201569440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201569439} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1201569441 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201569439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1201569442 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201569439} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1201605307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201605308} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1201605308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201605307} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1739989029} m_Father: {fileID: 791093750} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1201790925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201790926} - component: {fileID: 1201790928} - component: {fileID: 1201790927} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1201790926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201790925} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1201790927 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201790925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1201790928 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201790925} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1201811195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1201811196} - component: {fileID: 1201811197} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1201811196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201811195} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1025437522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1201811197 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1201811195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795771678} m_BlendShapeWeights: [] m_RootBone: {fileID: 795771678} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1202318869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202318870} - component: {fileID: 1202318872} - component: {fileID: 1202318871} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1202318870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202318869} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1202318871 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202318869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1202318872 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202318869} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1202402030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202402031} - component: {fileID: 1202402032} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1202402031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202402030} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1384378113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1202402032 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202402030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1277270057} m_BlendShapeWeights: [] m_RootBone: {fileID: 1277270057} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1202618344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202618345} - component: {fileID: 1202618346} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1202618345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202618344} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 455523147} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1202618346 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202618344} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 801362022} m_BlendShapeWeights: [] m_RootBone: {fileID: 801362022} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1202982354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202982355} - component: {fileID: 1202982356} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1202982355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202982354} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1202982356 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202982354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1203431802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1203431803} - component: {fileID: 1203431804} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1203431803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203431802} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1575623669} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1203431804 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203431802} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 418666541} - {fileID: 323586325} - {fileID: 952574015} - {fileID: 1360766324} m_BlendShapeWeights: [] m_RootBone: {fileID: 418666541} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1204531358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204531359} - component: {fileID: 1204531361} - component: {fileID: 1204531360} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1204531359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204531358} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1204531360 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204531358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1204531361 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204531358} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1204534285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204534286} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1204534286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204534285} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1654802833} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1204630266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204630267} - component: {fileID: 1204630269} - component: {fileID: 1204630268} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1204630267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204630266} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1204630268 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204630266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1204630269 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204630266} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1204958736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1204958737} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1204958737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204958736} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1172164409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1205060463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1205060464} - component: {fileID: 1205060466} - component: {fileID: 1205060465} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1205060464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205060463} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1205060465 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205060463} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1205060466 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205060463} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1205076406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1205076407} - component: {fileID: 1205076409} - component: {fileID: 1205076408} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1205076407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205076406} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1205076408 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205076406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1205076409 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205076406} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1205221957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1205221958} - component: {fileID: 1205221959} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1205221958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205221957} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1205221959 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205221957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1187463899} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1205305762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1205305763} - component: {fileID: 1205305765} - component: {fileID: 1205305764} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1205305763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205305762} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1205305764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205305762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1205305765 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205305762} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1205318883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1205318884} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1205318884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205318883} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1410342168} m_Father: {fileID: 522690871} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1205476985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1205476986} - component: {fileID: 1205476987} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1205476986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205476985} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1205476987 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1205476985} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1206026840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206026841} - component: {fileID: 1206026842} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1206026841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206026840} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1206026842 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206026840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 405528440} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1206552940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206552941} - component: {fileID: 1206552942} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1206552941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206552940} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064493382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1206552942 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206552940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1984665711} m_BlendShapeWeights: [] m_RootBone: {fileID: 1984665711} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1206762425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206762426} - component: {fileID: 1206762427} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1206762426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206762425} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1206762427 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206762425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1206790190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206790191} - component: {fileID: 1206790192} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1206790191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206790190} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1206790192 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206790190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 1040414362} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1206835442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206835443} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1206835443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206835442} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1800334697} m_Father: {fileID: 213664400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1206854002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206854003} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1206854003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206854002} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1263901418} m_Father: {fileID: 116305743} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1206927307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206927308} - component: {fileID: 1206927310} - component: {fileID: 1206927309} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1206927308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206927307} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1206927309 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206927307} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1206927310 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206927307} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1206974243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1206974244} - component: {fileID: 1206974246} - component: {fileID: 1206974245} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1206974244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206974243} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1206974245 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206974243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1206974246 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1206974243} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1207339847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1207339848} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1207339848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207339847} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 219503420} m_Father: {fileID: 507085744} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1207567239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1207567240} - component: {fileID: 1207567242} - component: {fileID: 1207567241} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1207567240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207567239} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1207567241 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207567239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1207567242 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207567239} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1207829116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1207829117} - component: {fileID: 1207829118} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1207829117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207829116} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 968010632} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1207829118 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207829116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2032375300} - {fileID: 720092507} - {fileID: 1020241238} - {fileID: 1601721988} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032375300} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1208002645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208002646} - component: {fileID: 1208002647} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1208002646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208002645} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1639686779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1208002647 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208002645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1068946814} - {fileID: 1019699920} - {fileID: 148271829} - {fileID: 174703477} m_BlendShapeWeights: [] m_RootBone: {fileID: 1068946814} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1208005331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208005332} - component: {fileID: 1208005333} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1208005332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208005331} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 361387780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1208005333 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208005331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1490149601} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490149601} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1208059831 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208059832} - component: {fileID: 1208059833} m_Layer: 0 m_Name: MiddleRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1208059832 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208059831} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1196876370} m_Father: {fileID: 1036440296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1208059833 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208059831} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 1196876370} --- !u!1 &1208067460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208067461} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1208067461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208067460} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 737399022} - {fileID: 1464040038} - {fileID: 2062123740} - {fileID: 362725863} - {fileID: 942181517} - {fileID: 315095044} - {fileID: 1553363400} - {fileID: 404140463} - {fileID: 1524499317} - {fileID: 1152472540} - {fileID: 998242173} - {fileID: 2065118115} - {fileID: 1443434247} - {fileID: 1150772429} - {fileID: 1416792912} - {fileID: 1234994657} - {fileID: 943015720} - {fileID: 1001744398} - {fileID: 1020540137} - {fileID: 1178009053} - {fileID: 1125647208} - {fileID: 1116253635} - {fileID: 1922109756} - {fileID: 1040676230} - {fileID: 1491812180} - {fileID: 343186353} - {fileID: 1221628248} - {fileID: 1951554321} - {fileID: 905917849} - {fileID: 1520487175} - {fileID: 1118818856} - {fileID: 764255284} - {fileID: 718847248} - {fileID: 480282339} - {fileID: 725126836} - {fileID: 337800706} - {fileID: 1119788576} - {fileID: 1799066245} - {fileID: 1239338866} - {fileID: 966654700} - {fileID: 470201666} m_Father: {fileID: 2118654214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1208190173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208190174} - component: {fileID: 1208190176} - component: {fileID: 1208190175} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1208190174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208190173} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1208190175 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208190173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1208190176 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208190173} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1208202345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208202346} - component: {fileID: 1208202347} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1208202346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208202345} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 759043234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1208202347 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208202345} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 981983198} - {fileID: 1735077124} - {fileID: 1735518895} - {fileID: 1691774556} m_BlendShapeWeights: [] m_RootBone: {fileID: 981983198} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1208291725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208291726} - component: {fileID: 1208291727} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1208291726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208291725} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 658137896} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1208291727 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208291725} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 659116568} - {fileID: 1495979054} - {fileID: 603848671} - {fileID: 292880443} m_BlendShapeWeights: [] m_RootBone: {fileID: 659116568} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1208628068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208628069} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1208628069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208628068} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2000183829} - {fileID: 1651890488} m_Father: {fileID: 1895716077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1208785210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1208785211} - component: {fileID: 1208785212} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1208785211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208785210} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1208785212 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208785210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 40847042} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1209206458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209206459} - component: {fileID: 1209206460} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1209206459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209206458} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 532571394} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1209206460 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209206458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 447957829} m_BlendShapeWeights: [] m_RootBone: {fileID: 447957829} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1209249627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209249628} - component: {fileID: 1209249630} - component: {fileID: 1209249629} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1209249628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209249627} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1209249629 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209249627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1209249630 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209249627} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1209318342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209318343} - component: {fileID: 1209318345} - component: {fileID: 1209318344} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1209318343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209318342} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1209318344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209318342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1209318345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209318342} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1209418658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209418659} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1209418659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209418658} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 674501820} m_Father: {fileID: 1923045995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1209599942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209599943} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1209599943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209599942} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 445260924} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1209995946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209995947} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1209995947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209995946} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 757679091} - {fileID: 1175062381} - {fileID: 1592044546} - {fileID: 65853435} - {fileID: 497994956} - {fileID: 923135592} - {fileID: 1579183785} - {fileID: 1820218449} - {fileID: 1500413434} - {fileID: 1492526925} - {fileID: 464861997} - {fileID: 2111381380} - {fileID: 1461375076} - {fileID: 565987226} - {fileID: 2126715174} - {fileID: 1825096768} - {fileID: 868791055} - {fileID: 434690326} - {fileID: 248748363} - {fileID: 531107575} - {fileID: 215272390} - {fileID: 776420729} - {fileID: 1876940456} m_Father: {fileID: 1225837897} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1210223012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210223013} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1210223013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210223012} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1659717433} m_Father: {fileID: 1868339499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1210269712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210269713} - component: {fileID: 1210269715} - component: {fileID: 1210269714} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1210269713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210269712} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1210269714 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210269712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1210269715 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210269712} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1210555405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210555406} - component: {fileID: 1210555408} - component: {fileID: 1210555407} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1210555406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210555405} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1835394769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1210555407 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210555405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1210555408 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210555405} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1210735173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210735174} - component: {fileID: 1210735176} - component: {fileID: 1210735175} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1210735174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210735173} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1210735175 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210735173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1210735176 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210735173} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1210765963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210765964} - component: {fileID: 1210765966} - component: {fileID: 1210765965} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1210765964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210765963} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1210765965 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210765963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1210765966 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210765963} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1210800320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210800321} - component: {fileID: 1210800323} - component: {fileID: 1210800322} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1210800321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210800320} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1210800322 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210800320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1210800323 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210800320} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1210879943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210879944} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1210879944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210879943} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 509430305} m_Father: {fileID: 1816313124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1210993488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1210993489} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1210993489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210993488} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 181526869} m_Father: {fileID: 2055276698} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1211066319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211066320} - component: {fileID: 1211066321} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1211066320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211066319} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1211066321 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211066319} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1211391291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211391292} m_Layer: 0 m_Name: RigLArmPalmGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1211391292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211391291} serializedVersion: 2 m_LocalRotation: {x: 0.2716605, y: 0.6528405, z: 0.27166015, w: 0.65284044} m_LocalPosition: {x: -0.8992171, y: 1.2599621, z: 0.3732801} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1211646119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211646120} - component: {fileID: 1211646121} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1211646120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211646119} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1389751561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1211646121 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211646119} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1260499317} - {fileID: 1023005824} - {fileID: 136342452} - {fileID: 2128360616} m_BlendShapeWeights: [] m_RootBone: {fileID: 1260499317} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1211740210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211740211} - component: {fileID: 1211740213} - component: {fileID: 1211740212} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1211740211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211740210} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1211740212 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211740210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1211740213 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211740210} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1211985649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211985650} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1211985650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211985649} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 152000271} m_Father: {fileID: 504271656} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1212003089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212003090} - component: {fileID: 1212003091} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1212003090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212003089} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1971056106} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1212003091 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212003089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 944453610} - {fileID: 1151693336} - {fileID: 1188626543} - {fileID: 492706827} m_BlendShapeWeights: [] m_RootBone: {fileID: 1151693336} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1212471235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212471236} - component: {fileID: 1212471238} - component: {fileID: 1212471237} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1212471236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212471235} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1212471237 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212471235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1212471238 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212471235} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1212973498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212973499} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1212973499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212973498} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1374527125} m_Father: {fileID: 313974409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1213151903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213151904} - component: {fileID: 1213151906} - component: {fileID: 1213151905} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1213151904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213151903} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1213151905 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213151903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1213151906 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213151903} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1213465375 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (4) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -1.928936 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 67.6362 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1213465378} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1213465376 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1213465375} m_PrefabAsset: {fileID: 0} --- !u!1 &1213465377 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1213465375} m_PrefabAsset: {fileID: 0} --- !u!208 &1213465378 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213465377} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1213626325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213626326} - component: {fileID: 1213626327} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1213626326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213626325} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 740672300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1213626327 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213626325} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1471606488} m_BlendShapeWeights: [] m_RootBone: {fileID: 1471606488} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1213971160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213971161} - component: {fileID: 1213971163} - component: {fileID: 1213971162} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1213971161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213971160} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1213971162 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213971160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1213971163 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213971160} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1214657015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214657016} - component: {fileID: 1214657017} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1214657016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214657015} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 784788011} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1214657017 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214657015} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 176226126} - {fileID: 1706365809} - {fileID: 694588041} - {fileID: 1719211816} m_BlendShapeWeights: [] m_RootBone: {fileID: 1706365809} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1214705928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214705929} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1214705929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214705928} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1488997114} m_Father: {fileID: 819072012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1214778081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214778082} - component: {fileID: 1214778083} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1214778082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214778081} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1214778083 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214778081} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1214946059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214946060} - component: {fileID: 1214946062} - component: {fileID: 1214946061} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1214946060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214946059} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1214946061 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214946059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1214946062 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214946059} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1214958958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1214958959} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1214958959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214958958} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1808285499} m_Father: {fileID: 1430489973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1215019251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215019252} - component: {fileID: 1215019254} - component: {fileID: 1215019253} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1215019252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215019251} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1215019253 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215019251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1215019254 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215019251} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1215100852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215100853} - component: {fileID: 1215100854} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1215100853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215100852} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1215100854 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215100852} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 613656856} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1215295966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215295967} - component: {fileID: 1215295969} - component: {fileID: 1215295968} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1215295967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215295966} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1215295968 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215295966} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1215295969 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215295966} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1215563762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215563763} - component: {fileID: 1215563765} - component: {fileID: 1215563764} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1215563763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215563762} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1215563764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215563762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1215563765 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215563762} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1215749983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215749984} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1215749984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215749983} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 34131477} m_Father: {fileID: 429372703} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1215850778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215850779} - component: {fileID: 1215850780} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1215850779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215850778} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1215850780 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215850778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 343925036} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1215902639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215902640} - component: {fileID: 1215902641} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1215902640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215902639} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1649231078} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1215902641 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215902639} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1651465238} m_BlendShapeWeights: [] m_RootBone: {fileID: 1651465238} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1216246432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216246433} - component: {fileID: 1216246435} - component: {fileID: 1216246434} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1216246433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216246432} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1216246434 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216246432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1216246435 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216246432} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1216376476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216376477} - component: {fileID: 1216376479} - component: {fileID: 1216376478} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1216376477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216376476} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1216376478 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216376476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1216376479 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216376476} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1216884126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216884127} - component: {fileID: 1216884128} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1216884127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216884126} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1216884128 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216884126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1216889785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216889786} - component: {fileID: 1216889788} - component: {fileID: 1216889787} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1216889786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216889785} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1216889787 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216889785} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1216889788 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216889785} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1217165538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1217165539} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1217165539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217165538} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2143111383} m_Father: {fileID: 302279000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1217340740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1217340741} - component: {fileID: 1217340743} - component: {fileID: 1217340742} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1217340741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217340740} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1217340742 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217340740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1217340743 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217340740} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1217371469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1217371470} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1217371470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217371469} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 782164833} m_Father: {fileID: 1558615536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1217824370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1217824371} - component: {fileID: 1217824372} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1217824371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217824370} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311433568} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1217824372 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217824370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 52319458} m_BlendShapeWeights: [] m_RootBone: {fileID: 52319458} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1218401553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1218401554} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1218401554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218401553} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1692439414} m_Father: {fileID: 196144564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1218549977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1218549978} - component: {fileID: 1218549980} - component: {fileID: 1218549979} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1218549978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218549977} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1218549979 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218549977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1218549980 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218549977} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1218765163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1218765164} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1218765164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218765163} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 670004392} m_Father: {fileID: 1823089094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1218798191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1218798192} - component: {fileID: 1218798194} - component: {fileID: 1218798193} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1218798192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218798191} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1218798193 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218798191} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1218798194 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218798191} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1219080819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219080820} - component: {fileID: 1219080822} - component: {fileID: 1219080821} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219080820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219080819} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1219080821 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219080819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1219080822 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219080819} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1219111771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219111772} - component: {fileID: 1219111774} - component: {fileID: 1219111773} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219111772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219111771} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 102172658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1219111773 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219111771} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1219111774 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219111771} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1219168302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219168303} - component: {fileID: 1219168304} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219168303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219168302} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 873070308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1219168304 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219168302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 619935788} m_BlendShapeWeights: [] m_RootBone: {fileID: 619935788} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1219186119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219186120} - component: {fileID: 1219186121} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219186120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219186119} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220544250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1219186121 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219186119} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994601277} - {fileID: 2775788} - {fileID: 1428894211} - {fileID: 1848514053} m_BlendShapeWeights: [] m_RootBone: {fileID: 2775788} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1219297766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219297767} - component: {fileID: 1219297768} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219297767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219297766} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 529792894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1219297768 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219297766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1915876080} - {fileID: 320446197} - {fileID: 1767793892} - {fileID: 951760592} m_BlendShapeWeights: [] m_RootBone: {fileID: 320446197} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1219324505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219324506} - component: {fileID: 1219324508} - component: {fileID: 1219324507} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219324506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219324505} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1219324507 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219324505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1219324508 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219324505} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1219343034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219343035} - component: {fileID: 1219343036} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1219343035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219343034} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 558489936} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1219343036 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219343034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1857396764} - {fileID: 1903465660} - {fileID: 1334235203} - {fileID: 1960468568} m_BlendShapeWeights: [] m_RootBone: {fileID: 1903465660} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1219561027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219561028} - component: {fileID: 1219561029} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219561028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219561027} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1139893381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1219561029 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219561027} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 53672384} m_BlendShapeWeights: [] m_RootBone: {fileID: 53672384} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1219758952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219758953} - component: {fileID: 1219758954} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219758953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219758952} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1219758954 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219758952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1219761140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1219761141} - component: {fileID: 1219761143} - component: {fileID: 1219761142} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1219761141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219761140} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1219761142 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219761140} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1219761143 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219761140} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1220201005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220201006} - component: {fileID: 1220201008} - component: {fileID: 1220201007} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1220201006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220201005} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1220201007 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220201005} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1220201008 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220201005} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1220751082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220751083} - component: {fileID: 1220751084} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1220751083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220751082} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1220751084 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220751082} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1220928486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220928487} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1220928487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220928486} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 716213905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1221244848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221244849} - component: {fileID: 1221244851} - component: {fileID: 1221244850} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1221244849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221244848} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1221244850 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221244848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1221244851 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221244848} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1221429059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221429060} - component: {fileID: 1221429061} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1221429060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221429059} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1348790990} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1221429061 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221429059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 224631462} - {fileID: 2088471577} - {fileID: 1269621599} - {fileID: 752057942} m_BlendShapeWeights: [] m_RootBone: {fileID: 224631462} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1221511838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221511839} - component: {fileID: 1221511841} - component: {fileID: 1221511840} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1221511839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221511838} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1221511840 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221511838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1221511841 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221511838} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1221628247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221628248} - component: {fileID: 1221628250} - component: {fileID: 1221628249} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1221628248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221628247} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1221628249 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221628247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1221628250 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221628247} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1221868965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221868966} - component: {fileID: 1221868967} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1221868966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221868965} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1221868967 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221868965} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1221958012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221958013} - component: {fileID: 1221958015} - component: {fileID: 1221958014} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1221958013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221958012} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1221958014 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221958012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1221958015 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221958012} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1222037154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1222037155} - component: {fileID: 1222037156} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1222037155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222037154} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1803247885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1222037156 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222037154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 354819797} m_BlendShapeWeights: [] m_RootBone: {fileID: 354819797} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1222148103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1222148104} - component: {fileID: 1222148106} - component: {fileID: 1222148105} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1222148104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222148103} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1222148105 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222148103} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1222148106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222148103} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1222618043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1222618044} - component: {fileID: 1222618046} - component: {fileID: 1222618045} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1222618044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222618043} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1222618045 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222618043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1222618046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222618043} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1223055482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223055483} - component: {fileID: 1223055485} - component: {fileID: 1223055484} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1223055483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223055482} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1223055484 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223055482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1223055485 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223055482} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1223156347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223156348} - component: {fileID: 1223156350} - component: {fileID: 1223156349} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1223156348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223156347} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1223156349 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223156347} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1223156350 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223156347} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1223530817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223530818} - component: {fileID: 1223530820} - component: {fileID: 1223530819} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1223530818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223530817} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1223530819 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223530817} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1223530820 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223530817} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1223950505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1223950506} - component: {fileID: 1223950507} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1223950506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223950505} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1223950507 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223950505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1224104394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1224104395} - component: {fileID: 1224104396} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1224104395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224104394} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1083088997} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1224104396 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224104394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1312119392} - {fileID: 1119605334} - {fileID: 207539789} - {fileID: 1654149291} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119605334} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1224635806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1224635807} - component: {fileID: 1224635808} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1224635807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224635806} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1868339499} - {fileID: 958632989} - {fileID: 1976030338} - {fileID: 643053734} - {fileID: 932017351} - {fileID: 77740918} - {fileID: 1659842922} - {fileID: 113433125} - {fileID: 106555517} - {fileID: 1575623669} - {fileID: 1432853077} - {fileID: 1648347541} m_Father: {fileID: 102651116} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1224635808 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224635806} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1225293164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225293165} - component: {fileID: 1225293167} - component: {fileID: 1225293166} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1225293165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225293164} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1225293166 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225293164} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1225293167 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225293164} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1225297654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225297655} - component: {fileID: 1225297659} - component: {fileID: 1225297658} - component: {fileID: 1225297657} - component: {fileID: 1225297656} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1225297655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225297654} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1225297656 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225297654} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711493, y: -0.0027284555, z: -0.0038411445} --- !u!114 &1225297657 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225297654} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &1225297658 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225297654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1225297659 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225297654} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1225740062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225740063} - component: {fileID: 1225740065} - component: {fileID: 1225740064} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1225740063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225740062} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1225740064 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225740062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1225740065 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225740062} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1225837896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225837897} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1225837897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225837896} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 947761531} - {fileID: 1209995947} m_Father: {fileID: 1414382522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1225912604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225912605} - component: {fileID: 1225912607} - component: {fileID: 1225912606} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1225912605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225912604} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 714032224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1225912606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225912604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1225912607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225912604} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1225942916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1225942917} - component: {fileID: 1225942919} - component: {fileID: 1225942918} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1225942917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225942916} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1225942918 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225942916} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1225942919 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225942916} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1226028740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226028741} - component: {fileID: 1226028742} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1226028741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226028740} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 843562957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1226028742 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226028740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 983192340} - {fileID: 410055763} - {fileID: 2104007201} - {fileID: 1416615535} m_BlendShapeWeights: [] m_RootBone: {fileID: 410055763} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1226028889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226028890} - component: {fileID: 1226028892} - component: {fileID: 1226028891} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1226028890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226028889} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74633709} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1226028891 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226028889} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1226028892 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226028889} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1226190755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226190756} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1226190756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226190755} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 548511974} m_Father: {fileID: 1585425646} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1226512028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226512029} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1226512029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226512028} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1594927907} m_Father: {fileID: 1734114302} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1226771559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1226771560} - component: {fileID: 1226771561} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1226771560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226771559} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 64875303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1226771561 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226771559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1131679046} - {fileID: 455977382} - {fileID: 355683084} - {fileID: 687878337} m_BlendShapeWeights: [] m_RootBone: {fileID: 1131679046} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1227044306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227044307} - component: {fileID: 1227044308} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1227044307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227044306} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1227044308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227044306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1227258549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227258550} - component: {fileID: 1227258551} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1227258550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227258549} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 754335822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1227258551 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227258549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 128237627} m_BlendShapeWeights: [] m_RootBone: {fileID: 128237627} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1227468920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227468921} - component: {fileID: 1227468922} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1227468921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227468920} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1500689192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1227468922 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227468920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1413070497} - {fileID: 1437896424} - {fileID: 1658882720} - {fileID: 1177830527} m_BlendShapeWeights: [] m_RootBone: {fileID: 1413070497} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1227553471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1227553472} - component: {fileID: 1227553473} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1227553472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227553471} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2146829368} - {fileID: 1015984891} - {fileID: 678949160} - {fileID: 972153726} - {fileID: 778939079} - {fileID: 590805865} - {fileID: 276833015} - {fileID: 810825448} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1227553473 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227553471} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1228079377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1228079378} - component: {fileID: 1228079379} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1228079378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228079377} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1228079379 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228079377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1228382421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1228382422} - component: {fileID: 1228382423} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1228382422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228382421} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1422377707} - {fileID: 445255394} - {fileID: 2019860456} - {fileID: 960795939} - {fileID: 1978104983} - {fileID: 68997657} - {fileID: 1782932610} - {fileID: 1254264523} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1228382423 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228382421} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1228441560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1228441561} - component: {fileID: 1228441563} - component: {fileID: 1228441562} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1228441561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228441560} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1835394769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1228441562 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228441560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1228441563 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228441560} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1228605574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1228605575} - component: {fileID: 1228605576} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1228605575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228605574} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534580050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1228605576 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228605574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2003991731} - {fileID: 889605789} - {fileID: 845047351} - {fileID: 65034768} m_BlendShapeWeights: [] m_RootBone: {fileID: 889605789} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1228753927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1228753929} - component: {fileID: 1228753928} - component: {fileID: 1228753930} m_Layer: 0 m_Name: UnitManager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1228753928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228753927} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0407cd1376cad7e46816e897ac9f698d, type: 3} m_Name: m_EditorClassIdentifier: _persistent: 0 k__BackingField: {fileID: 4895273044672475838, guid: fb89776af2571544e99d012ee545cdb9, type: 3} k__BackingField: {fileID: 155132, guid: 68a1585f4dc558042b3f6b65905c36ad, type: 3} k__BackingField: {fileID: 3190292116200820221, guid: 09f461c60481dea4b975222675a2682f, type: 3} k__BackingField: {fileID: 11400000, guid: 694a519b491de404d83985622db4d827, type: 2} k__BackingField: {fileID: 11400000, guid: c9fc08e77444b4b45986c8df17e6d6ca, type: 2} k__BackingField: serializedVersion: 2 m_Bits: 8 k__BackingField: 4 k__BackingField: 2.5 k__BackingField: - {fileID: 9100000, guid: c637c3efa307b3641bde4945017354bb, type: 2} - {fileID: 9100000, guid: 00fe28bbbeda6454e8defcd8a56f20ba, type: 2} - {fileID: 9100000, guid: cb7d7f4379987ac47b445f6074dbbdf2, type: 2} - {fileID: 9100000, guid: 9f0a9572ffcdefc49b34f61fb0a0f801, type: 2} - {fileID: 9100000, guid: aca0db2952a1e6e4d84c9551f29c5b3e, type: 2} - {fileID: 9100000, guid: 29cd6b82b1043b54791bb98058dac0da, type: 2} --- !u!4 &1228753929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228753927} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1228753930 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228753927} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2834163d79db40a4c96dc3c618bfe3dc, type: 3} m_Name: m_EditorClassIdentifier: k__BackingField: 1 k__BackingField: {fileID: 0} unitLayer: serializedVersion: 2 m_Bits: 0 groundLayer: serializedVersion: 2 m_Bits: 0 --- !u!1 &1228787264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1228787265} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1228787265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228787264} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 582859497} m_Father: {fileID: 934979860} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1229443485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1229443486} - component: {fileID: 1229443488} - component: {fileID: 1229443487} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1229443486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229443485} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1229443487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229443485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1229443488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229443485} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1229867354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1229867355} - component: {fileID: 1229867356} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1229867355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229867354} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1229867356 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229867354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 1187463899} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1230066567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1230066568} - component: {fileID: 1230066570} - component: {fileID: 1230066569} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1230066568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230066567} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1230066569 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230066567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1230066570 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230066567} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1230298204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1230298205} - component: {fileID: 1230298207} - component: {fileID: 1230298206} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1230298205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230298204} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1230298206 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230298204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1230298207 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230298204} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1230789823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1230789824} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1230789824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230789823} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 288778486} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1231092236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231092237} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231092237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231092236} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1664768941} m_Father: {fileID: 1528629939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1231304926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231304927} - component: {fileID: 1231304929} - component: {fileID: 1231304928} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1231304927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231304926} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1231304928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231304926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1231304929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231304926} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1231398903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231398904} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231398904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231398903} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 63679982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1231579465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231579466} - component: {fileID: 1231579468} - component: {fileID: 1231579467} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1231579466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231579465} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1231579467 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231579465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1231579468 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231579465} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1231709714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231709715} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231709715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231709714} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1527067491} m_Father: {fileID: 814195940} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1231711220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231711221} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231711221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231711220} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 970370489} m_Father: {fileID: 320795926} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1231720592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231720593} - component: {fileID: 1231720595} - component: {fileID: 1231720594} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1231720593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231720592} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1231720594 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231720592} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1231720595 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231720592} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1232380312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1232380313} - component: {fileID: 1232380315} - component: {fileID: 1232380314} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1232380313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232380312} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1422958502} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1232380314 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232380312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1232380315 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232380312} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1232477509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1232477510} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1232477510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232477509} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1724058353} m_Father: {fileID: 1778985927} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1232530268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1232530269} - component: {fileID: 1232530271} - component: {fileID: 1232530270} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1232530269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232530268} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1232530270 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232530268} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1232530271 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232530268} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1232609271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1232609272} - component: {fileID: 1232609273} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1232609272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232609271} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516760058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1232609273 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232609271} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390271810} m_BlendShapeWeights: [] m_RootBone: {fileID: 390271810} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1233118004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233118005} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1233118005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233118004} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 830215956} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1233143611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233143612} - component: {fileID: 1233143614} - component: {fileID: 1233143613} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1233143612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233143611} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1233143613 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233143611} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1233143614 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233143611} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1233182346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233182347} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1233182347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233182346} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 49420233} m_Father: {fileID: 1741348818} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1233254156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233254157} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1233254157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233254156} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 773107456} m_Father: {fileID: 890200574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1233422387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233422388} - component: {fileID: 1233422389} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1233422388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233422387} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1233422389 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233422387} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1233550258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233550259} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1233550259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233550258} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 958556776} m_Father: {fileID: 1124326683} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1233653269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233653270} - component: {fileID: 1233653271} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1233653270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233653269} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2120284915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1233653271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233653269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1997646500} m_BlendShapeWeights: [] m_RootBone: {fileID: 1997646500} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1233808336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1233808337} - component: {fileID: 1233808338} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1233808337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233808336} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1233808338 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233808336} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1234449917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234449918} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1234449918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234449917} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1018356905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1234471400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234471401} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1234471401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234471400} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106608048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1234565689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234565690} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1234565690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234565689} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 146367298} m_Father: {fileID: 1626035688} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1234994656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234994657} - component: {fileID: 1234994659} - component: {fileID: 1234994658} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1234994657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234994656} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1234994658 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234994656} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1234994659 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234994656} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1235047534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1235047535} - component: {fileID: 1235047537} - component: {fileID: 1235047536} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1235047535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235047534} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1235047536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235047534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1235047537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235047534} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1235067374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1235067375} - component: {fileID: 1235067377} - component: {fileID: 1235067376} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1235067375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235067374} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1235067376 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235067374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1235067377 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235067374} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1235780479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1235780480} - component: {fileID: 1235780481} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1235780480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235780479} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1910238272} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1235780481 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235780479} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1581422268} m_BlendShapeWeights: [] m_RootBone: {fileID: 1581422268} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1235806551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1235806552} - component: {fileID: 1235806553} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1235806552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235806551} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 970333411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1235806553 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235806551} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 934979860} m_BlendShapeWeights: [] m_RootBone: {fileID: 934979860} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1235995192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1235995193} - component: {fileID: 1235995194} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1235995193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235995192} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 680880933} - {fileID: 1042167844} - {fileID: 410585415} - {fileID: 1136935782} - {fileID: 521216398} - {fileID: 1268624266} - {fileID: 1434569968} - {fileID: 1127429185} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1235995194 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235995192} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1236226542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236226543} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1236226543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236226542} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 965874239} m_Father: {fileID: 2054811813} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1236279094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236279095} - component: {fileID: 1236279096} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1236279095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236279094} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1236279096 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236279094} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1236341386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236341387} - component: {fileID: 1236341389} - component: {fileID: 1236341388} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1236341387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236341386} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1236341388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236341386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1236341389 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236341386} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1236390480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236390481} - component: {fileID: 1236390483} - component: {fileID: 1236390482} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1236390481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236390480} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1236390482 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236390480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1236390483 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236390480} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1236467232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236467233} - component: {fileID: 1236467234} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1236467233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236467232} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1373253400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1236467234 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236467232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 128263237} - {fileID: 1978253400} - {fileID: 1079001347} - {fileID: 391214569} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978253400} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1236475985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236475986} - component: {fileID: 1236475987} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1236475986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236475985} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 228630991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1236475987 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236475985} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 984979824} - {fileID: 92268598} - {fileID: 445629769} - {fileID: 1760219531} m_BlendShapeWeights: [] m_RootBone: {fileID: 92268598} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1236513877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236513878} - component: {fileID: 1236513880} - component: {fileID: 1236513879} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1236513878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236513877} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1236513879 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236513877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1236513880 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236513877} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1236657445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236657446} - component: {fileID: 1236657447} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1236657446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236657445} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 754738942} - {fileID: 1439950372} - {fileID: 464581431} - {fileID: 993772270} - {fileID: 1639128249} - {fileID: 1912077145} - {fileID: 335971762} - {fileID: 1452378228} - {fileID: 1778333044} - {fileID: 1712353426} - {fileID: 1480807123} - {fileID: 1130332623} - {fileID: 1819046298} - {fileID: 1930017936} - {fileID: 791057468} - {fileID: 575781308} - {fileID: 422631775} - {fileID: 1099152927} - {fileID: 488774426} - {fileID: 336980475} - {fileID: 969680117} - {fileID: 1747356521} - {fileID: 1342908096} - {fileID: 717289098} - {fileID: 1228079378} - {fileID: 671224549} - {fileID: 1393894555} - {fileID: 1885498961} - {fileID: 1872875044} - {fileID: 778744013} - {fileID: 374779975} - {fileID: 89346535} - {fileID: 1715796420} - {fileID: 758298311} - {fileID: 2079133550} - {fileID: 1848752318} - {fileID: 1434703829} - {fileID: 1160931194} - {fileID: 597089254} - {fileID: 2041070646} - {fileID: 1558808851} - {fileID: 1343675029} - {fileID: 2038725650} - {fileID: 108290585} - {fileID: 975620799} - {fileID: 2087365160} - {fileID: 1988178375} - {fileID: 103237940} - {fileID: 1306623330} - {fileID: 344181846} - {fileID: 1189533216} - {fileID: 831471711} - {fileID: 242935853} - {fileID: 668904740} - {fileID: 409861759} - {fileID: 995132239} - {fileID: 1835568313} - {fileID: 1517071389} - {fileID: 2067469503} - {fileID: 147571880} - {fileID: 180878454} m_Father: {fileID: 911641953} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1236657447 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236657445} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1236852698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1236852699} - component: {fileID: 1236852700} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1236852699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236852698} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1236852700 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236852698} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1237380036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1237380037} - component: {fileID: 1237380038} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1237380037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237380036} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1237380038 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237380036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1237401104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1237401105} - component: {fileID: 1237401106} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1237401105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237401104} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1187359058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1237401106 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237401104} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 112469546} m_BlendShapeWeights: [] m_RootBone: {fileID: 112469546} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1237567635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1237567636} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1237567636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237567635} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 547282333} m_Father: {fileID: 1125687999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1237625055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1237625056} - component: {fileID: 1237625057} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1237625056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237625055} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 193569103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1237625057 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237625055} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1825775740} - {fileID: 1527586552} - {fileID: 944821900} - {fileID: 2132652952} m_BlendShapeWeights: [] m_RootBone: {fileID: 1527586552} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1237648842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1237648843} - component: {fileID: 1237648844} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1237648843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237648842} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1237648844 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237648842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 2055595536} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1238105461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1238105462} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1238105462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238105461} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 105297161} m_Father: {fileID: 283788784} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1239052710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239052711} - component: {fileID: 1239052713} - component: {fileID: 1239052712} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1239052711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239052710} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 686368042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1239052712 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239052710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1239052713 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239052710} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1239180093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239180094} - component: {fileID: 1239180095} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1239180094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239180093} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1239180095 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239180093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1239206232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239206233} - component: {fileID: 1239206234} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1239206233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239206232} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002435213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1239206234 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239206232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 213617788} - {fileID: 26770626} - {fileID: 307315285} - {fileID: 869654789} m_BlendShapeWeights: [] m_RootBone: {fileID: 26770626} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1239338865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239338866} - component: {fileID: 1239338868} - component: {fileID: 1239338867} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1239338866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239338865} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1239338867 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239338865} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1239338868 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239338865} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1239394869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239394870} - component: {fileID: 1239394871} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1239394870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239394869} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2053591038} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1239394871 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239394869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 274285149} - {fileID: 150608143} - {fileID: 702708163} - {fileID: 1572102392} m_BlendShapeWeights: [] m_RootBone: {fileID: 150608143} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1239568285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239568286} - component: {fileID: 1239568288} - component: {fileID: 1239568287} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1239568286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239568285} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1239568287 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239568285} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1239568288 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239568285} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1239617345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239617346} - component: {fileID: 1239617348} - component: {fileID: 1239617347} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1239617346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239617345} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1239617347 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239617345} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1239617348 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239617345} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1240006787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240006788} - component: {fileID: 1240006789} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1240006788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240006787} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001228123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1240006789 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240006787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 991231778} m_BlendShapeWeights: [] m_RootBone: {fileID: 991231778} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1240251136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240251137} - component: {fileID: 1240251139} - component: {fileID: 1240251138} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1240251137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240251136} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1240251138 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240251136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1240251139 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240251136} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1240280893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240280894} - component: {fileID: 1240280895} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1240280894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240280893} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 78820700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1240280895 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240280893} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 161598887} - {fileID: 1537308507} - {fileID: 2120507942} - {fileID: 1875082187} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537308507} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1240365133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240365134} - component: {fileID: 1240365136} - component: {fileID: 1240365135} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1240365134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240365133} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1240365135 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240365133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1240365136 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240365133} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1240795112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1240795113} - component: {fileID: 1240795115} - component: {fileID: 1240795114} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1240795113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240795112} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1240795114 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240795112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1240795115 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240795112} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1241250017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241250018} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1241250018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241250017} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1673372648} - {fileID: 482474077} - {fileID: 759627206} - {fileID: 1035135947} - {fileID: 467438569} - {fileID: 21368328} - {fileID: 1682871629} m_Father: {fileID: 1397333199} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1241488390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241488391} - component: {fileID: 1241488393} - component: {fileID: 1241488392} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1241488391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241488390} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1241488392 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241488390} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1241488393 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241488390} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1241553461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241553462} - component: {fileID: 1241553463} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1241553462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241553461} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 439038642} - {fileID: 1881970564} - {fileID: 1370296641} - {fileID: 775936146} - {fileID: 941248242} - {fileID: 910355531} - {fileID: 2141198776} - {fileID: 734653856} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1241553463 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241553461} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1241600823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241600824} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1241600824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241600823} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1321681594} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1241979078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1241979079} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1241979079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241979078} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1300172860} m_Father: {fileID: 178804551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1242409841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242409842} - component: {fileID: 1242409843} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1242409842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242409841} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1242409843 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242409841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 405528440} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1242671402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242671403} - component: {fileID: 1242671405} - component: {fileID: 1242671404} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1242671403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242671402} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1242671404 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242671402} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1242671405 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242671402} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1242821886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242821887} - component: {fileID: 1242821888} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1242821887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242821886} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1441444294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1242821888 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242821886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1986513506} m_BlendShapeWeights: [] m_RootBone: {fileID: 1986513506} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1243091058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1243091059} - component: {fileID: 1243091060} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1243091059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243091058} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405208266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1243091060 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243091058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1490872921} - {fileID: 1629969364} - {fileID: 954840825} - {fileID: 1646555686} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490872921} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1243295055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1243295056} - component: {fileID: 1243295058} - component: {fileID: 1243295057} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1243295056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243295055} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1243295057 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243295055} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1243295058 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243295055} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1243390426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1243390427} - component: {fileID: 1243390429} - component: {fileID: 1243390428} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1243390427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243390426} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1243390428 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243390426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1243390429 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243390426} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1243510775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1243510776} - component: {fileID: 1243510777} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1243510776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243510775} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1379692447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1243510777 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243510775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1498901432} - {fileID: 511877881} - {fileID: 929475452} - {fileID: 1274534703} m_BlendShapeWeights: [] m_RootBone: {fileID: 511877881} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1243526401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1243526402} - component: {fileID: 1243526404} - component: {fileID: 1243526403} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1243526402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243526401} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1243526403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243526401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1243526404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243526401} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1243596013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1243596014} - component: {fileID: 1243596016} - component: {fileID: 1243596015} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1243596014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243596013} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1243596015 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243596013} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1243596016 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243596013} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1243649623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1243649624} - component: {fileID: 1243649625} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1243649624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243649623} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594382856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1243649625 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243649623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1112583855} - {fileID: 1098370855} - {fileID: 1293237744} - {fileID: 1741905457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1098370855} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1244213250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244213251} - component: {fileID: 1244213252} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1244213251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244213250} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1244213252 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244213250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1244219746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244219747} - component: {fileID: 1244219749} - component: {fileID: 1244219748} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1244219747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244219746} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1244219748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244219746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1244219749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244219746} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1244267858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244267859} - component: {fileID: 1244267861} - component: {fileID: 1244267860} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1244267859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244267858} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1244267860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244267858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1244267861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244267858} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1244624898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244624899} - component: {fileID: 1244624900} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1244624899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244624898} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1971056106} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1244624900 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244624898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1151693336} m_BlendShapeWeights: [] m_RootBone: {fileID: 1151693336} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1244924346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244924347} - component: {fileID: 1244924349} - component: {fileID: 1244924348} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1244924347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244924346} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1244924348 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244924346} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1244924349 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244924346} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1245309220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1245309221} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1245309221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245309220} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 540615478} - {fileID: 916488310} m_Father: {fileID: 1857339775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1245341809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1245341810} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1245341810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245341809} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1927397118} m_Father: {fileID: 220913366} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1245482013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1245482014} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1245482014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245482013} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1554842311} m_Father: {fileID: 713863401} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1245884780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1245884781} - component: {fileID: 1245884783} - component: {fileID: 1245884782} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1245884781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245884780} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1245884782 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245884780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1245884783 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245884780} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1246720428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1246720429} - component: {fileID: 1246720430} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1246720429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246720428} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1246720430 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246720428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1247394558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247394559} - component: {fileID: 1247394560} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1247394559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247394558} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1136382853} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1247394560 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247394558} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 65354497} - {fileID: 2137928918} - {fileID: 1836408649} - {fileID: 1017731333} m_BlendShapeWeights: [] m_RootBone: {fileID: 2137928918} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1247557473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247557474} - component: {fileID: 1247557476} - component: {fileID: 1247557475} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1247557474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247557473} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1247557475 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247557473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1247557476 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247557473} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1247580997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247580998} - component: {fileID: 1247580999} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1247580998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247580997} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1247580999 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247580997} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1247710547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247710548} - component: {fileID: 1247710550} - component: {fileID: 1247710549} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1247710548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247710547} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1247710549 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247710547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1247710550 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247710547} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1247901451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1247901452} - component: {fileID: 1247901453} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1247901452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247901451} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1247901453 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247901451} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1248021053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248021054} - component: {fileID: 1248021056} - component: {fileID: 1248021055} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1248021054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248021053} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1248021055 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248021053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1248021056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248021053} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1248121488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248121489} - component: {fileID: 1248121491} - component: {fileID: 1248121490} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1248121489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248121488} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1248121490 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248121488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1248121491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248121488} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1248230662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248230663} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1248230663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248230662} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 715595244} m_Father: {fileID: 900445165} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1248335581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248335582} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1248335582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248335581} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1905492979} - {fileID: 1038313541} m_Father: {fileID: 619707719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1248339232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248339233} - component: {fileID: 1248339235} - component: {fileID: 1248339234} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1248339233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248339232} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1248339234 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248339232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1248339235 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248339232} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1248744708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248744709} - component: {fileID: 1248744710} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1248744709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248744708} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1248744710 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248744708} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 1187463899} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1248806204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1248806205} - component: {fileID: 1248806207} - component: {fileID: 1248806206} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1248806205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248806204} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1248806206 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248806204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1248806207 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248806204} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1249149391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249149392} - component: {fileID: 1249149394} - component: {fileID: 1249149393} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1249149392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249149391} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1249149393 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249149391} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1249149394 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249149391} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1249152698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249152699} - component: {fileID: 1249152701} - component: {fileID: 1249152700} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1249152699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249152698} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1249152700 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249152698} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1249152701 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249152698} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1249235715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249235716} - component: {fileID: 1249235717} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1249235716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249235715} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1249235717 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249235715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1249267415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249267416} - component: {fileID: 1249267417} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1249267416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249267415} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302130388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1249267417 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249267415} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 360338818} - {fileID: 565461333} - {fileID: 1417142088} - {fileID: 1178079391} m_BlendShapeWeights: [] m_RootBone: {fileID: 565461333} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1249466214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249466215} - component: {fileID: 1249466217} - component: {fileID: 1249466216} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1249466215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249466214} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1249466216 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249466214} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1249466217 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249466214} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1249614035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249614036} - component: {fileID: 1249614038} - component: {fileID: 1249614037} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1249614036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249614035} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1249614037 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249614035} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1249614038 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249614035} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1249627022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249627023} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1249627023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249627022} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 852270892} m_Father: {fileID: 1976030338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1249680846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249680847} - component: {fileID: 1249680849} - component: {fileID: 1249680848} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1249680847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249680846} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1249680848 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249680846} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1249680849 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249680846} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1249961451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249961452} - component: {fileID: 1249961454} - component: {fileID: 1249961453} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1249961452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249961451} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1249961453 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249961451} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1249961454 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249961451} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1250449260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1250449261} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1250449261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250449260} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 909673212} m_Father: {fileID: 1983388250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1250499819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1250499820} - component: {fileID: 1250499821} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1250499820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250499819} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1420729101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1250499821 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250499819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1767139569} - {fileID: 1401707042} - {fileID: 680164681} - {fileID: 1585019532} m_BlendShapeWeights: [] m_RootBone: {fileID: 1401707042} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1250693734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1250693735} - component: {fileID: 1250693736} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1250693735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250693734} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 896469771} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1250693736 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250693734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 280444347} m_BlendShapeWeights: [] m_RootBone: {fileID: 280444347} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1251093677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251093678} - component: {fileID: 1251093679} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1251093678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251093677} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2022847619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1251093679 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251093677} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 530869926} m_BlendShapeWeights: [] m_RootBone: {fileID: 530869926} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1251689991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251689992} - component: {fileID: 1251689993} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1251689992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251689991} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1251689993 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251689991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1251827146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251827147} - component: {fileID: 1251827149} - component: {fileID: 1251827148} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1251827147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251827146} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1251827148 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251827146} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1251827149 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251827146} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1251937118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251937119} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1251937119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251937118} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 697302254} m_Father: {fileID: 1509804} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1251965043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251965044} - component: {fileID: 1251965045} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1251965044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251965043} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1251965045 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251965043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 343925036} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1252189334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1252189335} - component: {fileID: 1252189337} - component: {fileID: 1252189336} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1252189335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252189334} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1252189336 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252189334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1252189337 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252189334} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1252346281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1252346282} - component: {fileID: 1252346283} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1252346282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252346281} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1337473} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1252346283 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252346281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1612487980} m_BlendShapeWeights: [] m_RootBone: {fileID: 1612487980} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1252417755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1252417756} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1252417756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252417755} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 132918793} m_Father: {fileID: 688728384} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1252607426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1252607427} - component: {fileID: 1252607428} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1252607427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252607426} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031307675} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1252607428 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252607426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1029316578} m_BlendShapeWeights: [] m_RootBone: {fileID: 1029316578} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1253014069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1253014070} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1253014070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253014069} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1775491620} m_Father: {fileID: 2139502969} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1253110573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1253110574} - component: {fileID: 1253110575} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1253110574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253110573} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1016975989} - {fileID: 1890738536} - {fileID: 302811145} - {fileID: 1693599032} - {fileID: 1146164812} - {fileID: 1637908378} - {fileID: 1321667049} - {fileID: 1685316008} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1253110575 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253110573} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1253115786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1253115787} - component: {fileID: 1253115788} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1253115787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253115786} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 635511561} - {fileID: 825108965} - {fileID: 936870204} - {fileID: 2063767458} - {fileID: 770127759} - {fileID: 99643893} - {fileID: 1042170091} - {fileID: 1828138857} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1253115788 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253115786} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1253575360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1253575361} - component: {fileID: 1253575363} - component: {fileID: 1253575362} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1253575361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253575360} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1253575362 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253575360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1253575363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253575360} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1253712689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1253712690} - component: {fileID: 1253712691} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1253712690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253712689} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1253712691 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253712689} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1254220621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254220622} - component: {fileID: 1254220623} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1254220622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254220621} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1575623669} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1254220623 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254220621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 418666541} m_BlendShapeWeights: [] m_RootBone: {fileID: 418666541} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1254264522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254264523} - component: {fileID: 1254264524} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1254264523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254264522} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1228382422} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1254264524 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254264522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 883886081} - {fileID: 1422377707} - {fileID: 183467194} - {fileID: 1636951262} m_BlendShapeWeights: [] m_RootBone: {fileID: 1422377707} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1254420250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254420251} - component: {fileID: 1254420253} - component: {fileID: 1254420252} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1254420251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254420250} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1254420252 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254420250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1254420253 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254420250} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1254776892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1254776893} - component: {fileID: 1254776895} - component: {fileID: 1254776894} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1254776893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254776892} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1254776894 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254776892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1254776895 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254776892} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1255358552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255358553} - component: {fileID: 1255358554} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1255358553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255358552} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1529287345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1255358554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255358552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 198717398} - {fileID: 212705884} - {fileID: 418980320} - {fileID: 1623306522} m_BlendShapeWeights: [] m_RootBone: {fileID: 212705884} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1255591974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255591975} - component: {fileID: 1255591977} - component: {fileID: 1255591976} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1255591975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255591974} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1255591976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255591974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1255591977 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255591974} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1255952694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255952695} - component: {fileID: 1255952697} - component: {fileID: 1255952696} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1255952695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255952694} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1255952696 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255952694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1255952697 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255952694} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1256107645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1256107646} - component: {fileID: 1256107648} - component: {fileID: 1256107647} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1256107646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256107645} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1256107647 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256107645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1256107648 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256107645} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1256108332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1256108333} - component: {fileID: 1256108334} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1256108333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256108332} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1743819910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1256108334 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256108332} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1109846029} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109846029} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1256183945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1256183946} - component: {fileID: 1256183948} - component: {fileID: 1256183947} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1256183946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256183945} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1256183947 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256183945} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1256183948 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256183945} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1256382630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1256382631} - component: {fileID: 1256382632} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1256382631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256382630} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1256382632 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256382630} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1256464797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1256464798} - component: {fileID: 1256464799} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1256464798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256464797} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300511175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1256464799 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256464797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1609272680} m_BlendShapeWeights: [] m_RootBone: {fileID: 1609272680} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1256620347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1256620348} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1256620348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256620347} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 588628048} m_Father: {fileID: 78557760} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1257065375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1257065376} - component: {fileID: 1257065377} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1257065376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257065375} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 145894515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1257065377 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257065375} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1467885282} - {fileID: 698247701} - {fileID: 2075877587} - {fileID: 1629911309} m_BlendShapeWeights: [] m_RootBone: {fileID: 1467885282} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1257463437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1257463438} - component: {fileID: 1257463440} - component: {fileID: 1257463439} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1257463438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257463437} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1257463439 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257463437} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1257463440 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257463437} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1257489166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1257489167} - component: {fileID: 1257489168} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1257489167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257489166} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1384378113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1257489168 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257489166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1081718164} - {fileID: 1277270057} - {fileID: 44488725} - {fileID: 1888200457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1277270057} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1257719822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1257719823} - component: {fileID: 1257719825} - component: {fileID: 1257719824} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1257719823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257719822} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1257719824 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257719822} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1257719825 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257719822} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1257774475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1257774476} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1257774476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257774475} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1195032308} m_Father: {fileID: 1824121711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1257846732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1257846733} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1257846733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257846732} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1044570932} m_Father: {fileID: 2006131381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1258632661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1258632662} - component: {fileID: 1258632664} - component: {fileID: 1258632663} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1258632662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258632661} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824559704} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1258632663 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258632661} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1258632664 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258632661} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1258745027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1258745028} - component: {fileID: 1258745029} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1258745028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258745027} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1575623669} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1258745029 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258745027} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 952574015} - {fileID: 418666541} - {fileID: 1360766324} - {fileID: 323586325} m_BlendShapeWeights: [] m_RootBone: {fileID: 418666541} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1259200991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259200992} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1259200992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259200991} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1918599969} - {fileID: 976988983} - {fileID: 1662281066} - {fileID: 749910968} - {fileID: 1569896279} - {fileID: 1855384602} - {fileID: 477786731} - {fileID: 2116152854} - {fileID: 1404830077} - {fileID: 1564863344} - {fileID: 263037586} - {fileID: 2111442252} - {fileID: 1023831614} - {fileID: 1072540394} - {fileID: 715855317} - {fileID: 677189695} - {fileID: 1878897284} - {fileID: 1784668546} - {fileID: 38798478} - {fileID: 1508102275} - {fileID: 1986947361} - {fileID: 1106584133} - {fileID: 2069104533} - {fileID: 1695110507} - {fileID: 420857654} - {fileID: 634644748} - {fileID: 1445530947} - {fileID: 418156941} - {fileID: 1601986757} - {fileID: 1727184748} - {fileID: 669854920} - {fileID: 473660811} - {fileID: 131582998} - {fileID: 1360136601} - {fileID: 726796262} - {fileID: 763809332} - {fileID: 1949586660} - {fileID: 1186431399} - {fileID: 136437369} - {fileID: 1750476730} - {fileID: 579998848} - {fileID: 501900893} - {fileID: 353280809} - {fileID: 1946669358} - {fileID: 754087593} - {fileID: 372497407} - {fileID: 93101202} - {fileID: 1439809413} - {fileID: 1440605397} - {fileID: 489800630} - {fileID: 468286604} - {fileID: 795213095} - {fileID: 1507997896} - {fileID: 2106550818} - {fileID: 1243596014} - {fileID: 51298291} - {fileID: 1487899844} - {fileID: 744716432} - {fileID: 1594018654} - {fileID: 342483575} - {fileID: 1882226954} - {fileID: 1078356633} - {fileID: 3765054} - {fileID: 544774314} - {fileID: 1248806205} - {fileID: 403375749} - {fileID: 693184022} - {fileID: 1534468466} - {fileID: 1379929808} - {fileID: 1985541734} - {fileID: 148853060} m_Father: {fileID: 1828160186} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1260016379 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 476261175} m_Modifications: - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.x value: -0.86 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.y value: 2.4082499 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.z value: -1.15 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: -37.15 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -811.641 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 2.885 objectReference: {fileID: 0} - target: {fileID: 4836829392273355565, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_Name value: SM_Prop_Cannon_01 (4) objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} --- !u!4 &1260016380 stripped Transform: m_CorrespondingSourceObject: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} m_PrefabInstance: {fileID: 1260016379} m_PrefabAsset: {fileID: 0} --- !u!1 &1260232397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260232398} - component: {fileID: 1260232400} - component: {fileID: 1260232399} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1260232398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260232397} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1260232399 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260232397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1260232400 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260232397} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1260264888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260264889} - component: {fileID: 1260264890} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1260264889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260264888} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1260264890 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260264888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1260279824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260279825} - component: {fileID: 1260279827} - component: {fileID: 1260279826} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1260279825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260279824} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 777290329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1260279826 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260279824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1260279827 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260279824} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1260490741 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260490742} - component: {fileID: 1260490745} - component: {fileID: 1260490744} - component: {fileID: 1260490743} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1260490742 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260490741} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 968560342} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1260490743 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260490741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: -10, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.6 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &1260490744 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260490741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 5 m_FollowOffset: {x: 0, y: 60, z: -20} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &1260490745 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260490741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1260499316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260499317} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1260499317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260499316} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2128360616} m_Father: {fileID: 1389751561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1260921266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260921267} - component: {fileID: 1260921268} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1260921267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260921266} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1828180905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1260921268 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260921266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 650357086} m_BlendShapeWeights: [] m_RootBone: {fileID: 650357086} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1260935480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1260935481} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1260935481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260935480} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1344537785} m_Father: {fileID: 598829802} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1261451091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261451092} - component: {fileID: 1261451093} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1261451092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261451091} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 989798369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1261451093 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261451091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1973975945} m_BlendShapeWeights: [] m_RootBone: {fileID: 1973975945} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1261453789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261453790} - component: {fileID: 1261453792} - component: {fileID: 1261453791} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1261453790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261453789} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1261453791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261453789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1261453792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261453789} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1261581175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261581176} - component: {fileID: 1261581178} - component: {fileID: 1261581177} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1261581176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261581175} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1261581177 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261581175} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1261581178 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261581175} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1261676131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261676132} - component: {fileID: 1261676133} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1261676132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261676131} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1094907782} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1261676133 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261676131} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 710389829} - {fileID: 305573985} - {fileID: 1125597730} - {fileID: 1180934680} m_BlendShapeWeights: [] m_RootBone: {fileID: 305573985} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1261799587 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261799588} - component: {fileID: 1261799589} m_Layer: 0 m_Name: TopRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1261799588 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261799587} serializedVersion: 2 m_LocalRotation: {x: 0.27640864, y: 0.6998093, z: -0.56136715, w: 0.3445754} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 706340500} m_Father: {fileID: 965958328} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1261799589 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261799587} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 706340500} --- !u!1 &1261816929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261816930} - component: {fileID: 1261816931} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1261816930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261816929} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1261816931 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261816929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1261885904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1261885905} - component: {fileID: 1261885906} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1261885905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261885904} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2052625681} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1261885906 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1261885904} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1262075788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262075789} - component: {fileID: 1262075790} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1262075789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262075788} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1083088997} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1262075790 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262075788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1312119392} - {fileID: 1119605334} - {fileID: 207539789} - {fileID: 1654149291} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119605334} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1262330879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262330880} - component: {fileID: 1262330881} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1262330880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262330879} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106575277} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1262330881 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262330879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 338804653} - {fileID: 292188556} - {fileID: 1470659354} - {fileID: 1053436575} m_BlendShapeWeights: [] m_RootBone: {fileID: 292188556} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1262332804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262332805} - component: {fileID: 1262332807} - component: {fileID: 1262332806} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1262332805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262332804} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1262332806 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262332804} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1262332807 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262332804} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1262636321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262636322} - component: {fileID: 1262636324} - component: {fileID: 1262636323} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1262636322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262636321} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1262636323 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262636321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1262636324 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262636321} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1262799348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262799349} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1262799349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262799348} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1411579869} m_Father: {fileID: 1978098651} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1263063584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263063585} - component: {fileID: 1263063587} - component: {fileID: 1263063586} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1263063585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263063584} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1263063586 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263063584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1263063587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263063584} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1263071216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263071217} - component: {fileID: 1263071219} - component: {fileID: 1263071218} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1263071217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263071216} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 672930409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1263071218 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263071216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1263071219 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263071216} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1263143693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263143694} - component: {fileID: 1263143696} - component: {fileID: 1263143695} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1263143694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263143693} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1263143695 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263143693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1263143696 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263143693} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1263388634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263388635} - component: {fileID: 1263388636} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1263388635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263388634} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1743819910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1263388636 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263388634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1109846029} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109846029} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1263445506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263445507} - component: {fileID: 1263445508} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1263445507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263445506} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1263445508 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263445506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1263623297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263623298} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1263623298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263623297} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1650196941} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1263824287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263824288} - component: {fileID: 1263824290} - component: {fileID: 1263824289} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1263824288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263824287} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1263824289 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263824287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1263824290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263824287} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1263901417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263901418} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1263901418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263901417} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 682073740} m_Father: {fileID: 1206854003} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1264322483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264322484} - component: {fileID: 1264322486} - component: {fileID: 1264322485} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1264322484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264322483} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1264322485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264322483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1264322486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264322483} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1264389027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264389028} - component: {fileID: 1264389030} - component: {fileID: 1264389029} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1264389028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264389027} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1264389029 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264389027} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1264389030 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264389027} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1264464290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264464291} - component: {fileID: 1264464292} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1264464291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264464290} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 771131507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1264464292 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264464290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1321482555} - {fileID: 2049076630} - {fileID: 192762876} - {fileID: 1889662366} m_BlendShapeWeights: [] m_RootBone: {fileID: 2049076630} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1264912909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1264912910} - component: {fileID: 1264912911} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1264912910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264912909} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1264912911 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264912909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1265005014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1265005015} - component: {fileID: 1265005016} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1265005015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265005014} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1265005016 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265005014} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1265608021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1265608022} - component: {fileID: 1265608023} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1265608022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265608021} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 835450507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1265608023 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265608021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1013561470} - {fileID: 693573980} - {fileID: 1144972502} - {fileID: 595686687} m_BlendShapeWeights: [] m_RootBone: {fileID: 693573980} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1265616080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1265616081} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1265616081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265616080} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 271694822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1266087775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1266087776} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1266087776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266087775} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1822976533} - {fileID: 1312051155} m_Father: {fileID: 1967732925} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1266757543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1266757544} - component: {fileID: 1266757545} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1266757544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266757543} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918589873} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1266757545 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266757543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1358494528} m_BlendShapeWeights: [] m_RootBone: {fileID: 1358494528} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1266809188 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1266809189} - component: {fileID: 1266809190} m_Layer: 0 m_Name: TopRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1266809189 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266809188} serializedVersion: 2 m_LocalRotation: {x: 0.68862504, y: 0.030224524, z: -0.028751038, w: 0.7239167} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1168527628} m_Father: {fileID: 817556450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1266809190 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266809188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 1168527628} --- !u!1 &1267039185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267039186} - component: {fileID: 1267039188} - component: {fileID: 1267039187} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1267039186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267039185} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1267039187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267039185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1267039188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267039185} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1267239466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267239467} - component: {fileID: 1267239468} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1267239467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267239466} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2031072668} - {fileID: 232269252} - {fileID: 1317840759} - {fileID: 1599978758} - {fileID: 1576348354} - {fileID: 1702157433} - {fileID: 1695451610} - {fileID: 590369015} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1267239468 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267239466} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1267255745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267255746} - component: {fileID: 1267255747} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1267255746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267255745} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1500689192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1267255747 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267255745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1413070497} m_BlendShapeWeights: [] m_RootBone: {fileID: 1413070497} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1267506360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267506361} - component: {fileID: 1267506363} - component: {fileID: 1267506362} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1267506361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267506360} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1267506362 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267506360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1267506363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267506360} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1267580050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267580051} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1267580051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267580050} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 976898041} m_Father: {fileID: 1748396491} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1267738952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267738953} - component: {fileID: 1267738955} - component: {fileID: 1267738954} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1267738953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267738952} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1267738954 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267738952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1267738955 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267738952} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1267755939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267755940} - component: {fileID: 1267755941} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1267755940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267755939} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 42740228} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1267755941 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267755939} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2034441297} - {fileID: 713863401} - {fileID: 1245482014} - {fileID: 1554842311} m_BlendShapeWeights: [] m_RootBone: {fileID: 713863401} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1268148436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1268148437} - component: {fileID: 1268148438} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1268148437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268148436} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 767483559} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1268148438 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268148436} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 532402366} m_BlendShapeWeights: [] m_RootBone: {fileID: 532402366} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1268443596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1268443597} - component: {fileID: 1268443598} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1268443597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268443596} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615111611} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1268443598 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268443596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1885182876} - {fileID: 831521783} - {fileID: 2029775772} - {fileID: 46110138} m_BlendShapeWeights: [] m_RootBone: {fileID: 831521783} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1268606417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1268606418} - component: {fileID: 1268606420} - component: {fileID: 1268606419} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1268606418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268606417} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1268606419 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268606417} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1268606420 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268606417} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1268624265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1268624266} - component: {fileID: 1268624267} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1268624266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268624265} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1235995193} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1268624267 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268624265} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 680880933} - {fileID: 1665116090} - {fileID: 264927331} - {fileID: 1560361773} m_BlendShapeWeights: [] m_RootBone: {fileID: 680880933} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1268905343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1268905344} - component: {fileID: 1268905345} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1268905344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268905343} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 687683062} - {fileID: 2128680461} - {fileID: 909872842} - {fileID: 120357488} - {fileID: 364412484} - {fileID: 2071358623} - {fileID: 1051845354} - {fileID: 956815005} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1268905345 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268905343} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1269159302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269159303} - component: {fileID: 1269159304} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1269159303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269159302} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 722770321} - {fileID: 2004133210} - {fileID: 771131507} - {fileID: 1325485994} - {fileID: 1646831260} - {fileID: 618678555} - {fileID: 1852889452} - {fileID: 1679360157} - {fileID: 1189693181} - {fileID: 563825293} - {fileID: 353461176} - {fileID: 1639686779} m_Father: {fileID: 123476098} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1269159304 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269159302} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1269429059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269429060} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1269429060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269429059} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1870933711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1269606254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269606255} - component: {fileID: 1269606256} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1269606255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269606254} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 204826895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1269606256 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269606254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 394122281} m_BlendShapeWeights: [] m_RootBone: {fileID: 394122281} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1269621598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269621599} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1269621599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269621598} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2088471577} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1269657334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269657335} - component: {fileID: 1269657337} - component: {fileID: 1269657336} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1269657335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269657334} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1269657336 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269657334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1269657337 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269657334} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1269912821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269912822} - component: {fileID: 1269912823} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1269912822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269912821} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1269912823 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269912821} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 613656856} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1269995548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1269995549} - component: {fileID: 1269995550} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1269995549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269995548} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 948431749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1269995550 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269995548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1156029894} - {fileID: 760893266} - {fileID: 803155838} - {fileID: 1576139484} m_BlendShapeWeights: [] m_RootBone: {fileID: 760893266} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1270123115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270123116} - component: {fileID: 1270123117} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1270123116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270123115} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1639686779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1270123117 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270123115} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1068946814} m_BlendShapeWeights: [] m_RootBone: {fileID: 1068946814} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1270421596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270421597} - component: {fileID: 1270421598} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1270421597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270421596} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1270421598 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270421596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1147795816} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1270690407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270690408} - component: {fileID: 1270690409} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1270690408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270690407} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1270690409 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270690407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 421083120} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1270723819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270723820} - component: {fileID: 1270723822} - component: {fileID: 1270723821} - component: {fileID: 1270723824} - component: {fileID: 1270723823} m_Layer: 5 m_Name: ContentText m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1270723820 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270723819} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4557259710981358885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 136.10861, y: -33.541847} m_SizeDelta: {x: 118.05, y: 50.0182} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1270723821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270723819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_text: Assault m_isRightToLeft: 0 m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} m_fontSharedMaterials: [] m_fontMaterial: {fileID: 0} m_fontMaterials: [] m_fontColor32: serializedVersion: 2 rgba: 4294967295 m_fontColor: {r: 1, g: 1, b: 1, a: 1} m_enableVertexGradient: 0 m_colorMode: 3 m_fontColorGradient: topLeft: {r: 1, g: 1, b: 1, a: 1} topRight: {r: 1, g: 1, b: 1, a: 1} bottomLeft: {r: 1, g: 1, b: 1, a: 1} bottomRight: {r: 1, g: 1, b: 1, a: 1} m_fontColorGradientPreset: {fileID: 0} m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 rgba: 4294967295 m_fontSize: 36 m_fontSizeBase: 36 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 m_enableWordWrapping: 1 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_linkedTextComponent: {fileID: 0} parentLinkedComponent: {fileID: 0} m_enableKerning: 1 m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 1 m_isCullingEnabled: 0 m_horizontalMapping: 0 m_verticalMapping: 0 m_uvLineOffset: 0 m_geometrySortingOrder: 0 m_IsTextObjectScaleStatic: 0 m_VertexBufferAutoSizeReduction: 0 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 m_margin: {x: 0, y: 0, z: -0.0021438773, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 m_hasFontAssetChanged: 0 m_baseMaterial: {fileID: 0} m_maskOffset: {x: 0, y: 0, z: 0, w: 0} --- !u!222 &1270723822 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270723819} m_CullTransparentMesh: 1 --- !u!114 &1270723823 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270723819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 0 --- !u!114 &1270723824 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270723819} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: 1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!1 &1270723912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270723913} - component: {fileID: 1270723914} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1270723913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270723912} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1860582669} - {fileID: 32875141} - {fileID: 1825705085} - {fileID: 174449508} - {fileID: 2099403718} - {fileID: 2084712716} - {fileID: 875192173} - {fileID: 787808803} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1270723914 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270723912} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1270803708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270803709} - component: {fileID: 1270803710} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1270803709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270803708} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1270803710 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270803708} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1270831863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1270831864} - component: {fileID: 1270831866} - component: {fileID: 1270831865} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1270831864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270831863} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1270831865 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270831863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1270831866 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270831863} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1271660630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271660631} - component: {fileID: 1271660633} - component: {fileID: 1271660632} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1271660631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271660630} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1271660632 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271660630} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1271660633 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271660630} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1271716782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271716783} - component: {fileID: 1271716785} - component: {fileID: 1271716784} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1271716783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271716782} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1271716784 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271716782} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1271716785 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271716782} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1271742509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271742510} - component: {fileID: 1271742512} - component: {fileID: 1271742511} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1271742510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271742509} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1473753692} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1271742511 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271742509} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1271742512 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271742509} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1271785610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271785611} - component: {fileID: 1271785612} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1271785611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271785610} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1271785612 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271785610} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1271902455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1271902456} - component: {fileID: 1271902458} - component: {fileID: 1271902457} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1271902456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271902455} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1271902457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271902455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1271902458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271902455} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1272446763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1272446764} - component: {fileID: 1272446766} - component: {fileID: 1272446765} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1272446764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272446763} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1272446765 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272446763} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1272446766 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272446763} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1272453352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1272453353} - component: {fileID: 1272453355} - component: {fileID: 1272453354} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1272453353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272453352} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1272453354 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272453352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1272453355 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272453352} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1272925064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1272925065} - component: {fileID: 1272925067} - component: {fileID: 1272925066} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1272925065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272925064} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1272925066 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272925064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1272925067 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272925064} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1273049044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273049045} - component: {fileID: 1273049047} - component: {fileID: 1273049046} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1273049045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273049044} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1273049046 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273049044} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1273049047 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273049044} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1273184281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273184282} - component: {fileID: 1273184284} - component: {fileID: 1273184283} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1273184282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273184281} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1273184283 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273184281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1273184284 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273184281} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1273248424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273248425} - component: {fileID: 1273248427} - component: {fileID: 1273248426} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1273248425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273248424} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1273248426 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273248424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1273248427 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273248424} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1273256961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273256962} - component: {fileID: 1273256963} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1273256962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273256961} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300402766} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1273256963 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273256961} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 678324320} - {fileID: 1120263438} - {fileID: 815289341} - {fileID: 213135709} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120263438} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1273542726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273542727} - component: {fileID: 1273542729} - component: {fileID: 1273542728} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1273542727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273542726} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1273542728 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273542726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1273542729 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273542726} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1273799222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273799223} - component: {fileID: 1273799225} - component: {fileID: 1273799224} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1273799223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273799222} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1273799224 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273799222} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1273799225 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273799222} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1273936930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273936931} - component: {fileID: 1273936933} - component: {fileID: 1273936932} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1273936931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273936930} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1273936932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273936930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1273936933 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273936930} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1273996973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1273996974} - component: {fileID: 1273996975} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1273996974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273996973} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1273996975 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273996973} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 405528440} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1274067202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274067203} - component: {fileID: 1274067208} - component: {fileID: 1274067207} - component: {fileID: 1274067206} - component: {fileID: 1274067205} - component: {fileID: 1274067204} m_Layer: 10 m_Name: SWORD_KNIGHT_E_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1274067203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274067202} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -3.7500005, y: -2.219226, z: 1.25} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 185393136} - {fileID: 1461426580} - {fileID: 1461904344} - {fileID: 579614770} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1274067204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274067202} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_captain_004 k__BackingField: enemy_view_captain_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 300 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &1274067205 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274067202} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1274067206 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274067202} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1274067207 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274067202} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1274067208 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274067202} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1274150871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274150872} - component: {fileID: 1274150874} - component: {fileID: 1274150873} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1274150872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274150871} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1274150873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274150871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1274150874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274150871} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1274195377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274195378} - component: {fileID: 1274195380} - component: {fileID: 1274195379} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1274195378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274195377} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1274195379 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274195377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1274195380 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274195377} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1274497393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274497394} - component: {fileID: 1274497395} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1274497394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274497393} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1274497395 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274497393} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1274534702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274534703} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1274534703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274534702} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1498901432} m_Father: {fileID: 929475452} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1274646355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274646356} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1274646356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274646355} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1780449143} m_Father: {fileID: 1189693181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1274765778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274765779} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1274765779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274765778} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1934852413} m_Father: {fileID: 1721790183} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1275046512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275046513} - component: {fileID: 1275046515} - component: {fileID: 1275046514} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1275046513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275046512} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1275046514 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275046512} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1275046515 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275046512} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1275134254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275134255} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1275134255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275134254} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1466825487} m_Father: {fileID: 913106064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1275173321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275173322} - component: {fileID: 1275173323} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1275173322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275173321} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1275173323 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275173321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1275235505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275235506} - component: {fileID: 1275235508} - component: {fileID: 1275235507} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1275235506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275235505} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1275235507 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275235505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1275235508 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275235505} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1275533653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275533654} - component: {fileID: 1275533656} - component: {fileID: 1275533655} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1275533654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275533653} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1275533655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275533653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1275533656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275533653} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1275576524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275576525} - component: {fileID: 1275576526} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1275576525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275576524} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1743819910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1275576526 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275576524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1109846029} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109846029} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1275594116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275594117} - component: {fileID: 1275594119} - component: {fileID: 1275594118} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1275594117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275594116} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1275594118 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275594116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1275594119 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275594116} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1275651840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1275651841} - component: {fileID: 1275651843} - component: {fileID: 1275651842} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1275651841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275651840} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1275651842 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275651840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1275651843 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275651840} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1276194128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276194129} - component: {fileID: 1276194131} - component: {fileID: 1276194130} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1276194129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276194128} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1276194130 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276194128} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1276194131 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276194128} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1276687046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276687047} - component: {fileID: 1276687049} - component: {fileID: 1276687048} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1276687047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276687046} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1276687048 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276687046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1276687049 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276687046} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1276707813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276707814} - component: {fileID: 1276707815} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1276707814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276707813} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296367121} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1276707815 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276707813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 354945916} m_BlendShapeWeights: [] m_RootBone: {fileID: 354945916} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1276768524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276768525} - component: {fileID: 1276768526} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1276768525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276768524} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1276768526 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276768524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1276913744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276913745} - component: {fileID: 1276913747} - component: {fileID: 1276913746} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1276913745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276913744} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1276913746 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276913744} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1276913747 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276913744} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1277006855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277006856} - component: {fileID: 1277006858} - component: {fileID: 1277006857} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1277006856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277006855} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1277006857 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277006855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1277006858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277006855} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1277215521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277215522} - component: {fileID: 1277215524} - component: {fileID: 1277215523} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1277215522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277215521} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1277215523 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277215521} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1277215524 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277215521} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1277270056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277270057} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1277270057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277270056} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 44488725} m_Father: {fileID: 1384378113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1277353967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277353968} - component: {fileID: 1277353970} - component: {fileID: 1277353969} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1277353968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277353967} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1277353969 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277353967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1277353970 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277353967} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1277416714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277416715} - component: {fileID: 1277416717} - component: {fileID: 1277416716} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1277416715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277416714} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1277416716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277416714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1277416717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277416714} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1277804245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277804246} - component: {fileID: 1277804248} - component: {fileID: 1277804247} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1277804246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277804245} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1277804247 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277804245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1277804248 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277804245} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1277832540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277832541} - component: {fileID: 1277832542} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1277832541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277832540} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1277832542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277832540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1277848573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277848574} m_Layer: 0 m_Name: RigTail4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1277848574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277848573} serializedVersion: 2 m_LocalRotation: {x: 3.3648002e-12, y: 0.0000000028053795, z: 0.014346963, w: 0.9998971} m_LocalPosition: {x: -0.52958626, y: 0.000000019073486, z: 4.7202776e-12} m_LocalScale: {x: 0.99999976, y: 0.99999976, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1441821215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1277977222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1277977223} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1277977223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277977222} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 654606345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1278748424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1278748425} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1278748425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1278748424} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1678597190} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1278856204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1278856205} - component: {fileID: 1278856206} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1278856205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1278856204} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 767483559} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1278856206 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1278856204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 166181180} - {fileID: 532402366} - {fileID: 288698595} - {fileID: 181596360} m_BlendShapeWeights: [] m_RootBone: {fileID: 532402366} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1279070880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1279070881} - component: {fileID: 1279070883} - component: {fileID: 1279070882} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1279070881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279070880} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1279070882 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279070880} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1279070883 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279070880} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1279082189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1279082190} - component: {fileID: 1279082191} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1279082190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279082189} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1279082191 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279082189} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1279601231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1279601232} - component: {fileID: 1279601234} - component: {fileID: 1279601233} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1279601232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279601231} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1279601233 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279601231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1279601234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279601231} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1280006562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280006563} - component: {fileID: 1280006564} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280006563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280006562} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 272480702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1280006564 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280006562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1412977438} m_BlendShapeWeights: [] m_RootBone: {fileID: 1412977438} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1280009684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280009685} - component: {fileID: 1280009687} - component: {fileID: 1280009686} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1280009685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280009684} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1280009686 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280009684} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1280009687 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280009684} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1280218924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280218925} - component: {fileID: 1280218927} - component: {fileID: 1280218926} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1280218925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280218924} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1280218926 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280218924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1280218927 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280218924} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1280269195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280269196} - component: {fileID: 1280269197} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1280269196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280269195} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1657301843} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1280269197 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280269195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1424879944} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424879944} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1280346346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280346347} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280346347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280346346} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1816313124} m_Father: {fileID: 599932702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1280496262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280496263} - component: {fileID: 1280496265} - component: {fileID: 1280496264} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1280496263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280496262} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1280496264 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280496262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1280496265 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280496262} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1280499239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280499240} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280499240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280499239} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1998893908} m_Father: {fileID: 2099689418} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1280555867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280555868} - component: {fileID: 1280555870} - component: {fileID: 1280555869} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1280555868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280555867} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1280555869 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280555867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1280555870 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280555867} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1280811368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280811369} - component: {fileID: 1280811370} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1280811369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280811368} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1280811370 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280811368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1281252446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1281252447} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1281252447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281252446} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 737463808} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1281262133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1281262134} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1281262134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281262133} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 374289591} m_Father: {fileID: 1759531504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1281409888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1281409889} - component: {fileID: 1281409890} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1281409889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281409888} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1281409890 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281409888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1281847745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1281847746} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1281847746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281847745} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 439809816} m_Father: {fileID: 692492550} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1282078929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282078930} - component: {fileID: 1282078931} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1282078930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282078929} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 36060496} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1282078931 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282078929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 420602573} m_BlendShapeWeights: [] m_RootBone: {fileID: 420602573} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1282158762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282158763} - component: {fileID: 1282158764} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1282158763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282158762} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1282158764 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282158762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1282197642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282197643} - component: {fileID: 1282197645} - component: {fileID: 1282197644} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1282197643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282197642} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1282197644 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282197642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1282197645 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282197642} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1282507108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282507109} - component: {fileID: 1282507110} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1282507109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282507108} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 890200574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1282507110 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282507108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1233254157} m_BlendShapeWeights: [] m_RootBone: {fileID: 1233254157} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1282648267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282648268} - component: {fileID: 1282648269} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1282648268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282648267} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1787703113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1282648269 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282648267} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1282667571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282667572} - component: {fileID: 1282667573} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1282667572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282667571} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2066487081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1282667573 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282667571} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1324383192} m_BlendShapeWeights: [] m_RootBone: {fileID: 1324383192} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1282742954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282742955} - component: {fileID: 1282742956} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1282742955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282742954} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1282742956 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282742954} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 2055595536} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1282840450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1282840451} - component: {fileID: 1282840453} - component: {fileID: 1282840452} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1282840451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282840450} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1282840452 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282840450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1282840453 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282840450} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1283149922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283149923} - component: {fileID: 1283149925} - component: {fileID: 1283149924} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1283149923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283149922} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1283149924 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283149922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1283149925 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283149922} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1283212660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283212661} - component: {fileID: 1283212663} - component: {fileID: 1283212662} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1283212661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283212660} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1283212662 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283212660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1283212663 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283212660} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1283379347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283379348} - component: {fileID: 1283379349} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1283379348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283379347} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1283379349 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283379347} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 946974253} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1283654366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283654367} - component: {fileID: 1283654368} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1283654367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283654366} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 873070308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1283654368 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283654366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 378685408} - {fileID: 619935788} - {fileID: 1920542265} - {fileID: 52175535} m_BlendShapeWeights: [] m_RootBone: {fileID: 619935788} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1283700744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283700745} - component: {fileID: 1283700747} - component: {fileID: 1283700746} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1283700745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283700744} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1283700746 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283700744} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1283700747 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283700744} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1283784709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283784710} - component: {fileID: 1283784712} - component: {fileID: 1283784711} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1283784710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283784709} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1283784711 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283784709} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1283784712 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283784709} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1283874802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283874803} - component: {fileID: 1283874805} - component: {fileID: 1283874804} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1283874803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283874802} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1283874804 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283874802} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1283874805 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283874802} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1284205023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284205024} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1284205024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284205023} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 286623289} m_Father: {fileID: 1289595788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1284220824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284220825} - component: {fileID: 1284220826} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1284220825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284220824} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1284220826 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284220824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1284295774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284295775} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1284295775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284295774} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 119866092} - {fileID: 1862680654} - {fileID: 424270348} - {fileID: 1170326654} - {fileID: 552145987} - {fileID: 687589472} - {fileID: 1564484237} - {fileID: 1732264380} - {fileID: 776260546} - {fileID: 1907400645} - {fileID: 781354251} - {fileID: 996033137} - {fileID: 1889919427} - {fileID: 737055359} - {fileID: 1058359705} - {fileID: 18433340} - {fileID: 1910857384} - {fileID: 548834104} - {fileID: 4705983} - {fileID: 1510297914} - {fileID: 853306310} - {fileID: 230014102} - {fileID: 213570636} m_Father: {fileID: 1766666931} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1284988771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284988772} - component: {fileID: 1284988773} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1284988772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284988771} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1683710006} - {fileID: 2118600995} - {fileID: 1780127408} - {fileID: 1826133915} - {fileID: 809851008} - {fileID: 769074118} - {fileID: 495155431} - {fileID: 1087510636} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1284988773 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284988771} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1284989258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1284989259} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1284989259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284989258} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 163950532} m_Father: {fileID: 633630124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1285000467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285000468} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1285000468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285000467} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 576584188} m_Father: {fileID: 255839194} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1285020454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285020455} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1285020455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285020454} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 311361698} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1285020979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285020980} - component: {fileID: 1285020982} - component: {fileID: 1285020981} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1285020980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285020979} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1285020981 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285020979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1285020982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285020979} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1285190334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285190335} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1285190335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285190334} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1094932001} m_Father: {fileID: 2074349451} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1285371707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285371708} - component: {fileID: 1285371709} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1285371708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285371707} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1285371709 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285371707} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1285669773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285669774} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1285669774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285669773} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2139176973} - {fileID: 1646101057} m_Father: {fileID: 135435650} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1285879876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1285879877} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1285879877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285879876} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2042906661} - {fileID: 1884815499} - {fileID: 1679397499} - {fileID: 838920867} - {fileID: 1577772023} - {fileID: 1946950441} - {fileID: 1627846954} - {fileID: 1124465762} - {fileID: 1765302934} - {fileID: 437379521} - {fileID: 784440341} - {fileID: 125152328} - {fileID: 306979550} - {fileID: 277126161} - {fileID: 552680833} - {fileID: 1215019252} - {fileID: 1538997820} - {fileID: 541200623} - {fileID: 1527148177} - {fileID: 292570738} - {fileID: 1401229542} - {fileID: 283998789} - {fileID: 944660058} m_Father: {fileID: 690071533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1286717713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1286717714} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1286717714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286717713} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 26818371} m_Father: {fileID: 240457286} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287142648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287142649} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287142649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287142648} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 885145264} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287203153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287203154} - component: {fileID: 1287203156} - component: {fileID: 1287203155} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1287203154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287203153} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1287203155 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287203153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1287203156 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287203153} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1287241371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287241372} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287241372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287241371} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 96797668} - {fileID: 1769373791} m_Father: {fileID: 442473507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287417560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287417561} m_Layer: 0 m_Name: TestTarget m_TagString: Untagged m_Icon: {fileID: 7174288486110832750, guid: 0000000000000000d000000000000000, type: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287417561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287417560} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.265, z: 0.405} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1178281512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287722201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287722202} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287722202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287722201} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1102816065} m_Father: {fileID: 916488310} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287763338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287763339} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287763339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287763338} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 817466448} m_Father: {fileID: 1475830918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287983738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287983739} - component: {fileID: 1287983741} - component: {fileID: 1287983740} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1287983739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287983738} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1287983740 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287983738} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1287983741 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287983738} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1288522014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288522015} - component: {fileID: 1288522016} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1288522015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288522014} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 313974409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1288522016 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288522014} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 928140931} - {fileID: 1212973499} - {fileID: 1374527125} - {fileID: 463178526} m_BlendShapeWeights: [] m_RootBone: {fileID: 1212973499} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1288573012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288573013} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1288573013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288573012} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1789566982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1289066137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289066138} - component: {fileID: 1289066140} - component: {fileID: 1289066139} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1289066138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289066137} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1289066139 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289066137} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1289066140 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289066137} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1289421164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289421165} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1289421165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289421164} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1074381927} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1289429419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289429420} - component: {fileID: 1289429422} - component: {fileID: 1289429421} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1289429420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289429419} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1289429421 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289429419} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1289429422 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289429419} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1289452139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289452140} - component: {fileID: 1289452142} - component: {fileID: 1289452141} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1289452140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289452139} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1289452141 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289452139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1289452142 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289452139} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1289477697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289477698} - component: {fileID: 1289477700} - component: {fileID: 1289477699} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1289477698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289477697} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1289477699 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289477697} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1289477700 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289477697} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1289595787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289595788} - component: {fileID: 1289595789} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1289595788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289595787} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1284205024} - {fileID: 1423993610} - {fileID: 983942224} - {fileID: 1656511833} - {fileID: 1877926818} - {fileID: 1391958914} - {fileID: 2003166341} - {fileID: 1566361421} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1289595789 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289595787} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1289730550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289730551} - component: {fileID: 1289730552} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1289730551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289730550} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064493382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1289730552 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289730550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2146729888} - {fileID: 1984665711} - {fileID: 1821156387} - {fileID: 586413695} m_BlendShapeWeights: [] m_RootBone: {fileID: 1984665711} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1289884037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289884038} - component: {fileID: 1289884040} - component: {fileID: 1289884039} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1289884038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289884037} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1289884039 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289884037} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1289884040 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289884037} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1290556289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290556290} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1290556290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290556289} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 281362331} - {fileID: 978071762} m_Father: {fileID: 827128431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1290587386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290587387} - component: {fileID: 1290587389} - component: {fileID: 1290587388} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1290587387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290587386} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1290587388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290587386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1290587389 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290587386} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1290908083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290908084} - component: {fileID: 1290908085} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1290908084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290908083} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1290908085 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290908083} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1290966940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290966941} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1290966941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290966940} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982257050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1290987739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290987740} - component: {fileID: 1290987742} - component: {fileID: 1290987741} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1290987740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290987739} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1290987741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290987739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1290987742 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290987739} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1291476006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1291476007} - component: {fileID: 1291476009} - component: {fileID: 1291476008} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1291476007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291476006} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111805353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1291476008 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291476006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1291476009 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291476006} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1291620192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1291620193} - component: {fileID: 1291620194} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1291620193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291620192} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1291620194 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291620192} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1291936373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1291936374} - component: {fileID: 1291936375} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1291936374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291936373} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 220039097} - {fileID: 452007083} - {fileID: 743239344} - {fileID: 345675975} - {fileID: 31638328} - {fileID: 1470899433} - {fileID: 1354566257} - {fileID: 1346164006} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1291936375 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291936373} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1292083807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292083808} - component: {fileID: 1292083809} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1292083808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292083807} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2074508414} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1292083809 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292083807} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1292110649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292110650} - component: {fileID: 1292110651} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1292110650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292110649} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 609206665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1292110651 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292110649} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1118808453} - {fileID: 358778745} - {fileID: 1797090738} - {fileID: 420632887} m_BlendShapeWeights: [] m_RootBone: {fileID: 358778745} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1292354915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292354916} - component: {fileID: 1292354918} - component: {fileID: 1292354917} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1292354916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292354915} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1292354917 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292354915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1292354918 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292354915} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1292446901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292446902} - component: {fileID: 1292446903} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1292446902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292446901} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1838087973} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1292446903 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292446901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 517362162} - {fileID: 423305457} - {fileID: 1623143335} - {fileID: 1307711565} m_BlendShapeWeights: [] m_RootBone: {fileID: 517362162} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1292710366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292710367} - component: {fileID: 1292710368} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1292710367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292710366} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1292710368 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292710366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1292992499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292992500} - component: {fileID: 1292992502} - component: {fileID: 1292992501} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1292992500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292992499} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1292992501 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292992499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1292992502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292992499} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1293237743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1293237744} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1293237744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293237743} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1741905457} m_Father: {fileID: 1098370855} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1293267635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1293267636} - component: {fileID: 1293267638} - component: {fileID: 1293267637} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1293267636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293267635} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1293267637 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293267635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1293267638 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293267635} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1293330588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1293330589} - component: {fileID: 1293330591} - component: {fileID: 1293330590} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1293330589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293330588} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 148587350} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1293330590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293330588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1293330591 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293330588} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1293487873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1293487874} - component: {fileID: 1293487876} - component: {fileID: 1293487875} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1293487874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293487873} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1293487875 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293487873} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1293487876 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293487873} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1293798714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1293798715} - component: {fileID: 1293798717} - component: {fileID: 1293798716} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1293798715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293798714} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1293798716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293798714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1293798717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293798714} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1294112093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1294112094} - component: {fileID: 1294112095} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1294112094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294112093} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1294112095 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294112093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1294212685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1294212686} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1294212686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294212685} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1387390234} m_Father: {fileID: 1997646500} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1294349171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1294349172} - component: {fileID: 1294349173} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1294349172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294349171} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1294349173 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294349171} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 343925036} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1294938009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1294938010} - component: {fileID: 1294938011} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1294938010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294938009} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 948431749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1294938011 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1294938009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 760893266} m_BlendShapeWeights: [] m_RootBone: {fileID: 760893266} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1295095491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295095492} - component: {fileID: 1295095493} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1295095492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295095491} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1295095493 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295095491} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1295140139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295140140} - component: {fileID: 1295140142} - component: {fileID: 1295140141} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1295140140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295140139} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1295140141 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295140139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1295140142 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295140139} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1295217297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295217298} - component: {fileID: 1295217300} - component: {fileID: 1295217299} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1295217298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295217297} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1295217299 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295217297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1295217300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295217297} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1295305230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295305231} - component: {fileID: 1295305233} - component: {fileID: 1295305232} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1295305231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295305230} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1295305232 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295305230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1295305233 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295305230} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1295382774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295382775} - component: {fileID: 1295382777} - component: {fileID: 1295382776} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1295382775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295382774} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1295382776 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295382774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1295382777 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295382774} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1295510259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295510260} - component: {fileID: 1295510261} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1295510260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295510259} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1295510261 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295510259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 2127345666} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1295705005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295705006} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1295705006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295705005} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1322306261} - {fileID: 1899352305} - {fileID: 686499370} - {fileID: 925272571} - {fileID: 2116562509} - {fileID: 1310913713} - {fileID: 2131495901} m_Father: {fileID: 1016159822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1295900334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1295900335} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1295900335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295900334} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1654591377} m_Father: {fileID: 1848687461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1296292343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296292344} - component: {fileID: 1296292346} - component: {fileID: 1296292345} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1296292344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296292343} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1296292345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296292343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1296292346 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296292343} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1296423316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296423317} - component: {fileID: 1296423319} - component: {fileID: 1296423318} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1296423317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296423316} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1296423318 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296423316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1296423319 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296423316} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1296452318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296452319} - component: {fileID: 1296452321} - component: {fileID: 1296452320} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1296452319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296452318} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1296452320 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296452318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1296452321 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296452318} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1296459956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296459957} - component: {fileID: 1296459959} - component: {fileID: 1296459958} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1296459957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296459956} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1296459958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296459956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1296459959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296459956} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1296484387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296484388} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1296484388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296484387} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1842619335} m_Father: {fileID: 1757890911} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1296768406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296768407} - component: {fileID: 1296768409} - component: {fileID: 1296768408} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1296768407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296768406} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1296768408 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296768406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1296768409 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296768406} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1296784723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296784724} - component: {fileID: 1296784725} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1296784724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296784723} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1296784725 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296784723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1296843176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296843177} - component: {fileID: 1296843179} - component: {fileID: 1296843178} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1296843177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296843176} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1296843178 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296843176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1296843179 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296843176} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1296884357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296884358} - component: {fileID: 1296884359} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1296884358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296884357} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1296884359 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296884357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1297039993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297039994} - component: {fileID: 1297039996} - component: {fileID: 1297039995} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1297039994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297039993} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1297039995 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297039993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1297039996 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297039993} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1297246912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297246913} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1297246913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297246912} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2060709161} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1297304144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297304145} - component: {fileID: 1297304146} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1297304145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297304144} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690321705} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1297304146 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297304144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 527084241} m_BlendShapeWeights: [] m_RootBone: {fileID: 527084241} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1297334902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297334903} - component: {fileID: 1297334905} - component: {fileID: 1297334904} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1297334903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297334902} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1297334904 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297334902} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1297334905 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297334902} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1297448823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297448824} - component: {fileID: 1297448825} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1297448824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297448823} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1297448825 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297448823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 841910652} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1297616704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297616705} - component: {fileID: 1297616707} - component: {fileID: 1297616706} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1297616705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297616704} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1297616706 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297616704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1297616707 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297616704} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1297872215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1297872216} - component: {fileID: 1297872218} - component: {fileID: 1297872217} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1297872216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297872215} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1297872217 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297872215} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1297872218 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297872215} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1298083121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298083122} - component: {fileID: 1298083123} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1298083122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298083121} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1298083123 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298083121} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1298454213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298454214} - component: {fileID: 1298454216} - component: {fileID: 1298454215} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1298454214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298454213} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1298454215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298454213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1298454216 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298454213} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1298493020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298493021} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1298493021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298493020} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1352667854} m_Father: {fileID: 1629110384} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1298520988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1298520989} - component: {fileID: 1298520990} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1298520989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298520988} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1298520990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298520988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1299064795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299064796} - component: {fileID: 1299064798} - component: {fileID: 1299064797} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1299064796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299064795} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1299064797 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299064795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1299064798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299064795} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1299073856 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (7) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 4.0010643 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 66.5062 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1299073857 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1299073856} m_PrefabAsset: {fileID: 0} --- !u!1 &1299379570 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299379571} - component: {fileID: 1299379572} m_Layer: 0 m_Name: TopRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1299379571 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299379570} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2086678789} m_Father: {fileID: 1036440296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1299379572 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299379570} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 2086678789} --- !u!1 &1299410692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299410693} - component: {fileID: 1299410695} - component: {fileID: 1299410694} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1299410693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299410692} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1299410694 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299410692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1299410695 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299410692} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1299486659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299486660} - component: {fileID: 1299486661} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1299486660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299486659} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 609206665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1299486661 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299486659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 358778745} - {fileID: 420632887} - {fileID: 1118808453} - {fileID: 1797090738} m_BlendShapeWeights: [] m_RootBone: {fileID: 358778745} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1299576767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299576768} - component: {fileID: 1299576769} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1299576768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299576767} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909395374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1299576769 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299576767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1342078695} - {fileID: 1120772413} - {fileID: 125022178} - {fileID: 1471348243} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120772413} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1299989000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299989001} - component: {fileID: 1299989002} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1299989001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299989000} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 333699844} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1299989002 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299989000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1943191216} m_BlendShapeWeights: [] m_RootBone: {fileID: 1943191216} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1300123331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1300123332} - component: {fileID: 1300123334} - component: {fileID: 1300123333} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1300123332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300123331} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1300123333 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300123331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1300123334 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300123331} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1300172859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1300172860} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1300172860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300172859} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 921972319} - {fileID: 696728119} m_Father: {fileID: 1241979079} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1300326477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1300326478} - component: {fileID: 1300326480} - component: {fileID: 1300326479} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1300326478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300326477} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 777290329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1300326479 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300326477} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1300326480 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300326477} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1300414641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1300414642} - component: {fileID: 1300414646} - component: {fileID: 1300414645} - component: {fileID: 1300414644} - component: {fileID: 1300414643} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1300414642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300414641} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1300414643 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300414641} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711493, y: -0.002728217, z: -0.003841383} --- !u!114 &1300414644 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300414641} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &1300414645 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300414641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1300414646 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300414641} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1300458952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1300458953} - component: {fileID: 1300458954} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1300458953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300458952} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1300458954 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300458952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1300485109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1300485110} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1300485110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300485109} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 38217894} m_Father: {fileID: 190717820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1301112360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301112361} - component: {fileID: 1301112362} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1301112361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301112360} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2066487081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1301112362 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301112360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1324383192} - {fileID: 681976319} - {fileID: 837966972} - {fileID: 760394560} m_BlendShapeWeights: [] m_RootBone: {fileID: 1324383192} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1301277606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301277607} - component: {fileID: 1301277609} - component: {fileID: 1301277608} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1301277607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301277606} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1301277608 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301277606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1301277609 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301277606} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1301444860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301444861} - component: {fileID: 1301444863} - component: {fileID: 1301444862} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1301444861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301444860} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1301444862 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301444860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1301444863 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301444860} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1301654803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301654804} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1301654804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301654803} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1449073628} m_Father: {fileID: 354945916} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1302515238 stripped Transform: m_CorrespondingSourceObject: {fileID: 412716, guid: e1c4cc5b9a7d0d7479734ea4167d417e, type: 3} m_PrefabInstance: {fileID: 1185261930} m_PrefabAsset: {fileID: 0} --- !u!1 &1302606552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1302606553} - component: {fileID: 1302606554} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1302606553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302606552} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1778933316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1302606554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302606552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1102896142} - {fileID: 994406016} - {fileID: 348699478} - {fileID: 1630452841} m_BlendShapeWeights: [] m_RootBone: {fileID: 994406016} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1302630970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1302630971} - component: {fileID: 1302630972} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1302630971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302630970} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1302630972 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302630970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1303131478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1303131479} - component: {fileID: 1303131481} - component: {fileID: 1303131480} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1303131479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303131478} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1303131480 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303131478} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1303131481 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303131478} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1303327632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1303327633} - component: {fileID: 1303327635} - component: {fileID: 1303327634} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1303327633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303327632} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1303327634 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303327632} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1303327635 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303327632} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1303334920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1303334921} - component: {fileID: 1303334923} - component: {fileID: 1303334922} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1303334921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303334920} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1303334922 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303334920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1303334923 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303334920} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1304039356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1304039357} - component: {fileID: 1304039359} - component: {fileID: 1304039358} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1304039357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304039356} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1304039358 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304039356} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1304039359 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304039356} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1304572021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1304572022} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1304572022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304572021} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 440751168} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1304757874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1304757875} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1304757875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304757874} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1627508627} m_Father: {fileID: 625067243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1305513698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1305513699} - component: {fileID: 1305513701} - component: {fileID: 1305513700} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1305513699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305513698} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2015080876} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1305513700 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305513698} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1305513701 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305513698} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1305802609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1305802610} - component: {fileID: 1305802611} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1305802610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305802609} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1685716889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1305802611 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305802609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 251461194} m_BlendShapeWeights: [] m_RootBone: {fileID: 251461194} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1306158034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1306158035} - component: {fileID: 1306158036} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1306158035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306158034} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365648504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1306158036 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306158034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1329339058} m_BlendShapeWeights: [] m_RootBone: {fileID: 1329339058} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1306226160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1306226161} - component: {fileID: 1306226162} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1306226161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306226160} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 226558748} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1306226162 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306226160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1192482334} - {fileID: 724175046} - {fileID: 1696589210} - {fileID: 521484853} m_BlendShapeWeights: [] m_RootBone: {fileID: 724175046} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1306619266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1306619267} - component: {fileID: 1306619268} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1306619267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306619266} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 197615691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1306619268 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306619266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1432265747} - {fileID: 342828987} - {fileID: 2102767144} - {fileID: 258128531} m_BlendShapeWeights: [] m_RootBone: {fileID: 342828987} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1306623329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1306623330} - component: {fileID: 1306623331} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1306623330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306623329} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1306623331 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306623329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1307157934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307157935} - component: {fileID: 1307157937} - component: {fileID: 1307157936} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1307157935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307157934} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1307157936 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307157934} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1307157937 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307157934} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1307445493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307445494} - component: {fileID: 1307445495} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1307445494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307445493} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 80154329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1307445495 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307445493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 216064440} - {fileID: 817719281} - {fileID: 379343074} - {fileID: 49561221} m_BlendShapeWeights: [] m_RootBone: {fileID: 216064440} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1307446943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307446944} - component: {fileID: 1307446946} - component: {fileID: 1307446945} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1307446944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307446943} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1307446945 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307446943} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1307446946 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307446943} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1307505733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307505734} - component: {fileID: 1307505735} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1307505734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307505733} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1307505735 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307505733} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1307522092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307522093} - component: {fileID: 1307522095} - component: {fileID: 1307522094} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1307522093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307522092} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1307522094 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307522092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1307522095 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307522092} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1307674375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307674376} - component: {fileID: 1307674377} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1307674376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307674375} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907619981} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1307674377 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307674375} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2081113778} - {fileID: 1368171318} - {fileID: 847106390} - {fileID: 1608748770} m_BlendShapeWeights: [] m_RootBone: {fileID: 1368171318} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1307711564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1307711565} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1307711565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307711564} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 423305457} m_Father: {fileID: 517362162} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1308090345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308090346} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1308090346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308090345} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1390893932} m_Father: {fileID: 376724211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1308240766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308240767} - component: {fileID: 1308240769} - component: {fileID: 1308240768} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1308240767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308240766} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1308240768 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308240766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1308240769 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308240766} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1308449762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308449763} - component: {fileID: 1308449765} - component: {fileID: 1308449764} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1308449763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308449762} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1308449764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308449762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1308449765 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308449762} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1308535377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308535378} - component: {fileID: 1308535380} - component: {fileID: 1308535379} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1308535378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308535377} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1308535379 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308535377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1308535380 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308535377} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1308552995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308552996} - component: {fileID: 1308552998} - component: {fileID: 1308552997} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1308552996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308552995} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1308552997 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308552995} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1308552998 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308552995} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1308565570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1308565571} - component: {fileID: 1308565573} - component: {fileID: 1308565572} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1308565571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308565570} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1470492706} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1308565572 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308565570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1308565573 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308565570} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1309098051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309098052} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1309098052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309098051} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1532498039} m_Father: {fileID: 1648347541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1309274283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309274284} - component: {fileID: 1309274286} - component: {fileID: 1309274285} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1309274284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309274283} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1309274285 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309274283} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1309274286 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309274283} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1309274362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309274363} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1309274363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309274362} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1962357737} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1309340218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309340219} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1309340219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309340218} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1585596743} - {fileID: 2091890487} m_Father: {fileID: 1715251231} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1310273810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310273811} - component: {fileID: 1310273813} - component: {fileID: 1310273812} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1310273811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310273810} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1310273812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310273810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1310273813 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310273810} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1310381038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310381039} - component: {fileID: 1310381041} - component: {fileID: 1310381040} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1310381039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310381038} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1310381040 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310381038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1310381041 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310381038} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1310422087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310422088} - component: {fileID: 1310422089} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1310422088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310422087} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1310422089 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310422087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1310431660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310431661} - component: {fileID: 1310431662} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1310431661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310431660} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1753220783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1310431662 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310431660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 186605810} m_BlendShapeWeights: [] m_RootBone: {fileID: 186605810} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1310501101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310501102} - component: {fileID: 1310501103} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1310501102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310501101} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1310501103 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310501101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1310856581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310856582} - component: {fileID: 1310856584} - component: {fileID: 1310856583} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1310856582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310856581} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1310856583 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310856581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1310856584 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310856581} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1310913712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310913713} - component: {fileID: 1310913715} - component: {fileID: 1310913714} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1310913713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310913712} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1295705006} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1310913714 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310913712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1310913715 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310913712} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1311096715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311096716} - component: {fileID: 1311096718} - component: {fileID: 1311096717} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1311096716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311096715} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111805353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1311096717 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311096715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1311096718 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311096715} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1311102086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311102087} - component: {fileID: 1311102088} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1311102087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311102086} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1311102088 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311102086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1311197269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311197270} - component: {fileID: 1311197272} - component: {fileID: 1311197271} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1311197270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311197269} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1311197271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311197269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1311197272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311197269} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1311433567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311433568} - component: {fileID: 1311433569} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1311433568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311433567} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 52319458} - {fileID: 1217824371} - {fileID: 1544484270} - {fileID: 592303764} - {fileID: 1430503434} - {fileID: 2100110379} - {fileID: 1826778077} - {fileID: 942545883} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1311433569 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311433567} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1311602760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311602761} - component: {fileID: 1311602763} - component: {fileID: 1311602762} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1311602761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311602760} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1311602762 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311602760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1311602763 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311602760} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1311620641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311620642} - component: {fileID: 1311620643} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1311620642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311620641} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1153317028} - {fileID: 788118855} - {fileID: 796364958} - {fileID: 102864659} - {fileID: 1174770968} - {fileID: 943138563} - {fileID: 2063229108} - {fileID: 29515718} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1311620643 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311620641} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1311655332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1311655333} - component: {fileID: 1311655335} - component: {fileID: 1311655334} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1311655333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311655332} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1311655334 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311655332} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1311655335 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311655332} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1312051154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312051155} - component: {fileID: 1312051157} - component: {fileID: 1312051156} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1312051155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312051154} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1266087776} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1312051156 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312051154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1312051157 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312051154} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1312119391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312119392} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1312119392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312119391} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1654149291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1312182429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312182430} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1312182430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312182429} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1704838572} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1312388398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312388399} - component: {fileID: 1312388401} - component: {fileID: 1312388400} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1312388399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312388398} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1312388400 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312388398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1312388401 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312388398} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1312684726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312684727} - component: {fileID: 1312684729} - component: {fileID: 1312684728} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1312684727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312684726} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1312684728 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312684726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1312684729 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312684726} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1312828427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312828428} - component: {fileID: 1312828430} - component: {fileID: 1312828429} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1312828428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312828427} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1312828429 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312828427} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1312828430 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312828427} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1312887419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312887420} - component: {fileID: 1312887422} - component: {fileID: 1312887421} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1312887420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312887419} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 940850677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1312887421 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312887419} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1312887422 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1312887419} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1313056433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313056434} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313056434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313056433} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1624993554} m_Father: {fileID: 14847436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1313362838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313362839} - component: {fileID: 1313362841} - component: {fileID: 1313362840} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1313362839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313362838} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1313362840 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313362838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1313362841 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313362838} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1313451534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313451535} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313451535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313451534} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22773956} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1313510566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313510567} - component: {fileID: 1313510569} - component: {fileID: 1313510568} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1313510567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313510566} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1313510568 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313510566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1313510569 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313510566} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1313575566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313575567} - component: {fileID: 1313575569} - component: {fileID: 1313575568} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1313575567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313575566} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1313575568 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313575566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1313575569 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313575566} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1313986271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313986272} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313986272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313986271} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 372496511} m_Father: {fileID: 1923268080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1314033245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1314033246} - component: {fileID: 1314033247} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1314033246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314033245} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 313974409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1314033247 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314033245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1212973499} m_BlendShapeWeights: [] m_RootBone: {fileID: 1212973499} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1314298299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1314298300} - component: {fileID: 1314298301} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1314298300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314298299} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1086451048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1314298301 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314298299} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 40938416} - {fileID: 1673415233} - {fileID: 1036794663} - {fileID: 1432988707} m_BlendShapeWeights: [] m_RootBone: {fileID: 1673415233} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1314367798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1314367799} - component: {fileID: 1314367801} - component: {fileID: 1314367800} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1314367799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314367798} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1314367800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314367798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1314367801 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314367798} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1315449068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1315449069} - component: {fileID: 1315449071} - component: {fileID: 1315449070} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1315449069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315449068} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1315449070 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315449068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1315449071 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315449068} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1315489001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1315489002} - component: {fileID: 1315489004} - component: {fileID: 1315489003} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1315489002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315489001} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1315489003 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315489001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1315489004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315489001} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1315539854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1315539855} - component: {fileID: 1315539857} - component: {fileID: 1315539856} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1315539855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315539854} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1315539856 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315539854} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1315539857 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315539854} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1316001081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316001082} - component: {fileID: 1316001083} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1316001082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316001081} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1565910797} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1316001083 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316001081} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390488449} m_BlendShapeWeights: [] m_RootBone: {fileID: 390488449} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1316505502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316505503} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1316505503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316505502} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 457388228} m_Father: {fileID: 186219252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1316513062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316513063} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1316513063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316513062} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 26662954} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1316902761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316902762} - component: {fileID: 1316902764} - component: {fileID: 1316902763} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1316902762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316902761} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1316902763 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316902761} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1316902764 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316902761} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1316906700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1316906701} - component: {fileID: 1316906703} - component: {fileID: 1316906702} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1316906701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316906700} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1316906702 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316906700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1316906703 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316906700} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1317344538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1317344539} - component: {fileID: 1317344540} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1317344539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1317344538} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74945430} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1317344540 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1317344538} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1656518430} m_BlendShapeWeights: [] m_RootBone: {fileID: 1656518430} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1317840758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1317840759} - component: {fileID: 1317840760} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1317840759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1317840758} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1267239467} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1317840760 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1317840758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2031072668} m_BlendShapeWeights: [] m_RootBone: {fileID: 2031072668} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1317841340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1317841341} - component: {fileID: 1317841342} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1317841341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1317841340} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1317841342 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1317841340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1318026572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318026573} - component: {fileID: 1318026575} - component: {fileID: 1318026574} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1318026573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318026572} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1318026574 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318026572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1318026575 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318026572} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1318078085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318078086} - component: {fileID: 1318078087} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1318078086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318078085} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1318078087 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318078085} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1318177676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318177677} - component: {fileID: 1318177678} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1318177677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318177676} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1318177678 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318177676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1318311214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318311215} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1318311215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318311214} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 436249254} - {fileID: 58285632} - {fileID: 1820371563} - {fileID: 928805753} - {fileID: 130274410} - {fileID: 376385339} - {fileID: 1300414642} - {fileID: 1412202594} - {fileID: 1830782027} - {fileID: 1467058412} - {fileID: 1818144057} - {fileID: 793959180} - {fileID: 528792094} - {fileID: 66526309} - {fileID: 65541350} - {fileID: 474322019} - {fileID: 832940383} - {fileID: 652529516} - {fileID: 1102823743} - {fileID: 1576932975} - {fileID: 355486926} - {fileID: 894062157} - {fileID: 779507179} - {fileID: 1756632652} - {fileID: 1269657335} - {fileID: 1991094610} - {fileID: 2140611198} - {fileID: 832717588} - {fileID: 1365089311} - {fileID: 1745631202} - {fileID: 60406871} - {fileID: 625519341} - {fileID: 1394433697} - {fileID: 1888710050} - {fileID: 1624819175} - {fileID: 818466163} - {fileID: 1340971028} - {fileID: 602306484} - {fileID: 1719060180} - {fileID: 225330827} - {fileID: 1619102929} m_Father: {fileID: 665449837} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1318500726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318500727} - component: {fileID: 1318500728} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1318500727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318500726} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 633630124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1318500728 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318500726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1191913360} - {fileID: 1284989259} - {fileID: 163950532} - {fileID: 1337591984} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284989259} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1318721514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1318721515} - component: {fileID: 1318721516} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1318721515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318721514} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1318721516 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318721514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1319127531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319127532} - component: {fileID: 1319127533} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1319127532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319127531} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1319127533 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319127531} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 2060705624} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1319177615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319177616} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1319177616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319177615} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1161719294} m_Father: {fileID: 563825293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1319296262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319296263} - component: {fileID: 1319296264} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1319296263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319296262} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1319296264 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319296262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1157846103} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1319352694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319352695} - component: {fileID: 1319352696} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1319352695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319352694} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536708765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1319352696 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319352694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1123698039} m_BlendShapeWeights: [] m_RootBone: {fileID: 1123698039} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1320017134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1320017135} - component: {fileID: 1320017137} - component: {fileID: 1320017136} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1320017135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320017134} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1320017136 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320017134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1320017137 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320017134} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1320115829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1320115830} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1320115830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320115829} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2041317393} m_Father: {fileID: 106555517} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1320368416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1320368417} - component: {fileID: 1320368418} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1320368417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320368416} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1728092924} - {fileID: 2025693546} - {fileID: 738177135} - {fileID: 464934303} - {fileID: 727092884} - {fileID: 612302318} - {fileID: 507893658} - {fileID: 715380267} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1320368418 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320368416} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1320501835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1320501836} - component: {fileID: 1320501837} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1320501836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320501835} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1320501837 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320501835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1320770275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1320770276} - component: {fileID: 1320770278} - component: {fileID: 1320770277} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1320770276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320770275} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1320770277 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320770275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1320770278 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320770275} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1320894658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1320894659} - component: {fileID: 1320894661} - component: {fileID: 1320894660} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1320894659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320894658} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1320894660 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320894658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1320894661 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320894658} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1321284659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321284660} - component: {fileID: 1321284662} - component: {fileID: 1321284661} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1321284660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321284659} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1321284661 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321284659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1321284662 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321284659} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1321482554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321482555} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1321482555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321482554} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1889662366} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1321667048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321667049} - component: {fileID: 1321667050} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1321667049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321667048} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253110574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1321667050 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321667048} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 901949487} - {fileID: 1016975989} - {fileID: 1973033416} - {fileID: 770721567} m_BlendShapeWeights: [] m_RootBone: {fileID: 1016975989} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1321681593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321681594} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1321681594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321681593} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1241600824} m_Father: {fileID: 2143111383} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1321794009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321794010} - component: {fileID: 1321794012} - component: {fileID: 1321794011} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1321794010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321794009} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1321794011 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321794009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1321794012 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321794009} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1321933455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321933456} - component: {fileID: 1321933457} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1321933456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321933455} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 717698450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1321933457 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321933455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1011769334} m_BlendShapeWeights: [] m_RootBone: {fileID: 1011769334} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1322042887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322042888} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1322042888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322042887} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 977343667} m_Father: {fileID: 1397097164} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1322051562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322051563} - component: {fileID: 1322051564} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1322051563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322051562} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1538571040} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1322051564 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322051562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 645507934} - {fileID: 1514152845} - {fileID: 342502154} - {fileID: 2003130674} m_BlendShapeWeights: [] m_RootBone: {fileID: 1514152845} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1322164593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322164594} - component: {fileID: 1322164596} - component: {fileID: 1322164595} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1322164594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322164593} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1322164595 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322164593} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1322164596 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322164593} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1322306260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322306261} - component: {fileID: 1322306263} - component: {fileID: 1322306262} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1322306261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322306260} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1295705006} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1322306262 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322306260} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1322306263 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322306260} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1322624225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322624226} - component: {fileID: 1322624227} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1322624226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322624225} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1620881062} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1322624227 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322624225} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1661280883} - {fileID: 739683342} - {fileID: 566700470} - {fileID: 394622199} m_BlendShapeWeights: [] m_RootBone: {fileID: 739683342} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1322780958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322780959} - component: {fileID: 1322780960} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1322780959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322780958} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1110105901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1322780960 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322780958} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1069453549} m_BlendShapeWeights: [] m_RootBone: {fileID: 1069453549} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1323574062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1323574063} - component: {fileID: 1323574064} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1323574063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323574062} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 599932702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1323574064 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323574062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1280346347} m_BlendShapeWeights: [] m_RootBone: {fileID: 1280346347} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1323676471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1323676472} - component: {fileID: 1323676473} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1323676472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323676471} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1753220783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1323676473 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323676471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 186605810} m_BlendShapeWeights: [] m_RootBone: {fileID: 186605810} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1001 &1323879268 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (9) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 8.951065 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 68.1462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1323879269 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1323879268} m_PrefabAsset: {fileID: 0} --- !u!1 &1323921118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1323921119} - component: {fileID: 1323921120} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1323921119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323921118} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 771131507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1323921120 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323921118} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1321482555} - {fileID: 2049076630} - {fileID: 192762876} - {fileID: 1889662366} m_BlendShapeWeights: [] m_RootBone: {fileID: 2049076630} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1324374547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324374548} - component: {fileID: 1324374549} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1324374548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324374547} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1324374549 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324374547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1324383191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324383192} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1324383192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324383191} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 760394560} m_Father: {fileID: 2066487081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1324530063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324530064} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1324530064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324530063} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1061722616} m_Father: {fileID: 1767941506} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1324606004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324606005} - component: {fileID: 1324606006} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1324606005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324606004} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1784360777} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1324606006 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324606004} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 996710484} m_BlendShapeWeights: [] m_RootBone: {fileID: 996710484} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1324723332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324723333} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1324723333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324723332} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1491040588} m_Father: {fileID: 1088003556} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1324727106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1324727107} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1324727107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324727106} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1933082156} m_Father: {fileID: 1967732925} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1325113902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325113903} - component: {fileID: 1325113904} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1325113903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325113902} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 427994275} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1325113904 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325113902} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978098651} - {fileID: 1411579869} - {fileID: 1382974209} - {fileID: 1262799349} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978098651} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1325256728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325256729} - component: {fileID: 1325256731} - component: {fileID: 1325256730} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1325256729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325256728} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1325256730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325256728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1325256731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325256728} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1325373611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325373612} - component: {fileID: 1325373614} - component: {fileID: 1325373613} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1325373612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325373611} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1539687330} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1325373613 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325373611} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1325373614 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325373611} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1325440059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325440060} - component: {fileID: 1325440061} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1325440060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325440059} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1996876795} - {fileID: 1534195149} - {fileID: 1882151775} - {fileID: 1536103202} - {fileID: 864665898} - {fileID: 857965240} - {fileID: 1373253400} - {fileID: 361387780} - {fileID: 1379692447} - {fileID: 1482084666} - {fileID: 46208369} - {fileID: 178493688} m_Father: {fileID: 1682210578} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1325440061 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325440059} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1325485993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325485994} - component: {fileID: 1325485995} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1325485994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325485993} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 941123582} - {fileID: 399848571} - {fileID: 979853767} - {fileID: 1684173207} - {fileID: 1777914719} - {fileID: 406238510} - {fileID: 1713835916} - {fileID: 2115464219} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1325485995 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325485993} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1325725532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325725533} - component: {fileID: 1325725534} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1325725533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325725532} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1325725534 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325725532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1325754935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325754936} - component: {fileID: 1325754937} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1325754936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325754935} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 307936644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1325754937 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325754935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994327233} m_BlendShapeWeights: [] m_RootBone: {fileID: 994327233} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1325778954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325778955} - component: {fileID: 1325778957} - component: {fileID: 1325778956} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1325778955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325778954} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536851671} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1325778956 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325778954} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1325778957 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325778954} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1325923232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1325923233} - component: {fileID: 1325923234} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1325923233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325923232} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1620881062} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1325923234 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325923232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 739683342} m_BlendShapeWeights: [] m_RootBone: {fileID: 739683342} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1326024036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326024037} - component: {fileID: 1326024038} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1326024037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326024036} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1326024038 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326024036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1326370624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326370625} - component: {fileID: 1326370626} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1326370625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326370624} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 153067935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1326370626 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326370624} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 819072012} m_BlendShapeWeights: [] m_RootBone: {fileID: 819072012} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1326432295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326432296} - component: {fileID: 1326432298} - component: {fileID: 1326432297} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1326432296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326432295} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1326432297 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326432295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1326432298 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326432295} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1326544791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326544792} - component: {fileID: 1326544794} - component: {fileID: 1326544793} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1326544792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326544791} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1326544793 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326544791} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1326544794 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326544791} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1326615812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1326615813} - component: {fileID: 1326615815} - component: {fileID: 1326615814} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1326615813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326615812} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1326615814 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326615812} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1326615815 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326615812} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1327174868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1327174869} - component: {fileID: 1327174871} - component: {fileID: 1327174870} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1327174869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327174868} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1327174870 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327174868} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1327174871 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327174868} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1327396372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1327396373} - component: {fileID: 1327396375} - component: {fileID: 1327396374} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1327396373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327396372} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1327396374 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327396372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1327396375 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327396372} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1327475913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1327475914} - component: {fileID: 1327475916} - component: {fileID: 1327475915} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1327475914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327475913} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1327475915 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327475913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1327475916 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327475913} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1327585727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1327585728} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1327585728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327585727} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1122993843} - {fileID: 1220201006} - {fileID: 463480405} - {fileID: 14787669} - {fileID: 1384848003} - {fileID: 272137772} - {fileID: 2090662085} - {fileID: 345560076} - {fileID: 548666} - {fileID: 1099282862} - {fileID: 159130127} - {fileID: 1601793981} - {fileID: 559677975} - {fileID: 749503416} - {fileID: 947770825} - {fileID: 185510580} - {fileID: 896995662} - {fileID: 23246053} - {fileID: 1001463333} - {fileID: 186038843} - {fileID: 482675842} - {fileID: 1816839267} - {fileID: 1040302799} - {fileID: 1087041987} - {fileID: 430778945} - {fileID: 56240229} - {fileID: 1887553164} - {fileID: 516484818} - {fileID: 1033174833} - {fileID: 950628408} - {fileID: 1434936352} - {fileID: 842152379} - {fileID: 1211740211} - {fileID: 40756694} - {fileID: 228415979} - {fileID: 712638847} - {fileID: 1073824738} - {fileID: 1181299407} - {fileID: 1387183575} - {fileID: 894171973} - {fileID: 194101238} m_Father: {fileID: 1437160586} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1327963147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1327963148} - component: {fileID: 1327963150} - component: {fileID: 1327963149} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1327963148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327963147} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1327963149 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327963147} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1327963150 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327963147} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1328766418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1328766419} - component: {fileID: 1328766421} - component: {fileID: 1328766420} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1328766419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328766418} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1328766420 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328766418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1328766421 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328766418} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1329339057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329339058} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1329339058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329339057} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1357232640} m_Father: {fileID: 1365648504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1329545745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329545746} - component: {fileID: 1329545748} - component: {fileID: 1329545747} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1329545746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329545745} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1329545747 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329545745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1329545748 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329545745} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1329667021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329667022} - component: {fileID: 1329667023} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1329667022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329667021} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 133408241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1329667023 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329667021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 430700757} - {fileID: 13475354} - {fileID: 540541011} - {fileID: 292772509} m_BlendShapeWeights: [] m_RootBone: {fileID: 13475354} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1329762110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329762111} - component: {fileID: 1329762112} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1329762111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329762110} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1695414910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1329762112 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329762110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1055508257} m_BlendShapeWeights: [] m_RootBone: {fileID: 1055508257} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1329789562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329789563} - component: {fileID: 1329789564} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1329789563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329789562} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 103345285} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1329789564 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329789562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1861162923} - {fileID: 2139990549} - {fileID: 500546539} - {fileID: 219455180} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139990549} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1329869364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1329869365} - component: {fileID: 1329869366} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1329869365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329869364} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85877382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1329869366 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329869364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1797601352} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797601352} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1330060272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330060273} - component: {fileID: 1330060274} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1330060273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330060272} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1979911533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1330060274 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330060272} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1041768415} m_BlendShapeWeights: [] m_RootBone: {fileID: 1041768415} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1330163366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330163367} - component: {fileID: 1330163369} - component: {fileID: 1330163368} m_Layer: 0 m_Name: Saliva m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1330163367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330163366} serializedVersion: 2 m_LocalRotation: {x: -0.10091102, y: 0.12892614, z: 0.6924824, w: -0.7026117} m_LocalPosition: {x: -0.22, y: -0, z: -0.07} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 369489573} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!199 &1330163368 ParticleSystemRenderer: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330163366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8d0dea2895a7d874f8960b1d61d49e0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 m_CameraVelocityScale: 0 m_VelocityScale: 0.1 m_LengthScale: 0 m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MeshWeighting: 1 m_MeshWeighting1: 1 m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 --- !u!198 &1330163369 ParticleSystem: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330163366} serializedVersion: 8 lengthInSec: 0.7 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} emitterVelocityMode: 0 looping: 1 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 startDelay: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 2 randomSeed: 0 InitialModule: serializedVersion: 3 enabled: 1 startLifetime: serializedVersion: 2 minMaxState: 0 scalar: 0.7 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startColor: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 0.85882354, b: 0.85882354, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: serializedVersion: 2 minMaxState: 3 scalar: 0.2 minScalar: 0.05 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.25 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startSizeZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotationY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startRotation: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 gravitySource: 0 maxNumParticles: 10 customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 scalar: 0.3 minScalar: 0.3 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ShapeModule: serializedVersion: 6 enabled: 1 type: 5 angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 0.76, y: 0.56, z: 0.05} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 m_MeshSpawn: mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} m_Sprite: {fileID: 0} m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 m_Texture: {fileID: 0} m_TextureClipChannel: 3 m_TextureClipThreshold: 0 m_TextureUVChannel: 0 m_TextureColorAffectsParticles: 1 m_TextureAlphaAffectsParticles: 1 m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 radius: value: 1 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 arc: value: 360 mode: 0 spread: 0 speed: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 EmissionModule: enabled: 1 serializedVersion: 4 rateOverTime: serializedVersion: 2 minMaxState: 0 scalar: 5 minScalar: 10 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rateOverDistance: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_BurstCount: 0 m_Bursts: [] SizeModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 RotationModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 ColorModule: enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 0, g: 0, b: 0, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 1, g: 1, b: 1, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 386 ctime1: 9252 ctime2: 39514 ctime3: 65535 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 4 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: serializedVersion: 2 enabled: 0 mode: 0 timeMode: 0 fps: 30 frameOverTime: serializedVersion: 2 minMaxState: 1 scalar: 0.9999 minScalar: 0.9999 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 startFrame: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedRange: {x: 0, y: 1} tilesX: 1 tilesY: 1 animationType: 0 rowIndex: 0 cycles: 1 uvChannelMask: -1 rowMode: 1 sprites: - sprite: {fileID: 0} flipU: 0 flipV: 0 VelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.052083373 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -1 inSlope: 0.0775191 outSlope: 0.0775191 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 radial: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 InheritVelocityModule: enabled: 0 m_Mode: 0 m_Curve: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 LifetimeByEmitterSpeedModule: enabled: 0 m_Curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: -0.8 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.2 inSlope: -0.8 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Range: {x: 0, y: 1} ForceModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 inWorldSpace: 0 randomizePerFrame: 0 ExternalForcesModule: serializedVersion: 2 enabled: 0 multiplierCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 influenceFilter: 0 influenceMask: serializedVersion: 2 m_Bits: 4294967295 influenceList: [] ClampVelocityModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 magnitude: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 multiplyDragByParticleSize: 1 multiplyDragByParticleVelocity: 1 dampen: 1 drag: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 NoiseModule: enabled: 0 strength: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthY: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 strengthZ: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 frequency: 0.5 damping: 1 octaves: 1 octaveMultiplier: 0.5 octaveScale: 2 quality: 1 scrollSpeed: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remap: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapY: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapZ: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 remapEnabled: 0 positionAmount: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 rotationAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 sizeAmount: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 SizeBySpeedModule: enabled: 0 curve: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 z: serializedVersion: 2 minMaxState: 1 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 range: {x: 0, y: 1} separateAxes: 0 RotationBySpeedModule: enabled: 0 x: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 y: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 curve: serializedVersion: 2 minMaxState: 0 scalar: 0.7853982 minScalar: 0.7853982 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 separateAxes: 0 range: {x: 0, y: 1} ColorBySpeedModule: enabled: 0 gradient: serializedVersion: 2 minMaxState: 1 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} CollisionModule: enabled: 0 serializedVersion: 4 type: 0 collisionMode: 0 colliderForce: 0 multiplyColliderForceByParticleSize: 0 multiplyColliderForceByParticleSpeed: 0 multiplyColliderForceByCollisionAngle: 1 m_Planes: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} m_Dampen: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_Bounce: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_EnergyLossOnCollision: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minKillSpeed: 0 maxKillSpeed: 10000 radiusScale: 1 collidesWith: serializedVersion: 2 m_Bits: 4294967295 maxCollisionShapes: 256 quality: 0 voxelSize: 0.5 collisionMessages: 0 collidesWithDynamic: 1 interiorCollisions: 0 TriggerModule: enabled: 0 serializedVersion: 2 inside: 1 outside: 0 enter: 0 exit: 0 colliderQueryMode: 0 radiusScale: 1 primitives: [] SubModule: serializedVersion: 2 enabled: 0 subEmitters: - serializedVersion: 3 emitter: {fileID: 0} type: 0 properties: 0 emitProbability: 1 LightsModule: enabled: 0 ratio: 0 light: {fileID: 0} randomDistribution: 1 color: 1 range: 1 intensity: 1 rangeCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 intensityCurve: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 maxLights: 20 TrailModule: enabled: 0 mode: 0 ratio: 1 lifetime: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 textureScale: {x: 1, y: 1} ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 dieWithParticles: 1 sizeAffectsWidth: 1 sizeAffectsLifetime: 0 inheritParticleColor: 1 generateLightingData: 0 splitSubEmitterRibbons: 0 attachRibbonsToTransform: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: serializedVersion: 2 minMaxState: 0 scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorOverTrail: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: enabled: 0 mode0: 0 vectorComponentCount0: 4 color0: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_0: X vector0_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_1: Y vector0_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W --- !u!1 &1330388730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330388731} - component: {fileID: 1330388733} - component: {fileID: 1330388732} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1330388731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330388730} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1330388732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330388730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1330388733 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330388730} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1330439126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330439127} - component: {fileID: 1330439129} - component: {fileID: 1330439128} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1330439127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330439126} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1330439128 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330439126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1330439129 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330439126} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1330515686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330515687} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1330515687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330515686} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1689163972} m_Father: {fileID: 1023441983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1330587921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330587922} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1330587922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330587921} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 836187675} m_Father: {fileID: 846714092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1330689524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330689525} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1330689525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330689524} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1212471236} - {fileID: 66128157} - {fileID: 1508158113} - {fileID: 219234376} - {fileID: 985544722} - {fileID: 2016694136} - {fileID: 1504813600} - {fileID: 765679463} - {fileID: 323625025} - {fileID: 3420685} - {fileID: 1385487948} - {fileID: 1006656254} - {fileID: 827606822} - {fileID: 1184009234} - {fileID: 1249149392} - {fileID: 1263063585} - {fileID: 1571111557} - {fileID: 1620942591} - {fileID: 843480946} - {fileID: 1971085553} - {fileID: 2091398589} - {fileID: 330839610} - {fileID: 404487363} m_Father: {fileID: 181317549} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1330850482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330850483} - component: {fileID: 1330850485} - component: {fileID: 1330850484} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1330850483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330850482} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1330850484 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330850482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1330850485 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330850482} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1330897245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330897246} - component: {fileID: 1330897248} - component: {fileID: 1330897247} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1330897246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330897245} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1330897247 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330897245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1330897248 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330897245} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1330915796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330915797} - component: {fileID: 1330915798} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1330915797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330915796} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1330915798 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1330915796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1331067498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331067499} - component: {fileID: 1331067500} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1331067499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331067498} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1639686779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1331067500 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331067498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 148271829} - {fileID: 1068946814} - {fileID: 174703477} - {fileID: 1019699920} m_BlendShapeWeights: [] m_RootBone: {fileID: 1068946814} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1331108535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331108536} - component: {fileID: 1331108537} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1331108536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331108535} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1331108537 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331108535} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1331132411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1331132412} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1331132412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331132411} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1376795003} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1332006516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332006517} - component: {fileID: 1332006518} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1332006517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332006516} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 625455551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1332006518 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332006516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 714485059} m_BlendShapeWeights: [] m_RootBone: {fileID: 714485059} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1332116370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332116371} - component: {fileID: 1332116372} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1332116371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332116370} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1332116372 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332116370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1332341667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332341668} - component: {fileID: 1332341670} - component: {fileID: 1332341669} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1332341668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332341667} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1332341669 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332341667} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1332341670 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332341667} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1332450214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332450215} - component: {fileID: 1332450216} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1332450215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332450214} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1581349910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1332450216 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332450214} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1842550785} m_BlendShapeWeights: [] m_RootBone: {fileID: 1842550785} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1332941074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332941075} - component: {fileID: 1332941077} - component: {fileID: 1332941076} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1332941075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332941074} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1332941076 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332941074} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1332941077 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332941074} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1333006955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333006956} - component: {fileID: 1333006958} - component: {fileID: 1333006957} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1333006956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333006955} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1333006957 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333006955} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1333006958 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333006955} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1333011620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333011621} - component: {fileID: 1333011623} - component: {fileID: 1333011622} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1333011621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333011620} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1333011622 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333011620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1333011623 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333011620} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1333034764 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (17) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 23.530666 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 0.6477356 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1333034767} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1333034765 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1333034764} m_PrefabAsset: {fileID: 0} --- !u!1 &1333034766 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1333034764} m_PrefabAsset: {fileID: 0} --- !u!208 &1333034767 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333034766} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1333305082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333305083} - component: {fileID: 1333305084} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1333305083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333305082} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1333305084 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333305082} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1333591851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333591852} m_Layer: 0 m_Name: RigTail1Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1333591852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333591851} serializedVersion: 2 m_LocalRotation: {x: -0.24101892, y: -0.664763, z: 0.24101907, w: 0.66476303} m_LocalPosition: {x: 0.0000000036993133, y: 0.43720344, z: 0.084627375} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1333648815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333648816} - component: {fileID: 1333648817} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1333648816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333648815} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1333648817 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333648815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 365165650} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1333651153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333651154} - component: {fileID: 1333651156} - component: {fileID: 1333651155} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1333651154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333651153} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1333651155 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333651153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1333651156 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333651153} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1333915867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333915868} - component: {fileID: 1333915870} - component: {fileID: 1333915869} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1333915868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333915867} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1333915869 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333915867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1333915870 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333915867} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1333969312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1333969313} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1333969313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333969312} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 372035027} m_Father: {fileID: 1495136664} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1334035439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334035440} - component: {fileID: 1334035441} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1334035440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334035439} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1778933316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1334035441 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334035439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994406016} m_BlendShapeWeights: [] m_RootBone: {fileID: 994406016} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1334055110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334055111} - component: {fileID: 1334055112} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1334055111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334055110} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1334055112 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334055110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1334079953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334079954} - component: {fileID: 1334079956} - component: {fileID: 1334079955} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1334079954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334079953} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1334079955 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334079953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1334079956 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334079953} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1334176232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334176233} - component: {fileID: 1334176234} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1334176233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334176232} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1110105901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1334176234 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334176232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 428688932} - {fileID: 1069453549} - {fileID: 1964479708} - {fileID: 253066464} m_BlendShapeWeights: [] m_RootBone: {fileID: 1069453549} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1334235202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334235203} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1334235203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334235202} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1960468568} m_Father: {fileID: 1903465660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1335064281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335064282} - component: {fileID: 1335064284} - component: {fileID: 1335064283} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1335064282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335064281} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1335064283 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335064281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1335064284 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335064281} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1335079368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335079369} - component: {fileID: 1335079371} - component: {fileID: 1335079370} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1335079369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335079368} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1335079370 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335079368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1335079371 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335079368} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1335804930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335804931} - component: {fileID: 1335804933} - component: {fileID: 1335804932} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1335804931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335804930} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1335804932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335804930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1335804933 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335804930} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1335947201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335947202} - component: {fileID: 1335947204} - component: {fileID: 1335947203} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1335947202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335947201} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1335947203 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335947201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1335947204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335947201} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1336400313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1336400314} - component: {fileID: 1336400316} - component: {fileID: 1336400315} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1336400314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336400313} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1336400315 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336400313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1336400316 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336400313} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1336920066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1336920067} - component: {fileID: 1336920068} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1336920067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336920066} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 91971401} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1336920068 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336920066} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2066747940} m_BlendShapeWeights: [] m_RootBone: {fileID: 2066747940} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1336952362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1336952363} - component: {fileID: 1336952364} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1336952363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336952362} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302135538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1336952364 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336952362} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1134839908} - {fileID: 1044228468} - {fileID: 671915727} - {fileID: 192148792} m_BlendShapeWeights: [] m_RootBone: {fileID: 1134839908} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1337078200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337078201} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1337078201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337078200} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 677713956} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1337324561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337324562} - component: {fileID: 1337324563} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1337324562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337324561} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 948431749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1337324563 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337324561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1156029894} - {fileID: 760893266} - {fileID: 803155838} - {fileID: 1576139484} m_BlendShapeWeights: [] m_RootBone: {fileID: 760893266} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1337330124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337330125} - component: {fileID: 1337330126} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1337330125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337330124} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1337330126 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337330124} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1337591983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337591984} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1337591984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337591983} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1191913360} m_Father: {fileID: 163950532} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1337920474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337920475} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1337920475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337920474} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1431351337} m_Father: {fileID: 239076521} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1337992472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1337992473} - component: {fileID: 1337992474} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1337992473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337992472} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1488275445} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1337992474 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337992472} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1759478864} m_BlendShapeWeights: [] m_RootBone: {fileID: 1759478864} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1338046379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338046380} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1338046380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338046379} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 729715079} m_Father: {fileID: 1088589134} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1338170413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338170414} - component: {fileID: 1338170416} - component: {fileID: 1338170415} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1338170414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338170413} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1338170415 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338170413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1338170416 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338170413} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1338480514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338480515} - component: {fileID: 1338480517} - component: {fileID: 1338480516} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1338480515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338480514} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1338480516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338480514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1338480517 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338480514} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1338670385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338670386} - component: {fileID: 1338670387} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1338670386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338670385} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646831260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1338670387 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338670385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1650822261} m_BlendShapeWeights: [] m_RootBone: {fileID: 1650822261} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1338750567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338750568} - component: {fileID: 1338750570} - component: {fileID: 1338750569} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1338750568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338750567} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1338750569 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338750567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1338750570 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338750567} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1338889896 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (38) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 24.751064 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 10.54 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 28.146202 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1338889899} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1338889897 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1338889896} m_PrefabAsset: {fileID: 0} --- !u!1 &1338889898 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1338889896} m_PrefabAsset: {fileID: 0} --- !u!208 &1338889899 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338889898} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1338893113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338893114} - component: {fileID: 1338893115} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1338893114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338893113} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220438346} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1338893115 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338893113} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 50645971} - {fileID: 1882610342} - {fileID: 1420063680} - {fileID: 369143518} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882610342} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1339000865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1339000866} - component: {fileID: 1339000867} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1339000866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339000865} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 900445165} - {fileID: 1070233774} - {fileID: 1928088666} - {fileID: 2109795276} - {fileID: 336842512} - {fileID: 1835270633} - {fileID: 2143163314} - {fileID: 1442098397} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1339000867 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339000865} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1339034526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1339034527} - component: {fileID: 1339034528} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1339034527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339034526} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178697381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1339034528 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339034526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1007327482} m_BlendShapeWeights: [] m_RootBone: {fileID: 1007327482} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1339104494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1339104495} - component: {fileID: 1339104497} - component: {fileID: 1339104496} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1339104495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339104494} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1339104496 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339104494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1339104497 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339104494} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1339176519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1339176520} - component: {fileID: 1339176522} - component: {fileID: 1339176521} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1339176520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339176519} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1339176521 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339176519} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1339176522 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339176519} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1339984635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1339984636} - component: {fileID: 1339984638} - component: {fileID: 1339984637} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1339984636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339984635} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1339984637 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339984635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1339984638 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339984635} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1340013685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340013686} - component: {fileID: 1340013687} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1340013686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340013685} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1996876795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1340013687 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340013685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2032033448} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032033448} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1340051254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340051255} - component: {fileID: 1340051257} - component: {fileID: 1340051256} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1340051255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340051254} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1340051256 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340051254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1340051257 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340051254} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1340138193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340138194} - component: {fileID: 1340138196} - component: {fileID: 1340138195} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1340138194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340138193} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1340138195 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340138193} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1340138196 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340138193} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1340194352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340194353} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1340194353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340194352} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1716126290} m_Father: {fileID: 1432853077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1340714778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340714779} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1340714779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340714778} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1156615833} m_Father: {fileID: 442473507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1340860624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340860625} - component: {fileID: 1340860626} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1340860625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340860624} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1340860626 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340860624} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 405528440} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1340971027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340971028} - component: {fileID: 1340971030} - component: {fileID: 1340971029} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1340971028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340971027} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1340971029 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340971027} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1340971030 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340971027} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1341003306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1341003307} - component: {fileID: 1341003309} - component: {fileID: 1341003308} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1341003307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341003306} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1341003308 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341003306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1341003309 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341003306} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1341245445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1341245446} - component: {fileID: 1341245448} - component: {fileID: 1341245447} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1341245446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341245445} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1341245447 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341245445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1341245448 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341245445} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1341654434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1341654437} - component: {fileID: 1341654436} - component: {fileID: 1341654438} m_Layer: 0 m_Name: EventSystem m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1341654436 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341654434} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} m_Name: m_EditorClassIdentifier: m_FirstSelected: {fileID: 0} m_sendNavigationEvents: 1 m_DragThreshold: 10 --- !u!4 &1341654437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341654434} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1341654438 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341654434} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 01614664b831546d2ae94a42149d80ac, type: 3} m_Name: m_EditorClassIdentifier: m_SendPointerHoverToParent: 1 m_MoveRepeatDelay: 0.5 m_MoveRepeatRate: 0.1 m_XRTrackingOrigin: {fileID: 0} m_ActionsAsset: {fileID: -944628639613478452, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_PointAction: {fileID: -1654692200621890270, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_MoveAction: {fileID: -8784545083839296357, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_SubmitAction: {fileID: 392368643174621059, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_CancelAction: {fileID: 7727032971491509709, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_LeftClickAction: {fileID: 3001919216989983466, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_MiddleClickAction: {fileID: -2185481485913320682, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_RightClickAction: {fileID: -4090225696740746782, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_ScrollWheelAction: {fileID: 6240969308177333660, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_TrackedDevicePositionAction: {fileID: 6564999863303420839, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_TrackedDeviceOrientationAction: {fileID: 7970375526676320489, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} m_DeselectOnBackgroundClick: 1 m_PointerBehavior: 0 m_CursorLockBehavior: 0 --- !u!1 &1342078694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1342078695} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1342078695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342078694} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471348243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1342152071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1342152072} - component: {fileID: 1342152073} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1342152072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342152071} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961515368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1342152073 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342152071} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 128289833} - {fileID: 352207625} - {fileID: 143915818} - {fileID: 400445413} m_BlendShapeWeights: [] m_RootBone: {fileID: 352207625} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1342266153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1342266154} - component: {fileID: 1342266155} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1342266154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342266153} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1524550252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1342266155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342266153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 14418251} m_BlendShapeWeights: [] m_RootBone: {fileID: 14418251} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1342731092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1342731093} - component: {fileID: 1342731094} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1342731093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342731092} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1342731094 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342731092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1342908095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1342908096} - component: {fileID: 1342908097} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1342908096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342908095} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1342908097 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342908095} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1342941263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1342941264} - component: {fileID: 1342941265} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1342941264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342941263} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296367121} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1342941265 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342941263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 678858501} - {fileID: 354945916} - {fileID: 1301654804} - {fileID: 1449073628} m_BlendShapeWeights: [] m_RootBone: {fileID: 354945916} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1343311297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343311298} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1343311298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343311297} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 385961748} m_Father: {fileID: 1491591731} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1343625606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343625607} - component: {fileID: 1343625608} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1343625607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343625606} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1343625608 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343625606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 1889006803} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1343658595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343658596} - component: {fileID: 1343658598} - component: {fileID: 1343658597} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1343658596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343658595} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1343658597 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343658595} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1343658598 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343658595} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1343675028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343675029} - component: {fileID: 1343675030} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1343675029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343675028} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1343675030 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343675028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1344015971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344015972} - component: {fileID: 1344015973} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1344015972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344015971} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1610523676} - {fileID: 1781068816} - {fileID: 1592997310} - {fileID: 2001667164} - {fileID: 391403264} - {fileID: 453377370} - {fileID: 687870646} - {fileID: 1001308285} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1344015973 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344015971} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1344085211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344085212} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1344085212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344085211} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 390387706} m_Father: {fileID: 670240162} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1344243866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344243867} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1344243867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344243866} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 863813950} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1344537784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344537785} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1344537785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344537784} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1385782099} m_Father: {fileID: 1260935481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1344876345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344876346} - component: {fileID: 1344876347} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1344876346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344876345} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1940270691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1344876347 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344876345} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 46894504} m_BlendShapeWeights: [] m_RootBone: {fileID: 46894504} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1345109174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345109175} - component: {fileID: 1345109177} - component: {fileID: 1345109176} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1345109175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345109174} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1345109176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345109174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1345109177 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345109174} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1345111693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345111694} - component: {fileID: 1345111695} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1345111694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345111693} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 911641953} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1345111695 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345111693} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1345234822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345234823} - component: {fileID: 1345234824} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1345234823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345234822} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1345234824 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345234822} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1345246077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345246078} - component: {fileID: 1345246080} - component: {fileID: 1345246079} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1345246078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345246077} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1345246079 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345246077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1345246080 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345246077} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1345436830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345436831} - component: {fileID: 1345436832} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1345436831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345436830} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1345436832 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345436830} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1345506900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345506901} - component: {fileID: 1345506902} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1345506901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345506900} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 618678555} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1345506902 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345506900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 727180453} m_BlendShapeWeights: [] m_RootBone: {fileID: 727180453} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1345540851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345540852} - component: {fileID: 1345540853} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1345540852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345540851} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 772754698} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1345540853 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345540851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 736730873} m_BlendShapeWeights: [] m_RootBone: {fileID: 736730873} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1345583527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345583528} - component: {fileID: 1345583529} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1345583528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345583527} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1149911168} - {fileID: 129711395} - {fileID: 1197527949} - {fileID: 1762636886} - {fileID: 441136950} - {fileID: 1882588608} - {fileID: 1407169492} - {fileID: 1773561732} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1345583529 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345583527} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1345674774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345674775} - component: {fileID: 1345674777} - component: {fileID: 1345674776} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1345674775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345674774} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1345674776 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345674774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1345674777 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345674774} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1345790067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1345790068} - component: {fileID: 1345790070} - component: {fileID: 1345790069} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1345790068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345790067} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1345790069 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345790067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1345790070 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345790067} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1346164005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346164006} - component: {fileID: 1346164007} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1346164006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346164005} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1291936374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1346164007 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346164005} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1721659004} - {fileID: 220039097} - {fileID: 1719012832} - {fileID: 969394734} m_BlendShapeWeights: [] m_RootBone: {fileID: 220039097} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1346175293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346175294} - component: {fileID: 1346175296} - component: {fileID: 1346175295} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1346175294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346175293} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1346175295 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346175293} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1346175296 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346175293} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1346221972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346221973} - component: {fileID: 1346221974} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1346221973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346221972} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194938185} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1346221974 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346221972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1582510220} m_BlendShapeWeights: [] m_RootBone: {fileID: 1582510220} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1346379523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346379524} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1346379524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346379523} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1890385332} m_Father: {fileID: 549735587} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1346680220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346680221} - component: {fileID: 1346680223} - component: {fileID: 1346680222} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1346680221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346680220} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1346680222 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346680220} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1346680223 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346680220} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1346717767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346717768} - component: {fileID: 1346717769} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1346717768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346717767} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 835450507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1346717769 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346717767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1013561470} - {fileID: 693573980} - {fileID: 1144972502} - {fileID: 595686687} m_BlendShapeWeights: [] m_RootBone: {fileID: 693573980} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1346741992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346741993} - component: {fileID: 1346741995} - component: {fileID: 1346741994} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1346741993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346741992} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1346741994 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346741992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1346741995 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346741992} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1347002519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1347002520} - component: {fileID: 1347002522} - component: {fileID: 1347002521} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1347002520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347002519} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1347002521 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347002519} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1347002522 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347002519} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1347166447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1347166448} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1347166448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347166447} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1855116569} m_Father: {fileID: 1000461596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1347271349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1347271350} - component: {fileID: 1347271352} - component: {fileID: 1347271351} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1347271350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347271349} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1347271351 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347271349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1347271352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347271349} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1347827485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1347827486} - component: {fileID: 1347827488} - component: {fileID: 1347827487} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1347827486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347827485} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1347827487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347827485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1347827488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347827485} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1348099764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1348099765} - component: {fileID: 1348099767} - component: {fileID: 1348099766} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1348099765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348099764} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1348099766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348099764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1348099767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348099764} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1348272474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1348272475} - component: {fileID: 1348272476} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1348272475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348272474} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1348272476 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348272474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1348326928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1348326929} - component: {fileID: 1348326930} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1348326929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348326928} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064428566} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1348326930 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348326928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 764667298} - {fileID: 1975138145} - {fileID: 305294404} - {fileID: 720455171} m_BlendShapeWeights: [] m_RootBone: {fileID: 1975138145} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1348335959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1348335960} - component: {fileID: 1348335962} - component: {fileID: 1348335961} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1348335960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348335959} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1348335961 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348335959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1348335962 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348335959} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1348790989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1348790990} - component: {fileID: 1348790991} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1348790990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348790989} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224631462} - {fileID: 701672424} - {fileID: 226611852} - {fileID: 1396822896} - {fileID: 2145085914} - {fileID: 1221429060} - {fileID: 1761004810} - {fileID: 1376665341} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1348790991 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348790989} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1349130236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349130237} - component: {fileID: 1349130238} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1349130237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349130236} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1349130238 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349130236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 1351238894} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1349141641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349141642} - component: {fileID: 1349141643} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1349141642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349141641} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1349141643 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349141641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1349182153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349182154} - component: {fileID: 1349182156} - component: {fileID: 1349182155} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1349182154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349182153} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1349182155 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349182153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1349182156 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349182153} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1349317129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349317130} - component: {fileID: 1349317131} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1349317130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349317129} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1349317131 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349317129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 365165650} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1349458091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349458092} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1349458092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349458091} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1705721103} m_Father: {fileID: 249514747} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1349505677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349505678} - component: {fileID: 1349505680} - component: {fileID: 1349505679} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1349505678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349505677} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1349505679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349505677} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1349505680 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349505677} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1349558065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349558066} - component: {fileID: 1349558067} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1349558066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349558065} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1349558067 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349558065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1349836666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1349836667} - component: {fileID: 1349836669} - component: {fileID: 1349836668} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1349836667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349836666} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1349836668 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349836666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1349836669 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349836666} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1351238893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351238894} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1351238894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351238893} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 433808522} m_Father: {fileID: 933764784} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1351267615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351267616} - component: {fileID: 1351267618} - component: {fileID: 1351267617} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1351267616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351267615} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1351267617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351267615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1351267618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351267615} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1351285591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351285592} - component: {fileID: 1351285594} - component: {fileID: 1351285593} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1351285592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351285591} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1351285593 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351285591} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1351285594 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351285591} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1351320226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351320227} - component: {fileID: 1351320228} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1351320227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351320226} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1351320228 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351320226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1351327941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351327942} - component: {fileID: 1351327944} - component: {fileID: 1351327943} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1351327942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351327941} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1351327943 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351327941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1351327944 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351327941} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1351490027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351490028} - component: {fileID: 1351490029} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1351490028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351490027} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 247759318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1351490029 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351490027} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1042633706} - {fileID: 699289510} - {fileID: 2072276283} - {fileID: 867868277} m_BlendShapeWeights: [] m_RootBone: {fileID: 699289510} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1351511563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351511564} - component: {fileID: 1351511566} - component: {fileID: 1351511565} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1351511564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351511563} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1351511565 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351511563} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1351511566 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351511563} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1351564288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351564289} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1351564289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351564288} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1037447357} m_Father: {fileID: 1615361584} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1351597468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351597469} - component: {fileID: 1351597470} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1351597469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351597468} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 873251719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1351597470 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351597468} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1351837471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1351837472} - component: {fileID: 1351837474} - component: {fileID: 1351837473} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1351837472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351837471} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1351837473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351837471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1351837474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351837471} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1352283155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1352283156} - component: {fileID: 1352283157} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1352283156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352283155} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1352283157 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352283155} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1352375260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1352375261} - component: {fileID: 1352375262} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1352375261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352375260} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1352375262 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352375260} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1352667853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1352667854} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1352667854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352667853} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 431705028} m_Father: {fileID: 1298493021} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1353187822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353187823} - component: {fileID: 1353187825} - component: {fileID: 1353187824} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1353187823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353187822} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1353187824 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353187822} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1353187825 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353187822} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1353233134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353233135} - component: {fileID: 1353233137} - component: {fileID: 1353233136} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1353233135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353233134} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1353233136 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353233134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1353233137 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353233134} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1353436009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353436010} - component: {fileID: 1353436011} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1353436010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353436009} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594382856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1353436011 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353436009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1098370855} m_BlendShapeWeights: [] m_RootBone: {fileID: 1098370855} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1353654331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1353654332} - component: {fileID: 1353654333} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1353654332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353654331} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392829934} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1353654333 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353654331} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1354083078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354083079} - component: {fileID: 1354083080} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1354083079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354083078} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1354083080 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354083078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1354193207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354193208} - component: {fileID: 1354193209} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1354193208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354193207} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 394724468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1354193209 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354193207} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1153672972} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153672972} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1354318868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354318869} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1354318869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354318868} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1414754880} - {fileID: 1326615813} - {fileID: 745813243} - {fileID: 1320770276} - {fileID: 2013103350} - {fileID: 1015804362} - {fileID: 493877255} - {fileID: 85429573} - {fileID: 1505910755} - {fileID: 1694017454} - {fileID: 1166781798} - {fileID: 17539151} - {fileID: 1784347572} - {fileID: 1024690234} - {fileID: 382353876} - {fileID: 710425691} - {fileID: 348678867} - {fileID: 1547626891} - {fileID: 1327396373} - {fileID: 1404940924} - {fileID: 667811434} - {fileID: 1478063433} - {fileID: 435206634} - {fileID: 1604674616} - {fileID: 1077404554} - {fileID: 2090313721} - {fileID: 66628992} - {fileID: 2107396667} - {fileID: 924936101} - {fileID: 1673759331} - {fileID: 776604189} - {fileID: 2069242927} - {fileID: 415862778} - {fileID: 919564663} - {fileID: 302573617} - {fileID: 668501147} - {fileID: 1764290583} - {fileID: 73662720} - {fileID: 1318026573} - {fileID: 1736779647} - {fileID: 170713509} - {fileID: 760020392} - {fileID: 2076855608} - {fileID: 718857117} - {fileID: 548470517} - {fileID: 338186007} - {fileID: 1283700745} - {fileID: 1551549206} - {fileID: 248991593} - {fileID: 81499396} - {fileID: 1055248796} - {fileID: 413747910} - {fileID: 325270701} - {fileID: 2029539220} - {fileID: 2067511866} - {fileID: 1248339233} - {fileID: 1611754541} - {fileID: 1071088376} - {fileID: 784589873} - {fileID: 275207833} - {fileID: 543156418} - {fileID: 553008746} - {fileID: 1221511839} - {fileID: 1763390049} - {fileID: 405996382} - {fileID: 427701700} - {fileID: 1996153309} - {fileID: 1845750609} - {fileID: 276969929} - {fileID: 1780525410} - {fileID: 433075755} m_Father: {fileID: 105297161} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1354406891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354406892} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1354406892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354406891} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 548511974} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1354566256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354566257} - component: {fileID: 1354566258} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1354566257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354566256} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1291936374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1354566258 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354566256} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1721659004} - {fileID: 220039097} - {fileID: 1719012832} - {fileID: 969394734} m_BlendShapeWeights: [] m_RootBone: {fileID: 220039097} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1354936239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354936240} - component: {fileID: 1354936241} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1354936240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354936239} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220438346} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1354936241 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354936239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1882610342} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882610342} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1354976619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1354976620} - component: {fileID: 1354976622} - component: {fileID: 1354976621} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1354976620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354976619} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1354976621 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354976619} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1354976622 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354976619} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1355138072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1355138073} - component: {fileID: 1355138075} - component: {fileID: 1355138074} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1355138073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355138072} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1355138074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355138072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1355138075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355138072} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1355968829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1355968830} - component: {fileID: 1355968832} - component: {fileID: 1355968831} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1355968830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355968829} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1355968831 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355968829} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1355968832 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355968829} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1356043274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356043275} - component: {fileID: 1356043276} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1356043275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356043274} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 198632456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1356043276 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356043274} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1109544217} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109544217} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1356056970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356056971} - component: {fileID: 1356056973} - component: {fileID: 1356056972} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1356056971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356056970} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1356056972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356056970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1356056973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356056970} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1356709672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356709673} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1356709673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356709672} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2076017622} m_Father: {fileID: 1094534836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1356925918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1356925919} - component: {fileID: 1356925920} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1356925919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356925918} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1356925920 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356925918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 1967271413} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1357232639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357232640} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1357232640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357232639} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1877517834} m_Father: {fileID: 1329339058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1357529514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357529515} - component: {fileID: 1357529516} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1357529515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357529514} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1357529516 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357529514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1357606024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1357606025} - component: {fileID: 1357606027} - component: {fileID: 1357606026} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1357606025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357606024} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1357606026 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357606024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1357606027 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1357606024} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1358189185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358189186} - component: {fileID: 1358189187} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1358189186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358189185} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698358123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1358189187 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358189185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1094195737} - {fileID: 376352837} - {fileID: 905782651} - {fileID: 1598516459} m_BlendShapeWeights: [] m_RootBone: {fileID: 376352837} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1358280397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358280398} - component: {fileID: 1358280399} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1358280398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358280397} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1358280399 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358280397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1358399619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358399620} - component: {fileID: 1358399622} - component: {fileID: 1358399621} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1358399620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358399619} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1358399621 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358399619} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1358399622 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358399619} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1358442844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358442845} - component: {fileID: 1358442846} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358442845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358442844} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405334335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1358442846 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358442844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1399393238} - {fileID: 1883370553} - {fileID: 1490557681} - {fileID: 935771147} m_BlendShapeWeights: [] m_RootBone: {fileID: 1883370553} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1358494527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358494528} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358494528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358494527} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2044135351} m_Father: {fileID: 918589873} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1358512848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358512849} - component: {fileID: 1358512851} - component: {fileID: 1358512850} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1358512849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358512848} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1358512850 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358512848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1358512851 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358512848} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1358695461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358695462} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358695462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358695461} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 392402174} m_Father: {fileID: 1102816065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1358810271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358810272} - component: {fileID: 1358810274} - component: {fileID: 1358810273} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1358810272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358810271} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1358810273 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358810271} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1358810274 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358810271} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1359248399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359248400} - component: {fileID: 1359248401} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1359248400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359248399} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1359248401 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359248399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 1147795816} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1359261547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359261548} - component: {fileID: 1359261550} - component: {fileID: 1359261549} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1359261548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359261547} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1359261549 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359261547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1359261550 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359261547} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1359864064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359864065} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1359864065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359864064} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2021285685} m_Father: {fileID: 1684405114} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1359908803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359908804} - component: {fileID: 1359908806} - component: {fileID: 1359908805} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1359908804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359908803} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1359908805 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359908803} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1359908806 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359908803} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1360136600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1360136601} - component: {fileID: 1360136603} - component: {fileID: 1360136602} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1360136601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360136600} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1360136602 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360136600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1360136603 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360136600} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1360672801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1360672802} - component: {fileID: 1360672804} - component: {fileID: 1360672803} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1360672802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360672801} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1360672803 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360672801} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1360672804 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360672801} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1360766323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1360766324} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1360766324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360766323} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 323586325} m_Father: {fileID: 418666541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1360838126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1360838127} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1360838127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360838126} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 784551841} m_Father: {fileID: 833205812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1360852222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1360852223} - component: {fileID: 1360852225} - component: {fileID: 1360852224} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1360852223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360852222} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1360852224 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360852222} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1360852225 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1360852222} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1361091918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1361091919} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1361091919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361091918} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 979706765} m_Father: {fileID: 14418251} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1361569031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1361569032} - component: {fileID: 1361569033} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1361569032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361569031} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 36060496} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1361569033 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361569031} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 610122101} - {fileID: 420602573} - {fileID: 259195454} - {fileID: 1712633345} m_BlendShapeWeights: [] m_RootBone: {fileID: 420602573} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1361712439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1361712440} - component: {fileID: 1361712441} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1361712440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361712439} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 945458754} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1361712441 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361712439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 840279018} m_BlendShapeWeights: [] m_RootBone: {fileID: 840279018} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1362200546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362200547} - component: {fileID: 1362200548} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1362200547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362200546} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 226558748} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1362200548 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362200546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1192482334} - {fileID: 724175046} - {fileID: 1696589210} - {fileID: 521484853} m_BlendShapeWeights: [] m_RootBone: {fileID: 724175046} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1362484452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362484453} - component: {fileID: 1362484454} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1362484453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362484452} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 242512535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1362484454 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362484452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2021285685} - {fileID: 384327342} - {fileID: 1684405114} - {fileID: 1359864065} m_BlendShapeWeights: [] m_RootBone: {fileID: 384327342} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1362567569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362567570} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1362567570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362567569} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1524747648} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1362662855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362662856} - component: {fileID: 1362662857} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1362662856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362662855} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1952890663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1362662857 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362662855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 998875526} m_BlendShapeWeights: [] m_RootBone: {fileID: 998875526} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1362890967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362890968} - component: {fileID: 1362890970} - component: {fileID: 1362890969} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1362890968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362890967} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1362890969 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362890967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1362890970 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362890967} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1363356445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1363356446} - component: {fileID: 1363356447} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1363356446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363356445} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696889561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1363356447 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363356445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 166872383} - {fileID: 1817422070} - {fileID: 797020802} - {fileID: 851424565} m_BlendShapeWeights: [] m_RootBone: {fileID: 1817422070} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1363422079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1363422080} - component: {fileID: 1363422081} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1363422080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363422079} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 739299265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1363422081 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363422079} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696623897} - {fileID: 1324530064} - {fileID: 1061722616} - {fileID: 1767941506} m_BlendShapeWeights: [] m_RootBone: {fileID: 696623897} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1363694324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1363694325} - component: {fileID: 1363694326} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1363694325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363694324} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1363694326 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363694324} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1364319615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364319616} - component: {fileID: 1364319617} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1364319616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364319615} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1743819910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1364319617 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364319615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1563768657} - {fileID: 1109846029} - {fileID: 671555769} - {fileID: 921916757} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109846029} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1364356126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364356127} - component: {fileID: 1364356129} - component: {fileID: 1364356128} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1364356127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364356126} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1364356128 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364356126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1364356129 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364356126} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1364691174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364691175} - component: {fileID: 1364691176} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1364691175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364691174} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1364691176 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364691174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1364916016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364916017} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1364916017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364916016} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1601885960} m_Father: {fileID: 1646346036} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1365089310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365089311} - component: {fileID: 1365089313} - component: {fileID: 1365089312} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1365089311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365089310} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1365089312 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365089310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1365089313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365089310} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1365098877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365098878} - component: {fileID: 1365098879} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1365098878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365098877} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1186958799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1365098879 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365098877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1391904468} - {fileID: 235716539} - {fileID: 1702603484} - {fileID: 1749901075} m_BlendShapeWeights: [] m_RootBone: {fileID: 1391904468} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1365264487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365264488} m_Layer: 0 m_Name: RigTail2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1365264488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365264487} serializedVersion: 2 m_LocalRotation: {x: -1.3365745e-13, y: -0.000000057788473, z: -0.29679495, w: 0.9549413} m_LocalPosition: {x: -0.22689228, y: 0.000000019073486, z: 2.728484e-14} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1441821215} m_Father: {fileID: 279679162} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1365347010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365347011} - component: {fileID: 1365347013} - component: {fileID: 1365347012} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1365347011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365347010} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1365347012 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365347010} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1365347013 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365347010} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1365648503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365648504} - component: {fileID: 1365648505} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1365648504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365648503} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1329339058} - {fileID: 1989212767} - {fileID: 158241076} - {fileID: 1306158035} - {fileID: 1674271703} - {fileID: 513549244} - {fileID: 879625170} - {fileID: 254940264} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1365648505 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365648503} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1365765066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365765067} - component: {fileID: 1365765069} - component: {fileID: 1365765068} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1365765067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365765066} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1365765068 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365765066} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1365765069 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365765066} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1366005464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366005465} - component: {fileID: 1366005467} - component: {fileID: 1366005466} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1366005465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366005464} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1366005466 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366005464} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1366005467 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366005464} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1366008643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366008644} - component: {fileID: 1366008646} - component: {fileID: 1366008645} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1366008644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366008643} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1366008645 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366008643} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1366008646 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366008643} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1366108661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366108662} - component: {fileID: 1366108664} - component: {fileID: 1366108663} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1366108662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366108661} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1366108663 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366108661} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1366108664 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366108661} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1366154431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366154432} - component: {fileID: 1366154433} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1366154432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366154431} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 42740228} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1366154433 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366154431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2034441297} - {fileID: 713863401} - {fileID: 1245482014} - {fileID: 1554842311} m_BlendShapeWeights: [] m_RootBone: {fileID: 713863401} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1366234982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366234983} - component: {fileID: 1366234984} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1366234983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366234982} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432853077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1366234984 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366234982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1340194353} - {fileID: 305876238} - {fileID: 2049246310} - {fileID: 1716126290} m_BlendShapeWeights: [] m_RootBone: {fileID: 1340194353} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1366696460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366696461} - component: {fileID: 1366696462} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1366696461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366696460} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 569104527} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1366696462 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366696460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1730699369} - {fileID: 782124289} - {fileID: 2062402897} - {fileID: 94118971} m_BlendShapeWeights: [] m_RootBone: {fileID: 782124289} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1367883313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1367883314} - component: {fileID: 1367883315} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1367883314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367883313} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1367883315 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367883313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1368132407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1368132408} - component: {fileID: 1368132409} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1368132408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368132407} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1996876795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1368132409 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368132407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2032033448} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032033448} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1368171317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1368171318} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1368171318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368171317} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 847106390} m_Father: {fileID: 1907619981} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1368585322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1368585323} - component: {fileID: 1368585325} - component: {fileID: 1368585324} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1368585323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368585322} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1368585324 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368585322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1368585325 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368585322} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1368979950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1368979951} - component: {fileID: 1368979952} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1368979951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368979950} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1368979952 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368979950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1369151343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369151344} - component: {fileID: 1369151346} - component: {fileID: 1369151345} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1369151344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369151343} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1369151345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369151343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1369151346 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369151343} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1369361222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369361223} - component: {fileID: 1369361225} - component: {fileID: 1369361224} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1369361223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369361222} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1369361224 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369361222} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1369361225 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369361222} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1369932060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369932061} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1369932061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369932060} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 167601848} m_Father: {fileID: 1799159015} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1369977702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1369977703} - component: {fileID: 1369977705} - component: {fileID: 1369977704} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1369977703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369977702} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1369977704 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369977702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1369977705 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369977702} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1370051858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370051859} - component: {fileID: 1370051860} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1370051859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370051858} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1003646522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1370051860 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370051858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2107084451} - {fileID: 2055276698} - {fileID: 1210993489} - {fileID: 181526869} m_BlendShapeWeights: [] m_RootBone: {fileID: 2055276698} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1370161392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370161393} - component: {fileID: 1370161395} - component: {fileID: 1370161394} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1370161393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370161392} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1370161394 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370161392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1370161395 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370161392} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1370280799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370280800} - component: {fileID: 1370280801} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1370280800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370280799} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1094534836} - {fileID: 504389088} - {fileID: 854139836} - {fileID: 765961432} - {fileID: 1562401365} - {fileID: 1614388613} - {fileID: 2005732236} - {fileID: 1494869023} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1370280801 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370280799} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1370296640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370296641} - component: {fileID: 1370296642} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1370296641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370296640} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241553462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1370296642 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370296640} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 439038642} m_BlendShapeWeights: [] m_RootBone: {fileID: 439038642} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1370444255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1370444256} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1370444256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370444255} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 947276019} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1371035698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371035699} - component: {fileID: 1371035701} - component: {fileID: 1371035700} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1371035699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371035698} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1371035700 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371035698} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1371035701 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371035698} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1371054030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371054031} - component: {fileID: 1371054033} - component: {fileID: 1371054032} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1371054031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371054030} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1371054032 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371054030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1371054033 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371054030} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1371123930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371123931} - component: {fileID: 1371123933} - component: {fileID: 1371123932} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1371123931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371123930} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1371123932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371123930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1371123933 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371123930} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1371192747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371192748} - component: {fileID: 1371192749} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1371192748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371192747} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1136382853} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1371192749 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371192747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2137928918} m_BlendShapeWeights: [] m_RootBone: {fileID: 2137928918} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1371463407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371463408} - component: {fileID: 1371463410} - component: {fileID: 1371463409} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1371463408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371463407} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1371463409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371463407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1371463410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371463407} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1371482175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371482176} - component: {fileID: 1371482177} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1371482176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371482175} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1371482177 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371482175} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1371721963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371721964} - component: {fileID: 1371721965} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1371721964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371721963} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1371721965 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371721963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1371736846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371736847} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1371736847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371736846} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1718489231} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1371884905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1371884906} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1371884906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371884905} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1831393072} m_Father: {fileID: 1874784437} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1372013614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372013615} - component: {fileID: 1372013616} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1372013615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372013614} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907619981} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1372013616 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372013614} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1368171318} m_BlendShapeWeights: [] m_RootBone: {fileID: 1368171318} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1372114524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372114525} - component: {fileID: 1372114527} - component: {fileID: 1372114526} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1372114525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372114524} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1372114526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372114524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1372114527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372114524} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1372505243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372505244} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1372505244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372505243} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2123148193} m_Father: {fileID: 627686361} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1372632087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372632088} - component: {fileID: 1372632090} - component: {fileID: 1372632089} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1372632088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372632087} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1372632089 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372632087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1372632090 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372632087} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1372745716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372745717} - component: {fileID: 1372745718} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1372745717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372745716} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1372745718 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372745716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 512990550} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1372976216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372976217} - component: {fileID: 1372976218} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1372976217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372976216} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1649231078} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1372976218 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372976216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1651465238} m_BlendShapeWeights: [] m_RootBone: {fileID: 1651465238} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1373197918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1373197919} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1373197919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373197918} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2105936628} m_Father: {fileID: 942477642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1373253399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1373253400} - component: {fileID: 1373253401} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1373253400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373253399} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1978253400} - {fileID: 865880634} - {fileID: 1744704618} - {fileID: 962838172} - {fileID: 399126307} - {fileID: 1439710412} - {fileID: 1236467233} - {fileID: 1182866196} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1373253401 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373253399} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1373582010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1373582011} - component: {fileID: 1373582012} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1373582011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373582010} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220438346} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1373582012 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373582010} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 50645971} - {fileID: 1882610342} - {fileID: 1420063680} - {fileID: 369143518} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882610342} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1373661874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1373661875} - component: {fileID: 1373661876} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1373661875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373661874} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1420729101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1373661876 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373661874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1401707042} m_BlendShapeWeights: [] m_RootBone: {fileID: 1401707042} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1373995398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1373995399} - component: {fileID: 1373995400} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1373995399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373995398} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1110105901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1373995400 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1373995398} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1069453549} m_BlendShapeWeights: [] m_RootBone: {fileID: 1069453549} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1374110342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374110343} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1374110343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374110342} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2132232279} m_Father: {fileID: 1546003615} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1374209483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374209484} - component: {fileID: 1374209486} - component: {fileID: 1374209485} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1374209484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374209483} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1397215037} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1374209485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374209483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1374209486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374209483} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1374527124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374527125} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1374527125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374527124} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 463178526} m_Father: {fileID: 1212973499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1374748486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374748487} - component: {fileID: 1374748489} - component: {fileID: 1374748488} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1374748487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374748486} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1041513100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1374748488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374748486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1374748489 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374748486} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1374928182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374928183} - component: {fileID: 1374928185} - component: {fileID: 1374928184} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1374928183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374928182} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1374928184 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374928182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1374928185 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374928182} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1375092603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375092604} - component: {fileID: 1375092605} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1375092604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375092603} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 633630124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1375092605 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375092603} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1284989259} - {fileID: 1337591984} - {fileID: 1191913360} - {fileID: 163950532} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284989259} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1001 &1375287098 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (10) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 4.8510647 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 70.7462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1375287101} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1375287099 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1375287098} m_PrefabAsset: {fileID: 0} --- !u!1 &1375287100 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1375287098} m_PrefabAsset: {fileID: 0} --- !u!208 &1375287101 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375287100} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1375420676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375420677} - component: {fileID: 1375420678} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1375420677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375420676} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2027743875} - {fileID: 947823315} - {fileID: 247263848} - {fileID: 1905984168} - {fileID: 227130739} - {fileID: 1645911496} - {fileID: 791285334} - {fileID: 133128229} - {fileID: 75329591} - {fileID: 1638239005} - {fileID: 657583008} - {fileID: 1276768525} - {fileID: 510622277} - {fileID: 1126215252} - {fileID: 1103446225} - {fileID: 1501652138} - {fileID: 1143158318} - {fileID: 1357529515} - {fileID: 835007275} - {fileID: 525360630} - {fileID: 1406726331} - {fileID: 807021187} - {fileID: 1757994612} - {fileID: 513432536} - {fileID: 433020375} - {fileID: 1767259020} - {fileID: 1123453526} - {fileID: 1848459264} - {fileID: 87997158} - {fileID: 2048533043} - {fileID: 2122997681} - {fileID: 2014473553} - {fileID: 331189465} - {fileID: 786783782} - {fileID: 658783058} - {fileID: 410937177} - {fileID: 339032580} - {fileID: 1042735574} - {fileID: 47692381} - {fileID: 96547014} - {fileID: 953306472} - {fileID: 1170157142} - {fileID: 1103678267} - {fileID: 1955149037} - {fileID: 558603119} - {fileID: 772099801} - {fileID: 1163793731} - {fileID: 1773638664} - {fileID: 1586112872} - {fileID: 1017836371} - {fileID: 1208785211} - {fileID: 1101972638} - {fileID: 503310272} - {fileID: 391934425} - {fileID: 1834782461} - {fileID: 2112105777} - {fileID: 251700514} - {fileID: 192819336} - {fileID: 1838134501} - {fileID: 1030356991} - {fileID: 306755785} m_Father: {fileID: 1635188895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1375420678 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375420676} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1375440404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375440405} - component: {fileID: 1375440406} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1375440405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375440404} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1375440406 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375440404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 405528440} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1375540266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375540267} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1375540267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375540266} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1516458743} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1375693579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375693580} - component: {fileID: 1375693582} - component: {fileID: 1375693581} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1375693580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375693579} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1375693581 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375693579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1375693582 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375693579} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1375786912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375786913} - component: {fileID: 1375786914} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1375786913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375786912} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1375786914 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375786912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1664768941} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1375982275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375982276} - component: {fileID: 1375982277} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1375982276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375982275} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 970333411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1375982277 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375982275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1980609761} - {fileID: 934979860} - {fileID: 1228787265} - {fileID: 582859497} m_BlendShapeWeights: [] m_RootBone: {fileID: 934979860} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1375991649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375991650} - component: {fileID: 1375991652} - component: {fileID: 1375991651} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1375991650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375991649} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1375991651 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375991649} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1375991652 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375991649} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1376419938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376419939} - component: {fileID: 1376419940} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1376419939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376419938} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1390051476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1376419940 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376419938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1465733378} m_BlendShapeWeights: [] m_RootBone: {fileID: 1465733378} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1376443142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376443143} - component: {fileID: 1376443144} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1376443143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376443142} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1376443144 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376443142} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1351238894} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1376588598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376588599} - component: {fileID: 1376588600} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1376588599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376588598} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907619981} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1376588600 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376588598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2081113778} - {fileID: 1368171318} - {fileID: 847106390} - {fileID: 1608748770} m_BlendShapeWeights: [] m_RootBone: {fileID: 1368171318} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1376665340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376665341} - component: {fileID: 1376665342} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1376665341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376665340} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1348790990} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1376665342 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376665340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1269621599} - {fileID: 224631462} - {fileID: 752057942} - {fileID: 2088471577} m_BlendShapeWeights: [] m_RootBone: {fileID: 224631462} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1376739988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376739989} - component: {fileID: 1376739990} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1376739989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376739988} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 661299968} - {fileID: 1128010566} - {fileID: 254606229} - {fileID: 1136051411} - {fileID: 99363783} - {fileID: 1832140034} - {fileID: 261646802} - {fileID: 1385253498} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1376739990 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376739988} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1376757140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376757141} - component: {fileID: 1376757143} - component: {fileID: 1376757142} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1376757141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376757140} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1376757142 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376757140} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1376757143 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376757140} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1376795002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376795003} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1376795003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376795002} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1331132412} m_Father: {fileID: 963243845} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1376798268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1376798269} - component: {fileID: 1376798270} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1376798269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376798268} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 367354752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1376798270 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376798268} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1658662482} - {fileID: 375372120} - {fileID: 1147982946} - {fileID: 457020504} m_BlendShapeWeights: [] m_RootBone: {fileID: 375372120} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1377430848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1377430849} - component: {fileID: 1377430850} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1377430849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377430848} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 970333411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1377430850 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377430848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1980609761} - {fileID: 934979860} - {fileID: 1228787265} - {fileID: 582859497} m_BlendShapeWeights: [] m_RootBone: {fileID: 934979860} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1001 &1377596833 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (35) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 7.5020638 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0.11000013 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 82.5212 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1377596836} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1377596834 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1377596833} m_PrefabAsset: {fileID: 0} --- !u!1 &1377596835 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1377596833} m_PrefabAsset: {fileID: 0} --- !u!208 &1377596836 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377596835} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1378181166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378181167} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1378181167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378181166} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 186558967} m_Father: {fileID: 1448621185} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1378283675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378283676} - component: {fileID: 1378283677} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1378283676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378283675} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1657301843} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1378283677 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378283675} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1424879944} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424879944} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1378420176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378420177} - component: {fileID: 1378420178} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1378420177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378420176} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 269853880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1378420178 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378420176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 506779866} - {fileID: 1709812812} - {fileID: 1778089151} - {fileID: 210450115} m_BlendShapeWeights: [] m_RootBone: {fileID: 1709812812} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!54 &1378569623 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178574352} serializedVersion: 4 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &1378569624 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178574352} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 1 m_Height: 4 m_Direction: 1 m_Center: {x: 0, y: 1.9, z: 0} --- !u!1 &1378574840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378574841} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1378574841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378574840} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1994097422} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1378644477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378644478} - component: {fileID: 1378644480} - component: {fileID: 1378644479} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1378644478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378644477} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1378644479 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378644477} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1378644480 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378644477} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1378783791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378783792} - component: {fileID: 1378783794} - component: {fileID: 1378783793} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1378783792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378783791} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1378783793 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378783791} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1378783794 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378783791} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1378855790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1378855791} - component: {fileID: 1378855793} - component: {fileID: 1378855792} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1378855791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378855790} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1378855792 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378855790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1378855793 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378855790} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1379106686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379106687} - component: {fileID: 1379106688} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1379106687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379106686} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 529792894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1379106688 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379106686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1915876080} - {fileID: 320446197} - {fileID: 1767793892} - {fileID: 951760592} m_BlendShapeWeights: [] m_RootBone: {fileID: 320446197} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1379244733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379244734} - component: {fileID: 1379244736} - component: {fileID: 1379244735} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1379244734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379244733} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1379244735 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379244733} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1379244736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379244733} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1379372838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379372839} - component: {fileID: 1379372841} - component: {fileID: 1379372840} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1379372839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379372838} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1379372840 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379372838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1379372841 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379372838} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1379493262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379493263} - component: {fileID: 1379493264} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1379493263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379493262} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1379493264 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379493262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1379643892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379643893} - component: {fileID: 1379643895} - component: {fileID: 1379643894} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1379643893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379643892} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1379643894 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379643892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1379643895 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379643892} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1379692446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379692447} - component: {fileID: 1379692448} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1379692447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379692446} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 511877881} - {fileID: 1988553284} - {fileID: 1711938001} - {fileID: 1603435547} - {fileID: 1039835842} - {fileID: 1069935410} - {fileID: 1243510776} - {fileID: 208921912} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1379692448 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379692446} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1379929807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1379929808} - component: {fileID: 1379929810} - component: {fileID: 1379929809} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1379929808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379929807} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1379929809 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379929807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1379929810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379929807} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1380359573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380359574} - component: {fileID: 1380359575} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1380359574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380359573} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 186219252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1380359575 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380359573} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1316505503} m_BlendShapeWeights: [] m_RootBone: {fileID: 1316505503} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1380792611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380792612} - component: {fileID: 1380792613} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1380792612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380792611} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1390051476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1380792613 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380792611} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1465733378} - {fileID: 1789566982} - {fileID: 1288573013} - {fileID: 1661881781} m_BlendShapeWeights: [] m_RootBone: {fileID: 1465733378} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1380877258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380877259} - component: {fileID: 1380877260} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1380877259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380877258} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1963902769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1380877260 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380877258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795519420} - {fileID: 1773720137} - {fileID: 2018121265} - {fileID: 215368915} m_BlendShapeWeights: [] m_RootBone: {fileID: 795519420} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1380939940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380939941} - component: {fileID: 1380939942} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1380939941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380939940} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1380939942 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380939940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1381516930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1381516931} - component: {fileID: 1381516932} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1381516931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381516930} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1381516932 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381516930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1381795194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1381795195} - component: {fileID: 1381795196} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1381795195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381795194} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1381795196 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381795194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1893077695} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1382074897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1382074898} - component: {fileID: 1382074900} - component: {fileID: 1382074899} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1382074898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382074897} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1382074899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382074897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1382074900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382074897} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1382224748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1382224749} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1382224749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382224748} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 98587325} - {fileID: 1005819732} - {fileID: 1056226013} - {fileID: 163302890} - {fileID: 710057983} - {fileID: 167895162} - {fileID: 1410104989} - {fileID: 597695809} - {fileID: 1251827147} - {fileID: 145411892} - {fileID: 733711365} - {fileID: 1010478549} - {fileID: 1799693851} - {fileID: 957563941} - {fileID: 525408504} - {fileID: 886861449} - {fileID: 239835630} - {fileID: 1136442131} - {fileID: 890488499} - {fileID: 230093672} - {fileID: 465223689} - {fileID: 927474209} - {fileID: 659814859} m_Father: {fileID: 1512555612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1382595051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1382595052} - component: {fileID: 1382595053} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1382595052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382595051} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106575277} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1382595053 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382595051} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 292188556} m_BlendShapeWeights: [] m_RootBone: {fileID: 292188556} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1382656234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1382656235} - component: {fileID: 1382656236} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1382656235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382656234} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1382656236 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382656234} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1382974208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1382974209} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1382974209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382974208} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1411579869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1383180452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383180453} - component: {fileID: 1383180455} - component: {fileID: 1383180454} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1383180453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383180452} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1383180454 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383180452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1383180455 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383180452} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1383249265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383249266} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1383249266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383249265} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1980352796} - {fileID: 1118194263} m_Father: {fileID: 1544667399} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1383387879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383387880} - component: {fileID: 1383387882} - component: {fileID: 1383387881} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1383387880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383387879} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1383387881 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383387879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1383387882 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383387879} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1383540944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383540945} - component: {fileID: 1383540946} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1383540945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383540944} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1441444294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1383540946 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383540944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1986513506} m_BlendShapeWeights: [] m_RootBone: {fileID: 1986513506} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1383892070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1383892071} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1383892071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383892070} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1470190671} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1384095853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1384095854} - component: {fileID: 1384095855} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1384095854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384095853} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689442335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1384095855 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384095853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 114014819} m_BlendShapeWeights: [] m_RootBone: {fileID: 114014819} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1384378112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1384378113} - component: {fileID: 1384378114} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1384378113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384378112} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1277270057} - {fileID: 404673431} - {fileID: 1759123674} - {fileID: 1202402031} - {fileID: 1257489167} - {fileID: 2116141735} - {fileID: 1396677679} - {fileID: 158549191} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1384378114 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384378112} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1384473121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1384473122} - component: {fileID: 1384473124} - component: {fileID: 1384473123} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1384473122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384473121} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1384473123 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384473121} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1384473124 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384473121} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1384678546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1384678547} - component: {fileID: 1384678549} - component: {fileID: 1384678548} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1384678547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384678546} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1384678548 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384678546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1384678549 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384678546} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1384848002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1384848003} - component: {fileID: 1384848005} - component: {fileID: 1384848004} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1384848003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384848002} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1384848004 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384848002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1384848005 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384848002} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1384929550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1384929551} - component: {fileID: 1384929552} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1384929551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384929550} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178493688} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1384929552 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384929550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 939833169} - {fileID: 1338046380} - {fileID: 729715079} - {fileID: 1088589134} m_BlendShapeWeights: [] m_RootBone: {fileID: 939833169} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1385253497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1385253498} - component: {fileID: 1385253499} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1385253498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385253497} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1376739989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1385253499 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385253497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1459762123} - {fileID: 661299968} - {fileID: 1005222731} - {fileID: 1477921577} m_BlendShapeWeights: [] m_RootBone: {fileID: 661299968} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1385487947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1385487948} - component: {fileID: 1385487950} - component: {fileID: 1385487949} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1385487948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385487947} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1385487949 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385487947} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1385487950 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385487947} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1385621421 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1385621422} - component: {fileID: 1385621426} - component: {fileID: 1385621425} - component: {fileID: 1385621424} - component: {fileID: 1385621423} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1385621422 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385621421} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 519038851} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1385621423 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385621421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 68bb026fafb42b14791938953eaace77, type: 3} m_Name: m_EditorClassIdentifier: m_NoiseProfile: {fileID: 11400000, guid: a3dacaec0287d7444b4bd276816e1666, type: 2} m_PivotOffset: {x: 0, y: 0, z: 0} m_AmplitudeGain: 0.5 m_FrequencyGain: 0.5 mNoiseOffsets: {x: -78.63489, y: -26.88684, z: 342.8473} --- !u!114 &1385621424 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385621421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 1 m_FollowOffset: {x: 20, y: 25, z: 0} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 3 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 1 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 0 m_AccelTime: 0.5 m_DecelTime: 0.5 m_InputAxisName: Mouse X m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 0 --- !u!114 &1385621425 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385621421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 0, z: 0} m_LookaheadTime: 0.4 m_LookaheadSmoothing: 6.3 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0.5 m_VerticalDamping: 0.5 m_ScreenX: 0.5 m_ScreenY: 0.5 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &1385621426 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385621421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1385721335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1385721336} - component: {fileID: 1385721338} - component: {fileID: 1385721337} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1385721336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385721335} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1385721337 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385721335} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1385721338 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385721335} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1385736620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1385736621} - component: {fileID: 1385736623} - component: {fileID: 1385736622} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1385736621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385736620} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1385736622 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385736620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1385736623 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385736620} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1385782098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1385782099} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1385782099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385782098} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1344537785} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1386023149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386023150} - component: {fileID: 1386023152} - component: {fileID: 1386023151} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1386023150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386023149} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1386023151 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386023149} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1386023152 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386023149} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1386268772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386268773} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1386268773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386268772} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1515790043} m_Father: {fileID: 773107456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1386517581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386517582} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1386517582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386517581} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1117346215} - {fileID: 667674143} m_Father: {fileID: 1116049250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1386650657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1386650658} - component: {fileID: 1386650660} - component: {fileID: 1386650659} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1386650658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386650657} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1386650659 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386650657} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1386650660 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386650657} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1387183574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1387183575} - component: {fileID: 1387183577} - component: {fileID: 1387183576} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1387183575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387183574} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1387183576 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387183574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1387183577 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387183574} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1387390233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1387390234} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1387390234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387390233} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 559986991} m_Father: {fileID: 1294212686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1387590788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1387590789} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1387590789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387590788} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 639336434} m_Father: {fileID: 978523395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1387657328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1387657329} - component: {fileID: 1387657331} - component: {fileID: 1387657330} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1387657329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387657328} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1387657330 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387657328} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1387657331 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387657328} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1388020951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388020952} - component: {fileID: 1388020953} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1388020952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388020951} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1388020953 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388020951} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1388033486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388033487} - component: {fileID: 1388033489} - component: {fileID: 1388033488} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1388033487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388033486} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1388033488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388033486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1388033489 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388033486} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1388213406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388213407} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1388213407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388213406} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 884905731} m_Father: {fileID: 527084241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1388663588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388663589} - component: {fileID: 1388663590} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1388663589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388663588} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1388663590 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388663588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1388950860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388950861} - component: {fileID: 1388950862} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1388950861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388950860} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1388950862 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388950860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1388983667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1388983668} m_Layer: 0 m_Name: RigRArm2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1388983668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388983667} serializedVersion: 2 m_LocalRotation: {x: 0.006006002, y: 0.03952774, z: -0.8333764, w: 0.5512579} m_LocalPosition: {x: -0.86725324, y: 0.000000076293944, z: 0.000000076293944} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1100316053} m_Father: {fileID: 280573359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1389107203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1389107204} - component: {fileID: 1389107205} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1389107204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389107203} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1389107205 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389107203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1389505507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1389505508} - component: {fileID: 1389505509} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1389505508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389505507} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1389505509 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389505507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1389751560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1389751561} - component: {fileID: 1389751562} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1389751561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389751560} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1260499317} - {fileID: 1832482493} - {fileID: 1737375635} - {fileID: 1546172577} - {fileID: 1465793548} - {fileID: 1211646120} - {fileID: 982524327} - {fileID: 1984465241} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1389751562 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389751560} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1389926858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1389926859} - component: {fileID: 1389926861} - component: {fileID: 1389926860} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1389926859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389926858} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1389926860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389926858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1389926861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389926858} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1390051475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1390051476} - component: {fileID: 1390051477} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1390051476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390051475} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1465733378} - {fileID: 1765093154} - {fileID: 1376419939} - {fileID: 2135902641} - {fileID: 1128246580} - {fileID: 1380792612} - {fileID: 1834489350} - {fileID: 7616625} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1390051477 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390051475} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1390452092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1390452093} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1390452093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390452092} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 45838397} m_Father: {fileID: 1583063184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1390567888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1390567889} - component: {fileID: 1390567890} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1390567889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390567888} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1540946795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1390567890 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390567888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 443933974} m_BlendShapeWeights: [] m_RootBone: {fileID: 443933974} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1390893931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1390893932} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1390893932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390893931} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1494531010} m_Father: {fileID: 1308090346} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1391028839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1391028840} - component: {fileID: 1391028841} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1391028840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391028839} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1187359058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1391028841 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391028839} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 112469546} m_BlendShapeWeights: [] m_RootBone: {fileID: 112469546} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1391146220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1391146221} - component: {fileID: 1391146222} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1391146221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391146220} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 720446583} - {fileID: 1415088133} - {fileID: 1035348598} - {fileID: 60784548} - {fileID: 64991497} - {fileID: 1775241958} - {fileID: 499411576} - {fileID: 926351071} - {fileID: 637133717} - {fileID: 985258810} - {fileID: 1296884358} - {fileID: 1891388466} - {fileID: 1658822667} - {fileID: 1331108536} - {fileID: 564366815} - {fileID: 1178245490} - {fileID: 894635730} - {fileID: 1330915797} - {fileID: 845853323} - {fileID: 1191609218} - {fileID: 2145432509} - {fileID: 1358280398} - {fileID: 249526476} - {fileID: 131588385} - {fileID: 135591371} - {fileID: 649010039} - {fileID: 587546778} - {fileID: 29479346} - {fileID: 1089326871} - {fileID: 1709967488} - {fileID: 1754882040} - {fileID: 2121790274} - {fileID: 1285371708} - {fileID: 1647176378} - {fileID: 484524836} - {fileID: 762570093} - {fileID: 442928905} - {fileID: 1777526815} - {fileID: 300157154} - {fileID: 1572684788} - {fileID: 575288758} - {fileID: 994604240} - {fileID: 448452081} - {fileID: 85938934} - {fileID: 812989919} - {fileID: 2023434506} - {fileID: 739669388} - {fileID: 1823157908} - {fileID: 50947562} - {fileID: 1012732049} - {fileID: 1621363511} - {fileID: 540671630} - {fileID: 434426364} - {fileID: 1437676161} - {fileID: 767409153} - {fileID: 463755267} - {fileID: 215488574} - {fileID: 764067785} - {fileID: 1206790191} - {fileID: 1765788319} - {fileID: 1151016788} m_Father: {fileID: 1715251231} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1391146222 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391146220} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1391904467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1391904468} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1391904468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391904467} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1749901075} m_Father: {fileID: 1186958799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1391958913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1391958914} - component: {fileID: 1391958915} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1391958914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391958913} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1289595788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1391958915 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391958913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1284205024} - {fileID: 885145264} - {fileID: 1287142649} - {fileID: 286623289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284205024} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1392028901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392028902} - component: {fileID: 1392028904} - component: {fileID: 1392028903} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1392028902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392028901} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1392028903 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392028901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1392028904 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392028901} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1392275966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392275967} - component: {fileID: 1392275968} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1392275967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392275966} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1126238889} - {fileID: 1661747505} - {fileID: 701382153} - {fileID: 871651086} - {fileID: 1184678436} - {fileID: 895482596} - {fileID: 1910337461} - {fileID: 204434274} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1392275968 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392275966} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1392533032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392533033} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1392533033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392533032} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 61954394} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1392867353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392867354} - component: {fileID: 1392867356} - component: {fileID: 1392867355} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1392867354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392867353} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1392867355 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392867353} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1392867356 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392867353} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1392897995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1392897996} - component: {fileID: 1392897997} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1392897996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392897995} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698130553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1392897997 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392897995} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1492028488} m_BlendShapeWeights: [] m_RootBone: {fileID: 1492028488} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1393112561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1393112562} - component: {fileID: 1393112563} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1393112562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393112561} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1393112563 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393112561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1393894554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1393894555} - component: {fileID: 1393894556} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1393894555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393894554} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1393894556 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393894554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1393934413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1393934414} - component: {fileID: 1393934415} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1393934414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393934413} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1393934415 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393934413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 2060705624} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1394142926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1394142927} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1394142927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394142926} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 196661730} m_Father: {fileID: 590626935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1394433696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1394433697} - component: {fileID: 1394433699} - component: {fileID: 1394433698} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1394433697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394433696} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1394433698 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394433696} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1394433699 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394433696} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1395086739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1395086740} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1395086740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395086739} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 238190200} m_Father: {fileID: 108573781} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1395366463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1395366464} - component: {fileID: 1395366465} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1395366464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395366463} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 569104527} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1395366465 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395366463} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 782124289} m_BlendShapeWeights: [] m_RootBone: {fileID: 782124289} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1395804255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1395804256} - component: {fileID: 1395804258} - component: {fileID: 1395804257} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1395804256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395804255} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1395804257 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395804255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1395804258 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395804255} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1396041617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396041618} - component: {fileID: 1396041620} - component: {fileID: 1396041619} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1396041618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396041617} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1396041619 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396041617} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1396041620 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396041617} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1396118213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396118214} - component: {fileID: 1396118216} - component: {fileID: 1396118215} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1396118214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396118213} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1396118215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396118213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1396118216 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396118213} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1396577742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396577743} - component: {fileID: 1396577745} - component: {fileID: 1396577744} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1396577743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396577742} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1396577744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396577742} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1396577745 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396577742} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1396608240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396608241} - component: {fileID: 1396608243} - component: {fileID: 1396608242} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1396608241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396608240} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1396608242 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396608240} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1396608243 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396608240} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1396677678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396677679} - component: {fileID: 1396677680} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1396677679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396677678} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1384378113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1396677680 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396677678} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1081718164} - {fileID: 1277270057} - {fileID: 44488725} - {fileID: 1888200457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1277270057} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1396822895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396822896} - component: {fileID: 1396822897} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1396822896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396822895} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1348790990} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1396822897 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396822895} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 224631462} m_BlendShapeWeights: [] m_RootBone: {fileID: 224631462} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1396865273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396865274} - component: {fileID: 1396865275} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1396865274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396865273} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1749233866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1396865275 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396865273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 116924992} - {fileID: 885174154} - {fileID: 878195272} - {fileID: 1690316316} m_BlendShapeWeights: [] m_RootBone: {fileID: 885174154} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1397097163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397097164} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1397097164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397097163} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1322042888} m_Father: {fileID: 2036890490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1397215036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397215037} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1397215037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397215036} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1759483602} - {fileID: 1374209484} m_Father: {fileID: 14847436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1397288212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397288213} - component: {fileID: 1397288214} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1397288213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397288212} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1682210578} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1397288214 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397288212} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1397333198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397333199} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1397333199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397333198} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1241250018} - {fileID: 999537523} m_Father: {fileID: 1491040588} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1397389920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397389921} - component: {fileID: 1397389922} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1397389921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397389920} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1397389922 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397389920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 613656856} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1397885842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397885843} - component: {fileID: 1397885845} - component: {fileID: 1397885844} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1397885843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397885842} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1397885844 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397885842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1397885845 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397885842} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1397978277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1397978278} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1397978278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397978277} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 736413132} m_Father: {fileID: 2122978165} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1398921912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1398921913} - component: {fileID: 1398921914} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1398921913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398921912} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594382856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1398921914 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398921912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1112583855} - {fileID: 1098370855} - {fileID: 1293237744} - {fileID: 1741905457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1098370855} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1398947317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1398947318} - component: {fileID: 1398947320} - component: {fileID: 1398947319} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1398947318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398947317} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1398947319 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398947317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1398947320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398947317} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1399393237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1399393238} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1399393238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399393237} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 935771147} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1399442508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1399442509} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1399442509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399442508} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 107827575} m_Father: {fileID: 146486557} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1399591712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1399591713} - component: {fileID: 1399591717} - component: {fileID: 1399591716} - component: {fileID: 1399591715} - component: {fileID: 1399591714} m_Layer: 11 m_Name: w_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1399591713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399591712} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1399591714 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399591712} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.4380302, y: 0.08983605, z: 0.3547706} m_Center: {x: -0.34669098, y: -0.0027285065, z: -0.00018502626} --- !u!114 &1399591715 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399591712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &1399591716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399591712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1399591717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399591712} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1399809339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1399809340} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1399809340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399809339} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1547287783} m_Father: {fileID: 52319458} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1400006513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400006514} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1400006514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400006513} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 342659505} - {fileID: 748012585} m_Father: {fileID: 28935657} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1400334547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400334548} - component: {fileID: 1400334549} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1400334548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400334547} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534195149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1400334549 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400334547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1035382978} m_BlendShapeWeights: [] m_RootBone: {fileID: 1035382978} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1400568933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400568934} - component: {fileID: 1400568936} - component: {fileID: 1400568935} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1400568934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400568933} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1400568935 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400568933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1400568936 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400568933} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1400931127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400931128} - component: {fileID: 1400931130} - component: {fileID: 1400931129} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1400931128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400931127} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1400931129 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400931127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1400931130 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400931127} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1400993988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1400993989} - component: {fileID: 1400993990} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1400993989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400993988} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909395374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1400993990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400993988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1342078695} - {fileID: 1120772413} - {fileID: 125022178} - {fileID: 1471348243} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120772413} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1401229541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1401229542} - component: {fileID: 1401229544} - component: {fileID: 1401229543} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1401229542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401229541} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1401229543 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401229541} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1401229544 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401229541} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1401589255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1401589256} - component: {fileID: 1401589257} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1401589256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401589255} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1054653244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1401589257 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401589255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1966278829} m_BlendShapeWeights: [] m_RootBone: {fileID: 1966278829} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1401707041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1401707042} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1401707042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401707041} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 680164681} m_Father: {fileID: 1420729101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1401898764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1401898765} - component: {fileID: 1401898766} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1401898765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401898764} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 307936644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1401898766 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401898764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994327233} m_BlendShapeWeights: [] m_RootBone: {fileID: 994327233} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1001 &1402046060 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (36) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 15.751064 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 3.25 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 56.946198 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1402046061 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1402046060} m_PrefabAsset: {fileID: 0} --- !u!1001 &1402110344 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1545641374} m_Modifications: - target: {fileID: 136770, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_Name value: CPT_Mountain_L_a_43 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalScale.x value: 1.822 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalScale.y value: 1.822 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalScale.z value: 1.822 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalPosition.x value: 49.40001 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalPosition.y value: -24.653934 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalPosition.z value: 122 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} --- !u!4 &1402110345 stripped Transform: m_CorrespondingSourceObject: {fileID: 414436, guid: ef23a13955a67eb439f6fc137fc9752c, type: 3} m_PrefabInstance: {fileID: 1402110344} m_PrefabAsset: {fileID: 0} --- !u!1 &1402548854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1402548855} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1402548855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402548854} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1766666931} m_Father: {fileID: 640955867} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1402718692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1402718693} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1402718693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402718692} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 378807228} - {fileID: 576804258} - {fileID: 2105517206} - {fileID: 1059019440} - {fileID: 1612352374} - {fileID: 523767605} - {fileID: 821971843} m_Father: {fileID: 1405125647} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1403237334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403237335} - component: {fileID: 1403237337} - component: {fileID: 1403237336} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1403237335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403237334} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1403237336 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403237334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1403237337 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403237334} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1403379506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403379507} - component: {fileID: 1403379509} - component: {fileID: 1403379508} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1403379507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403379506} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1403379508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403379506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1403379509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403379506} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1403432197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403432198} - component: {fileID: 1403432199} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1403432198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403432197} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1403432199 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403432197} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1403491645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403491646} - component: {fileID: 1403491648} - component: {fileID: 1403491647} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1403491646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403491645} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1403491647 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403491645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1403491648 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403491645} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1403567492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403567493} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1403567493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403567492} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1175582392} m_Father: {fileID: 1108803228} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1403683737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403683738} - component: {fileID: 1403683740} - component: {fileID: 1403683739} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1403683738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403683737} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1403683739 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403683737} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1403683740 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403683737} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1403841352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403841353} - component: {fileID: 1403841354} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1403841353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403841352} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1403841354 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403841352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1404193821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404193822} - component: {fileID: 1404193823} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1404193822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404193821} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1952890663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1404193823 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404193821} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1589866941} - {fileID: 998875526} - {fileID: 1653163831} - {fileID: 848533234} m_BlendShapeWeights: [] m_RootBone: {fileID: 998875526} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1404399540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404399541} - component: {fileID: 1404399542} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1404399541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404399540} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1404399542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404399540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 613656856} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1404537282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404537283} - component: {fileID: 1404537284} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1404537283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404537282} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918561913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1404537284 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404537282} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1507221274} m_BlendShapeWeights: [] m_RootBone: {fileID: 1507221274} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1404594097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404594098} - component: {fileID: 1404594100} - component: {fileID: 1404594099} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1404594098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404594097} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1404594099 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404594097} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1404594100 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404594097} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1404734379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404734380} - component: {fileID: 1404734381} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1404734380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404734379} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1404734381 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404734379} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1404830076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404830077} - component: {fileID: 1404830079} - component: {fileID: 1404830078} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1404830077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404830076} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1404830078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404830076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1404830079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404830076} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1404940923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404940924} - component: {fileID: 1404940926} - component: {fileID: 1404940925} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1404940924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404940923} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1404940925 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404940923} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1404940926 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404940923} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1405125646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405125647} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405125647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405125646} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1402718693} - {fileID: 1558214495} m_Father: {fileID: 1094932001} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1405166003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405166004} - component: {fileID: 1405166006} - component: {fileID: 1405166005} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1405166004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405166003} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1405166005 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405166003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1405166006 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405166003} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1405178389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405178390} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405178390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405178389} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 888321361} m_Father: {fileID: 1520473007} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1405232499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405232500} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405232500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405232499} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1871877617} m_Father: {fileID: 1412977438} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1405243711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405243712} - component: {fileID: 1405243713} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405243712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405243711} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 17281291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1405243713 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405243711} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 737361302} m_BlendShapeWeights: [] m_RootBone: {fileID: 737361302} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1405449989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405449990} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405449990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405449989} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 947838858} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1405462323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405462324} - component: {fileID: 1405462326} - component: {fileID: 1405462325} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1405462324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405462323} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1405462325 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405462323} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1405462326 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405462323} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1405486964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405486965} - component: {fileID: 1405486967} - component: {fileID: 1405486966} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1405486965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405486964} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536851671} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1405486966 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405486964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1405486967 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405486964} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1405521082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405521083} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405521083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405521082} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2045230579} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1405550349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405550350} - component: {fileID: 1405550352} - component: {fileID: 1405550351} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1405550350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405550349} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1405550351 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405550349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1405550352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405550349} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1405651388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405651389} - component: {fileID: 1405651391} - component: {fileID: 1405651390} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1405651389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405651388} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 115093525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1405651390 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405651388} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1405651391 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405651388} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1405799536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405799537} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1405799537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405799536} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1503270502} m_Father: {fileID: 1013518034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1406230803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406230804} - component: {fileID: 1406230806} - component: {fileID: 1406230805} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1406230804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406230803} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1406230805 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406230803} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1406230806 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406230803} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1406326855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406326856} - component: {fileID: 1406326857} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1406326856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406326855} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 945458754} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1406326857 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406326855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 840279018} - {fileID: 726900378} - {fileID: 2124521218} - {fileID: 839313902} m_BlendShapeWeights: [] m_RootBone: {fileID: 840279018} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1406395054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406395055} - component: {fileID: 1406395057} - component: {fileID: 1406395056} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1406395055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406395054} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1406395056 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406395054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1406395057 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406395054} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1406420998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406420999} - component: {fileID: 1406421001} - component: {fileID: 1406421000} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1406420999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406420998} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1406421000 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406420998} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1406421001 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406420998} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1406490673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406490674} - component: {fileID: 1406490676} - component: {fileID: 1406490675} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1406490674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406490673} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74633709} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1406490675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406490673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1406490676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406490673} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1406551371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406551372} - component: {fileID: 1406551373} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1406551372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406551371} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 98105524} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1406551373 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406551371} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 511392451} - {fileID: 124692020} - {fileID: 491735325} - {fileID: 1737622309} m_BlendShapeWeights: [] m_RootBone: {fileID: 124692020} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1406633042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406633043} - component: {fileID: 1406633044} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1406633043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406633042} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1406633044 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406633042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1406726330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406726331} - component: {fileID: 1406726332} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1406726331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406726330} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1406726332 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406726330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1406772700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406772701} - component: {fileID: 1406772702} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1406772701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406772700} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1657301843} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1406772702 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406772700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795426761} - {fileID: 1424879944} - {fileID: 691141734} - {fileID: 349794983} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424879944} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1406781474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406781475} - component: {fileID: 1406781477} - component: {fileID: 1406781476} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1406781475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406781474} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1406781476 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406781474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1406781477 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406781474} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1407169491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407169492} - component: {fileID: 1407169493} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1407169492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407169491} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1345583528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1407169493 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407169491} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 152000271} - {fileID: 1149911168} - {fileID: 504271656} - {fileID: 1211985650} m_BlendShapeWeights: [] m_RootBone: {fileID: 1149911168} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1407889803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407889804} - component: {fileID: 1407889805} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1407889804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407889803} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1186958799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1407889805 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407889803} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1702603484} - {fileID: 1391904468} - {fileID: 1749901075} - {fileID: 235716539} m_BlendShapeWeights: [] m_RootBone: {fileID: 1391904468} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1407922646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1407922647} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1407922647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407922646} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1878151009} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1408397248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1408397249} - component: {fileID: 1408397250} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1408397249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408397248} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 78820700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1408397250 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408397248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 161598887} - {fileID: 1537308507} - {fileID: 2120507942} - {fileID: 1875082187} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537308507} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1408509687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1408509688} - component: {fileID: 1408509690} - component: {fileID: 1408509689} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1408509688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408509687} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1408509689 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408509687} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1408509690 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408509687} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1408726450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1408726451} - component: {fileID: 1408726452} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1408726451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408726450} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 77740918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1408726452 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408726450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1827324657} m_BlendShapeWeights: [] m_RootBone: {fileID: 1827324657} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1409063185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409063186} - component: {fileID: 1409063188} - component: {fileID: 1409063187} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1409063186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409063185} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1409063187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409063185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1409063188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409063185} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1409127734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409127735} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1409127735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409127734} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 994572085} m_Father: {fileID: 825537881} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1409340146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409340147} - component: {fileID: 1409340149} - component: {fileID: 1409340148} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1409340147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409340146} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1409340148 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409340146} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1409340149 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409340146} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1409812170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1409812171} - component: {fileID: 1409812173} - component: {fileID: 1409812172} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1409812171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409812170} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1409812172 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409812170} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1409812173 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409812170} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1410100609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410100610} - component: {fileID: 1410100611} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1410100610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410100609} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 228630991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1410100611 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410100609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 92268598} - {fileID: 1760219531} - {fileID: 984979824} - {fileID: 445629769} m_BlendShapeWeights: [] m_RootBone: {fileID: 92268598} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1410104988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410104989} - component: {fileID: 1410104991} - component: {fileID: 1410104990} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1410104989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410104988} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1410104990 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410104988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1410104991 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410104988} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1410184536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410184537} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1410184537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410184536} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 771317548} - {fileID: 1890647654} - {fileID: 1360852223} - {fileID: 496800303} - {fileID: 537899892} - {fileID: 606119350} - {fileID: 1526921675} - {fileID: 473178952} - {fileID: 127955308} - {fileID: 919151254} - {fileID: 1660203172} - {fileID: 606598406} - {fileID: 464866747} - {fileID: 2023071632} - {fileID: 1899422839} - {fileID: 1625026272} - {fileID: 1911703082} - {fileID: 1003904897} - {fileID: 1143646937} - {fileID: 1691266775} - {fileID: 288057508} - {fileID: 1823634996} - {fileID: 350651468} m_Father: {fileID: 145079783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1410342167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410342168} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1410342168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410342167} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 959430528} m_Father: {fileID: 1205318884} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1410911312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410911313} - component: {fileID: 1410911315} - component: {fileID: 1410911314} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1410911313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410911312} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1410911314 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410911312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1410911315 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410911312} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1410984897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1410984898} - component: {fileID: 1410984899} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1410984898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410984897} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405334335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1410984899 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410984897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1883370553} m_BlendShapeWeights: [] m_RootBone: {fileID: 1883370553} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1411579868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1411579869} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1411579869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411579868} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1382974209} m_Father: {fileID: 1262799349} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1411723311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1411723312} - component: {fileID: 1411723313} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1411723312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411723311} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1411723313 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411723311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1411915893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1411915894} - component: {fileID: 1411915895} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1411915894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411915893} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1411915895 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411915893} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 1689163972} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1412202593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1412202594} - component: {fileID: 1412202596} - component: {fileID: 1412202595} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1412202594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412202593} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1412202595 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412202593} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1412202596 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412202593} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1412457775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1412457776} - component: {fileID: 1412457778} - component: {fileID: 1412457777} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1412457776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412457775} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1412457777 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412457775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1412457778 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412457775} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1412612046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1412612047} - component: {fileID: 1412612049} - component: {fileID: 1412612048} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1412612047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412612046} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1412612048 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412612046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1412612049 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412612046} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1412933342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1412933343} - component: {fileID: 1412933344} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1412933343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412933342} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918589873} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1412933344 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412933342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1051480939} - {fileID: 1358494528} - {fileID: 2044135351} - {fileID: 1835231044} m_BlendShapeWeights: [] m_RootBone: {fileID: 1358494528} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1412977437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1412977438} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1412977438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412977437} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1405232500} m_Father: {fileID: 272480702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1413070496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413070497} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1413070497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413070496} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1177830527} m_Father: {fileID: 1500689192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1413436148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413436149} - component: {fileID: 1413436150} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1413436149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413436148} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907619981} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1413436150 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413436148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2081113778} - {fileID: 1368171318} - {fileID: 847106390} - {fileID: 1608748770} m_BlendShapeWeights: [] m_RootBone: {fileID: 1368171318} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1413700103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413700104} - component: {fileID: 1413700105} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1413700104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413700103} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1967645867} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1413700105 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413700103} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 620999906} - {fileID: 304352786} - {fileID: 1947894264} - {fileID: 1596616887} m_BlendShapeWeights: [] m_RootBone: {fileID: 620999906} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1413739842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413739843} - component: {fileID: 1413739844} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1413739843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413739842} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1413739844 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413739842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1413781664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413781665} - component: {fileID: 1413781667} - component: {fileID: 1413781666} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1413781665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413781664} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1413781666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413781664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1413781667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413781664} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1413813672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413813673} - component: {fileID: 1413813674} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1413813673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413813672} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1524550252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1413813674 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413813672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1727303927} - {fileID: 14418251} - {fileID: 1361091919} - {fileID: 979706765} m_BlendShapeWeights: [] m_RootBone: {fileID: 14418251} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1413904928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413904929} - component: {fileID: 1413904930} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1413904929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413904928} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 532571394} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1413904930 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413904928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 447957829} - {fileID: 459812027} - {fileID: 1060693153} - {fileID: 1170770420} m_BlendShapeWeights: [] m_RootBone: {fileID: 447957829} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1413919309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413919310} - component: {fileID: 1413919311} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1413919310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413919309} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1730293257} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1413919311 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413919309} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 102183006} m_BlendShapeWeights: [] m_RootBone: {fileID: 102183006} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1413940480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1413940481} - component: {fileID: 1413940483} - component: {fileID: 1413940482} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1413940481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413940480} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1413940482 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413940480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1413940483 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1413940480} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1414223205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414223206} - component: {fileID: 1414223207} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1414223206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414223205} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194938185} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1414223207 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414223205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 600408092} - {fileID: 1582510220} - {fileID: 590178595} - {fileID: 1800504044} m_BlendShapeWeights: [] m_RootBone: {fileID: 1582510220} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1414382521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414382522} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1414382522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414382521} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1225837897} m_Father: {fileID: 32396448} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1414504991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414504992} - component: {fileID: 1414504993} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1414504992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414504991} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1414504993 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414504991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1414539090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414539091} - component: {fileID: 1414539092} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1414539091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414539090} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 692492550} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1414539092 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414539090} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 605938762} - {fileID: 1281847746} - {fileID: 439809816} - {fileID: 1586158357} m_BlendShapeWeights: [] m_RootBone: {fileID: 1281847746} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1414662105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414662106} - component: {fileID: 1414662107} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1414662106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414662105} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1414662107 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414662105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1414690768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414690769} - component: {fileID: 1414690770} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1414690769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414690768} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 864665898} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1414690770 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414690768} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 813408501} m_BlendShapeWeights: [] m_RootBone: {fileID: 813408501} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1414754879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1414754880} - component: {fileID: 1414754882} - component: {fileID: 1414754881} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1414754880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414754879} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1414754881 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414754879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1414754882 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414754879} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1415032759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1415032760} - component: {fileID: 1415032762} - component: {fileID: 1415032761} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1415032760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415032759} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1415032761 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415032759} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1415032762 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415032759} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1415088132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1415088133} - component: {fileID: 1415088134} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1415088133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415088132} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1415088134 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415088132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 1040414362} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1415660144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1415660145} - component: {fileID: 1415660146} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1415660145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415660144} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1415660146 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1415660144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1416217838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416217839} - component: {fileID: 1416217840} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1416217839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416217838} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 558489936} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1416217840 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416217838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1903465660} m_BlendShapeWeights: [] m_RootBone: {fileID: 1903465660} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1416368637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416368638} - component: {fileID: 1416368639} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1416368638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416368637} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1416368639 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416368637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1416426405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416426406} - component: {fileID: 1416426407} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1416426406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416426405} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 263033629} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1416426407 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416426405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 970370489} - {fileID: 243819000} - {fileID: 320795926} - {fileID: 1231711221} m_BlendShapeWeights: [] m_RootBone: {fileID: 243819000} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1416615534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416615535} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1416615535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416615534} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 983192340} m_Father: {fileID: 2104007201} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1416792911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416792912} - component: {fileID: 1416792914} - component: {fileID: 1416792913} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1416792912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416792911} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1416792913 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416792911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1416792914 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416792911} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1417142087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1417142088} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1417142088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417142087} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1178079391} m_Father: {fileID: 565461333} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1417795765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1417795766} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1417795766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417795765} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1746452235} m_Father: {fileID: 1473468053} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1417861554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1417861555} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1417861555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417861554} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 649462003} m_Father: {fileID: 1822350208} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1418140006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1418140007} - component: {fileID: 1418140008} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1418140007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418140006} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1418140008 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418140006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1418266280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1418266281} - component: {fileID: 1418266282} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1418266281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418266280} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 646213284} - {fileID: 171380116} - {fileID: 902785249} - {fileID: 2028032969} - {fileID: 833856908} - {fileID: 426038383} - {fileID: 253251428} - {fileID: 333032335} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1418266282 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418266280} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1418321295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1418321296} - component: {fileID: 1418321298} - component: {fileID: 1418321297} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1418321296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418321295} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1418321297 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418321295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1418321298 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418321295} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1419101715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419101716} - component: {fileID: 1419101718} - component: {fileID: 1419101717} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1419101716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419101715} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1419101717 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419101715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1419101718 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419101715} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1419131132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419131133} - component: {fileID: 1419131134} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1419131133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419131132} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1801423146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1419131134 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419131132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 241897921} m_BlendShapeWeights: [] m_RootBone: {fileID: 241897921} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1419133731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419133732} - component: {fileID: 1419133733} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1419133732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419133731} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1186958799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1419133733 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419133731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1391904468} m_BlendShapeWeights: [] m_RootBone: {fileID: 1391904468} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1419275166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419275167} - component: {fileID: 1419275169} - component: {fileID: 1419275168} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1419275167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419275166} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1419275168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419275166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1419275169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419275166} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1419762772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419762773} - component: {fileID: 1419762774} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1419762773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419762772} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 313974409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1419762774 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419762772} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1212973499} m_BlendShapeWeights: [] m_RootBone: {fileID: 1212973499} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1420029604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1420029605} - component: {fileID: 1420029606} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1420029605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420029604} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1420029606 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420029604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1420063679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1420063680} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1420063680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420063679} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 369143518} m_Father: {fileID: 1882610342} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1420393073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1420393074} - component: {fileID: 1420393075} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1420393074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420393073} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 706159300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1420393075 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420393073} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2124055319} - {fileID: 1516826503} - {fileID: 1610326161} - {fileID: 950017287} m_BlendShapeWeights: [] m_RootBone: {fileID: 1516826503} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1420482187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1420482188} - component: {fileID: 1420482190} - component: {fileID: 1420482189} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1420482188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420482187} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1420482189 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420482187} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1420482190 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420482187} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1420482694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1420482695} - component: {fileID: 1420482696} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1420482695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420482694} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 89512406} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1420482696 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420482694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 121200477} m_BlendShapeWeights: [] m_RootBone: {fileID: 121200477} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1420729100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1420729101} - component: {fileID: 1420729102} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1420729101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420729100} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1401707042} - {fileID: 1373661875} - {fileID: 1928129637} - {fileID: 5303971} - {fileID: 1250499820} - {fileID: 831670189} - {fileID: 615177361} - {fileID: 1634044609} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1420729102 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420729100} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1421058679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1421058680} - component: {fileID: 1421058682} - component: {fileID: 1421058681} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1421058680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421058679} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1421058681 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421058679} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1421058682 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421058679} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1421673616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1421673617} - component: {fileID: 1421673618} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1421673617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421673616} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2066487081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1421673618 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421673616} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 837966972} - {fileID: 1324383192} - {fileID: 760394560} - {fileID: 681976319} m_BlendShapeWeights: [] m_RootBone: {fileID: 1324383192} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1421950352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1421950353} - component: {fileID: 1421950354} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1421950353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421950352} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1421950354 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421950352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1422095399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1422095400} - component: {fileID: 1422095401} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1422095400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422095399} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2032808385} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1422095401 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422095399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1062858932} m_BlendShapeWeights: [] m_RootBone: {fileID: 1062858932} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1422377706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1422377707} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1422377707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422377706} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 183467194} m_Father: {fileID: 1228382422} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1422403823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1422403824} - component: {fileID: 1422403825} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1422403824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422403823} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 970333411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1422403825 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422403823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 934979860} m_BlendShapeWeights: [] m_RootBone: {fileID: 934979860} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1422958501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1422958502} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1422958502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422958501} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 952402245} - {fileID: 1589123343} - {fileID: 425176339} - {fileID: 1232380313} - {fileID: 2001873173} - {fileID: 1830111162} - {fileID: 2076538563} m_Father: {fileID: 1892390673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1423250234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423250235} - component: {fileID: 1423250236} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1423250235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423250234} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1657301843} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1423250236 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423250234} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795426761} - {fileID: 1424879944} - {fileID: 691141734} - {fileID: 349794983} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424879944} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1423374413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423374414} - component: {fileID: 1423374415} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1423374414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423374413} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1423374415 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423374413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1147795816} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1423578080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423578081} - component: {fileID: 1423578082} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1423578081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423578080} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1186958799} - {fileID: 333699844} - {fileID: 1235995193} - {fileID: 2002037184} - {fileID: 1649231078} - {fileID: 2002435213} - {fileID: 754335822} - {fileID: 145894515} - {fileID: 470860537} - {fileID: 1967645867} - {fileID: 89512406} - {fileID: 1136382853} m_Father: {fileID: 193960498} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1423578082 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423578080} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1423605117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423605118} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1423605118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423605117} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 111929909} m_Father: {fileID: 797185371} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1423607816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423607817} - component: {fileID: 1423607819} - component: {fileID: 1423607818} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1423607817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423607816} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1423607818 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423607816} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1423607819 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423607816} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1423630018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423630019} - component: {fileID: 1423630020} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1423630019 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423630018} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1187359058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1423630020 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423630018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 589812790} - {fileID: 112469546} - {fileID: 363530937} - {fileID: 2086219901} m_BlendShapeWeights: [] m_RootBone: {fileID: 112469546} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1423688723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423688724} - component: {fileID: 1423688725} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1423688724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423688723} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 692492550} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1423688725 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423688723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 605938762} - {fileID: 1281847746} - {fileID: 439809816} - {fileID: 1586158357} m_BlendShapeWeights: [] m_RootBone: {fileID: 1281847746} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1423993609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1423993610} - component: {fileID: 1423993611} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1423993610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423993609} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1289595788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1423993611 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423993609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1284205024} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284205024} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1424324405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424324406} - component: {fileID: 1424324408} - component: {fileID: 1424324407} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1424324406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424324405} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1424324407 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424324405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1424324408 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424324405} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1424437144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424437145} - component: {fileID: 1424437147} - component: {fileID: 1424437146} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1424437145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424437144} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1424437146 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424437144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1424437147 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424437144} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1424501356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424501357} - component: {fileID: 1424501358} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1424501357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424501356} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 857965240} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1424501358 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424501356} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 746504870} - {fileID: 1882495327} - {fileID: 744284847} - {fileID: 386691937} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882495327} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1424636338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424636339} - component: {fileID: 1424636341} - component: {fileID: 1424636340} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1424636339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424636338} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 855099801} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1424636340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424636338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1424636341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424636338} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1424879943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424879944} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1424879944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424879943} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 691141734} m_Father: {fileID: 1657301843} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1424934335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424934336} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1424934336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424934335} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 612565667} m_Father: {fileID: 1462292761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1425419326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425419327} - component: {fileID: 1425419328} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1425419327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425419326} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1565910797} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1425419328 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425419326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 75955468} - {fileID: 390488449} - {fileID: 1631482145} - {fileID: 1724625356} m_BlendShapeWeights: [] m_RootBone: {fileID: 390488449} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1425460200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425460201} - component: {fileID: 1425460203} - component: {fileID: 1425460202} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1425460201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425460200} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1425460202 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425460200} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1425460203 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425460200} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1425789195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425789196} - component: {fileID: 1425789198} - component: {fileID: 1425789197} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1425789196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425789195} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1425789197 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425789195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1425789198 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425789195} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1426097766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1426097767} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1426097767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426097766} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 522747932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1426660108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1426660109} - component: {fileID: 1426660110} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1426660109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426660108} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 784788011} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1426660110 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426660108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1706365809} - {fileID: 1719211816} - {fileID: 176226126} - {fileID: 694588041} m_BlendShapeWeights: [] m_RootBone: {fileID: 1706365809} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1426935361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1426935362} - component: {fileID: 1426935364} - component: {fileID: 1426935363} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1426935362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426935361} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1426935363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426935361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1426935364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426935361} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1426968432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1426968433} - component: {fileID: 1426968434} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1426968433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426968432} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 577797662} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1426968434 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426968432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1285020455} - {fileID: 1797531476} - {fileID: 57849083} - {fileID: 311361698} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797531476} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1427376150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1427376151} - component: {fileID: 1427376153} - component: {fileID: 1427376152} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1427376151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427376150} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1427376152 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427376150} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1427376153 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427376150} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1427613948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1427613949} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1427613949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427613948} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1457009993} m_Father: {fileID: 1943191216} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1428236279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1428236280} - component: {fileID: 1428236282} - component: {fileID: 1428236281} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1428236280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428236279} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1428236281 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428236279} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1428236282 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428236279} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1428243968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1428243969} - component: {fileID: 1428243971} - component: {fileID: 1428243970} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1428243969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428243968} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1428243970 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428243968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1428243971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428243968} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1428425426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1428425427} - component: {fileID: 1428425428} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1428425427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428425426} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1428425428 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428425426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 2127345666} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1428894210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1428894211} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1428894211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428894210} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1848514053} m_Father: {fileID: 2775788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1429667301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1429667302} - component: {fileID: 1429667303} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1429667302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429667301} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442939347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1429667303 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429667301} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 876256102} m_BlendShapeWeights: [] m_RootBone: {fileID: 876256102} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1429707118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1429707119} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1429707119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429707118} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 589301375} m_Father: {fileID: 963045512} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1429736431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1429736432} - component: {fileID: 1429736433} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1429736432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429736431} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 462405991} - {fileID: 144272396} - {fileID: 1488612248} - {fileID: 838852825} - {fileID: 1863291224} - {fileID: 378064741} - {fileID: 2095233474} - {fileID: 655037880} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1429736433 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429736431} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1430489972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430489973} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1430489973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430489972} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 428382327} - {fileID: 546333220} - {fileID: 960407349} - {fileID: 1214958959} m_Father: {fileID: 656434486} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1430503433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430503434} - component: {fileID: 1430503435} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1430503434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430503433} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311433568} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1430503435 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430503433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 609895495} - {fileID: 52319458} - {fileID: 1399809340} - {fileID: 1547287783} m_BlendShapeWeights: [] m_RootBone: {fileID: 52319458} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1430844734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430844735} - component: {fileID: 1430844737} - component: {fileID: 1430844736} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1430844735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430844734} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1430844736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430844734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1430844737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430844734} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1430982880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430982881} - component: {fileID: 1430982883} - component: {fileID: 1430982882} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1430982881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430982880} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1430982882 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430982880} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1430982883 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430982880} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1431351336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1431351337} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1431351337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431351336} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1337920475} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1431614624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1431614625} - component: {fileID: 1431614627} - component: {fileID: 1431614626} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1431614625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431614624} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1431614626 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431614624} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1431614627 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431614624} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1431692778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1431692779} - component: {fileID: 1431692780} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1431692779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431692778} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1648347541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1431692780 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431692778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 754009919} - {fileID: 1309098052} - {fileID: 1532498039} - {fileID: 814414022} m_BlendShapeWeights: [] m_RootBone: {fileID: 1309098052} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1431764190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1431764191} - component: {fileID: 1431764193} - component: {fileID: 1431764192} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1431764191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431764190} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1431764192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431764190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1431764193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431764190} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1432209746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432209747} - component: {fileID: 1432209748} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1432209747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432209746} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 146486557} - {fileID: 1017985602} - {fileID: 540694694} - {fileID: 4963872} - {fileID: 502610659} - {fileID: 6528271} - {fileID: 1827247877} - {fileID: 473540780} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1432209748 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432209746} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1432217716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432217717} - component: {fileID: 1432217719} - component: {fileID: 1432217718} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1432217717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432217716} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1432217718 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432217716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1432217719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432217716} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1432265746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432265747} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1432265747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432265746} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 258128531} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1432293799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432293800} - component: {fileID: 1432293801} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1432293800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432293799} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 133408241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1432293801 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432293799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 13475354} - {fileID: 292772509} - {fileID: 430700757} - {fileID: 540541011} m_BlendShapeWeights: [] m_RootBone: {fileID: 13475354} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1432319346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432319347} - component: {fileID: 1432319349} - component: {fileID: 1432319348} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1432319347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432319346} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1432319348 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432319346} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1432319349 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432319346} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1432333248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432333249} - component: {fileID: 1432333251} - component: {fileID: 1432333250} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1432333249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432333248} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1432333250 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432333248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1432333251 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432333248} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1432511230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432511231} - component: {fileID: 1432511233} - component: {fileID: 1432511232} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1432511231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432511230} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1881768347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1432511232 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432511230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1432511233 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432511230} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1432543695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432543696} - component: {fileID: 1432543697} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1432543696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432543695} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1432543697 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432543695} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 1187463899} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1432805175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432805176} - component: {fileID: 1432805178} - component: {fileID: 1432805177} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1432805176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432805175} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1432805177 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432805175} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1432805178 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432805175} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1432843629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432843630} - component: {fileID: 1432843632} - component: {fileID: 1432843631} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1432843630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432843629} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1432843631 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432843629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1432843632 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432843629} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1432853076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432853077} - component: {fileID: 1432853078} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1432853077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432853076} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1340194353} - {fileID: 653629474} - {fileID: 260602514} - {fileID: 894826794} - {fileID: 1736564625} - {fileID: 1366234983} - {fileID: 427061857} - {fileID: 929729307} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1432853078 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432853076} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1432988706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1432988707} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1432988707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432988706} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 40938416} m_Father: {fileID: 1036794663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1433513909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1433513910} - component: {fileID: 1433513911} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1433513910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433513909} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689442335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1433513911 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433513909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1928680344} - {fileID: 114014819} - {fileID: 897865218} - {fileID: 797768459} m_BlendShapeWeights: [] m_RootBone: {fileID: 114014819} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1433891789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1433891790} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1433891790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433891789} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1813707607} m_Father: {fileID: 619707719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1434090251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434090252} - component: {fileID: 1434090254} - component: {fileID: 1434090253} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1434090252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434090251} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1434090253 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434090251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1434090254 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434090251} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1434094616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434094617} - component: {fileID: 1434094618} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1434094617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434094616} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1434094618 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434094616} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1434294498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434294499} - component: {fileID: 1434294501} - component: {fileID: 1434294500} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1434294499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434294498} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1434294500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434294498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1434294501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434294498} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1434350404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434350405} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1434350405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434350404} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 814952787} m_Father: {fileID: 862490752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1434460327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434460328} - component: {fileID: 1434460329} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1434460328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434460327} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 997159165} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1434460329 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434460327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1874784437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874784437} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1434569967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434569968} - component: {fileID: 1434569969} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1434569968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434569967} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1235995193} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1434569969 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434569967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 264927331} - {fileID: 680880933} - {fileID: 1560361773} - {fileID: 1665116090} m_BlendShapeWeights: [] m_RootBone: {fileID: 680880933} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1434703828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434703829} - component: {fileID: 1434703830} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1434703829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434703828} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1434703830 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434703828} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1434708007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434708008} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1434708008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434708007} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 452951050} - {fileID: 2095483167} - {fileID: 1585729173} - {fileID: 1196497990} - {fileID: 2102621583} - {fileID: 866266183} - {fileID: 1925021230} m_Father: {fileID: 697302254} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1434718891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434718892} - component: {fileID: 1434718894} - component: {fileID: 1434718893} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1434718892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434718891} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1434718893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434718891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1434718894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434718891} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1434818152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434818153} - component: {fileID: 1434818154} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1434818153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434818152} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 663019303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1434818154 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434818152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 463994604} - {fileID: 2135599342} - {fileID: 734459595} - {fileID: 258195826} m_BlendShapeWeights: [] m_RootBone: {fileID: 2135599342} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1434933400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434933401} - component: {fileID: 1434933403} - component: {fileID: 1434933402} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1434933401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434933400} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1434933402 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434933400} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1434933403 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434933400} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1434936351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434936352} - component: {fileID: 1434936354} - component: {fileID: 1434936353} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1434936352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434936351} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1434936353 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434936351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1434936354 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434936351} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1435055019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1435055020} - component: {fileID: 1435055022} - component: {fileID: 1435055021} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1435055020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435055019} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1435055021 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435055019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1435055022 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435055019} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1435602159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1435602160} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1435602160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435602159} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 975864652} - {fileID: 952420131} - {fileID: 1073032463} - {fileID: 1718690990} - {fileID: 882302815} - {fileID: 1403683738} - {fileID: 1054666806} - {fileID: 1924399146} - {fileID: 1894966576} - {fileID: 1424437145} - {fileID: 1861503489} - {fileID: 1853724472} - {fileID: 2101031243} - {fileID: 359004552} - {fileID: 570708386} - {fileID: 892652583} - {fileID: 1486226446} - {fileID: 50764317} - {fileID: 763839502} - {fileID: 1013589174} - {fileID: 1751541173} - {fileID: 1690913990} - {fileID: 438401983} - {fileID: 372788234} - {fileID: 798258927} - {fileID: 1824672414} - {fileID: 286503105} - {fileID: 528798272} - {fileID: 1509121232} - {fileID: 365759532} - {fileID: 1553617000} - {fileID: 1368585323} - {fileID: 1723156734} - {fileID: 1590884759} - {fileID: 1700600581} - {fileID: 785590370} - {fileID: 846288325} - {fileID: 623100644} - {fileID: 929010509} - {fileID: 555201839} - {fileID: 213085894} m_Father: {fileID: 1125795343} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1435805017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1435805018} - component: {fileID: 1435805019} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1435805018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435805017} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1435805019 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435805017} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1436074436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436074437} - component: {fileID: 1436074438} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1436074437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436074436} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1436074438 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436074436} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1436471104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436471105} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1436471105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436471104} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1498818372} m_Father: {fileID: 102059486} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1436500541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436500542} - component: {fileID: 1436500543} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1436500542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436500541} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 771131507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1436500543 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436500541} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2049076630} m_BlendShapeWeights: [] m_RootBone: {fileID: 2049076630} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1436562674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436562675} - component: {fileID: 1436562676} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1436562675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436562674} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1952890663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1436562676 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436562674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1589866941} - {fileID: 998875526} - {fileID: 1653163831} - {fileID: 848533234} m_BlendShapeWeights: [] m_RootBone: {fileID: 998875526} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1436875831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436875832} - component: {fileID: 1436875834} - component: {fileID: 1436875833} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1436875832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436875831} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1436875833 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436875831} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1436875834 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436875831} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1436963395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1436963396} - component: {fileID: 1436963398} - component: {fileID: 1436963397} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1436963396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436963395} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1436963397 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436963395} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1436963398 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436963395} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1437160585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437160586} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1437160586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437160585} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1327585728} m_Father: {fileID: 682073740} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1437521086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437521087} - component: {fileID: 1437521088} m_Layer: 0 m_Name: DradgeCam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1437521087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437521086} serializedVersion: 2 m_LocalRotation: {x: 0.19897524, y: 0.000000059604638, z: -0.000000014901159, w: 0.9800045} m_LocalPosition: {x: -0.0000002384187, y: 10.32, z: -10.000001} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1040971782} m_Father: {fileID: 1181634882} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1437521088 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437521086} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script m_LockStageInInspector: m_StreamingVersion: 20170927 m_Priority: 1 m_StandbyUpdate: 2 m_LookAt: {fileID: 1181634882} m_Follow: {fileID: 1181634882} m_Lens: FieldOfView: 80 OrthographicSize: 5 NearClipPlane: 0.1 FarClipPlane: 1000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 1040971782} --- !u!1 &1437550524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437550525} - component: {fileID: 1437550526} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1437550525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437550524} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 771131507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1437550526 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437550524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1321482555} - {fileID: 2049076630} - {fileID: 192762876} - {fileID: 1889662366} m_BlendShapeWeights: [] m_RootBone: {fileID: 2049076630} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1437581227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437581228} - component: {fileID: 1437581230} - component: {fileID: 1437581229} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1437581228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437581227} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1437581229 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437581227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1437581230 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437581227} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1437616917 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (27) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 5.5763683 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -5.1317444 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1437616920} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1437616918 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1437616917} m_PrefabAsset: {fileID: 0} --- !u!1 &1437616919 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1437616917} m_PrefabAsset: {fileID: 0} --- !u!208 &1437616920 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437616919} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1437620046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437620047} - component: {fileID: 1437620048} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1437620047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437620046} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1437620048 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437620046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1893077695} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1437676160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437676161} - component: {fileID: 1437676162} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1437676161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437676160} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1437676162 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437676160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1040414362} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1437690235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437690236} m_Layer: 0 m_Name: RigMouthRGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1437690236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437690235} serializedVersion: 2 m_LocalRotation: {x: -0.628395, y: -0.07372729, z: 0.7691171, w: 0.09023784} m_LocalPosition: {x: 0.49707893, y: 2.279308, z: 0.57776046} m_LocalScale: {x: 0.9999998, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1437785489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437785490} - component: {fileID: 1437785491} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1437785490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437785489} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1437785491 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437785489} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1437896423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1437896424} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1437896424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437896423} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1658882720} m_Father: {fileID: 1177830527} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1438705226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1438705227} - component: {fileID: 1438705228} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1438705227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438705226} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 532571394} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1438705228 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438705226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1060693153} - {fileID: 447957829} - {fileID: 1170770420} - {fileID: 459812027} m_BlendShapeWeights: [] m_RootBone: {fileID: 447957829} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1439097306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439097307} - component: {fileID: 1439097308} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1439097307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439097306} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643955955} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1439097308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439097306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 784082037} - {fileID: 190717820} - {fileID: 1300485110} - {fileID: 38217894} m_BlendShapeWeights: [] m_RootBone: {fileID: 190717820} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1439464789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439464790} - component: {fileID: 1439464792} - component: {fileID: 1439464791} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1439464790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439464789} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1439464791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439464789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1439464792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439464789} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1439710411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439710412} - component: {fileID: 1439710413} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1439710412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439710411} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1373253400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1439710413 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439710411} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978253400} - {fileID: 391214569} - {fileID: 128263237} - {fileID: 1079001347} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978253400} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1439788744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439788745} - component: {fileID: 1439788746} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1439788745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439788744} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1439788746 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439788744} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 1351238894} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1439809412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439809413} - component: {fileID: 1439809415} - component: {fileID: 1439809414} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1439809413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439809412} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1439809414 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439809412} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1439809415 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439809412} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1439950371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439950372} - component: {fileID: 1439950373} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1439950372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439950371} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1439950373 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439950371} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 1179361689} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1440009776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1440009777} - component: {fileID: 1440009778} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1440009777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440009776} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85877382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1440009778 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440009776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1797601352} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797601352} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1440269604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1440269605} - component: {fileID: 1440269607} - component: {fileID: 1440269606} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1440269605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440269604} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1440269606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440269604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1440269607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440269604} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1440416061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1440416062} - component: {fileID: 1440416063} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1440416062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440416061} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1440416063 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440416061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1440575360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1440575361} - component: {fileID: 1440575362} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1440575361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440575360} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376339737} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1440575362 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440575360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1874763247} - {fileID: 48599505} - {fileID: 1627106550} - {fileID: 1648695054} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874763247} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1440605396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1440605397} - component: {fileID: 1440605399} - component: {fileID: 1440605398} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1440605397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440605396} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1440605398 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440605396} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1440605399 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440605396} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1440835788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1440835789} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1440835789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440835788} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 832936081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1441014277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1441014278} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1441014278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441014277} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 27363515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1441118889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1441118890} - component: {fileID: 1441118892} - component: {fileID: 1441118891} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1441118890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441118889} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1441118891 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441118889} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1441118892 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441118889} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1441444293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1441444294} - component: {fileID: 1441444295} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1441444294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441444293} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1986513506} - {fileID: 1383540945} - {fileID: 1242821887} - {fileID: 490193716} - {fileID: 169198628} - {fileID: 208830918} - {fileID: 105522989} - {fileID: 1589892213} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1441444295 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441444293} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1441821214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1441821215} m_Layer: 0 m_Name: RigTail3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1441821215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441821214} serializedVersion: 2 m_LocalRotation: {x: 3.4692778e-13, y: 0.0000000012055704, z: 0.006177768, w: 0.9999809} m_LocalPosition: {x: -0.5577476, y: 0, z: -6.639311e-13} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1277848574} m_Father: {fileID: 1365264488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1442098396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442098397} - component: {fileID: 1442098398} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1442098397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442098396} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1339000866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1442098398 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442098396} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 257744075} - {fileID: 900445165} - {fileID: 1248230663} - {fileID: 715595244} m_BlendShapeWeights: [] m_RootBone: {fileID: 900445165} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1442323589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442323590} - component: {fileID: 1442323592} - component: {fileID: 1442323591} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1442323590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442323589} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1442323591 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442323589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1442323592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442323589} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1442559337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442559338} - component: {fileID: 1442559340} - component: {fileID: 1442559339} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1442559338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442559337} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1442559339 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442559337} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1442559340 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442559337} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1442675981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442675982} - component: {fileID: 1442675983} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1442675982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442675981} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1707358094} - {fileID: 291726971} - {fileID: 1707904013} - {fileID: 590505832} - {fileID: 2056374348} - {fileID: 1966091635} - {fileID: 1921423307} - {fileID: 440261776} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1442675983 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442675981} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1442865490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442865491} - component: {fileID: 1442865492} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1442865491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442865490} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 108573781} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1442865492 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442865490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1395086740} m_BlendShapeWeights: [] m_RootBone: {fileID: 1395086740} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1442939346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1442939347} - component: {fileID: 1442939348} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1442939347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442939346} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 876256102} - {fileID: 2069825816} - {fileID: 536317184} - {fileID: 1429667302} - {fileID: 1972852671} - {fileID: 890907357} - {fileID: 101290061} - {fileID: 943230146} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1442939348 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442939346} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1443410812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1443410813} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1443410813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443410812} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 954544438} m_Father: {fileID: 92552850} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1443434246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1443434247} - component: {fileID: 1443434249} - component: {fileID: 1443434248} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1443434247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443434246} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1443434248 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443434246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1443434249 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443434246} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1443590838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1443590839} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1443590839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443590838} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 411285749} m_Father: {fileID: 1536103202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1443712118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1443712119} - component: {fileID: 1443712120} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1443712119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443712118} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1443712120 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443712118} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1443718811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1443718812} - component: {fileID: 1443718813} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1443718812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443718811} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1337473} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1443718813 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443718811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1612487980} - {fileID: 797661995} - {fileID: 475730174} - {fileID: 225091674} m_BlendShapeWeights: [] m_RootBone: {fileID: 1612487980} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1444099181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444099182} - component: {fileID: 1444099184} - component: {fileID: 1444099183} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1444099182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444099181} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1444099183 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444099181} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1444099184 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444099181} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1444114233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444114234} - component: {fileID: 1444114236} - component: {fileID: 1444114235} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1444114234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444114233} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1444114235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444114233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1444114236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444114233} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1444401223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444401224} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1444401224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444401223} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1561552962} - {fileID: 2067695255} - {fileID: 348668189} - {fileID: 1357606025} - {fileID: 1801038411} - {fileID: 842773600} - {fileID: 1218549978} - {fileID: 1339984636} - {fileID: 1491090274} - {fileID: 227474904} - {fileID: 182559531} - {fileID: 980794262} - {fileID: 337130604} - {fileID: 668211079} - {fileID: 1668967371} - {fileID: 485906100} - {fileID: 1593684064} - {fileID: 452710970} - {fileID: 186551739} - {fileID: 237607960} - {fileID: 333116187} - {fileID: 640088651} - {fileID: 648307419} m_Father: {fileID: 1939598205} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1444530268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444530269} - component: {fileID: 1444530270} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1444530269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444530268} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1444530270 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444530268} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1444813393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444813394} - component: {fileID: 1444813395} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1444813394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444813393} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 945458754} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1444813395 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444813393} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2124521218} - {fileID: 840279018} - {fileID: 839313902} - {fileID: 726900378} m_BlendShapeWeights: [] m_RootBone: {fileID: 840279018} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1445242829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445242830} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1445242830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445242829} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 241577892} - {fileID: 57101947} m_Father: {fileID: 1182187158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1445432090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445432091} - component: {fileID: 1445432093} - component: {fileID: 1445432092} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1445432091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445432090} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1445432092 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445432090} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1445432093 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445432090} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1445530946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445530947} - component: {fileID: 1445530949} - component: {fileID: 1445530948} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1445530947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445530946} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1445530948 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445530946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1445530949 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445530946} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1445704376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445704377} - component: {fileID: 1445704378} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1445704377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445704376} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1445704378 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445704376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1445893685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445893686} - component: {fileID: 1445893687} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1445893686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445893685} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 772754698} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1445893687 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445893685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 550106615} - {fileID: 736730873} - {fileID: 1758755117} - {fileID: 2092926982} m_BlendShapeWeights: [] m_RootBone: {fileID: 736730873} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1445950712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1445950713} - component: {fileID: 1445950714} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1445950713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445950712} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1445950714 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445950712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1446250252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1446250253} - component: {fileID: 1446250254} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1446250253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446250252} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1905248436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1446250254 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446250252} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 125150007} m_BlendShapeWeights: [] m_RootBone: {fileID: 125150007} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1446420559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1446420560} - component: {fileID: 1446420561} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1446420560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446420559} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1446420561 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446420559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1446452379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1446452380} - component: {fileID: 1446452381} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1446452380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446452379} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1784360777} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1446452381 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446452379} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 56067020} - {fileID: 996710484} - {fileID: 767768665} - {fileID: 1744735571} m_BlendShapeWeights: [] m_RootBone: {fileID: 996710484} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1446503364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1446503365} - component: {fileID: 1446503366} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1446503365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446503364} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1979580900} - {fileID: 97109769} - {fileID: 1031588153} - {fileID: 1893365279} - {fileID: 411896132} - {fileID: 1458424844} - {fileID: 712827624} - {fileID: 169487320} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1446503366 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446503364} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1446757275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1446757276} - component: {fileID: 1446757278} - component: {fileID: 1446757277} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1446757276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446757275} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623211506} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1446757277 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446757275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1446757278 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446757275} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1447077762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447077763} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1447077763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447077762} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 784551841} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1447130110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447130111} - component: {fileID: 1447130113} - component: {fileID: 1447130112} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1447130111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447130110} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1447130112 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447130110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1447130113 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447130110} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1447306715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447306716} - component: {fileID: 1447306717} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1447306716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447306715} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1462292761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1447306717 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447306715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1204958737} - {fileID: 1424934336} - {fileID: 612565667} - {fileID: 1172164409} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424934336} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1447441647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447441648} - component: {fileID: 1447441649} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1447441648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447441647} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1086451048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1447441649 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447441647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1673415233} - {fileID: 1432988707} - {fileID: 40938416} - {fileID: 1036794663} m_BlendShapeWeights: [] m_RootBone: {fileID: 1673415233} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1447452911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447452912} - component: {fileID: 1447452913} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1447452912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447452911} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1447452913 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447452911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1447585743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447585744} - component: {fileID: 1447585746} - component: {fileID: 1447585745} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1447585744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447585743} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1447585745 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447585743} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1447585746 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447585743} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1447851197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447851198} - component: {fileID: 1447851199} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1447851198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447851197} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2066487081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1447851199 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447851197} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1324383192} m_BlendShapeWeights: [] m_RootBone: {fileID: 1324383192} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1448081452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448081453} - component: {fileID: 1448081455} - component: {fileID: 1448081454} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1448081453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448081452} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1448081454 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448081452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1448081455 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448081452} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1448203093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448203094} - component: {fileID: 1448203095} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1448203094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448203093} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 772754698} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1448203095 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448203093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 736730873} - {fileID: 2092926982} - {fileID: 550106615} - {fileID: 1758755117} m_BlendShapeWeights: [] m_RootBone: {fileID: 736730873} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1448390411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448390412} - component: {fileID: 1448390413} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1448390412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448390411} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 706159300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1448390413 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448390411} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1516826503} - {fileID: 950017287} - {fileID: 2124055319} - {fileID: 1610326161} m_BlendShapeWeights: [] m_RootBone: {fileID: 1516826503} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1448422883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448422884} - component: {fileID: 1448422885} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1448422884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448422883} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1512390889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1448422885 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448422883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 83547580} - {fileID: 1156606239} - {fileID: 23496536} - {fileID: 2062664941} m_BlendShapeWeights: [] m_RootBone: {fileID: 1156606239} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1448469124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448469125} - component: {fileID: 1448469127} - component: {fileID: 1448469126} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1448469125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448469124} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1448469126 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448469124} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1448469127 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448469124} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1448578483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448578484} - component: {fileID: 1448578485} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1448578484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448578483} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1749233866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1448578485 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448578483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 116924992} - {fileID: 885174154} - {fileID: 878195272} - {fileID: 1690316316} m_BlendShapeWeights: [] m_RootBone: {fileID: 885174154} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1448621184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448621185} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1448621185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448621184} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1378181167} m_Father: {fileID: 512010053} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1448707081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448707082} - component: {fileID: 1448707083} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1448707082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448707081} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 945458754} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1448707083 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448707081} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2124521218} - {fileID: 840279018} - {fileID: 839313902} - {fileID: 726900378} m_BlendShapeWeights: [] m_RootBone: {fileID: 840279018} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1448725311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448725312} - component: {fileID: 1448725314} - component: {fileID: 1448725313} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1448725312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448725311} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1448725313 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448725311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1448725314 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448725311} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1449073627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1449073628} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1449073628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449073627} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 678858501} m_Father: {fileID: 1301654804} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1449163344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1449163345} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1449163345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449163344} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1556193963} m_Father: {fileID: 850253857} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1449562866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1449562867} - component: {fileID: 1449562868} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1449562867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449562866} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1449562868 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449562866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 1157846103} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1449751505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1449751506} - component: {fileID: 1449751508} - component: {fileID: 1449751507} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1449751506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449751505} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1449751507 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449751505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1449751508 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1449751505} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1450282495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1450282496} - component: {fileID: 1450282497} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1450282496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450282495} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1648347541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1450282497 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450282495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 754009919} - {fileID: 1309098052} - {fileID: 1532498039} - {fileID: 814414022} m_BlendShapeWeights: [] m_RootBone: {fileID: 1309098052} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1450377835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1450377836} - component: {fileID: 1450377837} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1450377836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450377835} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 482886456} - {fileID: 1340860625} - {fileID: 176410541} - {fileID: 451543927} - {fileID: 1206026841} - {fileID: 1076933544} - {fileID: 1367883314} - {fileID: 1345436831} - {fileID: 158450838} - {fileID: 2057135754} - {fileID: 1719466138} - {fileID: 56313926} - {fileID: 893962990} - {fileID: 520126369} - {fileID: 1729120854} - {fileID: 2007511473} - {fileID: 101031162} - {fileID: 1265005015} - {fileID: 25310542} - {fileID: 1280811369} - {fileID: 498733722} - {fileID: 691827282} - {fileID: 1135727915} - {fileID: 56249563} - {fileID: 1753974569} - {fileID: 1700913350} - {fileID: 863926954} - {fileID: 530482336} - {fileID: 583398494} - {fileID: 1776809415} - {fileID: 885195237} - {fileID: 728941209} - {fileID: 1413739843} - {fileID: 1566573362} - {fileID: 1382656235} - {fileID: 1075309362} - {fileID: 957749129} - {fileID: 1450917794} - {fileID: 139675631} - {fileID: 1608827801} - {fileID: 1334055111} - {fileID: 478695387} - {fileID: 694147062} - {fileID: 816056965} - {fileID: 1757897503} - {fileID: 2086221676} - {fileID: 1537755469} - {fileID: 1896163278} - {fileID: 222509376} - {fileID: 1242409842} - {fileID: 1144903495} - {fileID: 1926356352} - {fileID: 215575054} - {fileID: 1181289195} - {fileID: 1273996974} - {fileID: 1723009194} - {fileID: 812602041} - {fileID: 1375440405} - {fileID: 1672076034} - {fileID: 851216075} - {fileID: 1833780633} m_Father: {fileID: 1116049250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1450377837 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450377835} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1450917793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1450917794} - component: {fileID: 1450917795} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1450917794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450917793} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1450917795 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450917793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1450931326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1450931327} - component: {fileID: 1450931328} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1450931327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450931326} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1450931328 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450931326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1451006218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451006219} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1451006219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451006218} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1470406082} m_Father: {fileID: 1891693923} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1451047564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451047565} - component: {fileID: 1451047567} - component: {fileID: 1451047566} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1451047565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451047564} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1451047566 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451047564} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1451047567 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451047564} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1451052077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451052078} - component: {fileID: 1451052080} - component: {fileID: 1451052079} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1451052078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451052077} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 940850677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1451052079 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451052077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1451052080 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451052077} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1451686747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451686748} - component: {fileID: 1451686750} - component: {fileID: 1451686749} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1451686748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451686747} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1451686749 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451686747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1451686750 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451686747} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1451832638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451832639} - component: {fileID: 1451832640} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1451832639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451832638} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1451832640 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451832638} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 1967271413} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1452021470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1452021471} - component: {fileID: 1452021472} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1452021471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452021470} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 749254258} - {fileID: 199383521} - {fileID: 522559202} - {fileID: 2034262994} - {fileID: 343303039} - {fileID: 1953241059} - {fileID: 659044714} - {fileID: 879446841} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1452021472 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452021470} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1452378227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1452378228} - component: {fileID: 1452378229} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1452378228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452378227} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1452378229 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452378227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1452754392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1452754393} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1452754393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452754392} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1828479802} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1453158084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1453158085} - component: {fileID: 1453158086} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1453158085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453158084} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1453158086 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453158084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1453361140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1453361141} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1453361141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453361140} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 46992956} m_Father: {fileID: 457388228} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1453461877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1453461878} - component: {fileID: 1453461879} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1453461878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453461877} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1101376113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1453461879 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453461877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1127692776} m_BlendShapeWeights: [] m_RootBone: {fileID: 1127692776} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1453594284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1453594285} - component: {fileID: 1453594286} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1453594285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453594284} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 772754698} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1453594286 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1453594284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 550106615} - {fileID: 736730873} - {fileID: 1758755117} - {fileID: 2092926982} m_BlendShapeWeights: [] m_RootBone: {fileID: 736730873} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1454103127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1454103128} - component: {fileID: 1454103130} - component: {fileID: 1454103129} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1454103128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454103127} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1454103129 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454103127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1454103130 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454103127} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1454111968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1454111969} - component: {fileID: 1454111970} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1454111969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454111968} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220544250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1454111970 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454111968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2775788} - {fileID: 1848514053} - {fileID: 994601277} - {fileID: 1428894211} m_BlendShapeWeights: [] m_RootBone: {fileID: 2775788} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1454401047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1454401048} - component: {fileID: 1454401049} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1454401048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454401047} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1648347541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1454401049 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454401047} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1309098052} m_BlendShapeWeights: [] m_RootBone: {fileID: 1309098052} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1454582367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1454582368} - component: {fileID: 1454582369} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1454582368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454582367} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 103345285} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1454582369 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454582367} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1861162923} - {fileID: 2139990549} - {fileID: 500546539} - {fileID: 219455180} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139990549} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1454939938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1454939939} - component: {fileID: 1454939941} - component: {fileID: 1454939940} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1454939939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454939938} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1454939940 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454939938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1454939941 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1454939938} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1455114258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455114259} - component: {fileID: 1455114261} - component: {fileID: 1455114260} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1455114259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455114258} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1455114260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455114258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1455114261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455114258} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1455336017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455336018} - component: {fileID: 1455336020} - component: {fileID: 1455336019} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1455336018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455336017} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1455336019 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455336017} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1455336020 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455336017} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1455928589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1455928590} - component: {fileID: 1455928591} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1455928590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455928589} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1620881062} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1455928591 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455928589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 739683342} - {fileID: 394622199} - {fileID: 1661280883} - {fileID: 566700470} m_BlendShapeWeights: [] m_RootBone: {fileID: 739683342} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1456128222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1456128223} - component: {fileID: 1456128224} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1456128223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456128222} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1538571040} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1456128224 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456128222} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 645507934} - {fileID: 1514152845} - {fileID: 342502154} - {fileID: 2003130674} m_BlendShapeWeights: [] m_RootBone: {fileID: 1514152845} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1456672628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1456672629} - component: {fileID: 1456672630} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1456672629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456672628} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1456672630 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456672628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1456674784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1456674785} - component: {fileID: 1456674786} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1456674785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456674784} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 663019303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1456674786 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456674784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 463994604} - {fileID: 2135599342} - {fileID: 734459595} - {fileID: 258195826} m_BlendShapeWeights: [] m_RootBone: {fileID: 2135599342} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1457009992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1457009993} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1457009993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457009992} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1123697261} m_Father: {fileID: 1427613949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1457175275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1457175276} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1457175276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457175275} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1666859394} m_Father: {fileID: 1607368817} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1457213297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1457213298} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1457213298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457213297} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1630740959} m_Father: {fileID: 1107308838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1457946783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1457946784} - component: {fileID: 1457946786} - component: {fileID: 1457946785} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1457946784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457946783} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1457946785 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457946783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1457946786 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457946783} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1457975130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1457975131} - component: {fileID: 1457975132} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1457975131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457975130} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 762308241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1457975132 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457975130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 8476703} - {fileID: 429372703} - {fileID: 1215749984} - {fileID: 34131477} m_BlendShapeWeights: [] m_RootBone: {fileID: 429372703} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1458136635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458136636} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1458136636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458136635} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1671568673} m_Father: {fileID: 1909915826} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1458424843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458424844} - component: {fileID: 1458424845} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1458424844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458424843} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1446503365} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1458424845 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458424843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1979580900} - {fileID: 194965094} - {fileID: 1910713248} - {fileID: 1084342773} m_BlendShapeWeights: [] m_RootBone: {fileID: 1979580900} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1458607077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458607078} - component: {fileID: 1458607079} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1458607078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458607077} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1458607079 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458607077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1458805361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458805362} - component: {fileID: 1458805364} - component: {fileID: 1458805363} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1458805362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458805361} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1458805363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458805361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1458805364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458805361} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1458951823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1458951824} - component: {fileID: 1458951825} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1458951824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458951823} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 313974409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1458951825 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458951823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1212973499} - {fileID: 463178526} - {fileID: 928140931} - {fileID: 1374527125} m_BlendShapeWeights: [] m_RootBone: {fileID: 1212973499} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1459128670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459128671} - component: {fileID: 1459128673} - component: {fileID: 1459128672} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1459128671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459128670} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1459128672 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459128670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1459128673 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459128670} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1459223057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459223058} - component: {fileID: 1459223059} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1459223058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459223057} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 58458010} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1459223059 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459223057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 721673892} - {fileID: 921820789} - {fileID: 1605697252} - {fileID: 1792942048} m_BlendShapeWeights: [] m_RootBone: {fileID: 921820789} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1459731054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459731055} - component: {fileID: 1459731056} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1459731055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459731054} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302279000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1459731056 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459731054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1217165539} m_BlendShapeWeights: [] m_RootBone: {fileID: 1217165539} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1459742623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459742624} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1459742624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459742623} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 171760379} - {fileID: 403682365} - {fileID: 116692264} - {fileID: 1073982591} - {fileID: 981800076} - {fileID: 276946066} - {fileID: 1483982938} m_Father: {fileID: 1971199478} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1459762122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459762123} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1459762123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459762122} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1477921577} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1459827795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459827796} - component: {fileID: 1459827798} - component: {fileID: 1459827797} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1459827796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459827795} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1459827797 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459827795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1459827798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459827795} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1460580804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1460580805} - component: {fileID: 1460580807} - component: {fileID: 1460580806} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1460580805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460580804} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1460580806 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460580804} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1460580807 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460580804} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1461040852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461040853} - component: {fileID: 1461040854} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1461040853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461040852} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1461040854 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461040852} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 1157846103} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1461237892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461237893} - component: {fileID: 1461237894} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1461237893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461237892} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 193569103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1461237894 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461237892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1527586552} m_BlendShapeWeights: [] m_RootBone: {fileID: 1527586552} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1461303410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461303411} - component: {fileID: 1461303413} - component: {fileID: 1461303412} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1461303411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461303410} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1461303412 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461303410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1461303413 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461303410} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1461375075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461375076} - component: {fileID: 1461375078} - component: {fileID: 1461375077} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1461375076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461375075} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1461375077 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461375075} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1461375078 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461375075} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1461426579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461426580} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1461426580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461426579} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 281145899} - {fileID: 885447457} m_Father: {fileID: 1274067203} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1461536811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461536812} - component: {fileID: 1461536814} - component: {fileID: 1461536813} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1461536812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461536811} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1461536813 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461536811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1461536814 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461536811} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1461761315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461761316} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1461761316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461761315} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 640538613} - {fileID: 428151507} - {fileID: 861193884} - {fileID: 866667161} - {fileID: 1348335960} - {fileID: 900983067} - {fileID: 1741481489} - {fileID: 749332476} - {fileID: 1684028791} - {fileID: 681526878} - {fileID: 796691029} - {fileID: 398190423} - {fileID: 798778870} - {fileID: 1951294812} - {fileID: 1505503350} - {fileID: 1918453977} - {fileID: 2067011505} - {fileID: 898828689} - {fileID: 1271660631} - {fileID: 583365675} - {fileID: 1562540404} - {fileID: 875122975} - {fileID: 1692512309} - {fileID: 598443620} - {fileID: 1912831029} - {fileID: 1198714180} - {fileID: 1773524766} - {fileID: 2132135307} - {fileID: 1714060741} - {fileID: 1838710311} - {fileID: 1923912535} - {fileID: 162660994} - {fileID: 453117799} - {fileID: 1512616062} - {fileID: 894031253} - {fileID: 793226420} - {fileID: 2031554458} - {fileID: 1403491646} - {fileID: 336707768} - {fileID: 1330850483} - {fileID: 1757960795} - {fileID: 1094764095} - {fileID: 352961030} - {fileID: 154521889} - {fileID: 2060086634} - {fileID: 2013631234} - {fileID: 838183586} - {fileID: 2100414384} - {fileID: 1579912389} - {fileID: 655214233} - {fileID: 458947139} - {fileID: 1026806088} - {fileID: 1850925501} - {fileID: 1527573750} - {fileID: 165012289} - {fileID: 751824815} - {fileID: 465946054} - {fileID: 1277416715} - {fileID: 1825124050} - {fileID: 1524481048} - {fileID: 1186082916} - {fileID: 1320017135} - {fileID: 1861950263} - {fileID: 1913511894} - {fileID: 1023849019} - {fileID: 1070855340} - {fileID: 1777246355} - {fileID: 1928836722} - {fileID: 94433006} - {fileID: 654181047} - {fileID: 34812472} m_Father: {fileID: 1945589849} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1461904343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461904344} - component: {fileID: 1461904345} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1461904344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461904343} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1114887945} - {fileID: 973065286} - {fileID: 257499063} - {fileID: 675786858} - {fileID: 49230602} - {fileID: 646054475} - {fileID: 1042490197} - {fileID: 1896575277} - {fileID: 1894417520} - {fileID: 84129606} - {fileID: 775695203} - {fileID: 1887314902} - {fileID: 2099316646} - {fileID: 1950086654} - {fileID: 852331043} - {fileID: 1440416062} - {fileID: 2129588145} - {fileID: 859742688} - {fileID: 1501024469} - {fileID: 388470592} - {fileID: 1895284062} - {fileID: 803780989} - {fileID: 1237380037} - {fileID: 74214256} - {fileID: 973908382} - {fileID: 1403432198} - {fileID: 330025304} - {fileID: 604199849} - {fileID: 535745970} - {fileID: 1318177677} - {fileID: 844147175} - {fileID: 1649095600} - {fileID: 1910770007} - {fileID: 1815220730} - {fileID: 2045064670} - {fileID: 1153102046} - {fileID: 2055010024} - {fileID: 1514791282} - {fileID: 1713073977} - {fileID: 946913557} - {fileID: 2036017607} - {fileID: 1443712119} - {fileID: 2043997247} - {fileID: 1745173989} - {fileID: 1519300328} - {fileID: 1476329772} - {fileID: 10632279} - {fileID: 603072868} - {fileID: 364059131} - {fileID: 1437620047} - {fileID: 916634170} - {fileID: 1381795195} - {fileID: 498843414} - {fileID: 1164235450} - {fileID: 2015594296} - {fileID: 1575111002} - {fileID: 1536189171} - {fileID: 1115676859} - {fileID: 1554987380} - {fileID: 664022046} - {fileID: 1685889269} m_Father: {fileID: 1274067203} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1461904345 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461904343} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1462260401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1462260402} - component: {fileID: 1462260404} - component: {fileID: 1462260403} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1462260402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462260401} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1462260403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462260401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1462260404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462260401} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1462292760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1462292761} - component: {fileID: 1462292762} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1462292761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462292760} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1424934336} - {fileID: 669966764} - {fileID: 1007850848} - {fileID: 1910395746} - {fileID: 661295915} - {fileID: 457184499} - {fileID: 810527181} - {fileID: 1447306716} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1462292762 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462292760} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1462305867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1462305868} - component: {fileID: 1462305869} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1462305868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462305867} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1803247885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1462305869 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462305867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 367083565} - {fileID: 354819797} - {fileID: 117083386} - {fileID: 1076355566} m_BlendShapeWeights: [] m_RootBone: {fileID: 354819797} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1462442784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1462442785} - component: {fileID: 1462442787} - component: {fileID: 1462442786} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1462442785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462442784} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1462442786 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462442784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1462442787 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462442784} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1462664815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1462664816} - component: {fileID: 1462664818} - component: {fileID: 1462664817} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1462664816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462664815} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1462664817 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462664815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1462664818 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462664815} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1463156102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463156103} - component: {fileID: 1463156104} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1463156103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463156102} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 219665233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1463156104 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463156102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 32294069} m_BlendShapeWeights: [] m_RootBone: {fileID: 32294069} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1463387931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463387932} - component: {fileID: 1463387934} - component: {fileID: 1463387933} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1463387932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463387931} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1463387933 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463387931} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1463387934 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463387931} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1463727139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463727140} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1463727140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463727139} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1543950619} m_Father: {fileID: 2117859606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1463848628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463848629} - component: {fileID: 1463848631} - component: {fileID: 1463848630} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1463848629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463848628} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1463848630 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463848628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1463848631 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463848628} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1463857970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463857971} - component: {fileID: 1463857973} - component: {fileID: 1463857972} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1463857971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463857970} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1463857972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463857970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1463857973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463857970} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1463883693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463883694} - component: {fileID: 1463883695} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1463883694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463883693} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1940270691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1463883695 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463883693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 46894504} m_BlendShapeWeights: [] m_RootBone: {fileID: 46894504} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1464040037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1464040038} - component: {fileID: 1464040040} - component: {fileID: 1464040039} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1464040038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464040037} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1464040039 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464040037} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1464040040 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464040037} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1465066786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465066787} - component: {fileID: 1465066788} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1465066787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465066786} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1465066788 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465066786} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1465239990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465239991} - component: {fileID: 1465239992} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1465239991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465239990} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2022847619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1465239992 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465239990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 30764841} - {fileID: 530869926} - {fileID: 770246998} - {fileID: 257491641} m_BlendShapeWeights: [] m_RootBone: {fileID: 530869926} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1465621647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465621648} - component: {fileID: 1465621650} - component: {fileID: 1465621649} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1465621648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465621647} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1465621649 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465621647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1465621650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465621647} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1465733377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465733378} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1465733378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465733377} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1661881781} m_Father: {fileID: 1390051476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1465793547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465793548} - component: {fileID: 1465793549} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1465793548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465793547} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1389751561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1465793549 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465793547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 136342452} - {fileID: 1260499317} - {fileID: 2128360616} - {fileID: 1023005824} m_BlendShapeWeights: [] m_RootBone: {fileID: 1260499317} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1465963713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1465963714} - component: {fileID: 1465963716} - component: {fileID: 1465963715} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1465963714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465963713} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1465963715 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465963713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1465963716 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465963713} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1466308100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1466308101} - component: {fileID: 1466308103} - component: {fileID: 1466308102} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1466308101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466308100} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1466308102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466308100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1466308103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466308100} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1466781995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1466781996} - component: {fileID: 1466781997} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1466781996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466781995} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698130553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1466781997 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466781995} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1492028488} m_BlendShapeWeights: [] m_RootBone: {fileID: 1492028488} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1466811820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1466811821} - component: {fileID: 1466811826} - component: {fileID: 1466811825} - component: {fileID: 1466811824} - component: {fileID: 1466811823} - component: {fileID: 1466811822} m_Layer: 10 m_Name: SWORDMAN_E_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1466811821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466811820} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.52308226, z: 0} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 749611399} - {fileID: 1151081806} - {fileID: 1119298031} - {fileID: 966910034} m_Father: {fileID: 1844059655} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1466811822 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466811820} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bf2b5b70d0f63e40b3dddbd22c90c84, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_captain_005 k__BackingField: enemy_view_captain_005 k__BackingField: 4 k__BackingField: 1 k__BackingField: -1 k__BackingField: 0 k__BackingField: 225 k__BackingField: 0 k__BackingField: 35 k__BackingField: 5 k__BackingField: 8 k__BackingField: 1.5 k__BackingField: 15 k__BackingField: 3 k__BackingField: 15 k__BackingField: 50 k__BackingField: 30 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &1466811823 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466811820} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1466811824 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466811820} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1466811825 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466811820} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1466811826 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466811820} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1466825486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1466825487} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1466825487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466825486} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1275134255} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1467058411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467058412} - component: {fileID: 1467058414} - component: {fileID: 1467058413} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1467058412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467058411} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1467058413 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467058411} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1467058414 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467058411} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1467369766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467369767} - component: {fileID: 1467369768} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1467369767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467369766} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1467369768 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467369766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1467431190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467431191} - component: {fileID: 1467431193} - component: {fileID: 1467431192} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1467431191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467431190} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1539687330} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1467431192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467431190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1467431193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467431190} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1467546481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467546482} - component: {fileID: 1467546483} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1467546482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467546481} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1467546483 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467546481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1467561280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467561281} - component: {fileID: 1467561282} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1467561281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467561280} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 186219252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1467561282 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467561280} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 46992956} - {fileID: 1316505503} - {fileID: 457388228} - {fileID: 1453361141} m_BlendShapeWeights: [] m_RootBone: {fileID: 1316505503} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1467833112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467833113} - component: {fileID: 1467833114} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1467833113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467833112} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1467833114 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467833112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1467885281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467885282} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1467885282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467885281} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1629911309} m_Father: {fileID: 145894515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1468037312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468037313} - component: {fileID: 1468037315} - component: {fileID: 1468037314} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1468037313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468037312} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1468037314 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468037312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1468037315 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468037312} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1468053241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468053242} - component: {fileID: 1468053244} - component: {fileID: 1468053243} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1468053242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468053241} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1468053243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468053241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1468053244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468053241} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1468305017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468305018} - component: {fileID: 1468305019} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1468305018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468305017} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1468305019 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468305017} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1468317052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468317053} - component: {fileID: 1468317055} - component: {fileID: 1468317054} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1468317053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468317052} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1468317054 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468317052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1468317055 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468317052} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1468481532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468481533} - component: {fileID: 1468481534} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1468481533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468481532} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1468481534 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468481532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1468665532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468665533} - component: {fileID: 1468665535} - component: {fileID: 1468665534} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1468665533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468665532} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1468665534 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468665532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1468665535 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468665532} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1468709455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468709456} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1468709456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468709455} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 432856892} m_Father: {fileID: 1537774479} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1469024339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469024340} - component: {fileID: 1469024341} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1469024340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469024339} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296739912} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1469024341 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469024339} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 512010053} m_BlendShapeWeights: [] m_RootBone: {fileID: 512010053} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1469408380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469408381} - component: {fileID: 1469408382} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1469408381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469408380} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516650471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1469408382 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469408380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 913298235} - {fileID: 703871840} - {fileID: 1597892863} - {fileID: 2077999497} m_BlendShapeWeights: [] m_RootBone: {fileID: 913298235} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1469556009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469556010} - component: {fileID: 1469556012} - component: {fileID: 1469556011} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1469556010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469556009} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1469556011 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469556009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1469556012 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469556009} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1469676960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469676961} - component: {fileID: 1469676963} - component: {fileID: 1469676962} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1469676961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469676960} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1469676962 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469676960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1469676963 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469676960} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1469802246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1469802247} - component: {fileID: 1469802248} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1469802247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469802246} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1469802248 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469802246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1157846103} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1470190670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470190671} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1470190671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470190670} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1383892071} m_Father: {fileID: 372412883} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1470406081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470406082} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1470406082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470406081} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 207966669} m_Father: {fileID: 1451006219} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1470492705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470492706} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1470492706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470492705} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1930067957} - {fileID: 1574770766} - {fileID: 1192438072} - {fileID: 1935338031} - {fileID: 588360984} - {fileID: 1090213350} - {fileID: 1308565571} m_Father: {fileID: 161558900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1470659353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470659354} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1470659354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470659353} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1053436575} m_Father: {fileID: 292188556} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1470899432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1470899433} - component: {fileID: 1470899434} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1470899433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470899432} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1291936374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1470899434 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1470899432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 220039097} - {fileID: 969394734} - {fileID: 1721659004} - {fileID: 1719012832} m_BlendShapeWeights: [] m_RootBone: {fileID: 220039097} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1471080927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1471080928} - component: {fileID: 1471080929} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1471080928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471080927} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 470860537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1471080929 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471080927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 649462003} - {fileID: 1476529742} - {fileID: 1822350208} - {fileID: 1417861555} m_BlendShapeWeights: [] m_RootBone: {fileID: 1476529742} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1471130669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1471130670} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1471130670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471130669} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 546161242} - {fileID: 719476879} - {fileID: 1071988314} - {fileID: 137359195} - {fileID: 972452466} - {fileID: 1888265161} - {fileID: 819000748} - {fileID: 1270831864} - {fileID: 1137794133} - {fileID: 196699318} - {fileID: 2025880218} - {fileID: 929558562} - {fileID: 262725904} - {fileID: 1746101040} - {fileID: 550368417} - {fileID: 1280218925} - {fileID: 1569147746} - {fileID: 419040644} - {fileID: 1413940481} - {fileID: 757571571} - {fileID: 1188064529} - {fileID: 971940841} - {fileID: 631998033} - {fileID: 523146847} - {fileID: 1615061070} - {fileID: 1792983270} - {fileID: 1922634952} - {fileID: 1888612468} - {fileID: 621146698} - {fileID: 426780149} - {fileID: 1686946007} - {fileID: 675262430} - {fileID: 321256863} - {fileID: 1149706444} - {fileID: 1922555162} - {fileID: 1160761799} - {fileID: 1664518246} - {fileID: 1439464790} - {fileID: 395580258} - {fileID: 1378783792} - {fileID: 970056635} m_Father: {fileID: 1093551992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1471348242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1471348243} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1471348243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471348242} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1342078695} m_Father: {fileID: 125022178} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1471606487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1471606488} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1471606488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471606487} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1675657974} m_Father: {fileID: 740672300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1471993713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1471993714} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1471993714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471993713} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 11988140} m_Father: {fileID: 1890385332} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1472343537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1472343538} - component: {fileID: 1472343540} - component: {fileID: 1472343539} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1472343538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472343537} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1050171395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1472343539 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472343537} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1472343540 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472343537} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1472463671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1472463672} - component: {fileID: 1472463673} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1472463672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472463671} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918589873} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1472463673 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472463671} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1051480939} - {fileID: 1358494528} - {fileID: 2044135351} - {fileID: 1835231044} m_BlendShapeWeights: [] m_RootBone: {fileID: 1358494528} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1473112198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1473112199} - component: {fileID: 1473112200} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1473112199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473112198} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 197615691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1473112200 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473112198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 342828987} - {fileID: 258128531} - {fileID: 1432265747} - {fileID: 2102767144} m_BlendShapeWeights: [] m_RootBone: {fileID: 342828987} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1473468052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1473468053} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1473468053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473468052} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1417795766} m_Father: {fileID: 2016669031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1473753691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1473753692} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1473753692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473753691} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1983531162} - {fileID: 417707652} - {fileID: 690929792} - {fileID: 1271742510} - {fileID: 1926466651} - {fileID: 355764689} - {fileID: 1644171300} m_Father: {fileID: 145079783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1473957991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1473957992} - component: {fileID: 1473957994} - component: {fileID: 1473957993} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1473957992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473957991} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1473957993 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473957991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1473957994 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473957991} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1474512389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474512390} - component: {fileID: 1474512391} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1474512390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474512389} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909395374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1474512391 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474512389} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1120772413} - {fileID: 1471348243} - {fileID: 1342078695} - {fileID: 125022178} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120772413} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1474806380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474806381} - component: {fileID: 1474806383} - component: {fileID: 1474806382} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1474806381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474806380} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1474806382 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474806380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1474806383 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474806380} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1474937766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474937767} - component: {fileID: 1474937769} - component: {fileID: 1474937768} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1474937767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474937766} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1474937768 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474937766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1474937769 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474937766} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1475600012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1475600013} - component: {fileID: 1475600015} - component: {fileID: 1475600014} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1475600013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475600012} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1475600014 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475600012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1475600015 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475600012} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1475651065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1475651066} - component: {fileID: 1475651068} - component: {fileID: 1475651067} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1475651066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475651065} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1475651067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475651065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1475651068 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475651065} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1475830917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1475830918} - component: {fileID: 1475830919} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1475830918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475830917} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1287763339} - {fileID: 2102925087} - {fileID: 152927635} - {fileID: 142763491} - {fileID: 1057084731} - {fileID: 1135014646} - {fileID: 744861560} - {fileID: 699338312} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1475830919 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475830917} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1475852467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1475852468} - component: {fileID: 1475852469} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1475852468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475852467} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1475852469 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1475852467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1476231541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476231542} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1476231542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476231541} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 510127716} m_Father: {fileID: 919243544} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1476329771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476329772} - component: {fileID: 1476329773} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1476329772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476329771} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1476329773 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476329771} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1476529741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476529742} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1476529742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476529741} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1822350208} m_Father: {fileID: 470860537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1476958133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476958134} - component: {fileID: 1476958136} - component: {fileID: 1476958135} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1476958134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476958133} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1476958135 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476958133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1476958136 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476958133} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1477089939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1477089940} - component: {fileID: 1477089941} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1477089940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477089939} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1477089941 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477089939} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 2127345666} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1477468947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1477468948} - component: {fileID: 1477468949} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1477468948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477468947} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 663019303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1477468949 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477468947} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 463994604} - {fileID: 2135599342} - {fileID: 734459595} - {fileID: 258195826} m_BlendShapeWeights: [] m_RootBone: {fileID: 2135599342} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1477531342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1477531343} - component: {fileID: 1477531344} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1477531343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477531342} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1477531344 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477531342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1477860465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1477860466} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1477860466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477860465} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1067466109} m_Father: {fileID: 935198805} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1477921576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1477921577} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1477921577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477921576} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1459762123} m_Father: {fileID: 1005222731} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1478063432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1478063433} - component: {fileID: 1478063435} - component: {fileID: 1478063434} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1478063433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478063432} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1478063434 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478063432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1478063435 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478063432} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1478760518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1478760519} - component: {fileID: 1478760521} - component: {fileID: 1478760520} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1478760519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478760518} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1478760520 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478760518} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1478760521 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478760518} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1478989833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1478989834} - component: {fileID: 1478989835} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1478989834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478989833} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1478989835 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478989833} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1479168211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1479168212} - component: {fileID: 1479168214} - component: {fileID: 1479168213} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1479168212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479168211} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1479168213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479168211} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1479168214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479168211} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1479349007 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 380829973} m_Modifications: - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalScale.x value: 0.79670995 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalScale.y value: 0.79671 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalScale.z value: 0.79670995 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalPosition.x value: 32.237 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalPosition.y value: 16.61 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalPosition.z value: -102.79 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalRotation.w value: 0.37391165 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalRotation.y value: -0.92746437 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -136.086 objectReference: {fileID: 0} - target: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3388854588669550803, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_Name value: house-pirate-big objectReference: {fileID: 0} - target: {fileID: 3388854588669550803, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 3388854588669550803, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} propertyPath: m_TagString value: House objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 2577968403773185409, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 3388854588669550803, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} insertIndex: -1 addedObject: {fileID: 1479349011} - targetCorrespondingSourceObject: {fileID: 3388854588669550803, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} insertIndex: -1 addedObject: {fileID: 1479349010} m_SourcePrefab: {fileID: 100100000, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} --- !u!4 &1479349008 stripped Transform: m_CorrespondingSourceObject: {fileID: 2615590723695262313, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} m_PrefabInstance: {fileID: 1479349007} m_PrefabAsset: {fileID: 0} --- !u!1 &1479349009 stripped GameObject: m_CorrespondingSourceObject: {fileID: 3388854588669550803, guid: fbe5f9d69cf27974fa4899b0bcf542c8, type: 3} m_PrefabInstance: {fileID: 1479349007} m_PrefabAsset: {fileID: 0} --- !u!114 &1479349010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479349009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 910f2fd54fe913648b37e911580e8068, type: 3} m_Name: m_EditorClassIdentifier: islandInfo: {fileID: 357776294} maxHp: 500 currentHp: 0 --- !u!65 &1479349011 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479349009} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 14.1, y: 8.649081, z: 7.7} m_Center: {x: 0.000000030835146, y: 4.3245406, z: 0.88} --- !u!1 &1479792377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1479792378} - component: {fileID: 1479792379} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1479792378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479792377} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1479792379 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479792377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1479822554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1479822555} - component: {fileID: 1479822556} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1479822555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479822554} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1479822556 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479822554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1664768941} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1480191469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1480191470} - component: {fileID: 1480191471} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1480191470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480191469} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405334335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1480191471 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480191469} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1399393238} - {fileID: 1883370553} - {fileID: 1490557681} - {fileID: 935771147} m_BlendShapeWeights: [] m_RootBone: {fileID: 1883370553} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1480480429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1480480430} - component: {fileID: 1480480431} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1480480430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480480429} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1480480431 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480480429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 1967271413} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1480770259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1480770260} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1480770260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480770259} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 208773458} m_Father: {fileID: 1550887988} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1480807122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1480807123} - component: {fileID: 1480807124} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1480807123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480807122} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1480807124 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480807122} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1481149422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481149423} - component: {fileID: 1481149424} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1481149423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481149422} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111848205} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1481149424 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481149422} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1130729387} - {fileID: 412997081} - {fileID: 244185177} - {fileID: 1995883989} m_BlendShapeWeights: [] m_RootBone: {fileID: 412997081} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1481225888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481225889} - component: {fileID: 1481225890} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1481225889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481225888} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1481225890 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481225888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1772806218} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1481322035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481322036} - component: {fileID: 1481322038} - component: {fileID: 1481322037} m_Layer: 5 m_Name: EnemyMarker m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1481322036 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481322035} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105062291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 10000} m_SizeDelta: {x: 50, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1481322037 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481322035} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1481322038 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481322035} m_CullTransparentMesh: 1 --- !u!1 &1481325460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481325461} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1481325461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481325460} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1888669323} m_Father: {fileID: 820987525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1481600340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1481600341} - component: {fileID: 1481600342} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1481600341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481600340} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1481600342 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481600340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1482084665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482084666} - component: {fileID: 1482084667} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1482084666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482084665} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1065905344} - {fileID: 1659155708} - {fileID: 1745329867} - {fileID: 1923261301} - {fileID: 224009582} - {fileID: 2145298160} - {fileID: 1540898023} - {fileID: 1052785801} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1482084667 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482084665} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1482371069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482371070} - component: {fileID: 1482371071} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1482371070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482371069} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 263033629} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1482371071 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482371069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 243819000} m_BlendShapeWeights: [] m_RootBone: {fileID: 243819000} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1482548163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482548164} - component: {fileID: 1482548166} - component: {fileID: 1482548165} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1482548164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482548163} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1482548165 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482548163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1482548166 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482548163} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1482684160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482684161} - component: {fileID: 1482684163} - component: {fileID: 1482684162} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1482684161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482684160} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1482684162 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482684160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1482684163 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482684160} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1482702841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482702842} - component: {fileID: 1482702843} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1482702842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482702841} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1967645867} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1482702843 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482702841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1947894264} - {fileID: 620999906} - {fileID: 1596616887} - {fileID: 304352786} m_BlendShapeWeights: [] m_RootBone: {fileID: 620999906} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1482891486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482891487} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1482891487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482891486} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 853331234} - {fileID: 507625301} - {fileID: 319341627} - {fileID: 1629585035} - {fileID: 427206910} - {fileID: 1076477347} - {fileID: 1475651066} - {fileID: 792388260} - {fileID: 429392850} - {fileID: 2060300542} - {fileID: 2102439130} - {fileID: 1013010104} - {fileID: 1218798192} - {fileID: 915812744} - {fileID: 941571560} - {fileID: 584764746} - {fileID: 982026403} - {fileID: 153154800} - {fileID: 872794959} - {fileID: 1611597987} - {fileID: 1810570768} - {fileID: 471085457} - {fileID: 1532097021} - {fileID: 1565181109} - {fileID: 946465850} - {fileID: 579645904} - {fileID: 1065821011} - {fileID: 684306938} - {fileID: 1124806274} - {fileID: 1921901439} - {fileID: 1655615229} - {fileID: 194778808} - {fileID: 940651723} - {fileID: 644270774} - {fileID: 608809563} - {fileID: 509979509} - {fileID: 1047794593} - {fileID: 90241448} - {fileID: 896658687} - {fileID: 767667733} - {fileID: 1048618495} m_Father: {fileID: 228525821} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1482907201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482907202} - component: {fileID: 1482907204} - component: {fileID: 1482907203} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1482907202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482907201} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1482907203 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482907201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1482907204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482907201} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1482931655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482931656} - component: {fileID: 1482931657} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1482931656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482931655} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1482931657 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482931655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1483378079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1483378080} - component: {fileID: 1483378081} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1483378080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483378079} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 529792894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1483378081 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483378079} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 320446197} m_BlendShapeWeights: [] m_RootBone: {fileID: 320446197} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1483915769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1483915770} - component: {fileID: 1483915772} - component: {fileID: 1483915771} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1483915770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483915769} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1483915771 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483915769} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1483915772 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483915769} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1483982937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1483982938} - component: {fileID: 1483982940} - component: {fileID: 1483982939} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1483982938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483982937} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1459742624} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1483982939 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483982937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1483982940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483982937} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1484189504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1484189505} m_Layer: 0 m_Name: TestTarget m_TagString: Untagged m_Icon: {fileID: 7174288486110832750, guid: 0000000000000000d000000000000000, type: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1484189505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484189504} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2.265, z: 0.405} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1484407837 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (29) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -29.848936 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 63.046204 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1484407838 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1484407837} m_PrefabAsset: {fileID: 0} --- !u!1 &1485085414 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485085415} - component: {fileID: 1485085416} m_Layer: 0 m_Name: TopRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485085415 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485085414} serializedVersion: 2 m_LocalRotation: {x: 0.3049318, y: 0.68114924, z: -0.5463986, w: 0.38013285} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 317732337} m_Father: {fileID: 541711049} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1485085416 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485085414} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 317732337} --- !u!1 &1485150430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485150431} - component: {fileID: 1485150432} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1485150431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485150430} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1036063701} - {fileID: 1841550799} - {fileID: 64506770} - {fileID: 185456032} - {fileID: 710889900} - {fileID: 912983008} - {fileID: 1829550654} - {fileID: 412716121} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1485150432 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485150430} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1485561181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485561182} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485561182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485561181} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 387167285} m_Father: {fileID: 1986513506} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1485665982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485665983} - component: {fileID: 1485665985} - component: {fileID: 1485665984} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1485665983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485665982} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1485665984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485665982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1485665985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485665982} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1485758963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485758964} - component: {fileID: 1485758965} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485758964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485758963} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1129180084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1485758965 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485758963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 835876879} m_BlendShapeWeights: [] m_RootBone: {fileID: 835876879} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1485836868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485836869} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1485836869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485836868} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1200356068} m_Father: {fileID: 1902957356} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1485900159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485900160} - component: {fileID: 1485900162} - component: {fileID: 1485900161} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1485900160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485900159} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1485900161 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485900159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1485900162 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485900159} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1486157582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486157583} - component: {fileID: 1486157584} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1486157583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486157582} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1787166536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1486157584 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486157582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1967307886} m_BlendShapeWeights: [] m_RootBone: {fileID: 1967307886} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1486226445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486226446} - component: {fileID: 1486226448} - component: {fileID: 1486226447} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1486226446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486226445} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1486226447 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486226445} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1486226448 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486226445} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1486384861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486384862} - component: {fileID: 1486384864} - component: {fileID: 1486384863} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1486384862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486384861} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1486384863 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486384861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1486384864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486384861} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1486425974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486425975} - component: {fileID: 1486425976} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1486425975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486425974} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 580978807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1486425976 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486425974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 313272987} - {fileID: 1923420534} - {fileID: 1913253169} - {fileID: 1565498811} m_BlendShapeWeights: [] m_RootBone: {fileID: 1923420534} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1486551326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486551327} - component: {fileID: 1486551329} - component: {fileID: 1486551328} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1486551327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486551326} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1486551328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486551326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1486551329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486551326} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1486644720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1486644721} - component: {fileID: 1486644723} - component: {fileID: 1486644722} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1486644721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486644720} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1486644722 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486644720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1486644723 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486644720} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1486703826 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (1) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -15.148935 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 70.9462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1486703829} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1486703827 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1486703826} m_PrefabAsset: {fileID: 0} --- !u!1 &1486703828 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1486703826} m_PrefabAsset: {fileID: 0} --- !u!208 &1486703829 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486703828} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1487029559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487029560} - component: {fileID: 1487029562} - component: {fileID: 1487029561} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1487029560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487029559} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1487029561 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487029559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1487029562 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487029559} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1487044361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487044362} - component: {fileID: 1487044363} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1487044362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487044361} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961515368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1487044363 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487044361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 352207625} - {fileID: 400445413} - {fileID: 128289833} - {fileID: 143915818} m_BlendShapeWeights: [] m_RootBone: {fileID: 352207625} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1487132407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487132408} - component: {fileID: 1487132409} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1487132408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487132407} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 922244211} - {fileID: 296367121} - {fileID: 376339737} - {fileID: 740672300} - {fileID: 268135690} - {fileID: 739299265} - {fileID: 1094907782} - {fileID: 1446503365} - {fileID: 1392275967} - {fileID: 1753220783} - {fileID: 1734114302} - {fileID: 193569103} m_Father: {fileID: 610959639} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1487132409 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487132407} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1487218469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487218470} - component: {fileID: 1487218471} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1487218470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487218469} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1487218471 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487218469} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1487250716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487250717} - component: {fileID: 1487250719} - component: {fileID: 1487250718} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1487250717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487250716} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1487250718 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487250716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1487250719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487250716} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1487436665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487436666} - component: {fileID: 1487436668} - component: {fileID: 1487436667} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1487436666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487436665} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1487436667 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487436665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1487436668 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487436665} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1487897690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487897691} - component: {fileID: 1487897692} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1487897691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487897690} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1487897692 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487897690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1487899843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487899844} - component: {fileID: 1487899846} - component: {fileID: 1487899845} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1487899844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487899843} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1487899845 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487899843} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1487899846 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487899843} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1487929697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487929698} - component: {fileID: 1487929700} - component: {fileID: 1487929699} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1487929698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487929697} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1487929699 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487929697} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1487929700 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487929697} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1487971055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487971056} - component: {fileID: 1487971058} - component: {fileID: 1487971057} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1487971056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487971055} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1487971057 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487971055} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1487971058 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487971055} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1487982788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487982789} m_Layer: 5 m_Name: RadarTargets m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1487982789 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487982788} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 528771113367838932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 300, y: 300} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1488275444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1488275445} - component: {fileID: 1488275446} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1488275445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488275444} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1759478864} - {fileID: 1831238797} - {fileID: 1337992473} - {fileID: 1778070581} - {fileID: 1043822959} - {fileID: 946033913} - {fileID: 714178947} - {fileID: 336336643} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1488275446 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488275444} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1488612247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1488612248} - component: {fileID: 1488612249} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1488612248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488612247} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1429736432} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1488612249 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488612247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 462405991} m_BlendShapeWeights: [] m_RootBone: {fileID: 462405991} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1488920231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1488920232} - component: {fileID: 1488920233} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1488920232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488920231} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1488920233 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488920231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1488997113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1488997114} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1488997114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488997113} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1622426626} m_Father: {fileID: 1214705929} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1489003848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489003849} - component: {fileID: 1489003851} - component: {fileID: 1489003850} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1489003849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489003848} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1489003850 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489003848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1489003851 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489003848} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1489639582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489639583} - component: {fileID: 1489639585} - component: {fileID: 1489639584} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1489639583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489639582} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1489639584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489639582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1489639585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489639582} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1489761832 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (38) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 24.751064 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 3.25 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 28.146202 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1489761833 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1489761832} m_PrefabAsset: {fileID: 0} --- !u!1 &1489762728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489762729} - component: {fileID: 1489762731} - component: {fileID: 1489762730} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1489762729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489762728} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1489762730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489762728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1489762731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489762728} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1489926027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489926028} - component: {fileID: 1489926029} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1489926028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489926027} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 269853880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1489926029 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489926027} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 506779866} - {fileID: 1709812812} - {fileID: 1778089151} - {fileID: 210450115} m_BlendShapeWeights: [] m_RootBone: {fileID: 1709812812} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1489934819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489934820} - component: {fileID: 1489934821} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1489934820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489934819} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 198632456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1489934821 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489934819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 961756445} - {fileID: 1109544217} - {fileID: 410209387} - {fileID: 262216145} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109544217} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1489955522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489955523} - component: {fileID: 1489955524} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1489955523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489955522} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1697873252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1489955524 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489955522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 966886213} - {fileID: 1757890911} - {fileID: 1296484388} - {fileID: 1842619335} m_BlendShapeWeights: [] m_RootBone: {fileID: 1757890911} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1490149600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490149601} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1490149601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490149600} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 776331658} m_Father: {fileID: 361387780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1490429362 stripped Transform: m_CorrespondingSourceObject: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} m_PrefabInstance: {fileID: 2069532218} m_PrefabAsset: {fileID: 0} --- !u!1 &1490527049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490527050} - component: {fileID: 1490527052} - component: {fileID: 1490527051} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1490527050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490527049} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1490527051 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490527049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1490527052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490527049} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1490531456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490531457} - component: {fileID: 1490531459} - component: {fileID: 1490531458} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1490531457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490531456} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1490531458 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490531456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1490531459 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490531456} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1490557680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490557681} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1490557681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490557680} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 935771147} m_Father: {fileID: 1883370553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1490872920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1490872921} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1490872921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490872920} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1646555686} m_Father: {fileID: 405208266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1491040587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491040588} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1491040588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491040587} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1397333199} m_Father: {fileID: 1324723333} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1491090273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491090274} - component: {fileID: 1491090276} - component: {fileID: 1491090275} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1491090274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491090273} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1491090275 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491090273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1491090276 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491090273} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1491193219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491193220} - component: {fileID: 1491193222} - component: {fileID: 1491193221} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1491193220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491193219} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 45407245} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1491193221 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491193219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1491193222 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491193219} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1491591730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491591731} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1491591731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491591730} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1343311298} - {fileID: 1074742523} - {fileID: 1855141917} - {fileID: 237312241} m_Father: {fileID: 414680975} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1491812179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491812180} - component: {fileID: 1491812182} - component: {fileID: 1491812181} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1491812180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491812179} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1491812181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491812179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1491812182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491812179} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1491910235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491910236} - component: {fileID: 1491910238} - component: {fileID: 1491910237} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1491910236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491910235} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1491910237 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491910235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1491910238 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491910235} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1492028487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492028488} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1492028488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492028487} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 240547756} m_Father: {fileID: 1698130553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1492041734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492041735} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1492041735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492041734} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1664339819} - {fileID: 1978986431} - {fileID: 285994872} - {fileID: 1997118960} - {fileID: 1550403334} - {fileID: 1620083042} - {fileID: 2053345506} - {fileID: 1759011438} - {fileID: 1316902762} - {fileID: 521191212} - {fileID: 1289477698} - {fileID: 514266344} - {fileID: 907863141} - {fileID: 819755138} - {fileID: 1616273158} - {fileID: 2121981238} - {fileID: 942132259} - {fileID: 1485900160} - {fileID: 2077011921} - {fileID: 1567845647} - {fileID: 1096036424} - {fileID: 285626130} - {fileID: 1620623409} - {fileID: 1082889758} - {fileID: 624867210} - {fileID: 1024036047} - {fileID: 1268606418} - {fileID: 335463879} - {fileID: 1039444838} - {fileID: 1509290735} - {fileID: 1487929698} - {fileID: 2093632977} - {fileID: 760817539} - {fileID: 770020390} - {fileID: 972268966} - {fileID: 354983237} - {fileID: 1076363922} - {fileID: 656827531} - {fileID: 1893434762} - {fileID: 1606500995} - {fileID: 1991388021} - {fileID: 1925496270} - {fileID: 1191000347} - {fileID: 460739998} - {fileID: 837198492} - {fileID: 1052858778} - {fileID: 412662225} - {fileID: 77976546} - {fileID: 1854678159} - {fileID: 1796844743} - {fileID: 1308240767} - {fileID: 852168984} - {fileID: 1312388399} - {fileID: 2065411021} - {fileID: 475816515} - {fileID: 1825708942} - {fileID: 1046576840} - {fileID: 2075361920} - {fileID: 401404512} - {fileID: 1069398934} - {fileID: 1891021867} - {fileID: 825995533} - {fileID: 130410379} - {fileID: 376120813} - {fileID: 1412612047} - {fileID: 1782287985} - {fileID: 1002790741} - {fileID: 1971774400} - {fileID: 1584143219} - {fileID: 1126318518} - {fileID: 1584533493} m_Father: {fileID: 1149986897} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1492234543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492234544} - component: {fileID: 1492234545} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1492234544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492234543} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1492234545 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492234543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1492301988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492301989} - component: {fileID: 1492301991} - component: {fileID: 1492301990} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1492301989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492301988} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1492301990 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492301988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1492301991 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492301988} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1492526924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492526925} - component: {fileID: 1492526927} - component: {fileID: 1492526926} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1492526925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492526924} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1492526926 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492526924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1492526927 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492526924} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1492636315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492636316} - component: {fileID: 1492636317} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1492636316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492636315} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1411915894} - {fileID: 2024913922} - {fileID: 99255981} - {fileID: 1628285889} - {fileID: 881006293} - {fileID: 1782774925} - {fileID: 1649461888} - {fileID: 861720821} - {fileID: 1004316793} - {fileID: 1541040154} - {fileID: 1930713394} - {fileID: 196110097} - {fileID: 474977592} - {fileID: 2062172564} - {fileID: 1388663589} - {fileID: 1046819240} - {fileID: 1656787042} - {fileID: 1291620193} - {fileID: 1418140007} - {fileID: 81466459} - {fileID: 1009931291} - {fileID: 2111612922} - {fileID: 2097525031} - {fileID: 543364689} - {fileID: 2046233356} - {fileID: 1092102192} - {fileID: 502794339} - {fileID: 2041847595} - {fileID: 494183548} - {fileID: 1661466478} - {fileID: 908738639} - {fileID: 2088961252} - {fileID: 496792101} - {fileID: 1492234544} - {fileID: 1927741590} - {fileID: 1860297712} - {fileID: 1005574374} - {fileID: 870525926} - {fileID: 2134668483} - {fileID: 1860659089} - {fileID: 1825343774} - {fileID: 919559044} - {fileID: 1911297227} - {fileID: 2139073231} - {fileID: 1614237147} - {fileID: 915291458} - {fileID: 1388020952} - {fileID: 229792959} - {fileID: 2053472596} - {fileID: 1132784308} - {fileID: 1001168705} - {fileID: 1148615364} - {fileID: 843150140} - {fileID: 1958838821} - {fileID: 1688432854} - {fileID: 1731346047} - {fileID: 948951343} - {fileID: 987059450} - {fileID: 382908446} - {fileID: 2134117076} - {fileID: 667077535} m_Father: {fileID: 258395295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1492636317 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492636315} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1492741991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492741992} - component: {fileID: 1492741994} - component: {fileID: 1492741993} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1492741992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492741991} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1492741993 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492741991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1492741994 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492741991} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1492812809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492812810} - component: {fileID: 1492812811} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1492812810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492812809} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1492812811 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492812809} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1493447696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1493447697} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1493447697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493447696} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 954833415} - {fileID: 118064012} m_Father: {fileID: 2063417836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1493574876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1493574877} - component: {fileID: 1493574878} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1493574877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493574876} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 77740918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1493574878 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493574876} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1827324657} m_BlendShapeWeights: [] m_RootBone: {fileID: 1827324657} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1493954592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1493954593} - component: {fileID: 1493954595} - component: {fileID: 1493954594} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1493954593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493954592} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1493954594 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493954592} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1493954595 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493954592} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1494531009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494531010} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1494531010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494531009} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 183673094} m_Father: {fileID: 1390893932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1494678876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494678877} - component: {fileID: 1494678879} - component: {fileID: 1494678878} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1494678877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494678876} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1494678878 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494678876} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1494678879 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494678876} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1494869022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494869023} - component: {fileID: 1494869024} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1494869023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494869022} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1370280800} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1494869024 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494869022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1638021814} - {fileID: 1094534836} - {fileID: 1356709673} - {fileID: 2076017622} m_BlendShapeWeights: [] m_RootBone: {fileID: 1094534836} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1495136663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495136664} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1495136664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495136663} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1333969313} m_Father: {fileID: 48799359} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1495293269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495293270} - component: {fileID: 1495293271} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1495293270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495293269} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1495293271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495293269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1495846102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495846103} - component: {fileID: 1495846104} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1495846103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495846102} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1495846104 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495846102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1495979053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495979054} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1495979054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495979053} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 603848671} m_Father: {fileID: 292880443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1496349676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1496349677} - component: {fileID: 1496349679} - component: {fileID: 1496349678} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1496349677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496349676} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1496349678 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496349676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1496349679 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496349676} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1496844177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1496844178} - component: {fileID: 1496844179} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1496844178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496844177} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1496844179 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496844177} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1772806218} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1496989710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1496989711} - component: {fileID: 1496989712} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1496989711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496989710} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 297785796} - {fileID: 686417432} - {fileID: 625316293} - {fileID: 696002109} - {fileID: 541271437} - {fileID: 233839146} - {fileID: 1947141969} - {fileID: 1504640697} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1496989712 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496989710} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1497038640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1497038641} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1497038641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497038640} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1087931007} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1497447553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1497447554} - component: {fileID: 1497447556} - component: {fileID: 1497447555} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1497447554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497447553} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1497447555 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497447553} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1497447556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497447553} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1497518691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1497518692} - component: {fileID: 1497518693} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1497518692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497518691} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1497518693 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497518691} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1497848586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1497848587} - component: {fileID: 1497848588} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1497848587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497848586} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2020329417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1497848588 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497848586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1026818785} m_BlendShapeWeights: [] m_RootBone: {fileID: 1026818785} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1498200109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1498200110} - component: {fileID: 1498200111} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1498200110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498200109} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 353461176} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1498200111 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498200109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1666859394} - {fileID: 543782571} - {fileID: 1607368817} - {fileID: 1457175276} m_BlendShapeWeights: [] m_RootBone: {fileID: 543782571} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!4 &1498484014 stripped Transform: m_CorrespondingSourceObject: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} m_PrefabInstance: {fileID: 159487885} m_PrefabAsset: {fileID: 0} --- !u!1 &1498493096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1498493097} - component: {fileID: 1498493098} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1498493097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498493096} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 193569103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1498493098 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498493096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1527586552} m_BlendShapeWeights: [] m_RootBone: {fileID: 1527586552} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1498818371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1498818372} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1498818372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498818371} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 353429987} m_Father: {fileID: 1436471105} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1498864774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1498864775} - component: {fileID: 1498864777} - component: {fileID: 1498864776} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1498864775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498864774} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1498864776 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498864774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1498864777 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498864774} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1498901431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1498901432} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1498901432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498901431} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1274534703} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1498975843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1498975844} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1498975844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498975843} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1027319792} m_Father: {fileID: 1967307886} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1499215668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1499215669} - component: {fileID: 1499215671} - component: {fileID: 1499215670} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1499215669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499215668} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1499215670 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499215668} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1499215671 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499215668} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1499913569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1499913570} - component: {fileID: 1499913571} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1499913570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499913569} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1976030338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1499913571 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499913569} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1249627023} m_BlendShapeWeights: [] m_RootBone: {fileID: 1249627023} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1500413433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500413434} - component: {fileID: 1500413436} - component: {fileID: 1500413435} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1500413434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500413433} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1500413435 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500413433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1500413436 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500413433} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1500689191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500689192} - component: {fileID: 1500689193} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1500689192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500689191} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1413070497} - {fileID: 692754349} - {fileID: 761546761} - {fileID: 1267255746} - {fileID: 769264280} - {fileID: 1227468921} - {fileID: 941343275} - {fileID: 915248541} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1500689193 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500689191} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1501024468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1501024469} - component: {fileID: 1501024470} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1501024469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501024468} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1501024470 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501024468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1501139798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1501139799} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1501139799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501139798} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 151296411} m_Father: {fileID: 860736119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1501652137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1501652138} - component: {fileID: 1501652139} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1501652138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501652137} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1501652139 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501652137} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1502399621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1502399622} - component: {fileID: 1502399623} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1502399622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502399621} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1502399623 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502399621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1502588635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1502588636} - component: {fileID: 1502588638} - component: {fileID: 1502588637} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1502588636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502588635} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1502588637 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502588635} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1502588638 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502588635} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1502882665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1502882666} - component: {fileID: 1502882667} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1502882666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502882665} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1502882667 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502882665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1503125337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503125338} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1503125338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503125337} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1180049238} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1503270501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503270502} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1503270502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503270501} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1405799537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1503437860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503437861} - component: {fileID: 1503437862} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1503437861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503437860} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46208369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1503437862 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503437860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1119431977} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119431977} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1503507303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503507304} - component: {fileID: 1503507305} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1503507304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503507303} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 197615691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1503507305 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503507303} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 342828987} m_BlendShapeWeights: [] m_RootBone: {fileID: 342828987} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1503560485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1503560486} - component: {fileID: 1503560488} - component: {fileID: 1503560487} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1503560486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503560485} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1503560487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503560485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1503560488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503560485} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1504018818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1504018819} - component: {fileID: 1504018821} - component: {fileID: 1504018820} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1504018819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504018818} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1504018820 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504018818} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1504018821 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504018818} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1504187760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1504187761} - component: {fileID: 1504187763} - component: {fileID: 1504187762} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1504187761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504187760} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1504187762 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504187760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1504187763 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504187760} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1504279462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1504279463} - component: {fileID: 1504279465} - component: {fileID: 1504279464} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1504279463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504279462} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1504279464 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504279462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1504279465 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504279462} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1504640696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1504640697} - component: {fileID: 1504640698} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1504640697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504640696} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1496989711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1504640698 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504640696} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1526364554} - {fileID: 297785796} - {fileID: 1985706172} - {fileID: 376307054} m_BlendShapeWeights: [] m_RootBone: {fileID: 297785796} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1504705934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1504705935} - component: {fileID: 1504705936} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1504705935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504705934} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 58458010} - {fileID: 1485150431} - {fileID: 1320368417} - {fileID: 1370280800} - {fileID: 302279000} - {fileID: 1000461596} - {fileID: 2120284915} - {fileID: 945458754} - {fileID: 1500689192} - {fileID: 92552850} - {fileID: 407155663} - {fileID: 1791821769} m_Father: {fileID: 2061882957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1504705936 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504705934} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1504719378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1504719379} - component: {fileID: 1504719380} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1504719379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504719378} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1504719380 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504719378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1504813599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1504813600} - component: {fileID: 1504813602} - component: {fileID: 1504813601} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1504813600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504813599} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1504813601 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504813599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1504813602 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504813599} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1505201102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505201103} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1505201103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505201102} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1645947092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1505330600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505330601} - component: {fileID: 1505330603} - component: {fileID: 1505330602} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1505330601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505330600} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1505330602 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505330600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1505330603 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505330600} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1505503349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505503350} - component: {fileID: 1505503352} - component: {fileID: 1505503351} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1505503350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505503349} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1505503351 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505503349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1505503352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505503349} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1505599771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505599772} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1505599772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505599771} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 998080330} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1505910754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1505910755} - component: {fileID: 1505910757} - component: {fileID: 1505910756} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1505910755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505910754} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1505910756 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505910754} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1505910757 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505910754} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1506189608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506189609} - component: {fileID: 1506189611} - component: {fileID: 1506189610} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1506189609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506189608} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1506189610 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506189608} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1506189611 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506189608} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1506411700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506411701} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1506411701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506411700} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1617401194} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1506585676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506585677} - component: {fileID: 1506585678} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1506585677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506585676} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302130388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1506585678 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506585676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 565461333} m_BlendShapeWeights: [] m_RootBone: {fileID: 565461333} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1506667182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506667183} - component: {fileID: 1506667184} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1506667183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506667182} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 864665898} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1506667184 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506667182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 813408501} - {fileID: 1147652605} - {fileID: 1062492372} - {fileID: 281892424} m_BlendShapeWeights: [] m_RootBone: {fileID: 813408501} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1506688791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506688792} - component: {fileID: 1506688794} - component: {fileID: 1506688793} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1506688792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506688791} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1506688793 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506688791} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1506688794 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506688791} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1506736537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506736538} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1506736538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506736537} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 282332693} - {fileID: 1689955060} - {fileID: 2015772322} - {fileID: 132466373} m_Father: {fileID: 1909915826} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1507221273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507221274} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1507221274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507221273} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 680616736} m_Father: {fileID: 918561913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1507341223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507341224} - component: {fileID: 1507341225} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1507341224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507341223} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1536103202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1507341225 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507341223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1443590839} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443590839} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1507414039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507414040} - component: {fileID: 1507414041} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1507414040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507414039} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1507414041 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507414039} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 1889006803} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1507505726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507505727} - component: {fileID: 1507505728} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1507505727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507505726} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1679360157} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1507505728 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507505726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1362567570} - {fileID: 479306981} - {fileID: 1566921320} - {fileID: 1524747648} m_BlendShapeWeights: [] m_RootBone: {fileID: 479306981} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1507519770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507519771} - component: {fileID: 1507519773} - component: {fileID: 1507519772} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1507519771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507519770} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 672930409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1507519772 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507519770} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1507519773 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507519770} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1507676898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507676899} - component: {fileID: 1507676900} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1507676899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507676898} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1507676900 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507676898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 219503420} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1507764034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507764035} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1507764035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507764034} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1759238624} m_Father: {fileID: 795771678} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1507997895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1507997896} - component: {fileID: 1507997898} - component: {fileID: 1507997897} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1507997896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507997895} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1507997897 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507997895} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1507997898 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507997895} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1508102274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508102275} - component: {fileID: 1508102277} - component: {fileID: 1508102276} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1508102275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508102274} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1508102276 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508102274} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1508102277 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508102274} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1508158112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508158113} - component: {fileID: 1508158115} - component: {fileID: 1508158114} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1508158113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508158112} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1508158114 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508158112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1508158115 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508158112} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1508166689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508166690} - component: {fileID: 1508166691} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1508166690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508166689} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1508166691 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508166689} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1772806218} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1508217982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508217983} - component: {fileID: 1508217985} - component: {fileID: 1508217984} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1508217983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508217982} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1508217984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508217982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1508217985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508217982} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1508246941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508246942} - component: {fileID: 1508246943} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1508246942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508246941} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1508246943 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508246941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1508611804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508611805} - component: {fileID: 1508611807} - component: {fileID: 1508611806} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1508611805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508611804} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1508611806 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508611804} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1508611807 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508611804} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1508892497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508892498} - component: {fileID: 1508892499} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1508892498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508892497} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2054811813} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1508892499 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508892497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 672882747} - {fileID: 1236226543} - {fileID: 965874239} - {fileID: 1767486441} m_BlendShapeWeights: [] m_RootBone: {fileID: 1236226543} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1509121231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509121232} - component: {fileID: 1509121236} - component: {fileID: 1509121235} - component: {fileID: 1509121234} - component: {fileID: 1509121233} m_Layer: 11 m_Name: w_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1509121232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509121231} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1509121233 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509121231} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.4380302, y: 0.08983605, z: 0.3547706} m_Center: {x: -0.34669098, y: -0.0027283872, z: -0.00018502626} --- !u!114 &1509121234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509121231} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &1509121235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509121231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1509121236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509121231} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1509121943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509121944} - component: {fileID: 1509121945} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1509121944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509121943} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 627686361} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1509121945 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509121943} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1372505244} - {fileID: 1722801298} - {fileID: 1050987550} - {fileID: 2123148193} m_BlendShapeWeights: [] m_RootBone: {fileID: 1372505244} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1509217578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509217579} - component: {fileID: 1509217581} - component: {fileID: 1509217580} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1509217579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509217578} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1509217580 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509217578} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1509217581 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509217578} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1509290734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509290735} - component: {fileID: 1509290737} - component: {fileID: 1509290736} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1509290735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509290734} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1509290736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509290734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1509290737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509290734} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1509731173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509731174} - component: {fileID: 1509731176} - component: {fileID: 1509731175} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1509731174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509731173} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1509731175 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509731173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1509731176 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509731173} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1509780762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1509780763} - component: {fileID: 1509780764} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1509780763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509780762} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178493688} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1509780764 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509780762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 939833169} m_BlendShapeWeights: [] m_RootBone: {fileID: 939833169} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1510297913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510297914} - component: {fileID: 1510297916} - component: {fileID: 1510297915} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1510297914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510297913} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1510297915 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510297913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1510297916 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510297913} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1510401238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510401239} - component: {fileID: 1510401240} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1510401239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510401238} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 268135690} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1510401240 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510401238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 210465344} - {fileID: 865903120} - {fileID: 642766842} - {fileID: 584461785} m_BlendShapeWeights: [] m_RootBone: {fileID: 865903120} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1510441510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510441511} - component: {fileID: 1510441513} - component: {fileID: 1510441512} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1510441511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510441510} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1510441512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510441510} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1510441513 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510441510} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1510583638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510583639} - component: {fileID: 1510583640} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1510583639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510583638} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 627686361} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1510583640 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510583638} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1372505244} m_BlendShapeWeights: [] m_RootBone: {fileID: 1372505244} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1510583923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510583924} - component: {fileID: 1510583925} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1510583924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510583923} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1510583925 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510583923} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1510668572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1510668573} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1510668573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510668572} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 889996174} m_Father: {fileID: 1679573730} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1511170284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1511170285} - component: {fileID: 1511170287} - component: {fileID: 1511170286} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1511170285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511170284} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1511170286 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511170284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1511170287 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511170284} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1511812885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1511812886} - component: {fileID: 1511812887} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1511812886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511812885} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220544250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1511812887 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511812885} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994601277} - {fileID: 2775788} - {fileID: 1428894211} - {fileID: 1848514053} m_BlendShapeWeights: [] m_RootBone: {fileID: 2775788} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1512390888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1512390889} - component: {fileID: 1512390890} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1512390889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512390888} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1156606239} - {fileID: 580578065} - {fileID: 979271016} - {fileID: 1167817219} - {fileID: 396239432} - {fileID: 578245986} - {fileID: 1448422884} - {fileID: 1784087891} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1512390890 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512390888} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1512529298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1512529299} - component: {fileID: 1512529300} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1512529299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512529298} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1512529300 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512529298} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1512555611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1512555612} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1512555612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512555611} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 686368042} - {fileID: 1382224749} m_Father: {fileID: 662780972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1512616061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1512616062} - component: {fileID: 1512616064} - component: {fileID: 1512616063} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1512616062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512616061} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1512616063 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512616061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1512616064 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512616061} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1512821661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1512821662} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1512821662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512821661} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1114463322} - {fileID: 695367374} m_Father: {fileID: 2074508414} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1513006035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1513006036} - component: {fileID: 1513006037} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1513006036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513006035} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2053591038} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1513006037 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513006035} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 150608143} - {fileID: 1572102392} - {fileID: 274285149} - {fileID: 702708163} m_BlendShapeWeights: [] m_RootBone: {fileID: 150608143} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1513064526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1513064527} - component: {fileID: 1513064528} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1513064527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513064526} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 968010632} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1513064528 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513064526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1020241238} - {fileID: 2032375300} - {fileID: 1601721988} - {fileID: 720092507} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032375300} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1513256214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1513256215} - component: {fileID: 1513256217} - component: {fileID: 1513256216} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1513256215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513256214} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1513256216 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513256214} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1513256217 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513256214} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1513308222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1513308223} - component: {fileID: 1513308224} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1513308223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513308222} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1513308224 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513308222} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1514152844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1514152845} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1514152845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514152844} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 342502154} m_Father: {fileID: 1538571040} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1514791281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1514791282} - component: {fileID: 1514791283} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1514791282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514791281} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1514791283 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514791281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1514901013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1514901014} - component: {fileID: 1514901015} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1514901014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514901013} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1514901015 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514901013} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1515018613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1515018614} - component: {fileID: 1515018615} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1515018614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515018613} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 78820700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1515018615 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515018613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1537308507} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537308507} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1515085309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1515085310} - component: {fileID: 1515085312} - component: {fileID: 1515085311} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1515085310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515085309} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1515085311 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515085309} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1515085312 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515085309} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1515652123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1515652124} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1515652124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515652123} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 907600405} m_Father: {fileID: 935198805} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1515790042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1515790043} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1515790043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515790042} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1386268773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1515813539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1515813540} - component: {fileID: 1515813541} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1515813540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515813539} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1591537368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1515813541 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515813539} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1894261331} m_BlendShapeWeights: [] m_RootBone: {fileID: 1894261331} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1516458742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516458743} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1516458743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516458742} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1375540267} m_Father: {fileID: 935198805} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1516623564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516623565} - component: {fileID: 1516623566} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1516623565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516623564} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 627686361} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1516623566 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516623564} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1372505244} m_BlendShapeWeights: [] m_RootBone: {fileID: 1372505244} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1516741315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516741316} - component: {fileID: 1516741317} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1516741316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516741315} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1516741317 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516741315} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1516775891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516775892} - component: {fileID: 1516775893} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1516775892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516775891} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1516775893 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516775891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1157846103} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 237312241} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1516826502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516826503} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1516826503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516826502} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1610326161} m_Father: {fileID: 706159300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1517071388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1517071389} - component: {fileID: 1517071390} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1517071389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517071388} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1517071390 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1517071388} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 1179361689} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1518063381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518063382} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1518063382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518063381} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 998080330} m_Father: {fileID: 390271810} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1518664673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518664674} - component: {fileID: 1518664676} - component: {fileID: 1518664675} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1518664674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518664673} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1518664675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518664673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1518664676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518664673} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1518890690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518890691} - component: {fileID: 1518890692} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1518890691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518890690} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1734114302} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1518890692 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518890690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 425063008} - {fileID: 1226512029} - {fileID: 1594927907} - {fileID: 1817832185} m_BlendShapeWeights: [] m_RootBone: {fileID: 1226512029} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1518985689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518985690} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1518985690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518985689} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 963243845} m_Father: {fileID: 374369347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1519085927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519085928} - component: {fileID: 1519085929} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1519085928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519085927} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1519085929 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519085927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1519161083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519161084} - component: {fileID: 1519161085} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1519161084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519161083} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1898858259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1519161085 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519161083} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 326412246} m_BlendShapeWeights: [] m_RootBone: {fileID: 326412246} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1519300327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519300328} - component: {fileID: 1519300329} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1519300328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519300327} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1519300329 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519300327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1519512463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519512464} - component: {fileID: 1519512465} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1519512464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519512463} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1519512465 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519512463} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1519516327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519516328} - component: {fileID: 1519516329} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1519516328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519516327} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918561913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1519516329 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519516327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 194004977} - {fileID: 1507221274} - {fileID: 680616736} - {fileID: 579806849} m_BlendShapeWeights: [] m_RootBone: {fileID: 1507221274} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1519780935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1519780936} - component: {fileID: 1519780937} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1519780936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519780935} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1574848064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1519780937 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519780935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696522042} m_BlendShapeWeights: [] m_RootBone: {fileID: 696522042} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1520042174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520042175} - component: {fileID: 1520042176} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1520042175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520042174} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1520042176 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520042174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2109622378} - {fileID: 768663858} - {fileID: 1257846733} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 2006131381} - {fileID: 613497510} - {fileID: 5890256} - {fileID: 116278316} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 841910652} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1520473006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520473007} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1520473007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520473006} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 148587350} - {fileID: 119281925} - {fileID: 527017993} - {fileID: 1405178390} m_Father: {fileID: 1823089094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1520487174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520487175} - component: {fileID: 1520487177} - component: {fileID: 1520487176} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1520487175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520487174} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1520487176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520487174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1520487177 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520487174} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1520870081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1520870082} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1520870082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520870081} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1994338668} m_Father: {fileID: 150576499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1521274865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521274866} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1521274866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521274865} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 506968057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1521299495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521299496} - component: {fileID: 1521299497} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1521299496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521299495} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1521299497 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521299495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1521867789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521867790} - component: {fileID: 1521867791} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1521867790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521867789} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1521867791 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1521867789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1522202741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522202742} - component: {fileID: 1522202743} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1522202742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522202741} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1697873252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1522202743 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522202741} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1757890911} m_BlendShapeWeights: [] m_RootBone: {fileID: 1757890911} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1522650426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522650427} - component: {fileID: 1522650429} - component: {fileID: 1522650428} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1522650427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522650426} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2015080876} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1522650428 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522650426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1522650429 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522650426} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1522944724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522944725} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1522944725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522944724} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1040211958} m_Father: {fileID: 125413908} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1523309621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1523309622} - component: {fileID: 1523309623} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1523309622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523309621} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1523309623 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523309621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1983388250} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1523639098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1523639099} - component: {fileID: 1523639103} - component: {fileID: 1523639102} - component: {fileID: 1523639101} - component: {fileID: 1523639100} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1523639099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523639098} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1523639100 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523639098} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711493, y: -0.0027284555, z: -0.003841383} --- !u!114 &1523639101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523639098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &1523639102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523639098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1523639103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523639098} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1523779534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1523779535} - component: {fileID: 1523779537} - component: {fileID: 1523779536} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1523779535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523779534} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1523779536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523779534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1523779537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523779534} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1523885673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1523885674} - component: {fileID: 1523885676} - component: {fileID: 1523885675} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1523885674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523885673} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1523885675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523885673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1523885676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523885673} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1524074487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524074488} - component: {fileID: 1524074490} - component: {fileID: 1524074489} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1524074488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524074487} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1524074489 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524074487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1524074490 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524074487} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1524420120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524420121} - component: {fileID: 1524420123} - component: {fileID: 1524420122} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1524420121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524420120} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1524420122 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524420120} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1524420123 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524420120} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1524481047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524481048} - component: {fileID: 1524481050} - component: {fileID: 1524481049} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1524481048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524481047} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1524481049 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524481047} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1524481050 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524481047} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1524499316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524499317} - component: {fileID: 1524499319} - component: {fileID: 1524499318} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1524499317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524499316} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1524499318 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524499316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1524499319 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524499316} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1524550251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524550252} - component: {fileID: 1524550253} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1524550252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524550251} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 14418251} - {fileID: 313242869} - {fileID: 748027093} - {fileID: 1342266154} - {fileID: 313526954} - {fileID: 1194272240} - {fileID: 1413813673} - {fileID: 139942539} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1524550253 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524550251} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1524687807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524687808} - component: {fileID: 1524687809} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1524687808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524687807} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1524687809 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524687807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 219503420} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1524740371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524740372} - component: {fileID: 1524740373} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1524740372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524740371} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1823655686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1524740373 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524740371} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1431351337} - {fileID: 859682941} - {fileID: 239076521} - {fileID: 1337920475} m_BlendShapeWeights: [] m_RootBone: {fileID: 859682941} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1524747647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524747648} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1524747648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524747647} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1362567570} m_Father: {fileID: 1566921320} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1524890720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524890721} - component: {fileID: 1524890722} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1524890721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524890720} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 394724468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1524890722 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524890720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 157151716} - {fileID: 1153672972} - {fileID: 1147923842} - {fileID: 80467433} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153672972} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1525283667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1525283668} - component: {fileID: 1525283670} - component: {fileID: 1525283669} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1525283668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525283667} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1525283669 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525283667} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1525283670 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525283667} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1525693765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1525693766} - component: {fileID: 1525693767} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1525693766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525693765} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1108016184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1525693767 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525693765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1198752171} m_BlendShapeWeights: [] m_RootBone: {fileID: 1198752171} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1526071509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526071510} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1526071510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526071509} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 704769246} m_Father: {fileID: 134193922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1526364553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526364554} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1526364554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526364553} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376307054} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1526453971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526453972} - component: {fileID: 1526453974} - component: {fileID: 1526453973} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1526453972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526453971} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1041513100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1526453973 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526453971} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1526453974 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526453971} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1526700366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526700367} - component: {fileID: 1526700368} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1526700367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526700366} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1909793092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1526700368 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526700366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1603476106} - {fileID: 516805089} - {fileID: 1151193190} - {fileID: 167656527} m_BlendShapeWeights: [] m_RootBone: {fileID: 516805089} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1526746844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526746845} - component: {fileID: 1526746847} - component: {fileID: 1526746846} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1526746845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526746844} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1526746846 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526746844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1526746847 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526746844} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1526910042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526910043} - component: {fileID: 1526910044} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1526910043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526910042} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 98105524} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1526910044 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526910042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 511392451} - {fileID: 124692020} - {fileID: 491735325} - {fileID: 1737622309} m_BlendShapeWeights: [] m_RootBone: {fileID: 124692020} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1526921674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1526921675} - component: {fileID: 1526921677} - component: {fileID: 1526921676} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1526921675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526921674} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1526921676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526921674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1526921677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526921674} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1527067490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527067491} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1527067491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527067490} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1939598205} m_Father: {fileID: 1231709715} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1527136962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527136963} - component: {fileID: 1527136965} - component: {fileID: 1527136964} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1527136963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527136962} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1527136964 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527136962} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1527136965 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527136962} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1527148176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527148177} - component: {fileID: 1527148179} - component: {fileID: 1527148178} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1527148177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527148176} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1527148178 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527148176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1527148179 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527148176} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1527573749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527573750} - component: {fileID: 1527573752} - component: {fileID: 1527573751} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1527573750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527573749} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1527573751 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527573749} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1527573752 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527573749} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1527586551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527586552} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1527586552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527586551} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 944821900} m_Father: {fileID: 193569103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1527591540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527591541} - component: {fileID: 1527591542} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1527591541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527591540} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 333699844} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1527591542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527591540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1943191216} m_BlendShapeWeights: [] m_RootBone: {fileID: 1943191216} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1527625833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527625834} - component: {fileID: 1527625835} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1527625834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527625833} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2004133210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1527625835 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527625833} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1354406892} - {fileID: 1585425646} - {fileID: 1226190756} - {fileID: 548511974} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585425646} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1527894461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527894462} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1527894462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527894461} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 924921876} m_Father: {fileID: 431947489} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1528585773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528585774} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1528585774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528585773} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 473272002} - {fileID: 304845030} m_Father: {fileID: 1682210578} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1528629938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528629939} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1528629939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528629938} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1231092237} m_Father: {fileID: 767847774} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1528983079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1528983080} - component: {fileID: 1528983081} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1528983080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528983079} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1979911533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1528983081 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1528983079} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1041768415} m_BlendShapeWeights: [] m_RootBone: {fileID: 1041768415} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1529048473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529048474} - component: {fileID: 1529048475} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1529048474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529048473} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 862490752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1529048475 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529048473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1503125338} - {fileID: 1434350405} - {fileID: 814952787} - {fileID: 1180049238} m_BlendShapeWeights: [] m_RootBone: {fileID: 1434350405} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1529287344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529287345} - component: {fileID: 1529287346} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1529287345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529287344} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 212705884} - {fileID: 1889301202} - {fileID: 1815882318} - {fileID: 1019046915} - {fileID: 1993425803} - {fileID: 662137187} - {fileID: 1255358553} - {fileID: 6829139} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1529287346 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529287344} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1529473065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529473066} - component: {fileID: 1529473068} - component: {fileID: 1529473067} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1529473066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529473065} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1529473067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529473065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1529473068 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529473065} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1529655862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529655863} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1529655863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529655862} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 780767905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1529659184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529659185} - component: {fileID: 1529659187} - component: {fileID: 1529659186} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1529659185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529659184} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1529659186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529659184} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1529659187 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529659184} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1529680452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529680453} - component: {fileID: 1529680455} - component: {fileID: 1529680454} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1529680453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529680452} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1529680454 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529680452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1529680455 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529680452} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1529744325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529744326} - component: {fileID: 1529744328} - component: {fileID: 1529744327} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1529744326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529744325} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1529744327 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529744325} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1529744328 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1529744325} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1530190600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530190601} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1530190601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530190600} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 24135926} - {fileID: 275669270} - {fileID: 925792008} - {fileID: 2104814927} - {fileID: 1592392922} - {fileID: 1482684161} - {fileID: 918521331} - {fileID: 1235047535} - {fileID: 464756835} - {fileID: 781714144} - {fileID: 1509217579} - {fileID: 1785140066} - {fileID: 831558088} - {fileID: 1856190237} - {fileID: 1870371709} - {fileID: 292116653} - {fileID: 1876297545} - {fileID: 1473957992} - {fileID: 1803726289} - {fileID: 287177614} - {fileID: 1346175294} - {fileID: 134650948} - {fileID: 539711968} - {fileID: 15216951} - {fileID: 593454994} - {fileID: 904113374} - {fileID: 1668838272} - {fileID: 656443035} - {fileID: 618024840} - {fileID: 242947780} - {fileID: 1559436797} - {fileID: 24137904} - {fileID: 1174269765} - {fileID: 508138092} - {fileID: 1447130111} - {fileID: 20495931} - {fileID: 1579198968} - {fileID: 815733751} - {fileID: 1077080977} - {fileID: 899504963} - {fileID: 1018842472} m_Father: {fileID: 535173415} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1530754471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530754472} - component: {fileID: 1530754474} - component: {fileID: 1530754473} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1530754472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530754471} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1530754473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530754471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1530754474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530754471} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1531090860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1531090861} - component: {fileID: 1531090863} - component: {fileID: 1531090862} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1531090861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531090860} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1531090862 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531090860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1531090863 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531090860} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1531100732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1531100733} - component: {fileID: 1531100735} - component: {fileID: 1531100734} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1531100733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531100732} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1531100734 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531100732} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1531100735 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531100732} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1531320925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1531320926} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1531320926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531320925} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 26778864} m_Father: {fileID: 1643098842} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1531712318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1531712319} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1531712319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531712318} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1808248470} m_Father: {fileID: 406196542} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1532053466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532053467} - component: {fileID: 1532053469} - component: {fileID: 1532053468} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1532053467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532053466} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1532053468 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532053466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1532053469 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532053466} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1532097020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532097021} - component: {fileID: 1532097023} - component: {fileID: 1532097022} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1532097021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532097020} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1532097022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532097020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1532097023 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532097020} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1532329849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532329850} - component: {fileID: 1532329852} - component: {fileID: 1532329851} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1532329850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532329849} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1532329851 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532329849} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1532329852 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532329849} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1532418928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532418929} - component: {fileID: 1532418930} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1532418929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532418928} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1532418930 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532418928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1532498038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532498039} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1532498039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532498038} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 814414022} m_Father: {fileID: 1309098052} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1532572851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532572852} - component: {fileID: 1532572854} - component: {fileID: 1532572853} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1532572852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532572851} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1532572853 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532572851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1532572854 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532572851} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1532657950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532657951} - component: {fileID: 1532657952} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1532657951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532657950} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 247759318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1532657952 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532657950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 699289510} m_BlendShapeWeights: [] m_RootBone: {fileID: 699289510} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1532754261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1532754262} - component: {fileID: 1532754263} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1532754262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532754261} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 987203159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1532754263 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532754261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 176863127} - {fileID: 1012667506} - {fileID: 627431240} - {fileID: 450125936} m_BlendShapeWeights: [] m_RootBone: {fileID: 1012667506} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1533250102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1533250103} - component: {fileID: 1533250105} - component: {fileID: 1533250104} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1533250103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533250102} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1533250104 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533250102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1533250105 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533250102} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1533542938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1533542939} - component: {fileID: 1533542940} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1533542939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533542938} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376339737} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1533542940 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533542938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1627106550} - {fileID: 1874763247} - {fileID: 1648695054} - {fileID: 48599505} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874763247} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1533556401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1533556402} - component: {fileID: 1533556404} - component: {fileID: 1533556403} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1533556402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533556401} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1533556403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533556401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1533556404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533556401} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1534088361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534088362} - component: {fileID: 1534088363} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1534088362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534088361} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1534088363 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534088361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1534195148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534195149} - component: {fileID: 1534195150} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1534195149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534195148} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1035382978} - {fileID: 553646676} - {fileID: 1400334548} - {fileID: 457155545} - {fileID: 406889112} - {fileID: 1805851422} - {fileID: 1136748581} - {fileID: 196395703} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1534195150 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534195148} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1534468465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534468466} - component: {fileID: 1534468468} - component: {fileID: 1534468467} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1534468466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534468465} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1534468467 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534468465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1534468468 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534468465} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1534580049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534580050} - component: {fileID: 1534580051} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1534580050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534580049} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 889605789} - {fileID: 610803120} - {fileID: 31136753} - {fileID: 759720704} - {fileID: 1228605575} - {fileID: 144027765} - {fileID: 161784686} - {fileID: 1868708169} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1534580051 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534580049} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1534674156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534674157} - component: {fileID: 1534674158} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1534674157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534674156} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 759043234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1534674158 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534674156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1735518895} - {fileID: 981983198} - {fileID: 1691774556} - {fileID: 1735077124} m_BlendShapeWeights: [] m_RootBone: {fileID: 981983198} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1534722674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534722675} - component: {fileID: 1534722677} - component: {fileID: 1534722676} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1534722675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534722674} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1534722676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534722674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1534722677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534722674} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1535145226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1535145227} - component: {fileID: 1535145228} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1535145227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535145226} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 522690871} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1535145228 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535145226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1205318884} m_BlendShapeWeights: [] m_RootBone: {fileID: 1205318884} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1536103201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536103202} - component: {fileID: 1536103203} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1536103202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536103201} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1443590839} - {fileID: 747493483} - {fileID: 1507341224} - {fileID: 1872511669} - {fileID: 2145432463} - {fileID: 2049040423} - {fileID: 419819263} - {fileID: 851036099} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1536103203 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536103201} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1536119599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536119600} - component: {fileID: 1536119602} - component: {fileID: 1536119601} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1536119600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536119599} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1536119601 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536119599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1536119602 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536119599} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1536189170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536189171} - component: {fileID: 1536189172} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1536189171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536189170} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1536189172 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536189170} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1893077695} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1536311795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536311796} - component: {fileID: 1536311797} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1536311796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536311795} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 577797662} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1536311797 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536311795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1797531476} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797531476} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1536598103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536598104} - component: {fileID: 1536598105} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1536598104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536598103} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1536598105 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536598103} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1536918703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1536918704} - component: {fileID: 1536918705} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1536918704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536918703} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1536918705 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536918703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1537308506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537308507} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1537308507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537308506} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2120507942} m_Father: {fileID: 78820700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1537474062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537474063} - component: {fileID: 1537474065} - component: {fileID: 1537474064} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1537474063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537474062} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1537474064 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537474062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1537474065 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537474062} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1537531769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537531770} - component: {fileID: 1537531772} - component: {fileID: 1537531771} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1537531770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537531769} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1537531771 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537531769} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1537531772 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537531769} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1537531858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537531859} - component: {fileID: 1537531861} - component: {fileID: 1537531860} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1537531859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537531858} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1537531860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537531858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1537531861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537531858} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1537705557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537705558} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1537705558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537705557} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 711108702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1537755468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537755469} - component: {fileID: 1537755470} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1537755469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537755468} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1537755470 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537755468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1537774478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1537774479} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1537774479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1537774478} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1023441983} - {fileID: 1468709456} - {fileID: 1643098842} - {fileID: 360768735} m_Father: {fileID: 2086470742} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1537919015 stripped Transform: m_CorrespondingSourceObject: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} m_PrefabInstance: {fileID: 878124045} m_PrefabAsset: {fileID: 0} --- !u!1 &1538248797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538248798} - component: {fileID: 1538248799} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538248798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538248797} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1659842922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1538248799 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538248797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1714181417} - {fileID: 916204277} - {fileID: 1991225892} - {fileID: 176610250} m_BlendShapeWeights: [] m_RootBone: {fileID: 916204277} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1538472705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538472706} - component: {fileID: 1538472707} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1538472706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538472705} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1750040507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1538472707 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538472705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2057329683} - {fileID: 1349458092} - {fileID: 1705721103} - {fileID: 249514747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2057329683} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1538571039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538571040} - component: {fileID: 1538571041} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1538571040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538571039} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1514152845} - {fileID: 1931110835} - {fileID: 625505908} - {fileID: 629448238} - {fileID: 1322051563} - {fileID: 188463080} - {fileID: 1456128223} - {fileID: 1973468273} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1538571041 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538571039} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1538659857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538659858} - component: {fileID: 1538659860} - component: {fileID: 1538659859} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1538659858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538659857} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1538659859 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538659857} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1538659860 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538659857} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1538735864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538735865} - component: {fileID: 1538735867} - component: {fileID: 1538735866} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1538735865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538735864} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1538735866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538735864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1538735867 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538735864} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1538918414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538918415} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538918415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538918414} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 421083120} m_Father: {fileID: 1997150131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1538997819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538997820} - component: {fileID: 1538997822} - component: {fileID: 1538997821} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1538997820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538997819} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1538997821 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538997819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1538997822 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538997819} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1539036956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1539036957} - component: {fileID: 1539036959} - component: {fileID: 1539036958} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1539036957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539036956} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1539036958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539036956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1539036959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539036956} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1539125397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1539125398} - component: {fileID: 1539125400} - component: {fileID: 1539125399} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1539125398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539125397} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1539125399 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539125397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1539125400 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539125397} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1539179832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1539179833} - component: {fileID: 1539179834} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1539179833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539179832} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1539179834 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539179832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1539687329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1539687330} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1539687330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539687329} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 178611609} - {fileID: 1467431191} - {fileID: 1325373612} - {fileID: 1128423020} - {fileID: 1770426682} - {fileID: 1184620892} - {fileID: 465755719} m_Father: {fileID: 1766666931} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1540310982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1540310984} - component: {fileID: 1540310983} m_Layer: 0 m_Name: GameManager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1540310983 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540310982} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 75aa5d7515c5b4d38bc7b3f428339f5c, type: 3} m_Name: m_EditorClassIdentifier: _persistent: 0 player: {fileID: 0} boats: [] slowSpeed: 0.1 --- !u!4 &1540310984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540310982} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -27.406845, y: -2.3250241, z: -10.09455} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1540898022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1540898023} - component: {fileID: 1540898024} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1540898023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540898022} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482084666} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1540898024 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540898022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1690527883} - {fileID: 1065905344} - {fileID: 1847823020} - {fileID: 1702378306} m_BlendShapeWeights: [] m_RootBone: {fileID: 1065905344} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1540946794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1540946795} - component: {fileID: 1540946796} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1540946795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540946794} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 443933974} - {fileID: 1593249271} - {fileID: 61730114} - {fileID: 1390567889} - {fileID: 929985801} - {fileID: 805199670} - {fileID: 337162454} - {fileID: 1152465520} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1540946796 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540946794} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1541040153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1541040154} - component: {fileID: 1541040155} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1541040154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541040153} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1541040155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541040153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1541364022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1541364023} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1541364023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541364022} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 741543547} m_Father: {fileID: 1818583884} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1542064270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542064271} - component: {fileID: 1542064272} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1542064271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542064270} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 294385495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1542064272 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542064270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1738472339} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738472339} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1542352411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542352412} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1542352412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542352411} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 858951491} m_Father: {fileID: 801362022} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1542563716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542563717} - component: {fileID: 1542563718} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1542563717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542563716} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1542563718 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542563716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1542625516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542625517} - component: {fileID: 1542625518} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1542625517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542625516} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1992435399} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1542625518 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542625516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 833205812} m_BlendShapeWeights: [] m_RootBone: {fileID: 833205812} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1543424166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543424167} - component: {fileID: 1543424168} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1543424167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543424166} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302135538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1543424168 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543424166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 671915727} - {fileID: 1134839908} - {fileID: 192148792} - {fileID: 1044228468} m_BlendShapeWeights: [] m_RootBone: {fileID: 1134839908} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1543950618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543950619} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1543950619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543950618} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1933293720} m_Father: {fileID: 1463727140} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1543960191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1543960192} - component: {fileID: 1543960193} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1543960192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543960191} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1543960193 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543960191} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 2055595536} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1544060404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544060405} - component: {fileID: 1544060406} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1544060405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544060404} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1544060406 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544060404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1544143290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544143291} - component: {fileID: 1544143292} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1544143291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544143290} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 691585265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1544143292 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544143290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585688061} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585688061} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1544484269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544484270} - component: {fileID: 1544484271} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1544484270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544484269} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311433568} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1544484271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544484269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 52319458} m_BlendShapeWeights: [] m_RootBone: {fileID: 52319458} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1544667398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544667399} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1544667399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544667398} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1383249266} m_Father: {fileID: 28935657} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1544730666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544730667} - component: {fileID: 1544730668} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1544730667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544730666} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907722427} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1544730668 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544730666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2058920258} - {fileID: 600884308} - {fileID: 1048382071} - {fileID: 1841570542} m_BlendShapeWeights: [] m_RootBone: {fileID: 600884308} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1544842757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544842758} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1544842758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544842757} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1001371125} m_Father: {fileID: 512990550} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1545206703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1545206704} - component: {fileID: 1545206706} - component: {fileID: 1545206705} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1545206704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545206703} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1545206705 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545206703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1545206706 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545206703} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1545641373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1545641374} m_Layer: 0 m_Name: DistantView m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1545641374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545641373} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 140.7, y: 3.3139343, z: -64.2} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 18337141} - {fileID: 1402110345} - {fileID: 288578275} - {fileID: 21664057} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1546003614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1546003615} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1546003615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546003614} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1374110343} m_Father: {fileID: 1649410760} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1546037673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1546037674} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1546037674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546037673} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1558452021} - {fileID: 313467750} - {fileID: 1405550350} - {fileID: 1249466215} - {fileID: 249039800} - {fileID: 1029672687} - {fileID: 1096486836} - {fileID: 1629792307} - {fileID: 50726485} - {fileID: 2125482248} - {fileID: 1807314114} - {fileID: 1538735865} - {fileID: 1184332687} - {fileID: 1442323590} - {fileID: 688076729} - {fileID: 1732202581} - {fileID: 984951094} - {fileID: 675977637} - {fileID: 1052641683} - {fileID: 119232927} - {fileID: 1210800321} - {fileID: 1615779221} - {fileID: 2000274612} - {fileID: 1531090861} - {fileID: 1651066002} - {fileID: 2069727168} - {fileID: 1781063657} - {fileID: 1690019134} - {fileID: 1059377461} - {fileID: 2091759924} - {fileID: 788800298} - {fileID: 150632395} - {fileID: 2112345536} - {fileID: 1192398096} - {fileID: 1396608241} - {fileID: 1346680221} - {fileID: 301299534} - {fileID: 1063611308} - {fileID: 1655450303} - {fileID: 1395804256} - {fileID: 810802608} m_Father: {fileID: 947657656} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1546172576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1546172577} - component: {fileID: 1546172578} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1546172577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546172576} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1389751561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1546172578 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546172576} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1260499317} m_BlendShapeWeights: [] m_RootBone: {fileID: 1260499317} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1547287782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547287783} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1547287783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547287782} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 609895495} m_Father: {fileID: 1399809340} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1547481292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547481293} - component: {fileID: 1547481297} - component: {fileID: 1547481296} - component: {fileID: 1547481295} - component: {fileID: 1547481294} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1547481293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547481292} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1547481294 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547481292} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711493, y: -0.002728217, z: -0.003841383} --- !u!114 &1547481295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547481292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &1547481296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547481292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1547481297 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547481292} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1547626890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547626891} - component: {fileID: 1547626893} - component: {fileID: 1547626892} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1547626891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547626890} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1547626892 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547626890} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1547626893 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547626890} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1547728654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547728655} - component: {fileID: 1547728656} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1547728655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547728654} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 367354752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1547728656 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547728654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375372120} m_BlendShapeWeights: [] m_RootBone: {fileID: 375372120} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1548082827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1548082828} - component: {fileID: 1548082830} - component: {fileID: 1548082829} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1548082828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548082827} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1548082829 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548082827} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1548082830 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548082827} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1548702680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1548702681} - component: {fileID: 1548702682} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1548702681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548702680} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1548702682 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548702680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1549037956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1549037957} - component: {fileID: 1549037958} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1549037957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549037956} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 307936644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1549037958 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549037956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1994338668} - {fileID: 994327233} - {fileID: 150576499} - {fileID: 1520870082} m_BlendShapeWeights: [] m_RootBone: {fileID: 994327233} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1549100972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1549100973} - component: {fileID: 1549100974} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1549100973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549100972} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1165569663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1549100974 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549100972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 668940613} - {fileID: 882220336} - {fileID: 680083366} - {fileID: 749659335} m_BlendShapeWeights: [] m_RootBone: {fileID: 882220336} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1549844460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1549844461} - component: {fileID: 1549844462} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1549844461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549844460} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1549844462 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549844460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1550403333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550403334} - component: {fileID: 1550403336} - component: {fileID: 1550403335} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1550403334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550403333} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1550403335 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550403333} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1550403336 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550403333} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1550430101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550430102} - component: {fileID: 1550430103} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1550430102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550430101} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1550430103 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550430101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1550726201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550726202} - component: {fileID: 1550726203} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1550726202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550726201} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 567035133} - {fileID: 109821246} - {fileID: 1047440551} - {fileID: 1908511704} - {fileID: 1106039178} - {fileID: 298136334} - {fileID: 736919945} - {fileID: 116643053} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1550726203 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550726201} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1550887987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550887988} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1550887988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550887987} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 448180829} - {fileID: 405501213} - {fileID: 283788784} - {fileID: 1480770260} m_Father: {fileID: 533447601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1551125819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1551125820} - component: {fileID: 1551125822} - component: {fileID: 1551125821} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1551125820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551125819} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1551125821 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551125819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1551125822 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551125819} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1551347609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1551347610} - component: {fileID: 1551347611} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1551347610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551347609} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 165178206} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1551347611 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551347609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1875609126} - {fileID: 397927492} - {fileID: 1027783804} - {fileID: 425313548} m_BlendShapeWeights: [] m_RootBone: {fileID: 397927492} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1551549205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1551549206} - component: {fileID: 1551549208} - component: {fileID: 1551549207} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1551549206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551549205} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1551549207 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551549205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1551549208 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551549205} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1551674585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1551674586} - component: {fileID: 1551674587} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1551674586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551674585} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 785914131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1551674587 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551674585} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1708157373} m_BlendShapeWeights: [] m_RootBone: {fileID: 1708157373} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1551852089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1551852090} - component: {fileID: 1551852092} - component: {fileID: 1551852091} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1551852090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551852089} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1551852091 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551852089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1551852092 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551852089} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1552053194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1552053195} - component: {fileID: 1552053197} - component: {fileID: 1552053196} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1552053195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552053194} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1552053196 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552053194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1552053197 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552053194} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1552140303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1552140304} - component: {fileID: 1552140306} - component: {fileID: 1552140305} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1552140304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552140303} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1552140305 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552140303} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1552140306 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552140303} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1552257038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1552257039} - component: {fileID: 1552257041} - component: {fileID: 1552257040} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1552257039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552257038} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1552257040 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552257038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1552257041 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552257038} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1552893541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1552893542} - component: {fileID: 1552893544} - component: {fileID: 1552893543} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1552893542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552893541} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1552893543 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552893541} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1552893544 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552893541} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1552902485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1552902486} - component: {fileID: 1552902488} - component: {fileID: 1552902487} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1552902486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552902485} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623590142} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1552902487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552902485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1552902488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552902485} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1553237268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553237269} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1553237269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553237268} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588799242} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1553282034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553282035} - component: {fileID: 1553282037} - component: {fileID: 1553282036} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1553282035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553282034} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1553282036 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553282034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1553282037 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553282034} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1553363399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553363400} - component: {fileID: 1553363402} - component: {fileID: 1553363401} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1553363400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553363399} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1553363401 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553363399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1553363402 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553363399} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1553616999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553617000} - component: {fileID: 1553617002} - component: {fileID: 1553617001} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1553617000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553616999} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1553617001 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553616999} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1553617002 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553616999} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1553700368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553700369} - component: {fileID: 1553700370} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1553700369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553700368} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 80154329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1553700370 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553700368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 379343074} - {fileID: 216064440} - {fileID: 49561221} - {fileID: 817719281} m_BlendShapeWeights: [] m_RootBone: {fileID: 216064440} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1553772075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553772076} - component: {fileID: 1553772078} - component: {fileID: 1553772077} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1553772076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553772075} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1553772077 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553772075} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1553772078 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553772075} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1553838310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553838311} - component: {fileID: 1553838313} - component: {fileID: 1553838312} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1553838311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553838310} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1553838312 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553838310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1553838313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553838310} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!4 &1554815066 stripped Transform: m_CorrespondingSourceObject: {fileID: 1055643547297219040, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} m_PrefabInstance: {fileID: 2685185313231177978} m_PrefabAsset: {fileID: 0} --- !u!1 &1554842310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1554842311} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1554842311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554842310} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2034441297} m_Father: {fileID: 1245482014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1554844720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1554844721} - component: {fileID: 1554844722} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1554844721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554844720} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 762308241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1554844722 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554844720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 429372703} m_BlendShapeWeights: [] m_RootBone: {fileID: 429372703} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1554987379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1554987380} - component: {fileID: 1554987381} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1554987380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554987379} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1554987381 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554987379} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 1893077695} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1555017564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1555017565} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1555017565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555017564} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 376580376} m_Father: {fileID: 163854964} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1555536257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1555536258} - component: {fileID: 1555536259} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1555536258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555536257} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141953493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1555536259 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555536257} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 510127716} - {fileID: 593330602} - {fileID: 919243544} - {fileID: 1476231542} m_BlendShapeWeights: [] m_RootBone: {fileID: 593330602} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1555744728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1555744729} - component: {fileID: 1555744731} - component: {fileID: 1555744730} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1555744729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555744728} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1555744730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555744728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1555744731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555744728} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1556094879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1556094880} - component: {fileID: 1556094881} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1556094880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556094879} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 460515520} - {fileID: 918573245} - {fileID: 230095807} - {fileID: 414972368} - {fileID: 169140587} - {fileID: 607387604} - {fileID: 169075072} - {fileID: 1105500607} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1556094881 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556094879} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1556193962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1556193963} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1556193963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556193962} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1111805353} - {fileID: 1942372965} m_Father: {fileID: 1449163345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1556913628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1556913629} - component: {fileID: 1556913631} - component: {fileID: 1556913630} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1556913629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556913628} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1556913630 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556913628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1556913631 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556913628} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1557202436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1557202437} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1557202437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557202436} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1675790521} m_Father: {fileID: 2088367387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1557441003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1557441004} - component: {fileID: 1557441005} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1557441004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557441003} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1557441005 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557441003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1557652729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1557652730} - component: {fileID: 1557652731} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1557652730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557652729} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 294385495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1557652731 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557652729} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1845574274} - {fileID: 1738472339} - {fileID: 1930562392} - {fileID: 76323711} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738472339} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1558016873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558016874} - component: {fileID: 1558016876} - component: {fileID: 1558016875} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1558016874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558016873} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1558016875 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558016873} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1558016876 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558016873} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1558214494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558214495} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1558214495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558214494} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 780806893} - {fileID: 112540547} - {fileID: 1058696454} - {fileID: 417155252} - {fileID: 455505471} - {fileID: 1198509876} - {fileID: 529997548} - {fileID: 785757629} - {fileID: 1689719893} - {fileID: 1773548249} - {fileID: 2073648465} - {fileID: 1354976620} - {fileID: 804540190} - {fileID: 827620663} - {fileID: 1990966105} - {fileID: 1752364872} - {fileID: 1210765964} - {fileID: 922626252} - {fileID: 120798872} - {fileID: 1167899806} - {fileID: 1045958234} - {fileID: 1177483841} - {fileID: 1523779535} m_Father: {fileID: 1405125647} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1558452020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558452021} - component: {fileID: 1558452023} - component: {fileID: 1558452022} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1558452021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558452020} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1558452022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558452020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1558452023 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558452020} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1558615535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558615536} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1558615536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558615535} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1217371470} m_Father: {fileID: 714485059} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1558808850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1558808851} - component: {fileID: 1558808852} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1558808851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558808850} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1558808852 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1558808850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1559053359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1559053360} - component: {fileID: 1559053361} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1559053360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559053359} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1559053361 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559053359} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1559332225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1559332226} - component: {fileID: 1559332228} - component: {fileID: 1559332227} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1559332226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559332225} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1559332227 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559332225} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1559332228 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559332225} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1559362257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1559362258} - component: {fileID: 1559362259} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1559362258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559362257} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1094907782} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1559362259 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559362257} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 305573985} m_BlendShapeWeights: [] m_RootBone: {fileID: 305573985} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1559436796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1559436797} - component: {fileID: 1559436799} - component: {fileID: 1559436798} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1559436797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559436796} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1559436798 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559436796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1559436799 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559436796} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1559512940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1559512941} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1559512941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559512940} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1044298615} m_Father: {fileID: 1074742523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1559727699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1559727700} - component: {fileID: 1559727702} - component: {fileID: 1559727701} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1559727700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559727699} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1559727701 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559727699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1559727702 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559727699} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1560348097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560348101} - component: {fileID: 1560348100} - component: {fileID: 1560348099} - component: {fileID: 1560348105} - component: {fileID: 1560348106} - component: {fileID: 1560348107} m_Layer: 4 m_Name: Water Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &1560348099 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560348097} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cb277eb3bee9d44b1b2a96c20ce470e5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1560348100 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560348097} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1560348101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560348097} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 100, y: 1, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1560348105 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560348097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e94b9d97c53ad44e28abbecc69e7d339, type: 3} m_Name: m_EditorClassIdentifier: waveLength: 20 amplitude: 0.5 speed: 1 direction: {x: 1, y: 0} --- !u!114 &1560348106 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560348097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} m_Name: m_EditorClassIdentifier: m_AgentTypeID: -1372625422 m_CollectObjects: 0 m_Size: {x: 10, y: 10, z: 10} m_Center: {x: 0, y: 2, z: 0} m_LayerMask: serializedVersion: 2 m_Bits: 4294967295 m_UseGeometry: 0 m_DefaultArea: 3 m_GenerateLinks: 1 m_IgnoreNavMeshAgent: 1 m_IgnoreNavMeshObstacle: 1 m_OverrideTileSize: 0 m_TileSize: 256 m_OverrideVoxelSize: 0 m_VoxelSize: 0.16666667 m_MinRegionArea: 2 m_NavMeshData: {fileID: 23800000, guid: 1d6d589a2ce0c4e7c96e54c2effb8b63, type: 2} m_BuildHeightMesh: 0 --- !u!65 &1560348107 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560348097} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 100, y: 0.1, z: 100} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1560361772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560361773} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1560361773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560361772} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1665116090} m_Father: {fileID: 680880933} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1560423128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560423129} - component: {fileID: 1560423130} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1560423129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560423128} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2088367387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1560423130 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560423128} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 554751940} - {fileID: 1557202437} - {fileID: 1675790521} - {fileID: 1874774313} m_BlendShapeWeights: [] m_RootBone: {fileID: 1557202437} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1560445814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560445815} - component: {fileID: 1560445817} - component: {fileID: 1560445816} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1560445815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560445814} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1560445816 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560445814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1560445817 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560445814} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1560524455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560524456} - component: {fileID: 1560524458} - component: {fileID: 1560524457} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1560524456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560524455} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1560524457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560524455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1560524458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560524455} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1560805738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560805739} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1560805739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560805738} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 711108702} m_Father: {fileID: 1708157373} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1560969369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1560969370} - component: {fileID: 1560969371} m_Layer: 0 m_Name: Body_05h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1560969370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560969369} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1560969371 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560969369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161} m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1561066730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1561066731} - component: {fileID: 1561066732} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1561066731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561066730} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1561066732 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561066730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1561552961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1561552962} - component: {fileID: 1561552964} - component: {fileID: 1561552963} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1561552962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561552961} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1561552963 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561552961} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1561552964 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561552961} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1561657097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1561657098} - component: {fileID: 1561657100} - component: {fileID: 1561657099} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1561657098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561657097} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1561657099 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561657097} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1561657100 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561657097} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1561767258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1561767259} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1561767259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561767258} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1763314138} - {fileID: 1372632088} - {fileID: 1490527050} - {fileID: 485820834} - {fileID: 1645956402} - {fileID: 1276687047} - {fileID: 954173242} - {fileID: 2056290316} - {fileID: 724607920} - {fileID: 838379878} - {fileID: 1398947318} - {fileID: 512356102} - {fileID: 40048188} - {fileID: 63710859} - {fileID: 253249495} - {fileID: 1942873982} - {fileID: 1625042519} - {fileID: 1222148104} - {fileID: 1104654294} - {fileID: 1492741992} - {fileID: 951194578} - {fileID: 1321794010} - {fileID: 370275538} - {fileID: 648593505} - {fileID: 2054266815} - {fileID: 1173597765} - {fileID: 704856398} - {fileID: 132873670} - {fileID: 1134531665} - {fileID: 1605764397} - {fileID: 1703479709} - {fileID: 738060728} - {fileID: 1476958134} - {fileID: 2007606661} - {fileID: 2047248268} - {fileID: 404579169} - {fileID: 1126011495} - {fileID: 1297616705} - {fileID: 856305271} - {fileID: 394889816} - {fileID: 548786131} - {fileID: 1232530269} - {fileID: 1223530818} - {fileID: 2140734042} - {fileID: 1415032760} - {fileID: 710244850} - {fileID: 1115600829} - {fileID: 141849127} - {fileID: 1405462324} - {fileID: 824917256} - {fileID: 1784943745} - {fileID: 1489003849} - {fileID: 114067474} - {fileID: 1087600876} - {fileID: 779324605} - {fileID: 74139456} - {fileID: 2065152466} - {fileID: 1379372839} - {fileID: 1077756408} - {fileID: 2131755647} - {fileID: 27596165} - {fileID: 1995214489} - {fileID: 606299686} - {fileID: 3132563} - {fileID: 2028071931} - {fileID: 1335079369} - {fileID: 1279070881} - {fileID: 1916886779} - {fileID: 251078231} - {fileID: 294799337} - {fileID: 717393939} m_Father: {fileID: 1813707607} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1561980881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1561980882} - component: {fileID: 1561980883} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1561980882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561980881} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1561980883 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561980881} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1562193439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562193440} - component: {fileID: 1562193441} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1562193440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562193439} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 301411932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1562193441 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562193439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1705025244} m_BlendShapeWeights: [] m_RootBone: {fileID: 1705025244} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1562401364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562401365} - component: {fileID: 1562401366} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1562401365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562401364} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1370280800} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1562401366 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562401364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1638021814} - {fileID: 1094534836} - {fileID: 1356709673} - {fileID: 2076017622} m_BlendShapeWeights: [] m_RootBone: {fileID: 1094534836} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1562432003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562432004} - component: {fileID: 1562432005} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1562432004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562432003} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1562432005 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562432003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1562540403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562540404} - component: {fileID: 1562540406} - component: {fileID: 1562540405} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1562540404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562540403} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1562540405 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562540403} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1562540406 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562540403} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1562755990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1562755991} - component: {fileID: 1562755993} - component: {fileID: 1562755992} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1562755991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562755990} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1562755992 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562755990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1562755993 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562755990} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1563339290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1563339291} - component: {fileID: 1563339293} - component: {fileID: 1563339292} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1563339291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563339290} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1563339292 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563339290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1563339293 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563339290} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1563700434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1563700435} - component: {fileID: 1563700437} - component: {fileID: 1563700436} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1563700435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563700434} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1563700436 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563700434} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1563700437 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563700434} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1563768656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1563768657} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1563768657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563768656} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 921916757} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1564149463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1564149464} - component: {fileID: 1564149465} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1564149464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564149463} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 70139198} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1564149465 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564149463} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 114108809} - {fileID: 552059308} - {fileID: 1994355829} - {fileID: 189579192} m_BlendShapeWeights: [] m_RootBone: {fileID: 552059308} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1564484236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1564484237} - component: {fileID: 1564484239} - component: {fileID: 1564484238} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1564484237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564484236} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1564484238 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564484236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1564484239 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564484236} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1564606518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1564606519} - component: {fileID: 1564606521} - component: {fileID: 1564606520} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1564606519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564606518} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1564606520 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564606518} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1564606521 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564606518} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1564863343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1564863344} - component: {fileID: 1564863346} - component: {fileID: 1564863345} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1564863344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564863343} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1564863345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564863343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1564863346 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564863343} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1565181108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565181109} - component: {fileID: 1565181111} - component: {fileID: 1565181110} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1565181109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565181108} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1565181110 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565181108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1565181111 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565181108} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1565498810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565498811} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1565498811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565498810} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 313272987} m_Father: {fileID: 1913253169} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1565600133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565600134} - component: {fileID: 1565600136} - component: {fileID: 1565600135} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1565600134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565600133} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1565600135 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565600133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1565600136 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565600133} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1565648492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565648493} - component: {fileID: 1565648494} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1565648493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565648492} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1565648494 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565648492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1565729088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565729089} - component: {fileID: 1565729090} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1565729089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565729088} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2072926395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1565729090 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565729088} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1234449918} - {fileID: 252263541} - {fileID: 1713883297} - {fileID: 1018356905} m_BlendShapeWeights: [] m_RootBone: {fileID: 252263541} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1565852922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565852923} - component: {fileID: 1565852925} - component: {fileID: 1565852924} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1565852923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565852922} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1565852924 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565852922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1565852925 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565852922} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1565898988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565898989} m_Layer: 0 m_Name: Trees m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1565898989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565898988} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 71.01, y: 5.2299995, z: 29.510002} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1498484014} - {fileID: 563686341} - {fileID: 746522049} - {fileID: 1164813295} - {fileID: 1780634206} - {fileID: 1537919015} - {fileID: 1490429362} m_Father: {fileID: 200595900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1565910796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1565910797} - component: {fileID: 1565910798} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1565910797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565910796} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 390488449} - {fileID: 16057454} - {fileID: 721606422} - {fileID: 1316001082} - {fileID: 2100121907} - {fileID: 1862830723} - {fileID: 1425419327} - {fileID: 44716373} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1565910798 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565910796} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1566134660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566134661} - component: {fileID: 1566134662} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1566134661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566134660} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1566134662 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566134660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1566212666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566212667} - component: {fileID: 1566212669} - component: {fileID: 1566212668} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1566212667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566212666} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1566212668 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566212666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1566212669 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566212666} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1566219390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566219391} - component: {fileID: 1566219393} - component: {fileID: 1566219392} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1566219391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566219390} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1566219392 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566219390} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1566219393 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566219390} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1566361420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566361421} - component: {fileID: 1566361422} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1566361421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566361420} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1289595788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1566361422 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566361420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1287142649} - {fileID: 1284205024} - {fileID: 286623289} - {fileID: 885145264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284205024} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1566455442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566455443} - component: {fileID: 1566455444} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1566455443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566455442} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1566455444 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566455442} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 2055595536} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1566573361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566573362} - component: {fileID: 1566573363} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1566573362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566573361} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1566573363 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566573361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1566797085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566797086} - component: {fileID: 1566797088} - component: {fileID: 1566797087} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1566797086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566797085} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1566797087 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566797085} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1566797088 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566797085} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1566921319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566921320} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1566921320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566921319} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1524747648} m_Father: {fileID: 479306981} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1567238170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1567238171} - component: {fileID: 1567238173} - component: {fileID: 1567238172} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1567238171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567238170} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1567238172 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567238170} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1567238173 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567238170} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1567845646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1567845647} - component: {fileID: 1567845649} - component: {fileID: 1567845648} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1567845647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567845646} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1567845648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567845646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1567845649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567845646} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1568304357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1568304358} - component: {fileID: 1568304359} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1568304358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568304357} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2120284915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1568304359 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568304357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 559986991} - {fileID: 1997646500} - {fileID: 1294212686} - {fileID: 1387390234} m_BlendShapeWeights: [] m_RootBone: {fileID: 1997646500} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1568772473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1568772474} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1568772474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568772473} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 322194495} m_Father: {fileID: 1973442401} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1568883897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1568883898} - component: {fileID: 1568883899} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1568883898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568883897} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2125290026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1568883899 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568883897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2056854600} - {fileID: 549208490} - {fileID: 889870705} - {fileID: 88685525} m_BlendShapeWeights: [] m_RootBone: {fileID: 2056854600} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1569060523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569060524} - component: {fileID: 1569060525} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1569060524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569060523} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1182187158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1569060525 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569060523} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1569147745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569147746} - component: {fileID: 1569147748} - component: {fileID: 1569147747} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1569147746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569147745} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1569147747 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569147745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1569147748 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569147745} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1569160274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569160275} - component: {fileID: 1569160276} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1569160275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569160274} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1569160276 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569160274} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1569318516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569318517} - component: {fileID: 1569318518} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1569318517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569318516} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 785914131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1569318518 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569318516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1537705558} - {fileID: 1708157373} - {fileID: 1560805739} - {fileID: 711108702} m_BlendShapeWeights: [] m_RootBone: {fileID: 1708157373} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1569474651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569474652} - component: {fileID: 1569474653} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1569474652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569474651} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1787166536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1569474653 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569474651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1967307886} m_BlendShapeWeights: [] m_RootBone: {fileID: 1967307886} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1569857172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569857173} - component: {fileID: 1569857174} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1569857173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569857172} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 559090791} - {fileID: 280928995} - {fileID: 61255988} - {fileID: 1294349172} - {fileID: 1251965044} - {fileID: 1611554990} - {fileID: 1881656610} - {fileID: 1536918704} - {fileID: 734015345} - {fileID: 2020416131} - {fileID: 1539179833} - {fileID: 1074140579} - {fileID: 186322092} - {fileID: 705772602} - {fileID: 1253712690} - {fileID: 1420029605} - {fileID: 1784249951} - {fileID: 1512529299} - {fileID: 348215506} - {fileID: 1116707177} - {fileID: 2029590255} - {fileID: 1456672629} - {fileID: 2127890858} - {fileID: 1307505734} - {fileID: 1610497864} - {fileID: 898869153} - {fileID: 1605211310} - {fileID: 735521456} - {fileID: 21854541} - {fileID: 1815137429} - {fileID: 1927339470} - {fileID: 1206762426} - {fileID: 1364691175} - {fileID: 969208149} - {fileID: 1615511120} - {fileID: 243467761} - {fileID: 1939041568} - {fileID: 1081291927} - {fileID: 776474099} - {fileID: 1354083079} - {fileID: 704854550} - {fileID: 815520213} - {fileID: 809092942} - {fileID: 449576972} - {fileID: 1157357350} - {fileID: 955718309} - {fileID: 319240965} - {fileID: 274318864} - {fileID: 1923209774} - {fileID: 2048538681} - {fileID: 1724686899} - {fileID: 769259647} - {fileID: 809963161} - {fileID: 1768862880} - {fileID: 1649750391} - {fileID: 1096518414} - {fileID: 9121646} - {fileID: 1215850779} - {fileID: 1007937488} - {fileID: 960431573} - {fileID: 2060081197} m_Father: {fileID: 2061882957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1569857174 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569857172} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1569896278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1569896279} - component: {fileID: 1569896281} - component: {fileID: 1569896280} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1569896279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569896278} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1569896280 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569896278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1569896281 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569896278} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1570099906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1570099907} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1570099907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570099906} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1003783831} m_Father: {fileID: 1929011589} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1570783596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1570783597} - component: {fileID: 1570783599} - component: {fileID: 1570783598} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1570783597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570783596} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1570783598 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570783596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1570783599 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570783596} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1570993710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1570993711} - component: {fileID: 1570993713} - component: {fileID: 1570993712} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1570993711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570993710} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1570993712 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570993710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1570993713 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570993710} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1571000388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1571000389} - component: {fileID: 1571000391} - component: {fileID: 1571000390} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1571000389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571000388} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1571000390 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571000388} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1571000391 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571000388} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1571111556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1571111557} - component: {fileID: 1571111559} - component: {fileID: 1571111558} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1571111557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571111556} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1571111558 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571111556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1571111559 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571111556} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1571369642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1571369643} - component: {fileID: 1571369644} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1571369643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571369642} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1571369644 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571369642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1572102391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1572102392} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1572102392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572102391} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 274285149} m_Father: {fileID: 702708163} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1572265127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1572265128} - component: {fileID: 1572265129} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1572265128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572265127} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 281821707} - {fileID: 471533965} - {fileID: 1079019540} - {fileID: 858768144} - {fileID: 289645335} - {fileID: 1646773772} - {fileID: 1594196281} - {fileID: 1652111288} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1572265129 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572265127} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1572326331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1572326332} - component: {fileID: 1572326333} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1572326332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572326331} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 407155663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1572326333 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572326331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1892418457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1892418457} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1572520886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1572520887} - component: {fileID: 1572520889} - component: {fileID: 1572520888} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1572520887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572520886} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1572520888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572520886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1572520889 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572520886} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1572684787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1572684788} - component: {fileID: 1572684789} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1572684788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572684787} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1572684789 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572684787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1572871418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1572871419} - component: {fileID: 1572871421} - component: {fileID: 1572871420} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1572871419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572871418} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1572871420 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572871418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1572871421 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572871418} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1572991563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1572991564} - component: {fileID: 1572991566} - component: {fileID: 1572991565} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1572991564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572991563} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1572991565 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572991563} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1572991566 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572991563} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1572997090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1572997091} - component: {fileID: 1572997092} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1572997091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572997090} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 77740918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1572997092 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572997090} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1636052779} - {fileID: 1827324657} - {fileID: 2063281510} - {fileID: 770140584} m_BlendShapeWeights: [] m_RootBone: {fileID: 1827324657} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1573139032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573139033} - component: {fileID: 1573139035} - component: {fileID: 1573139034} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1573139033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573139032} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1573139034 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573139032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1573139035 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573139032} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1573370665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573370666} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1573370666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573370665} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 49420233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1573552008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573552009} - component: {fileID: 1573552011} - component: {fileID: 1573552010} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1573552009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573552008} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1573552010 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573552008} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1573552011 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573552008} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1573727233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573727234} - component: {fileID: 1573727235} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1573727234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573727233} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302135538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1573727235 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573727233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 671915727} - {fileID: 1134839908} - {fileID: 192148792} - {fileID: 1044228468} m_BlendShapeWeights: [] m_RootBone: {fileID: 1134839908} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1573930918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573930919} - component: {fileID: 1573930921} - component: {fileID: 1573930920} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1573930919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573930918} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 777290329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1573930920 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573930918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1573930921 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573930918} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1573956469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573956470} - component: {fileID: 1573956472} - component: {fileID: 1573956471} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1573956470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573956469} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1573956471 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573956469} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1573956472 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573956469} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1574092404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574092405} - component: {fileID: 1574092407} - component: {fileID: 1574092406} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1574092405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574092404} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1574092406 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574092404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1574092407 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574092404} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1574247133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574247134} - component: {fileID: 1574247135} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1574247134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574247133} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1574247135 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574247133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1574341776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574341777} - component: {fileID: 1574341779} - component: {fileID: 1574341778} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1574341777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574341776} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1574341778 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574341776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1574341779 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574341776} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1574612237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574612238} - component: {fileID: 1574612239} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1574612238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574612237} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1574612239 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574612237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1574613431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574613432} - component: {fileID: 1574613433} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1574613432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574613431} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1101376113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1574613433 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574613431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1127692776} m_BlendShapeWeights: [] m_RootBone: {fileID: 1127692776} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1574668126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574668128} - component: {fileID: 1574668127} m_Layer: 0 m_Name: RainbowHierarchyRuleset m_TagString: EditorOnly m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1574668127 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574668126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -1774853514, guid: ebe26e22332665d4c8332b2a624e5e8b, type: 3} m_Name: m_EditorClassIdentifier: Rules: - Type: 0 Name: GameObject: {fileID: 641420499} Ordinal: 0 Priority: 0 IconType: 17000 IconTexture: {fileID: 0} IsIconRecursive: 0 BackgroundType: 0 BackgroundTexture: {fileID: 0} IsBackgroundRecursive: 0 IsHidden: 0 - Type: 0 Name: GameObject: {fileID: 1540310982} Ordinal: 1 Priority: 0 IconType: 1000 IconTexture: {fileID: 0} IsIconRecursive: 0 BackgroundType: 0 BackgroundTexture: {fileID: 0} IsBackgroundRecursive: 0 IsHidden: 0 - Type: 0 Name: GameObject: {fileID: 1228753927} Ordinal: 2 Priority: 0 IconType: 1000 IconTexture: {fileID: 0} IsIconRecursive: 0 BackgroundType: 0 BackgroundTexture: {fileID: 0} IsBackgroundRecursive: 0 IsHidden: 0 - Type: 0 Name: GameObject: {fileID: 107190133} Ordinal: 3 Priority: 0 IconType: 1000 IconTexture: {fileID: 0} IsIconRecursive: 0 BackgroundType: 0 BackgroundTexture: {fileID: 0} IsBackgroundRecursive: 0 IsHidden: 0 - Type: 0 Name: GameObject: {fileID: 0} Ordinal: 4 Priority: 0 IconType: 1000 IconTexture: {fileID: 0} IsIconRecursive: 0 BackgroundType: 0 BackgroundTexture: {fileID: 0} IsBackgroundRecursive: 0 IsHidden: 0 - Type: 0 Name: GameObject: {fileID: 2105062287} Ordinal: 5 Priority: 0 IconType: 1000 IconTexture: {fileID: 0} IsIconRecursive: 0 BackgroundType: 0 BackgroundTexture: {fileID: 0} IsBackgroundRecursive: 0 IsHidden: 0 - Type: 0 Name: GameObject: {fileID: 357776292} Ordinal: 6 Priority: 0 IconType: 6000 IconTexture: {fileID: 0} IsIconRecursive: 0 BackgroundType: 0 BackgroundTexture: {fileID: 0} IsBackgroundRecursive: 0 IsHidden: 0 - Type: 0 Name: GameObject: {fileID: 200595899} Ordinal: 7 Priority: 0 IconType: 6000 IconTexture: {fileID: 0} IsIconRecursive: 0 BackgroundType: 0 BackgroundTexture: {fileID: 0} IsBackgroundRecursive: 0 IsHidden: 0 --- !u!4 &1574668128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574668126} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1574770765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574770766} - component: {fileID: 1574770768} - component: {fileID: 1574770767} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1574770766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574770765} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1470492706} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1574770767 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574770765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1574770768 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574770765} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1574821323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574821324} - component: {fileID: 1574821326} - component: {fileID: 1574821325} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1574821324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574821323} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1574821325 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574821323} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1574821326 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574821323} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1574848063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1574848064} - component: {fileID: 1574848065} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1574848064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574848063} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 696522042} - {fileID: 1519780936} - {fileID: 2028249703} - {fileID: 283940959} - {fileID: 704336712} - {fileID: 1880774981} - {fileID: 1977856126} - {fileID: 311889489} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1574848065 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574848063} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1575111001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575111002} - component: {fileID: 1575111003} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1575111002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575111001} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1575111003 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575111001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1893077695} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1575450909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575450910} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1575450910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575450909} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 105297161} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1575623668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575623669} - component: {fileID: 1575623670} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1575623669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575623668} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 418666541} - {fileID: 1684586647} - {fileID: 1946752597} - {fileID: 1254220622} - {fileID: 1258745028} - {fileID: 1203431803} - {fileID: 417645148} - {fileID: 435633820} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1575623670 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575623668} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1575653936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575653937} - component: {fileID: 1575653938} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1575653937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575653936} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1791821769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1575653938 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575653936} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 557370493} m_BlendShapeWeights: [] m_RootBone: {fileID: 557370493} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1575669737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1575669738} - component: {fileID: 1575669740} - component: {fileID: 1575669739} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1575669738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575669737} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1575669739 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575669737} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1575669740 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575669737} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1576139483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576139484} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1576139484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576139483} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1156029894} m_Father: {fileID: 803155838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1576348353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576348354} - component: {fileID: 1576348355} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1576348354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576348353} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1267239467} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1576348355 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576348353} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1150862941} - {fileID: 2031072668} - {fileID: 52913109} - {fileID: 967257012} m_BlendShapeWeights: [] m_RootBone: {fileID: 2031072668} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1576373093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576373094} - component: {fileID: 1576373095} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1576373094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576373093} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1979911533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1576373095 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576373093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2146379716} - {fileID: 1041768415} - {fileID: 1113723685} - {fileID: 1782669780} m_BlendShapeWeights: [] m_RootBone: {fileID: 1041768415} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1576376952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576376953} - component: {fileID: 1576376954} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1576376953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576376952} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2020329417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1576376954 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576376952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1026818785} - {fileID: 1743079385} - {fileID: 1147086903} - {fileID: 999270498} m_BlendShapeWeights: [] m_RootBone: {fileID: 1026818785} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1576451591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576451592} - component: {fileID: 1576451594} - component: {fileID: 1576451593} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1576451592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576451591} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1576451593 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576451591} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1576451594 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576451591} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1576453898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576453899} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1576453899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576453898} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 872237102} m_Father: {fileID: 695367374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1576518998 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (8) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 6.3510647 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 68.7462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1576519001} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1576518999 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1576518998} m_PrefabAsset: {fileID: 0} --- !u!1 &1576519000 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1576518998} m_PrefabAsset: {fileID: 0} --- !u!208 &1576519001 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576519000} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1576625304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576625305} - component: {fileID: 1576625307} - component: {fileID: 1576625306} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1576625305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576625304} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1576625306 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576625304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1576625307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576625304} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1576932974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1576932975} - component: {fileID: 1576932977} - component: {fileID: 1576932976} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1576932975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576932974} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1576932976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576932974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1576932977 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576932974} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1577158269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577158270} - component: {fileID: 1577158272} - component: {fileID: 1577158271} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1577158270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577158269} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1577158271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577158269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1577158272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577158269} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1577644269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577644270} - component: {fileID: 1577644271} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1577644270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577644269} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1577644271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577644269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1577722808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577722809} - component: {fileID: 1577722810} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1577722809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577722808} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1577722810 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577722808} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1577772022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577772023} - component: {fileID: 1577772025} - component: {fileID: 1577772024} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1577772023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577772022} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1577772024 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577772022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1577772025 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577772022} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1577804738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1577804739} - component: {fileID: 1577804740} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1577804739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577804738} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1577804740 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577804738} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 219503420} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1578224326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1578224327} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1578224327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578224326} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 284411226} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1579183784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579183785} - component: {fileID: 1579183787} - component: {fileID: 1579183786} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1579183785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579183784} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1579183786 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579183784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1579183787 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579183784} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1579198967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579198968} - component: {fileID: 1579198970} - component: {fileID: 1579198969} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1579198968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579198967} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1579198969 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579198967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1579198970 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579198967} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1579803773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579803774} - component: {fileID: 1579803775} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1579803774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579803773} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1579803775 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579803773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1579912388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579912389} - component: {fileID: 1579912391} - component: {fileID: 1579912390} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1579912389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579912388} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1579912390 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579912388} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1579912391 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1579912388} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1580201073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1580201074} - component: {fileID: 1580201075} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1580201074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580201073} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 103345285} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1580201075 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580201073} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1861162923} - {fileID: 2139990549} - {fileID: 500546539} - {fileID: 219455180} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139990549} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1580215472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1580215473} - component: {fileID: 1580215474} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1580215473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580215472} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 427994275} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1580215474 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580215472} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1382974209} - {fileID: 1978098651} - {fileID: 1262799349} - {fileID: 1411579869} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978098651} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1580867668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1580867669} - component: {fileID: 1580867670} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1580867669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580867668} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 618678555} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1580867670 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580867668} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 727180453} m_BlendShapeWeights: [] m_RootBone: {fileID: 727180453} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1581250813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1581250814} - component: {fileID: 1581250815} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1581250814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581250813} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 444030388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1581250815 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581250813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2116126418} m_BlendShapeWeights: [] m_RootBone: {fileID: 2116126418} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1581349909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1581349910} - component: {fileID: 1581349911} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1581349910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581349909} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1842550785} - {fileID: 1961564598} - {fileID: 1332450215} - {fileID: 10907880} - {fileID: 836046487} - {fileID: 2004453447} - {fileID: 831508901} - {fileID: 1189999565} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1581349911 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581349909} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1581422267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1581422268} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1581422268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581422267} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1769828775} m_Father: {fileID: 1910238272} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1582203659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582203660} - component: {fileID: 1582203661} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1582203660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582203659} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1620881062} - {fileID: 989798369} - {fileID: 1730293257} - {fileID: 1961485294} - {fileID: 1670303004} - {fileID: 627686361} - {fileID: 997159165} - {fileID: 2022847619} - {fileID: 1129180084} - {fileID: 133408241} - {fileID: 1591537368} - {fileID: 523811108} m_Father: {fileID: 1030407093} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1582203661 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582203659} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1582280950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582280951} - component: {fileID: 1582280953} - component: {fileID: 1582280952} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1582280951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582280950} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1582280952 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582280950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1582280953 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582280950} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1582328369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582328370} - component: {fileID: 1582328372} - component: {fileID: 1582328371} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1582328370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582328369} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1582328371 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582328369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1582328372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582328369} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1582371478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582371479} - component: {fileID: 1582371480} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1582371479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582371478} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1582371480 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582371478} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1147795816} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1582449845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582449846} - component: {fileID: 1582449848} - component: {fileID: 1582449847} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1582449846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582449845} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2022615754} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1582449847 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582449845} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1582449848 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582449845} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1582502259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582502260} - component: {fileID: 1582502262} - component: {fileID: 1582502261} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1582502260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582502259} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1582502261 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582502259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1582502262 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582502259} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1582510219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582510220} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1582510220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582510219} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 590178595} m_Father: {fileID: 194938185} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1582645108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1582645109} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1582645109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582645108} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1644134095} m_Father: {fileID: 1973975945} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1583063183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1583063184} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1583063184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583063183} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1390452093} m_Father: {fileID: 2116126418} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1583679441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1583679442} - component: {fileID: 1583679443} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1583679442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583679441} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 922244211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1583679443 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583679441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 924230278} - {fileID: 1110346194} - {fileID: 2002522827} - {fileID: 586851902} m_BlendShapeWeights: [] m_RootBone: {fileID: 1110346194} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1583983760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1583983761} - component: {fileID: 1583983763} - component: {fileID: 1583983762} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1583983761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583983760} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1583983762 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583983760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1583983763 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583983760} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1584035266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1584035267} - component: {fileID: 1584035269} - component: {fileID: 1584035268} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1584035267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584035266} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1584035268 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584035266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1584035269 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584035266} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1584143218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1584143219} - component: {fileID: 1584143221} - component: {fileID: 1584143220} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1584143219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584143218} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1584143220 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584143218} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1584143221 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584143218} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1584533492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1584533493} - component: {fileID: 1584533495} - component: {fileID: 1584533494} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1584533493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584533492} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1584533494 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584533492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1584533495 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584533492} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1584614277 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (30) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -30.148935 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 57.8462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1584614280} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1584614278 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1584614277} m_PrefabAsset: {fileID: 0} --- !u!1 &1584614279 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1584614277} m_PrefabAsset: {fileID: 0} --- !u!208 &1584614280 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584614279} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1585019531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585019532} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1585019532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585019531} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1767139569} m_Father: {fileID: 680164681} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1585265922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585265923} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1585265923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585265922} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 23469293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1585412099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585412100} - component: {fileID: 1585412101} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1585412100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585412099} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1585412101 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585412099} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1585425645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585425646} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1585425646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585425645} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1226190756} m_Father: {fileID: 2004133210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1585596742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585596743} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1585596743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585596742} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1309340219} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1585688060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585688061} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1585688061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585688060} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 798437495} m_Father: {fileID: 691585265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1585705230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585705231} - component: {fileID: 1585705233} - component: {fileID: 1585705232} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1585705231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585705230} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1585705232 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585705230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1585705233 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585705230} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1585729172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585729173} - component: {fileID: 1585729175} - component: {fileID: 1585729174} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1585729173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585729172} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1434708008} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1585729174 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585729172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1585729175 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585729172} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1585816297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585816298} - component: {fileID: 1585816300} - component: {fileID: 1585816299} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1585816298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585816297} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1585816299 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585816297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1585816300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585816297} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1585823024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585823025} - component: {fileID: 1585823026} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1585823025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585823024} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1585823026 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585823024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1585839611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1585839612} - component: {fileID: 1585839614} - component: {fileID: 1585839613} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1585839612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585839611} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1585839613 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585839611} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1585839614 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585839611} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1586112871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586112872} - component: {fileID: 1586112873} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1586112872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586112871} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1586112873 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586112871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1586158356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586158357} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1586158357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586158356} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 605938762} m_Father: {fileID: 439809816} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1586307667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586307668} - component: {fileID: 1586307669} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1586307668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586307667} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1586307669 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586307667} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1586610044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586610045} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1586610045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586610044} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 590626935} m_Father: {fileID: 951027158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1586662397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586662398} - component: {fileID: 1586662399} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1586662398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586662397} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1749233866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1586662399 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586662397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 885174154} m_BlendShapeWeights: [] m_RootBone: {fileID: 885174154} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1587230942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1587230943} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1587230943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587230942} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 388973802} m_Father: {fileID: 1005403777} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1587239582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1587239583} - component: {fileID: 1587239585} - component: {fileID: 1587239584} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1587239583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587239582} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1587239584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587239582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1587239585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587239582} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1587729836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1587729837} - component: {fileID: 1587729839} - component: {fileID: 1587729838} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1587729837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587729836} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1587729838 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587729836} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1587729839 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587729836} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1587839110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1587839111} - component: {fileID: 1587839113} - component: {fileID: 1587839112} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1587839111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587839110} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 947761531} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1587839112 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587839110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1587839113 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587839110} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1588532369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588532370} - component: {fileID: 1588532371} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1588532370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588532369} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1588532371 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588532369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1588903507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588903508} - component: {fileID: 1588903510} - component: {fileID: 1588903509} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1588903508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588903507} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1588903509 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588903507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1588903510 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588903507} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1588913853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1588913854} - component: {fileID: 1588913856} - component: {fileID: 1588913855} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1588913854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588913853} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1588913855 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588913853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1588913856 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1588913853} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1589123342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589123343} - component: {fileID: 1589123345} - component: {fileID: 1589123344} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1589123343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589123342} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1422958502} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1589123344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589123342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1589123345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589123342} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1589578805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589578806} - component: {fileID: 1589578808} - component: {fileID: 1589578807} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1589578806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589578805} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1589578807 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589578805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1589578808 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589578805} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1589866940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589866941} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1589866941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589866940} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 848533234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1589886312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589886313} - component: {fileID: 1589886315} - component: {fileID: 1589886314} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1589886313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589886312} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1589886314 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589886312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1589886315 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589886312} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1589892212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589892213} - component: {fileID: 1589892214} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1589892213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589892212} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1441444294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1589892214 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589892212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1189751794} - {fileID: 1986513506} - {fileID: 1485561182} - {fileID: 387167285} m_BlendShapeWeights: [] m_RootBone: {fileID: 1986513506} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1589986244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589986245} - component: {fileID: 1589986246} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1589986245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589986244} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1589986246 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589986244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 219503420} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1589995054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1589995055} - component: {fileID: 1589995057} - component: {fileID: 1589995056} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1589995055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589995054} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1589995056 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589995054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1589995057 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589995054} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1590313251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590313252} - component: {fileID: 1590313254} - component: {fileID: 1590313253} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1590313252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590313251} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1590313253 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590313251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1590313254 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590313251} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1590523959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590523960} - component: {fileID: 1590523961} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1590523960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590523959} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 403392217} - {fileID: 991578004} - {fileID: 774007181} - {fileID: 321566020} - {fileID: 823280653} - {fileID: 1860136542} - {fileID: 1110434626} - {fileID: 368859854} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1590523961 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590523959} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1590765917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590765918} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1590765918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590765917} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 358674457} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1590884758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590884759} - component: {fileID: 1590884761} - component: {fileID: 1590884760} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1590884759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590884758} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1590884760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590884758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1590884761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590884758} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1590979822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1590979823} - component: {fileID: 1590979825} - component: {fileID: 1590979824} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1590979823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590979822} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1590979824 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590979822} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1590979825 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590979822} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1591007505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591007506} - component: {fileID: 1591007508} - component: {fileID: 1591007507} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1591007506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591007505} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1591007507 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591007505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1591007508 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591007505} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1591010100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591010101} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1591010101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591010100} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2060705624} m_Father: {fileID: 1108392406} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1591026700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591026701} - component: {fileID: 1591026702} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1591026701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591026700} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001228123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1591026702 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591026700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1845268303} - {fileID: 991231778} - {fileID: 2022606020} - {fileID: 502264554} m_BlendShapeWeights: [] m_RootBone: {fileID: 991231778} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1591095084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591095085} - component: {fileID: 1591095087} - component: {fileID: 1591095086} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1591095085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591095084} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1591095086 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591095084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1591095087 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591095084} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1591537367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591537368} - component: {fileID: 1591537369} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1591537368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591537367} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1894261331} - {fileID: 478698638} - {fileID: 1515813540} - {fileID: 1817725009} - {fileID: 1690372544} - {fileID: 1820676688} - {fileID: 385095777} - {fileID: 122107707} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1591537369 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591537367} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1591800321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591800322} - component: {fileID: 1591800324} - component: {fileID: 1591800323} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1591800322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591800321} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1591800323 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591800321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1591800324 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591800321} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1592044545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592044546} - component: {fileID: 1592044548} - component: {fileID: 1592044547} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1592044546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592044545} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1592044547 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592044545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1592044548 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592044545} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1592392921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592392922} - component: {fileID: 1592392924} - component: {fileID: 1592392923} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1592392922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592392921} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1592392923 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592392921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1592392924 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592392921} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1592989535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592989536} - component: {fileID: 1592989537} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1592989536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592989535} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 133408241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1592989537 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592989535} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 430700757} - {fileID: 13475354} - {fileID: 540541011} - {fileID: 292772509} m_BlendShapeWeights: [] m_RootBone: {fileID: 13475354} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1592997309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592997310} - component: {fileID: 1592997311} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1592997310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592997309} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1344015972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1592997311 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592997309} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1610523676} m_BlendShapeWeights: [] m_RootBone: {fileID: 1610523676} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1593249270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593249271} - component: {fileID: 1593249272} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1593249271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593249270} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1540946795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1593249272 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593249270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 443933974} m_BlendShapeWeights: [] m_RootBone: {fileID: 443933974} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1593684063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593684064} - component: {fileID: 1593684066} - component: {fileID: 1593684065} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1593684064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593684063} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1593684065 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593684063} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1593684066 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593684063} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1593733439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593733440} - component: {fileID: 1593733441} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1593733440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593733439} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1593733441 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593733439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 1147795816} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1593784155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593784156} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1593784156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593784155} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2063277391} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1594018653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594018654} - component: {fileID: 1594018656} - component: {fileID: 1594018655} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1594018654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594018653} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1594018655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594018653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1594018656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594018653} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1594072306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594072307} - component: {fileID: 1594072309} - component: {fileID: 1594072308} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1594072307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594072306} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1594072308 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594072306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1594072309 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594072306} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1594196280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594196281} - component: {fileID: 1594196282} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1594196281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594196280} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1572265128} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1594196282 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594196280} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1953158286} - {fileID: 281821707} - {fileID: 1705166504} - {fileID: 662918017} m_BlendShapeWeights: [] m_RootBone: {fileID: 281821707} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1594339023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594339024} - component: {fileID: 1594339025} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1594339024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594339023} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1189693181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1594339025 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594339023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1274646356} m_BlendShapeWeights: [] m_RootBone: {fileID: 1274646356} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1594382855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594382856} - component: {fileID: 1594382857} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1594382856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594382855} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1098370855} - {fileID: 254505659} - {fileID: 1353436010} - {fileID: 222458980} - {fileID: 1243649624} - {fileID: 775826491} - {fileID: 1398921913} - {fileID: 868502673} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1594382857 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594382855} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1594463292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594463293} - component: {fileID: 1594463295} - component: {fileID: 1594463294} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1594463293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594463292} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1594463294 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594463292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1594463295 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594463292} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1594695788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594695789} - component: {fileID: 1594695790} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1594695789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594695788} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1647946518} - {fileID: 1042654652} - {fileID: 1063098996} - {fileID: 2046332465} - {fileID: 919421364} - {fileID: 930533859} - {fileID: 2015877253} - {fileID: 1084353402} - {fileID: 1352283156} - {fileID: 559794299} - {fileID: 932312573} - {fileID: 1251689992} - {fileID: 1623342749} - {fileID: 1231126} - {fileID: 442295654} - {fileID: 1934309141} - {fileID: 889890637} - {fileID: 1233808337} - {fileID: 913040043} - {fileID: 604782969} - {fileID: 2091911557} - {fileID: 1108844839} - {fileID: 480369282} - {fileID: 801045338} - {fileID: 630419802} - {fileID: 850233508} - {fileID: 1521299496} - {fileID: 1907323164} - {fileID: 1205476986} - {fileID: 1815120651} - {fileID: 2077892208} - {fileID: 539155502} - {fileID: 1317841341} - {fileID: 637943658} - {fileID: 214625588} - {fileID: 1889787005} - {fileID: 1646352486} - {fileID: 1724483063} - {fileID: 1761784546} - {fileID: 664187078} - {fileID: 952599928} - {fileID: 980854362} - {fileID: 1044253835} - {fileID: 1495846103} - {fileID: 1674326008} - {fileID: 503532022} - {fileID: 1516741316} - {fileID: 286620010} - {fileID: 776634134} - {fileID: 1822757051} - {fileID: 1044295929} - {fileID: 1836733271} - {fileID: 1372745717} - {fileID: 595474156} - {fileID: 316160505} - {fileID: 922837675} - {fileID: 2122419172} - {fileID: 1027709635} - {fileID: 11839748} - {fileID: 1236279095} - {fileID: 1795746967} m_Father: {fileID: 113113716} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1594695790 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594695788} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1594927906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1594927907} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1594927907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594927906} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1817832185} m_Father: {fileID: 1226512029} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1595085620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1595085621} - component: {fileID: 1595085623} - component: {fileID: 1595085622} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1595085621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595085620} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1595085622 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595085620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1595085623 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595085620} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1595118375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1595118376} - component: {fileID: 1595118378} - component: {fileID: 1595118377} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1595118376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595118375} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1595118377 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595118375} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1595118378 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595118375} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1595238689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1595238690} - component: {fileID: 1595238692} - component: {fileID: 1595238691} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1595238690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595238689} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1595238691 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595238689} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1595238692 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595238689} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1595349492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1595349493} - component: {fileID: 1595349494} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1595349493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595349492} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1992435399} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1595349494 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595349492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 833205812} - {fileID: 784551841} - {fileID: 1447077763} - {fileID: 1360838127} m_BlendShapeWeights: [] m_RootBone: {fileID: 833205812} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1596248461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1596248462} - component: {fileID: 1596248463} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1596248462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596248461} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 842357620} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1596248463 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596248461} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1783286614} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783286614} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1596477937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1596477938} - component: {fileID: 1596477940} - component: {fileID: 1596477939} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1596477938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596477937} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1596477939 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596477937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1596477940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596477937} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1596616886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1596616887} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1596616887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596616886} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 304352786} m_Father: {fileID: 620999906} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1597215238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597215239} - component: {fileID: 1597215240} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1597215239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597215238} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516650471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1597215240 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597215238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1597892863} - {fileID: 913298235} - {fileID: 2077999497} - {fileID: 703871840} m_BlendShapeWeights: [] m_RootBone: {fileID: 913298235} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1597892862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597892863} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1597892863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597892862} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 703871840} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1598516458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1598516459} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1598516459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598516458} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1094195737} m_Father: {fileID: 905782651} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1598762766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1598762767} - component: {fileID: 1598762768} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1598762767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598762766} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 294385495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1598762768 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598762766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1845574274} - {fileID: 1738472339} - {fileID: 1930562392} - {fileID: 76323711} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738472339} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1599045530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599045531} - component: {fileID: 1599045532} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1599045531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599045530} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064493382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1599045532 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599045530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1984665711} m_BlendShapeWeights: [] m_RootBone: {fileID: 1984665711} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1599117588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599117589} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1599117589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599117588} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1088966144} m_Father: {fileID: 227344121} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1599188824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599188825} - component: {fileID: 1599188826} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1599188825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599188824} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1599188826 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599188824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 365165650} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1599695806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599695807} - component: {fileID: 1599695808} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1599695807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599695806} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106575277} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1599695808 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599695806} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 292188556} - {fileID: 1053436575} - {fileID: 338804653} - {fileID: 1470659354} m_BlendShapeWeights: [] m_RootBone: {fileID: 292188556} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1599978757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599978758} - component: {fileID: 1599978759} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1599978758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599978757} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1267239467} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1599978759 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599978757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2031072668} m_BlendShapeWeights: [] m_RootBone: {fileID: 2031072668} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1600569014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600569015} - component: {fileID: 1600569017} - component: {fileID: 1600569016} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1600569015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600569014} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111805353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1600569016 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600569014} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1600569017 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600569014} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1600657496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600657497} - component: {fileID: 1600657498} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1600657497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600657496} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 968010632} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1600657498 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600657496} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2032375300} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032375300} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1600770812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600770813} - component: {fileID: 1600770815} - component: {fileID: 1600770814} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1600770813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600770812} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1600770814 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600770812} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1600770815 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600770812} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1600867277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600867278} - component: {fileID: 1600867279} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1600867278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600867277} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1600867279 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600867277} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 2055595536} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1601009411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601009412} - component: {fileID: 1601009413} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1601009412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601009411} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74945430} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1601009413 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601009411} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1656518430} m_BlendShapeWeights: [] m_RootBone: {fileID: 1656518430} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1601466832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601466833} - component: {fileID: 1601466834} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1601466833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601466832} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1601466834 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601466832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1601510077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601510078} - component: {fileID: 1601510080} - component: {fileID: 1601510079} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1601510078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601510077} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1601510079 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601510077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1601510080 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601510077} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1601695988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601695989} - component: {fileID: 1601695990} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1601695989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601695988} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1958872700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1601695990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601695988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 23031513} m_BlendShapeWeights: [] m_RootBone: {fileID: 23031513} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1601721987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601721988} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1601721988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601721987} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 720092507} m_Father: {fileID: 2032375300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1601793980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601793981} - component: {fileID: 1601793983} - component: {fileID: 1601793982} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1601793981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601793980} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1601793982 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601793980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1601793983 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601793980} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1601885959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601885960} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1601885960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601885959} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1364916017} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1601893276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601893277} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1601893277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601893276} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 245683029} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1601986756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601986757} - component: {fileID: 1601986759} - component: {fileID: 1601986758} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1601986757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601986756} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1601986758 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601986756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1601986759 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601986756} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1603435546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1603435547} - component: {fileID: 1603435548} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1603435547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603435546} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1379692447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1603435548 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603435546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 511877881} m_BlendShapeWeights: [] m_RootBone: {fileID: 511877881} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1603476105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1603476106} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1603476106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603476105} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 167656527} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1604288234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1604288235} - component: {fileID: 1604288236} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1604288235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604288234} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 764246491} - {fileID: 1477089940} - {fileID: 2068644679} - {fileID: 1295510260} - {fileID: 1428425427} - {fileID: 393642575} - {fileID: 1559053360} - {fileID: 444617077} - {fileID: 2017938169} - {fileID: 939492850} - {fileID: 1992691127} - {fileID: 40638774} - {fileID: 1678077529} - {fileID: 441149042} - {fileID: 654994053} - {fileID: 468691978} - {fileID: 229532636} - {fileID: 1725654257} - {fileID: 1270803709} - {fileID: 1368979951} - {fileID: 1182121318} - {fileID: 662784291} - {fileID: 1059365651} - {fileID: 1510583924} - {fileID: 507503939} - {fileID: 2008936453} - {fileID: 482291455} - {fileID: 1109449293} - {fileID: 640284738} - {fileID: 277839066} - {fileID: 99317084} - {fileID: 1249235716} - {fileID: 300215968} - {fileID: 796348632} - {fileID: 2057748201} - {fileID: 1495293270} - {fileID: 2048431793} - {fileID: 354944415} - {fileID: 1481600341} - {fileID: 61081578} - {fileID: 82671190} - {fileID: 2036763035} - {fileID: 1562432004} - {fileID: 364007327} - {fileID: 1954623206} - {fileID: 909265424} - {fileID: 1097938287} - {fileID: 87854551} - {fileID: 27818800} - {fileID: 313307933} - {fileID: 1719947711} - {fileID: 698721979} - {fileID: 1740539196} - {fileID: 566932161} - {fileID: 277609645} - {fileID: 1719998989} - {fileID: 654055876} - {fileID: 550646850} - {fileID: 175080163} - {fileID: 575430335} - {fileID: 823915012} m_Father: {fileID: 583036930} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1604288236 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604288234} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1604674615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1604674616} - component: {fileID: 1604674618} - component: {fileID: 1604674617} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1604674616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604674615} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1604674617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604674615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1604674618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604674615} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1604990962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1604990963} - component: {fileID: 1604990964} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1604990963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604990962} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1604990964 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604990962} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1605052000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1605052001} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1605052001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605052000} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 908136498} m_Father: {fileID: 1679418762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1605156950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1605156951} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1605156951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605156950} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 44100511} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1605207889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1605207890} - component: {fileID: 1605207891} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1605207890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605207889} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670094820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1605207891 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605207889} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 765391734} - {fileID: 1887335909} - {fileID: 158871117} - {fileID: 630532630} m_BlendShapeWeights: [] m_RootBone: {fileID: 1887335909} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1605211309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1605211310} - component: {fileID: 1605211311} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1605211310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605211309} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1605211311 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605211309} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1605280511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1605280512} - component: {fileID: 1605280513} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1605280512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605280511} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1605280513 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605280511} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 219503420} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1605697251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1605697252} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1605697252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605697251} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1792942048} m_Father: {fileID: 921820789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1605764396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1605764397} - component: {fileID: 1605764399} - component: {fileID: 1605764398} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1605764397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605764396} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1605764398 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605764396} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1605764399 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605764396} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1606149936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606149937} - component: {fileID: 1606149939} - component: {fileID: 1606149938} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1606149937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606149936} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1606149938 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606149936} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1606149939 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606149936} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1606275879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606275880} - component: {fileID: 1606275882} - component: {fileID: 1606275881} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1606275880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606275879} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1606275881 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606275879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1606275882 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606275879} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1606500994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606500995} - component: {fileID: 1606500997} - component: {fileID: 1606500996} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1606500995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606500994} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1606500996 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606500994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1606500997 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606500994} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1606753499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606753500} - component: {fileID: 1606753502} - component: {fileID: 1606753501} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1606753500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606753499} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1606753501 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606753499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1606753502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606753499} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1606862030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606862031} - component: {fileID: 1606862032} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1606862031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606862030} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1606862032 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606862030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1187463899} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1606952372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606952373} - component: {fileID: 1606952375} - component: {fileID: 1606952374} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1606952373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606952372} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1606952374 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606952372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1606952375 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606952372} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1606986101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1606986102} - component: {fileID: 1606986103} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1606986102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606986101} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1606986103 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606986101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2118800750} - {fileID: 517205649} - {fileID: 1185244514} - {fileID: 442473507} - {fileID: 1199809648} - {fileID: 1207339848} - {fileID: 507085744} - {fileID: 219503420} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1607368816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607368817} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607368817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607368816} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1457175276} m_Father: {fileID: 543782571} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1607506070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607506071} - component: {fileID: 1607506072} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607506071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607506070} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1607506072 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607506070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1607568133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607568134} - component: {fileID: 1607568135} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1607568134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607568133} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 455523147} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1607568135 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607568133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1750301640} - {fileID: 801362022} - {fileID: 1542352412} - {fileID: 858951491} m_BlendShapeWeights: [] m_RootBone: {fileID: 801362022} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1607905085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607905086} - component: {fileID: 1607905087} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1607905086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607905085} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 228630991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1607905087 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607905085} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 92268598} m_BlendShapeWeights: [] m_RootBone: {fileID: 92268598} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1608154570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1608154571} - component: {fileID: 1608154573} - component: {fileID: 1608154572} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1608154571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608154570} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1608154572 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608154570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1608154573 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608154570} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1608253527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1608253528} - component: {fileID: 1608253529} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1608253528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608253527} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1734114302} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1608253529 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608253527} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1226512029} m_BlendShapeWeights: [] m_RootBone: {fileID: 1226512029} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1608283399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1608283400} - component: {fileID: 1608283402} - component: {fileID: 1608283401} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1608283400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608283399} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1608283401 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608283399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1608283402 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608283399} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1608748769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1608748770} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1608748770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608748769} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2081113778} m_Father: {fileID: 847106390} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1608827800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1608827801} - component: {fileID: 1608827802} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1608827801 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608827800} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1608827802 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608827800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1608927676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1608927677} - component: {fileID: 1608927678} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1608927677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608927676} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2032808385} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1608927678 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608927676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1095616594} - {fileID: 1062858932} - {fileID: 715748213} - {fileID: 227252611} m_BlendShapeWeights: [] m_RootBone: {fileID: 1062858932} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1609272679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609272680} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1609272680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609272679} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 911990980} m_Father: {fileID: 300511175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1609798035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1609798036} - component: {fileID: 1609798037} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1609798036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609798035} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1787166536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1609798037 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609798035} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 785539063} - {fileID: 1967307886} - {fileID: 1498975844} - {fileID: 1027319792} m_BlendShapeWeights: [] m_RootBone: {fileID: 1967307886} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1610280980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610280981} - component: {fileID: 1610280983} - component: {fileID: 1610280982} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1610280981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610280980} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1610280982 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610280980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1610280983 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610280980} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1610326160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610326161} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610326161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610326160} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 950017287} m_Father: {fileID: 1516826503} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1610489231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610489232} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610489232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610489231} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 40370392} m_Father: {fileID: 2091890487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1610497863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610497864} - component: {fileID: 1610497865} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1610497864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610497863} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1610497865 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610497863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1610523675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610523676} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610523676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610523675} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 196144564} m_Father: {fileID: 1344015972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1610701733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610701734} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610701734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610701733} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 29454499} m_Father: {fileID: 1689156818} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1610891899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610891900} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610891900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610891899} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 296522438} m_Father: {fileID: 2059727304} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1610976226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610976227} - component: {fileID: 1610976228} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1610976227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610976226} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 269853880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1610976228 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610976226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1709812812} - {fileID: 210450115} - {fileID: 506779866} - {fileID: 1778089151} m_BlendShapeWeights: [] m_RootBone: {fileID: 1709812812} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1611052971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611052972} - component: {fileID: 1611052974} - component: {fileID: 1611052973} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1611052972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611052971} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1611052973 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611052971} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1611052974 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611052971} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1611078310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611078311} - component: {fileID: 1611078313} - component: {fileID: 1611078312} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1611078311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611078310} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1611078312 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611078310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1611078313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611078310} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1611554989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611554990} - component: {fileID: 1611554991} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1611554990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611554989} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1611554991 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611554989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1611597986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611597987} - component: {fileID: 1611597989} - component: {fileID: 1611597988} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1611597987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611597986} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1611597988 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611597986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1611597989 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611597986} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1611754540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611754541} - component: {fileID: 1611754543} - component: {fileID: 1611754542} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1611754541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611754540} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1611754542 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611754540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1611754543 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611754540} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1611936570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1611936571} - component: {fileID: 1611936572} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1611936571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611936570} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1165569663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1611936572 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611936570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 668940613} - {fileID: 882220336} - {fileID: 680083366} - {fileID: 749659335} m_BlendShapeWeights: [] m_RootBone: {fileID: 882220336} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1612350600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612350601} - component: {fileID: 1612350602} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1612350601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612350600} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1612350602 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612350600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1612352373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612352374} - component: {fileID: 1612352376} - component: {fileID: 1612352375} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1612352374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612352373} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1402718693} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1612352375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612352373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1612352376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612352373} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1612487979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612487980} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1612487980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612487979} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 225091674} m_Father: {fileID: 1337473} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1612530686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612530687} - component: {fileID: 1612530689} - component: {fileID: 1612530688} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1612530687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612530686} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1612530688 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612530686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1612530689 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612530686} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1612707495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612707496} - component: {fileID: 1612707497} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1612707496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612707495} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1730293257} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1612707497 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612707495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 102183006} m_BlendShapeWeights: [] m_RootBone: {fileID: 102183006} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1612742340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612742341} - component: {fileID: 1612742343} - component: {fileID: 1612742342} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1612742341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612742340} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1612742342 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612742340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1612742343 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612742340} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1613003864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1613003865} - component: {fileID: 1613003867} - component: {fileID: 1613003866} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1613003865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613003864} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1613003866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613003864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1613003867 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613003864} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1613051282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1613051283} - component: {fileID: 1613051284} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1613051283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613051282} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1613051284 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613051282} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1613512613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1613512614} - component: {fileID: 1613512615} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1613512614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613512613} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1613512615 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613512613} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 1983388250} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1613701866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1613701867} - component: {fileID: 1613701868} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1613701867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613701866} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1613701868 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613701866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1613814291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1613814292} - component: {fileID: 1613814293} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1613814292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613814291} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 116255660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1613814293 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613814291} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1626035688} m_BlendShapeWeights: [] m_RootBone: {fileID: 1626035688} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1614237146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614237147} - component: {fileID: 1614237148} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1614237147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614237146} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1614237148 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614237146} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1614250499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614250500} - component: {fileID: 1614250501} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1614250500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614250499} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1614250501 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614250499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1614347581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614347582} - component: {fileID: 1614347583} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1614347582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614347581} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2053591038} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1614347583 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614347581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 274285149} - {fileID: 150608143} - {fileID: 702708163} - {fileID: 1572102392} m_BlendShapeWeights: [] m_RootBone: {fileID: 150608143} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1614388612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614388613} - component: {fileID: 1614388614} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1614388613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614388612} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1370280800} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1614388614 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614388612} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1094534836} - {fileID: 2076017622} - {fileID: 1638021814} - {fileID: 1356709673} m_BlendShapeWeights: [] m_RootBone: {fileID: 1094534836} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1614471667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614471668} - component: {fileID: 1614471669} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1614471668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614471667} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536198392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1614471669 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614471667} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 285751325} m_BlendShapeWeights: [] m_RootBone: {fileID: 285751325} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1614646000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614646001} - component: {fileID: 1614646003} - component: {fileID: 1614646002} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1614646001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614646000} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1614646002 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614646000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1614646003 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614646000} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1614837455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614837456} - component: {fileID: 1614837457} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1614837456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614837455} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918589873} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1614837457 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614837455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1051480939} - {fileID: 1358494528} - {fileID: 2044135351} - {fileID: 1835231044} m_BlendShapeWeights: [] m_RootBone: {fileID: 1358494528} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1614848129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1614848130} - component: {fileID: 1614848132} - component: {fileID: 1614848131} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1614848130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614848129} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1614848131 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614848129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1614848132 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614848129} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1615061069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1615061070} - component: {fileID: 1615061072} - component: {fileID: 1615061071} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1615061070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615061069} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1615061071 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615061069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1615061072 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615061069} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1615075745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1615075746} - component: {fileID: 1615075748} - component: {fileID: 1615075747} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1615075746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615075745} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1615075747 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615075745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1615075748 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615075745} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1615111610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1615111611} - component: {fileID: 1615111612} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1615111611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615111610} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 831521783} - {fileID: 305125420} - {fileID: 304324932} - {fileID: 241954252} - {fileID: 309734750} - {fileID: 896970588} - {fileID: 1268443597} - {fileID: 1761239261} m_Father: {fileID: 1692477170} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1615111612 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615111610} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1615361583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1615361584} - component: {fileID: 1615361585} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1615361584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615361583} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1351564289} - {fileID: 1668087461} - {fileID: 548746379} - {fileID: 1804300186} - {fileID: 40253128} - {fileID: 247047293} - {fileID: 380349378} - {fileID: 2046454330} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1615361585 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615361583} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1615511119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1615511120} - component: {fileID: 1615511121} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1615511120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615511119} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1615511121 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615511119} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1615779220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1615779221} - component: {fileID: 1615779223} - component: {fileID: 1615779222} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1615779221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615779220} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1615779222 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615779220} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1615779223 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615779220} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1615930093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1615930094} - component: {fileID: 1615930095} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1615930094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615930093} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1615930095 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615930093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1616001484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616001485} - component: {fileID: 1616001486} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1616001485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616001484} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 599932702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1616001486 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616001484} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 509430305} - {fileID: 1280346347} - {fileID: 1816313124} - {fileID: 1210879944} m_BlendShapeWeights: [] m_RootBone: {fileID: 1280346347} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1616273157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616273158} - component: {fileID: 1616273160} - component: {fileID: 1616273159} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1616273158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616273157} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1616273159 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616273157} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1616273160 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616273157} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1616492785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616492786} - component: {fileID: 1616492787} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1616492786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616492785} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1616492787 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616492785} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1616590831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616590832} - component: {fileID: 1616590834} - component: {fileID: 1616590833} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1616590832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616590831} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1616590833 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616590831} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1616590834 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616590831} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1616635059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616635060} - component: {fileID: 1616635062} - component: {fileID: 1616635061} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1616635060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616635059} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1616635061 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616635059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1616635062 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616635059} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1616636629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616636630} - component: {fileID: 1616636632} - component: {fileID: 1616636631} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1616636630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616636629} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1616636631 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616636629} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1616636632 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616636629} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1616868286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616868287} - component: {fileID: 1616868288} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1616868287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616868286} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 577797662} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1616868288 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616868286} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1797531476} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797531476} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1616906370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1616906371} - component: {fileID: 1616906372} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1616906371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616906370} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1616906372 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616906370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1617401193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1617401194} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1617401194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617401193} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1506411701} m_Father: {fileID: 662591138} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1617869185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1617869186} - component: {fileID: 1617869188} - component: {fileID: 1617869187} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1617869186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617869185} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1617869187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617869185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1617869188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617869185} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1618117702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1618117703} - component: {fileID: 1618117704} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1618117703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618117702} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1618117704 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618117702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1618405121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1618405122} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1618405122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618405121} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 435135257} m_Father: {fileID: 304845030} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1618643378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1618643379} - component: {fileID: 1618643380} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1618643379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618643378} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1618643380 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618643378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 1157846103} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1619102928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1619102929} - component: {fileID: 1619102931} - component: {fileID: 1619102930} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1619102929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619102928} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1619102930 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619102928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1619102931 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619102928} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1619328682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1619328683} - component: {fileID: 1619328685} - component: {fileID: 1619328684} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1619328683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619328682} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1619328684 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619328682} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1619328685 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619328682} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1619909160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1619909161} - component: {fileID: 1619909163} - component: {fileID: 1619909162} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1619909161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619909160} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1619909162 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619909160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1619909163 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619909160} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1620083041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620083042} - component: {fileID: 1620083044} - component: {fileID: 1620083043} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1620083042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620083041} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1620083043 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620083041} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1620083044 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620083041} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1620503127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620503128} - component: {fileID: 1620503129} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1620503128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620503127} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1620503129 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620503127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1620518095 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620518096} - component: {fileID: 1620518097} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1620518096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620518095} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909487919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1620518097 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620518095} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1876774727} m_BlendShapeWeights: [] m_RootBone: {fileID: 1876774727} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1620623408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620623409} - component: {fileID: 1620623411} - component: {fileID: 1620623410} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1620623409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620623408} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1620623410 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620623408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1620623411 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620623408} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1620690796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620690797} - component: {fileID: 1620690798} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1620690797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620690796} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1963902769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1620690798 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620690796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795519420} m_BlendShapeWeights: [] m_RootBone: {fileID: 795519420} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1620881061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620881062} - component: {fileID: 1620881063} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1620881062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620881061} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 739683342} - {fileID: 1325923233} - {fileID: 612589025} - {fileID: 76089852} - {fileID: 1322624226} - {fileID: 1455928590} - {fileID: 1784241781} - {fileID: 1891581252} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1620881063 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620881061} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1620942590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1620942591} - component: {fileID: 1620942593} - component: {fileID: 1620942592} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1620942591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620942590} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1620942592 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620942590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1620942593 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620942590} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1621363510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621363511} - component: {fileID: 1621363512} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1621363511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621363510} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1621363512 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621363510} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2091890487} - {fileID: 1463727140} - {fileID: 2117859606} - {fileID: 619707719} - {fileID: 1543950619} - {fileID: 40370392} - {fileID: 1610489232} - {fileID: 1040414362} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1621899310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621899311} - component: {fileID: 1621899312} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1621899311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621899310} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 78820700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1621899312 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621899310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 161598887} - {fileID: 1537308507} - {fileID: 2120507942} - {fileID: 1875082187} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537308507} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1622405249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622405250} - component: {fileID: 1622405251} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1622405250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622405249} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 89512406} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1622405251 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622405249} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 121200477} m_BlendShapeWeights: [] m_RootBone: {fileID: 121200477} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1622426625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622426626} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1622426626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622426625} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1488997114} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1622503794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622503795} - component: {fileID: 1622503796} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1622503795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622503794} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1791821769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1622503796 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622503794} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 557370493} m_BlendShapeWeights: [] m_RootBone: {fileID: 557370493} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1622520691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622520692} - component: {fileID: 1622520693} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1622520692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622520691} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1756991649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1622520693 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622520691} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978518307} - {fileID: 1788574055} - {fileID: 1805683203} - {fileID: 482088723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788574055} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1622541731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622541732} - component: {fileID: 1622541734} - component: {fileID: 1622541733} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1622541732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622541731} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1622541733 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622541731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1622541734 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622541731} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1622974306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622974307} - component: {fileID: 1622974309} - component: {fileID: 1622974308} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1622974307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622974306} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1622974308 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622974306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1622974309 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622974306} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1623036923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623036924} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1623036924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623036923} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2121999475} m_Father: {fileID: 443422875} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1623143334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623143335} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1623143335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623143334} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 423305457} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1623168847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623168848} - component: {fileID: 1623168849} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1623168848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623168847} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1623168849 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623168847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1623211505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623211506} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1623211506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623211505} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 222192689} - {fileID: 85018643} - {fileID: 1114968624} - {fileID: 470692798} - {fileID: 1446757276} - {fileID: 951050627} - {fileID: 857581333} m_Father: {fileID: 181317549} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1623306521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623306522} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1623306522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623306521} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 198717398} m_Father: {fileID: 418980320} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1623342748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623342749} - component: {fileID: 1623342750} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1623342749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623342748} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1623342750 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623342748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1623485790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623485791} - component: {fileID: 1623485793} - component: {fileID: 1623485792} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1623485791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623485790} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1623485792 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623485790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1623485793 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623485790} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1623590141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623590142} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1623590142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623590141} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1111889666} - {fileID: 1552902486} m_Father: {fileID: 116305743} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1623725706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1623725707} - component: {fileID: 1623725708} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1623725707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623725706} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1623725708 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623725706} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1624163630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1624163631} - component: {fileID: 1624163633} - component: {fileID: 1624163632} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1624163631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624163630} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1624163632 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624163630} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1624163633 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624163630} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1624744372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1624744373} - component: {fileID: 1624744374} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1624744373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624744372} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536708765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1624744374 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624744372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1123698039} m_BlendShapeWeights: [] m_RootBone: {fileID: 1123698039} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1624800372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1624800373} m_Layer: 0 m_Name: RigMouthL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1624800373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624800372} serializedVersion: 2 m_LocalRotation: {x: -0.013456919, y: 0.09928023, z: -0.09820362, w: 0.99011034} m_LocalPosition: {x: -0.13111602, y: 0.13694732, z: 0.497095} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2015106278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1624819174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1624819175} - component: {fileID: 1624819177} - component: {fileID: 1624819176} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1624819175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624819174} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1624819176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624819174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1624819177 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624819174} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1624993553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1624993554} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1624993554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624993553} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 322258785} - {fileID: 650587773} m_Father: {fileID: 1313056434} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1625026271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625026272} - component: {fileID: 1625026274} - component: {fileID: 1625026273} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1625026272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625026271} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1625026273 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625026271} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1625026274 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625026271} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1625042518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625042519} - component: {fileID: 1625042521} - component: {fileID: 1625042520} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1625042519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625042518} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1625042520 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625042518} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1625042521 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625042518} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1625123128 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625123129} - component: {fileID: 1625123130} m_Layer: 0 m_Name: MiddleRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1625123129 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625123128} serializedVersion: 2 m_LocalRotation: {x: 0.6753436, y: 0.030742254, z: -0.028196301, w: 0.7363227} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 379435967} m_Father: {fileID: 817556450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1625123130 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625123128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 379435967} --- !u!1 &1625993802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625993803} - component: {fileID: 1625993805} - component: {fileID: 1625993804} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1625993803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625993802} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1625993804 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625993802} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1625993805 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625993802} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1626035687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626035688} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1626035688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626035687} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1234565690} m_Father: {fileID: 116255660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1626053091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626053092} - component: {fileID: 1626053093} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1626053092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626053091} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 70139198} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1626053093 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626053091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 114108809} - {fileID: 552059308} - {fileID: 1994355829} - {fileID: 189579192} m_BlendShapeWeights: [] m_RootBone: {fileID: 552059308} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1626521535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626521536} - component: {fileID: 1626521537} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1626521536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626521535} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 36060496} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1626521537 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626521535} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 610122101} - {fileID: 420602573} - {fileID: 259195454} - {fileID: 1712633345} m_BlendShapeWeights: [] m_RootBone: {fileID: 420602573} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1626767961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626767962} - component: {fileID: 1626767963} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1626767962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626767961} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1923268080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1626767963 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626767961} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1897932905} - {fileID: 1313986272} - {fileID: 372496511} - {fileID: 1792533306} m_BlendShapeWeights: [] m_RootBone: {fileID: 1313986272} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1626973060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1626973061} - component: {fileID: 1626973063} - component: {fileID: 1626973062} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1626973061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626973060} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1626973062 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626973060} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1626973063 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626973060} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1627106549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627106550} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1627106550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627106549} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 48599505} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1627508626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627508627} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1627508627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627508626} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1156470815} - {fileID: 1786421789} - {fileID: 306697726} - {fileID: 48559557} - {fileID: 483810705} - {fileID: 1392867354} - {fileID: 1369977703} - {fileID: 215109578} - {fileID: 1552053195} - {fileID: 1348099765} - {fileID: 1487971056} - {fileID: 414779189} - {fileID: 1313362839} - {fileID: 1791776217} - {fileID: 1206974244} - {fileID: 1295217298} - {fileID: 1861835565} - {fileID: 1271716783} - {fileID: 270753090} - {fileID: 583021872} - {fileID: 2036042083} - {fileID: 1290987740} - {fileID: 2113533212} - {fileID: 429411078} - {fileID: 1652227268} - {fileID: 1362890968} - {fileID: 1283784710} - {fileID: 483191484} - {fileID: 1399591713} - {fileID: 1737446768} - {fileID: 249284696} - {fileID: 764173435} - {fileID: 1149113652} - {fileID: 1882403267} - {fileID: 2048605674} - {fileID: 885762573} - {fileID: 861991717} - {fileID: 1231579466} - {fileID: 1646630772} - {fileID: 771054376} - {fileID: 565930274} m_Father: {fileID: 1304757875} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1627846953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627846954} - component: {fileID: 1627846956} - component: {fileID: 1627846955} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1627846954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627846953} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1627846955 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627846953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1627846956 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627846953} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1627849173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627849174} - component: {fileID: 1627849176} - component: {fileID: 1627849175} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1627849174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627849173} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1627849175 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627849173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1627849176 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627849173} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1627956473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627956474} - component: {fileID: 1627956476} - component: {fileID: 1627956475} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1627956474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627956473} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1627956475 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627956473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1627956476 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627956473} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1628271807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628271808} - component: {fileID: 1628271809} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1628271808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628271807} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1628271809 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628271807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1628285888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1628285889} - component: {fileID: 1628285890} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1628285889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628285888} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1628285890 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628285888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 1689163972} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1629063233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629063234} - component: {fileID: 1629063236} - component: {fileID: 1629063235} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1629063234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629063233} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1629063235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629063233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1629063236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629063233} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1629110383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629110384} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1629110384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629110383} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1298493021} m_Father: {fileID: 2119128744} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1629208685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629208686} - component: {fileID: 1629208687} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1629208686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629208685} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1003646522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1629208687 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629208685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2055276698} m_BlendShapeWeights: [] m_RootBone: {fileID: 2055276698} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1629585034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629585035} - component: {fileID: 1629585037} - component: {fileID: 1629585036} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1629585035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629585034} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1629585036 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629585034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1629585037 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629585034} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1629792306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629792307} - component: {fileID: 1629792309} - component: {fileID: 1629792308} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1629792307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629792306} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1629792308 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629792306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1629792309 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629792306} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1629911308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629911309} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1629911309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629911308} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 698247701} m_Father: {fileID: 1467885282} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1629969363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1629969364} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1629969364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629969363} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 954840825} m_Father: {fileID: 1646555686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1630240409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630240410} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1630240410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630240409} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 220913366} m_Father: {fileID: 654529563} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1630334492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630334493} - component: {fileID: 1630334494} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1630334493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630334492} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 197615691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1630334494 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630334492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 342828987} m_BlendShapeWeights: [] m_RootBone: {fileID: 342828987} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1630452840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630452841} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1630452841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630452840} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1102896142} m_Father: {fileID: 348699478} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1630474239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630474240} - component: {fileID: 1630474241} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1630474240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630474239} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 279336463} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1630474241 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630474239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 688728384} - {fileID: 132918793} - {fileID: 695218145} - {fileID: 1252417756} m_BlendShapeWeights: [] m_RootBone: {fileID: 688728384} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1630647220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630647221} - component: {fileID: 1630647222} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1630647221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630647220} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 64875303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1630647222 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630647220} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 355683084} - {fileID: 1131679046} - {fileID: 687878337} - {fileID: 455977382} m_BlendShapeWeights: [] m_RootBone: {fileID: 1131679046} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1630740958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1630740959} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1630740959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630740958} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 633319245} m_Father: {fileID: 1457213298} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1631000146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631000147} - component: {fileID: 1631000149} - component: {fileID: 1631000148} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1631000147 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631000146} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1631000148 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631000146} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1631000149 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631000146} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1631482144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631482145} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1631482145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631482144} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1724625356} m_Father: {fileID: 390488449} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1631630362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631630363} - component: {fileID: 1631630365} - component: {fileID: 1631630364} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1631630363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631630362} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1631630364 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631630362} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1631630365 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631630362} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1631696607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631696608} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1631696608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631696607} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 819026144} m_Father: {fileID: 314619929} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1632055217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1632055218} - component: {fileID: 1632055219} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1632055218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632055217} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1784360777} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1632055219 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632055217} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 996710484} m_BlendShapeWeights: [] m_RootBone: {fileID: 996710484} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1632259826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1632259827} - component: {fileID: 1632259829} - component: {fileID: 1632259828} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1632259827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632259826} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1632259828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632259826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1632259829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632259826} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1632973607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1632973608} - component: {fileID: 1632973610} - component: {fileID: 1632973609} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1632973608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632973607} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1632973609 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632973607} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1632973610 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632973607} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1633276815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633276816} - component: {fileID: 1633276817} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1633276816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633276815} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1633276817 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633276815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1633294702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633294703} - component: {fileID: 1633294705} - component: {fileID: 1633294704} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1633294703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633294702} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1633294704 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633294702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1633294705 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633294702} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1633515858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633515859} - component: {fileID: 1633515861} - component: {fileID: 1633515860} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1633515859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633515858} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1633515860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633515858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1633515861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633515858} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1633907686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633907687} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1633907687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633907686} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1183679615} - {fileID: 1641364964} - {fileID: 1989801486} - {fileID: 1371463408} - {fileID: 1726489326} - {fileID: 1131058740} - {fileID: 1062410872} - {fileID: 1215295967} - {fileID: 1945815993} - {fileID: 1857179361} - {fileID: 1229443486} - {fileID: 1798967956} - {fileID: 1140573652} - {fileID: 297196674} - {fileID: 609272297} - {fileID: 1201536650} - {fileID: 842794081} - {fileID: 29790906} - {fileID: 1898070412} - {fileID: 1427376151} - {fileID: 305414063} - {fileID: 27140432} - {fileID: 1235067375} m_Father: {fileID: 1971199478} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1634001024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1634001025} - component: {fileID: 1634001027} - component: {fileID: 1634001026} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1634001025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634001024} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1634001026 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634001024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1634001027 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634001024} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1634044608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1634044609} - component: {fileID: 1634044610} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1634044609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634044608} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1420729101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1634044610 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634044608} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1767139569} - {fileID: 1401707042} - {fileID: 680164681} - {fileID: 1585019532} m_BlendShapeWeights: [] m_RootBone: {fileID: 1401707042} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1634287291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1634287292} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1634287292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634287291} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1509804} m_Father: {fileID: 1855141917} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1634548161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1634548162} - component: {fileID: 1634548164} - component: {fileID: 1634548163} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1634548162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634548161} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1634548163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634548161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1634548164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634548161} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1634771793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1634771794} - component: {fileID: 1634771795} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1634771794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634771793} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1852889452} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1634771795 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634771793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 645249793} - {fileID: 160967170} - {fileID: 881784634} - {fileID: 415177043} m_BlendShapeWeights: [] m_RootBone: {fileID: 645249793} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1634931320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1634931321} - component: {fileID: 1634931322} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1634931321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634931320} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 407155663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1634931322 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634931320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1892418457} - {fileID: 512289385} - {fileID: 2068129105} - {fileID: 2041876202} m_BlendShapeWeights: [] m_RootBone: {fileID: 1892418457} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1635188894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635188895} - component: {fileID: 1635188900} - component: {fileID: 1635188899} - component: {fileID: 1635188898} - component: {fileID: 1635188897} - component: {fileID: 1635188896} m_Layer: 10 m_Name: SWORD_KNIGHT_E_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1635188895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635188894} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.7500005, y: -1.1240759, z: -1.2500005} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1779408827} - {fileID: 1972953970} - {fileID: 1375420677} - {fileID: 1145799501} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1635188896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635188894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &1635188897 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635188894} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1635188898 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635188894} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1635188899 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635188894} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1635188900 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635188894} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1635243054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635243055} - component: {fileID: 1635243056} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1635243055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635243054} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1920031701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1635243056 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635243054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2016669031} m_BlendShapeWeights: [] m_RootBone: {fileID: 2016669031} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1635902695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1635902696} - component: {fileID: 1635902697} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1635902696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635902695} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1635902697 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635902695} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1351238894} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1636052778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636052779} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1636052779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636052778} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 770140584} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1636474529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636474530} - component: {fileID: 1636474532} - component: {fileID: 1636474531} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1636474530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636474529} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1636474531 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636474529} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1636474532 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636474529} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1636890898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636890899} - component: {fileID: 1636890900} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1636890899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636890898} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 951027158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1636890900 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636890898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1586610045} m_BlendShapeWeights: [] m_RootBone: {fileID: 1586610045} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1636951261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1636951262} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1636951262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636951261} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 883886081} m_Father: {fileID: 183467194} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1637908377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1637908378} - component: {fileID: 1637908379} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1637908378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637908377} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253110574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1637908379 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637908377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1016975989} - {fileID: 770721567} - {fileID: 901949487} - {fileID: 1973033416} m_BlendShapeWeights: [] m_RootBone: {fileID: 1016975989} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1638021813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638021814} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1638021814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638021813} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2076017622} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1638239004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638239005} - component: {fileID: 1638239006} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1638239005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638239004} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1638239006 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638239004} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1638531420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638531421} - component: {fileID: 1638531422} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1638531421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638531420} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1638531422 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638531420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1638585485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638585486} - component: {fileID: 1638585488} - component: {fileID: 1638585487} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1638585486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638585485} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1638585487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638585485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1638585488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638585485} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1638636534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638636535} - component: {fileID: 1638636536} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1638636535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638636534} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 294385495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1638636536 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638636534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1738472339} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738472339} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1638897525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638897526} - component: {fileID: 1638897527} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1638897526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638897525} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1638897527 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638897525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1638916910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638916911} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1638916911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638916910} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 456206894} m_Father: {fileID: 2139502969} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1639128248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639128249} - component: {fileID: 1639128250} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1639128249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639128248} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1639128250 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639128248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 1179361689} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1639353064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639353065} - component: {fileID: 1639353066} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1639353065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639353064} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 186219252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1639353066 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639353064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 46992956} - {fileID: 1316505503} - {fileID: 457388228} - {fileID: 1453361141} m_BlendShapeWeights: [] m_RootBone: {fileID: 1316505503} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1639587277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639587278} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1639587278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639587277} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 211787196} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1639626436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639626437} - component: {fileID: 1639626438} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1639626437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639626436} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1639626438 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639626436} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1639686778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639686779} - component: {fileID: 1639686780} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1639686779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639686778} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1068946814} - {fileID: 112968009} - {fileID: 1270123116} - {fileID: 927802307} - {fileID: 204910659} - {fileID: 1208002646} - {fileID: 1331067499} - {fileID: 1739853435} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1639686780 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639686778} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1640372012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640372013} - component: {fileID: 1640372014} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1640372013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640372012} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 268135690} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1640372014 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640372012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 210465344} - {fileID: 865903120} - {fileID: 642766842} - {fileID: 584461785} m_BlendShapeWeights: [] m_RootBone: {fileID: 865903120} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1640509483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640509484} - component: {fileID: 1640509486} - component: {fileID: 1640509485} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1640509484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640509483} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1640509485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640509483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1640509486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640509483} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1640910472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1640910473} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1640910473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640910472} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 493507324} m_Father: {fileID: 546333220} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1641251785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641251786} - component: {fileID: 1641251788} - component: {fileID: 1641251787} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1641251786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641251785} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1641251787 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641251785} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1641251788 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641251785} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1641276165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641276166} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1641276166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641276165} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 211501153} m_Father: {fileID: 32294069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1641364963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641364964} - component: {fileID: 1641364966} - component: {fileID: 1641364965} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1641364964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641364963} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1641364965 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641364963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1641364966 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641364963} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1641878699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641878700} - component: {fileID: 1641878701} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1641878700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641878699} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1702883592} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1641878701 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641878699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1182995821} m_BlendShapeWeights: [] m_RootBone: {fileID: 1182995821} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1641958425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641958426} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1641958426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641958425} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 339232624} m_Father: {fileID: 1710433864} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1642068326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1642068327} - component: {fileID: 1642068329} - component: {fileID: 1642068328} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1642068327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642068326} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1642068328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642068326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1642068329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642068326} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1642347661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1642347662} - component: {fileID: 1642347664} - component: {fileID: 1642347663} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1642347662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642347661} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1642347663 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642347661} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1642347664 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642347661} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1642392762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1642392763} - component: {fileID: 1642392764} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1642392763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642392762} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 842357620} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1642392764 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642392762} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 691510886} - {fileID: 1783286614} - {fileID: 983933641} - {fileID: 665611621} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783286614} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1642754990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1642754991} - component: {fileID: 1642754992} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1642754991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642754990} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1868339499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1642754992 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642754990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1204534286} - {fileID: 1210223013} - {fileID: 1659717433} - {fileID: 1654802833} m_BlendShapeWeights: [] m_RootBone: {fileID: 1210223013} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1642929579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1642929580} - component: {fileID: 1642929581} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1642929580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642929579} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106555517} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1642929581 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642929579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1955895659} - {fileID: 1320115830} - {fileID: 2041317393} - {fileID: 1134763377} m_BlendShapeWeights: [] m_RootBone: {fileID: 1320115830} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1643098841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643098842} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1643098842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643098841} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 40551817} - {fileID: 235573716} - {fileID: 279869710} - {fileID: 1531320926} m_Father: {fileID: 1537774479} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1643191823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643191824} - component: {fileID: 1643191825} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1643191824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643191823} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1643191825 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643191823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1643301209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643301210} - component: {fileID: 1643301211} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1643301210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643301209} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1738561188} - {fileID: 411669276} - {fileID: 1191182156} - {fileID: 1991118666} - {fileID: 1167546426} - {fileID: 210388052} - {fileID: 1780174681} - {fileID: 716707303} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1643301211 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643301209} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1644134094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644134095} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1644134095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644134094} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 678496473} m_Father: {fileID: 1582645109} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1644171299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644171300} - component: {fileID: 1644171302} - component: {fileID: 1644171301} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1644171300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644171299} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1473753692} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1644171301 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644171299} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1644171302 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644171299} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1644249855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644249856} - component: {fileID: 1644249858} - component: {fileID: 1644249857} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1644249856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644249855} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1644249857 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644249855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1644249858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644249855} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1644495036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644495037} - component: {fileID: 1644495039} - component: {fileID: 1644495038} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1644495037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644495036} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1644495038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644495036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1644495039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644495036} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1644661612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644661613} - component: {fileID: 1644661615} - component: {fileID: 1644661614} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1644661613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644661612} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1644661614 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644661612} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1644661615 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644661612} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1644743250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644743251} - component: {fileID: 1644743253} - component: {fileID: 1644743252} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1644743251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644743250} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1644743252 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644743250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1644743253 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644743250} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1644761721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1644761722} - component: {fileID: 1644761723} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1644761722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644761721} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 42740228} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1644761723 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644761721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 713863401} m_BlendShapeWeights: [] m_RootBone: {fileID: 713863401} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1645106845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645106846} - component: {fileID: 1645106847} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1645106846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645106845} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1645106847 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645106845} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1645203872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645203873} - component: {fileID: 1645203874} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1645203873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645203872} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1645203874 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645203872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1645351767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645351768} - component: {fileID: 1645351769} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1645351768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645351767} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1645351769 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645351767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 2060705624} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1645692605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645692606} - component: {fileID: 1645692608} - component: {fileID: 1645692607} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1645692606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645692605} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1645692607 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645692605} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1645692608 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645692605} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1645911495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645911496} - component: {fileID: 1645911497} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1645911496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645911495} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1645911497 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645911495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1645947091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645947092} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1645947092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645947091} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1505201103} m_Father: {fileID: 620208118} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1645956401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645956402} - component: {fileID: 1645956404} - component: {fileID: 1645956403} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1645956402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645956401} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1645956403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645956401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1645956404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645956401} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1646033334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646033335} - component: {fileID: 1646033337} - component: {fileID: 1646033336} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1646033335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646033334} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1646033336 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646033334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1646033337 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646033334} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1646101056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646101057} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1646101057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646101056} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1974872113} - {fileID: 1953038207} - {fileID: 1132191569} - {fileID: 1148877007} - {fileID: 1277804246} - {fileID: 8844382} - {fileID: 1489762729} - {fileID: 1929331851} - {fileID: 501883186} - {fileID: 256568320} - {fileID: 728772049} - {fileID: 958057499} - {fileID: 1459128671} - {fileID: 368454925} - {fileID: 1338750568} - {fileID: 325032522} - {fileID: 1230066568} - {fileID: 1007471976} - {fileID: 322563636} - {fileID: 1181979889} - {fileID: 1151742417} - {fileID: 1019378441} - {fileID: 1987341665} - {fileID: 176229071} - {fileID: 1591007506} - {fileID: 492496083} - {fileID: 1396041618} - {fileID: 231418189} - {fileID: 1846913820} - {fileID: 1143029774} - {fileID: 1058809756} - {fileID: 124553768} - {fileID: 104170864} - {fileID: 1588903508} - {fileID: 845239589} - {fileID: 824577994} - {fileID: 1406230804} - {fileID: 962247808} - {fileID: 860229714} - {fileID: 962292162} - {fileID: 951733101} - {fileID: 99745003} - {fileID: 1633515859} - {fileID: 2014260720} - {fileID: 1907988970} - {fileID: 1992446291} - {fileID: 1254776893} - {fileID: 940979493} - {fileID: 1349182154} - {fileID: 370492460} - {fileID: 944332023} - {fileID: 546898346} - {fileID: 1167090990} - {fileID: 2010850618} - {fileID: 721844702} - {fileID: 149794871} - {fileID: 231208921} - {fileID: 1162033245} - {fileID: 1582280951} - {fileID: 832999744} - {fileID: 1632973608} - {fileID: 443559160} - {fileID: 227295581} - {fileID: 655287728} - {fileID: 986198733} - {fileID: 135524126} - {fileID: 1282197643} - {fileID: 759563186} - {fileID: 46532071} - {fileID: 2136440224} - {fileID: 2086905095} m_Father: {fileID: 1285669774} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1646346035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646346036} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1646346036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646346035} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1364916017} m_Father: {fileID: 1856767558} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1646352485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646352486} - component: {fileID: 1646352487} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1646352486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646352485} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1646352487 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646352485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1646555685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646555686} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1646555686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646555685} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1629969364} m_Father: {fileID: 1490872921} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1646630771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646630772} - component: {fileID: 1646630774} - component: {fileID: 1646630773} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1646630772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646630771} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1646630773 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646630771} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1646630774 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646630771} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1646773771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646773772} - component: {fileID: 1646773773} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1646773772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646773771} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1572265128} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1646773773 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646773771} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 281821707} - {fileID: 662918017} - {fileID: 1953158286} - {fileID: 1705166504} m_BlendShapeWeights: [] m_RootBone: {fileID: 281821707} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1646831259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1646831260} - component: {fileID: 1646831261} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1646831260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646831259} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1650822261} - {fileID: 1752930261} - {fileID: 1338670386} - {fileID: 1033349961} - {fileID: 558201406} - {fileID: 1794751978} - {fileID: 10376758} - {fileID: 1769905581} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1646831261 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646831259} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1647088900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1647088901} - component: {fileID: 1647088903} - component: {fileID: 1647088902} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1647088901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647088900} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1647088902 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647088900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1647088903 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647088900} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1647176377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1647176378} - component: {fileID: 1647176379} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1647176378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647176377} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1647176379 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647176377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1647629552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1647629553} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1647629553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647629552} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1759238624} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1647946517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1647946518} - component: {fileID: 1647946519} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1647946518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647946517} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1647946519 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647946517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 512990550} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1648347540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1648347541} - component: {fileID: 1648347542} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1648347541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648347540} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1309098052} - {fileID: 936527055} - {fileID: 1454401048} - {fileID: 217320452} - {fileID: 714761946} - {fileID: 827984677} - {fileID: 1450282496} - {fileID: 1431692779} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1648347542 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648347540} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1648682871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1648682872} - component: {fileID: 1648682874} - component: {fileID: 1648682873} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1648682872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648682871} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1648682873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648682871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1648682874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648682871} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1648695053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1648695054} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1648695054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648695053} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 48599505} m_Father: {fileID: 1874763247} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1648832448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1648832449} - component: {fileID: 1648832451} - component: {fileID: 1648832450} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1648832449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648832448} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1648832450 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648832448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1648832451 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648832448} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1649003175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649003176} - component: {fileID: 1649003177} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1649003176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649003175} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1649003177 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649003175} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1649095599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649095600} - component: {fileID: 1649095601} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1649095600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649095599} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1649095601 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649095599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1649231077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649231078} - component: {fileID: 1649231079} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1649231078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649231077} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1651465238} - {fileID: 1372976217} - {fileID: 1215902640} - {fileID: 861302412} - {fileID: 768854877} - {fileID: 1923969812} - {fileID: 267294546} - {fileID: 296812776} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1649231079 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649231077} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1649410759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649410760} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1649410760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649410759} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 45407245} - {fileID: 587585838} - {fileID: 1938973384} - {fileID: 1546003615} m_Father: {fileID: 298017582} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1649461887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649461888} - component: {fileID: 1649461889} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1649461888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649461887} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1649461889 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649461887} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1649479042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649479043} - component: {fileID: 1649479044} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1649479043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649479042} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 966094084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1649479044 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649479042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1385782099} - {fileID: 598829802} - {fileID: 1260935481} - {fileID: 1344537785} m_BlendShapeWeights: [] m_RootBone: {fileID: 598829802} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1649750390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1649750391} - component: {fileID: 1649750392} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1649750391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649750390} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1649750392 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649750390} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 343925036} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1650196940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650196941} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1650196941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650196940} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1263623298} m_Father: {fileID: 2120834729} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1650218560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650218561} - component: {fileID: 1650218562} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1650218561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650218560} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1650218562 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650218560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1650822260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650822261} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1650822261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650822260} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 991825207} m_Father: {fileID: 1646831260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1650886276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1650886277} - component: {fileID: 1650886278} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1650886277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650886276} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1650886278 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650886276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1651066001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651066002} - component: {fileID: 1651066004} - component: {fileID: 1651066003} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1651066002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651066001} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1651066003 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651066001} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1651066004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651066001} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1651115743 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 200595900} m_Modifications: - target: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_LocalRotation.w value: 0.9789833 objectReference: {fileID: 0} - target: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_LocalRotation.y value: 0.20394044 objectReference: {fileID: 0} - target: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 23.535 objectReference: {fileID: 0} - target: {fileID: 428609209076618065, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 1060995059480611307, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} propertyPath: m_Name value: house-pirate-new objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 6b556d7a85528a84aac27247ff9eeb24, type: 3} --- !u!1 &1651148746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651148747} - component: {fileID: 1651148748} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1651148747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651148746} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1910238272} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1651148748 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651148746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1190619493} - {fileID: 1581422268} - {fileID: 1769828775} - {fileID: 87882170} m_BlendShapeWeights: [] m_RootBone: {fileID: 1581422268} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1651387905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651387906} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1651387906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651387905} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 414680975} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1651465237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651465238} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1651465238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651465237} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 878538654} m_Father: {fileID: 1649231078} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1651889359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651889360} - component: {fileID: 1651889362} - component: {fileID: 1651889361} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1651889360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651889359} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1651889361 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651889359} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1651889362 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651889359} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1651890487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1651890488} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1651890488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651890487} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1998187196} - {fileID: 1616636630} - {fileID: 908357523} - {fileID: 1897700524} - {fileID: 1385736621} - {fileID: 901538474} - {fileID: 493568665} - {fileID: 744618189} - {fileID: 1949462077} - {fileID: 1176362049} - {fileID: 2048484445} - {fileID: 1573956470} - {fileID: 497415945} - {fileID: 147234753} - {fileID: 1551852090} - {fileID: 1134588580} - {fileID: 1447585744} - {fileID: 1735816046} - {fileID: 344025143} - {fileID: 1798298184} - {fileID: 1064427468} - {fileID: 644525527} - {fileID: 1780661883} - {fileID: 516511851} - {fileID: 61031477} - {fileID: 1960249971} - {fileID: 596304564} - {fileID: 1449751506} - {fileID: 777730848} - {fileID: 364402263} - {fileID: 226430259} - {fileID: 1282840451} - {fileID: 203878362} - {fileID: 334591439} - {fileID: 2128081894} - {fileID: 249153831} - {fileID: 2005735610} - {fileID: 530467492} - {fileID: 1905274334} - {fileID: 297599501} - {fileID: 627683908} - {fileID: 1063919942} - {fileID: 717836423} - {fileID: 1002566695} - {fileID: 729169383} - {fileID: 899940953} - {fileID: 1682881267} - {fileID: 2117976902} - {fileID: 111349248} - {fileID: 1657175997} - {fileID: 769058800} - {fileID: 1478760519} - {fileID: 385765365} - {fileID: 520755884} - {fileID: 966362079} - {fileID: 60400045} - {fileID: 31527814} - {fileID: 1345246078} - {fileID: 1748647946} - {fileID: 1744613582} - {fileID: 771726378} - {fileID: 1308535378} - {fileID: 23188767} - {fileID: 722221244} - {fileID: 1289066138} - {fileID: 1651889360} - {fileID: 1845028860} - {fileID: 2075361714} - {fileID: 1778946249} - {fileID: 858227896} - {fileID: 1576625305} m_Father: {fileID: 1208628069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1652111287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652111288} - component: {fileID: 1652111289} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1652111288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652111287} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1572265128} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1652111289 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652111287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1953158286} - {fileID: 281821707} - {fileID: 1705166504} - {fileID: 662918017} m_BlendShapeWeights: [] m_RootBone: {fileID: 281821707} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1652116365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652116366} - component: {fileID: 1652116367} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1652116366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652116365} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690321705} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1652116367 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652116365} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 527084241} m_BlendShapeWeights: [] m_RootBone: {fileID: 527084241} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1652149165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652149166} - component: {fileID: 1652149167} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1652149166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652149165} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1940270691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1652149167 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652149165} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1040211958} - {fileID: 46894504} - {fileID: 125413908} - {fileID: 1522944725} m_BlendShapeWeights: [] m_RootBone: {fileID: 46894504} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1652212888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652212889} - component: {fileID: 1652212891} - component: {fileID: 1652212890} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1652212889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652212888} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1652212890 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652212888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1652212891 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652212888} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1652227267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652227268} - component: {fileID: 1652227270} - component: {fileID: 1652227269} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1652227268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652227267} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1652227269 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652227267} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1652227270 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652227267} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1652250531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652250532} - component: {fileID: 1652250534} - component: {fileID: 1652250533} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1652250532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652250531} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1652250533 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652250531} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1652250534 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652250531} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1652268413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652268414} - component: {fileID: 1652268415} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1652268414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652268413} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 333699844} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1652268415 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652268413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1123697261} - {fileID: 1943191216} - {fileID: 1427613949} - {fileID: 1457009993} m_BlendShapeWeights: [] m_RootBone: {fileID: 1943191216} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1652320683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652320684} - component: {fileID: 1652320685} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1652320684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652320683} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 864665898} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1652320685 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652320683} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 813408501} m_BlendShapeWeights: [] m_RootBone: {fileID: 813408501} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1652843248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652843249} - component: {fileID: 1652843250} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1652843249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652843248} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536708765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1652843250 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652843248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1123698039} m_BlendShapeWeights: [] m_RootBone: {fileID: 1123698039} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1652904453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652904454} - component: {fileID: 1652904455} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1652904454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652904453} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 145894515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1652904455 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652904453} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1467885282} m_BlendShapeWeights: [] m_RootBone: {fileID: 1467885282} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1653024545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1653024546} - component: {fileID: 1653024547} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1653024546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653024545} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1653024547 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653024545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1653163830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1653163831} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1653163831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653163830} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 848533234} m_Father: {fileID: 998875526} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1653860824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1653860825} - component: {fileID: 1653860826} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1653860825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653860824} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1653860826 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653860824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1654037976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654037977} - component: {fileID: 1654037978} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1654037977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654037976} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 785914131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1654037978 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654037976} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1708157373} - {fileID: 711108702} - {fileID: 1537705558} - {fileID: 1560805739} m_BlendShapeWeights: [] m_RootBone: {fileID: 1708157373} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1654149290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654149291} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1654149291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654149290} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1312119392} m_Father: {fileID: 207539789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1654503179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654503180} - component: {fileID: 1654503182} - component: {fileID: 1654503181} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1654503180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654503179} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1654503181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654503179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1654503182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654503179} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1654591376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654591377} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1654591377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654591376} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1077172968} m_Father: {fileID: 1295900335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1654802832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654802833} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1654802833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654802832} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1204534286} m_Father: {fileID: 1659717433} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1655209810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655209811} - component: {fileID: 1655209813} - component: {fileID: 1655209812} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1655209811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655209810} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1655209812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655209810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1655209813 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655209810} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1655450302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655450303} - component: {fileID: 1655450305} - component: {fileID: 1655450304} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1655450303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655450302} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1655450304 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655450302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1655450305 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655450302} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1655615228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655615229} - component: {fileID: 1655615231} - component: {fileID: 1655615230} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1655615229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655615228} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1655615230 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655615228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1655615231 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655615228} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1655735487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655735488} - component: {fileID: 1655735490} - component: {fileID: 1655735489} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1655735488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655735487} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1655735489 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655735487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1655735490 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655735487} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1655796618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655796619} - component: {fileID: 1655796621} - component: {fileID: 1655796620} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1655796619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655796618} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1655796620 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655796618} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1655796621 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655796618} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1655830206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655830207} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1655830207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655830206} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1943197726} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1656511832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656511833} - component: {fileID: 1656511834} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1656511833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656511832} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1289595788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1656511834 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656511832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1284205024} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284205024} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1656518429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656518430} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1656518430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656518429} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1930820776} m_Father: {fileID: 74945430} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1656759138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656759139} - component: {fileID: 1656759140} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1656759139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656759138} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1656759140 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656759138} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1656787041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656787042} - component: {fileID: 1656787043} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1656787042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656787041} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1656787043 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656787041} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1656984061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1656984062} - component: {fileID: 1656984063} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1656984062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656984061} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1685716889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1656984063 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656984061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1277977223} - {fileID: 251461194} - {fileID: 1158961099} - {fileID: 654606345} m_BlendShapeWeights: [] m_RootBone: {fileID: 251461194} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1657175996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657175997} - component: {fileID: 1657175999} - component: {fileID: 1657175998} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1657175997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657175996} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1657175998 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657175996} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1657175999 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657175996} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1657301842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657301843} - component: {fileID: 1657301844} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1657301843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657301842} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1424879944} - {fileID: 197067558} - {fileID: 1378283676} - {fileID: 1280269196} - {fileID: 708753020} - {fileID: 206217540} - {fileID: 1406772701} - {fileID: 1423250235} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1657301844 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657301842} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1657533514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657533515} - component: {fileID: 1657533517} - component: {fileID: 1657533516} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1657533515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657533514} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1657533516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657533514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1657533517 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657533514} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1657558632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657558633} - component: {fileID: 1657558635} - component: {fileID: 1657558634} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1657558633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657558632} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1657558634 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657558632} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1657558635 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657558632} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1658353661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658353662} - component: {fileID: 1658353664} - component: {fileID: 1658353663} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1658353662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658353661} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1658353663 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658353661} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1658353664 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658353661} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1658426164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658426165} - component: {fileID: 1658426166} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1658426165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658426164} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 670240162} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1658426166 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658426164} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1344085212} m_BlendShapeWeights: [] m_RootBone: {fileID: 1344085212} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1658577675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658577676} - component: {fileID: 1658577678} - component: {fileID: 1658577677} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1658577676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658577675} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1658577677 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658577675} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1658577678 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658577675} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1658662481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658662482} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1658662482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658662481} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457020504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1658822666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658822667} - component: {fileID: 1658822668} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1658822667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658822666} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1658822668 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658822666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1658882719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1658882720} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1658882720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658882719} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1437896424} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1659080494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659080495} - component: {fileID: 1659080496} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1659080495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659080494} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1129180084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1659080496 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659080494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 589301375} - {fileID: 835876879} - {fileID: 963045512} - {fileID: 1429707119} m_BlendShapeWeights: [] m_RootBone: {fileID: 835876879} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1659121982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659121983} - component: {fileID: 1659121984} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1659121983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659121982} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1659121984 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659121982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1659153578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659153579} m_Layer: 0 m_Name: PirateUnits m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1659153579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659153578} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1659155707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659155708} - component: {fileID: 1659155709} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1659155708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659155707} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482084666} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1659155709 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659155707} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1065905344} m_BlendShapeWeights: [] m_RootBone: {fileID: 1065905344} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1659579374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659579375} - component: {fileID: 1659579377} - component: {fileID: 1659579376} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1659579375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659579374} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1659579376 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659579374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1659579377 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659579374} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1659641084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659641085} - component: {fileID: 1659641086} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1659641085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659641084} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1002361713} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1659641086 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659641084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2030051427} - {fileID: 1173090362} - {fileID: 1116781013} - {fileID: 2131657132} m_BlendShapeWeights: [] m_RootBone: {fileID: 2030051427} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1659717432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659717433} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1659717433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659717432} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1654802833} m_Father: {fileID: 1210223013} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1659842921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659842922} - component: {fileID: 1659842923} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1659842922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659842921} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 916204277} - {fileID: 1788041422} - {fileID: 299227391} - {fileID: 1895078517} - {fileID: 1962214616} - {fileID: 2143330215} - {fileID: 1134845065} - {fileID: 1538248798} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1659842923 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659842921} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1659948304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1659948305} - component: {fileID: 1659948306} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1659948305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659948304} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 658137896} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1659948306 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659948304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 603848671} - {fileID: 659116568} - {fileID: 292880443} - {fileID: 1495979054} m_BlendShapeWeights: [] m_RootBone: {fileID: 659116568} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1660203171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1660203172} - component: {fileID: 1660203174} - component: {fileID: 1660203173} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1660203172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660203171} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1660203173 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660203171} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1660203174 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660203171} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1660221431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1660221432} - component: {fileID: 1660221434} - component: {fileID: 1660221433} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1660221432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660221431} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1660221433 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660221431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1660221434 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660221431} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1660249908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1660249909} m_Layer: 0 m_Name: TestTarget m_TagString: Untagged m_Icon: {fileID: 7174288486110832750, guid: 0000000000000000d000000000000000, type: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1660249909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660249908} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2.265, z: 0.405} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222577369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1660543807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1660543808} - component: {fileID: 1660543809} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1660543808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660543807} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1660543809 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660543807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1660760543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1660760544} - component: {fileID: 1660760545} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1660760544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660760543} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1101376113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1660760545 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660760543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1127692776} - {fileID: 499717728} - {fileID: 2034292840} - {fileID: 876262066} m_BlendShapeWeights: [] m_RootBone: {fileID: 1127692776} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1661003328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661003329} - component: {fileID: 1661003330} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1661003329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661003328} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 444030388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1661003330 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661003328} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2116126418} m_BlendShapeWeights: [] m_RootBone: {fileID: 2116126418} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1661234038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661234039} - component: {fileID: 1661234040} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1661234039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661234038} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1661234040 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661234038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1661280882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661280883} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1661280883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661280882} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 394622199} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1661466477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661466478} - component: {fileID: 1661466479} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1661466478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661466477} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1661466479 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661466477} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1661747504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661747505} - component: {fileID: 1661747506} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1661747505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661747504} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1392275967} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1661747506 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661747504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1126238889} m_BlendShapeWeights: [] m_RootBone: {fileID: 1126238889} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1661881780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661881781} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1661881781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661881780} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1789566982} m_Father: {fileID: 1465733378} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1662281065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1662281066} - component: {fileID: 1662281068} - component: {fileID: 1662281067} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1662281066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662281065} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1662281067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662281065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1662281068 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662281065} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1662881114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1662881115} - component: {fileID: 1662881117} - component: {fileID: 1662881116} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1662881115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662881114} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1662881116 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662881114} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1662881117 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662881114} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1662918130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1662918131} - component: {fileID: 1662918133} - component: {fileID: 1662918132} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1662918131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662918130} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1662918132 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662918130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1662918133 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662918130} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1662991258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1662991259} - component: {fileID: 1662991260} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1662991259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662991258} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1662991260 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662991258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 1664768941} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1663317720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1663317721} - component: {fileID: 1663317722} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1663317721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663317720} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141953493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1663317722 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663317720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 510127716} - {fileID: 593330602} - {fileID: 919243544} - {fileID: 1476231542} m_BlendShapeWeights: [] m_RootBone: {fileID: 593330602} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1664258848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664258849} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1664258849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664258848} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 375260722} m_Father: {fileID: 26818371} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1664339818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664339819} - component: {fileID: 1664339821} - component: {fileID: 1664339820} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1664339819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664339818} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1664339820 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664339818} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1664339821 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664339818} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1664357369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664357370} - component: {fileID: 1664357372} - component: {fileID: 1664357371} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1664357370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664357369} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1664357371 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664357369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1664357372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664357369} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1664441030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664441031} - component: {fileID: 1664441033} - component: {fileID: 1664441032} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1664441031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664441030} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1664441032 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664441030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1664441033 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664441030} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1664518245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664518246} - component: {fileID: 1664518248} - component: {fileID: 1664518247} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1664518246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664518245} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1664518247 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664518245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1664518248 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664518245} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1664560186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664560187} - component: {fileID: 1664560188} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1664560187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664560186} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1139893381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1664560188 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664560186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 53672384} - {fileID: 2063277391} - {fileID: 1593784156} - {fileID: 27371833} m_BlendShapeWeights: [] m_RootBone: {fileID: 53672384} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1664768940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664768941} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1664768941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664768940} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1951935368} m_Father: {fileID: 1231092237} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1664843910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664843911} - component: {fileID: 1664843913} - component: {fileID: 1664843912} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1664843911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664843910} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1664843912 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664843910} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1664843913 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664843910} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1664961178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1664961179} - component: {fileID: 1664961181} - component: {fileID: 1664961180} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1664961179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664961178} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1664961180 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664961178} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1664961181 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664961178} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1665116089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1665116090} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1665116090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665116089} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 264927331} m_Father: {fileID: 1560361773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1665676473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1665676474} - component: {fileID: 1665676475} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1665676474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665676473} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1665676475 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665676473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1665703919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1665703920} - component: {fileID: 1665703922} - component: {fileID: 1665703921} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1665703920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665703919} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1665703921 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665703919} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1665703922 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665703919} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1665968164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1665968165} - component: {fileID: 1665968166} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1665968165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665968164} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 987203159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1665968166 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665968164} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1012667506} m_BlendShapeWeights: [] m_RootBone: {fileID: 1012667506} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1666827979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1666827980} - component: {fileID: 1666827981} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1666827980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666827979} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 742138944} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1666827981 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666827979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 809683535} - {fileID: 506968057} - {fileID: 1521274866} - {fileID: 1086454056} m_BlendShapeWeights: [] m_RootBone: {fileID: 809683535} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1666859393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1666859394} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1666859394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666859393} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1457175276} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1667021844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667021845} - component: {fileID: 1667021846} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667021845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667021844} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1823655686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1667021846 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667021844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1431351337} - {fileID: 859682941} - {fileID: 239076521} - {fileID: 1337920475} m_BlendShapeWeights: [] m_RootBone: {fileID: 859682941} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1667613873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667613874} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667613874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667613873} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 189929771} - {fileID: 783008870} m_Father: {fileID: 35194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1667705064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667705065} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667705065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667705064} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 352115395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1667912394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667912395} - component: {fileID: 1667912397} - component: {fileID: 1667912396} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667912395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667912394} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1667912396 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667912394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1667912397 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667912394} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1668087460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1668087461} - component: {fileID: 1668087462} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1668087461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668087460} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615361584} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1668087462 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668087460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1351564289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1351564289} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1668649183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1668649184} - component: {fileID: 1668649186} - component: {fileID: 1668649185} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1668649184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668649183} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1668649185 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668649183} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1668649186 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668649183} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1668743569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1668743570} - component: {fileID: 1668743571} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1668743570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668743569} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 17281291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1668743571 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668743569} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 737361302} m_BlendShapeWeights: [] m_RootBone: {fileID: 737361302} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1668838271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1668838272} - component: {fileID: 1668838274} - component: {fileID: 1668838273} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1668838272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668838271} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1668838273 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668838271} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1668838274 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668838271} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1668967370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1668967371} - component: {fileID: 1668967373} - component: {fileID: 1668967372} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1668967371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668967370} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1668967372 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668967370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1668967373 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668967370} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1669367531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669367532} - component: {fileID: 1669367533} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1669367532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669367531} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002435213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1669367533 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669367531} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 26770626} m_BlendShapeWeights: [] m_RootBone: {fileID: 26770626} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1669440665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669440666} - component: {fileID: 1669440667} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1669440666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669440665} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1669440667 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669440665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1669896002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669896003} - component: {fileID: 1669896005} - component: {fileID: 1669896004} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1669896003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669896002} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1669896004 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669896002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1669896005 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669896002} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1669989613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669989614} m_Layer: 0 m_Name: MouthBGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1669989614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669989613} serializedVersion: 2 m_LocalRotation: {x: -0.3105896, y: 0.3341751, z: 0.62006515, w: 0.63826346} m_LocalPosition: {x: 0.0023879164, y: 1.8749876, z: 0.428645} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1669996652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1669996653} - component: {fileID: 1669996654} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1669996653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669996652} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 113433125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1669996654 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1669996652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 880346504} m_BlendShapeWeights: [] m_RootBone: {fileID: 880346504} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1670066850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1670066851} - component: {fileID: 1670066852} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1670066851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670066850} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1670066852 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670066850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1670094819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1670094820} - component: {fileID: 1670094821} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1670094820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670094819} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1887335909} - {fileID: 1138419138} - {fileID: 718353157} - {fileID: 99799691} - {fileID: 1605207890} - {fileID: 393204159} - {fileID: 463897950} - {fileID: 954326519} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1670094821 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670094819} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1670303003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1670303004} - component: {fileID: 1670303005} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1670303004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670303003} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 884156604} - {fileID: 934380643} - {fileID: 548826916} - {fileID: 1827107264} - {fileID: 1868401541} - {fileID: 2062401449} - {fileID: 669875727} - {fileID: 372239438} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1670303005 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670303003} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1670540509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1670540510} - component: {fileID: 1670540511} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1670540510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670540509} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1000461596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1670540511 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670540509} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 400299347} - {fileID: 1347166448} - {fileID: 1855116569} - {fileID: 338436493} m_BlendShapeWeights: [] m_RootBone: {fileID: 1347166448} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1671075861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671075862} - component: {fileID: 1671075864} - component: {fileID: 1671075863} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1671075862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671075861} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1671075863 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671075861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1671075864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671075861} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1671300203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671300204} - component: {fileID: 1671300205} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1671300204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671300203} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1003646522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1671300205 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671300203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2107084451} - {fileID: 2055276698} - {fileID: 1210993489} - {fileID: 181526869} m_BlendShapeWeights: [] m_RootBone: {fileID: 2055276698} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1671568672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671568673} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1671568673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671568672} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 40847042} m_Father: {fileID: 1458136636} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1671768577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671768578} - component: {fileID: 1671768579} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1671768578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671768577} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 270997220} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1671768579 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671768577} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 14624991} m_BlendShapeWeights: [] m_RootBone: {fileID: 14624991} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1672013640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1672013641} - component: {fileID: 1672013642} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1672013641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672013640} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002037184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1672013642 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672013640} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 232052268} - {fileID: 34050291} - {fileID: 95862805} - {fileID: 488745042} m_BlendShapeWeights: [] m_RootBone: {fileID: 34050291} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1672076033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1672076034} - component: {fileID: 1672076035} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1672076034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672076033} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1672076035 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672076033} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 405528440} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1673183403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673183404} - component: {fileID: 1673183405} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1673183404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673183403} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 58458010} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1673183405 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673183403} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 921820789} m_BlendShapeWeights: [] m_RootBone: {fileID: 921820789} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1673372647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673372648} - component: {fileID: 1673372650} - component: {fileID: 1673372649} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1673372648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673372647} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241250018} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1673372649 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673372647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1673372650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673372647} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1673415232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673415233} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1673415233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673415232} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1036794663} m_Father: {fileID: 1086451048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1673421660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673421661} - component: {fileID: 1673421663} - component: {fileID: 1673421662} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1673421661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673421660} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1673421662 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673421660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1673421663 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673421660} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1673564623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673564624} - component: {fileID: 1673564625} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1673564624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673564623} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74945430} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1673564625 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673564623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1656518430} - {fileID: 1172943297} - {fileID: 1887445761} - {fileID: 1930820776} m_BlendShapeWeights: [] m_RootBone: {fileID: 1656518430} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1673596226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673596227} - component: {fileID: 1673596229} - component: {fileID: 1673596228} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1673596227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673596226} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1673596228 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673596226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1673596229 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673596226} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1673759330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673759331} - component: {fileID: 1673759333} - component: {fileID: 1673759332} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1673759331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673759330} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1673759332 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673759330} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1673759333 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673759330} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1673801601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673801602} - component: {fileID: 1673801604} - component: {fileID: 1673801603} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1673801602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673801601} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1673801603 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673801601} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1673801604 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673801601} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1673912254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1673912255} - component: {fileID: 1673912257} - component: {fileID: 1673912256} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1673912255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673912254} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1673912256 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673912254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1673912257 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673912254} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1674271702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1674271703} - component: {fileID: 1674271704} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1674271703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674271702} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365648504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1674271704 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674271702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 736144359} - {fileID: 1329339058} - {fileID: 1357232640} - {fileID: 1877517834} m_BlendShapeWeights: [] m_RootBone: {fileID: 1329339058} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1674326007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1674326008} - component: {fileID: 1674326009} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1674326008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674326007} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1674326009 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674326007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1675190224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675190225} - component: {fileID: 1675190227} - component: {fileID: 1675190226} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1675190225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675190224} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2022615754} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1675190226 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675190224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1675190227 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675190224} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1675657973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675657974} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1675657974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675657973} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 901431960} m_Father: {fileID: 1471606488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1675751314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675751315} - component: {fileID: 1675751316} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1675751315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675751314} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1675751316 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675751314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1889006803} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1675757946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675757947} - component: {fileID: 1675757948} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1675757947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675757946} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1675757948 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675757946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1675790520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1675790521} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1675790521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675790520} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1874774313} m_Father: {fileID: 1557202437} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1676686727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676686728} - component: {fileID: 1676686730} - component: {fileID: 1676686729} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1676686728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676686727} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1676686729 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676686727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1676686730 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676686727} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1676782741 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (13) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 30.951065 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 8.046204 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1676782744} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1676782742 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1676782741} m_PrefabAsset: {fileID: 0} --- !u!1 &1676782743 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1676782741} m_PrefabAsset: {fileID: 0} --- !u!208 &1676782744 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676782743} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1676835435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1676835436} - component: {fileID: 1676835438} - component: {fileID: 1676835437} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1676835436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676835435} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1676835437 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676835435} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1676835438 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676835435} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1677132264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677132265} - component: {fileID: 1677132266} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1677132265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677132264} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 569104527} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1677132266 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677132264} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 782124289} - {fileID: 94118971} - {fileID: 1730699369} - {fileID: 2062402897} m_BlendShapeWeights: [] m_RootBone: {fileID: 782124289} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1677507455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677507456} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1677507456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677507455} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 724716479} m_Father: {fileID: 768663858} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1677756424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677756425} - component: {fileID: 1677756427} - component: {fileID: 1677756426} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1677756425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677756424} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1677756426 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677756424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1677756427 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677756424} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1677901186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1677901187} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1677901187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677901186} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 161558900} m_Father: {fileID: 475947729} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1678052959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678052960} - component: {fileID: 1678052961} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1678052960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678052959} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1976030338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1678052961 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678052959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 903485640} - {fileID: 1249627023} - {fileID: 852270892} - {fileID: 630400957} m_BlendShapeWeights: [] m_RootBone: {fileID: 1249627023} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1678077528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678077529} - component: {fileID: 1678077530} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1678077529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678077528} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1678077530 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678077528} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1678125544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678125545} - component: {fileID: 1678125547} - component: {fileID: 1678125546} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1678125545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678125544} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 855099801} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1678125546 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678125544} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1678125547 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678125544} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1678539757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678539758} - component: {fileID: 1678539760} - component: {fileID: 1678539759} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1678539758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678539757} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1678539759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678539757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1678539760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678539757} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1678597189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678597190} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1678597190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678597189} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1278748425} m_Father: {fileID: 339727350} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1678806172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678806173} - component: {fileID: 1678806174} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1678806173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678806172} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961515368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1678806174 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678806172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 352207625} m_BlendShapeWeights: [] m_RootBone: {fileID: 352207625} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1678835194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678835195} - component: {fileID: 1678835196} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1678835195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678835194} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1678835196 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1678835194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1679360156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1679360157} - component: {fileID: 1679360158} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1679360157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679360156} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 479306981} - {fileID: 284593027} - {fileID: 1730534498} - {fileID: 831078206} - {fileID: 1507505727} - {fileID: 777732089} - {fileID: 2055577571} - {fileID: 947027305} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1679360158 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679360156} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1679397498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1679397499} - component: {fileID: 1679397501} - component: {fileID: 1679397500} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1679397499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679397498} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1679397500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679397498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1679397501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679397498} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1679418761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1679418762} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1679418762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679418761} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1605052001} m_Father: {fileID: 731291130} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1679531377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1679531378} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1679531378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679531377} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 59377985} m_Father: {fileID: 1044298615} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1679567125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1679567126} - component: {fileID: 1679567128} - component: {fileID: 1679567127} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1679567126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679567125} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1679567127 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679567125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1679567128 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679567125} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1679573729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1679573730} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1679573730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679573729} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1510668573} m_Father: {fileID: 403037688} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1679647139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1679647140} - component: {fileID: 1679647142} - component: {fileID: 1679647141} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1679647140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679647139} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1679647141 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679647139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1679647142 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1679647139} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1680269362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1680269363} - component: {fileID: 1680269365} - component: {fileID: 1680269364} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1680269363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680269362} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1680269364 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680269362} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1680269365 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680269362} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1680356056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1680356057} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1680356057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680356056} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 37634473} m_Father: {fileID: 134193922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1680908853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1680908854} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1680908854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680908853} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 975658611} m_Father: {fileID: 932017351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1681056842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681056843} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1681056843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681056842} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 557916513} m_Father: {fileID: 1035382978} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1681486089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681486090} - component: {fileID: 1681486092} - component: {fileID: 1681486091} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1681486090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681486089} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 855099801} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1681486091 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681486089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1681486092 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681486089} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1681547832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681547833} - component: {fileID: 1681547835} - component: {fileID: 1681547834} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1681547833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681547832} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1681547834 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681547832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1681547835 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681547832} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1681826349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681826350} - component: {fileID: 1681826351} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1681826350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681826349} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690321705} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1681826351 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681826349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1958293200} - {fileID: 527084241} - {fileID: 1388213407} - {fileID: 884905731} m_BlendShapeWeights: [] m_RootBone: {fileID: 527084241} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1682073753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682073754} - component: {fileID: 1682073755} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1682073754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682073753} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1682073755 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682073753} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1682210577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682210578} - component: {fileID: 1682210583} - component: {fileID: 1682210582} - component: {fileID: 1682210581} - component: {fileID: 1682210580} - component: {fileID: 1682210579} m_Layer: 10 m_Name: SWORDMAN_E_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1682210578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682210577} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.5, y: -0.54349256, z: 2.5} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1397288213} - {fileID: 1528585774} - {fileID: 493177824} - {fileID: 1325440060} m_Father: {fileID: 1844059655} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1682210579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682210577} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bf2b5b70d0f63e40b3dddbd22c90c84, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_005 k__BackingField: enemy_view_sailor_005 k__BackingField: 4 k__BackingField: 1 k__BackingField: -1 k__BackingField: 0 k__BackingField: 45 k__BackingField: 0 k__BackingField: 35 k__BackingField: 5 k__BackingField: 8 k__BackingField: 1.5 k__BackingField: 15 k__BackingField: 3 k__BackingField: 15 k__BackingField: 50 k__BackingField: 30 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &1682210580 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682210577} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1682210581 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682210577} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1682210582 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682210577} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1682210583 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682210577} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1682414513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682414514} - component: {fileID: 1682414515} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1682414514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682414513} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1682414515 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682414513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 2060705624} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1682618262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682618263} - component: {fileID: 1682618265} - component: {fileID: 1682618264} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1682618263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682618262} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1682618264 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682618262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1682618265 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682618262} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1682669830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682669831} - component: {fileID: 1682669832} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1682669831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682669830} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1801423146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1682669832 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682669830} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1173261109} - {fileID: 241897921} - {fileID: 441512026} - {fileID: 1708075245} m_BlendShapeWeights: [] m_RootBone: {fileID: 241897921} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1682871628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682871629} - component: {fileID: 1682871631} - component: {fileID: 1682871630} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1682871629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682871628} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241250018} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1682871630 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682871628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1682871631 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682871628} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1682881266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682881267} - component: {fileID: 1682881269} - component: {fileID: 1682881268} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1682881267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682881266} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1682881268 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682881266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1682881269 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682881266} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1683237031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1683237032} - component: {fileID: 1683237034} - component: {fileID: 1683237033} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1683237032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683237031} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 117318213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1683237033 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683237031} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1683237034 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683237031} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1683710005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1683710006} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1683710006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683710005} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 985987442} m_Father: {fileID: 1284988772} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1684020278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684020279} - component: {fileID: 1684020281} - component: {fileID: 1684020280} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1684020279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684020278} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1684020280 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684020278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1684020281 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684020278} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1684028790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684028791} - component: {fileID: 1684028793} - component: {fileID: 1684028792} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1684028791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684028790} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1684028792 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684028790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1684028793 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684028790} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1684173206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684173207} - component: {fileID: 1684173208} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1684173207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684173206} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1325485994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1684173208 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684173206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 941123582} m_BlendShapeWeights: [] m_RootBone: {fileID: 941123582} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1684206391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684206392} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1684206392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684206391} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1826256598} m_Father: {fileID: 2032033448} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1684264934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684264935} - component: {fileID: 1684264936} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1684264935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684264934} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1823655686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1684264936 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684264934} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 859682941} m_BlendShapeWeights: [] m_RootBone: {fileID: 859682941} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1684398831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684398832} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1684398832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684398831} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 959430528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1684405113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684405114} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1684405114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684405113} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1359864065} m_Father: {fileID: 384327342} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1684586646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684586647} - component: {fileID: 1684586648} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1684586647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684586646} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1575623669} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1684586648 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684586646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 418666541} m_BlendShapeWeights: [] m_RootBone: {fileID: 418666541} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1684883482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684883483} - component: {fileID: 1684883485} - component: {fileID: 1684883484} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1684883483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684883482} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1684883484 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684883482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1684883485 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684883482} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1684922980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1684922981} - component: {fileID: 1684922983} - component: {fileID: 1684922982} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1684922981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684922980} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1684922982 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684922980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1684922983 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684922980} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1685316007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685316008} - component: {fileID: 1685316009} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1685316008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685316007} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253110574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1685316009 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685316007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 901949487} - {fileID: 1016975989} - {fileID: 1973033416} - {fileID: 770721567} m_BlendShapeWeights: [] m_RootBone: {fileID: 1016975989} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1685716888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685716889} - component: {fileID: 1685716890} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1685716889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685716888} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 251461194} - {fileID: 1892603349} - {fileID: 80747500} - {fileID: 1305802610} - {fileID: 1656984062} - {fileID: 93203586} - {fileID: 101312649} - {fileID: 751621224} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1685716890 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685716888} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1685889268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685889269} - component: {fileID: 1685889270} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1685889269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685889268} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1685889270 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685889268} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1685951550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685951551} - component: {fileID: 1685951552} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1685951551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685951550} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1685951552 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685951550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 1983388250} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1001 &1686249764 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (37) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 8.651064 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 3.25 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 58.7462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1686249765 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1686249764} m_PrefabAsset: {fileID: 0} --- !u!1 &1686724734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686724735} - component: {fileID: 1686724737} - component: {fileID: 1686724736} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1686724735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686724734} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1686724736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686724734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1686724737 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686724734} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1686817371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686817372} - component: {fileID: 1686817374} - component: {fileID: 1686817373} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1686817372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686817371} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1686817373 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686817371} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1686817374 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686817371} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1686946006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1686946007} - component: {fileID: 1686946009} - component: {fileID: 1686946008} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1686946007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686946006} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1686946008 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686946006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1686946009 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1686946006} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1687254657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1687254661} - component: {fileID: 1687254660} - component: {fileID: 1687254659} - component: {fileID: 1687254658} m_Layer: 10 m_Name: Toon Queen Worm - Pink (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!54 &1687254658 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687254657} serializedVersion: 4 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &1687254659 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687254657} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 1 m_Height: 4 m_Direction: 1 m_Center: {x: 0, y: 1.9, z: 0} --- !u!95 &1687254660 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687254657} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 2fde069a61ba64f4db193cf51a9743f9, type: 3} m_Controller: {fileID: 9100000, guid: 8d2bcac00335fe44985e099b124ee566, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!4 &1687254661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687254657} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.4840951, z: -0, w: 0.8750154} m_LocalPosition: {x: -7.4, y: -13.5, z: -20.5} m_LocalScale: {x: 10, y: 10, z: 10} m_ConstrainProportionsScale: 1 m_Children: - {fileID: 1669989614} - {fileID: 744147795} - {fileID: 532649725} - {fileID: 1971900660} - {fileID: 1836342626} - {fileID: 869269714} - {fileID: 1211391292} - {fileID: 692466761} - {fileID: 1437690236} - {fileID: 1753379752} - {fileID: 870997797} - {fileID: 338494666} - {fileID: 1006641606} - {fileID: 515416424} - {fileID: 1986666818} - {fileID: 1333591852} - {fileID: 693205357} - {fileID: 785964112} - {fileID: 2099810558} - {fileID: 1694581895} - {fileID: 1484189505} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: -57.906, z: 0} --- !u!1 &1688266540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1688266541} - component: {fileID: 1688266542} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1688266541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688266540} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 270997220} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1688266542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688266540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 17955861} - {fileID: 14624991} - {fileID: 226141862} - {fileID: 1137566902} m_BlendShapeWeights: [] m_RootBone: {fileID: 14624991} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1688432853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1688432854} - component: {fileID: 1688432855} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1688432854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688432853} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1688432855 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688432853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1689163972} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1689156817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689156818} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1689156818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689156817} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1610701734} m_Father: {fileID: 643053734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1689163971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689163972} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1689163972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689163971} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2018215018} m_Father: {fileID: 1330515687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1689447050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689447051} - component: {fileID: 1689447053} - component: {fileID: 1689447052} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1689447051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689447050} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 404216294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1689447052 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689447050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1689447053 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689447050} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1689676436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689676437} - component: {fileID: 1689676439} - component: {fileID: 1689676438} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1689676437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689676436} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1689676438 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689676436} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1689676439 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689676436} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1689719892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689719893} - component: {fileID: 1689719895} - component: {fileID: 1689719894} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1689719893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689719892} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1689719894 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689719892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1689719895 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689719892} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1689907197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689907198} - component: {fileID: 1689907199} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1689907198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689907197} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1689907199 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689907197} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1689955059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1689955060} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1689955060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689955059} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 850253857} m_Father: {fileID: 1506736538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1690019133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690019134} - component: {fileID: 1690019136} - component: {fileID: 1690019135} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1690019134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690019133} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1690019135 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690019133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1690019136 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690019133} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1690312033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690312034} - component: {fileID: 1690312035} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1690312034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690312033} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1690312035 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690312033} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1690316315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690316316} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690316316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690316315} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 116924992} m_Father: {fileID: 878195272} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1690321704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690321705} - component: {fileID: 1690321706} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1690321705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690321704} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 527084241} - {fileID: 1297304145} - {fileID: 1652116366} - {fileID: 965233455} - {fileID: 75158073} - {fileID: 625035403} - {fileID: 1703400896} - {fileID: 1681826350} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1690321706 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690321704} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1690328641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690328642} - component: {fileID: 1690328644} - component: {fileID: 1690328643} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1690328642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690328641} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1690328643 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690328641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1690328644 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690328641} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1690372543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690372544} - component: {fileID: 1690372545} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690372544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690372543} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1591537368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1690372545 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690372543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 674501820} - {fileID: 1894261331} - {fileID: 1923045995} - {fileID: 1209418659} m_BlendShapeWeights: [] m_RootBone: {fileID: 1894261331} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1690449168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690449169} - component: {fileID: 1690449170} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690449169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690449168} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 945458754} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1690449170 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690449168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2124521218} - {fileID: 840279018} - {fileID: 839313902} - {fileID: 726900378} m_BlendShapeWeights: [] m_RootBone: {fileID: 840279018} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1690527882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690527883} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690527883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690527882} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1702378306} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1690913989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690913990} - component: {fileID: 1690913992} - component: {fileID: 1690913991} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1690913990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690913989} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1690913991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690913989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1690913992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690913989} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1691020354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691020355} - component: {fileID: 1691020357} - component: {fileID: 1691020356} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1691020355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691020354} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 102172658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1691020356 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691020354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1691020357 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691020354} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1691082590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691082591} - component: {fileID: 1691082592} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1691082591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691082590} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1691082592 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691082590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1691178561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691178562} - component: {fileID: 1691178563} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1691178562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691178561} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1753220783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1691178563 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691178561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1175582392} - {fileID: 186605810} - {fileID: 1108803228} - {fileID: 1403567493} m_BlendShapeWeights: [] m_RootBone: {fileID: 186605810} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1691236496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691236497} - component: {fileID: 1691236498} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1691236497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691236496} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 361387780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1691236498 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691236496} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 531901249} - {fileID: 1490149601} - {fileID: 776331658} - {fileID: 626725561} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490149601} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1691266774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691266775} - component: {fileID: 1691266777} - component: {fileID: 1691266776} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1691266775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691266774} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1691266776 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691266774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1691266777 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691266774} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1691774555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691774556} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1691774556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691774555} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1735077124} m_Father: {fileID: 981983198} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1691793428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1691793429} - component: {fileID: 1691793430} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1691793429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691793428} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1691793430 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691793428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1692067063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692067064} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1692067064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692067063} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1694942820} - {fileID: 148528084} - {fileID: 453204952} - {fileID: 1130373533} m_Father: {fileID: 2139502969} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1692176830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692176831} - component: {fileID: 1692176833} - component: {fileID: 1692176832} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1692176831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692176830} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1692176832 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692176830} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1692176833 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692176830} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1692319337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692319338} - component: {fileID: 1692319339} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1692319338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692319337} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1692319339 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692319337} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1692409575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692409576} - component: {fileID: 1692409578} - component: {fileID: 1692409577} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1692409576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692409575} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1692409577 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692409575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1692409578 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692409575} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1692439413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692439414} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1692439414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692439413} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1218401554} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1692477169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692477170} - component: {fileID: 1692477171} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1692477170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692477169} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 772754698} - {fileID: 1139893381} - {fileID: 91971401} - {fileID: 658137896} - {fileID: 599932702} - {fileID: 1565910797} - {fileID: 1534580050} - {fileID: 1615111611} - {fileID: 228630991} - {fileID: 444030388} - {fileID: 1556094880} - {fileID: 1253115787} m_Father: {fileID: 113113716} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1692477171 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692477169} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1692512308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1692512309} - component: {fileID: 1692512311} - component: {fileID: 1692512310} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1692512309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692512308} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1692512310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692512308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1692512311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692512308} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1693218191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1693218192} - component: {fileID: 1693218194} - component: {fileID: 1693218193} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1693218192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693218191} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1693218193 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693218191} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1693218194 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693218191} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1693599031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1693599032} - component: {fileID: 1693599033} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1693599032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693599031} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253110574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1693599033 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693599031} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1016975989} m_BlendShapeWeights: [] m_RootBone: {fileID: 1016975989} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1694017453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694017454} - component: {fileID: 1694017456} - component: {fileID: 1694017455} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1694017454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694017453} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1694017455 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694017453} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1694017456 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694017453} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1694225408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694225409} - component: {fileID: 1694225411} - component: {fileID: 1694225410} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1694225409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694225408} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1694225410 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694225408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1694225411 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694225408} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1694529986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694529987} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1694529987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694529986} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1948963086} m_Father: {fileID: 116305743} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1694581894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694581895} - component: {fileID: 1694581896} m_Layer: 0 m_Name: Toon Queen Worm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1694581895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694581894} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1694581896 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694581894} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9324fd0677df78948a30e942e268e71d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 2fde069a61ba64f4db193cf51a9743f9, type: 3} m_Bones: - {fileID: 1753379752} - {fileID: 826994742} - {fileID: 1744576087} - {fileID: 1365264488} - {fileID: 279679162} - {fileID: 1441821215} - {fileID: 2077867644} - {fileID: 290064412} - {fileID: 157912816} - {fileID: 648090843} - {fileID: 1100316053} - {fileID: 2015106278} - {fileID: 1915468185} - {fileID: 1832993359} - {fileID: 369489573} - {fileID: 1277848574} - {fileID: 1873973668} - {fileID: 280573359} - {fileID: 1388983668} - {fileID: 1624800373} - {fileID: 1868694233} - {fileID: 11027264} - {fileID: 1867230586} - {fileID: 128647} m_BlendShapeWeights: [] m_RootBone: {fileID: 1753379752} m_AABB: m_Center: {x: -1.2887229, y: -0.6963519, z: 0} m_Extent: {x: 2.2410698, y: 1.6678253, z: 1.0563083} m_DirtyAABB: 0 --- !u!1 &1694942819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694942820} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1694942820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694942819} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1849550483} - {fileID: 317976298} m_Father: {fileID: 1692067064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1695110506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695110507} - component: {fileID: 1695110509} - component: {fileID: 1695110508} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1695110507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695110506} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1695110508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695110506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1695110509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695110506} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1695414909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695414910} - component: {fileID: 1695414911} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1695414910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695414909} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1055508257} - {fileID: 1329762111} - {fileID: 2132811492} - {fileID: 1188281750} - {fileID: 2059494270} - {fileID: 536212710} - {fileID: 1023445326} - {fileID: 659573805} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1695414911 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695414909} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1695451609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695451610} - component: {fileID: 1695451611} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1695451610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695451609} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1267239467} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1695451611 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695451609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1150862941} - {fileID: 2031072668} - {fileID: 52913109} - {fileID: 967257012} m_BlendShapeWeights: [] m_RootBone: {fileID: 2031072668} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1695924533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695924534} - component: {fileID: 1695924536} - component: {fileID: 1695924535} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1695924534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695924533} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1695924535 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695924533} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1695924536 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695924533} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1695943038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1695943039} - component: {fileID: 1695943041} - component: {fileID: 1695943040} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1695943039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695943038} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1695943040 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695943038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1695943041 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695943038} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1696533038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696533039} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1696533039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696533038} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 885508842} m_Father: {fileID: 478103436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1696589209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696589210} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1696589210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696589209} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 521484853} m_Father: {fileID: 724175046} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1696763031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696763032} - component: {fileID: 1696763034} - component: {fileID: 1696763033} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1696763032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696763031} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1696763033 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696763031} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1696763034 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696763031} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1696910373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696910374} - component: {fileID: 1696910376} - component: {fileID: 1696910375} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1696910374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696910373} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1696910375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696910373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1696910376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696910373} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1697345232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1697345233} - component: {fileID: 1697345234} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1697345233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697345232} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1842693538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1697345234 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697345232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 40436199} - {fileID: 1529271} - {fileID: 582981703} - {fileID: 324244832} m_BlendShapeWeights: [] m_RootBone: {fileID: 1529271} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1697481545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1697481546} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1697481546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697481545} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 286624701} m_Father: {fileID: 405501213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1697804117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1697804118} - component: {fileID: 1697804123} - component: {fileID: 1697804122} - component: {fileID: 1697804121} - component: {fileID: 1697804120} - component: {fileID: 1697804119} m_Layer: 10 m_Name: SWORDMAN_E_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1697804118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697804117} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.54588866, z: -2.5} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1969479219} - {fileID: 414680975} - {fileID: 376489510} - {fileID: 482469753} m_Father: {fileID: 1844059655} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1697804119 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697804117} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bf2b5b70d0f63e40b3dddbd22c90c84, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_005 k__BackingField: enemy_view_sailor_005 k__BackingField: 4 k__BackingField: 1 k__BackingField: -1 k__BackingField: 0 k__BackingField: 45 k__BackingField: 0 k__BackingField: 35 k__BackingField: 5 k__BackingField: 8 k__BackingField: 1.5 k__BackingField: 15 k__BackingField: 3 k__BackingField: 15 k__BackingField: 50 k__BackingField: 30 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &1697804120 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697804117} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1697804121 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697804117} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1697804122 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697804117} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1697804123 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697804117} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1697873251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1697873252} - component: {fileID: 1697873253} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1697873252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697873251} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1757890911} - {fileID: 550559742} - {fileID: 1963823387} - {fileID: 1522202742} - {fileID: 1874132325} - {fileID: 348665871} - {fileID: 1489955523} - {fileID: 109895747} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1697873253 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697873251} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1001 &1698007511 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (19) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2.5126 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 18.409065 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0.03000021 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 3.1062012 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1698007514} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1698007512 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1698007511} m_PrefabAsset: {fileID: 0} --- !u!1 &1698007513 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1698007511} m_PrefabAsset: {fileID: 0} --- !u!208 &1698007514 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698007513} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1698130552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698130553} - component: {fileID: 1698130554} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1698130553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698130552} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1492028488} - {fileID: 969504933} - {fileID: 1392897996} - {fileID: 1466781996} - {fileID: 791272960} - {fileID: 318704421} - {fileID: 1936650326} - {fileID: 2013981689} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1698130554 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698130552} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1698236834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698236835} - component: {fileID: 1698236836} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1698236835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698236834} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 153850397} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1698236836 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698236834} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1698358122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698358123} - component: {fileID: 1698358124} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1698358123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698358122} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 376352837} - {fileID: 770045002} - {fileID: 465660277} - {fileID: 1767067270} - {fileID: 1757045073} - {fileID: 883967050} - {fileID: 1358189186} - {fileID: 368088500} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1698358124 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698358122} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1698654142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698654143} - component: {fileID: 1698654145} - component: {fileID: 1698654144} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1698654143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698654142} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1698654144 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698654142} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1698654145 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698654142} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1698791952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698791953} - component: {fileID: 1698791955} - component: {fileID: 1698791954} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1698791953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698791952} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1698791954 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698791952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1698791955 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698791952} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1699075904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1699075905} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1699075905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699075904} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 696397023} m_Father: {fileID: 437285308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1699467698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1699467699} - component: {fileID: 1699467701} - component: {fileID: 1699467700} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1699467699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699467698} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1699467700 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699467698} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1699467701 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699467698} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1700507640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700507641} - component: {fileID: 1700507643} - component: {fileID: 1700507642} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1700507641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700507640} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1700507642 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700507640} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1700507643 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700507640} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1700524473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700524474} - component: {fileID: 1700524476} - component: {fileID: 1700524475} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1700524474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700524473} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 282332693} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1700524475 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700524473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1700524476 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700524473} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1700600580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700600581} - component: {fileID: 1700600583} - component: {fileID: 1700600582} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1700600581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700600580} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1700600582 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700600580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1700600583 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700600580} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1700913349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700913350} - component: {fileID: 1700913351} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1700913350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700913349} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1700913351 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700913349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1701192334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701192335} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1701192335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701192334} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 562871048} m_Father: {fileID: 885447457} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1701366245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701366246} - component: {fileID: 1701366247} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1701366246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701366245} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1701366247 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701366245} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1701978947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1701978948} - component: {fileID: 1701978949} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1701978948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701978947} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 382625966} - {fileID: 953674941} - {fileID: 824662655} - {fileID: 62791202} - {fileID: 953343152} - {fileID: 754229696} - {fileID: 949049160} - {fileID: 312581541} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1701978949 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701978947} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1702157432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702157433} - component: {fileID: 1702157434} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1702157433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702157432} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1267239467} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1702157434 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702157432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2031072668} - {fileID: 967257012} - {fileID: 1150862941} - {fileID: 52913109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2031072668} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1702218758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702218759} - component: {fileID: 1702218760} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1702218759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702218758} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1702218760 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702218758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1702378305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702378306} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1702378306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702378305} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1690527883} m_Father: {fileID: 1847823020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1702603483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702603484} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1702603484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702603483} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 235716539} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1702662774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702662775} - component: {fileID: 1702662776} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1702662775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702662774} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961485294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1702662776 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702662774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1934852413} - {fileID: 868980102} - {fileID: 1721790183} - {fileID: 1274765779} m_BlendShapeWeights: [] m_RootBone: {fileID: 868980102} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1702797892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702797893} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1702797893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702797892} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1972558515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1702883591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702883592} - component: {fileID: 1702883593} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1702883592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702883591} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1182995821} - {fileID: 210749583} - {fileID: 1641878700} - {fileID: 407331609} - {fileID: 1079067386} - {fileID: 1786836962} - {fileID: 718956349} - {fileID: 1966239642} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1702883593 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702883591} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1703400895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1703400896} - component: {fileID: 1703400897} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1703400896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703400895} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690321705} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1703400897 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703400895} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1958293200} - {fileID: 527084241} - {fileID: 1388213407} - {fileID: 884905731} m_BlendShapeWeights: [] m_RootBone: {fileID: 527084241} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1703479708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1703479709} - component: {fileID: 1703479711} - component: {fileID: 1703479710} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1703479709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703479708} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1703479710 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703479708} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1703479711 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703479708} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1703979089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1703979090} - component: {fileID: 1703979091} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1703979090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703979089} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1801423146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1703979091 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703979089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1173261109} - {fileID: 241897921} - {fileID: 441512026} - {fileID: 1708075245} m_BlendShapeWeights: [] m_RootBone: {fileID: 241897921} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1704373719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1704373720} - component: {fileID: 1704373721} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1704373720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704373719} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 123476098} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1704373721 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704373719} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1704413704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1704413705} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1704413705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704413704} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 634621037} m_Father: {fileID: 1736751262} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1704621259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1704621260} - component: {fileID: 1704621261} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1704621260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704621259} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 857965240} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1704621261 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704621259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1882495327} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882495327} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1704644648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1704644649} - component: {fileID: 1704644651} - component: {fileID: 1704644650} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1704644649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704644648} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1704644650 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704644648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1704644651 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704644648} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1704692260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1704692261} - component: {fileID: 1704692262} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1704692261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704692260} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1828180905} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1704692262 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704692260} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 650357086} m_BlendShapeWeights: [] m_RootBone: {fileID: 650357086} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1704838571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1704838572} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1704838572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704838571} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1312182430} - {fileID: 130139922} m_Father: {fileID: 453204952} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1705025243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705025244} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1705025244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705025243} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 586535148} m_Father: {fileID: 301411932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1705165994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705165995} - component: {fileID: 1705165996} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1705165995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705165994} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1311433568} - {fileID: 516760058} - {fileID: 302135538} - {fileID: 1311620642} - {fileID: 455523147} - {fileID: 1339000866} - {fileID: 1787166536} - {fileID: 2080472970} - {fileID: 1268905344} - {fileID: 2054811813} - {fileID: 78820700} - {fileID: 1348790990} m_Father: {fileID: 1182187158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1705165996 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705165994} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1705166503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705166504} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1705166504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705166503} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 662918017} m_Father: {fileID: 281821707} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1705407072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705407073} - component: {fileID: 1705407074} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1705407073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705407072} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1054653244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1705407074 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705407072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1040869703} - {fileID: 1966278829} - {fileID: 502874642} - {fileID: 419979743} m_BlendShapeWeights: [] m_RootBone: {fileID: 1966278829} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1705445973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705445974} - component: {fileID: 1705445975} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1705445974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705445973} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 728318246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1705445975 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705445973} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 621772536} - {fileID: 935967691} - {fileID: 457283739} - {fileID: 1724134860} m_BlendShapeWeights: [] m_RootBone: {fileID: 935967691} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1705659085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705659086} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1705659086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705659085} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1010522750} m_Father: {fileID: 200315670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1705721102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705721103} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1705721103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705721102} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1349458092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1706365808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1706365809} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1706365809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706365808} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 694588041} m_Father: {fileID: 784788011} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1706646429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1706646430} - component: {fileID: 1706646432} - component: {fileID: 1706646431} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1706646430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706646429} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1706646431 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706646429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1706646432 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706646429} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1706830809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1706830810} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1706830810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706830809} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 134744358} m_Father: {fileID: 2066747940} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1706898261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1706898262} - component: {fileID: 1706898263} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1706898262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706898261} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 98105524} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1706898263 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706898261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 124692020} m_BlendShapeWeights: [] m_RootBone: {fileID: 124692020} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1706992873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1706992874} - component: {fileID: 1706992875} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1706992874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706992873} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1706992875 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706992873} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1707057324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1707057325} - component: {fileID: 1707057326} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1707057325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707057324} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1971056106} - {fileID: 1538571040} - {fileID: 1698358123} - {fileID: 1228382422} - {fileID: 367354752} - {fileID: 1270723913} - {fileID: 394724468} - {fileID: 1384378113} - {fileID: 98105524} - {fileID: 1963902769} - {fileID: 1701978948} - {fileID: 374369347} m_Father: {fileID: 392829934} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1707057326 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707057324} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1707358093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1707358094} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1707358094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707358093} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 797185371} m_Father: {fileID: 1442675982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1707674650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1707674651} - component: {fileID: 1707674653} - component: {fileID: 1707674652} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1707674651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707674650} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1707674652 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707674650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1707674653 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707674650} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1707904012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1707904013} - component: {fileID: 1707904014} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1707904013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707904012} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442675982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1707904014 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707904012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1707358094} m_BlendShapeWeights: [] m_RootBone: {fileID: 1707358094} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1707970344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1707970345} - component: {fileID: 1707970347} - component: {fileID: 1707970346} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1707970345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707970344} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1707970346 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707970344} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1707970347 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707970344} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1708075244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1708075245} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1708075245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1708075244} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1173261109} m_Father: {fileID: 441512026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1708157372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1708157373} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1708157373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1708157372} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1560805739} m_Father: {fileID: 785914131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1708967848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1708967849} - component: {fileID: 1708967851} - component: {fileID: 1708967850} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1708967849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1708967848} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1708967850 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1708967848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1708967851 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1708967848} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1709028009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709028010} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1709028010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709028009} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1871286140} m_Father: {fileID: 1040414362} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1709173869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709173870} - component: {fileID: 1709173872} - component: {fileID: 1709173871} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1709173870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709173869} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1709173871 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709173869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1709173872 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709173869} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1709330278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709330279} - component: {fileID: 1709330280} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1709330279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709330278} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 42740228} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1709330280 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709330278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 713863401} - {fileID: 1554842311} - {fileID: 2034441297} - {fileID: 1245482014} m_BlendShapeWeights: [] m_RootBone: {fileID: 713863401} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1709460848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709460849} - component: {fileID: 1709460851} - component: {fileID: 1709460850} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1709460849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709460848} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1709460850 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709460848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1709460851 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709460848} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1709492064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709492065} - component: {fileID: 1709492067} - component: {fileID: 1709492066} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1709492065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709492064} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1709492066 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709492064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1709492067 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709492064} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1709812811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709812812} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1709812812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709812811} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1778089151} m_Father: {fileID: 269853880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1709967487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1709967488} - component: {fileID: 1709967489} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1709967488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709967487} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1709967489 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709967487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1710049400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710049401} - component: {fileID: 1710049402} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1710049401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710049400} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1187359058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1710049402 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710049400} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 589812790} - {fileID: 112469546} - {fileID: 363530937} - {fileID: 2086219901} m_BlendShapeWeights: [] m_RootBone: {fileID: 112469546} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1710181023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710181024} - component: {fileID: 1710181026} - component: {fileID: 1710181025} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1710181024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710181023} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1710181025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710181023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1710181026 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710181023} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1710238237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710238238} - component: {fileID: 1710238239} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1710238238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710238237} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1710238239 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710238237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1710306370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710306371} - component: {fileID: 1710306373} - component: {fileID: 1710306372} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1710306371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710306370} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1710306372 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710306370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1710306373 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710306370} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1710433863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710433864} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1710433864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710433863} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1641958426} m_Father: {fileID: 791093750} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1710449899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710449900} - component: {fileID: 1710449901} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1710449900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710449899} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1710449901 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710449899} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1710725290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710725291} - component: {fileID: 1710725293} - component: {fileID: 1710725292} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1710725291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710725290} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1710725292 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710725290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1710725293 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710725290} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1710821663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710821664} - component: {fileID: 1710821665} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1710821664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710821663} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1999386664} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1710821665 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710821663} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1001425289} - {fileID: 1699075905} - {fileID: 696397023} - {fileID: 437285308} m_BlendShapeWeights: [] m_RootBone: {fileID: 1001425289} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1710924642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710924643} - component: {fileID: 1710924644} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1710924643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710924642} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1710924644 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710924642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1710981115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1710981116} - component: {fileID: 1710981117} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1710981116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710981115} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1710981117 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710981115} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1711743866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711743867} - component: {fileID: 1711743869} - component: {fileID: 1711743868} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1711743867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711743866} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1711743868 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711743866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1711743869 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711743866} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1711916959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711916960} - component: {fileID: 1711916961} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1711916960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711916959} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 103345285} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1711916961 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711916959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2139990549} - {fileID: 219455180} - {fileID: 1861162923} - {fileID: 500546539} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139990549} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1711938000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711938001} - component: {fileID: 1711938002} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1711938001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711938000} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1379692447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1711938002 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711938000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 511877881} m_BlendShapeWeights: [] m_RootBone: {fileID: 511877881} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1712023757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712023758} - component: {fileID: 1712023759} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1712023758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712023757} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 558489936} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1712023759 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712023757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1903465660} m_BlendShapeWeights: [] m_RootBone: {fileID: 1903465660} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1712135958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712135959} - component: {fileID: 1712135961} - component: {fileID: 1712135960} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1712135959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712135958} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1712135960 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712135958} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1712135961 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712135958} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1712353425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712353426} - component: {fileID: 1712353427} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1712353426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712353425} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1712353427 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712353425} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1712394717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712394718} - component: {fileID: 1712394720} - component: {fileID: 1712394719} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1712394718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712394717} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1712394719 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712394717} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1712394720 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712394717} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1712415922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712415923} - component: {fileID: 1712415924} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1712415923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712415922} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 444030388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1712415924 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712415922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 45838397} - {fileID: 2116126418} - {fileID: 1583063184} - {fileID: 1390452093} m_BlendShapeWeights: [] m_RootBone: {fileID: 2116126418} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1712538470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712538471} - component: {fileID: 1712538472} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1712538471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712538470} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1165569663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1712538472 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712538470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 668940613} - {fileID: 882220336} - {fileID: 680083366} - {fileID: 749659335} m_BlendShapeWeights: [] m_RootBone: {fileID: 882220336} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1712633344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712633345} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1712633345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712633344} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 610122101} m_Father: {fileID: 259195454} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1712805715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1712805716} - component: {fileID: 1712805717} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1712805716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712805715} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1712805717 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712805715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1713058922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713058923} - component: {fileID: 1713058924} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1713058923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713058922} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 270997220} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1713058924 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713058922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 14624991} m_BlendShapeWeights: [] m_RootBone: {fileID: 14624991} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1713073976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713073977} - component: {fileID: 1713073978} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1713073977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713073976} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1713073978 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713073976} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &1713273713 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (25) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 3.2613754 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -4.187729 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1713273714 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1713273713} m_PrefabAsset: {fileID: 0} --- !u!1 &1713734740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713734741} - component: {fileID: 1713734742} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1713734741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713734740} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1967645867} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1713734742 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713734740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1947894264} - {fileID: 620999906} - {fileID: 1596616887} - {fileID: 304352786} m_BlendShapeWeights: [] m_RootBone: {fileID: 620999906} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1713835915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713835916} - component: {fileID: 1713835917} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1713835916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713835915} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1325485994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1713835917 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713835915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 588628048} - {fileID: 941123582} - {fileID: 78557760} - {fileID: 1256620348} m_BlendShapeWeights: [] m_RootBone: {fileID: 941123582} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1713839818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713839819} - component: {fileID: 1713839820} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1713839819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713839818} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1713839820 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713839818} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1713883296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713883297} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1713883297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713883296} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1018356905} m_Father: {fileID: 252263541} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1714060740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714060741} - component: {fileID: 1714060743} - component: {fileID: 1714060742} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1714060741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714060740} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1714060742 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714060740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1714060743 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714060740} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1714181416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714181417} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1714181417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714181416} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 176610250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1714213481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714213482} - component: {fileID: 1714213483} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1714213482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714213481} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 722770321} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1714213483 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714213481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 976898041} - {fileID: 851422911} - {fileID: 1748396491} - {fileID: 1267580051} m_BlendShapeWeights: [] m_RootBone: {fileID: 851422911} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1714726231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714726232} - component: {fileID: 1714726233} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1714726232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714726231} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1714726233 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714726231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1714836500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714836501} - component: {fileID: 1714836503} - component: {fileID: 1714836502} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1714836501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714836500} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1714836502 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714836500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1714836503 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714836500} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1715053173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1715053174} - component: {fileID: 1715053176} - component: {fileID: 1715053175} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1715053174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715053173} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1715053175 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715053173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1715053176 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715053173} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1715227649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1715227650} - component: {fileID: 1715227652} - component: {fileID: 1715227651} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1715227650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715227649} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 716667046} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1715227651 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715227649} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1715227652 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715227649} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1715251230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1715251231} - component: {fileID: 1715251236} - component: {fileID: 1715251235} - component: {fileID: 1715251234} - component: {fileID: 1715251233} - component: {fileID: 1715251232} m_Layer: 10 m_Name: SWORDMAN_E_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1715251231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715251230} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.5, y: -0.55553746, z: 0} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1845210394} - {fileID: 1309340219} - {fileID: 1391146221} - {fileID: 870968764} m_Father: {fileID: 1844059655} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1715251232 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715251230} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bf2b5b70d0f63e40b3dddbd22c90c84, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_005 k__BackingField: enemy_view_sailor_005 k__BackingField: 4 k__BackingField: 1 k__BackingField: -1 k__BackingField: 0 k__BackingField: 45 k__BackingField: 0 k__BackingField: 35 k__BackingField: 5 k__BackingField: 8 k__BackingField: 1.5 k__BackingField: 15 k__BackingField: 3 k__BackingField: 15 k__BackingField: 50 k__BackingField: 30 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &1715251233 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715251230} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1715251234 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715251230} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1715251235 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715251230} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1715251236 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715251230} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1715637560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1715637561} - component: {fileID: 1715637563} - component: {fileID: 1715637562} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1715637561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715637560} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1715637562 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715637560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1715637563 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715637560} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1715796419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1715796420} - component: {fileID: 1715796421} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1715796420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715796419} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1715796421 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715796419} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1716126289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1716126290} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1716126290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716126289} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 305876238} m_Father: {fileID: 1340194353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1716410383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1716410384} - component: {fileID: 1716410386} - component: {fileID: 1716410385} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1716410384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716410383} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1716410385 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716410383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1716410386 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716410383} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1716893251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1716893252} - component: {fileID: 1716893253} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1716893252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716893251} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 859132861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1716893253 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716893251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 345108693} m_BlendShapeWeights: [] m_RootBone: {fileID: 345108693} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1717683730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1717683731} - component: {fileID: 1717683732} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1717683731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717683730} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 89512406} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1717683732 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717683730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 121200477} m_BlendShapeWeights: [] m_RootBone: {fileID: 121200477} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1717818908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1717818909} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1717818909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717818908} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 74870102} m_Father: {fileID: 1067466109} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1718232709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718232710} - component: {fileID: 1718232712} - component: {fileID: 1718232711} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1718232710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718232709} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1718232711 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718232709} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1718232712 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718232709} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1718489230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718489231} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1718489231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718489230} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1371736847} m_Father: {fileID: 554773957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1718690989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718690990} - component: {fileID: 1718690992} - component: {fileID: 1718690991} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1718690990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718690989} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1718690991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718690989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1718690992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718690989} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1718802368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718802369} - component: {fileID: 1718802370} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1718802369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718802368} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953322972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1718802370 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718802368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 207966669} - {fileID: 1891693923} - {fileID: 1451006219} - {fileID: 1470406082} m_BlendShapeWeights: [] m_RootBone: {fileID: 1891693923} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1718939062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1718939063} - component: {fileID: 1718939064} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1718939063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718939062} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643053734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1718939064 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1718939062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1689156818} - {fileID: 29454499} - {fileID: 1014376488} - {fileID: 1610701734} m_BlendShapeWeights: [] m_RootBone: {fileID: 1689156818} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1719012831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719012832} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1719012832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719012831} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 969394734} m_Father: {fileID: 220039097} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1719060179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719060180} - component: {fileID: 1719060182} - component: {fileID: 1719060181} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1719060180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719060179} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1719060181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719060179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1719060182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719060179} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1719211815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719211816} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1719211816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719211815} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 176226126} m_Father: {fileID: 694588041} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1719466137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719466138} - component: {fileID: 1719466139} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1719466138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719466137} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1719466139 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719466137} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1719565641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719565642} - component: {fileID: 1719565643} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1719565642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719565641} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1719565643 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719565641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1719849863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719849864} - component: {fileID: 1719849866} - component: {fileID: 1719849865} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1719849864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719849863} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1719849865 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719849863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1719849866 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719849863} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1719947710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719947711} - component: {fileID: 1719947712} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1719947711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719947710} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1719947712 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719947710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 2127345666} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1719998988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1719998989} - component: {fileID: 1719998990} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1719998989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719998988} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1719998990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719998988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 2127345666} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1720164497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720164498} - component: {fileID: 1720164499} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1720164498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720164497} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1720164499 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720164497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1889006803} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1720181180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720181181} - component: {fileID: 1720181183} - component: {fileID: 1720181182} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1720181181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720181180} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1720181182 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720181180} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1720181183 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720181180} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1720208848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720208849} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1720208849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720208848} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 613656856} m_Father: {fileID: 1971727135} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1720241608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1720241609} - component: {fileID: 1720241611} - component: {fileID: 1720241610} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1720241609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720241608} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1720241610 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720241608} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1720241611 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720241608} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1721659003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1721659004} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1721659004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721659003} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 969394734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1721790182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1721790183} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1721790183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721790182} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1274765779} m_Father: {fileID: 868980102} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1721822669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1721822670} - component: {fileID: 1721822672} - component: {fileID: 1721822671} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1721822670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721822669} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1721822671 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721822669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1721822672 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721822669} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1722233108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1722233109} - component: {fileID: 1722233110} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1722233109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722233108} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1722233110 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722233108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 2055595536} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1722597116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1722597117} - component: {fileID: 1722597119} - component: {fileID: 1722597118} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1722597117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722597116} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1722597118 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722597116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1722597119 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722597116} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1722725582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1722725583} - component: {fileID: 1722725584} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1722725583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722725582} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 48799359} - {fileID: 110953354} - {fileID: 136843462} - {fileID: 1830891638} - {fileID: 496184393} - {fileID: 737454561} - {fileID: 1914894790} - {fileID: 294567071} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1722725584 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722725582} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1722801297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1722801298} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1722801298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722801297} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1050987550} m_Father: {fileID: 2123148193} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1723009193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1723009194} - component: {fileID: 1723009195} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1723009194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723009193} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1723009195 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723009193} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 405528440} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1723156733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1723156734} - component: {fileID: 1723156736} - component: {fileID: 1723156735} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1723156734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723156733} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1723156735 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723156733} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1723156736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723156733} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1723294184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1723294185} - component: {fileID: 1723294187} - component: {fileID: 1723294186} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1723294185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723294184} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1723294186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723294184} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1723294187 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723294184} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1723500616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1723500617} - component: {fileID: 1723500619} - component: {fileID: 1723500618} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1723500617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723500616} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1723500618 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723500616} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1723500619 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723500616} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1723882019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1723882020} - component: {fileID: 1723882021} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1723882020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723882019} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2034384218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1723882021 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723882019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375738657} m_BlendShapeWeights: [] m_RootBone: {fileID: 375738657} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1724058352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724058353} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1724058353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724058352} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 446485089} - {fileID: 1858491957} - {fileID: 605118829} - {fileID: 1830953020} - {fileID: 1272446764} - {fileID: 988679797} - {fileID: 697048774} - {fileID: 1161588224} - {fileID: 1060757053} - {fileID: 559301861} - {fileID: 1197831995} - {fileID: 2145432560} - {fileID: 1984763790} - {fileID: 2124615389} - {fileID: 1154453088} - {fileID: 546649654} - {fileID: 648398950} - {fileID: 421822021} - {fileID: 782848763} - {fileID: 575966281} - {fileID: 744647583} - {fileID: 966906745} - {fileID: 1366008644} - {fileID: 1819036305} - {fileID: 1289429420} - {fileID: 1231304927} - {fileID: 1867144705} - {fileID: 1786334662} - {fileID: 1219080820} - {fileID: 269931461} - {fileID: 947370019} - {fileID: 991112248} - {fileID: 1275235506} - {fileID: 304565710} - {fileID: 470019204} - {fileID: 324835162} - {fileID: 121321473} - {fileID: 1273542727} - {fileID: 1746725273} - {fileID: 303090787} - {fileID: 1064205870} m_Father: {fileID: 1232477510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1724089238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724089239} - component: {fileID: 1724089241} - component: {fileID: 1724089240} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1724089239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724089238} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1724089240 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724089238} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1724089241 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724089238} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1724134859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724134860} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1724134860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724134859} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 621772536} m_Father: {fileID: 457283739} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1724187570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724187571} - component: {fileID: 1724187572} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1724187571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724187570} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2022847619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1724187572 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724187570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 530869926} m_BlendShapeWeights: [] m_RootBone: {fileID: 530869926} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1724483062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724483063} - component: {fileID: 1724483064} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1724483063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724483062} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1724483064 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724483062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1724625355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724625356} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1724625356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724625355} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 75955468} m_Father: {fileID: 1631482145} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1724686898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724686899} - component: {fileID: 1724686900} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1724686899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724686898} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1724686900 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724686898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 343925036} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1724800776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724800777} - component: {fileID: 1724800779} - component: {fileID: 1724800778} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1724800777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724800776} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1724800778 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724800776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1724800779 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724800776} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1725403223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725403224} - component: {fileID: 1725403225} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1725403224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725403223} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 374369347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1725403225 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725403223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1331132412} - {fileID: 1518985690} - {fileID: 963243845} - {fileID: 1376795003} m_BlendShapeWeights: [] m_RootBone: {fileID: 1518985690} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1725454901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725454902} - component: {fileID: 1725454903} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1725454902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725454901} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1026851069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1725454903 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725454901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 908136498} - {fileID: 731291130} - {fileID: 1679418762} - {fileID: 1605052001} m_BlendShapeWeights: [] m_RootBone: {fileID: 731291130} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1725654256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725654257} - component: {fileID: 1725654258} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1725654257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725654256} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1725654258 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725654256} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1725702927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725702928} - component: {fileID: 1725702930} - component: {fileID: 1725702929} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1725702928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725702927} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1725702929 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725702927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1725702930 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725702927} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1725796464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1725796465} - component: {fileID: 1725796466} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1725796465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725796464} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 272480702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1725796466 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725796464} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1412977438} - {fileID: 1871877617} - {fileID: 998400680} - {fileID: 1405232500} m_BlendShapeWeights: [] m_RootBone: {fileID: 1412977438} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1726489325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1726489326} - component: {fileID: 1726489328} - component: {fileID: 1726489327} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1726489326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726489325} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1726489327 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726489325} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1726489328 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726489325} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1726594949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1726594950} - component: {fileID: 1726594952} - component: {fileID: 1726594951} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1726594950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726594949} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1726594951 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726594949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1726594952 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726594949} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1727096882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727096883} - component: {fileID: 1727096885} - component: {fileID: 1727096884} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1727096883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727096882} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1727096884 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727096882} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1727096885 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727096882} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1727184747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727184748} - component: {fileID: 1727184750} - component: {fileID: 1727184749} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1727184748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727184747} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1727184749 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727184747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1727184750 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727184747} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1727192742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727192743} - component: {fileID: 1727192745} - component: {fileID: 1727192744} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1727192743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727192742} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1727192744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727192742} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1727192745 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727192742} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1727303926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727303927} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1727303927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727303926} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 979706765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1727697917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1727697918} - component: {fileID: 1727697919} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1727697918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727697917} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1727697919 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727697917} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1728004194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1728004195} - component: {fileID: 1728004196} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1728004195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728004194} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 850949547} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1728004196 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728004194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 885508842} - {fileID: 1953306128} - {fileID: 478103436} - {fileID: 1696533039} m_BlendShapeWeights: [] m_RootBone: {fileID: 1953306128} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1728092923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1728092924} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1728092924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728092923} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 501373090} m_Father: {fileID: 1320368417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1728526960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1728526961} - component: {fileID: 1728526963} - component: {fileID: 1728526962} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1728526961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728526960} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1728526962 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728526960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1728526963 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728526960} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1729039438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1729039439} - component: {fileID: 1729039441} - component: {fileID: 1729039440} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1729039439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729039438} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1729039440 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729039438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1729039441 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729039438} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1729120853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1729120854} - component: {fileID: 1729120855} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1729120854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729120853} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1729120855 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729120853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1729407962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1729407963} - component: {fileID: 1729407965} - component: {fileID: 1729407964} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1729407963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729407962} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1729407964 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729407962} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1729407965 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729407962} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1729417909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1729417910} - component: {fileID: 1729417911} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1729417910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729417909} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1729417911 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729417909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 1351238894} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1729799259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1729799260} - component: {fileID: 1729799261} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1729799260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729799259} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1729799261 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729799259} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1730293256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730293257} - component: {fileID: 1730293258} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1730293257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730293256} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 102183006} - {fileID: 344047136} - {fileID: 1612707496} - {fileID: 1413919310} - {fileID: 549869659} - {fileID: 81663622} - {fileID: 163035986} - {fileID: 426294517} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1730293258 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730293256} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1730337761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730337762} - component: {fileID: 1730337763} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1730337762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730337761} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1730337763 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730337761} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1730377270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730377271} - component: {fileID: 1730377273} - component: {fileID: 1730377272} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1730377271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730377270} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1730377272 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730377270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1730377273 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730377270} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1730534497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730534498} - component: {fileID: 1730534499} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1730534498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730534497} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1679360157} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1730534499 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730534497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 479306981} m_BlendShapeWeights: [] m_RootBone: {fileID: 479306981} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1730562621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730562622} - component: {fileID: 1730562624} - component: {fileID: 1730562623} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1730562622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730562621} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1730562623 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730562621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1730562624 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730562621} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1730563517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730563518} - component: {fileID: 1730563519} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1730563518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730563517} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1730563519 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730563517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1730699368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730699369} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1730699369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730699368} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 94118971} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1730851816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1730851817} - component: {fileID: 1730851818} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1730851817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730851816} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1730851818 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730851816} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1731346046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1731346047} - component: {fileID: 1731346048} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1731346047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1731346046} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1731346048 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1731346046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1689163972} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1731682524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1731682525} - component: {fileID: 1731682527} - component: {fileID: 1731682526} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1731682525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1731682524} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1731682526 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1731682524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1731682527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1731682524} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1732202580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732202581} - component: {fileID: 1732202583} - component: {fileID: 1732202582} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1732202581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732202580} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1732202582 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732202580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1732202583 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732202580} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1732264379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732264380} - component: {fileID: 1732264382} - component: {fileID: 1732264381} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1732264380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732264379} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1732264381 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732264379} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1732264382 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732264379} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1732494186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732494187} - component: {fileID: 1732494188} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1732494187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732494186} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 226558748} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1732494188 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732494186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 724175046} - {fileID: 521484853} - {fileID: 1192482334} - {fileID: 1696589210} m_BlendShapeWeights: [] m_RootBone: {fileID: 724175046} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1732515143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732515144} - component: {fileID: 1732515145} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1732515144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732515143} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1732515145 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732515143} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 1983388250} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1732607771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732607772} - component: {fileID: 1732607774} - component: {fileID: 1732607773} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1732607772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732607771} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 281362331} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1732607773 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732607771} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1732607774 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732607771} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1732630689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732630690} - component: {fileID: 1732630691} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1732630690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732630689} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1732630691 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732630689} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1732633063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732633064} - component: {fileID: 1732633065} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1732633064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732633063} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1732633065 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732633063} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1732684869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732684870} - component: {fileID: 1732684871} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1732684870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732684869} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1732684871 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732684869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1732697123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732697124} - component: {fileID: 1732697126} - component: {fileID: 1732697125} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1732697124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732697123} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1732697125 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732697123} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1732697126 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732697123} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1732866795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732866796} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1732866796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732866795} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1808771747} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1732974621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1732974622} - component: {fileID: 1732974623} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1732974622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732974621} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1732974623 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732974621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 1147795816} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1733012042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1733012043} - component: {fileID: 1733012044} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1733012043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733012042} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1733012044 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733012042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1733248502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1733248503} - component: {fileID: 1733248505} - component: {fileID: 1733248504} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1733248503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733248502} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1733248504 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733248502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1733248505 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733248502} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1733364139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1733364140} - component: {fileID: 1733364142} - component: {fileID: 1733364141} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1733364140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733364139} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1733364141 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733364139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1733364142 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733364139} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1733847024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1733847025} - component: {fileID: 1733847026} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1733847025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733847024} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1000461596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1733847026 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733847024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 400299347} - {fileID: 1347166448} - {fileID: 1855116569} - {fileID: 338436493} m_BlendShapeWeights: [] m_RootBone: {fileID: 1347166448} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1733984652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1733984653} - component: {fileID: 1733984654} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1733984653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733984652} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1733984654 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733984652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1734114301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1734114302} - component: {fileID: 1734114303} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1734114302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734114301} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1226512029} - {fileID: 1608253528} - {fileID: 203487196} - {fileID: 365389280} - {fileID: 590789869} - {fileID: 2040873282} - {fileID: 1518890691} - {fileID: 2115477799} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1734114303 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734114301} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1734808928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1734808929} - component: {fileID: 1734808930} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1734808929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734808928} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 78820700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1734808930 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734808928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1537308507} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537308507} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1735077123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735077124} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1735077124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735077123} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1735518895} m_Father: {fileID: 1691774556} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1735136215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735136216} - component: {fileID: 1735136218} - component: {fileID: 1735136217} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1735136216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735136215} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1735136217 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735136215} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1735136218 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735136215} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1735497619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735497620} - component: {fileID: 1735497622} - component: {fileID: 1735497621} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1735497620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735497619} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1735497621 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735497619} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1735497622 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735497619} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1735518894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735518895} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1735518895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735518894} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1735077124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1735751092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735751093} - component: {fileID: 1735751095} - component: {fileID: 1735751094} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1735751093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735751092} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1735751094 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735751092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1735751095 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735751092} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1735816045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1735816046} - component: {fileID: 1735816048} - component: {fileID: 1735816047} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1735816046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735816045} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1735816047 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735816045} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1735816048 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735816045} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1736072523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736072524} - component: {fileID: 1736072525} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1736072524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736072523} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141953493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1736072525 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736072523} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 593330602} - {fileID: 1476231542} - {fileID: 510127716} - {fileID: 919243544} m_BlendShapeWeights: [] m_RootBone: {fileID: 593330602} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1736457120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736457121} - component: {fileID: 1736457122} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1736457121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736457120} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405334335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1736457122 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736457120} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1883370553} m_BlendShapeWeights: [] m_RootBone: {fileID: 1883370553} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1736564624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736564625} - component: {fileID: 1736564626} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1736564625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736564624} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432853077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1736564626 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736564624} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2049246310} - {fileID: 1340194353} - {fileID: 1716126290} - {fileID: 305876238} m_BlendShapeWeights: [] m_RootBone: {fileID: 1340194353} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1736586964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736586965} - component: {fileID: 1736586966} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1736586965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736586964} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1736586966 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736586964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1983388250} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1736681792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736681793} - component: {fileID: 1736681795} - component: {fileID: 1736681794} m_Layer: 0 m_Name: Head_09b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1736681793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736681792} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1736681794 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736681792} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1736681795 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736681792} m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1736751261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736751262} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1736751262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736751261} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1704413705} m_Father: {fileID: 442473507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1736779646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736779647} - component: {fileID: 1736779649} - component: {fileID: 1736779648} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1736779647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736779646} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1736779648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736779646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1736779649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736779646} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1736931074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1736931075} - component: {fileID: 1736931077} - component: {fileID: 1736931076} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1736931075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736931074} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1736931076 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736931074} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1736931077 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736931074} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1737010063 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (4) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -1.928936 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 67.6362 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1737010064 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1737010063} m_PrefabAsset: {fileID: 0} --- !u!1 &1737314917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1737314918} - component: {fileID: 1737314920} - component: {fileID: 1737314919} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1737314918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737314917} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1737314919 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737314917} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1737314920 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737314917} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1737375634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1737375635} - component: {fileID: 1737375636} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1737375635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737375634} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1389751561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1737375636 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737375634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1260499317} m_BlendShapeWeights: [] m_RootBone: {fileID: 1260499317} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1737446767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1737446768} - component: {fileID: 1737446770} - component: {fileID: 1737446769} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1737446768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737446767} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1737446769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737446767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1737446770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737446767} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1737622308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1737622309} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1737622309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737622308} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 511392451} m_Father: {fileID: 491735325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1737839228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1737839229} - component: {fileID: 1737839231} - component: {fileID: 1737839230} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1737839229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737839228} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1737839230 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737839228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1737839231 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737839228} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1737860737 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1737860738} - component: {fileID: 1737860741} - component: {fileID: 1737860740} - component: {fileID: 1737860739} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1737860738 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737860737} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 528996744} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1737860739 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737860737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: -15, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.55 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &1737860740 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737860737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 5 m_FollowOffset: {x: 0, y: 60, z: -20} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &1737860741 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737860737} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1738472338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1738472339} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1738472339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1738472338} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1930562392} m_Father: {fileID: 294385495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1738561187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1738561188} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1738561188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1738561187} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 51988899} m_Father: {fileID: 1643301210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1738594152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1738594153} - component: {fileID: 1738594154} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1738594153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1738594152} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1738594154 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1738594152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1739342488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739342489} - component: {fileID: 1739342491} - component: {fileID: 1739342490} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1739342489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739342488} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1739342490 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739342488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1739342491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739342488} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1739853434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739853435} - component: {fileID: 1739853436} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1739853435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739853434} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1639686779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1739853436 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739853434} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 148271829} - {fileID: 1068946814} - {fileID: 174703477} - {fileID: 1019699920} m_BlendShapeWeights: [] m_RootBone: {fileID: 1068946814} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1739893431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739893432} - component: {fileID: 1739893434} - component: {fileID: 1739893433} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1739893432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739893431} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1739893433 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739893431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1739893434 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739893431} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1739989028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739989029} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1739989029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739989028} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 266266402} - {fileID: 1917940581} m_Father: {fileID: 1201605308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1740247594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740247595} - component: {fileID: 1740247596} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1740247595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740247594} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 670240162} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1740247596 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740247594} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 620366611} - {fileID: 1344085212} - {fileID: 390387706} - {fileID: 1886020645} m_BlendShapeWeights: [] m_RootBone: {fileID: 1344085212} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1740539195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740539196} - component: {fileID: 1740539197} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1740539196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740539195} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1740539197 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740539195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 2127345666} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1740632200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740632201} - component: {fileID: 1740632202} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1740632201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740632200} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1740632202 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740632200} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 845641567} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1741348817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1741348818} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1741348818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741348817} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1233182347} m_Father: {fileID: 2048407857} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1741481488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1741481489} - component: {fileID: 1741481491} - component: {fileID: 1741481490} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1741481489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741481488} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1741481490 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741481488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1741481491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741481488} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1741810106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1741810107} - component: {fileID: 1741810109} - component: {fileID: 1741810108} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1741810107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741810106} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1741810108 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741810106} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1741810109 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741810106} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1741812925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1741812926} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1741812926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741812925} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1149967118} m_Father: {fileID: 667674143} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1741905456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1741905457} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1741905457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741905456} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1112583855} m_Father: {fileID: 1293237744} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1742128012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1742128013} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1742128013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742128012} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1042217586} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1742354757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1742354758} - component: {fileID: 1742354760} - component: {fileID: 1742354759} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1742354758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742354757} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1742354759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742354757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1742354760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742354757} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1742629965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1742629966} - component: {fileID: 1742629968} - component: {fileID: 1742629967} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1742629966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742629965} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1742629967 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742629965} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1742629968 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742629965} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1742896568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1742896569} - component: {fileID: 1742896571} - component: {fileID: 1742896570} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1742896569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742896568} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1742896570 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742896568} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1742896571 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742896568} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1743079384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1743079385} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1743079385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743079384} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1147086903} m_Father: {fileID: 999270498} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1743272808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1743272809} - component: {fileID: 1743272811} - component: {fileID: 1743272810} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1743272809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743272808} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1743272810 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743272808} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1743272811 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743272808} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1743477243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1743477244} - component: {fileID: 1743477246} - component: {fileID: 1743477245} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1743477244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743477243} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1743477245 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743477243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1743477246 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743477243} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1743819909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1743819910} - component: {fileID: 1743819911} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1743819910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743819909} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1109846029} - {fileID: 1256108333} - {fileID: 1275576525} - {fileID: 1263388635} - {fileID: 1068951756} - {fileID: 782573384} - {fileID: 38843309} - {fileID: 1364319616} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1743819911 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743819909} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1743820089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1743820090} - component: {fileID: 1743820091} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1743820090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743820089} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1129180084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1743820091 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743820089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 835876879} m_BlendShapeWeights: [] m_RootBone: {fileID: 835876879} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1744159431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744159432} - component: {fileID: 1744159434} - component: {fileID: 1744159433} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1744159432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744159431} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1744159433 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744159431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1744159434 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744159431} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1744470452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744470453} - component: {fileID: 1744470454} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1744470453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744470452} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1744470454 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744470452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1744576086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744576087} m_Layer: 0 m_Name: RigSpine1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1744576087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744576086} serializedVersion: 2 m_LocalRotation: {x: 0.000000027922033, y: -0.000000027333959, z: 0.22198811, w: 0.9750494} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 826994742} m_Father: {fileID: 1753379752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1744613581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744613582} - component: {fileID: 1744613584} - component: {fileID: 1744613583} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1744613582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744613581} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1744613583 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744613581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1744613584 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744613581} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1744641997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744641998} - component: {fileID: 1744642000} - component: {fileID: 1744641999} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1744641998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744641997} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1744641999 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744641997} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1744642000 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744641997} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1744704617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744704618} - component: {fileID: 1744704619} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1744704618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744704617} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1373253400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1744704619 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744704617} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1978253400} m_BlendShapeWeights: [] m_RootBone: {fileID: 1978253400} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1744735570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744735571} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1744735571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744735570} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 56067020} m_Father: {fileID: 767768665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1744937908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744937909} - component: {fileID: 1744937911} - component: {fileID: 1744937910} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1744937909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744937908} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1744937910 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744937908} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1744937911 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744937908} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1744943065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744943066} - component: {fileID: 1744943067} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1744943066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744943065} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 228630991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1744943067 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744943065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 92268598} m_BlendShapeWeights: [] m_RootBone: {fileID: 92268598} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1745173988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1745173989} - component: {fileID: 1745173990} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1745173989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745173988} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1745173990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745173988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1745266396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1745266397} - component: {fileID: 1745266399} - component: {fileID: 1745266398} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1745266397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745266396} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1745266398 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745266396} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1745266399 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745266396} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1745278948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1745278949} - component: {fileID: 1745278951} - component: {fileID: 1745278950} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1745278949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745278948} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1745278950 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745278948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1745278951 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745278948} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1745329866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1745329867} - component: {fileID: 1745329868} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1745329867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745329866} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482084666} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1745329868 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745329866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1065905344} m_BlendShapeWeights: [] m_RootBone: {fileID: 1065905344} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1745375603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1745375604} - component: {fileID: 1745375606} - component: {fileID: 1745375605} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1745375604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745375603} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1745375605 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745375603} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1745375606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745375603} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1745614185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1745614186} - component: {fileID: 1745614188} - component: {fileID: 1745614187} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1745614186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745614185} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1745614187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745614185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1745614188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745614185} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1745631201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1745631202} - component: {fileID: 1745631204} - component: {fileID: 1745631203} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1745631202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745631201} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1745631203 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745631201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1745631204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745631201} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1745770254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1745770255} - component: {fileID: 1745770256} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1745770255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745770254} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1923268080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1745770256 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745770254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1313986272} - {fileID: 1792533306} - {fileID: 1897932905} - {fileID: 372496511} m_BlendShapeWeights: [] m_RootBone: {fileID: 1313986272} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1746022346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1746022347} - component: {fileID: 1746022349} - component: {fileID: 1746022348} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1746022347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746022346} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1746022348 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746022346} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1746022349 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746022346} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1746101039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1746101040} - component: {fileID: 1746101042} - component: {fileID: 1746101041} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1746101040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746101039} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1746101041 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746101039} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1746101042 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746101039} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1746452234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1746452235} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1746452235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746452234} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1417795766} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1746725272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1746725273} - component: {fileID: 1746725275} - component: {fileID: 1746725274} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1746725273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746725272} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1746725274 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746725272} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1746725275 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746725272} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1746812241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1746812242} - component: {fileID: 1746812244} - component: {fileID: 1746812243} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1746812242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746812241} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1746812243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746812241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1746812244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746812241} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1747205907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747205908} - component: {fileID: 1747205910} - component: {fileID: 1747205909} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1747205908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747205907} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1747205909 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747205907} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1747205910 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747205907} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1747273604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747273605} - component: {fileID: 1747273607} - component: {fileID: 1747273606} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1747273605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747273604} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1747273606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747273604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1747273607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747273604} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1747356520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747356521} - component: {fileID: 1747356522} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1747356521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747356520} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1747356522 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747356520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1747696844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747696845} - component: {fileID: 1747696846} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1747696845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747696844} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 353461176} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1747696846 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747696844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 543782571} m_BlendShapeWeights: [] m_RootBone: {fileID: 543782571} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1748109206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748109207} - component: {fileID: 1748109209} - component: {fileID: 1748109208} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1748109207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748109206} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1748109208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748109206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1748109209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748109206} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1748114112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748114113} - component: {fileID: 1748114114} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1748114113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748114112} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 968010632} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1748114114 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748114112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2032375300} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032375300} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1748213224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748213225} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1748213225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748213224} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1905965995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1748396490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748396491} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1748396491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748396490} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1267580051} m_Father: {fileID: 851422911} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1748456551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748456552} - component: {fileID: 1748456554} - component: {fileID: 1748456553} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1748456552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748456551} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1748456553 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748456551} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1748456554 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748456551} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1748459795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748459796} - component: {fileID: 1748459798} - component: {fileID: 1748459797} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1748459796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748459795} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1748459797 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748459795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1748459798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748459795} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1748647945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748647946} - component: {fileID: 1748647948} - component: {fileID: 1748647947} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1748647946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748647945} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1748647947 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748647945} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1748647948 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748647945} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1748838485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748838486} - component: {fileID: 1748838488} - component: {fileID: 1748838487} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1748838486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748838485} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1748838487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748838485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1748838488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748838485} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1749233865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749233866} - component: {fileID: 1749233867} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1749233866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749233865} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 885174154} - {fileID: 1586662398} - {fileID: 1071085894} - {fileID: 301573277} - {fileID: 1448578484} - {fileID: 594037140} - {fileID: 1186793386} - {fileID: 1396865274} m_Father: {fileID: 1826255318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1749233867 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749233865} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1749334123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749334124} - component: {fileID: 1749334126} - component: {fileID: 1749334125} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1749334124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749334123} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1749334125 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749334123} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1749334126 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749334123} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1749708977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749708978} - component: {fileID: 1749708980} - component: {fileID: 1749708979} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1749708978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749708977} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1749708979 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749708977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1749708980 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749708977} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1749769598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749769599} - component: {fileID: 1749769600} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1749769599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749769598} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1083088997} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1749769600 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749769598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1119605334} - {fileID: 1654149291} - {fileID: 1312119392} - {fileID: 207539789} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119605334} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1749901074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1749901075} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1749901075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749901074} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 235716539} m_Father: {fileID: 1391904468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1750040506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1750040507} - component: {fileID: 1750040508} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1750040507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750040506} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2057329683} - {fileID: 749308955} - {fileID: 1853938169} - {fileID: 330316206} - {fileID: 802107928} - {fileID: 1538472706} - {fileID: 1932644237} - {fileID: 1088084678} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1750040508 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750040506} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1750062623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1750062624} - component: {fileID: 1750062626} - component: {fileID: 1750062625} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1750062624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750062623} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1750062625 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750062623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1750062626 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750062623} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1750158367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1750158368} - component: {fileID: 1750158370} - component: {fileID: 1750158369} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1750158368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750158367} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 777290329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1750158369 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750158367} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1750158370 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750158367} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1750301639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1750301640} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1750301640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750301639} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 858951491} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1750432652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1750432653} - component: {fileID: 1750432654} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1750432653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750432652} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1750432654 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750432652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1664768941} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1750476729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1750476730} - component: {fileID: 1750476732} - component: {fileID: 1750476731} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1750476730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750476729} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1750476731 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750476729} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1750476732 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750476729} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1750837501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1750837502} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1750837502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750837501} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1002266188} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1750979686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1750979687} - component: {fileID: 1750979689} - component: {fileID: 1750979688} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1750979687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750979686} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1750979688 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750979686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1750979689 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750979686} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1751283098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751283099} - component: {fileID: 1751283100} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1751283099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751283098} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1751283100 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751283098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 2060705624} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1751318539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751318540} - component: {fileID: 1751318542} - component: {fileID: 1751318541} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1751318540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751318539} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1751318541 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751318539} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1751318542 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751318539} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1751450375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751450376} - component: {fileID: 1751450377} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1751450376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751450375} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1751450377 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751450375} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1664768941} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1751503902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751503903} - component: {fileID: 1751503905} - component: {fileID: 1751503904} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1751503903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751503902} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1751503904 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751503902} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1751503905 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751503902} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1751541172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751541173} - component: {fileID: 1751541175} - component: {fileID: 1751541174} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1751541173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751541172} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1751541174 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751541172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1751541175 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751541172} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1751731467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751731468} - component: {fileID: 1751731469} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1751731468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751731467} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 948431749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1751731469 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751731467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 760893266} m_BlendShapeWeights: [] m_RootBone: {fileID: 760893266} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1752364871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1752364872} - component: {fileID: 1752364874} - component: {fileID: 1752364873} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1752364872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752364871} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1752364873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752364871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1752364874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752364871} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1752704601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1752704602} - component: {fileID: 1752704603} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1752704602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752704601} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1778933316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1752704603 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752704601} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1102896142} - {fileID: 994406016} - {fileID: 348699478} - {fileID: 1630452841} m_BlendShapeWeights: [] m_RootBone: {fileID: 994406016} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1752930260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1752930261} - component: {fileID: 1752930262} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1752930261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752930260} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646831260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1752930262 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752930260} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1650822261} m_BlendShapeWeights: [] m_RootBone: {fileID: 1650822261} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1753220782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753220783} - component: {fileID: 1753220784} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1753220783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753220782} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 186605810} - {fileID: 1310431661} - {fileID: 1075088373} - {fileID: 1323676472} - {fileID: 126376256} - {fileID: 1914672066} - {fileID: 1691178562} - {fileID: 1816774371} m_Father: {fileID: 1487132408} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1753220784 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753220782} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1753379751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753379752} m_Layer: 0 m_Name: RigPelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1753379752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753379751} serializedVersion: 2 m_LocalRotation: {x: 0.5621591, y: -0.4289256, z: -0.56215906, w: 0.4289255} m_LocalPosition: {x: 0.000000002936049, y: 0.4599344, z: 0.06716589} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1744576087} - {fileID: 279679162} m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1753565283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753565284} - component: {fileID: 1753565286} - component: {fileID: 1753565285} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1753565284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753565283} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 964833661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1753565285 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753565283} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1753565286 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753565283} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1753708438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753708439} - component: {fileID: 1753708441} - component: {fileID: 1753708440} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1753708439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753708438} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1753708440 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753708438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1753708441 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753708438} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1753719700 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (23) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 8.369469 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -1.2534637 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1753719703} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1753719701 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1753719700} m_PrefabAsset: {fileID: 0} --- !u!1 &1753719702 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1753719700} m_PrefabAsset: {fileID: 0} --- !u!208 &1753719703 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753719702} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1001 &1753970467 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 728497179} m_Modifications: - target: {fileID: 154606, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_Name value: CPT_Island_L_c_06 objectReference: {fileID: 0} - target: {fileID: 154606, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} - target: {fileID: 154606, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_TagString value: Ground objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalScale.y value: 0.5 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalPosition.x value: 16 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalPosition.y value: 0.5 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalPosition.z value: -92.2 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2368162, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 34ccd2d694bd8724d985a0f409ebea6c, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} --- !u!4 &1753970468 stripped Transform: m_CorrespondingSourceObject: {fileID: 489124, guid: a70152ac9ec4ea14e94da160b98b6fad, type: 3} m_PrefabInstance: {fileID: 1753970467} m_PrefabAsset: {fileID: 0} --- !u!1 &1753974568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1753974569} - component: {fileID: 1753974570} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1753974569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753974568} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1753974570 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753974568} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1754117932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1754117933} - component: {fileID: 1754117934} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1754117933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754117932} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 850949547} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1754117934 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754117932} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1953306128} m_BlendShapeWeights: [] m_RootBone: {fileID: 1953306128} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1754882039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1754882040} - component: {fileID: 1754882041} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1754882040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754882039} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1754882041 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754882039} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1755858580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1755858581} - component: {fileID: 1755858583} - component: {fileID: 1755858582} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1755858581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755858580} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 964833661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1755858582 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755858580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1755858583 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755858580} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1755894881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1755894882} - component: {fileID: 1755894883} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1755894882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755894881} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 279336463} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1755894883 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755894881} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 695218145} - {fileID: 688728384} - {fileID: 1252417756} - {fileID: 132918793} m_BlendShapeWeights: [] m_RootBone: {fileID: 688728384} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1755943595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1755943596} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1755943596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755943595} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1283874803} - {fileID: 763980674} - {fileID: 578062069} - {fileID: 469233559} - {fileID: 1347827486} - {fileID: 1462442785} - {fileID: 1547481293} - {fileID: 879751354} - {fileID: 1956543621} - {fileID: 2067665992} - {fileID: 1981011206} - {fileID: 241814286} - {fileID: 1315449069} - {fileID: 1369151344} - {fileID: 1055444297} - {fileID: 677184408} - {fileID: 65241594} - {fileID: 1733364140} - {fileID: 644225197} - {fileID: 1726594950} - {fileID: 1287983739} - {fileID: 1022337833} - {fileID: 1072690177} - {fileID: 718281430} - {fileID: 729506868} - {fileID: 2090857367} - {fileID: 337650015} - {fileID: 94404937} - {fileID: 220943118} - {fileID: 648667084} - {fileID: 2094901652} - {fileID: 1040634033} - {fileID: 237281699} - {fileID: 1225942917} - {fileID: 1747273605} - {fileID: 772002341} - {fileID: 1619328683} - {fileID: 1536119600} - {fileID: 1634001025} - {fileID: 2026295800} - {fileID: 654542435} m_Father: {fileID: 1852635757} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1756004575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756004576} - component: {fileID: 1756004577} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1756004576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756004575} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302279000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1756004577 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756004575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1241600824} - {fileID: 1217165539} - {fileID: 2143111383} - {fileID: 1321681594} m_BlendShapeWeights: [] m_RootBone: {fileID: 1217165539} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1756018021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756018022} - component: {fileID: 1756018024} - component: {fileID: 1756018023} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1756018022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756018021} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1756018023 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756018021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1756018024 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756018021} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1756210102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756210103} - component: {fileID: 1756210104} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1756210103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756210102} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1756210104 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756210102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1756562869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756562870} - component: {fileID: 1756562872} - component: {fileID: 1756562871} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1756562870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756562869} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1756562871 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756562869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1756562872 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756562869} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1756632651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756632652} - component: {fileID: 1756632654} - component: {fileID: 1756632653} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1756632652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756632651} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1756632653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756632651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1756632654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756632651} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1756991648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756991649} - component: {fileID: 1756991650} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1756991649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756991648} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1788574055} - {fileID: 144878906} - {fileID: 2122332919} - {fileID: 809917634} - {fileID: 736699974} - {fileID: 1156990020} - {fileID: 948879560} - {fileID: 1622520692} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1756991650 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756991648} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1757045072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757045073} - component: {fileID: 1757045074} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1757045073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757045072} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698358123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1757045074 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757045072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1094195737} - {fileID: 376352837} - {fileID: 905782651} - {fileID: 1598516459} m_BlendShapeWeights: [] m_RootBone: {fileID: 376352837} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1757218909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757218910} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1757218910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757218909} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 740759581} m_Father: {fileID: 422373097} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1757371306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757371307} - component: {fileID: 1757371308} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1757371307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757371306} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1025437522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1757371308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757371306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 795771678} m_BlendShapeWeights: [] m_RootBone: {fileID: 795771678} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1757414370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757414371} - component: {fileID: 1757414373} - component: {fileID: 1757414372} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1757414371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757414370} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1757414372 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757414370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1757414373 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757414370} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1757732271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757732272} - component: {fileID: 1757732273} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1757732272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757732271} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1054653244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1757732273 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757732271} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1040869703} - {fileID: 1966278829} - {fileID: 502874642} - {fileID: 419979743} m_BlendShapeWeights: [] m_RootBone: {fileID: 1966278829} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1757890910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757890911} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1757890911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757890910} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1296484388} m_Father: {fileID: 1697873252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1757897502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757897503} - component: {fileID: 1757897504} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1757897503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757897502} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1757897504 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757897502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1757960794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757960795} - component: {fileID: 1757960797} - component: {fileID: 1757960796} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1757960795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757960794} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1757960796 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757960794} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1757960797 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757960794} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1757994611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1757994612} - component: {fileID: 1757994613} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1757994612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757994611} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1757994613 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757994611} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1758326612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1758326613} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1758326613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1758326612} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1198159530} m_Father: {fileID: 1079674464} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1758688715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1758688716} - component: {fileID: 1758688717} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1758688716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1758688715} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1758688717 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1758688715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1758755116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1758755117} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1758755117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1758755116} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2092926982} m_Father: {fileID: 736730873} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1759011437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759011438} - component: {fileID: 1759011440} - component: {fileID: 1759011439} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1759011438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759011437} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1759011439 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759011437} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1759011440 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759011437} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1759123673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759123674} - component: {fileID: 1759123675} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1759123674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759123673} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1384378113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1759123675 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759123673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1277270057} m_BlendShapeWeights: [] m_RootBone: {fileID: 1277270057} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1759238623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759238624} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1759238624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759238623} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1647629553} m_Father: {fileID: 1507764035} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1759478863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759478864} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1759478864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759478863} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 160557155} m_Father: {fileID: 1488275445} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1759483601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759483602} - component: {fileID: 1759483604} - component: {fileID: 1759483603} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1759483602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759483601} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1397215037} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1759483603 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759483601} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1759483604 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759483601} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1759505775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759505776} - component: {fileID: 1759505778} - component: {fileID: 1759505777} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1759505776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759505775} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1759505777 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759505775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1759505778 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759505775} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1759531503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759531504} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1759531504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759531503} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1281262134} m_Father: {fileID: 638127848} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1759968239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1759968240} - component: {fileID: 1759968242} - component: {fileID: 1759968241} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1759968240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759968239} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1759968241 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759968239} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1759968242 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1759968239} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1760219530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1760219531} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1760219531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760219530} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 984979824} m_Father: {fileID: 445629769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1760375348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1760375349} - component: {fileID: 1760375350} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1760375349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760375348} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1760375350 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760375348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1760739257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1760739258} - component: {fileID: 1760739259} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1760739258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760739257} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1760739259 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760739257} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 1664768941} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1761004809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761004810} - component: {fileID: 1761004811} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1761004810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761004809} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1348790990} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1761004811 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761004809} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1269621599} - {fileID: 224631462} - {fileID: 752057942} - {fileID: 2088471577} m_BlendShapeWeights: [] m_RootBone: {fileID: 224631462} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1761156627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761156628} - component: {fileID: 1761156630} - component: {fileID: 1761156629} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1761156628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761156627} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1761156629 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761156627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1761156630 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761156627} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1761200468 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (33) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2.442 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2.442 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2.442 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -27.305237 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: -0.14999974 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 43.9262 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1761200469 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1761200468} m_PrefabAsset: {fileID: 0} --- !u!1 &1761239260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761239261} - component: {fileID: 1761239262} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1761239261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761239260} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615111611} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1761239262 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761239260} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1885182876} - {fileID: 831521783} - {fileID: 2029775772} - {fileID: 46110138} m_BlendShapeWeights: [] m_RootBone: {fileID: 831521783} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1761322751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761322752} - component: {fileID: 1761322753} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1761322752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761322751} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1761322753 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761322751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1761473371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761473372} - component: {fileID: 1761473374} - component: {fileID: 1761473373} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1761473372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761473371} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1761473373 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761473371} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1761473374 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761473371} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1761523935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761523936} - component: {fileID: 1761523937} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1761523936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761523935} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1761523937 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761523935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1761608173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761608174} - component: {fileID: 1761608176} - component: {fileID: 1761608175} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1761608174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761608173} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1761608175 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761608173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1761608176 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761608173} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1761684118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761684119} - component: {fileID: 1761684120} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1761684119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761684118} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2034384218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1761684120 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761684118} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1220928487} - {fileID: 375738657} - {fileID: 34468474} - {fileID: 716213905} m_BlendShapeWeights: [] m_RootBone: {fileID: 375738657} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1761784545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1761784546} - component: {fileID: 1761784547} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1761784546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761784545} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1761784547 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761784545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1762315564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762315565} - component: {fileID: 1762315567} - component: {fileID: 1762315566} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1762315565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762315564} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1762315566 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762315564} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1762315567 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762315564} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1762402623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762402624} - component: {fileID: 1762402626} - component: {fileID: 1762402625} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1762402624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762402623} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1762402625 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762402623} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1762402626 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762402623} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1762601620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762601621} - component: {fileID: 1762601622} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1762601621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762601620} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1762601622 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762601620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1762636885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762636886} - component: {fileID: 1762636887} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1762636886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762636885} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1345583528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1762636887 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762636885} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1149911168} m_BlendShapeWeights: [] m_RootBone: {fileID: 1149911168} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1762876527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762876528} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1762876528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762876527} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1944459538} m_Father: {fileID: 741543547} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1763314137 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1763314138} - component: {fileID: 1763314140} - component: {fileID: 1763314139} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1763314138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763314137} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1763314139 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763314137} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1763314140 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763314137} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1763390048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1763390049} - component: {fileID: 1763390051} - component: {fileID: 1763390050} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1763390049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763390048} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1763390050 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763390048} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1763390051 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763390048} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1763547933 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (34) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -31.948936 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 27.346199 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1763547936} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1763547934 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1763547933} m_PrefabAsset: {fileID: 0} --- !u!1 &1763547935 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1763547933} m_PrefabAsset: {fileID: 0} --- !u!208 &1763547936 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763547935} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1763570499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1763570500} - component: {fileID: 1763570501} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1763570500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763570499} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1763570501 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763570499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 1664768941} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1763662317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1763662318} - component: {fileID: 1763662320} - component: {fileID: 1763662319} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1763662318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763662317} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 404216294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1763662319 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763662317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1763662320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763662317} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1763802128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1763802129} - component: {fileID: 1763802130} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1763802129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763802128} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536198392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1763802130 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763802128} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 285751325} - {fileID: 245683029} - {fileID: 1601893277} - {fileID: 686187928} m_BlendShapeWeights: [] m_RootBone: {fileID: 285751325} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1763818784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1763818785} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1763818785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763818784} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 148771539} - {fileID: 308848315} m_Father: {fileID: 2052625681} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1763980082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1763980083} - component: {fileID: 1763980084} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1763980083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763980082} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 485569454} - {fileID: 958734429} - {fileID: 864622639} - {fileID: 482157491} - {fileID: 1113384369} - {fileID: 950423564} - {fileID: 948106041} - {fileID: 1973443835} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1763980084 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763980082} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1764162139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1764162140} - component: {fileID: 1764162141} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1764162140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764162139} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 717698450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1764162141 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764162139} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1011769334} - {fileID: 910970508} - {fileID: 2142499007} - {fileID: 153737920} m_BlendShapeWeights: [] m_RootBone: {fileID: 1011769334} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1764257084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1764257085} - component: {fileID: 1764257086} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1764257085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764257084} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1852889452} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1764257086 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764257084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 645249793} m_BlendShapeWeights: [] m_RootBone: {fileID: 645249793} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1764290582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1764290583} - component: {fileID: 1764290585} - component: {fileID: 1764290584} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1764290583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764290582} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1764290584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764290582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1764290585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764290582} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1764377979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1764377980} - component: {fileID: 1764377981} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1764377980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764377979} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1882151775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1764377981 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764377979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 804833433} - {fileID: 264855542} - {fileID: 214815804} - {fileID: 22976613} m_BlendShapeWeights: [] m_RootBone: {fileID: 264855542} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1765093153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765093154} - component: {fileID: 1765093155} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1765093154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765093153} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1390051476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1765093155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765093153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1465733378} m_BlendShapeWeights: [] m_RootBone: {fileID: 1465733378} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1765162295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765162296} - component: {fileID: 1765162297} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1765162296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765162295} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1868339499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1765162297 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765162295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1210223013} - {fileID: 1654802833} - {fileID: 1204534286} - {fileID: 1659717433} m_BlendShapeWeights: [] m_RootBone: {fileID: 1210223013} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1765199030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765199031} - component: {fileID: 1765199032} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1765199031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765199030} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1765199032 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765199030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 1889006803} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1765302933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765302934} - component: {fileID: 1765302936} - component: {fileID: 1765302935} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1765302934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765302933} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1765302935 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765302933} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1765302936 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765302933} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1765366911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765366912} - component: {fileID: 1765366914} - component: {fileID: 1765366913} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1765366912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765366911} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1765366913 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765366911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1765366914 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765366911} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1765788318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765788319} - component: {fileID: 1765788320} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1765788319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765788318} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1765788320 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765788318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1765949872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1765949873} - component: {fileID: 1765949875} - component: {fileID: 1765949874} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1765949873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765949872} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1765949874 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765949872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1765949875 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1765949872} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1766406205 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (21) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 9.791958 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 1.0218964 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1766406208} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1766406206 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1766406205} m_PrefabAsset: {fileID: 0} --- !u!1 &1766406207 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1766406205} m_PrefabAsset: {fileID: 0} --- !u!208 &1766406208 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766406207} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1766544147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766544148} - component: {fileID: 1766544150} - component: {fileID: 1766544149} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1766544148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766544147} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1766544149 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766544147} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1766544150 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766544147} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1766666930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766666931} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1766666931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766666930} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1539687330} - {fileID: 1284295775} m_Father: {fileID: 1402548855} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1766858696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766858697} - component: {fileID: 1766858698} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1766858697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766858696} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1615361584} - {fileID: 663019303} - {fileID: 1064428566} - {fileID: 670240162} - {fileID: 219665233} - {fileID: 2031307675} - {fileID: 577797662} - {fileID: 1086451048} - {fileID: 178697381} - {fileID: 968010632} - {fileID: 1743819910} - {fileID: 70139198} m_Father: {fileID: 1116049250} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1766858698 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766858696} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1766953944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766953945} - component: {fileID: 1766953946} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1766953945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766953944} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 754335822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1766953946 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766953944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 128237627} m_BlendShapeWeights: [] m_RootBone: {fileID: 128237627} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1767059263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767059264} - component: {fileID: 1767059266} - component: {fileID: 1767059265} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1767059264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767059263} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1767059265 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767059263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1767059266 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767059263} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1767067269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767067270} - component: {fileID: 1767067271} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1767067270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767067269} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698358123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1767067271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767067269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 376352837} m_BlendShapeWeights: [] m_RootBone: {fileID: 376352837} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1767139568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767139569} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1767139569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767139568} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1585019532} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1767259019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767259020} - component: {fileID: 1767259021} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1767259020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767259019} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1767259021 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767259019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1767486440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767486441} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1767486441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767486440} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 672882747} m_Father: {fileID: 965874239} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1767793891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767793892} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1767793892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767793891} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 951760592} m_Father: {fileID: 320446197} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1767801266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767801267} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1767801267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767801266} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1347002520} - {fileID: 2132897507} - {fileID: 2052531033} - {fileID: 667143594} - {fileID: 381107736} - {fileID: 1287203154} - {fileID: 1523639099} - {fileID: 795067597} - {fileID: 2051281436} - {fileID: 1750062624} - {fileID: 1508217983} - {fileID: 758061989} - {fileID: 1868540110} - {fileID: 1213151904} - {fileID: 324861020} - {fileID: 1364356127} - {fileID: 51680376} - {fileID: 938312884} - {fileID: 238653098} - {fileID: 1748456552} - {fileID: 43441011} - {fileID: 1553772076} - {fileID: 1524074488} - {fileID: 808147972} - {fileID: 1728526961} - {fileID: 871802730} - {fileID: 910924731} - {fileID: 1332941075} - {fileID: 1335064282} - {fileID: 1739342489} - {fileID: 1448469125} - {fileID: 693450424} - {fileID: 2007758748} - {fileID: 2144981541} - {fileID: 726304424} - {fileID: 349790007} - {fileID: 1610280981} - {fileID: 2004121213} - {fileID: 56074110} - {fileID: 692868226} - {fileID: 928251577} m_Father: {fileID: 709898787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1767882627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767882628} - component: {fileID: 1767882630} - component: {fileID: 1767882629} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1767882628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767882627} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1767882629 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767882627} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1767882630 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767882627} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1767894458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767894459} - component: {fileID: 1767894460} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1767894459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767894458} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1767894460 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767894458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1767941505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1767941506} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1767941506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767941505} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1324530064} m_Father: {fileID: 696623897} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1768013155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768013156} - component: {fileID: 1768013158} - component: {fileID: 1768013157} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1768013156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768013155} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 611105971} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1768013157 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768013155} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1768013158 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768013155} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1768048310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768048311} - component: {fileID: 1768048313} - component: {fileID: 1768048312} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1768048311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768048310} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1768048312 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768048310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1768048313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768048310} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1768123871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768123872} - component: {fileID: 1768123873} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1768123872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768123871} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1768123873 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768123871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1768142883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768142884} - component: {fileID: 1768142885} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1768142884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768142883} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 258395295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1768142885 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768142883} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1768196192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768196193} - component: {fileID: 1768196194} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1768196193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768196192} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1094907782} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1768196194 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768196192} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 710389829} - {fileID: 305573985} - {fileID: 1125597730} - {fileID: 1180934680} m_BlendShapeWeights: [] m_RootBone: {fileID: 305573985} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1768213203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768213204} - component: {fileID: 1768213205} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1768213204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768213203} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1002361713} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1768213205 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768213203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1116781013} - {fileID: 2030051427} - {fileID: 2131657132} - {fileID: 1173090362} m_BlendShapeWeights: [] m_RootBone: {fileID: 2030051427} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1768729424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768729425} - component: {fileID: 1768729427} - component: {fileID: 1768729426} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1768729425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768729424} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1768729426 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768729424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1768729427 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768729424} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1768862879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768862880} - component: {fileID: 1768862881} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1768862880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768862879} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1768862881 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768862879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 343925036} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1768927404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1768927405} - component: {fileID: 1768927406} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1768927405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768927404} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1189693181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1768927406 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768927404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 288069524} - {fileID: 1274646356} - {fileID: 1780449143} - {fileID: 739561999} m_BlendShapeWeights: [] m_RootBone: {fileID: 1274646356} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1769274302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769274303} - component: {fileID: 1769274304} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1769274303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769274302} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643955955} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1769274304 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769274302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 190717820} m_BlendShapeWeights: [] m_RootBone: {fileID: 190717820} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1769373790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769373791} - component: {fileID: 1769373793} - component: {fileID: 1769373792} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1769373791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769373790} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1287241372} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1769373792 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769373790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1769373793 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769373790} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1769600206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769600207} - component: {fileID: 1769600209} - component: {fileID: 1769600208} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1769600207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769600206} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1769600208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769600206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1769600209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769600206} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1769731213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769731214} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1769731214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769731213} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 262380008} - {fileID: 1971071675} - {fileID: 191477747} - {fileID: 53260877} - {fileID: 1223055483} - {fileID: 1909581651} - {fileID: 1187631252} - {fileID: 1922511577} - {fileID: 53958446} - {fileID: 1303334921} - {fileID: 1201569440} - {fileID: 1974504488} - {fileID: 1779734601} - {fileID: 747947498} - {fileID: 1780154623} - {fileID: 1710181024} - {fileID: 2113369646} - {fileID: 2072492486} - {fileID: 785659362} - {fileID: 1448725312} - {fileID: 407099071} - {fileID: 431589362} - {fileID: 905556357} m_Father: {fileID: 198454076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1769828774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769828775} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1769828775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769828774} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 87882170} m_Father: {fileID: 1581422268} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1769905580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1769905581} - component: {fileID: 1769905582} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1769905581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769905580} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646831260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1769905582 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769905580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 495991767} - {fileID: 1650822261} - {fileID: 991825207} - {fileID: 796442298} m_BlendShapeWeights: [] m_RootBone: {fileID: 1650822261} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1770082049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770082050} - component: {fileID: 1770082052} - component: {fileID: 1770082051} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1770082050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770082049} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1770082051 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770082049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1770082052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770082049} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1770105609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770105610} - component: {fileID: 1770105611} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1770105610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770105609} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 951027158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1770105611 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770105609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1586610045} m_BlendShapeWeights: [] m_RootBone: {fileID: 1586610045} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1770145871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770145872} - component: {fileID: 1770145874} - component: {fileID: 1770145873} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1770145872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770145871} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1770145873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770145871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1770145874 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770145871} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1770426681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1770426682} - component: {fileID: 1770426684} - component: {fileID: 1770426683} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1770426682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770426681} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1539687330} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1770426683 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770426681} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1770426684 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770426681} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1771612780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771612781} - component: {fileID: 1771612783} - component: {fileID: 1771612782} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1771612781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771612780} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1771612782 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771612780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1771612783 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771612780} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1772806217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1772806218} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1772806218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772806217} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 710960442} m_Father: {fileID: 247177789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1773030064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773030065} - component: {fileID: 1773030067} - component: {fileID: 1773030066} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1773030065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773030064} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1773030066 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773030064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1773030067 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773030064} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1773524765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773524766} - component: {fileID: 1773524768} - component: {fileID: 1773524767} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1773524766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773524765} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1773524767 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773524765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1773524768 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773524765} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1773548248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773548249} - component: {fileID: 1773548251} - component: {fileID: 1773548250} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1773548249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773548248} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1773548250 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773548248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1773548251 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773548248} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1773561731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773561732} - component: {fileID: 1773561733} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1773561732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773561731} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1345583528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1773561733 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773561731} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 152000271} - {fileID: 1149911168} - {fileID: 504271656} - {fileID: 1211985650} m_BlendShapeWeights: [] m_RootBone: {fileID: 1149911168} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1773638663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773638664} - component: {fileID: 1773638665} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1773638664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773638663} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1773638665 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773638663} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1773720136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773720137} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1773720137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773720136} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2018121265} m_Father: {fileID: 215368915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1773800373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1773800374} - component: {fileID: 1773800376} - component: {fileID: 1773800375} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1773800374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773800373} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1773800375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773800373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1773800376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773800373} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1774041055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1774041056} - component: {fileID: 1774041057} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1774041056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774041055} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1774041057 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774041055} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1774454092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1774454093} - component: {fileID: 1774454094} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1774454093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774454092} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 966094084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1774454094 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774454092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 598829802} m_BlendShapeWeights: [] m_RootBone: {fileID: 598829802} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1774642185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1774642186} - component: {fileID: 1774642188} - component: {fileID: 1774642187} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1774642186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774642185} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 686368042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1774642187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774642185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1774642188 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774642185} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1775138064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775138065} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1775138065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775138064} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 171118039} - {fileID: 776655735} - {fileID: 413039371} - {fileID: 1835126776} - {fileID: 1462664816} - {fileID: 1831565607} - {fileID: 1553282035} - {fileID: 1010878116} - {fileID: 290815322} - {fileID: 1845202569} - {fileID: 755611551} - {fileID: 1030883666} - {fileID: 1563700435} - {fileID: 2114438842} - {fileID: 1111120420} - {fileID: 2141446318} - {fileID: 1396577743} - {fileID: 1177507273} - {fileID: 1743477244} - {fileID: 281517771} - {fileID: 883172384} - {fileID: 1082928444} - {fileID: 49198760} m_Father: {fileID: 322194495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1775148620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775148621} - component: {fileID: 1775148622} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1775148621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775148620} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1775148622 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775148620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1775241957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775241958} - component: {fileID: 1775241959} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1775241958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775241957} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1775241959 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775241957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1775491619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775491620} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1775491620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775491619} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 141818008} m_Father: {fileID: 1253014070} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1775576635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1775576636} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1775576636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775576635} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1995869994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1776809414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1776809415} - component: {fileID: 1776809416} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1776809415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776809414} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1776809416 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776809414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1777157490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1777157491} - component: {fileID: 1777157492} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1777157491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777157490} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 896469771} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1777157492 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777157490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 595284780} - {fileID: 280444347} - {fileID: 914745993} - {fileID: 1830832216} m_BlendShapeWeights: [] m_RootBone: {fileID: 280444347} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1777246354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1777246355} - component: {fileID: 1777246357} - component: {fileID: 1777246356} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1777246355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777246354} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1777246356 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777246354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1777246357 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777246354} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1777481188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1777481189} - component: {fileID: 1777481191} - component: {fileID: 1777481190} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1777481189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777481188} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1777481190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777481188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1777481191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777481188} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1777526814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1777526815} - component: {fileID: 1777526816} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1777526815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777526814} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1777526816 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777526814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1777708194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1777708195} - component: {fileID: 1777708197} - component: {fileID: 1777708196} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1777708195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777708194} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1777708196 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777708194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1777708197 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777708194} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1777914718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1777914719} - component: {fileID: 1777914720} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1777914719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777914718} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1325485994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1777914720 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777914718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 588628048} - {fileID: 941123582} - {fileID: 78557760} - {fileID: 1256620348} m_BlendShapeWeights: [] m_RootBone: {fileID: 941123582} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1778070580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778070581} - component: {fileID: 1778070582} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1778070581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778070580} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1488275445} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1778070582 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778070580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1759478864} m_BlendShapeWeights: [] m_RootBone: {fileID: 1759478864} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1778089150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778089151} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1778089151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778089150} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 210450115} m_Father: {fileID: 1709812812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1778333043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778333044} - component: {fileID: 1778333045} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1778333044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778333043} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1778333045 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778333043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1778484275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778484276} - component: {fileID: 1778484277} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1778484276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778484275} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1778484277 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778484275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1778933315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778933316} - component: {fileID: 1778933317} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1778933316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778933315} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 994406016} - {fileID: 312920221} - {fileID: 1929153692} - {fileID: 1334035440} - {fileID: 1752704602} - {fileID: 968568873} - {fileID: 761402385} - {fileID: 1302606553} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1778933317 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778933315} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1778946248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778946249} - component: {fileID: 1778946251} - component: {fileID: 1778946250} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1778946249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778946248} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1778946250 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778946248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1778946251 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778946248} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1778985926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1778985927} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1778985927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778985926} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1232477510} m_Father: {fileID: 909740538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1779321236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1779321237} - component: {fileID: 1779321239} - component: {fileID: 1779321238} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1779321237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779321236} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1779321238 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779321236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1779321239 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779321236} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1779408826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1779408827} - component: {fileID: 1779408828} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1779408827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779408826} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1635188895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1779408828 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779408826} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1779470262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1779470263} - component: {fileID: 1779470264} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1779470263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779470262} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 219665233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1779470264 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779470262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 50281279} - {fileID: 32294069} - {fileID: 1641276166} - {fileID: 211501153} m_BlendShapeWeights: [] m_RootBone: {fileID: 32294069} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1779482685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1779482686} - component: {fileID: 1779482687} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1779482686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779482685} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 989798369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1779482687 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779482685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 678496473} - {fileID: 1973975945} - {fileID: 1582645109} - {fileID: 1644134095} m_BlendShapeWeights: [] m_RootBone: {fileID: 1973975945} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1779734600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1779734601} - component: {fileID: 1779734603} - component: {fileID: 1779734602} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1779734601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779734600} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1779734602 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779734600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1779734603 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779734600} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1779762575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1779762576} - component: {fileID: 1779762577} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1779762576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779762575} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1779762577 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779762575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1780127407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780127408} - component: {fileID: 1780127409} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1780127408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780127407} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284988772} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1780127409 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780127407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1683710006} m_BlendShapeWeights: [] m_RootBone: {fileID: 1683710006} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1780154622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780154623} - component: {fileID: 1780154625} - component: {fileID: 1780154624} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1780154623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780154622} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1780154624 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780154622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1780154625 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780154622} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1780174680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780174681} - component: {fileID: 1780174682} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1780174681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780174680} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1643301210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1780174682 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780174680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 15105416} - {fileID: 1738561188} - {fileID: 51988899} - {fileID: 867871146} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738561188} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1780449142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780449143} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1780449143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780449142} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 739561999} m_Father: {fileID: 1274646356} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1780525409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780525410} - component: {fileID: 1780525412} - component: {fileID: 1780525411} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1780525410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780525409} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1780525411 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780525409} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1780525412 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780525409} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1780563837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780563838} - component: {fileID: 1780563839} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1780563838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780563837} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 92552850} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1780563839 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780563837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1443410813} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443410813} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1780567967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780567968} - component: {fileID: 1780567969} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1780567968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780567967} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1780567969 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780567967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!4 &1780634206 stripped Transform: m_CorrespondingSourceObject: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} m_PrefabInstance: {fileID: 745940482} m_PrefabAsset: {fileID: 0} --- !u!1 &1780661882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780661883} - component: {fileID: 1780661885} - component: {fileID: 1780661884} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1780661883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780661882} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1780661884 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780661882} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1780661885 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780661882} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1780955481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1780955482} - component: {fileID: 1780955483} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1780955482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780955481} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 394724468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1780955483 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780955481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 157151716} - {fileID: 1153672972} - {fileID: 1147923842} - {fileID: 80467433} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153672972} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1781063656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1781063657} - component: {fileID: 1781063659} - component: {fileID: 1781063658} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1781063657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781063656} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1781063658 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781063656} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1781063659 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781063656} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1781068815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1781068816} - component: {fileID: 1781068817} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1781068816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781068815} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1344015972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1781068817 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781068815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1610523676} m_BlendShapeWeights: [] m_RootBone: {fileID: 1610523676} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1781611963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1781611964} - component: {fileID: 1781611965} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1781611964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781611963} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1189693181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1781611965 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781611963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 288069524} - {fileID: 1274646356} - {fileID: 1780449143} - {fileID: 739561999} m_BlendShapeWeights: [] m_RootBone: {fileID: 1274646356} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1781721929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1781721930} - component: {fileID: 1781721931} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1781721930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781721929} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220438346} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1781721931 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781721929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1882610342} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882610342} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1782287984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1782287985} - component: {fileID: 1782287987} - component: {fileID: 1782287986} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1782287985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782287984} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1782287986 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782287984} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1782287987 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782287984} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1782358929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1782358930} - component: {fileID: 1782358931} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1782358930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782358929} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1782358931 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782358929} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1782669779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1782669780} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1782669780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782669779} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2146379716} m_Father: {fileID: 1113723685} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1782774924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1782774925} - component: {fileID: 1782774926} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1782774925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782774924} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1782774926 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782774924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1782932609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1782932610} - component: {fileID: 1782932611} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1782932610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782932609} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1228382422} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1782932611 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782932609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 883886081} - {fileID: 1422377707} - {fileID: 183467194} - {fileID: 1636951262} m_BlendShapeWeights: [] m_RootBone: {fileID: 1422377707} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1783146669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783146670} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1783146670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783146669} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 913106064} m_Father: {fileID: 1888465256} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1783286613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783286614} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1783286614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783286613} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 983933641} m_Father: {fileID: 842357620} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1783572378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783572379} - component: {fileID: 1783572380} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1783572379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783572378} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1000461596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1783572380 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783572378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 400299347} - {fileID: 1347166448} - {fileID: 1855116569} - {fileID: 338436493} m_BlendShapeWeights: [] m_RootBone: {fileID: 1347166448} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1783621039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783621040} - component: {fileID: 1783621042} - component: {fileID: 1783621041} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1783621040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783621039} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1783621041 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783621039} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1783621042 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783621039} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1783662299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783662300} - component: {fileID: 1783662301} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1783662300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783662299} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1783662301 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783662299} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1772806218} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1783664822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783664823} - component: {fileID: 1783664825} - component: {fileID: 1783664824} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1783664823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783664822} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1783664824 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783664822} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1783664825 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783664822} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1783928768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1783928769} - component: {fileID: 1783928770} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1783928769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783928768} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 228630991} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1783928770 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783928768} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 984979824} - {fileID: 92268598} - {fileID: 445629769} - {fileID: 1760219531} m_BlendShapeWeights: [] m_RootBone: {fileID: 92268598} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1784087890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784087891} - component: {fileID: 1784087892} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1784087891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784087890} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1512390889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1784087892 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784087890} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 83547580} - {fileID: 1156606239} - {fileID: 23496536} - {fileID: 2062664941} m_BlendShapeWeights: [] m_RootBone: {fileID: 1156606239} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1784241780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784241781} - component: {fileID: 1784241782} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1784241781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784241780} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1620881062} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1784241782 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784241780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1661280883} - {fileID: 739683342} - {fileID: 566700470} - {fileID: 394622199} m_BlendShapeWeights: [] m_RootBone: {fileID: 739683342} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1784249950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784249951} - component: {fileID: 1784249952} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1784249951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784249950} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1784249952 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784249950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1784347571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784347572} - component: {fileID: 1784347574} - component: {fileID: 1784347573} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1784347572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784347571} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1784347573 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784347571} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1784347574 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784347571} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1784360776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784360777} - component: {fileID: 1784360778} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1784360777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784360776} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 996710484} - {fileID: 1632055218} - {fileID: 550436022} - {fileID: 1324606005} - {fileID: 1904573973} - {fileID: 1160814355} - {fileID: 1446452380} - {fileID: 2087008769} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1784360778 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784360776} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1784542791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784542792} - component: {fileID: 1784542793} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1784542792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784542791} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1842693538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1784542793 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784542791} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1529271} - {fileID: 324244832} - {fileID: 40436199} - {fileID: 582981703} m_BlendShapeWeights: [] m_RootBone: {fileID: 1529271} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1784633072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784633073} - component: {fileID: 1784633074} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1784633073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784633072} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 270997220} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1784633074 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784633072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 14624991} m_BlendShapeWeights: [] m_RootBone: {fileID: 14624991} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1784668545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784668546} - component: {fileID: 1784668548} - component: {fileID: 1784668547} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1784668546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784668545} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1784668547 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784668545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1784668548 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784668545} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1784705497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784705498} - component: {fileID: 1784705499} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1784705498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784705497} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1784705499 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784705497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 1351238894} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1784943744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1784943745} - component: {fileID: 1784943747} - component: {fileID: 1784943746} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1784943745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784943744} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1784943746 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784943744} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1784943747 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784943744} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1785140065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1785140066} - component: {fileID: 1785140068} - component: {fileID: 1785140067} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1785140066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785140065} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1785140067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785140065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1785140068 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785140065} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1785698248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1785698249} - component: {fileID: 1785698250} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1785698249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785698248} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1958872700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1785698250 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785698248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 698608343} - {fileID: 23031513} - {fileID: 1798577389} - {fileID: 894175576} m_BlendShapeWeights: [] m_RootBone: {fileID: 23031513} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1785779687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1785779688} - component: {fileID: 1785779690} - component: {fileID: 1785779689} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1785779688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785779687} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1785779689 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785779687} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1785779690 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785779687} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1786310461 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (9) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 8.951065 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 68.1462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1786310464} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1786310462 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1786310461} m_PrefabAsset: {fileID: 0} --- !u!1 &1786310463 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1786310461} m_PrefabAsset: {fileID: 0} --- !u!208 &1786310464 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786310463} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1786334661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1786334662} - component: {fileID: 1786334664} - component: {fileID: 1786334663} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1786334662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786334661} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1786334663 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786334661} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1786334664 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786334661} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1786421788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1786421789} - component: {fileID: 1786421791} - component: {fileID: 1786421790} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1786421789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786421788} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1786421790 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786421788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1786421791 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786421788} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1786462000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1786462001} - component: {fileID: 1786462003} - component: {fileID: 1786462002} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1786462001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786462000} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1786462002 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786462000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1786462003 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786462000} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1786608766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1786608767} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1786608767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786608766} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 704769246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1786836961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1786836962} - component: {fileID: 1786836963} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1786836962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786836961} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1702883592} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1786836963 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786836961} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1182995821} - {fileID: 1982257050} - {fileID: 1290966941} - {fileID: 380083084} m_BlendShapeWeights: [] m_RootBone: {fileID: 1182995821} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1786856001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1786856002} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1786856002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786856001} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1808626925} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1786967282 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 728497179} m_Modifications: - target: {fileID: 167438, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_Name value: CPT_Island_L_b_05 objectReference: {fileID: 0} - target: {fileID: 167438, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} - target: {fileID: 167438, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_TagString value: Ground objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalScale.x value: 0.66412 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalScale.y value: 1 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalScale.z value: 0.66412 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalPosition.x value: 33.7 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalPosition.y value: -0.32 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalPosition.z value: -103.9 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.w value: 0.43464148 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.y value: 0.9006036 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 128.475 objectReference: {fileID: 0} - target: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2347074, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 34ccd2d694bd8724d985a0f409ebea6c, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} --- !u!4 &1786967283 stripped Transform: m_CorrespondingSourceObject: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} m_PrefabInstance: {fileID: 1786967282} m_PrefabAsset: {fileID: 0} --- !u!1001 &1787012813 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 200595900} m_Modifications: - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalScale.x value: 0.79671 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalScale.y value: 0.79671 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalScale.z value: 0.79671 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalPosition.x value: 65.735 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalPosition.y value: 0.7199998 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalPosition.z value: -15.959 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4635151295556709104, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 5411230151086780490, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} propertyPath: m_Name value: house-pirate-new-small (1) objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: fc7b80e569f7af842a9b060960ae6f73, type: 3} --- !u!1 &1787166535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1787166536} - component: {fileID: 1787166537} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1787166536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787166535} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1967307886} - {fileID: 1486157583} - {fileID: 1569474652} - {fileID: 514862360} - {fileID: 581040987} - {fileID: 1066881374} - {fileID: 1609798036} - {fileID: 940124981} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1787166537 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787166535} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1787606480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1787606481} - component: {fileID: 1787606483} - component: {fileID: 1787606482} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1787606481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787606480} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1787606482 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787606480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1787606483 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787606480} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1787629459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1787629460} - component: {fileID: 1787629462} - component: {fileID: 1787629461} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1787629460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787629459} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1787629461 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787629459} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1787629462 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787629459} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1787703112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1787703113} - component: {fileID: 1787703118} - component: {fileID: 1787703117} - component: {fileID: 1787703116} - component: {fileID: 1787703115} - component: {fileID: 1787703114} m_Layer: 10 m_Name: SWORD_KNIGHT_E_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1787703113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787703112} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.25, y: -1.2222815, z: -1.2500002} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1282648268} - {fileID: 862478838} - {fileID: 250942937} - {fileID: 1810163344} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1787703114 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787703112} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &1787703115 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787703112} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1787703116 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787703112} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1787703117 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787703112} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1787703118 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787703112} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1788039394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788039395} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1788039395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788039394} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081323085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1788041421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788041422} - component: {fileID: 1788041423} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1788041422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788041421} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1659842922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1788041423 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788041421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 916204277} m_BlendShapeWeights: [] m_RootBone: {fileID: 916204277} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1788574054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788574055} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1788574055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788574054} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1805683203} m_Father: {fileID: 1756991649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1788978750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788978751} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1788978751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788978750} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2120834729} m_Father: {fileID: 638947984} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1789306325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1789306326} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1789306326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789306325} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 674527953} - {fileID: 935198805} m_Father: {fileID: 102651116} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1789566981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1789566982} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1789566982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789566981} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1288573013} m_Father: {fileID: 1661881781} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1790396903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1790396904} - component: {fileID: 1790396905} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1790396904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790396903} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1958872700} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1790396905 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790396903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 23031513} - {fileID: 894175576} - {fileID: 698608343} - {fileID: 1798577389} m_BlendShapeWeights: [] m_RootBone: {fileID: 23031513} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1790618102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1790618103} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1790618103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790618102} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 932862370} - {fileID: 2118800750} m_Father: {fileID: 153850397} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1791200650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1791200651} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1791200651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791200650} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1951935368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1791698237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1791698238} - component: {fileID: 1791698239} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1791698238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791698237} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302130388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1791698239 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791698237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 360338818} - {fileID: 565461333} - {fileID: 1417142088} - {fileID: 1178079391} m_BlendShapeWeights: [] m_RootBone: {fileID: 565461333} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1791776216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1791776217} - component: {fileID: 1791776219} - component: {fileID: 1791776218} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1791776217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791776216} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1791776218 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791776216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1791776219 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791776216} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1791821768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1791821769} - component: {fileID: 1791821770} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1791821769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791821768} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 557370493} - {fileID: 1575653937} - {fileID: 1912732022} - {fileID: 1622503795} - {fileID: 1836198795} - {fileID: 1137545525} - {fileID: 200489652} - {fileID: 1813611978} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1791821770 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791821768} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1792268342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792268343} - component: {fileID: 1792268345} - component: {fileID: 1792268344} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1792268343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792268342} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1792268344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792268342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1792268345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792268342} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1792533305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792533306} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1792533306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792533305} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1897932905} m_Father: {fileID: 372496511} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1792762884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792762885} - component: {fileID: 1792762887} - component: {fileID: 1792762886} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1792762885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792762884} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1792762886 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792762884} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1792762887 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792762884} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1792942047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792942048} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1792942048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792942047} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 721673892} m_Father: {fileID: 1605697252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1792983269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792983270} - component: {fileID: 1792983272} - component: {fileID: 1792983271} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1792983270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792983269} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1792983271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792983269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1792983272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792983269} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1793262163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1793262164} - component: {fileID: 1793262165} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1793262164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793262163} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1793262165 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793262163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1793326428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1793326429} - component: {fileID: 1793326430} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1793326429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793326428} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 269853880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1793326430 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793326428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1709812812} m_BlendShapeWeights: [] m_RootBone: {fileID: 1709812812} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1793680224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1793680225} - component: {fileID: 1793680226} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1793680225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793680224} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2066487081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1793680226 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793680224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1324383192} m_BlendShapeWeights: [] m_RootBone: {fileID: 1324383192} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1793784240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1793784241} - component: {fileID: 1793784243} - component: {fileID: 1793784242} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1793784241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793784240} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1793784242 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793784240} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1793784243 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1793784240} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1794332125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794332126} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1794332126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794332125} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 535173415} m_Father: {fileID: 54447238} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1794517252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794517253} - component: {fileID: 1794517254} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1794517253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794517252} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1794517254 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794517252} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1794657064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794657065} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1794657065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794657064} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 619162804} m_Father: {fileID: 695367374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1794751977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794751978} - component: {fileID: 1794751979} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1794751978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794751977} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646831260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1794751979 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794751977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1650822261} - {fileID: 796442298} - {fileID: 495991767} - {fileID: 991825207} m_BlendShapeWeights: [] m_RootBone: {fileID: 1650822261} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1795056028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795056029} - component: {fileID: 1795056031} - component: {fileID: 1795056030} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1795056029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795056028} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1795056030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795056028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1795056031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795056028} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1795273930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795273931} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1795273931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795273930} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 729847821} - {fileID: 389284066} - {fileID: 134193922} - {fileID: 524177223} m_Father: {fileID: 522747932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1795530870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795530871} - component: {fileID: 1795530873} - component: {fileID: 1795530872} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1795530871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795530870} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1795530872 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795530870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1795530873 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795530870} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1795746966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795746967} - component: {fileID: 1795746968} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1795746967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795746966} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1795746968 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795746966} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1795759071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795759072} - component: {fileID: 1795759073} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1795759072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795759071} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 857965240} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1795759073 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795759071} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 746504870} - {fileID: 1882495327} - {fileID: 744284847} - {fileID: 386691937} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882495327} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1795887932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1795887933} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1795887933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795887932} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 247928078} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1796233385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1796233386} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1796233386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796233385} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1530754472} - {fileID: 2089142277} - {fileID: 1386023150} - {fileID: 164051779} - {fileID: 502746383} - {fileID: 215243863} - {fileID: 521704229} - {fileID: 2121095476} - {fileID: 1017492209} - {fileID: 793215747} - {fileID: 626563484} - {fileID: 964652722} - {fileID: 1243295056} - {fileID: 1216889786} - {fileID: 837139407} - {fileID: 838360545} - {fileID: 694513282} - {fileID: 1384473122} - {fileID: 888573309} - {fileID: 1310381039} - {fileID: 2024826238} - {fileID: 1655735488} - {fileID: 144593153} m_Father: {fileID: 172456573} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1796571153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1796571154} - component: {fileID: 1796571156} - component: {fileID: 1796571155} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1796571154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796571153} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1796571155 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796571153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1796571156 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796571153} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1796712404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1796712405} - component: {fileID: 1796712406} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1796712405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796712404} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1108016184} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1796712406 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796712404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1198752171} - {fileID: 211787196} - {fileID: 1639587278} - {fileID: 274607946} m_BlendShapeWeights: [] m_RootBone: {fileID: 1198752171} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1796734983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1796734984} - component: {fileID: 1796734986} - component: {fileID: 1796734985} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1796734984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796734983} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1796734985 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796734983} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1796734986 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796734983} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1796844742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1796844743} - component: {fileID: 1796844745} - component: {fileID: 1796844744} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1796844743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796844742} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1796844744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796844742} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1796844745 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796844742} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1797090737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797090738} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1797090738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797090737} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 420632887} m_Father: {fileID: 358778745} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1797121400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797121401} - component: {fileID: 1797121402} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1797121401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797121400} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1992435399} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1797121402 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797121400} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1447077763} - {fileID: 833205812} - {fileID: 1360838127} - {fileID: 784551841} m_BlendShapeWeights: [] m_RootBone: {fileID: 833205812} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1797342654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797342655} - component: {fileID: 1797342657} - component: {fileID: 1797342656} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1797342655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797342654} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1797342656 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797342654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1797342657 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797342654} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1797531475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797531476} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1797531476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797531475} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 57849083} m_Father: {fileID: 577797662} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1797552967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797552968} - component: {fileID: 1797552970} - component: {fileID: 1797552969} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1797552968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797552967} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1797552969 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797552967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1797552970 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797552967} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1797601351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797601352} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1797601352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797601351} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 953321866} m_Father: {fileID: 85877382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1797726331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797726332} - component: {fileID: 1797726333} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1797726332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797726331} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1797726333 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797726331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 141818008} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1798187963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1798187964} - component: {fileID: 1798187966} - component: {fileID: 1798187965} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1798187964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798187963} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1798187965 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798187963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1798187966 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798187963} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1798298183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1798298184} - component: {fileID: 1798298186} - component: {fileID: 1798298185} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1798298184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798298183} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1798298185 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798298183} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1798298186 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798298183} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1798577388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1798577389} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1798577389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798577388} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 894175576} m_Father: {fileID: 23031513} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1798967955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1798967956} - component: {fileID: 1798967958} - component: {fileID: 1798967957} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1798967956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798967955} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1798967957 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798967955} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1798967958 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798967955} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1799066244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1799066245} - component: {fileID: 1799066247} - component: {fileID: 1799066246} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1799066245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799066244} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1799066246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799066244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1799066247 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799066244} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1799159014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1799159015} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1799159015 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799159014} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 117318213} - {fileID: 2022097958} - {fileID: 1369932061} - {fileID: 638127848} m_Father: {fileID: 667674143} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1799286870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1799286871} - component: {fileID: 1799286872} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1799286871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799286870} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 728318246} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1799286872 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799286870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 935967691} m_BlendShapeWeights: [] m_RootBone: {fileID: 935967691} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1799460497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1799460498} - component: {fileID: 1799460500} - component: {fileID: 1799460499} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1799460498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799460497} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1799460499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799460497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1799460500 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799460497} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1799693850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1799693851} - component: {fileID: 1799693853} - component: {fileID: 1799693852} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1799693851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799693850} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1382224749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1799693852 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799693850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1799693853 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799693850} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1800334696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800334697} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800334697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800334696} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 424943326} m_Father: {fileID: 1206835443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1800420405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800420406} - component: {fileID: 1800420407} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800420406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800420405} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1992435399} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1800420407 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800420405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1447077763} - {fileID: 833205812} - {fileID: 1360838127} - {fileID: 784551841} m_BlendShapeWeights: [] m_RootBone: {fileID: 833205812} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1800500543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800500544} - component: {fileID: 1800500545} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1800500544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800500543} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1800500545 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800500543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1800504043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800504044} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800504044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800504043} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 600408092} m_Father: {fileID: 590178595} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1800570691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800570692} - component: {fileID: 1800570693} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1800570692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800570691} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1110105901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1800570693 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800570691} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1069453549} - {fileID: 253066464} - {fileID: 428688932} - {fileID: 1964479708} m_BlendShapeWeights: [] m_RootBone: {fileID: 1069453549} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1801038410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1801038411} - component: {fileID: 1801038413} - component: {fileID: 1801038412} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1801038411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801038410} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1801038412 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801038410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1801038413 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801038410} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1801103598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1801103599} - component: {fileID: 1801103600} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1801103599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801103598} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2134088388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1801103600 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801103598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1278748425} - {fileID: 167774760} - {fileID: 339727350} - {fileID: 1678597190} m_BlendShapeWeights: [] m_RootBone: {fileID: 167774760} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1801423145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1801423146} - component: {fileID: 1801423147} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1801423146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801423145} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 241897921} - {fileID: 1851387515} - {fileID: 1819136218} - {fileID: 1419131133} - {fileID: 1703979090} - {fileID: 2027904300} - {fileID: 1682669831} - {fileID: 57957914} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1801423147 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801423145} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1802758437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1802758438} - component: {fileID: 1802758439} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1802758438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802758437} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1802758439 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802758437} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1803247884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803247885} - component: {fileID: 1803247886} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1803247885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803247884} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 354819797} - {fileID: 171067526} - {fileID: 965562100} - {fileID: 1222037155} - {fileID: 1462305868} - {fileID: 90623323} - {fileID: 2058445673} - {fileID: 776482535} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1803247886 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803247884} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1803493656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803493657} - component: {fileID: 1803493658} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1803493657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803493656} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1186958799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1803493658 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803493656} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1391904468} m_BlendShapeWeights: [] m_RootBone: {fileID: 1391904468} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1803543647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803543648} - component: {fileID: 1803543649} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1803543648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803543647} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1186958799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1803543649 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803543647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1391904468} m_BlendShapeWeights: [] m_RootBone: {fileID: 1391904468} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1803726288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803726289} - component: {fileID: 1803726291} - component: {fileID: 1803726290} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1803726289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803726288} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1803726290 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803726288} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1803726291 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803726288} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1803747376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803747377} - component: {fileID: 1803747378} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1803747377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803747376} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1803747378 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803747376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1803934956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803934957} - component: {fileID: 1803934959} - component: {fileID: 1803934958} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1803934957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803934956} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1803934958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803934956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1803934959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803934956} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1803997434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1803997435} - component: {fileID: 1803997437} - component: {fileID: 1803997436} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1803997435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803997434} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1803997436 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803997434} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1803997437 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803997434} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1804300185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1804300186} - component: {fileID: 1804300187} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1804300186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804300185} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615361584} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1804300187 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804300185} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1351564289} m_BlendShapeWeights: [] m_RootBone: {fileID: 1351564289} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1804453780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1804453781} - component: {fileID: 1804453783} - component: {fileID: 1804453782} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1804453781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804453780} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1804453782 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804453780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1804453783 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804453780} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1804977128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1804977129} - component: {fileID: 1804977131} - component: {fileID: 1804977130} m_Layer: 0 m_Name: w_mace m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1804977129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804977128} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1804977130 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804977128} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1804977131 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804977128} m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1805016896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805016897} - component: {fileID: 1805016898} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1805016897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805016896} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300511175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1805016898 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805016896} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1609272680} - {fileID: 445394411} - {fileID: 2008025165} - {fileID: 911990980} m_BlendShapeWeights: [] m_RootBone: {fileID: 1609272680} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1805383880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805383881} - component: {fileID: 1805383882} m_Layer: 0 m_Name: Body_13a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1805383881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805383880} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1805383882 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805383880} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 365165650} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1805683202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805683203} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1805683203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805683202} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 482088723} m_Father: {fileID: 1788574055} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1805820863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805820864} - component: {fileID: 1805820865} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1805820864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805820863} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1805820865 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805820863} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1805851421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805851422} - component: {fileID: 1805851423} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1805851422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805851421} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534195149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1805851423 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805851421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1035382978} - {fileID: 557916513} - {fileID: 1858975290} - {fileID: 1681056843} m_BlendShapeWeights: [] m_RootBone: {fileID: 1035382978} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1806214104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806214105} - component: {fileID: 1806214107} - component: {fileID: 1806214106} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1806214105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806214104} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1806214106 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806214104} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1806214107 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806214104} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1806654155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806654156} - component: {fileID: 1806654157} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1806654156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806654155} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74945430} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1806654157 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806654155} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1887445761} - {fileID: 1656518430} - {fileID: 1930820776} - {fileID: 1172943297} m_BlendShapeWeights: [] m_RootBone: {fileID: 1656518430} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1807294810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807294811} - component: {fileID: 1807294812} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1807294811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807294810} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1807294812 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807294810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1807314113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807314114} - component: {fileID: 1807314116} - component: {fileID: 1807314115} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1807314114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807314113} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1807314115 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807314113} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1807314116 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807314113} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1807461672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807461673} - component: {fileID: 1807461675} - component: {fileID: 1807461674} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1807461673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807461672} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1807461674 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807461672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1807461675 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807461672} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1807769420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807769421} - component: {fileID: 1807769422} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1807769421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807769420} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 633630124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1807769422 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807769420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1284989259} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284989259} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1807782809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1807782810} - component: {fileID: 1807782812} - component: {fileID: 1807782811} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1807782810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807782809} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1807782811 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807782809} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1807782812 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807782809} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1808172522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808172523} - component: {fileID: 1808172525} - component: {fileID: 1808172524} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1808172523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808172522} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1808172524 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808172522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1808172525 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808172522} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1808248469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808248470} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808248470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808248469} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1531712319} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808285498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808285499} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808285499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808285498} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2019657414} m_Father: {fileID: 1214958959} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808626924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808626925} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808626925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808626924} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1786856002} m_Father: {fileID: 219503420} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808771746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808771747} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808771747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808771746} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1732866796} m_Father: {fileID: 2139502969} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808919547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808919548} - component: {fileID: 1808919549} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1808919548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808919547} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 313974409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1808919549 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808919547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 928140931} - {fileID: 1212973499} - {fileID: 1374527125} - {fileID: 463178526} m_BlendShapeWeights: [] m_RootBone: {fileID: 1212973499} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1809304035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1809304036} - component: {fileID: 1809304038} - component: {fileID: 1809304037} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1809304036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809304035} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1809304037 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809304035} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1809304038 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809304035} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1809421335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1809421336} - component: {fileID: 1809421338} - component: {fileID: 1809421337} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1809421336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809421335} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1809421337 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809421335} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1809421338 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809421335} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1810163343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1810163344} - component: {fileID: 1810163345} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1810163344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810163343} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1165569663} - {fileID: 1267239467} - {fileID: 1842693538} - {fileID: 1420729101} - {fileID: 1952890663} - {fileID: 198632456} - {fileID: 1289595788} - {fileID: 1907722427} - {fileID: 951027158} - {fileID: 2032808385} - {fileID: 1187359058} - {fileID: 1452021471} m_Father: {fileID: 1787703113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1810163345 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810163343} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1810364405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1810364406} - component: {fileID: 1810364407} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1810364406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810364405} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1003646522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1810364407 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810364405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2055276698} - {fileID: 181526869} - {fileID: 2107084451} - {fileID: 1210993489} m_BlendShapeWeights: [] m_RootBone: {fileID: 2055276698} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1810464454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1810464455} - component: {fileID: 1810464456} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1810464455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810464454} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907619981} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1810464456 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810464454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1368171318} m_BlendShapeWeights: [] m_RootBone: {fileID: 1368171318} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1810570767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1810570768} - component: {fileID: 1810570770} - component: {fileID: 1810570769} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1810570768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810570767} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1810570769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810570767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1810570770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810570767} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1811460679 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1811460680} - component: {fileID: 1811460682} - component: {fileID: 1811460681} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1811460680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811460679} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1811460681 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811460679} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1811460682 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811460679} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1811655748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1811655749} - component: {fileID: 1811655750} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1811655749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811655748} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1811655750 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811655748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1811983749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1811983750} - component: {fileID: 1811983751} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1811983750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811983749} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1963902769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1811983751 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811983749} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2018121265} - {fileID: 795519420} - {fileID: 215368915} - {fileID: 1773720137} m_BlendShapeWeights: [] m_RootBone: {fileID: 795519420} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1812283102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1812283103} - component: {fileID: 1812283105} - component: {fileID: 1812283104} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1812283103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812283102} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1812283104 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812283102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1812283105 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812283102} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1812319745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1812319746} - component: {fileID: 1812319747} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1812319746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812319745} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296739912} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1812319747 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812319745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 512010053} - {fileID: 1378181167} - {fileID: 186558967} - {fileID: 1448621185} m_BlendShapeWeights: [] m_RootBone: {fileID: 512010053} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1812753568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1812753569} - component: {fileID: 1812753571} - component: {fileID: 1812753570} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1812753569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812753568} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1812753570 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812753568} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1812753571 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812753568} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1812802721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1812802722} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1812802722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812802721} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 817040133} m_Father: {fileID: 1823089094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1812883647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1812883648} - component: {fileID: 1812883650} - component: {fileID: 1812883649} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1812883648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812883647} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1812883649 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812883647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1812883650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812883647} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1812908367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1812908368} - component: {fileID: 1812908369} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1812908368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812908367} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 742138944} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1812908369 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812908367} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1521274866} - {fileID: 809683535} - {fileID: 1086454056} - {fileID: 506968057} m_BlendShapeWeights: [] m_RootBone: {fileID: 809683535} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1813025974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813025975} - component: {fileID: 1813025976} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1813025975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813025974} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 932017351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1813025976 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813025974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 801874897} - {fileID: 1680908854} - {fileID: 975658611} - {fileID: 6349261} m_BlendShapeWeights: [] m_RootBone: {fileID: 1680908854} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1813409682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813409683} - component: {fileID: 1813409684} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1813409683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813409682} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1813409684 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813409682} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1813611977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813611978} - component: {fileID: 1813611979} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1813611978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813611977} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1791821769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1813611979 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813611977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 736413132} - {fileID: 557370493} - {fileID: 2122978165} - {fileID: 1397978278} m_BlendShapeWeights: [] m_RootBone: {fileID: 557370493} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1813707606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813707607} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1813707607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813707606} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 952008795} - {fileID: 1561767259} m_Father: {fileID: 1433891790} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1813734091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813734092} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1813734092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813734091} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1973442401} m_Father: {fileID: 178804551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1813976499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1813976500} - component: {fileID: 1813976502} - component: {fileID: 1813976501} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1813976500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813976499} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1813976501 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813976499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1813976502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813976499} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1814200024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1814200025} - component: {fileID: 1814200027} - component: {fileID: 1814200026} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1814200025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814200024} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1814200026 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814200024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1814200027 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814200024} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1815050251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815050252} - component: {fileID: 1815050253} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1815050252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815050251} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1815050253 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815050251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1815120650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815120651} - component: {fileID: 1815120652} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1815120651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815120650} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1815120652 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815120650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1815137428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815137429} - component: {fileID: 1815137430} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1815137429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815137428} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1815137430 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815137428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1815220729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815220730} - component: {fileID: 1815220731} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1815220730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815220729} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1815220731 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815220729} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &1815286292 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (13) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 30.951065 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 8.046204 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1815286293 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1815286292} m_PrefabAsset: {fileID: 0} --- !u!1 &1815572795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815572796} - component: {fileID: 1815572798} - component: {fileID: 1815572797} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1815572796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815572795} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1815572797 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815572795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1815572798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815572795} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1815790835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815790836} - component: {fileID: 1815790837} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1815790836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815790835} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643053734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1815790837 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815790835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1014376488} - {fileID: 1689156818} - {fileID: 1610701734} - {fileID: 29454499} m_BlendShapeWeights: [] m_RootBone: {fileID: 1689156818} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1815882317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1815882318} - component: {fileID: 1815882319} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1815882318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815882317} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1529287345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1815882319 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815882317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 212705884} m_BlendShapeWeights: [] m_RootBone: {fileID: 212705884} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1001 &1816031045 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (21) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 9.791958 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 1.0218964 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1816031046 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1816031045} m_PrefabAsset: {fileID: 0} --- !u!1 &1816313123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1816313124} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1816313124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816313123} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1210879944} m_Father: {fileID: 1280346347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1816774370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1816774371} - component: {fileID: 1816774372} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1816774371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816774370} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1753220783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1816774372 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816774370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1175582392} - {fileID: 186605810} - {fileID: 1108803228} - {fileID: 1403567493} m_BlendShapeWeights: [] m_RootBone: {fileID: 186605810} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1816786118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1816786119} - component: {fileID: 1816786121} - component: {fileID: 1816786120} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1816786119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816786118} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1816786120 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816786118} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1816786121 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816786118} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1816839266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1816839267} - component: {fileID: 1816839269} - component: {fileID: 1816839268} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1816839267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816839266} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1816839268 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816839266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1816839269 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816839266} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1817149798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1817149799} - component: {fileID: 1817149800} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1817149799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817149798} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961515368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1817149800 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817149798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 352207625} m_BlendShapeWeights: [] m_RootBone: {fileID: 352207625} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1817422069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1817422070} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1817422070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817422069} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 797020802} m_Father: {fileID: 696889561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1817725008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1817725009} - component: {fileID: 1817725010} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1817725009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817725008} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1591537368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1817725010 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817725008} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1894261331} m_BlendShapeWeights: [] m_RootBone: {fileID: 1894261331} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1817832184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1817832185} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1817832185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817832184} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 425063008} m_Father: {fileID: 1594927907} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1818144056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1818144057} - component: {fileID: 1818144059} - component: {fileID: 1818144058} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1818144057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1818144056} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1818144058 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1818144056} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1818144059 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1818144056} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1818434384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1818434385} - component: {fileID: 1818434386} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1818434385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1818434384} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2022847619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1818434386 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1818434384} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 30764841} - {fileID: 530869926} - {fileID: 770246998} - {fileID: 257491641} m_BlendShapeWeights: [] m_RootBone: {fileID: 530869926} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1818583883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1818583884} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1818583884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1818583883} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1541364023} m_Father: {fileID: 178804551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1819036304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1819036305} - component: {fileID: 1819036307} - component: {fileID: 1819036306} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1819036305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819036304} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1819036306 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819036304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1819036307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819036304} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1819046297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1819046298} - component: {fileID: 1819046299} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1819046298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819046297} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1819046299 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819046297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1819136217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1819136218} - component: {fileID: 1819136219} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1819136218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819136217} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1801423146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1819136219 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819136217} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 241897921} m_BlendShapeWeights: [] m_RootBone: {fileID: 241897921} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1819930597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1819930598} - component: {fileID: 1819930600} - component: {fileID: 1819930599} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1819930598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819930597} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1819930599 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819930597} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1819930600 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819930597} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1819996429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1819996430} - component: {fileID: 1819996432} - component: {fileID: 1819996431} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1819996430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819996429} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1819996431 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819996429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1819996432 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819996429} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1820218448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1820218449} - component: {fileID: 1820218451} - component: {fileID: 1820218450} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1820218449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820218448} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1820218450 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820218448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1820218451 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820218448} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1820371562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1820371563} - component: {fileID: 1820371565} - component: {fileID: 1820371564} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1820371563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820371562} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1820371564 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820371562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1820371565 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820371562} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1820676687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1820676688} - component: {fileID: 1820676689} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1820676688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820676687} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1591537368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1820676689 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820676687} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1894261331} - {fileID: 1209418659} - {fileID: 674501820} - {fileID: 1923045995} m_BlendShapeWeights: [] m_RootBone: {fileID: 1894261331} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1821156386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1821156387} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1821156387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821156386} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 586413695} m_Father: {fileID: 1984665711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1821287778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1821287779} - component: {fileID: 1821287781} - component: {fileID: 1821287780} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1821287779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821287778} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1821287780 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821287778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1821287781 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821287778} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1821428410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1821428411} - component: {fileID: 1821428412} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1821428411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821428410} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300402766} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1821428412 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821428410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1120263438} - {fileID: 213135709} - {fileID: 678324320} - {fileID: 815289341} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120263438} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1821693162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1821693163} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1821693163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821693162} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2058128465} m_Father: {fileID: 810890348} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1821938234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1821938235} - component: {fileID: 1821938236} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1821938235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821938234} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1821938236 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821938234} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1822056632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822056633} - component: {fileID: 1822056634} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1822056633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822056632} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 742138944} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1822056634 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822056632} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 809683535} m_BlendShapeWeights: [] m_RootBone: {fileID: 809683535} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1822350207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822350208} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1822350208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822350207} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1417861555} m_Father: {fileID: 1476529742} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1822537035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822537036} - component: {fileID: 1822537038} - component: {fileID: 1822537037} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1822537036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822537035} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1822537037 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822537035} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1822537038 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822537035} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1822551472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822551473} - component: {fileID: 1822551474} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1822551473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822551472} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1822551474 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822551472} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1822757050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822757051} - component: {fileID: 1822757052} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1822757051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822757050} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1822757052 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822757050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 512990550} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1822972639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822972640} - component: {fileID: 1822972641} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1822972640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822972639} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 762308241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1822972641 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822972639} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 8476703} - {fileID: 429372703} - {fileID: 1215749984} - {fileID: 34131477} m_BlendShapeWeights: [] m_RootBone: {fileID: 429372703} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1822976532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822976533} - component: {fileID: 1822976535} - component: {fileID: 1822976534} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1822976533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822976532} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1266087776} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1822976534 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822976532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1822976535 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822976532} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1822994869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1822994870} - component: {fileID: 1822994871} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1822994870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822994869} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1822994871 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822994869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1823043945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1823043946} - component: {fileID: 1823043947} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1823043946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823043945} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1823043947 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823043945} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1889006803} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1823089093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1823089094} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1823089094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823089093} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1812802722} - {fileID: 1218765164} - {fileID: 1520473007} - {fileID: 777575723} m_Father: {fileID: 1136861656} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1823157907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1823157908} - component: {fileID: 1823157909} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1823157908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823157907} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1823157909 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823157907} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} - {fileID: 640393862} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1823576860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1823576861} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1823576861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823576860} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1856767558} m_Father: {fileID: 767847774} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1823634995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1823634996} - component: {fileID: 1823634998} - component: {fileID: 1823634997} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1823634996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823634995} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1823634997 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823634995} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1823634998 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823634995} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1823655685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1823655686} - component: {fileID: 1823655687} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1823655686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823655685} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 859682941} - {fileID: 898043589} - {fileID: 1684264935} - {fileID: 870154664} - {fileID: 1667021845} - {fileID: 1840746575} - {fileID: 1524740372} - {fileID: 932644149} m_Father: {fileID: 790490085} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1823655687 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823655685} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1824019076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824019077} - component: {fileID: 1824019079} - component: {fileID: 1824019078} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1824019077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824019076} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1824019078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824019076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1824019079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824019076} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1824121710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824121711} - component: {fileID: 1824121712} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1824121711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824121710} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1257774476} - {fileID: 26647397} - {fileID: 658215362} - {fileID: 811782331} - {fileID: 1027523439} - {fileID: 803290440} - {fileID: 411167215} - {fileID: 540987966} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1824121712 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824121710} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1824305381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824305382} - component: {fileID: 1824305383} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1824305382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824305381} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 327828481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1824305383 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824305381} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 102059486} m_BlendShapeWeights: [] m_RootBone: {fileID: 102059486} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1824559703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824559704} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1824559704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824559703} serializedVersion: 2 m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1258632662} - {fileID: 136367981} - {fileID: 653173652} - {fileID: 981711919} - {fileID: 529239473} - {fileID: 77940923} - {fileID: 1925044629} m_Father: {fileID: 1071728232} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1824672413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824672414} - component: {fileID: 1824672416} - component: {fileID: 1824672415} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1824672414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824672413} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1824672415 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824672413} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1824672416 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824672413} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1824780278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1824780279} - component: {fileID: 1824780281} - component: {fileID: 1824780280} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1824780279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824780278} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1824780280 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824780278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1824780281 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824780278} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1825096767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825096768} - component: {fileID: 1825096770} - component: {fileID: 1825096769} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1825096768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825096767} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1825096769 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825096767} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1825096770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825096767} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1825124049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825124050} - component: {fileID: 1825124052} - component: {fileID: 1825124051} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1825124050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825124049} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1825124051 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825124049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1825124052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825124049} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1825343773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825343774} - component: {fileID: 1825343775} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1825343774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825343773} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1825343775 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825343773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1825469697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825469698} - component: {fileID: 1825469700} - component: {fileID: 1825469699} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1825469698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825469697} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1825469699 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825469697} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1825469700 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825469697} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1825584603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825584604} - component: {fileID: 1825584606} - component: {fileID: 1825584605} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1825584604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825584603} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1825584605 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825584603} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1825584606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825584603} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1825600766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825600767} - component: {fileID: 1825600768} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1825600767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825600766} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1909793092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1825600768 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825600766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 516805089} m_BlendShapeWeights: [] m_RootBone: {fileID: 516805089} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1825620424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825620425} - component: {fileID: 1825620427} - component: {fileID: 1825620426} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1825620425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825620424} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 714032224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1825620426 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825620424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1825620427 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825620424} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1825705084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825705085} - component: {fileID: 1825705086} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1825705085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825705084} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1270723913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1825705086 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825705084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1860582669} m_BlendShapeWeights: [] m_RootBone: {fileID: 1860582669} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1825708941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825708942} - component: {fileID: 1825708944} - component: {fileID: 1825708943} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1825708942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825708941} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1825708943 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825708941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1825708944 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825708941} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1825775739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825775740} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1825775740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825775739} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2132652952} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1825825930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825825931} - component: {fileID: 1825825933} - component: {fileID: 1825825932} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1825825931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825825930} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1825825932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825825930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1825825933 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825825930} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1826133914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826133915} - component: {fileID: 1826133916} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1826133915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826133914} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284988772} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1826133916 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826133914} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1683710006} m_BlendShapeWeights: [] m_RootBone: {fileID: 1683710006} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1826238370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826238371} - component: {fileID: 1826238373} - component: {fileID: 1826238372} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1826238371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826238370} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1826238372 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826238370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1826238373 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826238370} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1826255317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826255318} - component: {fileID: 1826255319} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1826255318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826255317} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1749233866} - {fileID: 536198392} - {fileID: 862490752} - {fileID: 1111848205} - {fileID: 1002361713} - {fileID: 654529563} - {fileID: 194938185} - {fileID: 1441444294} - {fileID: 1227553472} - {fileID: 785914131} - {fileID: 633630124} - {fileID: 890200574} m_Father: {fileID: 873251719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1826255319 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826255317} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1826256597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826256598} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1826256598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826256597} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 820618723} m_Father: {fileID: 1684206392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1826418819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826418820} - component: {fileID: 1826418821} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1826418820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826418819} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1826418821 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826418819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1826519320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826519321} - component: {fileID: 1826519323} - component: {fileID: 1826519322} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1826519321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826519320} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1826519322 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826519320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1826519323 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826519320} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1826778076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826778077} - component: {fileID: 1826778078} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1826778077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826778076} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311433568} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1826778078 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826778076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 609895495} - {fileID: 52319458} - {fileID: 1399809340} - {fileID: 1547287783} m_BlendShapeWeights: [] m_RootBone: {fileID: 52319458} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1826853267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826853268} - component: {fileID: 1826853270} - component: {fileID: 1826853269} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1826853268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826853267} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1826853269 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826853267} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1826853270 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826853267} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1826967254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826967255} - component: {fileID: 1826967256} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1826967255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826967254} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 850949547} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1826967256 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826967254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1953306128} m_BlendShapeWeights: [] m_RootBone: {fileID: 1953306128} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1827107263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1827107264} - component: {fileID: 1827107265} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1827107264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827107263} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670303004} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1827107265 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827107263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 884156604} m_BlendShapeWeights: [] m_RootBone: {fileID: 884156604} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1827247876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1827247877} - component: {fileID: 1827247878} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1827247877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827247876} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1432209747} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1827247878 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827247876} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1027869944} - {fileID: 146486557} - {fileID: 1399442509} - {fileID: 107827575} m_BlendShapeWeights: [] m_RootBone: {fileID: 146486557} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1827324656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1827324657} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1827324657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827324656} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2063281510} m_Father: {fileID: 77740918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1827750730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1827750731} - component: {fileID: 1827750733} - component: {fileID: 1827750732} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1827750731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827750730} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1827750732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827750730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1827750733 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827750730} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1828138856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828138857} - component: {fileID: 1828138858} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1828138857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828138856} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253115787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1828138858 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828138856} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1808248470} - {fileID: 635511561} - {fileID: 406196542} - {fileID: 1531712319} m_BlendShapeWeights: [] m_RootBone: {fileID: 635511561} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1828160185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828160186} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1828160186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828160185} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 192084731} - {fileID: 1259200992} m_Father: {fileID: 1109089925} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1828180904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828180905} - component: {fileID: 1828180906} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1828180905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828180904} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 650357086} - {fileID: 1704692261} - {fileID: 1260921267} - {fileID: 364636334} - {fileID: 624739583} - {fileID: 878927821} - {fileID: 494433967} - {fileID: 448668833} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1828180906 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828180904} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1828289777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828289778} - component: {fileID: 1828289779} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1828289778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828289777} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1828289779 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828289777} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1828479801 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828479802} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1828479802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828479801} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1452754393} m_Father: {fileID: 656434486} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1828754145 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828754146} - component: {fileID: 1828754147} m_Layer: 0 m_Name: MiddleRig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1828754146 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828754145} serializedVersion: 2 m_LocalRotation: {x: 0.26270747, y: 0.7212489, z: -0.5335413, w: 0.3551318} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 770439150} m_Father: {fileID: 965958328} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1828754147 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828754145} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script - Header - Extensions - m_Priority - m_Transitions - m_Follow - m_StandbyUpdate - m_Lens m_LockStageInInspector: 00000000 m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 40 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 770439150} --- !u!1 &1828816355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828816356} - component: {fileID: 1828816358} - component: {fileID: 1828816357} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1828816356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828816355} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1828816357 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828816355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1828816358 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828816355} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1828888005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828888006} - component: {fileID: 1828888008} - component: {fileID: 1828888007} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1828888006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828888005} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1828888007 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828888005} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1828888008 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828888005} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1829073746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829073747} - component: {fileID: 1829073748} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1829073747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829073746} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2120284915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1829073748 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829073746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 559986991} - {fileID: 1997646500} - {fileID: 1294212686} - {fileID: 1387390234} m_BlendShapeWeights: [] m_RootBone: {fileID: 1997646500} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1829236296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829236297} - component: {fileID: 1829236299} - component: {fileID: 1829236298} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1829236297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829236296} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1829236298 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829236296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1829236299 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829236296} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1829550653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829550654} - component: {fileID: 1829550655} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1829550654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829550653} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1485150431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1829550655 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829550653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 958601742} - {fileID: 1036063701} - {fileID: 1854821574} - {fileID: 230346956} m_BlendShapeWeights: [] m_RootBone: {fileID: 1036063701} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1829561191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829561192} - component: {fileID: 1829561193} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1829561192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829561191} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1829561193 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829561191} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 1187463899} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1830111161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830111162} - component: {fileID: 1830111164} - component: {fileID: 1830111163} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1830111162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830111161} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1422958502} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1830111163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830111161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1830111164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830111161} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1830188420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830188421} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1830188421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830188420} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 658601068} - {fileID: 476048376} m_Father: {fileID: 1030407093} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1830291812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830291813} - component: {fileID: 1830291814} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1830291813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830291812} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1830291814 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830291812} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1830436064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830436065} - component: {fileID: 1830436066} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1830436065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830436064} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 70139198} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1830436066 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830436064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 552059308} - {fileID: 189579192} - {fileID: 114108809} - {fileID: 1994355829} m_BlendShapeWeights: [] m_RootBone: {fileID: 552059308} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1830578757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830578758} - component: {fileID: 1830578760} - component: {fileID: 1830578759} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1830578758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830578757} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1830578759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830578757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1830578760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830578757} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1830782026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830782027} - component: {fileID: 1830782029} - component: {fileID: 1830782028} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1830782027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830782026} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1830782028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830782026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1830782029 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830782026} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1830832215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830832216} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1830832216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830832215} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 595284780} m_Father: {fileID: 914745993} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1830891637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830891638} - component: {fileID: 1830891639} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1830891638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830891637} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1722725583} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1830891639 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830891637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 48799359} m_BlendShapeWeights: [] m_RootBone: {fileID: 48799359} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1830953019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1830953020} - component: {fileID: 1830953022} - component: {fileID: 1830953021} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1830953020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830953019} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1830953021 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830953019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1830953022 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830953019} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1831238796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831238797} - component: {fileID: 1831238798} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1831238797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831238796} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1488275445} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1831238798 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831238796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1759478864} m_BlendShapeWeights: [] m_RootBone: {fileID: 1759478864} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1831393071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831393072} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1831393072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831393071} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 949638648} m_Father: {fileID: 1371884906} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1831565606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831565607} - component: {fileID: 1831565609} - component: {fileID: 1831565608} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1831565607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831565606} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1831565608 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831565606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1831565609 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831565606} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1831746974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831746975} - component: {fileID: 1831746977} - component: {fileID: 1831746976} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1831746975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831746974} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1831746976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831746974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1831746977 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831746974} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1831894795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831894796} - component: {fileID: 1831894798} - component: {fileID: 1831894797} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1831894796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831894795} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1831894797 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831894795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1831894798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831894795} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1831936145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1831936146} - component: {fileID: 1831936148} - component: {fileID: 1831936147} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1831936146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831936145} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1831936147 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831936145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1831936148 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1831936145} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1832140033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832140034} - component: {fileID: 1832140035} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1832140034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832140033} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1376739989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1832140035 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832140033} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 661299968} - {fileID: 1477921577} - {fileID: 1459762123} - {fileID: 1005222731} m_BlendShapeWeights: [] m_RootBone: {fileID: 661299968} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1832158764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832158765} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1832158765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832158764} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 926241309} m_Father: {fileID: 1071118284} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1832482492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832482493} - component: {fileID: 1832482494} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1832482493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832482492} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1389751561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1832482494 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832482492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1260499317} m_BlendShapeWeights: [] m_RootBone: {fileID: 1260499317} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1832524719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832524720} - component: {fileID: 1832524722} - component: {fileID: 1832524721} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1832524720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832524719} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1832524721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832524719} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1832524722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832524719} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1832993358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832993359} m_Layer: 0 m_Name: RigMouthR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1832993359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832993358} serializedVersion: 2 m_LocalRotation: {x: 0.013456912, y: -0.099280216, z: -0.09820363, w: 0.9901103} m_LocalPosition: {x: -0.13111606, y: 0.13694732, z: -0.4970949} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2015106278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1833560439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1833560440} - component: {fileID: 1833560442} - component: {fileID: 1833560441} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1833560440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833560439} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1833560441 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833560439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1833560442 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833560439} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1833780632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1833780633} - component: {fileID: 1833780634} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1833780633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833780632} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1833780634 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833780632} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1833994904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1833994905} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1833994905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833994904} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 553144031} m_Father: {fileID: 1913183174} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1834183935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834183936} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1834183936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834183935} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 111592131} m_Father: {fileID: 663208122} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1834489349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834489350} - component: {fileID: 1834489351} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1834489350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834489349} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1390051476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1834489351 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834489349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1288573013} - {fileID: 1465733378} - {fileID: 1661881781} - {fileID: 1789566982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1465733378} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1834782460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834782461} - component: {fileID: 1834782462} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1834782461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834782460} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1834782462 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834782460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 40847042} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1834895520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1834895521} - component: {fileID: 1834895523} - component: {fileID: 1834895522} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1834895521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834895520} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1834895522 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834895520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1834895523 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1834895520} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1835126775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1835126776} - component: {fileID: 1835126778} - component: {fileID: 1835126777} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1835126776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835126775} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1835126777 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835126775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1835126778 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835126775} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1835231043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1835231044} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1835231044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835231043} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1051480939} m_Father: {fileID: 2044135351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1835270632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1835270633} - component: {fileID: 1835270634} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1835270633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835270632} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1339000866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1835270634 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835270632} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 900445165} - {fileID: 715595244} - {fileID: 257744075} - {fileID: 1248230663} m_BlendShapeWeights: [] m_RootBone: {fileID: 900445165} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1835394768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1835394769} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1835394769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835394768} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1210555406} - {fileID: 1228441561} m_Father: {fileID: 134193922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1835568312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1835568313} - component: {fileID: 1835568314} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1835568313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835568312} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1835568314 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835568312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1179361689} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1836198794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836198795} - component: {fileID: 1836198796} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1836198795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836198794} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1791821769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1836198796 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836198794} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 736413132} - {fileID: 557370493} - {fileID: 2122978165} - {fileID: 1397978278} m_BlendShapeWeights: [] m_RootBone: {fileID: 557370493} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1836309891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836309892} - component: {fileID: 1836309894} - component: {fileID: 1836309893} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1836309892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836309891} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1836309893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836309891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1836309894 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836309891} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1836342625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836342626} m_Layer: 0 m_Name: RigLArm1Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1836342626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836342625} serializedVersion: 2 m_LocalRotation: {x: 0.39179772, y: 0.39596727, z: 0.3359653, w: 0.7594944} m_LocalPosition: {x: -0.4682195, y: 1.4819212, z: -0.3265126} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1836408648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836408649} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1836408649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836408648} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1017731333} m_Father: {fileID: 2137928918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1836699343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836699344} - component: {fileID: 1836699345} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1836699344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836699343} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 890200574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1836699345 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836699343} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1515790043} - {fileID: 1233254157} - {fileID: 773107456} - {fileID: 1386268773} m_BlendShapeWeights: [] m_RootBone: {fileID: 1233254157} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1836733270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836733271} - component: {fileID: 1836733272} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1836733271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836733270} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1836733272 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836733270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 512990550} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1837350833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1837350834} - component: {fileID: 1837350836} - component: {fileID: 1837350835} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1837350834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837350833} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1837350835 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837350833} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1837350836 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837350833} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1837430867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1837430868} - component: {fileID: 1837430870} - component: {fileID: 1837430869} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1837430868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837430867} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1837430869 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837430867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1837430870 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837430867} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1837968338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1837968339} - component: {fileID: 1837968340} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1837968339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837968338} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1837968340 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837968338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1838087972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838087973} - component: {fileID: 1838087974} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1838087973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838087972} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 517362162} - {fileID: 770225154} - {fileID: 696277249} - {fileID: 165633690} - {fileID: 283405601} - {fileID: 1292446902} - {fileID: 225816908} - {fileID: 2990404} m_Father: {fileID: 2120785293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1838087974 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838087972} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1838134500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838134501} - component: {fileID: 1838134502} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1838134501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838134500} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1838134502 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838134500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 40847042} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1838253488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838253489} - component: {fileID: 1838253491} - component: {fileID: 1838253490} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1838253489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838253488} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1838253490 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838253488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1838253491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838253488} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1838710310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838710311} - component: {fileID: 1838710313} - component: {fileID: 1838710312} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1838710311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838710310} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1838710312 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838710310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1838710313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838710310} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1838808029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1838808030} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1838808030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838808029} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2118654214} m_Father: {fileID: 37634473} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1839170937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1839170938} - component: {fileID: 1839170940} - component: {fileID: 1839170939} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1839170938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839170937} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1839170939 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839170937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1839170940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839170937} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1839294817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1839294818} - component: {fileID: 1839294819} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1839294818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839294817} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1839294819 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839294817} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 304845030} - {fileID: 1758326613} - {fileID: 1079674464} - {fileID: 1967732925} - {fileID: 1198159530} - {fileID: 435135257} - {fileID: 1618405122} - {fileID: 1983388250} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1839530034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1839530035} - component: {fileID: 1839530036} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1839530035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839530034} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 186219252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1839530036 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839530034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1316505503} m_BlendShapeWeights: [] m_RootBone: {fileID: 1316505503} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1839874026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1839874027} - component: {fileID: 1839874029} - component: {fileID: 1839874028} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1839874027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839874026} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1839874028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839874026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1839874029 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839874026} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1840029996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1840029997} - component: {fileID: 1840029999} - component: {fileID: 1840029998} m_Layer: 0 m_Name: Head_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1840029997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840029996} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1840029998 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840029996} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1840029999 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840029996} m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1840746574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1840746575} - component: {fileID: 1840746576} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1840746575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840746574} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1823655686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1840746576 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840746574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 859682941} - {fileID: 1337920475} - {fileID: 1431351337} - {fileID: 239076521} m_BlendShapeWeights: [] m_RootBone: {fileID: 859682941} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1841112898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841112899} - component: {fileID: 1841112901} - component: {fileID: 1841112900} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1841112899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841112898} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1841112900 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841112898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1841112901 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841112898} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1841197844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841197845} - component: {fileID: 1841197846} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1841197845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841197844} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1841197846 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841197844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1841355403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841355404} - component: {fileID: 1841355406} - component: {fileID: 1841355405} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1841355404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841355403} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1841355405 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841355403} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1841355406 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841355403} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1841550798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841550799} - component: {fileID: 1841550800} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1841550799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841550798} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1485150431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1841550800 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841550798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1036063701} m_BlendShapeWeights: [] m_RootBone: {fileID: 1036063701} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1841570541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841570542} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1841570542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841570541} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2058920258} m_Father: {fileID: 1048382071} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1842379316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842379317} - component: {fileID: 1842379318} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1842379317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842379316} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909487919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1842379318 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842379316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 487255022} - {fileID: 1876774727} - {fileID: 385974889} - {fileID: 1895189023} m_BlendShapeWeights: [] m_RootBone: {fileID: 1876774727} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1842550784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842550785} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1842550785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842550784} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 45648478} m_Father: {fileID: 1581349910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1842619334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842619335} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1842619335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842619334} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 966886213} m_Father: {fileID: 1296484388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1842693537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842693538} - component: {fileID: 1842693539} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1842693538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842693537} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1529271} - {fileID: 1172040386} - {fileID: 1077007183} - {fileID: 2119335867} - {fileID: 880688867} - {fileID: 1784542792} - {fileID: 1697345233} - {fileID: 1093976626} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1842693539 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842693537} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1842800819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1842800820} - component: {fileID: 1842800822} - component: {fileID: 1842800821} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1842800820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842800819} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1842800821 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842800819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1842800822 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842800819} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1843242263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1843242264} - component: {fileID: 1843242266} - component: {fileID: 1843242265} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1843242264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843242263} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1843242265 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843242263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1843242266 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843242263} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1843442474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1843442475} - component: {fileID: 1843442477} - component: {fileID: 1843442476} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1843442475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843442474} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1843442476 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843442474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1843442477 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843442474} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1844059653 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 385189801} m_Modifications: - target: {fileID: 4895273044672475838, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_Name value: EnemySwordmanUnit001 objectReference: {fileID: 0} - target: {fileID: 4895273044672475838, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalPosition.x value: -12.26 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalPosition.y value: 2.57 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalPosition.z value: -61.96 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: unit_swordman_e_001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: EnemySwordMan001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 4 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 0 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 8 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: enemy_swordman_unit_001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: 1 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: ai_stat_sailor_e_005 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField value: ai_stat_captain_e_005 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: EnemySwordmanUnit001 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: unit.k__BackingField.Array.size value: 9 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: 0 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: 8 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: 1 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: enemy_stat_sailor_005 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[0]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[1]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[2]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[3]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[4]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[5]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[6]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[7]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'unit.k__BackingField.Array.data[8]' value: objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField value: enemy_stat_captain_005 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: enemyUnitStat.k__BackingField.Array.size value: 9 objectReference: {fileID: 0} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[0]' value: objectReference: {fileID: 392829935} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[1]' value: objectReference: {fileID: 1697804119} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[2]' value: objectReference: {fileID: 2052625682} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[3]' value: objectReference: {fileID: 1715251232} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[4]' value: objectReference: {fileID: 1466811822} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[5]' value: objectReference: {fileID: 258395296} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[6]' value: objectReference: {fileID: 1682210579} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[7]' value: objectReference: {fileID: 1030407094} - target: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: 'enemyUnitStat.k__BackingField.Array.data[8]' value: objectReference: {fileID: 113113717} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 392829934} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1697804118} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 2052625681} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1715251231} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1466811821} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 258395295} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1682210578} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 1030407093} - targetCorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} insertIndex: -1 addedObject: {fileID: 113113716} m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 2c88609e9752cd0449589fa539820435, type: 3} --- !u!114 &1844059654 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 8302608207570708049, guid: 2c88609e9752cd0449589fa539820435, type: 3} m_PrefabInstance: {fileID: 1844059653} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8ed17fd326510c349a4daf1dac3d88cc, type: 3} m_Name: m_EditorClassIdentifier: --- !u!4 &1844059655 stripped Transform: m_CorrespondingSourceObject: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} m_PrefabInstance: {fileID: 1844059653} m_PrefabAsset: {fileID: 0} --- !u!1 &1844461502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1844461503} - component: {fileID: 1844461504} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1844461503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844461502} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2048407857} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1844461504 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844461502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1741348818} m_BlendShapeWeights: [] m_RootBone: {fileID: 1741348818} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1845028859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845028860} - component: {fileID: 1845028862} - component: {fileID: 1845028861} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1845028860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845028859} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1845028861 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845028859} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1845028862 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845028859} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1845084740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845084741} - component: {fileID: 1845084742} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1845084741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845084740} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909395374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1845084742 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845084740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1120772413} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120772413} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1845202568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845202569} - component: {fileID: 1845202571} - component: {fileID: 1845202570} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1845202569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845202568} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1845202570 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845202568} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1845202571 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845202568} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1845210393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845210394} - component: {fileID: 1845210395} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1845210394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845210393} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1715251231} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1845210395 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845210393} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1845268302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845268303} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1845268303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845268302} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 502264554} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1845492490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845492491} - component: {fileID: 1845492492} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1845492491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845492490} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1845492492 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845492490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1845574273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845574274} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1845574274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845574273} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 76323711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1845750608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845750609} - component: {fileID: 1845750611} - component: {fileID: 1845750610} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1845750609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845750608} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1845750610 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845750608} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1845750611 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845750608} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1845778840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845778841} - component: {fileID: 1845778842} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1845778841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845778840} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 958632989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1845778842 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845778840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585265923} - {fileID: 375571890} - {fileID: 357925110} - {fileID: 23469293} m_BlendShapeWeights: [] m_RootBone: {fileID: 375571890} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1846157706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846157707} - component: {fileID: 1846157709} - component: {fileID: 1846157708} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1846157707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846157706} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1846157708 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846157706} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1846157709 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846157706} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1846210444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846210445} - component: {fileID: 1846210446} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1846210445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846210444} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1846210446 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846210444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1001 &1846301248 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (20) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 13.501064 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -0.26379395 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1846301249 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1846301248} m_PrefabAsset: {fileID: 0} --- !u!1 &1846374713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846374714} - component: {fileID: 1846374715} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1846374714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846374713} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1963902769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1846374715 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846374713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2018121265} - {fileID: 795519420} - {fileID: 215368915} - {fileID: 1773720137} m_BlendShapeWeights: [] m_RootBone: {fileID: 795519420} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1846431247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846431248} - component: {fileID: 1846431250} - component: {fileID: 1846431249} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1846431248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846431247} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1846431249 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846431247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1846431250 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846431247} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1846913819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1846913820} - component: {fileID: 1846913822} - component: {fileID: 1846913821} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1846913820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846913819} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1846913821 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846913819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1846913822 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846913819} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1847187225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1847187226} - component: {fileID: 1847187227} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1847187226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847187225} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 114178036} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1847187227 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847187225} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1847440082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1847440083} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1847440083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847440082} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 63878073} m_Father: {fileID: 2055595536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1847823019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1847823020} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1847823020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847823019} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1702378306} m_Father: {fileID: 1065905344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1847951470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1847951471} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1847951471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847951470} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1928852048} m_Father: {fileID: 63126832} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1848459263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1848459264} - component: {fileID: 1848459265} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1848459264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848459263} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1848459265 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848459263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1848514052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1848514053} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1848514053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848514052} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 994601277} m_Father: {fileID: 1428894211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1848687460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1848687461} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1848687461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848687460} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1295900335} m_Father: {fileID: 2049484028} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1848752317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1848752318} - component: {fileID: 1848752319} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1848752318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848752317} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1848752319 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848752317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1848917697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1848917698} - component: {fileID: 1848917700} - component: {fileID: 1848917699} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1848917698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848917697} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 686368042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1848917699 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848917697} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1848917700 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848917697} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1849258023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849258024} - component: {fileID: 1849258025} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1849258024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849258023} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1003646522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1849258025 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849258023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2107084451} - {fileID: 2055276698} - {fileID: 1210993489} - {fileID: 181526869} m_BlendShapeWeights: [] m_RootBone: {fileID: 2055276698} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1849550482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849550483} - component: {fileID: 1849550485} - component: {fileID: 1849550484} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1849550483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849550482} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1694942820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1849550484 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849550482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1849550485 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849550482} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1849625644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849625645} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1849625645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849625644} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 946159982} m_Father: {fileID: 135570351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1849777318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849777319} - component: {fileID: 1849777321} - component: {fileID: 1849777320} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1849777319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849777318} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1849777320 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849777318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1849777321 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849777318} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1849825191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1849825192} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1849825192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849825191} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1928402233} m_Father: {fileID: 819026144} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1850091452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850091453} - component: {fileID: 1850091455} - component: {fileID: 1850091454} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1850091453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850091452} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1850091454 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850091452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1850091455 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850091452} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1850123753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850123754} - component: {fileID: 1850123755} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1850123754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850123753} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1850123755 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850123753} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1850170061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850170062} - component: {fileID: 1850170064} - component: {fileID: 1850170063} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1850170062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850170061} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1850170063 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850170061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1850170064 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850170061} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1850251115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850251116} - component: {fileID: 1850251118} - component: {fileID: 1850251117} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1850251116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850251115} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1850251117 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850251115} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1850251118 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850251115} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1850258369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850258370} - component: {fileID: 1850258372} - component: {fileID: 1850258371} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1850258370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850258369} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1850258371 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850258369} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1850258372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850258369} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1850544082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850544083} - component: {fileID: 1850544084} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1850544083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850544082} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 80154329} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1850544084 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850544082} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 379343074} - {fileID: 216064440} - {fileID: 49561221} - {fileID: 817719281} m_BlendShapeWeights: [] m_RootBone: {fileID: 216064440} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1850791441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850791442} - component: {fileID: 1850791443} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1850791442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850791441} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 407155663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1850791443 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850791441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1892418457} m_BlendShapeWeights: [] m_RootBone: {fileID: 1892418457} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1850925500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850925501} - component: {fileID: 1850925503} - component: {fileID: 1850925502} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1850925501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850925500} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1850925502 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850925500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1850925503 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850925500} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1851095332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1851095333} - component: {fileID: 1851095335} - component: {fileID: 1851095334} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1851095333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851095332} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1851095334 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851095332} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1851095335 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851095332} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1851244902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1851244903} - component: {fileID: 1851244904} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1851244903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851244902} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1104501063} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1851244904 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851244902} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 299493099} m_BlendShapeWeights: [] m_RootBone: {fileID: 299493099} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1851387514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1851387515} - component: {fileID: 1851387516} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1851387515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851387514} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1801423146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1851387516 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851387514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 241897921} m_BlendShapeWeights: [] m_RootBone: {fileID: 241897921} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1851984109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1851984110} - component: {fileID: 1851984112} - component: {fileID: 1851984111} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1851984110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851984109} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1851984111 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851984109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1851984112 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851984109} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1852004720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852004721} - component: {fileID: 1852004723} - component: {fileID: 1852004722} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1852004721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852004720} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1852004722 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852004720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1852004723 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852004720} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1852057951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852057952} - component: {fileID: 1852057954} - component: {fileID: 1852057953} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1852057952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852057951} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1852057953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852057951} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1852057954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852057951} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1852532498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852532499} - component: {fileID: 1852532500} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1852532499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852532498} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 843562957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1852532500 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852532498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 983192340} - {fileID: 410055763} - {fileID: 2104007201} - {fileID: 1416615535} m_BlendShapeWeights: [] m_RootBone: {fileID: 410055763} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1852635756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852635757} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1852635757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852635756} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1755943596} m_Father: {fileID: 182847214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1852889451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852889452} - component: {fileID: 1852889453} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1852889452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852889451} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 645249793} - {fileID: 228995428} - {fileID: 1764257085} - {fileID: 1116822415} - {fileID: 23417765} - {fileID: 1634771794} - {fileID: 695229533} - {fileID: 764808875} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1852889453 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852889451} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1853179690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1853179691} - component: {fileID: 1853179692} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1853179691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853179690} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2080472970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1853179692 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853179690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 424651027} m_BlendShapeWeights: [] m_RootBone: {fileID: 424651027} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1853724471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1853724472} - component: {fileID: 1853724474} - component: {fileID: 1853724473} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1853724472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853724471} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1853724473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853724471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1853724474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853724471} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1853873409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1853873410} - component: {fileID: 1853873412} - component: {fileID: 1853873411} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1853873410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853873409} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1853873411 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853873409} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1853873412 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853873409} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1853938168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1853938169} - component: {fileID: 1853938170} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1853938169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853938168} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1750040507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1853938170 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853938168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2057329683} m_BlendShapeWeights: [] m_RootBone: {fileID: 2057329683} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1854125685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854125686} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1854125686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854125685} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 518739378} m_Father: {fileID: 1126238889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1854678158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854678159} - component: {fileID: 1854678161} - component: {fileID: 1854678160} m_Layer: 0 m_Name: Head_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1854678159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854678158} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1854678160 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854678158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1854678161 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854678158} m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1854731097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854731098} - component: {fileID: 1854731100} - component: {fileID: 1854731099} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1854731098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854731097} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1854731099 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854731097} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1854731100 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854731097} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1854821573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854821574} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1854821574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854821573} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 230346956} m_Father: {fileID: 1036063701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1854823974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1854823975} - component: {fileID: 1854823976} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1854823975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854823974} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1854823976 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854823974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1855019534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855019535} - component: {fileID: 1855019537} - component: {fileID: 1855019536} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1855019535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855019534} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1855019536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855019534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1855019537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855019534} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1855116568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855116569} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1855116569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855116568} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 338436493} m_Father: {fileID: 1347166448} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1855141916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855141917} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1855141917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855141916} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 611105971} - {fileID: 1634287292} - {fileID: 35194263} - {fileID: 471985781} m_Father: {fileID: 1491591731} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1855384601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855384602} - component: {fileID: 1855384604} - component: {fileID: 1855384603} m_Layer: 0 m_Name: Head_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1855384602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855384601} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1855384603 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855384601} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1855384604 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855384601} m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1855629012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855629013} - component: {fileID: 1855629015} - component: {fileID: 1855629014} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1855629013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855629012} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1855629014 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855629012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1855629015 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855629012} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1856107111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856107112} - component: {fileID: 1856107114} - component: {fileID: 1856107113} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1856107112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856107111} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1856107113 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856107111} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1856107114 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856107111} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1856190236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856190237} - component: {fileID: 1856190239} - component: {fileID: 1856190238} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1856190237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856190236} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1856190238 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856190236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1856190239 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856190236} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1856296948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856296949} - component: {fileID: 1856296950} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1856296949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856296948} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 706159300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1856296950 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856296948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2124055319} - {fileID: 1516826503} - {fileID: 1610326161} - {fileID: 950017287} m_BlendShapeWeights: [] m_RootBone: {fileID: 1516826503} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1856466785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856466786} - component: {fileID: 1856466788} - component: {fileID: 1856466787} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1856466786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856466785} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1856466787 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856466785} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1856466788 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856466785} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1856586422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856586423} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1856586423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856586422} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 27363515} m_Father: {fileID: 102183006} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1856767557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856767558} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1856767558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856767557} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1646346036} m_Father: {fileID: 1823576861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1857160939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857160940} - component: {fileID: 1857160941} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1857160940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857160939} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302135538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1857160941 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857160939} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1134839908} m_BlendShapeWeights: [] m_RootBone: {fileID: 1134839908} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1857179360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857179361} - component: {fileID: 1857179363} - component: {fileID: 1857179362} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1857179361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857179360} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1857179362 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857179360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1857179363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857179360} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1857339774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857339775} - component: {fileID: 1857339779} - component: {fileID: 1857339778} - component: {fileID: 1857339777} - component: {fileID: 1857339776} - component: {fileID: 1857339780} m_Layer: 10 m_Name: ARCHER_E_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1857339775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857339774} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.5, y: -0.49958897, z: 0} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 551378224} - {fileID: 1245309221} - {fileID: 169379814} - {fileID: 790490085} m_Father: {fileID: 1150336691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1857339776 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857339774} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &1857339777 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857339774} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &1857339778 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857339774} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &1857339779 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857339774} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 9100000, guid: c637c3efa307b3641bde4945017354bb, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!114 &1857339780 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857339774} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f93377933923904282d8a32d7b6dcd8, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_001 k__BackingField: enemy_view_sailor_001 k__BackingField: 0 k__BackingField: 1 k__BackingField: -1 k__BackingField: 3 k__BackingField: 30 k__BackingField: 0 k__BackingField: 50 k__BackingField: 0 k__BackingField: 7 k__BackingField: 3 k__BackingField: 40 k__BackingField: 40 k__BackingField: 0 k__BackingField: 25 k__BackingField: 20 k__BackingField: 0 k__BackingField: 0 k__BackingField: 1 k__BackingField: 4 arrowMaxSize: 100 arrowsPoolLocation: {fileID: 1015318410} arrowLayer: serializedVersion: 2 m_Bits: 66328 rayOffset: {x: 0, y: 3.5, z: 0} --- !u!1 &1857396763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857396764} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1857396764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857396763} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1960468568} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1857976745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857976746} - component: {fileID: 1857976748} - component: {fileID: 1857976747} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1857976746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857976745} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1857976747 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857976745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1857976748 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857976745} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1858308562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1858308563} - component: {fileID: 1858308565} - component: {fileID: 1858308564} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1858308563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858308562} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512661026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1858308564 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858308562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1858308565 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858308562} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1858491956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1858491957} - component: {fileID: 1858491959} - component: {fileID: 1858491958} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1858491957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858491956} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1858491958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858491956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1858491959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858491956} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1858975289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1858975290} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1858975290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858975289} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 557916513} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1859492737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1859492738} - component: {fileID: 1859492739} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1859492738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859492737} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1905248436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1859492739 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859492737} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 125150007} m_BlendShapeWeights: [] m_RootBone: {fileID: 125150007} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1859508106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1859508107} - component: {fileID: 1859508108} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1859508107 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859508106} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 64875303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1859508108 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859508106} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1131679046} m_BlendShapeWeights: [] m_RootBone: {fileID: 1131679046} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1859810970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1859810971} - component: {fileID: 1859810972} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1859810971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859810970} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1859810972 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859810970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1860048012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860048013} - component: {fileID: 1860048015} - component: {fileID: 1860048014} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1860048013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860048012} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1860048014 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860048012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1860048015 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860048012} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1860136541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860136542} - component: {fileID: 1860136543} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1860136542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860136541} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1590523960} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1860136543 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860136541} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 403392217} - {fileID: 236214529} - {fileID: 896728337} - {fileID: 562023872} m_BlendShapeWeights: [] m_RootBone: {fileID: 403392217} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1860297711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860297712} - component: {fileID: 1860297713} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1860297712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860297711} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1860297713 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860297711} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1860582668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860582669} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1860582669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860582668} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 490964051} m_Father: {fileID: 1270723913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1860659088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860659089} - component: {fileID: 1860659090} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1860659089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860659088} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1860659090 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860659088} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1860743334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860743335} - component: {fileID: 1860743337} - component: {fileID: 1860743336} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1860743335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860743334} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1860743336 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860743334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1860743337 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860743334} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1860751104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860751105} - component: {fileID: 1860751107} - component: {fileID: 1860751106} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1860751105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860751104} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1860751106 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860751104} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1860751107 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860751104} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1860800443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1860800444} - component: {fileID: 1860800445} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1860800444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860800443} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2125290026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1860800445 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860800443} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2056854600} m_BlendShapeWeights: [] m_RootBone: {fileID: 2056854600} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1861162922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861162923} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1861162923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861162922} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 219455180} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1861343894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861343896} - component: {fileID: 1861343895} - component: {fileID: 1861343897} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!108 &1861343895 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861343894} m_Enabled: 1 serializedVersion: 10 m_Type: 1 m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.802082 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.198 m_NormalBias: 0.05 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &1861343896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861343894} serializedVersion: 2 m_LocalRotation: {x: 0.6827491, y: -0.512345, z: 0.100895435, w: 0.5110543} m_LocalPosition: {x: 56.8, y: 3, z: 35} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1861343897 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861343894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} m_Name: m_EditorClassIdentifier: m_Version: 3 m_UsePipelineSettings: 1 m_AdditionalLightsShadowResolutionTier: 2 m_LightLayerMask: 1 m_RenderingLayers: 1 m_CustomShadowLayers: 0 m_ShadowLayerMask: 1 m_ShadowRenderingLayers: 1 m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} m_SoftShadowQuality: 0 --- !u!1 &1861417341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861417342} - component: {fileID: 1861417343} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1861417342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861417341} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1979911533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1861417343 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861417341} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2146379716} - {fileID: 1041768415} - {fileID: 1113723685} - {fileID: 1782669780} m_BlendShapeWeights: [] m_RootBone: {fileID: 1041768415} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1861503488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861503489} - component: {fileID: 1861503491} - component: {fileID: 1861503490} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1861503489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861503488} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1861503490 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861503488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1861503491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861503488} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1861575786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861575787} - component: {fileID: 1861575789} - component: {fileID: 1861575788} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1861575787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861575786} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1861575788 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861575786} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1861575789 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861575786} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1861588132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861588133} - component: {fileID: 1861588135} - component: {fileID: 1861588134} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1861588133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861588132} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1861588134 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861588132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1861588135 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861588132} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1861835564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861835565} - component: {fileID: 1861835567} - component: {fileID: 1861835566} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1861835565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861835564} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1861835566 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861835564} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1861835567 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861835564} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1861950262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861950263} - component: {fileID: 1861950265} - component: {fileID: 1861950264} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1861950263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861950262} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1861950264 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861950262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1861950265 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861950262} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1862126308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1862126309} - component: {fileID: 1862126310} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1862126309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862126308} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1862126310 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862126308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 1664768941} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1862319036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1862319037} - component: {fileID: 1862319039} - component: {fileID: 1862319038} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1862319037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862319036} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1862319038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862319036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1862319039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862319036} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1862680653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1862680654} - component: {fileID: 1862680656} - component: {fileID: 1862680655} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1862680654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862680653} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1862680655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862680653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1862680656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862680653} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1862801520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1862801521} - component: {fileID: 1862801523} - component: {fileID: 1862801522} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1862801521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862801520} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1862801522 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862801520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1862801523 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862801520} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1862830722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1862830723} - component: {fileID: 1862830724} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1862830723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862830722} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1565910797} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1862830724 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862830722} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390488449} - {fileID: 1724625356} - {fileID: 75955468} - {fileID: 1631482145} m_BlendShapeWeights: [] m_RootBone: {fileID: 390488449} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1862960678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1862960679} - component: {fileID: 1862960681} - component: {fileID: 1862960680} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1862960679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862960678} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1862960680 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862960678} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1862960681 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862960678} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1863105392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863105393} - component: {fileID: 1863105395} - component: {fileID: 1863105394} m_Layer: 0 m_Name: Head_09f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1863105393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863105392} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1863105394 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863105392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1863105395 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863105392} m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1863197219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863197220} - component: {fileID: 1863197221} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1863197220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863197219} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 242512535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1863197221 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863197219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 384327342} - {fileID: 1359864065} - {fileID: 2021285685} - {fileID: 1684405114} m_BlendShapeWeights: [] m_RootBone: {fileID: 384327342} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1863291223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863291224} - component: {fileID: 1863291225} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1863291224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863291223} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1429736432} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1863291225 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863291223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 62628525} - {fileID: 462405991} - {fileID: 409743953} - {fileID: 491715009} m_BlendShapeWeights: [] m_RootBone: {fileID: 462405991} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1863395814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863395815} - component: {fileID: 1863395817} - component: {fileID: 1863395816} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1863395815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863395814} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1863395816 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863395814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1863395817 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863395814} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1863656147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863656148} - component: {fileID: 1863656149} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1863656148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863656147} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 247759318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1863656149 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863656147} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1042633706} - {fileID: 699289510} - {fileID: 2072276283} - {fileID: 867868277} m_BlendShapeWeights: [] m_RootBone: {fileID: 699289510} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1863887798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1863887799} - component: {fileID: 1863887800} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1863887799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863887798} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1863887800 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863887798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1889006803} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1865302436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865302437} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1865302437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865302436} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 536851671} - {fileID: 2141772179} m_Father: {fileID: 1182290008} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1865449421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865449422} - component: {fileID: 1865449423} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1865449422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865449421} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 997159165} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1865449423 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865449421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 949638648} - {fileID: 1874784437} - {fileID: 1371884906} - {fileID: 1831393072} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874784437} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1865456766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865456767} - component: {fileID: 1865456768} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1865456767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865456766} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 599932702} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1865456768 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865456766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 509430305} - {fileID: 1280346347} - {fileID: 1816313124} - {fileID: 1210879944} m_BlendShapeWeights: [] m_RootBone: {fileID: 1280346347} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1865879930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1865879931} - component: {fileID: 1865879932} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1865879931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865879930} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1865879932 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865879930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 742787959} - {fileID: 287480239} - {fileID: 508850598} - {fileID: 934577096} - {fileID: 978523395} - {fileID: 1772806218} - {fileID: 247177789} - {fileID: 1107308838} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1866610326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1866610327} - component: {fileID: 1866610328} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1866610327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866610326} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 862490752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1866610328 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866610326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1434350405} - {fileID: 1180049238} - {fileID: 1503125338} - {fileID: 814952787} m_BlendShapeWeights: [] m_RootBone: {fileID: 1434350405} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1867144704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1867144705} - component: {fileID: 1867144707} - component: {fileID: 1867144706} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1867144705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867144704} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1867144706 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867144704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1867144707 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867144704} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1867230585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1867230586} m_Layer: 0 m_Name: RigLArm2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1867230586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867230585} serializedVersion: 2 m_LocalRotation: {x: -0.0060060495, y: -0.03952779, z: -0.8333764, w: 0.55125785} m_LocalPosition: {x: -0.86725324, y: -0.000000076293944, z: -0.000000076293944} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 11027264} m_Father: {fileID: 1868694233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1868339498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868339499} - component: {fileID: 1868339500} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1868339499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868339498} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1210223013} - {fileID: 2062017110} - {fileID: 576761004} - {fileID: 2069598283} - {fileID: 1642754991} - {fileID: 1765162296} - {fileID: 430442844} - {fileID: 1031563328} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1868339500 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868339498} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1868401540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868401541} - component: {fileID: 1868401542} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1868401541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868401540} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670303004} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1868401542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868401540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1313451535} - {fileID: 884156604} - {fileID: 639002224} - {fileID: 22773956} m_BlendShapeWeights: [] m_RootBone: {fileID: 884156604} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1868540109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868540110} - component: {fileID: 1868540112} - component: {fileID: 1868540111} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1868540110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868540109} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1868540111 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868540109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1868540112 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868540109} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1868545091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868545092} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1868545092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868545091} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 21363056} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1868694232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868694233} m_Layer: 0 m_Name: RigLArm1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1868694233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868694232} serializedVersion: 2 m_LocalRotation: {x: -0.23719855, y: 0.9360034, z: 0.15901387, w: 0.2057892} m_LocalPosition: {x: -0.079195246, y: 0.048229177, z: 0.46821955} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1867230586} m_Father: {fileID: 2077867644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1868708168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868708169} - component: {fileID: 1868708170} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1868708169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868708168} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1534580050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1868708170 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868708168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2003991731} - {fileID: 889605789} - {fileID: 845047351} - {fileID: 65034768} m_BlendShapeWeights: [] m_RootBone: {fileID: 889605789} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1868734509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1868734510} - component: {fileID: 1868734511} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1868734510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868734509} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 444030388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1868734511 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868734509} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 45838397} - {fileID: 2116126418} - {fileID: 1583063184} - {fileID: 1390452093} m_BlendShapeWeights: [] m_RootBone: {fileID: 2116126418} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1869182858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1869182859} - component: {fileID: 1869182860} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1869182859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869182858} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1869182860 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869182858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1772806218} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1870371708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1870371709} - component: {fileID: 1870371711} - component: {fileID: 1870371710} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1870371709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870371708} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1870371710 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870371708} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1870371711 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870371708} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1870433121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1870433122} - component: {fileID: 1870433124} - component: {fileID: 1870433123} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1870433122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870433121} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1870433123 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870433121} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1870433124 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870433121} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1870699995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1870699996} - component: {fileID: 1870699998} - component: {fileID: 1870699997} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1870699996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870699995} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1870699997 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870699995} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1870699998 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870699995} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1870933710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1870933711} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1870933711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870933710} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1269429060} m_Father: {fileID: 958556776} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1871004353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871004354} - component: {fileID: 1871004355} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1871004354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871004353} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1871004355 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871004353} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1871109642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871109643} - component: {fileID: 1871109645} - component: {fileID: 1871109644} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1871109643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871109642} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1871109644 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871109642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1871109645 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871109642} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1871149439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871149440} - component: {fileID: 1871149441} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1871149440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871149439} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888465256} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1871149441 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871149439} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1783146670} - {fileID: 1275134255} - {fileID: 1466825487} - {fileID: 913106064} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783146670} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1871286139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871286140} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1871286140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871286139} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1709028010} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1871465307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871465308} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1871465308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871465307} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 167206481} m_Father: {fileID: 2146829368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1871877616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1871877617} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1871877617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871877616} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 998400680} m_Father: {fileID: 1405232500} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1872511668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1872511669} - component: {fileID: 1872511670} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1872511669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872511668} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1536103202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1872511670 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872511668} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1443590839} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443590839} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1872875043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1872875044} - component: {fileID: 1872875045} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1872875044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872875043} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1872875045 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1872875043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 524177223} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1873304033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873304034} - component: {fileID: 1873304036} - component: {fileID: 1873304035} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1873304034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873304033} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1873304035 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873304033} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1873304036 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873304033} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1873489027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873489028} - component: {fileID: 1873489029} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1873489028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873489027} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1873489029 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873489027} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1873801069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873801070} - component: {fileID: 1873801071} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1873801070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873801069} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1971056106} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1873801071 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873801069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1151693336} m_BlendShapeWeights: [] m_RootBone: {fileID: 1151693336} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1873973667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873973668} m_Layer: 0 m_Name: RigNeck4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1873973668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873973667} serializedVersion: 2 m_LocalRotation: {x: 0.0000059935574, y: -0.0000049125715, z: -0.28126281, w: 0.9596308} m_LocalPosition: {x: -0.37436906, y: 0.00000015258789, z: 0} m_LocalScale: {x: 0.99999964, y: 0.99999964, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2015106278} m_Father: {fileID: 290064412} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1874132324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1874132325} - component: {fileID: 1874132326} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1874132325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874132324} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1697873252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1874132326 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874132324} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 966886213} - {fileID: 1757890911} - {fileID: 1296484388} - {fileID: 1842619335} m_BlendShapeWeights: [] m_RootBone: {fileID: 1757890911} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1874763246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1874763247} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1874763247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874763246} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1648695054} m_Father: {fileID: 376339737} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1874774312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1874774313} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1874774313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874774312} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 554751940} m_Father: {fileID: 1675790521} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1874784436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1874784437} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1874784437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874784436} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1371884906} m_Father: {fileID: 997159165} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1875082186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1875082187} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1875082187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875082186} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 161598887} m_Father: {fileID: 2120507942} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1875189747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1875189748} - component: {fileID: 1875189750} - component: {fileID: 1875189749} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1875189748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875189747} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1875189749 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875189747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1875189750 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875189747} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1875301870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1875301871} - component: {fileID: 1875301872} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1875301871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875301870} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064428566} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1875301872 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875301870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1975138145} m_BlendShapeWeights: [] m_RootBone: {fileID: 1975138145} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1875427141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1875427142} - component: {fileID: 1875427144} - component: {fileID: 1875427143} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1875427142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875427141} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1875427143 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875427141} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1875427144 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875427141} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1875609125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1875609126} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1875609126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875609125} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 425313548} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1876009727 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876009728} - component: {fileID: 1876009730} - component: {fileID: 1876009729} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1876009728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876009727} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1876009729 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876009727} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1876009730 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876009727} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1876144397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876144398} - component: {fileID: 1876144399} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1876144398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876144397} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1139893381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1876144399 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876144397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1593784156} - {fileID: 53672384} - {fileID: 27371833} - {fileID: 2063277391} m_BlendShapeWeights: [] m_RootBone: {fileID: 53672384} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1876162595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876162596} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1876162596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876162595} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 774630606} m_Father: {fileID: 223123488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1876297544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876297545} - component: {fileID: 1876297547} - component: {fileID: 1876297546} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1876297545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876297544} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1876297546 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876297544} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1876297547 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876297544} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1876561704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876561705} - component: {fileID: 1876561706} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1876561705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876561704} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1952890663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1876561706 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876561704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 998875526} m_BlendShapeWeights: [] m_RootBone: {fileID: 998875526} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1876733340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876733341} - component: {fileID: 1876733342} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1876733341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876733340} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2048407857} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1876733342 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876733340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1573370666} - {fileID: 1741348818} - {fileID: 1233182347} - {fileID: 49420233} m_BlendShapeWeights: [] m_RootBone: {fileID: 1741348818} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1876774726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876774727} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1876774727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876774726} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 385974889} m_Father: {fileID: 909487919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1876910815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876910816} - component: {fileID: 1876910817} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1876910816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876910815} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 523811108} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1876910817 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876910815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 977343667} - {fileID: 2036890490} - {fileID: 1397097164} - {fileID: 1322042888} m_BlendShapeWeights: [] m_RootBone: {fileID: 2036890490} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1876940455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1876940456} - component: {fileID: 1876940458} - component: {fileID: 1876940457} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1876940456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876940455} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1876940457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876940455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1876940458 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876940455} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1877091825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877091826} - component: {fileID: 1877091828} - component: {fileID: 1877091827} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1877091826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877091825} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1877091827 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877091825} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1877091828 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877091825} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1877517833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877517834} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1877517834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877517833} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 736144359} m_Father: {fileID: 1357232640} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1877736241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877736242} - component: {fileID: 1877736243} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1877736242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877736241} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 247759318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1877736243 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877736241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 699289510} m_BlendShapeWeights: [] m_RootBone: {fileID: 699289510} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1877894734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877894735} - component: {fileID: 1877894736} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1877894735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877894734} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1877894736 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877894734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1877926817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877926818} - component: {fileID: 1877926819} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1877926818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877926817} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1289595788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1877926819 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877926817} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1287142649} - {fileID: 1284205024} - {fileID: 286623289} - {fileID: 885145264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284205024} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1878151008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878151009} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1878151009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878151008} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1407922647} m_Father: {fileID: 1967271413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1878325581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878325582} - component: {fileID: 1878325583} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1878325582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878325581} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106555517} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1878325583 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878325581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1320115830} m_BlendShapeWeights: [] m_RootBone: {fileID: 1320115830} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1878837721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878837722} - component: {fileID: 1878837724} - component: {fileID: 1878837723} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1878837722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878837721} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1878837723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878837721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1878837724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878837721} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1878897283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878897284} - component: {fileID: 1878897286} - component: {fileID: 1878897285} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1878897284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878897283} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1878897285 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878897283} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1878897286 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878897283} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1878973992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1878973993} - component: {fileID: 1878973994} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1878973993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878973992} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 242512535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1878973994 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878973992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 384327342} m_BlendShapeWeights: [] m_RootBone: {fileID: 384327342} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1879710294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1879710295} - component: {fileID: 1879710297} - component: {fileID: 1879710296} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1879710295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879710294} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1879710296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879710294} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1879710297 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879710294} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1879834331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1879834332} - component: {fileID: 1879834333} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1879834332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879834331} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 633630124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1879834333 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879834331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1284989259} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284989259} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1879862030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1879862031} - component: {fileID: 1879862032} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1879862031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879862030} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 263033629} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1879862032 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879862030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 970370489} - {fileID: 243819000} - {fileID: 320795926} - {fileID: 1231711221} m_BlendShapeWeights: [] m_RootBone: {fileID: 243819000} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1880081301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880081302} - component: {fileID: 1880081303} m_Layer: 0 m_Name: AssaultCam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1880081302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880081301} serializedVersion: 2 m_LocalRotation: {x: 0.5191833, y: -0, z: 0.000000029802322, w: 0.854663} m_LocalPosition: {x: -0.0000002384187, y: 20, z: -10.000001} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 525875010} m_Father: {fileID: 1181634882} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1880081303 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880081301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script m_LockStageInInspector: m_StreamingVersion: 20170927 m_Priority: 0 m_StandbyUpdate: 2 m_LookAt: {fileID: 1181634882} m_Follow: {fileID: 1181634882} m_Lens: FieldOfView: 80 OrthographicSize: 5 NearClipPlane: 0.1 FarClipPlane: 1000 Dutch: 0 ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 FocusDistance: 10 m_SensorSize: {x: 1, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 525875010} --- !u!1 &1880142844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880142845} - component: {fileID: 1880142846} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1880142845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880142844} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 198632456} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1880142846 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880142844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1109544217} m_BlendShapeWeights: [] m_RootBone: {fileID: 1109544217} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1880774980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1880774981} - component: {fileID: 1880774982} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1880774981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880774980} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1574848064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1880774982 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880774980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696522042} - {fileID: 44100511} - {fileID: 1605156951} - {fileID: 400153661} m_BlendShapeWeights: [] m_RootBone: {fileID: 696522042} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1881626572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881626573} - component: {fileID: 1881626574} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1881626573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881626572} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1881626574 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881626572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1881656609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881656610} - component: {fileID: 1881656611} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1881656610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881656609} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1881656611 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881656609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1881669746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881669747} - component: {fileID: 1881669748} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1881669747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881669746} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 116255660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1881669748 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881669746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1626035688} - {fileID: 146367298} - {fileID: 623541443} - {fileID: 1234565690} m_BlendShapeWeights: [] m_RootBone: {fileID: 1626035688} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1881723036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881723037} - component: {fileID: 1881723039} - component: {fileID: 1881723038} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1881723037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881723036} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1881723038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881723036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1881723039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881723036} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1881768346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881768347} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1881768347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881768346} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1924957758} - {fileID: 1432511231} m_Father: {fileID: 63126832} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1881970563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1881970564} - component: {fileID: 1881970565} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1881970564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881970563} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241553462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1881970565 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881970563} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 439038642} m_BlendShapeWeights: [] m_RootBone: {fileID: 439038642} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1882092680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882092681} - component: {fileID: 1882092682} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1882092681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882092680} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 873070308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1882092682 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882092680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 378685408} - {fileID: 619935788} - {fileID: 1920542265} - {fileID: 52175535} m_BlendShapeWeights: [] m_RootBone: {fileID: 619935788} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1882151774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882151775} - component: {fileID: 1882151776} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1882151775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882151774} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 264855542} - {fileID: 880006558} - {fileID: 517777307} - {fileID: 16772303} - {fileID: 1764377980} - {fileID: 195306553} - {fileID: 2118913582} - {fileID: 1137858301} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1882151776 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882151774} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1882210058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882210059} - component: {fileID: 1882210061} - component: {fileID: 1882210060} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1882210059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882210058} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1882210060 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882210058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1882210061 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882210058} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1882226953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882226954} - component: {fileID: 1882226956} - component: {fileID: 1882226955} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1882226954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882226953} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1882226955 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882226953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1882226956 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882226953} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1882403266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882403267} - component: {fileID: 1882403269} - component: {fileID: 1882403268} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1882403267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882403266} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1882403268 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882403266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1882403269 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882403266} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1882495326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882495327} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1882495327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882495326} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 744284847} m_Father: {fileID: 857965240} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1882588607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882588608} - component: {fileID: 1882588609} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1882588608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882588607} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1345583528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1882588609 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882588607} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1149911168} - {fileID: 1211985650} - {fileID: 152000271} - {fileID: 504271656} m_BlendShapeWeights: [] m_RootBone: {fileID: 1149911168} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1882610341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1882610342} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1882610342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882610341} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1420063680} m_Father: {fileID: 220438346} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1883268685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1883268686} - component: {fileID: 1883268687} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1883268686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883268685} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 654529563} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1883268687 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883268685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1927397118} - {fileID: 1630240410} - {fileID: 220913366} - {fileID: 1245341810} m_BlendShapeWeights: [] m_RootBone: {fileID: 1630240410} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1883283915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1883283916} - component: {fileID: 1883283917} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1883283916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883283915} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1883283917 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883283915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 2055595536} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1883370552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1883370553} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1883370553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883370552} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1490557681} m_Father: {fileID: 405334335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1883985830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1883985831} - component: {fileID: 1883985832} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1883985831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883985830} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405488485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1883985832 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883985830} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 846714092} m_BlendShapeWeights: [] m_RootBone: {fileID: 846714092} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1884034865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884034866} - component: {fileID: 1884034868} - component: {fileID: 1884034867} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1884034866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884034865} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1884034867 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884034865} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1884034868 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884034865} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1884484380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884484381} - component: {fileID: 1884484383} - component: {fileID: 1884484382} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1884484381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884484380} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1884484382 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884484380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1884484383 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884484380} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1884815498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1884815499} - component: {fileID: 1884815501} - component: {fileID: 1884815500} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1884815499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884815498} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1884815500 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884815498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1884815501 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884815498} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1885063378 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (24) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 4.1249332 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -1.0581665 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1885063381} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1885063379 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1885063378} m_PrefabAsset: {fileID: 0} --- !u!1 &1885063380 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1885063378} m_PrefabAsset: {fileID: 0} --- !u!208 &1885063381 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885063380} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1885096840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885096841} - component: {fileID: 1885096843} - component: {fileID: 1885096842} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1885096841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885096840} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 672930409} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1885096842 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885096840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1885096843 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885096840} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1885182875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885182876} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1885182876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885182875} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46110138} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1885498960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885498961} - component: {fileID: 1885498962} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1885498961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885498960} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1885498962 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885498960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1886020644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1886020645} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1886020645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886020644} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 620366611} m_Father: {fileID: 390387706} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1886096394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1886096395} - component: {fileID: 1886096396} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1886096395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886096394} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536708765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1886096396 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886096394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1123698039} - {fileID: 947838858} - {fileID: 1405449990} - {fileID: 776524577} m_BlendShapeWeights: [] m_RootBone: {fileID: 1123698039} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1886117480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1886117481} - component: {fileID: 1886117483} - component: {fileID: 1886117482} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1886117481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886117480} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 357961569} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1886117482 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886117480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1886117483 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886117480} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1886443442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1886443443} - component: {fileID: 1886443444} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1886443443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886443442} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1886443444 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886443442} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1886861503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1886861504} - component: {fileID: 1886861505} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1886861504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886861503} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302130388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1886861505 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886861503} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 565461333} m_BlendShapeWeights: [] m_RootBone: {fileID: 565461333} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1886911656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1886911657} - component: {fileID: 1886911659} - component: {fileID: 1886911658} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1886911657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886911656} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1886911658 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886911656} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1886911659 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886911656} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1887314901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887314902} - component: {fileID: 1887314903} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1887314902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887314901} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1887314903 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887314901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1887335908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887335909} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1887335909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887335908} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 158871117} m_Father: {fileID: 1670094820} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1887445760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887445761} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1887445761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887445760} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1172943297} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1887553163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887553164} - component: {fileID: 1887553166} - component: {fileID: 1887553165} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1887553164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887553163} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1887553165 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887553163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1887553166 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887553163} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1887689407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887689408} - component: {fileID: 1887689409} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1887689408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887689407} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 989798369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1887689409 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887689407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1973975945} - {fileID: 1644134095} - {fileID: 678496473} - {fileID: 1582645109} m_BlendShapeWeights: [] m_RootBone: {fileID: 1973975945} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1888169949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888169950} - component: {fileID: 1888169952} - component: {fileID: 1888169951} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1888169950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888169949} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1888169951 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888169949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1888169952 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888169949} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1888200456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888200457} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1888200457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888200456} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1081718164} m_Father: {fileID: 44488725} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1888265160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888265161} - component: {fileID: 1888265163} - component: {fileID: 1888265162} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1888265161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888265160} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1888265162 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888265160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1888265163 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888265160} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1888465255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888465256} - component: {fileID: 1888465257} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1888465256 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888465255} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1783146670} - {fileID: 555345491} - {fileID: 1963013389} - {fileID: 101943771} - {fileID: 1042194589} - {fileID: 1871149440} - {fileID: 726340938} - {fileID: 673877509} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1888465257 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888465255} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1888612467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888612468} - component: {fileID: 1888612470} - component: {fileID: 1888612469} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1888612468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888612467} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1888612469 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888612467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1888612470 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888612467} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1888669322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888669323} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1888669323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888669322} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 151510048} - {fileID: 1719849864} - {fileID: 19212951} - {fileID: 1746022347} - {fileID: 1893986610} - {fileID: 562612509} - {fileID: 1030395529} - {fileID: 111401295} - {fileID: 588142235} - {fileID: 1846431248} - {fileID: 1096766912} - {fileID: 211100583} - {fileID: 537765917} - {fileID: 621891047} - {fileID: 1749334124} - {fileID: 1240251137} - {fileID: 1121511473} - {fileID: 937380070} - {fileID: 953367366} - {fileID: 1465621648} - {fileID: 1565852923} - {fileID: 1744641998} - {fileID: 1333006956} - {fileID: 1555744729} - {fileID: 2037939550} - {fileID: 1515085310} - {fileID: 377535400} - {fileID: 24412777} - {fileID: 463930968} - {fileID: 1152456317} - {fileID: 594969276} - {fileID: 1912436374} - {fileID: 1245884781} - {fileID: 1080359066} - {fileID: 1463857971} - {fileID: 118981228} - {fileID: 683953429} - {fileID: 14875186} - {fileID: 1257463438} - {fileID: 2047520450} - {fileID: 424032513} m_Father: {fileID: 1481325461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1888710049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1888710050} - component: {fileID: 1888710052} - component: {fileID: 1888710051} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1888710050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888710049} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1888710051 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888710049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1888710052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888710049} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1889006802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889006803} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1889006803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889006802} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 167425267} m_Father: {fileID: 872237102} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1889270564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889270565} - component: {fileID: 1889270566} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1889270565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889270564} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1889270566 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889270564} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 1967271413} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1889301201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889301202} - component: {fileID: 1889301203} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1889301202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889301201} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1529287345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1889301203 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889301201} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 212705884} m_BlendShapeWeights: [] m_RootBone: {fileID: 212705884} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1889662365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889662366} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1889662366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889662365} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1321482555} m_Father: {fileID: 192762876} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1889787004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889787005} - component: {fileID: 1889787006} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1889787005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889787004} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1889787006 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889787004} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1889873988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889873989} - component: {fileID: 1889873990} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1889873989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889873988} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 896469771} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1889873990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889873988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 280444347} - {fileID: 1830832216} - {fileID: 595284780} - {fileID: 914745993} m_BlendShapeWeights: [] m_RootBone: {fileID: 280444347} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1889919426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889919427} - component: {fileID: 1889919429} - component: {fileID: 1889919428} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1889919427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889919426} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1889919428 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889919426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1889919429 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889919426} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1889997145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1889997146} - component: {fileID: 1889997147} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1889997146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889997145} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1889997147 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889997145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1890135941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1890135942} - component: {fileID: 1890135944} - component: {fileID: 1890135943} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1890135942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890135941} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1890135943 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890135941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1890135944 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890135941} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1890385331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1890385332} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1890385332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890385331} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1471993714} m_Father: {fileID: 1346379524} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1890647653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1890647654} - component: {fileID: 1890647656} - component: {fileID: 1890647655} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1890647654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890647653} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1890647655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890647653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1890647656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890647653} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1890717969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1890717970} - component: {fileID: 1890717971} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1890717970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890717969} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 873070308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1890717971 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890717969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 619935788} m_BlendShapeWeights: [] m_RootBone: {fileID: 619935788} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1890719757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1890719758} - component: {fileID: 1890719760} - component: {fileID: 1890719759} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1890719758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890719757} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1890719759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890719757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1890719760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890719757} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1890738535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1890738536} - component: {fileID: 1890738537} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1890738536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890738535} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253110574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1890738537 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890738535} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1016975989} m_BlendShapeWeights: [] m_RootBone: {fileID: 1016975989} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1890771224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1890771225} - component: {fileID: 1890771226} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1890771225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890771224} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 108573781} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1890771226 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890771224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 475920328} - {fileID: 1395086740} - {fileID: 238190200} - {fileID: 645705332} m_BlendShapeWeights: [] m_RootBone: {fileID: 1395086740} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1891021866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891021867} - component: {fileID: 1891021869} - component: {fileID: 1891021868} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1891021867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891021866} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1891021868 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891021866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1891021869 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891021866} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1891353377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891353378} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891353378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891353377} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1035284145} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1891388465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891388466} - component: {fileID: 1891388467} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1891388466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891388465} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1891388467 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891388465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1891392335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891392336} - component: {fileID: 1891392337} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1891392336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891392335} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064428566} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1891392337 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891392335} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1975138145} - {fileID: 720455171} - {fileID: 764667298} - {fileID: 305294404} m_BlendShapeWeights: [] m_RootBone: {fileID: 1975138145} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1891494871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891494872} - component: {fileID: 1891494873} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1891494872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891494871} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1891494873 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891494871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1891581251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891581252} - component: {fileID: 1891581253} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891581252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891581251} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1620881062} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1891581253 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891581251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1661280883} - {fileID: 739683342} - {fileID: 566700470} - {fileID: 394622199} m_BlendShapeWeights: [] m_RootBone: {fileID: 739683342} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1891600152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891600153} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891600153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891600152} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 180204202} - {fileID: 361255073} - {fileID: 515081362} - {fileID: 371035323} - {fileID: 1904073459} - {fileID: 1275651841} - {fileID: 213949653} - {fileID: 930750393} - {fileID: 2103968784} - {fileID: 144249391} - {fileID: 920763400} - {fileID: 498793559} - {fileID: 962173858} - {fileID: 804398732} - {fileID: 1529744326} - {fileID: 1136455532} - {fileID: 777456978} - {fileID: 429762214} - {fileID: 1148948016} - {fileID: 508455186} - {fileID: 433444099} - {fileID: 1113844511} - {fileID: 1496349677} - {fileID: 8450955} - {fileID: 2012582684} - {fileID: 949250952} - {fileID: 1998965128} - {fileID: 1076294788} - {fileID: 1852057952} - {fileID: 821031463} - {fileID: 1409063186} - {fileID: 1141726253} - {fileID: 1301444861} - {fileID: 825903434} - {fileID: 1207567240} - {fileID: 1854731098} - {fileID: 663452642} - {fileID: 1959808214} - {fileID: 2072664766} - {fileID: 421137052} - {fileID: 1908693392} - {fileID: 351495382} - {fileID: 1056674101} - {fileID: 179065672} - {fileID: 478094762} - {fileID: 119906543} - {fileID: 685998103} - {fileID: 193177794} - {fileID: 673610984} - {fileID: 1267506361} - {fileID: 802259534} - {fileID: 1819930598} - {fileID: 768196639} - {fileID: 49072814} - {fileID: 1958144941} - {fileID: 695014298} - {fileID: 1686724735} - {fileID: 2008036229} - {fileID: 303686628} - {fileID: 186172977} - {fileID: 449920876} - {fileID: 792284859} - {fileID: 2080136333} - {fileID: 2014128820} - {fileID: 466997536} - {fileID: 1236513878} - {fileID: 2121249702} - {fileID: 2019781398} - {fileID: 2046130213} - {fileID: 527766495} - {fileID: 681952754} m_Father: {fileID: 636506424} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1891693922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891693923} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891693923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891693922} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1451006219} m_Father: {fileID: 1953322972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1892312637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1892312638} - component: {fileID: 1892312640} - component: {fileID: 1892312639} m_Layer: 0 m_Name: Head_09e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1892312638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892312637} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1892312639 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892312637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1892312640 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892312637} m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1892390672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1892390673} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1892390673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892390672} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1422958502} - {fileID: 1081069289} m_Father: {fileID: 571110916} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1892418456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1892418457} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1892418457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892418456} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2041876202} m_Father: {fileID: 407155663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1892603348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1892603349} - component: {fileID: 1892603350} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1892603349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892603348} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1685716889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1892603350 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892603348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 251461194} m_BlendShapeWeights: [] m_RootBone: {fileID: 251461194} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1892841790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1892841791} - component: {fileID: 1892841792} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1892841791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892841790} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1961485294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1892841792 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892841790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1934852413} - {fileID: 868980102} - {fileID: 1721790183} - {fileID: 1274765779} m_BlendShapeWeights: [] m_RootBone: {fileID: 868980102} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1893077694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1893077695} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1893077695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893077694} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 61954394} m_Father: {fileID: 562871048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1893365278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1893365279} - component: {fileID: 1893365280} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1893365279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893365278} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1446503365} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1893365280 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893365278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1979580900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1979580900} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1893434761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1893434762} - component: {fileID: 1893434764} - component: {fileID: 1893434763} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1893434762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893434761} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1893434763 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893434761} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1893434764 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893434761} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1893986609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1893986610} - component: {fileID: 1893986612} - component: {fileID: 1893986611} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1893986610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893986609} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1893986611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893986609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1893986612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893986609} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1894250053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894250054} - component: {fileID: 1894250056} - component: {fileID: 1894250055} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1894250054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894250053} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1894250055 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894250053} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1894250056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894250053} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1894261330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894261331} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1894261331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894261330} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1923045995} m_Father: {fileID: 1591537368} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1894417519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894417520} - component: {fileID: 1894417521} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1894417520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894417519} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1894417521 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894417519} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1894770950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894770951} - component: {fileID: 1894770952} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1894770951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894770950} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 165178206} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1894770952 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894770950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 397927492} m_BlendShapeWeights: [] m_RootBone: {fileID: 397927492} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1894966575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1894966576} - component: {fileID: 1894966578} - component: {fileID: 1894966577} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1894966576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894966575} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1894966577 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894966575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1894966578 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894966575} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1895026569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895026570} - component: {fileID: 1895026572} - component: {fileID: 1895026571} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1895026570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895026569} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1895026571 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895026569} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1895026572 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895026569} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1895078516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895078517} - component: {fileID: 1895078518} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1895078517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895078516} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1659842922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1895078518 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895078516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 916204277} m_BlendShapeWeights: [] m_RootBone: {fileID: 916204277} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1895189022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895189023} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1895189023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895189022} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 487255022} m_Father: {fileID: 385974889} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1895284061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895284062} - component: {fileID: 1895284063} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1895284062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895284061} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1895284063 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895284061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1895693770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895693771} - component: {fileID: 1895693772} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1895693771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895693770} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1895693772 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895693770} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1895716076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895716077} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1895716077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895716076} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1208628069} m_Father: {fileID: 331454077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1895821347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895821348} - component: {fileID: 1895821350} - component: {fileID: 1895821349} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1895821348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895821347} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1895821349 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895821347} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1895821350 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895821347} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1895920105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1895920106} - component: {fileID: 1895920107} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1895920106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895920105} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141953493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1895920107 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895920105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 593330602} m_BlendShapeWeights: [] m_RootBone: {fileID: 593330602} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1896163277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1896163278} - component: {fileID: 1896163279} m_Layer: 0 m_Name: Body_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1896163278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896163277} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1896163279 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896163277} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} - {fileID: 1741812926} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161} m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1896575276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1896575277} - component: {fileID: 1896575278} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1896575277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896575276} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1896575278 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896575276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!4 &1896587028 stripped Transform: m_CorrespondingSourceObject: {fileID: 413916, guid: e03ec6b6ff510d545ace4e5794f6fab9, type: 3} m_PrefabInstance: {fileID: 349174604} m_PrefabAsset: {fileID: 0} --- !u!1 &1897417604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897417605} - component: {fileID: 1897417607} - component: {fileID: 1897417606} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1897417605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897417604} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1897417606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897417604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1897417607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897417604} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1897558380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897558381} - component: {fileID: 1897558383} - component: {fileID: 1897558382} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1897558381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897558380} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1897558382 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897558380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1897558383 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897558380} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1897624904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897624905} - component: {fileID: 1897624906} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1897624905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897624904} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1139893381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1897624906 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897624904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 53672384} m_BlendShapeWeights: [] m_RootBone: {fileID: 53672384} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1897700523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897700524} - component: {fileID: 1897700526} - component: {fileID: 1897700525} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1897700524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897700523} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1897700525 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897700523} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1897700526 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897700523} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1897932904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897932905} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1897932905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897932904} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1792533306} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1897983427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897983428} - component: {fileID: 1897983430} - component: {fileID: 1897983429} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1897983428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897983427} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1897983429 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897983427} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1897983430 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897983427} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1898065199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898065200} - component: {fileID: 1898065201} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1898065200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898065199} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 692492550} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1898065201 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898065199} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 605938762} - {fileID: 1281847746} - {fileID: 439809816} - {fileID: 1586158357} m_BlendShapeWeights: [] m_RootBone: {fileID: 1281847746} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1898070411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898070412} - component: {fileID: 1898070414} - component: {fileID: 1898070413} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1898070412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898070411} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1898070413 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898070411} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1898070414 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898070411} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1898224181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898224182} - component: {fileID: 1898224183} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1898224182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898224181} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 353461176} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1898224183 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898224181} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1666859394} - {fileID: 543782571} - {fileID: 1607368817} - {fileID: 1457175276} m_BlendShapeWeights: [] m_RootBone: {fileID: 543782571} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1898858258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898858259} - component: {fileID: 1898858260} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1898858259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898858258} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 326412246} - {fileID: 1519161084} - {fileID: 1935620862} - {fileID: 481280756} - {fileID: 506127229} - {fileID: 1950070846} - {fileID: 804785392} - {fileID: 1015705276} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1898858260 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898858258} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1898861098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898861099} - component: {fileID: 1898861100} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1898861099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898861098} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1898861100 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1898861098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1772806218} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1899352304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1899352305} - component: {fileID: 1899352307} - component: {fileID: 1899352306} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1899352305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899352304} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1295705006} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1899352306 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899352304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1899352307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899352304} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1899422838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1899422839} - component: {fileID: 1899422841} - component: {fileID: 1899422840} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1899422839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899422838} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1899422840 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899422838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1899422841 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899422838} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1899802381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1899802382} - component: {fileID: 1899802384} - component: {fileID: 1899802383} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1899802382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899802381} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1899802383 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899802381} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1899802384 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899802381} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1899823461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1899823462} - component: {fileID: 1899823463} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1899823462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899823461} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1899823463 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899823461} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1899840358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1899840359} - component: {fileID: 1899840360} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1899840359 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899840358} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1899840360 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899840358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1351238894} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1900067257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1900067258} - component: {fileID: 1900067259} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1900067258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900067257} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909395374} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1900067259 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900067257} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1120772413} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120772413} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1900451050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1900451051} - component: {fileID: 1900451053} - component: {fileID: 1900451052} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1900451051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900451050} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1900451052 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900451050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1900451053 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900451050} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1900588135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1900588136} - component: {fileID: 1900588137} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1900588136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900588135} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 658137896} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1900588137 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900588135} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 603848671} - {fileID: 659116568} - {fileID: 292880443} - {fileID: 1495979054} m_BlendShapeWeights: [] m_RootBone: {fileID: 659116568} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1900784975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1900784976} - component: {fileID: 1900784977} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1900784976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900784975} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1900784977 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900784975} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 421083120} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1901825229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901825230} - component: {fileID: 1901825232} - component: {fileID: 1901825231} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1901825230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901825229} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1901825231 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901825229} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1901825232 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901825229} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1902211099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1902211100} - component: {fileID: 1902211102} - component: {fileID: 1902211101} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1902211100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902211099} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1902211101 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902211099} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1902211102 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902211099} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1902410051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1902410052} - component: {fileID: 1902410053} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1902410052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902410051} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 522690871} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1902410053 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902410051} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1205318884} m_BlendShapeWeights: [] m_RootBone: {fileID: 1205318884} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1902759728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1902759729} - component: {fileID: 1902759731} - component: {fileID: 1902759730} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1902759729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902759728} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1902759730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902759728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1902759731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902759728} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1902957355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1902957356} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1902957356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902957355} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 691467900} - {fileID: 814195940} - {fileID: 1485836869} - {fileID: 2003432310} m_Father: {fileID: 767847774} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1903465659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1903465660} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1903465660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903465659} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1334235203} m_Father: {fileID: 558489936} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1903932152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1903932153} - component: {fileID: 1903932154} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1903932153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903932152} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 165178206} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1903932154 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903932152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 397927492} m_BlendShapeWeights: [] m_RootBone: {fileID: 397927492} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1904073458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904073459} - component: {fileID: 1904073461} - component: {fileID: 1904073460} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1904073459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904073458} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1904073460 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904073458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1904073461 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904073458} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1904121947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904121948} - component: {fileID: 1904121949} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1904121948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904121947} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1070762939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1904121949 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904121947} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 978523395} - {fileID: 1107308838} - {fileID: 287480239} - {fileID: 632535692} - {fileID: 633319245} - {fileID: 1630740959} - {fileID: 508850598} - {fileID: 742787959} - {fileID: 247177789} - {fileID: 934577096} - {fileID: 1932822141} - {fileID: 421243503} - {fileID: 145079783} - {fileID: 1772806218} - {fileID: 1387590789} m_BlendShapeWeights: [] m_RootBone: {fileID: 978523395} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1904211230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904211231} - component: {fileID: 1904211232} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1904211231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904211230} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 242512535} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1904211232 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904211230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 384327342} m_BlendShapeWeights: [] m_RootBone: {fileID: 384327342} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1904573972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904573973} - component: {fileID: 1904573974} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1904573973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904573972} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1784360777} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1904573974 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904573972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 56067020} - {fileID: 996710484} - {fileID: 767768665} - {fileID: 1744735571} m_BlendShapeWeights: [] m_RootBone: {fileID: 996710484} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1904762290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904762291} - component: {fileID: 1904762292} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1904762291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904762290} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2054811813} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1904762292 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904762290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1236226543} m_BlendShapeWeights: [] m_RootBone: {fileID: 1236226543} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1905248435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1905248436} - component: {fileID: 1905248437} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1905248436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905248435} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 125150007} - {fileID: 700432288} - {fileID: 1859492738} - {fileID: 1446250253} - {fileID: 1909192180} - {fileID: 462132433} - {fileID: 388362117} - {fileID: 11346763} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1905248437 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905248435} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1905274333 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1905274334} - component: {fileID: 1905274336} - component: {fileID: 1905274335} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1905274334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905274333} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1905274335 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905274333} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1905274336 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905274333} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1905492978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1905492979} - component: {fileID: 1905492981} - component: {fileID: 1905492980} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1905492979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905492978} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1248335582} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1905492980 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905492978} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1905492981 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905492978} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1905965994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1905965995} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1905965995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905965994} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1748213225} m_Father: {fileID: 57101947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1905984167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1905984168} - component: {fileID: 1905984169} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1905984168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905984167} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1905984169 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905984167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 40847042} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1907323163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1907323164} - component: {fileID: 1907323165} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1907323164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907323163} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1907323165 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907323163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1907375262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1907375263} - component: {fileID: 1907375265} - component: {fileID: 1907375264} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1907375263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907375262} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1907375264 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907375262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1907375265 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907375262} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1907381054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1907381055} - component: {fileID: 1907381056} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1907381055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907381054} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 178697381} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1907381056 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907381054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 388973802} - {fileID: 1007327482} - {fileID: 1005403777} - {fileID: 1587230943} m_BlendShapeWeights: [] m_RootBone: {fileID: 1007327482} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1907400644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1907400645} - component: {fileID: 1907400647} - component: {fileID: 1907400646} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1907400645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907400644} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1907400646 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907400644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1907400647 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907400644} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1907619980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1907619981} - component: {fileID: 1907619982} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1907619981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907619980} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1368171318} - {fileID: 277137310} - {fileID: 1372013615} - {fileID: 1810464455} - {fileID: 1307674376} - {fileID: 299506449} - {fileID: 1376588599} - {fileID: 1413436149} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1907619982 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907619980} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1907722426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1907722427} - component: {fileID: 1907722428} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1907722427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907722426} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 600884308} - {fileID: 639233486} - {fileID: 837006549} - {fileID: 373854205} - {fileID: 692420925} - {fileID: 2143099400} - {fileID: 866293205} - {fileID: 1544730667} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1907722428 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907722426} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1907988969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1907988970} - component: {fileID: 1907988972} - component: {fileID: 1907988971} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1907988970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907988969} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1907988971 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907988969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1907988972 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907988969} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1908190739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908190740} - component: {fileID: 1908190741} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1908190740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908190739} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953322972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1908190741 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908190739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1891693923} m_BlendShapeWeights: [] m_RootBone: {fileID: 1891693923} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1908511703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908511704} - component: {fileID: 1908511705} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1908511704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908511703} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1550726202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1908511705 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908511703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 567035133} m_BlendShapeWeights: [] m_RootBone: {fileID: 567035133} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1908554072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908554073} - component: {fileID: 1908554075} - component: {fileID: 1908554074} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1908554073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908554072} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1908554074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908554072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1908554075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908554072} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1908639657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908639658} - component: {fileID: 1908639660} - component: {fileID: 1908639659} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1908639658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908639657} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1908639659 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908639657} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1908639660 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908639657} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1908693391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1908693392} - component: {fileID: 1908693394} - component: {fileID: 1908693393} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1908693392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908693391} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1908693393 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908693391} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1908693394 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908693391} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1909192179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1909192180} - component: {fileID: 1909192181} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1909192180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909192179} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1905248436} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1909192181 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909192179} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2121999475} - {fileID: 125150007} - {fileID: 443422875} - {fileID: 1623036924} m_BlendShapeWeights: [] m_RootBone: {fileID: 125150007} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1909432287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1909432288} - component: {fileID: 1909432290} - component: {fileID: 1909432289} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1909432288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909432287} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1909432289 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909432287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1909432290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909432287} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1909581650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1909581651} - component: {fileID: 1909581653} - component: {fileID: 1909581652} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1909581651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909581650} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1909581652 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909581650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1909581653 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909581650} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1909776728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1909776729} - component: {fileID: 1909776731} - component: {fileID: 1909776730} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1909776729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909776728} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1909776730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909776728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1909776731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909776728} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1909793091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1909793092} - component: {fileID: 1909793093} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1909793092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909793091} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 516805089} - {fileID: 915876322} - {fileID: 323041926} - {fileID: 1825600767} - {fileID: 735081568} - {fileID: 23368431} - {fileID: 2038488541} - {fileID: 1526700367} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1909793093 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909793091} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1909915825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1909915826} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1909915826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909915825} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1458136636} - {fileID: 2119128744} - {fileID: 1506736538} - {fileID: 63679982} m_Father: {fileID: 1972953970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1909935235 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (11) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 30.758823 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 12.204742 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1909935236 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1909935235} m_PrefabAsset: {fileID: 0} --- !u!1 &1910086833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910086834} - component: {fileID: 1910086836} - component: {fileID: 1910086835} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1910086834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910086833} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1910086835 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910086833} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1910086836 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910086833} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1910238271 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910238272} - component: {fileID: 1910238273} m_Layer: 0 m_Name: TT_Banner_Purple m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1910238272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910238271} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1581422268} - {fileID: 63117431} - {fileID: 1235780480} - {fileID: 2143948700} - {fileID: 34339576} - {fileID: 16337680} - {fileID: 1651148747} - {fileID: 92551104} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1910238273 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910238271} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1910337460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910337461} - component: {fileID: 1910337462} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1910337461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910337460} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1392275967} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1910337462 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910337460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 106850430} - {fileID: 1126238889} - {fileID: 1854125686} - {fileID: 518739378} m_BlendShapeWeights: [] m_RootBone: {fileID: 1126238889} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1910395745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910395746} - component: {fileID: 1910395747} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1910395746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910395745} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1462292761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1910395747 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910395745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1424934336} m_BlendShapeWeights: [] m_RootBone: {fileID: 1424934336} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1910660594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910660595} - component: {fileID: 1910660597} - component: {fileID: 1910660596} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1910660595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910660594} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1910660596 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910660594} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1910660597 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910660594} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1910710460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910710461} - component: {fileID: 1910710463} - component: {fileID: 1910710462} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1910710461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910710460} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1910710462 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910710460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1910710463 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910710460} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1910713247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910713248} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1910713248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910713247} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194965094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1910713813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910713814} - component: {fileID: 1910713816} - component: {fileID: 1910713815} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1910713814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910713813} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1910713815 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910713813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1910713816 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910713813} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1910770006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910770007} - component: {fileID: 1910770008} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1910770007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910770006} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1910770008 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910770006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1910857383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910857384} - component: {fileID: 1910857386} - component: {fileID: 1910857385} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1910857384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910857383} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284295775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1910857385 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910857383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1910857386 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910857383} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1910924875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910924876} - component: {fileID: 1910924877} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1910924876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910924875} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1910924877 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910924875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1911297226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1911297227} - component: {fileID: 1911297228} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1911297227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911297226} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1911297228 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911297226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1911382383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1911382384} - component: {fileID: 1911382385} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1911382384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911382383} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064428566} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1911382385 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911382383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 764667298} - {fileID: 1975138145} - {fileID: 305294404} - {fileID: 720455171} m_BlendShapeWeights: [] m_RootBone: {fileID: 1975138145} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1911703081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1911703082} - component: {fileID: 1911703084} - component: {fileID: 1911703083} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1911703082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911703081} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1911703083 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911703081} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1911703084 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911703081} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1911977769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1911977770} - component: {fileID: 1911977771} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1911977770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911977769} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1911977771 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911977769} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1912077144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912077145} - component: {fileID: 1912077146} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1912077145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912077144} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1912077146 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912077144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!4 &1912080424 stripped Transform: m_CorrespondingSourceObject: {fileID: 4109834554446322, guid: 387d93711c1d03a48b083591256c560c, type: 3} m_PrefabInstance: {fileID: 615407232} m_PrefabAsset: {fileID: 0} --- !u!1 &1912436373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912436374} - component: {fileID: 1912436376} - component: {fileID: 1912436375} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1912436374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912436373} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1912436375 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912436373} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1912436376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912436373} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1912629156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912629157} - component: {fileID: 1912629158} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1912629157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912629156} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1912629158 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912629156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1912732021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912732022} - component: {fileID: 1912732023} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1912732022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912732021} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1791821769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1912732023 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912732021} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 557370493} m_BlendShapeWeights: [] m_RootBone: {fileID: 557370493} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1912831028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912831029} - component: {fileID: 1912831031} - component: {fileID: 1912831030} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1912831029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912831028} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1912831030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912831028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1912831031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912831028} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1913001904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913001905} - component: {fileID: 1913001906} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1913001905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913001904} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 717698450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1913001906 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913001904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2142499007} - {fileID: 1011769334} - {fileID: 153737920} - {fileID: 910970508} m_BlendShapeWeights: [] m_RootBone: {fileID: 1011769334} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1913183173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913183174} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1913183174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913183173} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1833994905} m_Father: {fileID: 511739500} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1913253168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913253169} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1913253169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913253168} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1565498811} m_Father: {fileID: 1923420534} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1913383093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913383094} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1913383094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913383093} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1723294185} - {fileID: 1813976500} - {fileID: 1595118376} - {fileID: 415341863} - {fileID: 2092880788} - {fileID: 1529680453} - {fileID: 1796571154} - {fileID: 72096505} - {fileID: 390467165} - {fileID: 942741281} - {fileID: 1230298205} - {fileID: 253986644} - {fileID: 1189947069} - {fileID: 2007029377} - {fileID: 762145665} - {fileID: 1475600013} - {fileID: 1667912395} - {fileID: 57360259} - {fileID: 846795690} - {fileID: 1010896279} - {fileID: 1187300522} - {fileID: 1378644478} - {fileID: 1573552009} - {fileID: 835282634} - {fileID: 652624707} - {fileID: 1812753569} - {fileID: 367996937} - {fileID: 74606927} - {fileID: 1458805362} - {fileID: 1064881234} - {fileID: 274738574} - {fileID: 1572991564} - {fileID: 595153789} - {fileID: 814998677} - {fileID: 959354967} - {fileID: 127871788} - {fileID: 1371035699} - {fileID: 1707970345} - {fileID: 1273936931} - {fileID: 1932834983} - {fileID: 919622202} - {fileID: 934488017} - {fileID: 161888395} - {fileID: 768417177} - {fileID: 1995366799} - {fileID: 289799628} - {fileID: 716300245} - {fileID: 199889490} - {fileID: 706329264} - {fileID: 1749708978} - {fileID: 1137460943} - {fileID: 1655209811} - {fileID: 1482907202} - {fileID: 41233158} - {fileID: 536881322} - {fileID: 1102015445} - {fileID: 1405166004} - {fileID: 667988221} - {fileID: 1721822670} - {fileID: 1532572852} - {fileID: 1311197270} - {fileID: 1341245446} - {fileID: 498339332} - {fileID: 1117453885} - {fileID: 119594737} - {fileID: 1409340147} - {fileID: 788410870} - {fileID: 1648682872} - {fileID: 353951080} - {fileID: 1938891435} - {fileID: 1083280631} m_Father: {fileID: 635760239} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1913511893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913511894} - component: {fileID: 1913511896} - component: {fileID: 1913511895} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1913511894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913511893} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1913511895 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913511893} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1913511896 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913511893} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1913585081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913585082} - component: {fileID: 1913585083} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1913585082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913585081} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 772754698} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1913585083 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913585081} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 736730873} m_BlendShapeWeights: [] m_RootBone: {fileID: 736730873} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1913781134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913781135} - component: {fileID: 1913781136} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1913781135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913781134} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1913781136 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913781134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 1967271413} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1914028512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1914028513} - component: {fileID: 1914028515} - component: {fileID: 1914028514} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1914028513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914028512} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1914028514 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914028512} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1914028515 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914028512} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1914070628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1914070629} - component: {fileID: 1914070630} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1914070629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914070628} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1914070630 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914070628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1914358047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1914358048} - component: {fileID: 1914358050} - component: {fileID: 1914358049} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1914358048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914358047} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1914358049 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914358047} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1914358050 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914358047} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1914638570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1914638571} - component: {fileID: 1914638572} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1914638571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914638570} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1026851069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1914638572 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914638570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 731291130} m_BlendShapeWeights: [] m_RootBone: {fileID: 731291130} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1914672065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1914672066} - component: {fileID: 1914672067} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1914672066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914672065} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1753220783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1914672067 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914672065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 186605810} - {fileID: 1403567493} - {fileID: 1175582392} - {fileID: 1108803228} m_BlendShapeWeights: [] m_RootBone: {fileID: 186605810} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1914841115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1914841116} - component: {fileID: 1914841117} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1914841116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914841115} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1914841117 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914841115} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1914894789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1914894790} - component: {fileID: 1914894791} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1914894790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914894789} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1722725583} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1914894791 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914894789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 372035027} - {fileID: 48799359} - {fileID: 1495136664} - {fileID: 1333969313} m_BlendShapeWeights: [] m_RootBone: {fileID: 48799359} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1915049705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915049706} - component: {fileID: 1915049707} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1915049706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915049705} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1915049707 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915049705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 365165650} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1915386648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915386649} - component: {fileID: 1915386650} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1915386649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915386648} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 353461176} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1915386650 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915386648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 543782571} - {fileID: 1457175276} - {fileID: 1666859394} - {fileID: 1607368817} m_BlendShapeWeights: [] m_RootBone: {fileID: 543782571} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1915468184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915468185} m_Layer: 0 m_Name: RigMouthB m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1915468185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915468184} serializedVersion: 2 m_LocalRotation: {x: 0.69143105, y: -0.20646787, z: -0.20318893, w: 0.661822} m_LocalPosition: {x: 0.003406639, y: 0.54635435, z: -0.0024039953} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2015106278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1915505240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915505241} - component: {fileID: 1915505243} - component: {fileID: 1915505242} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1915505241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915505240} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 947761531} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1915505242 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915505240} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1915505243 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915505240} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1915533283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915533284} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1915533284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915533283} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1933293720} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1915729554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915729555} - component: {fileID: 1915729557} - component: {fileID: 1915729556} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1915729555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915729554} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1915729556 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915729554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1915729557 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915729554} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1915876079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915876080} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1915876080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915876079} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 951760592} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1916108564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1916108565} - component: {fileID: 1916108566} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1916108565 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916108564} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1916108566 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916108564} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1916551268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1916551269} - component: {fileID: 1916551271} - component: {fileID: 1916551270} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1916551269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916551268} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1916551270 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916551268} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1916551271 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916551268} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1916886778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1916886779} - component: {fileID: 1916886781} - component: {fileID: 1916886780} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1916886779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916886778} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1916886780 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916886778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1916886781 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916886778} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1917940580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1917940581} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1917940581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917940580} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 477601735} - {fileID: 1077221033} - {fileID: 1945223288} - {fileID: 1831894796} - {fileID: 1428236280} - {fileID: 1225740063} - {fileID: 754341176} - {fileID: 993026852} - {fileID: 1214946060} - {fileID: 1744937909} - {fileID: 475095043} - {fileID: 103719150} - {fileID: 1333651154} - {fileID: 1099342937} - {fileID: 1418321296} - {fileID: 1513256215} - {fileID: 1712135959} - {fileID: 689410480} - {fileID: 339959498} - {fileID: 1311655333} - {fileID: 1894250054} - {fileID: 1657533515} - {fileID: 5983630} - {fileID: 694350520} - {fileID: 2050818151} - {fileID: 829055768} - {fileID: 667011645} - {fileID: 1296292344} - {fileID: 1695924534} - {fileID: 1249614036} - {fileID: 230484610} - {fileID: 1563339291} - {fileID: 1296843177} - {fileID: 18404103} - {fileID: 231452984} - {fileID: 641124492} - {fileID: 697082520} - {fileID: 2025753637} - {fileID: 1850258370} - {fileID: 404943592} - {fileID: 1987371767} - {fileID: 192127615} - {fileID: 200261245} - {fileID: 827063914} - {fileID: 2137019230} - {fileID: 454259199} - {fileID: 1432217717} - {fileID: 589147920} - {fileID: 1692409576} - {fileID: 43615027} - {fileID: 1054412286} - {fileID: 1875189748} - {fileID: 454009349} - {fileID: 596901346} - {fileID: 853303861} - {fileID: 96350231} - {fileID: 1700507641} - {fileID: 295702474} - {fileID: 2078906259} - {fileID: 1559727700} - {fileID: 1742896569} - {fileID: 2005115923} - {fileID: 325491685} - {fileID: 950038999} - {fileID: 650565357} - {fileID: 1684020279} - {fileID: 1860743335} - {fileID: 383849274} - {fileID: 2130150005} - {fileID: 1612530687} - {fileID: 1991362580} m_Father: {fileID: 1739989029} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1918086342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918086343} - component: {fileID: 1918086344} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1918086343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918086342} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 220438346} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1918086344 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918086342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1882610342} m_BlendShapeWeights: [] m_RootBone: {fileID: 1882610342} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1918285547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918285548} - component: {fileID: 1918285549} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1918285548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918285547} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1918285549 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918285547} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1918453976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918453977} - component: {fileID: 1918453979} - component: {fileID: 1918453978} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1918453977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918453976} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1918453978 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918453976} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1918453979 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918453976} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1918599968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918599969} - component: {fileID: 1918599971} - component: {fileID: 1918599970} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1918599969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918599968} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1918599970 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918599968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1918599971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918599968} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1918662134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1918662135} - component: {fileID: 1918662137} - component: {fileID: 1918662136} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1918662135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918662134} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1918662136 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918662134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1918662137 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918662134} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1919367303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1919367304} - component: {fileID: 1919367305} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1919367304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919367303} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516650471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1919367305 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919367303} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1597892863} - {fileID: 913298235} - {fileID: 2077999497} - {fileID: 703871840} m_BlendShapeWeights: [] m_RootBone: {fileID: 913298235} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1919801174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1919801175} - component: {fileID: 1919801176} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1919801175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919801174} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 864665898} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1919801176 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919801174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1062492372} - {fileID: 813408501} - {fileID: 281892424} - {fileID: 1147652605} m_BlendShapeWeights: [] m_RootBone: {fileID: 813408501} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1919929057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1919929058} - component: {fileID: 1919929060} - component: {fileID: 1919929059} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1919929058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919929057} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1919929059 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919929057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1919929060 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919929057} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1919968894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1919968895} - component: {fileID: 1919968896} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1919968895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919968894} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536198392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1919968896 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919968894} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1601893277} - {fileID: 285751325} - {fileID: 686187928} - {fileID: 245683029} m_BlendShapeWeights: [] m_RootBone: {fileID: 285751325} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1920031700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920031701} - component: {fileID: 1920031702} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1920031701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920031700} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2016669031} - {fileID: 926365714} - {fileID: 1635243055} - {fileID: 478337350} - {fileID: 835698842} - {fileID: 2095402600} - {fileID: 654012030} - {fileID: 1088543110} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1920031702 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920031700} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1920542264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920542265} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1920542265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920542264} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 52175535} m_Father: {fileID: 619935788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1920603573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920603574} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1920603574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920603573} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 403998544} m_Father: {fileID: 599313716} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1920722744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920722745} - component: {fileID: 1920722746} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1920722745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920722744} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1136382853} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1920722746 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920722744} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2137928918} - {fileID: 1017731333} - {fileID: 65354497} - {fileID: 1836408649} m_BlendShapeWeights: [] m_RootBone: {fileID: 2137928918} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1920842415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920842416} - component: {fileID: 1920842417} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1920842416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920842415} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1920842417 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920842415} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 365165650} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1920850904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1920850905} - component: {fileID: 1920850906} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1920850905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920850904} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 762308241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1920850906 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920850904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 429372703} m_BlendShapeWeights: [] m_RootBone: {fileID: 429372703} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1921141372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1921141373} - component: {fileID: 1921141374} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1921141373 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921141372} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 333699844} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1921141374 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921141372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1943191216} m_BlendShapeWeights: [] m_RootBone: {fileID: 1943191216} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1921394273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1921394274} - component: {fileID: 1921394275} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1921394274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921394273} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1921394275 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921394273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1921423306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1921423307} - component: {fileID: 1921423308} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1921423307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921423306} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442675982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1921423308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921423306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 111929909} - {fileID: 1707358094} - {fileID: 797185371} - {fileID: 1423605118} m_BlendShapeWeights: [] m_RootBone: {fileID: 1707358094} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1921901438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1921901439} - component: {fileID: 1921901441} - component: {fileID: 1921901440} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1921901439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921901438} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1921901440 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921901438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1921901441 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921901438} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1922054036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922054037} - component: {fileID: 1922054039} - component: {fileID: 1922054038} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1922054037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922054036} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1922054038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922054036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1922054039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922054036} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1922109755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922109756} - component: {fileID: 1922109758} - component: {fileID: 1922109757} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1922109756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922109755} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1922109757 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922109755} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1922109758 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922109755} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1922350312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922350313} - component: {fileID: 1922350314} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1922350313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922350312} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1189693181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1922350314 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922350312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 288069524} - {fileID: 1274646356} - {fileID: 1780449143} - {fileID: 739561999} m_BlendShapeWeights: [] m_RootBone: {fileID: 1274646356} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1922511576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922511577} - component: {fileID: 1922511579} - component: {fileID: 1922511578} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1922511577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922511576} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1922511578 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922511576} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1922511579 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922511576} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1922555161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922555162} - component: {fileID: 1922555164} - component: {fileID: 1922555163} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1922555162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922555161} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1922555163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922555161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1922555164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922555161} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1922634951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922634952} - component: {fileID: 1922634954} - component: {fileID: 1922634953} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1922634952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922634951} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1922634953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922634951} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1922634954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922634951} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1922797216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922797217} - component: {fileID: 1922797219} - component: {fileID: 1922797218} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1922797217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922797216} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1922797218 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922797216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1922797219 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922797216} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1922821049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1922821050} - component: {fileID: 1922821051} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1922821050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922821049} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2134088388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1922821051 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922821049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1278748425} - {fileID: 167774760} - {fileID: 339727350} - {fileID: 1678597190} m_BlendShapeWeights: [] m_RootBone: {fileID: 167774760} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1923045994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923045995} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1923045995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923045994} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1209418659} m_Father: {fileID: 1894261331} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1923098544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923098545} - component: {fileID: 1923098547} - component: {fileID: 1923098546} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923098545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923098544} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1923098546 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923098544} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1923098547 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923098544} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &1923106223 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (25) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 3.2613754 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: -4.187729 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.26677698 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.96375835 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 149.055 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1923106226} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1923106224 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1923106223} m_PrefabAsset: {fileID: 0} --- !u!1 &1923106225 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1923106223} m_PrefabAsset: {fileID: 0} --- !u!208 &1923106226 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923106225} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1923209773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923209774} - component: {fileID: 1923209775} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923209774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923209773} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1923209775 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923209773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1923261300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923261301} - component: {fileID: 1923261302} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923261301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923261300} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482084666} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1923261302 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923261300} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1065905344} m_BlendShapeWeights: [] m_RootBone: {fileID: 1065905344} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1923268079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923268080} - component: {fileID: 1923268081} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923268080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923268079} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1313986272} - {fileID: 442596225} - {fileID: 13494961} - {fileID: 283477320} - {fileID: 1626767962} - {fileID: 1745770255} - {fileID: 1024828863} - {fileID: 623721097} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1923268081 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923268079} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1923298272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923298273} - component: {fileID: 1923298275} - component: {fileID: 1923298274} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923298273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923298272} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1923298274 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923298272} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1923298275 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923298272} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1923420533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923420534} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1923420534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923420533} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1913253169} m_Father: {fileID: 580978807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1923571070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923571071} - component: {fileID: 1923571073} - component: {fileID: 1923571072} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923571071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923571070} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1923571072 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923571070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1923571073 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923571070} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1923598669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923598670} - component: {fileID: 1923598671} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923598670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923598669} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1923598671 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923598669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 946974253} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1923744402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923744403} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1923744403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923744402} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 636506424} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1923805629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923805630} - component: {fileID: 1923805631} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1923805630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923805629} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 116255660} - {fileID: 1475830918} - {fileID: 742138944} - {fileID: 1702883592} - {fileID: 1442939347} - {fileID: 835450507} - {fileID: 1920031701} - {fileID: 1670094820} - {fileID: 313974409} - {fileID: 1690321705} - {fileID: 1961515368} - {fileID: 843562957} m_Father: {fileID: 896753125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1923805631 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923805629} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1923912534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923912535} - component: {fileID: 1923912537} - component: {fileID: 1923912536} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923912535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923912534} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1923912536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923912534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1923912537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923912534} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1923969811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1923969812} - component: {fileID: 1923969813} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1923969812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923969811} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1649231078} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1923969813 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923969811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1651465238} - {fileID: 1986100197} - {fileID: 373365575} - {fileID: 878538654} m_BlendShapeWeights: [] m_RootBone: {fileID: 1651465238} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1924357104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1924357105} - component: {fileID: 1924357106} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1924357105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924357104} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1924357106 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924357104} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1924399145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1924399146} - component: {fileID: 1924399148} - component: {fileID: 1924399147} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1924399146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924399145} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1924399147 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924399145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1924399148 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924399145} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1924469011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1924469012} - component: {fileID: 1924469014} - component: {fileID: 1924469013} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1924469012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924469011} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1924469013 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924469011} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1924469014 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924469011} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1924662757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1924662758} - component: {fileID: 1924662760} - component: {fileID: 1924662759} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1924662758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924662757} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1924662759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924662757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1924662760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924662757} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1924755198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1924755199} - component: {fileID: 1924755201} - component: {fileID: 1924755200} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1924755199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924755198} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1924755200 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924755198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1924755201 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924755198} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1924957757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1924957758} - component: {fileID: 1924957760} - component: {fileID: 1924957759} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1924957758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924957757} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1881768347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1924957759 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924957757} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1924957760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924957757} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1925021229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925021230} - component: {fileID: 1925021232} - component: {fileID: 1925021231} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1925021230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925021229} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1434708008} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1925021231 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925021229} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1925021232 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925021229} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1925044628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925044629} - component: {fileID: 1925044631} - component: {fileID: 1925044630} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1925044629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925044628} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1824559704} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1925044630 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925044628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1925044631 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925044628} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1925471080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925471081} - component: {fileID: 1925471083} - component: {fileID: 1925471082} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1925471081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925471080} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1925471082 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925471080} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1925471083 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925471080} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1925496269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925496270} - component: {fileID: 1925496272} - component: {fileID: 1925496271} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1925496270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925496269} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1925496271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925496269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1925496272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925496269} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1925574887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925574888} - component: {fileID: 1925574889} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1925574888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925574887} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1925574889 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925574887} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1925793606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925793607} - component: {fileID: 1925793608} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1925793607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925793606} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 153067935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1925793608 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925793606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 819072012} - {fileID: 1488997114} - {fileID: 1622426626} - {fileID: 1214705929} m_BlendShapeWeights: [] m_RootBone: {fileID: 819072012} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1925933424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925933425} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1925933425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925933424} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 590607926} m_Father: {fileID: 2022138491} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1925998927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1925998928} - component: {fileID: 1925998930} - component: {fileID: 1925998929} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1925998928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925998927} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1925998929 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925998927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1925998930 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925998927} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1926356351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1926356352} - component: {fileID: 1926356353} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1926356352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926356351} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1926356353 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926356351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 667674143} - {fileID: 258561482} - {fileID: 82621217} - {fileID: 1799159015} - {fileID: 1097757146} - {fileID: 640892314} - {fileID: 2100410984} - {fileID: 405528440} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1926466650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1926466651} - component: {fileID: 1926466653} - component: {fileID: 1926466652} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1926466651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926466650} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1473753692} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1926466652 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926466650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1926466653 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926466650} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1926785172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1926785173} - component: {fileID: 1926785174} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1926785173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926785172} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 609206665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1926785174 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926785172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 358778745} m_BlendShapeWeights: [] m_RootBone: {fileID: 358778745} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1926977055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1926977056} - component: {fileID: 1926977057} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1926977056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926977055} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1926977057 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926977055} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1927097225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927097226} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1927097226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927097225} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 437097923} m_Father: {fileID: 588171293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1927339469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927339470} - component: {fileID: 1927339471} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1927339470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927339469} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1927339471 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927339469} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1927373148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927373149} - component: {fileID: 1927373151} - component: {fileID: 1927373150} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1927373149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927373148} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 611105971} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1927373150 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927373148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1927373151 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927373148} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1927397117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927397118} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1927397118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927397117} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1245341810} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1927741589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927741590} - component: {fileID: 1927741591} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1927741590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927741589} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1927741591 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927741589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1927856460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927856461} - component: {fileID: 1927856463} - component: {fileID: 1927856462} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1927856461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927856460} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1927856462 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927856460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1927856463 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927856460} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1927928773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927928774} - component: {fileID: 1927928776} - component: {fileID: 1927928775} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1927928774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927928773} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1927928775 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927928773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1927928776 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927928773} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1928088665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928088666} - component: {fileID: 1928088667} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1928088666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928088665} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1339000866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1928088667 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928088665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 900445165} m_BlendShapeWeights: [] m_RootBone: {fileID: 900445165} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1928129636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928129637} - component: {fileID: 1928129638} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1928129637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928129636} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1420729101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1928129638 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928129636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1401707042} m_BlendShapeWeights: [] m_RootBone: {fileID: 1401707042} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1928158753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928158754} - component: {fileID: 1928158755} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1928158754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928158753} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 268135690} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1928158755 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928158753} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 865903120} - {fileID: 584461785} - {fileID: 210465344} - {fileID: 642766842} m_BlendShapeWeights: [] m_RootBone: {fileID: 865903120} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1928402232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928402233} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1928402233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928402232} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 343732207} - {fileID: 984197517} - {fileID: 959755107} - {fileID: 1827750731} - {fileID: 1349505678} - {fileID: 88132572} - {fileID: 616441292} - {fileID: 1965629812} - {fileID: 1092786958} - {fileID: 812791203} - {fileID: 1465963714} - {fileID: 957457864} - {fileID: 870865209} - {fileID: 1799460498} - {fileID: 1712394718} - {fileID: 1425789196} - {fileID: 233485155} - {fileID: 1366005465} - {fileID: 1686817372} - {fileID: 1205060464} - {fileID: 781077110} - {fileID: 284472343} - {fileID: 501732278} - {fileID: 1345790068} - {fileID: 717394118} - {fileID: 1737314918} - {fileID: 800871477} - {fileID: 316480085} - {fileID: 2082874526} - {fileID: 883923677} - {fileID: 1461536812} - {fileID: 2045963498} - {fileID: 676073902} - {fileID: 215871886} - {fileID: 76892807} - {fileID: 1532053467} - {fileID: 902966512} - {fileID: 1998584819} - {fileID: 1295140140} - {fileID: 556394656} - {fileID: 918459945} m_Father: {fileID: 1849825192} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1928680343 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928680344} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1928680344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928680343} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 797768459} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1928836721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928836722} - component: {fileID: 1928836724} - component: {fileID: 1928836723} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1928836722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928836721} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1928836723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928836721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1928836724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928836721} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1928852047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928852048} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1928852048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928852047} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 571110916} m_Father: {fileID: 1847951471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1928959005 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (31) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -31.048935 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 60.8462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1928959006 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1928959005} m_PrefabAsset: {fileID: 0} --- !u!1 &1928971926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928971927} - component: {fileID: 1928971929} - component: {fileID: 1928971928} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1928971927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928971926} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 964833661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1928971928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928971926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1928971929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928971926} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1929011588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929011589} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1929011589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929011588} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1570099907} m_Father: {fileID: 545830015} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1929153691 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929153692} - component: {fileID: 1929153693} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1929153692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929153691} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1778933316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1929153693 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929153691} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 994406016} m_BlendShapeWeights: [] m_RootBone: {fileID: 994406016} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1929331850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929331851} - component: {fileID: 1929331853} - component: {fileID: 1929331852} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1929331851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929331850} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1929331852 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929331850} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1929331853 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929331850} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1929908125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1929908126} - component: {fileID: 1929908128} - component: {fileID: 1929908127} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1929908126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929908125} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1929908127 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929908125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1929908128 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929908125} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1930017935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930017936} - component: {fileID: 1930017937} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1930017936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930017935} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1930017937 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930017935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1930067956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930067957} - component: {fileID: 1930067959} - component: {fileID: 1930067958} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1930067957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930067956} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1470492706} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1930067958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930067956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1930067959 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930067956} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1930542735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930542736} - component: {fileID: 1930542737} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1930542736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930542735} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1189693181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1930542737 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930542735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1274646356} m_BlendShapeWeights: [] m_RootBone: {fileID: 1274646356} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1930562391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930562392} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1930562392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930562391} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 76323711} m_Father: {fileID: 1738472339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1930713393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930713394} - component: {fileID: 1930713395} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1930713394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930713393} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1930713395 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930713393} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1930820775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930820776} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1930820776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930820775} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1172943297} m_Father: {fileID: 1656518430} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1931022598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931022599} - component: {fileID: 1931022601} - component: {fileID: 1931022600} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1931022599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931022598} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1931022600 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931022598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1931022601 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931022598} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1931110834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931110835} - component: {fileID: 1931110836} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1931110835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931110834} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1538571040} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1931110836 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931110834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1514152845} m_BlendShapeWeights: [] m_RootBone: {fileID: 1514152845} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1931228806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931228807} - component: {fileID: 1931228809} - component: {fileID: 1931228808} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1931228807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931228806} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1931228808 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931228806} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1931228809 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931228806} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1931492308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931492309} - component: {fileID: 1931492311} - component: {fileID: 1931492310} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1931492309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931492308} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1931492310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931492308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1931492311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931492308} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1931834592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1931834593} - component: {fileID: 1931834595} - component: {fileID: 1931834594} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1931834593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931834592} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1931834594 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931834592} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1931834595 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931834592} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1932265133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932265134} - component: {fileID: 1932265136} - component: {fileID: 1932265135} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1932265134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932265133} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1084265139} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1932265135 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932265133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1932265136 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932265133} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1932350458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932350459} - component: {fileID: 1932350460} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1932350459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932350458} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 722770321} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1932350460 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932350458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 851422911} m_BlendShapeWeights: [] m_RootBone: {fileID: 851422911} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1932644236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932644237} - component: {fileID: 1932644238} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1932644237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932644236} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1750040507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1932644238 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932644236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1705721103} - {fileID: 2057329683} - {fileID: 249514747} - {fileID: 1349458092} m_BlendShapeWeights: [] m_RootBone: {fileID: 2057329683} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1932717368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932717369} - component: {fileID: 1932717370} m_Layer: 0 m_Name: Body_02a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1932717369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932717368} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1932717370 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932717368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1932819735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932819736} - component: {fileID: 1932819738} - component: {fileID: 1932819737} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1932819736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932819735} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1932819737 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932819735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1932819738 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932819735} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1932822140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932822141} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1932822141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932822140} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 145079783} m_Father: {fileID: 421243503} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1932834982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932834983} - component: {fileID: 1932834985} - component: {fileID: 1932834984} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1932834983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932834982} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1932834984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932834982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1932834985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932834982} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1933042939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933042940} - component: {fileID: 1933042942} - component: {fileID: 1933042941} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1933042940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933042939} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1933042941 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933042939} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1933042942 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933042939} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1933082155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933082156} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1933082156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933082155} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 820987525} m_Father: {fileID: 1324727107} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1933293719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933293720} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1933293720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933293719} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1915533284} m_Father: {fileID: 1543950619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1933357976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933357977} - component: {fileID: 1933357979} - component: {fileID: 1933357978} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1933357977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933357976} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1933357978 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933357976} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1933357979 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933357976} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1933578312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933578313} - component: {fileID: 1933578314} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1933578313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933578312} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 691585265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1933578314 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933578312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585688061} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585688061} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1933699336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933699337} - component: {fileID: 1933699339} - component: {fileID: 1933699338} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1933699337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933699336} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1933699338 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933699336} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1933699339 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933699336} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1934200249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934200250} - component: {fileID: 1934200251} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1934200250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934200249} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1934200251 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934200249} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1934285517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934285518} - component: {fileID: 1934285519} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1934285518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934285517} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 563825293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1934285519 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934285517} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1529655863} - {fileID: 1319177616} - {fileID: 1161719294} - {fileID: 780767905} m_BlendShapeWeights: [] m_RootBone: {fileID: 1319177616} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1934309140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934309141} - component: {fileID: 1934309142} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1934309141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934309140} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1934309142 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934309140} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1934611746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934611747} - component: {fileID: 1934611749} - component: {fileID: 1934611748} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1934611747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934611746} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1934611748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934611746} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1934611749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934611746} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1934852412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934852413} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1934852413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934852412} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1274765779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1935338030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1935338031} - component: {fileID: 1935338033} - component: {fileID: 1935338032} m_Layer: 0 m_Name: w_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1935338031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935338030} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1470492706} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1935338032 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935338030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1935338033 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935338030} m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1935438991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1935438992} - component: {fileID: 1935438994} - component: {fileID: 1935438993} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1935438992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935438991} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1935438993 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935438991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1935438994 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935438991} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1935531818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1935531819} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1935531819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935531818} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1116896160} m_Father: {fileID: 456206894} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1935620861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1935620862} - component: {fileID: 1935620863} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1935620862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935620861} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1898858259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1935620863 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935620861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 326412246} m_BlendShapeWeights: [] m_RootBone: {fileID: 326412246} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1936008098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936008099} - component: {fileID: 1936008100} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1936008099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936008098} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909487919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1936008100 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936008098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 487255022} - {fileID: 1876774727} - {fileID: 385974889} - {fileID: 1895189023} m_BlendShapeWeights: [] m_RootBone: {fileID: 1876774727} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1936177327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936177328} - component: {fileID: 1936177330} - component: {fileID: 1936177329} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1936177328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936177327} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 832090342} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1936177329 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936177327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1936177330 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936177327} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1936182168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936182169} - component: {fileID: 1936182171} - component: {fileID: 1936182170} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1936182169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936182168} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1936182170 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936182168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1936182171 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936182168} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1936260083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936260084} - component: {fileID: 1936260085} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1936260084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936260083} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 186219252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1936260085 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936260083} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1316505503} m_BlendShapeWeights: [] m_RootBone: {fileID: 1316505503} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1001 &1936377967 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (18) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 27.45028 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 3.5126648 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1936377970} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1936377968 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1936377967} m_PrefabAsset: {fileID: 0} --- !u!1 &1936377969 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1936377967} m_PrefabAsset: {fileID: 0} --- !u!208 &1936377970 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936377969} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1936650325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936650326} - component: {fileID: 1936650327} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1936650326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936650325} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698130553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1936650327 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936650325} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1553237269} - {fileID: 1492028488} - {fileID: 240547756} - {fileID: 588799242} m_BlendShapeWeights: [] m_RootBone: {fileID: 1492028488} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1936709718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936709719} - component: {fileID: 1936709721} - component: {fileID: 1936709720} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1936709719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936709718} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031837838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1936709720 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936709718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1936709721 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936709718} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1937995577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1937995578} - component: {fileID: 1937995580} - component: {fileID: 1937995579} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1937995578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937995577} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1937995579 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937995577} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1937995580 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937995577} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1938045705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1938045706} - component: {fileID: 1938045708} - component: {fileID: 1938045707} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1938045706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938045705} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1938045707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938045705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1938045708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938045705} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1938345724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1938345725} - component: {fileID: 1938345727} - component: {fileID: 1938345726} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1938345725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938345724} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1938345726 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938345724} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1938345727 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938345724} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1938501632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1938501633} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1938501633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938501632} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 86908603} - {fileID: 1071869972} - {fileID: 14847436} - {fileID: 1008934264} m_Father: {fileID: 832936081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1938891434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1938891435} - component: {fileID: 1938891437} - component: {fileID: 1938891436} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1938891435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938891434} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1938891436 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938891434} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1938891437 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938891434} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1938973383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1938973384} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1938973384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938973383} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1126376839} m_Father: {fileID: 1649410760} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1938978924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1938978925} - component: {fileID: 1938978926} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1938978925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938978924} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 722770321} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1938978926 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938978924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 851422911} m_BlendShapeWeights: [] m_RootBone: {fileID: 851422911} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1939009796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939009797} - component: {fileID: 1939009799} - component: {fileID: 1939009798} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1939009797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939009796} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1939009798 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939009796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1939009799 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939009796} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1939041567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939041568} - component: {fileID: 1939041569} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1939041568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939041567} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1939041569 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939041567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1939168926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939168927} - component: {fileID: 1939168928} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1939168927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939168926} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1939168928 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939168926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1939598204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939598205} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1939598205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939598204} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 74633709} - {fileID: 1444401224} m_Father: {fileID: 1527067491} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1939756451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939756452} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1939756452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939756451} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 857206095} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1939780900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1939780901} - component: {fileID: 1939780902} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1939780901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939780900} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1241553462} - {fileID: 987203159} - {fileID: 405208266} - {fileID: 300511175} - {fileID: 327828481} - {fileID: 186219252} - {fileID: 784788011} - {fileID: 2141953493} - {fileID: 301411932} - {fileID: 1064493382} - {fileID: 717698450} - {fileID: 1284988772} m_Father: {fileID: 2074508414} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &1939780902 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939780900} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &1940254617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940254618} - component: {fileID: 1940254620} - component: {fileID: 1940254619} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1940254618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940254617} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1940254619 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940254617} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1940254620 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940254617} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1940270690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940270691} - component: {fileID: 1940270692} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1940270691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940270690} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 46894504} - {fileID: 1463883694} - {fileID: 1344876346} - {fileID: 2082584500} - {fileID: 1080211390} - {fileID: 167882205} - {fileID: 1652149166} - {fileID: 2123650623} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1940270692 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940270690} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1940655463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940655464} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1940655464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940655463} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2022311118} m_Father: {fileID: 727180453} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1940820722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940820723} - component: {fileID: 1940820724} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1940820723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940820722} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 133408241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1940820724 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940820722} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 13475354} m_BlendShapeWeights: [] m_RootBone: {fileID: 13475354} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1940891473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940891474} - component: {fileID: 1940891475} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1940891474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940891473} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1996876795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1940891475 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940891473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2032033448} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032033448} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1940963074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1940963075} - component: {fileID: 1940963077} - component: {fileID: 1940963076} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1940963075 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940963074} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1940963076 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940963074} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1940963077 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940963074} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1941897501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1941897502} - component: {fileID: 1941897503} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1941897502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941897501} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 658137896} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1941897503 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941897501} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 659116568} m_BlendShapeWeights: [] m_RootBone: {fileID: 659116568} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1942372964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1942372965} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1942372965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942372964} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 794819355} - {fileID: 1613003865} - {fileID: 2105694484} - {fileID: 680434029} - {fileID: 344684538} - {fileID: 464568683} - {fileID: 87694435} - {fileID: 575921490} - {fileID: 1379643893} - {fileID: 1642068327} - {fileID: 798039027} - {fileID: 351051421} - {fileID: 1104036667} - {fileID: 158924562} - {fileID: 1699467699} - {fileID: 1730562622} - {fileID: 1797552968} - {fileID: 1785779688} - {fileID: 2112872468} - {fileID: 1990152749} - {fileID: 686110233} - {fileID: 1289452140} - {fileID: 453119804} m_Father: {fileID: 1556193963} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1942873981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1942873982} - component: {fileID: 1942873984} - component: {fileID: 1942873983} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1942873982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942873981} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1942873983 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942873981} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1942873984 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942873981} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1943191215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943191216} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1943191216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943191215} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1427613949} m_Father: {fileID: 333699844} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1943197725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943197726} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1943197726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943197725} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1655830207} m_Father: {fileID: 1187463899} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1943363960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943363961} - component: {fileID: 1943363963} - component: {fileID: 1943363962} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1943363961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943363960} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1943363962 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943363960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1943363963 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943363960} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1943620203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943620204} - component: {fileID: 1943620206} - component: {fileID: 1943620205} m_Layer: 0 m_Name: w_TH_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1943620204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943620203} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1943620205 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943620203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1943620206 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943620203} m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1943879128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1943879129} - component: {fileID: 1943879130} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1943879129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943879128} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 767483559} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1943879130 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943879128} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 532402366} m_BlendShapeWeights: [] m_RootBone: {fileID: 532402366} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1944459537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944459538} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1944459538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944459537} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1851984110} - {fileID: 771692022} - {fileID: 1313510567} - {fileID: 1958552757} - {fileID: 1709492065} - {fileID: 1612742341} - {fileID: 215405415} - {fileID: 53632848} - {fileID: 996660437} - {fileID: 1051346447} - {fileID: 517089065} - {fileID: 317018391} - {fileID: 329436499} - {fileID: 1879710295} - {fileID: 965126062} - {fileID: 226597097} - {fileID: 513784456} - {fileID: 196628389} - {fileID: 1993887097} - {fileID: 1583983761} - {fileID: 125978115} - {fileID: 1955668375} - {fileID: 914604887} - {fileID: 1710725291} - {fileID: 342684048} - {fileID: 1861588133} - {fileID: 1680269363} - {fileID: 1336400314} - {fileID: 1035529071} - {fileID: 261142836} - {fileID: 1715053174} - {fileID: 304875561} - {fileID: 1028782439} - {fileID: 989488983} - {fileID: 242172370} - {fileID: 712025153} - {fileID: 277018059} - {fileID: 789800525} - {fileID: 468183957} - {fileID: 986710802} - {fileID: 2112379101} m_Father: {fileID: 1762876528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1944781858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1944781859} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1944781859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944781858} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 531559541} m_Father: {fileID: 2099689418} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1945072181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945072182} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1945072182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945072181} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 841468375} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1945223287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945223288} - component: {fileID: 1945223290} - component: {fileID: 1945223289} m_Layer: 0 m_Name: Head_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1945223288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945223287} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1945223289 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945223287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1945223290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945223287} m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1945589848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945589849} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1945589849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945589848} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1112916291} - {fileID: 1461761316} m_Father: {fileID: 1001235366} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1945815992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945815993} - component: {fileID: 1945815995} - component: {fileID: 1945815994} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1945815993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945815992} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1945815994 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945815992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1945815995 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945815992} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1946669357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1946669358} - component: {fileID: 1946669360} - component: {fileID: 1946669359} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1946669358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946669357} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1946669359 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946669357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1946669360 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946669357} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1946752596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1946752597} - component: {fileID: 1946752598} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1946752597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946752596} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1575623669} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1946752598 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946752596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 418666541} m_BlendShapeWeights: [] m_RootBone: {fileID: 418666541} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1946756661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1946756662} - component: {fileID: 1946756663} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1946756662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946756661} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1946756663 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946756661} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 613656856} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1946950440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1946950441} - component: {fileID: 1946950443} - component: {fileID: 1946950442} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1946950441 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946950440} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1946950442 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946950440} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1946950443 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946950440} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1946960454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1946960455} - component: {fileID: 1946960456} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1946960455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946960454} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1946960456 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946960454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1947141968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947141969} - component: {fileID: 1947141970} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1947141969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947141968} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1496989711} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1947141970 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947141968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1526364554} - {fileID: 297785796} - {fileID: 1985706172} - {fileID: 376307054} m_BlendShapeWeights: [] m_RootBone: {fileID: 297785796} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1947787167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947787168} - component: {fileID: 1947787169} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1947787168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947787167} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 294385495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1947787169 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947787167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1845574274} - {fileID: 1738472339} - {fileID: 1930562392} - {fileID: 76323711} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738472339} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1947894263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947894264} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1947894264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947894263} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 304352786} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1948125367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948125368} - component: {fileID: 1948125369} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1948125368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948125367} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 958632989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1948125369 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948125367} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375571890} m_BlendShapeWeights: [] m_RootBone: {fileID: 375571890} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1948963085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1948963086} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1948963086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1948963085} serializedVersion: 2 m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 436243192} - {fileID: 790811278} m_Father: {fileID: 1694529987} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1949069530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949069531} - component: {fileID: 1949069533} - component: {fileID: 1949069532} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1949069531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949069530} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1949069532 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949069530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1949069533 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949069530} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1949462076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949462077} - component: {fileID: 1949462079} - component: {fileID: 1949462078} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1949462077 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949462076} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1949462078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949462076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1949462079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949462076} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1949505730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949505731} - component: {fileID: 1949505732} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1949505731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949505730} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1949505732 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949505730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1949586659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949586660} - component: {fileID: 1949586662} - component: {fileID: 1949586661} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1949586660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949586659} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1949586661 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949586659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1949586662 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949586659} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1949603957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949603958} - component: {fileID: 1949603960} - component: {fileID: 1949603959} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1949603958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949603957} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1949603959 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949603957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1949603960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949603957} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1949667925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949667926} - component: {fileID: 1949667927} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1949667926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949667925} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 842357620} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1949667927 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949667925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1783286614} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783286614} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1949946784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949946785} - component: {fileID: 1949946787} - component: {fileID: 1949946786} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1949946785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949946784} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1949946786 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949946784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1949946787 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949946784} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1950070845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1950070846} - component: {fileID: 1950070847} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1950070846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950070845} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1898858259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1950070847 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950070845} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 326412246} - {fileID: 1599117589} - {fileID: 1088966144} - {fileID: 227344121} m_BlendShapeWeights: [] m_RootBone: {fileID: 326412246} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1950086653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1950086654} - component: {fileID: 1950086655} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1950086654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950086653} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1950086655 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950086653} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1950114735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1950114736} - component: {fileID: 1950114737} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1950114736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950114735} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1950114737 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950114735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1950407158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1950407159} - component: {fileID: 1950407160} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1950407159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950407158} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001228123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1950407160 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950407158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1845268303} - {fileID: 991231778} - {fileID: 2022606020} - {fileID: 502264554} m_BlendShapeWeights: [] m_RootBone: {fileID: 991231778} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1951294811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1951294812} - component: {fileID: 1951294814} - component: {fileID: 1951294813} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1951294812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951294811} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1951294813 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951294811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1951294814 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951294811} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1951527364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1951527365} - component: {fileID: 1951527367} - component: {fileID: 1951527366} m_Layer: 0 m_Name: w_TH_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1951527365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951527364} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1951527366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951527364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1951527367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951527364} m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1951554320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1951554321} - component: {fileID: 1951554323} - component: {fileID: 1951554322} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1951554321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951554320} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1951554322 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951554320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1951554323 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951554320} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1951935367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1951935368} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1951935368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951935367} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1791200651} m_Father: {fileID: 1664768941} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1952056075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1952056076} - component: {fileID: 1952056078} - component: {fileID: 1952056077} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1952056076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952056075} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1952056077 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952056075} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1952056078 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952056075} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1952419321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1952419322} - component: {fileID: 1952419323} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1952419322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952419321} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 108573781} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1952419323 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952419321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1395086740} m_BlendShapeWeights: [] m_RootBone: {fileID: 1395086740} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1952660313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1952660314} - component: {fileID: 1952660315} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1952660314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952660313} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1952660315 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952660313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} - {fileID: 1157846103} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1952890662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1952890663} - component: {fileID: 1952890664} m_Layer: 0 m_Name: TT_Banner_Green_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1952890663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952890662} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 998875526} - {fileID: 1876561705} - {fileID: 1362662856} - {fileID: 279699820} - {fileID: 1436562675} - {fileID: 2109238405} - {fileID: 1404193822} - {fileID: 1198084788} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1952890664 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952890662} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1953038206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953038207} - component: {fileID: 1953038209} - component: {fileID: 1953038208} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1953038207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953038206} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1953038208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953038206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1953038209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953038206} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1953158285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953158286} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1953158286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953158285} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 662918017} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1953241058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953241059} - component: {fileID: 1953241060} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1953241059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953241058} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1452021471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1953241060 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953241058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 749254258} - {fileID: 106608048} - {fileID: 1234471401} - {fileID: 280889490} m_BlendShapeWeights: [] m_RootBone: {fileID: 749254258} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1953306127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953306128} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1953306128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953306127} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 478103436} m_Father: {fileID: 850949547} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1953322971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953322972} - component: {fileID: 1953322973} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1953322972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953322971} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1891693923} - {fileID: 1016602043} - {fileID: 1908190740} - {fileID: 16819493} - {fileID: 667773729} - {fileID: 365630555} - {fileID: 1718802369} - {fileID: 1068149499} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1953322973 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953322971} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1953706145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953706146} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1953706146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953706145} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1469556010} - {fileID: 1114305014} - {fileID: 739108453} - {fileID: 830625971} - {fileID: 2106399910} - {fileID: 1142248348} - {fileID: 994368221} - {fileID: 2064050367} - {fileID: 77051611} - {fileID: 703256720} - {fileID: 515626814} - {fileID: 468484167} - {fileID: 2018157396} - {fileID: 670171808} - {fileID: 837191297} - {fileID: 835338742} - {fileID: 2046083697} - {fileID: 180586548} - {fileID: 730162466} - {fileID: 1340138194} - {fileID: 314326789} - {fileID: 1658353662} - {fileID: 205326228} m_Father: {fileID: 889996174} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1954446552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954446553} - component: {fileID: 1954446554} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1954446553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954446552} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85877382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1954446554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954446552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 179159603} - {fileID: 1797601352} - {fileID: 953321866} - {fileID: 795127386} m_BlendShapeWeights: [] m_RootBone: {fileID: 1797601352} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1954623205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954623206} - component: {fileID: 1954623207} m_Layer: 0 m_Name: Body_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1954623206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954623205} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1954623207 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954623205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1954737334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1954737335} - component: {fileID: 1954737336} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1954737335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954737334} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1026851069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1954737336 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1954737334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 731291130} m_BlendShapeWeights: [] m_RootBone: {fileID: 731291130} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1955059537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1955059538} - component: {fileID: 1955059539} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1955059538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955059537} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1955059539 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955059537} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1955149036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1955149037} - component: {fileID: 1955149038} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1955149037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955149036} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1955149038 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955149036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1955668374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1955668375} - component: {fileID: 1955668377} - component: {fileID: 1955668376} m_Layer: 0 m_Name: w_morning_star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1955668375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955668374} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1955668376 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955668374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1955668377 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955668374} m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1955701573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1955701574} - component: {fileID: 1955701576} - component: {fileID: 1955701575} m_Layer: 0 m_Name: w_bardiche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1955701574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955701573} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1955701575 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955701573} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1955701576 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955701573} m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1955895658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1955895659} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1955895659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955895658} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1134763377} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1955951077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1955951078} - component: {fileID: 1955951079} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1955951078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955951077} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1955951079 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955951077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1956543620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1956543621} - component: {fileID: 1956543623} - component: {fileID: 1956543622} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1956543621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956543620} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1956543622 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956543620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1956543623 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956543620} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1956702717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1956702718} - component: {fileID: 1956702720} - component: {fileID: 1956702719} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1956702718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956702717} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1956702719 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956702717} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1956702720 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956702717} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1956807285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1956807286} - component: {fileID: 1956807287} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1956807286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956807285} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1956807287 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956807285} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 935198805} - {fileID: 851508234} - {fileID: 1717818909} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 1067466109} - {fileID: 1477860466} - {fileID: 907600405} - {fileID: 1515652124} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1187463899} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1957186663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1957186664} - component: {fileID: 1957186666} - component: {fileID: 1957186665} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1957186664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957186663} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1957186665 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957186663} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1957186666 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957186663} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1957387938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1957387939} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1957387939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957387938} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2023551655} m_Father: {fileID: 587585838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1957544462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1957544463} - component: {fileID: 1957544464} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1957544463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957544462} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1957544464 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957544462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1957832789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1957832790} - component: {fileID: 1957832792} - component: {fileID: 1957832791} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1957832790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957832789} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1957832791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957832789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1957832792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957832789} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1958144940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958144941} - component: {fileID: 1958144943} - component: {fileID: 1958144942} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1958144941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958144940} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1958144942 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958144940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1958144943 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958144940} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1958293199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958293200} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1958293200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958293199} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 884905731} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1958441520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958441521} - component: {fileID: 1958441522} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1958441521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958441520} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1958441522 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958441520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1958499647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958499648} - component: {fileID: 1958499650} - component: {fileID: 1958499649} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1958499648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958499647} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1958499649 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958499647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1958499650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958499647} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1958552756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958552757} - component: {fileID: 1958552759} - component: {fileID: 1958552758} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1958552757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958552756} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1958552758 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958552756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1958552759 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958552756} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1958580781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958580782} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1958580782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958580781} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 672930409} - {fileID: 689625812} m_Father: {fileID: 1052631016} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1958838820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958838821} - component: {fileID: 1958838822} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1958838821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958838820} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1958838822 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958838820} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1689163972} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1958872699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1958872700} - component: {fileID: 1958872701} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1958872700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958872699} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 23031513} - {fileID: 1601695989} - {fileID: 257910922} - {fileID: 392970377} - {fileID: 556788514} - {fileID: 1790396904} - {fileID: 1071970814} - {fileID: 1785698249} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1958872701 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958872699} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1959077943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1959077944} - component: {fileID: 1959077946} - component: {fileID: 1959077945} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1959077944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959077943} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1959077945 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959077943} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1959077946 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959077943} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1959145928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1959145929} - component: {fileID: 1959145931} - component: {fileID: 1959145930} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1959145929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959145928} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1959145930 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959145928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1959145931 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959145928} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1959808213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1959808214} - component: {fileID: 1959808216} - component: {fileID: 1959808215} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1959808214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959808213} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1959808215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959808213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1959808216 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959808213} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1960249970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1960249971} - component: {fileID: 1960249973} - component: {fileID: 1960249972} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1960249971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960249970} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1960249972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960249970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1960249973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960249970} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1960468567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1960468568} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1960468568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960468567} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1857396764} m_Father: {fileID: 1334235203} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1961186028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1961186029} - component: {fileID: 1961186031} - component: {fileID: 1961186030} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1961186029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961186028} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1961186030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961186028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1961186031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961186028} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1961431426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1961431427} - component: {fileID: 1961431429} - component: {fileID: 1961431428} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1961431427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961431426} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1961431428 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961431426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1961431429 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961431426} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1961485293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1961485294} - component: {fileID: 1961485295} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1961485294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961485293} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 868980102} - {fileID: 841309846} - {fileID: 1120265514} - {fileID: 172602757} - {fileID: 1702662775} - {fileID: 5118920} - {fileID: 271257058} - {fileID: 1892841791} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1961485295 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961485293} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1961515367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1961515368} - component: {fileID: 1961515369} m_Layer: 0 m_Name: TT_Banner_White m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1961515368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961515367} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 352207625} - {fileID: 668922322} - {fileID: 1817149799} - {fileID: 1678806173} - {fileID: 1342152072} - {fileID: 1487044362} - {fileID: 1038530111} - {fileID: 405031842} m_Father: {fileID: 1923805630} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1961515369 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961515367} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1961564597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1961564598} - component: {fileID: 1961564599} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1961564598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961564597} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1581349910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1961564599 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961564597} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1842550785} m_BlendShapeWeights: [] m_RootBone: {fileID: 1842550785} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1961809065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1961809066} - component: {fileID: 1961809068} - component: {fileID: 1961809067} m_Layer: 0 m_Name: w_axe_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1961809066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961809065} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1961809067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961809065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1961809068 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961809065} m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1962214615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1962214616} - component: {fileID: 1962214617} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1962214616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962214615} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1659842922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1962214617 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962214615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1714181417} - {fileID: 916204277} - {fileID: 1991225892} - {fileID: 176610250} m_BlendShapeWeights: [] m_RootBone: {fileID: 916204277} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1962357736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1962357737} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1962357737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962357736} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1309274363} m_Father: {fileID: 533886188} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1963013388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963013389} - component: {fileID: 1963013390} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1963013389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963013388} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888465256} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1963013390 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963013388} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1783146670} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783146670} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1001 &1963214371 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (32) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -29.145737 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: -0.069999814 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 49.0952 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1963214372 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1963214371} m_PrefabAsset: {fileID: 0} --- !u!1 &1963221330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963221331} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1963221331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963221330} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 763764276} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1963823386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963823387} - component: {fileID: 1963823388} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1963823387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963823386} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1697873252} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1963823388 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963823386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1757890911} m_BlendShapeWeights: [] m_RootBone: {fileID: 1757890911} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1963902768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963902769} - component: {fileID: 1963902770} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1963902769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963902768} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 795519420} - {fileID: 1190086759} - {fileID: 1620690797} - {fileID: 1146346916} - {fileID: 1811983750} - {fileID: 1380877259} - {fileID: 2102080698} - {fileID: 1846374714} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1963902770 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963902768} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1963925761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963925762} - component: {fileID: 1963925764} - component: {fileID: 1963925763} m_Layer: 0 m_Name: Head_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1963925762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963925761} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1963925763 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963925761} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1963925764 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963925761} m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1964145635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1964145636} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1964145636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964145635} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 653134939} m_Father: {fileID: 331454077} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1964479707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1964479708} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1964479708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964479707} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 253066464} m_Father: {fileID: 1069453549} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1964602119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1964602120} - component: {fileID: 1964602121} m_Layer: 0 m_Name: Body_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1964602120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964602119} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1964602121 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964602119} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 613656856} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161} m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1965522281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1965522282} - component: {fileID: 1965522283} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1965522282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965522281} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300511175} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1965522283 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965522281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1609272680} m_BlendShapeWeights: [] m_RootBone: {fileID: 1609272680} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1965629811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1965629812} - component: {fileID: 1965629814} - component: {fileID: 1965629813} m_Layer: 0 m_Name: w_broad_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1965629812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965629811} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1965629813 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965629811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1965629814 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965629811} m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1966091634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1966091635} - component: {fileID: 1966091636} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1966091635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966091634} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442675982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1966091636 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966091634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1707358094} - {fileID: 1423605118} - {fileID: 111929909} - {fileID: 797185371} m_BlendShapeWeights: [] m_RootBone: {fileID: 1707358094} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1966239641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1966239642} - component: {fileID: 1966239643} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1966239642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966239641} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1702883592} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1966239643 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966239641} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1290966941} - {fileID: 1182995821} - {fileID: 380083084} - {fileID: 1982257050} m_BlendShapeWeights: [] m_RootBone: {fileID: 1182995821} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1966278828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1966278829} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1966278829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966278828} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 502874642} m_Father: {fileID: 1054653244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1966658172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1966658173} - component: {fileID: 1966658175} - component: {fileID: 1966658174} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1966658173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966658172} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1966658174 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966658172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1966658175 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966658172} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1966669552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1966669553} - component: {fileID: 1966669555} - component: {fileID: 1966669554} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1966669553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966669552} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1966669554 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966669552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1966669555 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966669552} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1967171418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967171419} - component: {fileID: 1967171421} - component: {fileID: 1967171420} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1967171419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967171418} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1967171420 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967171418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1967171421 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967171418} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1967271412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967271413} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1967271413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967271412} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1878151009} m_Father: {fileID: 1173408316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1967307885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967307886} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1967307886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967307885} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1498975844} m_Father: {fileID: 1787166536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1967645866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967645867} - component: {fileID: 1967645868} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1967645867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967645866} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 620999906} - {fileID: 2084950888} - {fileID: 848831570} - {fileID: 2027227196} - {fileID: 1482702842} - {fileID: 1413700104} - {fileID: 1713734741} - {fileID: 2057115143} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1967645868 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967645866} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1967732924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967732925} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1967732925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967732924} serializedVersion: 2 m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1266087776} - {fileID: 441775260} - {fileID: 1119848411} - {fileID: 1324727107} m_Father: {fileID: 304845030} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1969217168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969217169} - component: {fileID: 1969217171} - component: {fileID: 1969217170} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1969217169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969217168} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1969217170 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969217168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1969217171 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969217168} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1969330703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969330704} - component: {fileID: 1969330705} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1969330704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969330703} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1969330705 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969330703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 57101947} - {fileID: 178804551} - {fileID: 662591138} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1032281397} - {fileID: 546820488} - {fileID: 1591010101} - {fileID: 1108392406} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 2060705624} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1969479218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969479219} - component: {fileID: 1969479220} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1969479219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969479218} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1697804118} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1969479220 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969479218} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1969523453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969523454} - component: {fileID: 1969523455} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1969523454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969523453} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 759043234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1969523455 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969523453} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 981983198} m_BlendShapeWeights: [] m_RootBone: {fileID: 981983198} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1969769816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969769817} - component: {fileID: 1969769819} - component: {fileID: 1969769818} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1969769817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969769816} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1969769818 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969769816} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1969769819 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969769816} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1969821745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969821746} - component: {fileID: 1969821747} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1969821746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969821745} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1969821747 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969821745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1074742523} - {fileID: 1044298615} - {fileID: 1559512941} - {fileID: 1343311298} - {fileID: 1491591731} - {fileID: 1157846103} - {fileID: 385961748} - {fileID: 1855141917} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1969826097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969826098} - component: {fileID: 1969826099} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1969826098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969826097} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 633630124} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1969826099 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969826097} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1191913360} - {fileID: 1284989259} - {fileID: 163950532} - {fileID: 1337591984} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284989259} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1970378866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1970378867} - component: {fileID: 1970378868} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1970378867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970378866} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1970378868 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970378866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1971056105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971056106} - component: {fileID: 1971056107} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1971056106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971056105} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1151693336} - {fileID: 945067537} - {fileID: 1873801070} - {fileID: 1244624899} - {fileID: 733673188} - {fileID: 627988561} - {fileID: 1212003090} - {fileID: 1034528245} m_Father: {fileID: 1707057325} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1971056107 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971056105} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1971071674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971071675} - component: {fileID: 1971071677} - component: {fileID: 1971071676} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1971071675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971071674} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1971071676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971071674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1971071677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971071674} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1971080785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971080786} - component: {fileID: 1971080788} - component: {fileID: 1971080787} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1971080786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971080785} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1971080787 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971080785} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1971080788 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971080785} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1971085552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971085553} - component: {fileID: 1971085555} - component: {fileID: 1971085554} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1971085553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971085552} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1971085554 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971085552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1971085555 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971085552} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1971199477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971199478} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971199478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971199477} serializedVersion: 2 m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1459742624} - {fileID: 1633907687} m_Father: {fileID: 618084291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1971253229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971253230} - component: {fileID: 1971253231} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1971253230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971253229} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2066487081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1971253231 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971253229} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 837966972} - {fileID: 1324383192} - {fileID: 760394560} - {fileID: 681976319} m_BlendShapeWeights: [] m_RootBone: {fileID: 1324383192} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1971550414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971550415} - component: {fileID: 1971550416} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971550415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971550414} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 247759318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1971550416 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971550414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1042633706} - {fileID: 699289510} - {fileID: 2072276283} - {fileID: 867868277} m_BlendShapeWeights: [] m_RootBone: {fileID: 699289510} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1971727134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971727135} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971727135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971727134} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1720208849} m_Father: {fileID: 13735577} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1971774399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971774400} - component: {fileID: 1971774402} - component: {fileID: 1971774401} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1971774400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971774399} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1971774401 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971774399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1971774402 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971774399} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1971900659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971900660} m_Layer: 0 m_Name: RigHeadGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971900660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971900659} serializedVersion: 2 m_LocalRotation: {x: -0.7069931, y: -0.012678589, z: 0.7069931, w: 0.0126787275} m_LocalPosition: {x: -0.000015971516, y: 2.4208684, z: 0.45163897} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1971986461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971986462} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971986462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971986461} serializedVersion: 2 m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 946974253} m_Father: {fileID: 870815211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1972273160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1972273161} - component: {fileID: 1972273162} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1972273161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972273160} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1972273162 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972273160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 613656856} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &1972558514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1972558515} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1972558515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972558514} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1702797893} m_Father: {fileID: 411285749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1972619693 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (6) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 0.46106339 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 68.8562 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 1972619696} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1972619694 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1972619693} m_PrefabAsset: {fileID: 0} --- !u!1 &1972619695 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1972619693} m_PrefabAsset: {fileID: 0} --- !u!208 &1972619696 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972619695} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &1972830692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1972830693} - component: {fileID: 1972830695} - component: {fileID: 1972830694} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1972830693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972830692} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1972830694 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972830692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1972830695 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972830692} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1972852670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1972852671} - component: {fileID: 1972852672} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1972852671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972852670} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442939347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1972852672 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972852670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2058048861} - {fileID: 876256102} - {fileID: 339382008} - {fileID: 87474892} m_BlendShapeWeights: [] m_RootBone: {fileID: 876256102} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1972915673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1972915674} - component: {fileID: 1972915675} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1972915674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972915673} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2022847619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1972915675 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972915673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 30764841} - {fileID: 530869926} - {fileID: 770246998} - {fileID: 257491641} m_BlendShapeWeights: [] m_RootBone: {fileID: 530869926} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1972953969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1972953970} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1972953970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972953969} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 943566487} - {fileID: 1909915826} m_Father: {fileID: 1635188895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1972956625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1972956626} - component: {fileID: 1972956627} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1972956626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972956625} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 670240162} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1972956627 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972956625} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 620366611} - {fileID: 1344085212} - {fileID: 390387706} - {fileID: 1886020645} m_BlendShapeWeights: [] m_RootBone: {fileID: 1344085212} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1973033415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973033416} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1973033416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973033415} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 770721567} m_Father: {fileID: 1016975989} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1973104078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973104079} - component: {fileID: 1973104080} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1973104079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973104078} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1973104080 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973104078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1973442400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973442401} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1973442401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973442400} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1568772474} m_Father: {fileID: 1813734092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1973443834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973443835} - component: {fileID: 1973443836} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1973443835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973443834} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1763980083} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1973443836 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973443834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1337078201} - {fileID: 485569454} - {fileID: 2085669390} - {fileID: 677713956} m_BlendShapeWeights: [] m_RootBone: {fileID: 485569454} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1973468272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973468273} - component: {fileID: 1973468274} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1973468273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973468272} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1538571040} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1973468274 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973468272} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 645507934} - {fileID: 1514152845} - {fileID: 342502154} - {fileID: 2003130674} m_BlendShapeWeights: [] m_RootBone: {fileID: 1514152845} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1973975944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1973975945} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1973975945 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973975944} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1582645109} m_Father: {fileID: 989798369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1974504487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974504488} - component: {fileID: 1974504490} - component: {fileID: 1974504489} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1974504488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974504487} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1974504489 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974504487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1974504490 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974504487} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1974767514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974767515} - component: {fileID: 1974767517} - component: {fileID: 1974767516} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1974767515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974767514} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1974767516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974767514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1974767517 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974767514} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1974872112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974872113} - component: {fileID: 1974872115} - component: {fileID: 1974872114} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1974872113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974872112} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1974872114 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974872112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1974872115 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974872112} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1974916793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1974916794} - component: {fileID: 1974916795} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1974916794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974916793} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 670240162} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1974916795 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974916793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 620366611} - {fileID: 1344085212} - {fileID: 390387706} - {fileID: 1886020645} m_BlendShapeWeights: [] m_RootBone: {fileID: 1344085212} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1975138144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1975138145} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1975138145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975138144} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 305294404} m_Father: {fileID: 1064428566} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1975234703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1975234704} - component: {fileID: 1975234706} - component: {fileID: 1975234705} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1975234704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975234703} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1975234705 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975234703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1975234706 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975234703} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1975354176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1975354177} - component: {fileID: 1975354179} - component: {fileID: 1975354178} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1975354177 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975354176} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1975354178 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975354176} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1975354179 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975354176} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1975710128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1975710129} - component: {fileID: 1975710131} - component: {fileID: 1975710130} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1975710129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975710128} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1975710130 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975710128} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1975710131 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975710128} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1976030337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1976030338} - component: {fileID: 1976030339} m_Layer: 0 m_Name: TT_Banner_Blue_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1976030338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976030337} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1249627023} - {fileID: 1499913570} - {fileID: 50531195} - {fileID: 1986604358} - {fileID: 319816641} - {fileID: 1165224323} - {fileID: 2036436950} - {fileID: 1678052960} m_Father: {fileID: 1224635807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1976030339 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976030337} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1976279386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1976279387} - component: {fileID: 1976279389} - component: {fileID: 1976279388} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1976279387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976279386} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1976279388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976279386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1976279389 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976279386} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1977572928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977572929} - component: {fileID: 1977572930} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1977572929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977572928} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1030407093} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1977572930 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977572928} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1 &1977856125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977856126} - component: {fileID: 1977856127} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1977856126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977856125} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1574848064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1977856127 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977856125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1605156951} - {fileID: 696522042} - {fileID: 400153661} - {fileID: 44100511} m_BlendShapeWeights: [] m_RootBone: {fileID: 696522042} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1978098650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978098651} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1978098651 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978098650} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1262799349} m_Father: {fileID: 427994275} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1978104982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978104983} - component: {fileID: 1978104984} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1978104983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978104982} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1228382422} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1978104984 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978104982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 883886081} - {fileID: 1422377707} - {fileID: 183467194} - {fileID: 1636951262} m_BlendShapeWeights: [] m_RootBone: {fileID: 1422377707} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1978226690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978226691} - component: {fileID: 1978226692} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1978226691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978226690} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1978226692 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978226690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 613656856} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1978253399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978253400} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1978253400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978253399} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1079001347} m_Father: {fileID: 1373253400} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1978518306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978518307} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1978518307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978518306} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 482088723} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1978753648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978753649} - component: {fileID: 1978753650} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1978753649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978753648} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 970333411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1978753650 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978753648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 934979860} - {fileID: 582859497} - {fileID: 1980609761} - {fileID: 1228787265} m_BlendShapeWeights: [] m_RootBone: {fileID: 934979860} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1978966453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978966454} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1978966454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978966453} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 347456733} m_Father: {fileID: 567035133} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1978986430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1978986431} - component: {fileID: 1978986433} - component: {fileID: 1978986432} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1978986431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978986430} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1978986432 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978986430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1978986433 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978986430} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1979198888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1979198889} - component: {fileID: 1979198891} - component: {fileID: 1979198890} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1979198889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979198888} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1979198890 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979198888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1979198891 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979198888} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1979208548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1979208549} - component: {fileID: 1979208551} - component: {fileID: 1979208550} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1979208549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979208548} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1979208550 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979208548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1979208551 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979208548} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1979580899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1979580900} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1979580900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979580899} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1084342773} m_Father: {fileID: 1446503365} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1979851665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1979851666} - component: {fileID: 1979851667} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1979851666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979851665} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1979851667 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979851665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1979911532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1979911533} - component: {fileID: 1979911534} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1979911533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979911532} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1041768415} - {fileID: 1330060273} - {fileID: 576867632} - {fileID: 1528983080} - {fileID: 1576373094} - {fileID: 266097290} - {fileID: 1861417342} - {fileID: 887401759} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1979911534 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979911532} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1980308778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980308779} - component: {fileID: 1980308781} - component: {fileID: 1980308780} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1980308779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980308778} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169558020} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1980308780 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980308778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1980308781 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980308778} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1980352795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980352796} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1980352796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980352795} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1383249266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1980378193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980378194} - component: {fileID: 1980378196} - component: {fileID: 1980378195} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1980378194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980378193} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1980378195 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980378193} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1980378196 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980378193} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1980609760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980609761} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1980609761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980609760} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 582859497} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1980669153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980669154} - component: {fileID: 1980669156} - component: {fileID: 1980669155} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1980669154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980669153} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1980669155 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980669153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1980669156 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980669153} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1980862160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980862161} - component: {fileID: 1980862162} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1980862161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980862160} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 302279000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1980862162 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980862160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1241600824} - {fileID: 1217165539} - {fileID: 2143111383} - {fileID: 1321681594} m_BlendShapeWeights: [] m_RootBone: {fileID: 1217165539} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1981011205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1981011206} - component: {fileID: 1981011208} - component: {fileID: 1981011207} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1981011206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981011205} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1981011207 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981011205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1981011208 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981011205} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1981123783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1981123784} - component: {fileID: 1981123786} - component: {fileID: 1981123785} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1981123784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981123783} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1981123785 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981123783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1981123786 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981123783} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1981189477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1981189478} - component: {fileID: 1981189479} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1981189478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981189477} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2004133210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1981189479 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981189477} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585425646} - {fileID: 548511974} - {fileID: 1354406892} - {fileID: 1226190756} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585425646} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1981711675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1981711676} - component: {fileID: 1981711677} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1981711676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981711675} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1083088997} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1981711677 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981711675} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1119605334} m_BlendShapeWeights: [] m_RootBone: {fileID: 1119605334} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1982009150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982009151} - component: {fileID: 1982009153} - component: {fileID: 1982009152} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1982009151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982009150} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1982009152 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982009150} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1982009153 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982009150} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1982206123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982206124} - component: {fileID: 1982206125} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1982206124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982206123} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1982206125 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982206123} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1982257049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982257050} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1982257050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982257049} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1290966941} m_Father: {fileID: 380083084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1982575227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1982575228} - component: {fileID: 1982575230} - component: {fileID: 1982575229} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1982575228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982575227} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1982575229 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982575227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1982575230 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982575227} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1983245133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1983245134} - component: {fileID: 1983245136} - component: {fileID: 1983245135} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1983245134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983245133} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1983245135 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983245133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1983245136 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983245133} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1983388249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1983388250} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1983388250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983388249} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1250449261} m_Father: {fileID: 435135257} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1983530002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1983530003} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1983530003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983530002} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1052631016} m_Father: {fileID: 2022097958} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1983531161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1983531162} - component: {fileID: 1983531164} - component: {fileID: 1983531163} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1983531162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983531161} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1473753692} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1983531163 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983531161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1983531164 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983531161} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1983951704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1983951705} - component: {fileID: 1983951706} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1983951705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983951704} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 842357620} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1983951706 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983951704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1783286614} - {fileID: 665611621} - {fileID: 691510886} - {fileID: 983933641} m_BlendShapeWeights: [] m_RootBone: {fileID: 1783286614} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1984465240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1984465241} - component: {fileID: 1984465242} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1984465241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984465240} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1389751561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1984465242 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984465240} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 136342452} - {fileID: 1260499317} - {fileID: 2128360616} - {fileID: 1023005824} m_BlendShapeWeights: [] m_RootBone: {fileID: 1260499317} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1984665710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1984665711} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1984665711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984665710} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1821156387} m_Father: {fileID: 1064493382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1984763789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1984763790} - component: {fileID: 1984763792} - component: {fileID: 1984763791} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1984763790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984763789} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1984763791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984763789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1984763792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984763789} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1984985458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1984985459} - component: {fileID: 1984985460} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1984985459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984985458} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 361387780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1984985460 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984985458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 531901249} - {fileID: 1490149601} - {fileID: 776331658} - {fileID: 626725561} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490149601} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1984987366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1984987367} - component: {fileID: 1984987368} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1984987367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984987366} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2034384218} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1984987368 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984987366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 375738657} m_BlendShapeWeights: [] m_RootBone: {fileID: 375738657} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1985541733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985541734} - component: {fileID: 1985541736} - component: {fileID: 1985541735} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1985541734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985541733} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1985541735 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985541733} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1985541736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985541733} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1985706171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1985706172} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1985706172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985706171} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 376307054} m_Father: {fileID: 297785796} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1986100196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986100197} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1986100197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986100196} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 373365575} m_Father: {fileID: 878538654} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1986513505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986513506} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1986513506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986513505} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1485561182} m_Father: {fileID: 1441444294} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1986604357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986604358} - component: {fileID: 1986604359} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1986604358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986604357} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1976030338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1986604359 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986604357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1249627023} m_BlendShapeWeights: [] m_RootBone: {fileID: 1249627023} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1986666817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986666818} m_Layer: 0 m_Name: RigRibcageGizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1986666818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986666817} serializedVersion: 2 m_LocalRotation: {x: 0.51227903, y: -0.4874118, z: -0.512279, w: 0.4874117} m_LocalPosition: {x: 0.00000009190582, y: 1.4052217, z: -0.3786196} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1986672941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986672942} - component: {fileID: 1986672943} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1986672942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986672941} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689442335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1986672943 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986672941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1928680344} - {fileID: 114014819} - {fileID: 897865218} - {fileID: 797768459} m_BlendShapeWeights: [] m_RootBone: {fileID: 114014819} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &1986800837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986800838} - component: {fileID: 1986800840} - component: {fileID: 1986800839} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1986800838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986800837} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1986800839 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986800837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1986800840 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986800837} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1986947360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986947361} - component: {fileID: 1986947363} - component: {fileID: 1986947362} m_Layer: 0 m_Name: Head_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1986947361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986947360} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1986947362 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986947360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1986947363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986947360} m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1987341664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1987341665} - component: {fileID: 1987341667} - component: {fileID: 1987341666} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1987341665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987341664} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1987341666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987341664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1987341667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987341664} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1987371766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1987371767} - component: {fileID: 1987371769} - component: {fileID: 1987371768} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1987371767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987371766} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1987371768 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987371766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1987371769 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987371766} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1987496269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1987496270} - component: {fileID: 1987496272} - component: {fileID: 1987496271} m_Layer: 0 m_Name: Head_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1987496270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987496269} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1987496271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987496269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1987496272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987496269} m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1987779760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1987779761} - component: {fileID: 1987779763} - component: {fileID: 1987779762} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1987779761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987779760} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1987779762 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987779760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1987779763 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987779760} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1988151194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1988151195} - component: {fileID: 1988151196} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1988151195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988151194} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1988151196 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988151194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 777575723} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1988178374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1988178375} - component: {fileID: 1988178376} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1988178375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988178374} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1988178376 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988178374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1988553283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1988553284} - component: {fileID: 1988553285} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1988553284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988553283} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1379692447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1988553285 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988553283} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 511877881} m_BlendShapeWeights: [] m_RootBone: {fileID: 511877881} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1988679675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1988679676} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1988679676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988679675} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 749772870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1989212766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989212767} - component: {fileID: 1989212768} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1989212767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989212766} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365648504} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1989212768 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989212766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1329339058} m_BlendShapeWeights: [] m_RootBone: {fileID: 1329339058} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &1989801485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1989801486} - component: {fileID: 1989801488} - component: {fileID: 1989801487} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1989801486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989801485} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1633907687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1989801487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989801485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1989801488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989801485} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1990125671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1990125672} - component: {fileID: 1990125676} - component: {fileID: 1990125675} - component: {fileID: 1990125674} - component: {fileID: 1990125673} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1990125672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990125671} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1990125673 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990125671} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711493, y: -0.0027279786, z: -0.003841383} --- !u!114 &1990125674 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990125671} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &1990125675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990125671} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1990125676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990125671} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1990152748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1990152749} - component: {fileID: 1990152751} - component: {fileID: 1990152750} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1990152749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990152748} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1990152750 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990152748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1990152751 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990152748} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1990281401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1990281402} - component: {fileID: 1990281403} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1990281402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990281401} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194938185} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1990281403 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990281401} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1582510220} m_BlendShapeWeights: [] m_RootBone: {fileID: 1582510220} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &1990523699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1990523700} - component: {fileID: 1990523701} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1990523700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990523699} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031307675} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1990523701 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990523699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 111592131} - {fileID: 1029316578} - {fileID: 663208122} - {fileID: 1834183936} m_BlendShapeWeights: [] m_RootBone: {fileID: 1029316578} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1990966104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1990966105} - component: {fileID: 1990966107} - component: {fileID: 1990966106} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1990966105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990966104} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1990966106 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990966104} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1990966107 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990966104} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1991094609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991094610} - component: {fileID: 1991094612} - component: {fileID: 1991094611} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1991094610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991094609} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1991094611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991094609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1991094612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991094609} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1991118665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991118666} - component: {fileID: 1991118667} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1991118666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991118665} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1643301210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1991118667 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991118665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1738561188} m_BlendShapeWeights: [] m_RootBone: {fileID: 1738561188} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1991225891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991225892} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1991225892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991225891} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 176610250} m_Father: {fileID: 916204277} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1991362579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991362580} - component: {fileID: 1991362582} - component: {fileID: 1991362581} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1991362580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991362579} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1991362581 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991362579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1991362582 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991362579} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1991388020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991388021} - component: {fileID: 1991388023} - component: {fileID: 1991388022} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1991388021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991388020} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1991388022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991388020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1991388023 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991388020} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1991545703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991545704} - component: {fileID: 1991545706} - component: {fileID: 1991545705} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1991545704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991545703} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 686368042} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1991545705 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991545703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1991545706 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991545703} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1992203400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992203401} - component: {fileID: 1992203402} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1992203401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992203400} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 759043234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1992203402 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992203400} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1735518895} - {fileID: 981983198} - {fileID: 1691774556} - {fileID: 1735077124} m_BlendShapeWeights: [] m_RootBone: {fileID: 981983198} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &1992248276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992248277} - component: {fileID: 1992248278} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1992248277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992248276} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 374369347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1992248278 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992248276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1331132412} - {fileID: 1518985690} - {fileID: 963243845} - {fileID: 1376795003} m_BlendShapeWeights: [] m_RootBone: {fileID: 1518985690} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1001 &1992422037 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (18) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 27.45028 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 3.5126648 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 0.5631266 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: 0.82637066 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 111.455 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &1992422038 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 1992422037} m_PrefabAsset: {fileID: 0} --- !u!1 &1992435398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992435399} - component: {fileID: 1992435400} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1992435399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992435398} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 833205812} - {fileID: 1542625517} - {fileID: 1011744297} - {fileID: 956299883} - {fileID: 1800420406} - {fileID: 1595349493} - {fileID: 1797121401} - {fileID: 447015051} m_Father: {fileID: 492130658} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1992435400 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992435398} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1992446290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992446291} - component: {fileID: 1992446293} - component: {fileID: 1992446292} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1992446291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992446290} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1992446292 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992446290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1992446293 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992446290} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1992691126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992691127} - component: {fileID: 1992691128} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1992691127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992691126} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1992691128 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992691126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1993222887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1993222888} - component: {fileID: 1993222890} - component: {fileID: 1993222889} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1993222888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993222887} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1993222889 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993222887} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1993222890 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993222887} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1993425802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1993425803} - component: {fileID: 1993425804} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1993425803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993425802} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1529287345} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1993425804 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993425802} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 198717398} - {fileID: 212705884} - {fileID: 418980320} - {fileID: 1623306522} m_BlendShapeWeights: [] m_RootBone: {fileID: 212705884} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &1993757151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1993757152} - component: {fileID: 1993757154} - component: {fileID: 1993757153} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1993757152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993757151} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1084265139} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1993757153 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993757151} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1993757154 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993757151} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1993857740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1993857741} - component: {fileID: 1993857742} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1993857741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993857740} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1993857742 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993857740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1993887096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1993887097} - component: {fileID: 1993887099} - component: {fileID: 1993887098} m_Layer: 0 m_Name: w_mace_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1993887097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993887096} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1993887098 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993887096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1993887099 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993887096} m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1994097421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1994097422} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1994097422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994097421} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1378574841} m_Father: {fileID: 343925036} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1994338667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1994338668} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1994338668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994338667} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1520870082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1994355828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1994355829} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1994355829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994355828} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 189579192} m_Father: {fileID: 552059308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1995214488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995214489} - component: {fileID: 1995214491} - component: {fileID: 1995214490} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1995214489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995214488} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1995214490 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995214488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1995214491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995214488} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1995257912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995257913} - component: {fileID: 1995257915} - component: {fileID: 1995257914} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1995257913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995257912} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1995257914 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995257912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1995257915 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995257912} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1995366798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995366799} - component: {fileID: 1995366801} - component: {fileID: 1995366800} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1995366799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995366798} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1995366800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995366798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1995366801 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995366798} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1995377126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995377127} - component: {fileID: 1995377128} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1995377127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995377126} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2072926395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1995377128 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995377126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 252263541} - {fileID: 1018356905} - {fileID: 1234449918} - {fileID: 1713883297} m_BlendShapeWeights: [] m_RootBone: {fileID: 252263541} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &1995561308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995561309} - component: {fileID: 1995561311} - component: {fileID: 1995561310} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1995561309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995561308} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1995561310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995561308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1995561311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995561308} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1995838984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995838985} - component: {fileID: 1995838987} - component: {fileID: 1995838986} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1995838985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995838984} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1995838986 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995838984} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1995838987 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995838984} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1995842108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995842109} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1995842109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995842108} serializedVersion: 2 m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 121806694} m_Father: {fileID: 2099689418} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1995869993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995869994} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1995869994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995869993} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1775576636} m_Father: {fileID: 1200040299} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1995883988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1995883989} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1995883989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995883988} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1130729387} m_Father: {fileID: 244185177} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1996153308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996153309} - component: {fileID: 1996153311} - component: {fileID: 1996153310} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1996153309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996153308} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1996153310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996153308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1996153311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996153308} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1996153710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996153711} - component: {fileID: 1996153713} - component: {fileID: 1996153712} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1996153711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996153710} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1996153712 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996153710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1996153713 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996153710} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1996376532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996376533} - component: {fileID: 1996376534} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1996376533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996376532} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2125290026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1996376534 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996376532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2056854600} m_BlendShapeWeights: [] m_RootBone: {fileID: 2056854600} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &1996650710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996650711} - component: {fileID: 1996650713} - component: {fileID: 1996650712} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1996650711 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996650710} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1996650712 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996650710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1996650713 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996650710} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1996876794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996876795} - component: {fileID: 1996876796} m_Layer: 0 m_Name: TT_Banner_Black m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1996876795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996876794} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2032033448} - {fileID: 1368132408} - {fileID: 1340013686} - {fileID: 1940891474} - {fileID: 244635093} - {fileID: 2107406876} - {fileID: 1112522842} - {fileID: 858271618} m_Father: {fileID: 1325440060} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1996876796 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996876794} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1997118959 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997118960} - component: {fileID: 1997118962} - component: {fileID: 1997118961} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1997118960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997118959} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1997118961 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997118959} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1997118962 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997118959} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1997121087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997121088} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1997121088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997121087} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 112791757} - {fileID: 441152191} - {fileID: 1804453781} - {fileID: 784068436} - {fileID: 630669093} - {fileID: 944320469} - {fileID: 1812283103} - {fileID: 1572520887} - {fileID: 673623230} - {fileID: 859628703} - {fileID: 1326432296} - {fileID: 2062676765} - {fileID: 1463387932} - {fileID: 224272939} - {fileID: 712238867} - {fileID: 2147111916} - {fileID: 1924469012} - {fileID: 2061216317} - {fileID: 1856466786} - {fileID: 355671601} - {fileID: 871850535} - {fileID: 1529473066} - {fileID: 499958892} m_Father: {fileID: 697302254} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1997150130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997150131} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1997150131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997150130} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1538918415} m_Father: {fileID: 308848315} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1997643099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997643100} - component: {fileID: 1997643102} - component: {fileID: 1997643101} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1997643100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997643099} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1997643101 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997643099} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1997643102 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997643099} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1997646499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997646500} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1997646500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997646499} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1294212686} m_Father: {fileID: 2120284915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1997674462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997674463} - component: {fileID: 1997674464} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1997674463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997674462} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1997674464 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997674462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1997785670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1997785671} - component: {fileID: 1997785673} - component: {fileID: 1997785672} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1997785671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997785670} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1997785672 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997785670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1997785673 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1997785670} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1998187195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1998187196} - component: {fileID: 1998187198} - component: {fileID: 1998187197} m_Layer: 0 m_Name: Head_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1998187196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998187195} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1998187197 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998187195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1998187198 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998187195} m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1998584818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1998584819} - component: {fileID: 1998584821} - component: {fileID: 1998584820} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1998584819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998584818} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1998584820 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998584818} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1998584821 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998584818} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1998893907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1998893908} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1998893908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998893907} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 515790985} m_Father: {fileID: 1280499240} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1998965127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1998965128} - component: {fileID: 1998965130} - component: {fileID: 1998965129} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1998965128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998965127} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1998965129 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998965127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1998965130 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998965127} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1999149736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1999149737} - component: {fileID: 1999149739} - component: {fileID: 1999149738} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1999149737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999149736} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1999149738 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999149736} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1999149739 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999149736} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &1999386663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1999386664} - component: {fileID: 1999386665} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1999386664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999386663} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1001425289} - {fileID: 773166418} - {fileID: 55119311} - {fileID: 1151409728} - {fileID: 2088581555} - {fileID: 1710821664} - {fileID: 776809538} - {fileID: 1034378723} m_Father: {fileID: 387006668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1999386665 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999386663} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1999484555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1999484556} - component: {fileID: 1999484557} m_Layer: 0 m_Name: Body_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1999484556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999484555} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1999484557 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999484555} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &1999756504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1999756505} - component: {fileID: 1999756507} - component: {fileID: 1999756506} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1999756505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999756504} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1999756506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999756504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1999756507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999756504} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2000014867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2000014868} - component: {fileID: 2000014870} - component: {fileID: 2000014869} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2000014868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000014867} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2000014869 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000014867} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2000014870 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000014867} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2000183828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2000183829} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2000183829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000183828} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208628069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2000274611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2000274612} - component: {fileID: 2000274614} - component: {fileID: 2000274613} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2000274612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000274611} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2000274613 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000274611} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2000274614 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000274611} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2000425550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2000425551} - component: {fileID: 2000425552} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2000425551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000425550} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 759043234} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2000425552 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000425550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 981983198} m_BlendShapeWeights: [] m_RootBone: {fileID: 981983198} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2000812518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2000812519} - component: {fileID: 2000812521} - component: {fileID: 2000812520} m_Layer: 0 m_Name: shield_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2000812519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000812518} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1098217635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2000812520 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000812518} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2000812521 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000812518} m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2000924687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2000924688} - component: {fileID: 2000924690} - component: {fileID: 2000924689} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2000924688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000924687} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2000924689 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000924687} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2000924690 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2000924687} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2001667163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2001667164} - component: {fileID: 2001667165} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2001667164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001667163} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1344015972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2001667165 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001667163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1610523676} m_BlendShapeWeights: [] m_RootBone: {fileID: 1610523676} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1001 &2001721430 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (5) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -0.6489353 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 72.3462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &2001721431 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 2001721430} m_PrefabAsset: {fileID: 0} --- !u!1 &2001873172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2001873173} - component: {fileID: 2001873175} - component: {fileID: 2001873174} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2001873173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001873172} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1422958502} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2001873174 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001873172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2001873175 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001873172} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2002037183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2002037184} - component: {fileID: 2002037185} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2002037184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002037183} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 34050291} - {fileID: 722565033} - {fileID: 521496790} - {fileID: 559587203} - {fileID: 169112934} - {fileID: 965846052} - {fileID: 694350463} - {fileID: 1672013641} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2002037185 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002037183} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2002379654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2002379655} - component: {fileID: 2002379657} - component: {fileID: 2002379656} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2002379655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002379654} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2002379656 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002379654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2002379657 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002379654} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2002435212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2002435213} - component: {fileID: 2002435214} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2002435213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002435212} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 26770626} - {fileID: 1669367532} - {fileID: 1144276800} - {fileID: 2005939355} - {fileID: 655932503} - {fileID: 1061362185} - {fileID: 595722942} - {fileID: 1239206233} m_Father: {fileID: 1423578081} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2002435214 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002435212} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2002522826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2002522827} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2002522827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002522826} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 586851902} m_Father: {fileID: 1110346194} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2003130673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003130674} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2003130674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003130673} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 645507934} m_Father: {fileID: 342502154} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2003166340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003166341} - component: {fileID: 2003166342} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2003166341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003166340} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1289595788} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2003166342 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003166340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1287142649} - {fileID: 1284205024} - {fileID: 286623289} - {fileID: 885145264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1284205024} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2003432309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003432310} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2003432310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003432309} serializedVersion: 2 m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2059727304} m_Father: {fileID: 1902957356} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2003991730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003991731} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2003991731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003991730} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 65034768} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2004121212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2004121213} - component: {fileID: 2004121215} - component: {fileID: 2004121214} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2004121213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004121212} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2004121214 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004121212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2004121215 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004121212} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2004133209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2004133210} - component: {fileID: 2004133211} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2004133210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004133209} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1585425646} - {fileID: 2124650590} - {fileID: 1016878863} - {fileID: 174356700} - {fileID: 235261748} - {fileID: 1981189478} - {fileID: 1527625834} - {fileID: 252741009} m_Father: {fileID: 1269159303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2004133211 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004133209} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2004324269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2004324270} - component: {fileID: 2004324272} - component: {fileID: 2004324271} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2004324270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004324269} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2004324271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004324269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2004324272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004324269} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2004453446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2004453447} - component: {fileID: 2004453448} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2004453447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004453446} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1581349910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2004453448 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2004453446} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1842550785} - {fileID: 785194925} - {fileID: 408236786} - {fileID: 45648478} m_BlendShapeWeights: [] m_RootBone: {fileID: 1842550785} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2005115922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005115923} - component: {fileID: 2005115925} - component: {fileID: 2005115924} m_Layer: 0 m_Name: Head_11a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2005115923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005115922} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2005115924 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005115922} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2005115925 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005115922} m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2005127826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005127827} - component: {fileID: 2005127829} - component: {fileID: 2005127828} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2005127827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005127826} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2005127828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005127826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2005127829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005127826} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2005198136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005198137} - component: {fileID: 2005198139} - component: {fileID: 2005198138} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2005198137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005198136} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2005198138 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005198136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2005198139 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005198136} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2005331970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005331971} - component: {fileID: 2005331972} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2005331971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005331970} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 654529563} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2005331972 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005331970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1927397118} - {fileID: 1630240410} - {fileID: 220913366} - {fileID: 1245341810} m_BlendShapeWeights: [] m_RootBone: {fileID: 1630240410} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2005732235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005732236} - component: {fileID: 2005732237} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2005732236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005732235} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1370280800} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2005732237 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005732235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1638021814} - {fileID: 1094534836} - {fileID: 1356709673} - {fileID: 2076017622} m_BlendShapeWeights: [] m_RootBone: {fileID: 1094534836} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2005735609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005735610} - component: {fileID: 2005735612} - component: {fileID: 2005735611} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2005735610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005735609} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2005735611 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005735609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2005735612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005735609} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2005853904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005853905} - component: {fileID: 2005853906} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2005853905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005853904} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 300402766} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2005853906 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005853904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1120263438} m_BlendShapeWeights: [] m_RootBone: {fileID: 1120263438} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2005939354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005939355} - component: {fileID: 2005939356} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2005939355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005939354} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2002435213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2005939356 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005939354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 26770626} m_BlendShapeWeights: [] m_RootBone: {fileID: 26770626} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2006002107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006002108} - component: {fileID: 2006002109} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2006002108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006002107} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2048407857} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2006002109 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006002107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1741348818} m_BlendShapeWeights: [] m_RootBone: {fileID: 1741348818} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2006131380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006131381} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2006131381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006131380} serializedVersion: 2 m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1257846733} m_Father: {fileID: 613497510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2006173869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006173870} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2006173870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006173869} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 572318338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2006484897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006484898} - component: {fileID: 2006484899} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2006484898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006484897} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 361387780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2006484899 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006484897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1490149601} - {fileID: 626725561} - {fileID: 531901249} - {fileID: 776331658} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490149601} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2006599337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006599338} - component: {fileID: 2006599340} - component: {fileID: 2006599339} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2006599338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006599337} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 978071762} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2006599339 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006599337} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2006599340 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006599337} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2006601080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006601081} - component: {fileID: 2006601083} - component: {fileID: 2006601082} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2006601081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006601080} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2006601082 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006601080} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2006601083 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006601080} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2006769345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2006769346} - component: {fileID: 2006769348} - component: {fileID: 2006769347} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2006769346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006769345} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2006769347 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006769345} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2006769348 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006769345} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2007029376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007029377} - component: {fileID: 2007029379} - component: {fileID: 2007029378} m_Layer: 0 m_Name: Head_03c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2007029377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007029376} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2007029378 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007029376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2007029379 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007029376} m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2007277443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007277444} - component: {fileID: 2007277445} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2007277444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007277443} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 569104527} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2007277445 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007277443} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1730699369} - {fileID: 782124289} - {fileID: 2062402897} - {fileID: 94118971} m_BlendShapeWeights: [] m_RootBone: {fileID: 782124289} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2007511472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007511473} - component: {fileID: 2007511474} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2007511473 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007511472} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2007511474 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007511472} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2007606660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007606661} - component: {fileID: 2007606663} - component: {fileID: 2007606662} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2007606661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007606660} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2007606662 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007606660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2007606663 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007606660} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2007758747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007758748} - component: {fileID: 2007758750} - component: {fileID: 2007758749} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2007758748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007758747} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2007758749 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007758747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2007758750 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007758747} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2007887745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007887746} - component: {fileID: 2007887747} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2007887746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007887745} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2007887747 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007887745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} - {fileID: 946974253} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &2008025164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008025165} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2008025165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008025164} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 445394411} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2008036228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008036229} - component: {fileID: 2008036231} - component: {fileID: 2008036230} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2008036229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008036228} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2008036230 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008036228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2008036231 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008036228} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2008593342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008593343} - component: {fileID: 2008593345} - component: {fileID: 2008593344} m_Layer: 0 m_Name: Head_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2008593343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008593342} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2008593344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008593342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2008593345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008593342} m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2008889648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008889649} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2008889649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008889648} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 104996613} - {fileID: 1695943039} - {fileID: 518608684} - {fileID: 298584149} - {fileID: 119313766} - {fileID: 764072402} - {fileID: 282328882} - {fileID: 1180308362} - {fileID: 324480361} - {fileID: 924928163} - {fileID: 2038819673} - {fileID: 154901616} - {fileID: 1914358048} - {fileID: 1071523469} - {fileID: 789313705} - {fileID: 1205305763} - {fileID: 1078049050} - {fileID: 712459868} - {fileID: 64843062} - {fileID: 1310273811} - {fileID: 636090027} - {fileID: 998395950} - {fileID: 166235177} - {fileID: 43856094} - {fileID: 403758260} - {fileID: 1035070782} - {fileID: 1684922981} - {fileID: 609736725} - {fileID: 579920523} - {fileID: 1631000147} - {fileID: 500933679} - {fileID: 1098446628} - {fileID: 1594072307} - {fileID: 547066215} - {fileID: 543130647} - {fileID: 1606952373} - {fileID: 1523885674} - {fileID: 1307157935} - {fileID: 465345162} - {fileID: 143765767} - {fileID: 1949069531} m_Father: {fileID: 599353572} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2008936452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008936453} - component: {fileID: 2008936454} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2008936453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008936452} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2008936454 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008936452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2009338985 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2009338986} - component: {fileID: 2009338987} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2009338986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2009338985} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1086451048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2009338987 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2009338985} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1673415233} m_BlendShapeWeights: [] m_RootBone: {fileID: 1673415233} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2010850617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2010850618} - component: {fileID: 2010850620} - component: {fileID: 2010850619} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2010850618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010850617} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2010850619 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010850617} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2010850620 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010850617} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2010970024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2010970025} - component: {fileID: 2010970026} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2010970025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010970024} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2010970026 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010970024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2139502969} - {fileID: 456206894} - {fileID: 1638916911} - {fileID: 1692067064} - {fileID: 1935531819} - {fileID: 1775491620} - {fileID: 1253014070} - {fileID: 141818008} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2011003243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2011003244} - component: {fileID: 2011003245} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2011003244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011003243} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 307936644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2011003245 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011003243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1994338668} - {fileID: 994327233} - {fileID: 150576499} - {fileID: 1520870082} m_BlendShapeWeights: [] m_RootBone: {fileID: 994327233} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2011229924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2011229925} - component: {fileID: 2011229927} - component: {fileID: 2011229926} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2011229925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011229924} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2011229926 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011229924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2011229927 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011229924} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2011255386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2011255387} - component: {fileID: 2011255389} - component: {fileID: 2011255388} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2011255387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011255386} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2011255388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011255386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2011255389 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011255386} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2011289733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2011289734} - component: {fileID: 2011289736} - component: {fileID: 2011289735} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2011289734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011289733} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2011289735 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011289733} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2011289736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2011289733} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2012263166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2012263167} - component: {fileID: 2012263168} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2012263167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012263166} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 873070308} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2012263168 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012263166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 619935788} - {fileID: 52175535} - {fileID: 378685408} - {fileID: 1920542265} m_BlendShapeWeights: [] m_RootBone: {fileID: 619935788} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2012582683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2012582684} - component: {fileID: 2012582686} - component: {fileID: 2012582685} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2012582684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012582683} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2012582685 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012582683} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2012582686 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2012582683} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2013103349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2013103350} - component: {fileID: 2013103352} - component: {fileID: 2013103351} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2013103350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013103349} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2013103351 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013103349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2013103352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013103349} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2013146374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2013146375} - component: {fileID: 2013146377} - component: {fileID: 2013146376} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2013146375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013146374} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 183673094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2013146376 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013146374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2013146377 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013146374} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2013563105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2013563106} - component: {fileID: 2013563108} - component: {fileID: 2013563107} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2013563106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013563105} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2013563107 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013563105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2013563108 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013563105} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2013631233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2013631234} - component: {fileID: 2013631236} - component: {fileID: 2013631235} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2013631234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013631233} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2013631235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013631233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2013631236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013631233} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2013716919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2013716920} - component: {fileID: 2013716921} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2013716920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013716919} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064493382} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2013716921 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013716919} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2146729888} - {fileID: 1984665711} - {fileID: 1821156387} - {fileID: 586413695} m_BlendShapeWeights: [] m_RootBone: {fileID: 1984665711} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2013981688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2013981689} - component: {fileID: 2013981690} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2013981689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013981688} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1698130553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2013981690 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013981688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1553237269} - {fileID: 1492028488} - {fileID: 240547756} - {fileID: 588799242} m_BlendShapeWeights: [] m_RootBone: {fileID: 1492028488} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2014128819 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014128820} - component: {fileID: 2014128822} - component: {fileID: 2014128821} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2014128820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014128819} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2014128821 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014128819} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2014128822 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014128819} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2014260719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014260720} - component: {fileID: 2014260722} - component: {fileID: 2014260721} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2014260720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014260719} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2014260721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014260719} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2014260722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014260719} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2014450874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014450875} - component: {fileID: 2014450876} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2014450875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014450874} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2014450876 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014450874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} - {fileID: 421083120} - {fileID: 993113521} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2014473552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014473553} - component: {fileID: 2014473554} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2014473553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014473552} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2014473554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014473552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2014540785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2014540786} - component: {fileID: 2014540788} - component: {fileID: 2014540787} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2014540786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014540785} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2014540787 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014540785} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2014540788 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2014540785} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2015003670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015003671} - component: {fileID: 2015003672} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2015003671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015003670} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1189693181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2015003672 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015003670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1274646356} - {fileID: 739561999} - {fileID: 288069524} - {fileID: 1780449143} m_BlendShapeWeights: [] m_RootBone: {fileID: 1274646356} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2015080875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015080876} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2015080876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015080875} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1305513699} - {fileID: 1522650427} m_Father: {fileID: 178804551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2015106277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015106278} m_Layer: 0 m_Name: RigHead m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2015106278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015106277} serializedVersion: 2 m_LocalRotation: {x: 0.0000043565474, y: -0.00000030034457, z: -0.11885654, w: 0.99291146} m_LocalPosition: {x: -0.4411586, y: 0, z: -1.1641532e-12} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1915468185} - {fileID: 1624800373} - {fileID: 1832993359} - {fileID: 369489573} m_Father: {fileID: 1873973668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2015121918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015121919} - component: {fileID: 2015121920} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2015121919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015121918} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1002361713} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2015121920 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015121918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1116781013} - {fileID: 2030051427} - {fileID: 2131657132} - {fileID: 1173090362} m_BlendShapeWeights: [] m_RootBone: {fileID: 2030051427} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2015460205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015460206} - component: {fileID: 2015460207} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2015460206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015460205} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2015460207 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015460205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2015594295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015594296} - component: {fileID: 2015594297} m_Layer: 0 m_Name: Body_12f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2015594296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015594295} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2015594297 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015594295} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 885447457} - {fileID: 1821693163} - {fileID: 810890348} - {fileID: 116305743} - {fileID: 2058128465} - {fileID: 562871048} - {fileID: 1701192335} - {fileID: 1893077695} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161} m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2015772321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015772322} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2015772322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015772321} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1138281091} m_Father: {fileID: 1506736538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2015877252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015877253} - component: {fileID: 2015877254} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2015877253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015877252} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2015877254 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015877252} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2015900532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2015900533} - component: {fileID: 2015900535} - component: {fileID: 2015900534} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2015900533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015900532} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2015900534 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015900532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2015900535 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015900532} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2016242712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016242713} - component: {fileID: 2016242715} - component: {fileID: 2016242714} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2016242713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016242712} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2016242714 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016242712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2016242715 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016242712} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2016293758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016293759} - component: {fileID: 2016293760} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2016293759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016293758} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2016293760 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016293758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2016331506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016331507} - component: {fileID: 2016331508} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2016331507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016331506} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 204826895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2016331508 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016331506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 547282333} - {fileID: 394122281} - {fileID: 1125687999} - {fileID: 1237567636} m_BlendShapeWeights: [] m_RootBone: {fileID: 394122281} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2016669030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016669031} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2016669031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016669030} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1473468053} m_Father: {fileID: 1920031701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2016694135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016694136} - component: {fileID: 2016694138} - component: {fileID: 2016694137} m_Layer: 0 m_Name: shield_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2016694136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016694135} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2016694137 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016694135} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2016694138 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016694135} m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2016849542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016849543} - component: {fileID: 2016849545} - component: {fileID: 2016849544} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2016849543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016849542} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 117318213} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2016849544 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016849542} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2016849545 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016849542} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2016857924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016857925} - component: {fileID: 2016857926} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2016857925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016857924} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 754335822} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2016857926 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016857924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 526333752} - {fileID: 128237627} - {fileID: 102193724} - {fileID: 553134572} m_BlendShapeWeights: [] m_RootBone: {fileID: 128237627} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2017938168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2017938169} - component: {fileID: 2017938170} m_Layer: 0 m_Name: Body_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2017938169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017938168} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2017938170 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017938168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2018121264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018121265} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2018121265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018121264} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1773720137} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2018157395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018157396} - component: {fileID: 2018157398} - component: {fileID: 2018157397} m_Layer: 0 m_Name: shield_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2018157396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018157395} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2018157397 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018157395} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2018157398 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018157395} m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2018215017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018215018} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2018215018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018215017} serializedVersion: 2 m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 744051440} m_Father: {fileID: 1689163972} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2018293410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018293411} - component: {fileID: 2018293413} - component: {fileID: 2018293412} m_Layer: 0 m_Name: Head_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2018293411 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018293410} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2018293412 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018293410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2018293413 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018293410} m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2018407594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018407595} - component: {fileID: 2018407597} - component: {fileID: 2018407596} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2018407595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018407594} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2018407596 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018407594} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2018407597 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018407594} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2018641544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018641545} - component: {fileID: 2018641546} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2018641545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018641544} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 609206665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2018641546 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018641544} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 358778745} m_BlendShapeWeights: [] m_RootBone: {fileID: 358778745} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2019503605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019503606} - component: {fileID: 2019503608} - component: {fileID: 2019503607} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2019503606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019503605} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2019503607 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019503605} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2019503608 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019503605} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2019538153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019538154} - component: {fileID: 2019538155} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2019538154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019538153} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2019538155 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019538153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2019657413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019657414} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2019657414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019657413} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 709898787} m_Father: {fileID: 1808285499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2019781397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019781398} - component: {fileID: 2019781400} - component: {fileID: 2019781399} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2019781398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019781397} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2019781399 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019781397} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2019781400 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019781397} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2019860455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019860456} - component: {fileID: 2019860457} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2019860456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019860455} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1228382422} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2019860457 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019860455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1422377707} m_BlendShapeWeights: [] m_RootBone: {fileID: 1422377707} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2019881637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2019881638} - component: {fileID: 2019881639} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2019881638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019881637} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001228123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2019881639 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019881637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 991231778} - {fileID: 502264554} - {fileID: 1845268303} - {fileID: 2022606020} m_BlendShapeWeights: [] m_RootBone: {fileID: 991231778} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2020067886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2020067887} - component: {fileID: 2020067888} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2020067887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020067886} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 204826895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2020067888 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020067886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 394122281} m_BlendShapeWeights: [] m_RootBone: {fileID: 394122281} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2020130273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2020130274} - component: {fileID: 2020130276} - component: {fileID: 2020130275} m_Layer: 0 m_Name: Head_09h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2020130274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020130273} serializedVersion: 2 m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2020130275 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020130273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2020130276 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020130273} m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2020215158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2020215159} - component: {fileID: 2020215160} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2020215159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020215158} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 762308241} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2020215160 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020215158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 429372703} m_BlendShapeWeights: [] m_RootBone: {fileID: 429372703} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2020329416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2020329417} - component: {fileID: 2020329418} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2020329417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020329416} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1026818785} - {fileID: 1497848587} - {fileID: 680538683} - {fileID: 643594439} - {fileID: 461372680} - {fileID: 1576376953} - {fileID: 283366460} - {fileID: 906779787} m_Father: {fileID: 870968764} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2020329418 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020329416} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2020416130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2020416131} - component: {fileID: 2020416132} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2020416131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020416130} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2020416132 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020416130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2021068159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021068160} - component: {fileID: 2021068162} - component: {fileID: 2021068161} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2021068160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021068159} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2021068161 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021068159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2021068162 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021068159} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2021285684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021285685} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021285685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021285684} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1359864065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2021610658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021610659} - component: {fileID: 2021610661} - component: {fileID: 2021610660} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2021610659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021610658} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1050171395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2021610660 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021610658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2021610661 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021610658} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2021749531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021749532} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021749532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021749531} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 635760239} m_Father: {fileID: 63126832} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2022065493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022065494} - component: {fileID: 2022065496} - component: {fileID: 2022065495} m_Layer: 0 m_Name: shield_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2022065494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022065493} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2050094780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2022065495 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022065493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2022065496 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022065493} m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2022097957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022097958} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2022097958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022097957} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1983530003} m_Father: {fileID: 1799159015} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2022138490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022138491} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2022138491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022138490} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1925933425} m_Father: {fileID: 441775260} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2022272354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022272355} - component: {fileID: 2022272357} - component: {fileID: 2022272356} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2022272355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022272354} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2022272356 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022272354} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2022272357 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022272354} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2022311117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022311118} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2022311118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022311117} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 469711353} m_Father: {fileID: 1940655464} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2022409448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022409449} - component: {fileID: 2022409451} - component: {fileID: 2022409450} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2022409449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022409448} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2022409450 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022409448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2022409451 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022409448} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2022606019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022606020} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2022606020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022606019} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 502264554} m_Father: {fileID: 991231778} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2022615753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022615754} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2022615754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022615753} serializedVersion: 2 m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1675190225} - {fileID: 1582449846} m_Father: {fileID: 1107308838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2022847618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2022847619} - component: {fileID: 2022847620} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2022847619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022847618} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 530869926} - {fileID: 1724187571} - {fileID: 1251093678} - {fileID: 2102612060} - {fileID: 1465239991} - {fileID: 848551185} - {fileID: 1972915674} - {fileID: 1818434385} m_Father: {fileID: 1582203660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2022847620 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2022847618} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2023071631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023071632} - component: {fileID: 2023071634} - component: {fileID: 2023071633} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2023071632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023071631} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1410184537} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2023071633 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023071631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2023071634 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023071631} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2023179909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023179910} - component: {fileID: 2023179911} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2023179910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023179909} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 989798369} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2023179911 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023179909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 678496473} - {fileID: 1973975945} - {fileID: 1582645109} - {fileID: 1644134095} m_BlendShapeWeights: [] m_RootBone: {fileID: 1973975945} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2023296055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023296056} - component: {fileID: 2023296057} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2023296056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023296055} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 966094084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2023296057 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023296055} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1385782099} - {fileID: 598829802} - {fileID: 1260935481} - {fileID: 1344537785} m_BlendShapeWeights: [] m_RootBone: {fileID: 598829802} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2023434505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023434506} - component: {fileID: 2023434507} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2023434506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023434505} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2023434507 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023434505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2023536123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023536124} - component: {fileID: 2023536125} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2023536124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023536123} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 113433125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2023536125 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023536123} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2040689388} - {fileID: 880346504} - {fileID: 812742290} - {fileID: 77192322} m_BlendShapeWeights: [] m_RootBone: {fileID: 880346504} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2023551654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2023551655} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2023551655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2023551654} serializedVersion: 2 m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 690071533} m_Father: {fileID: 1957387939} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2024047556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2024047557} - component: {fileID: 2024047559} - component: {fileID: 2024047558} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2024047557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024047556} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2024047558 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024047556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2024047559 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024047556} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2024826237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2024826238} - component: {fileID: 2024826240} - component: {fileID: 2024826239} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2024826238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024826237} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2024826239 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024826237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2024826240 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024826237} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2024913921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2024913922} - component: {fileID: 2024913923} m_Layer: 0 m_Name: Body_01b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2024913922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024913921} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2024913923 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2024913921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1537774479} - {fileID: 1643098842} - {fileID: 675323260} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 432856892} - {fileID: 1468709456} - {fileID: 1330515687} - {fileID: 1023441983} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 1689163972} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &2025396105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025396106} - component: {fileID: 2025396107} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2025396106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025396105} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 17281291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2025396107 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025396105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 737361302} - {fileID: 1048431030} - {fileID: 390399548} - {fileID: 20904764} m_BlendShapeWeights: [] m_RootBone: {fileID: 737361302} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2025693545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025693546} - component: {fileID: 2025693547} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2025693546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025693545} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1320368417} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2025693547 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025693545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1728092924} m_BlendShapeWeights: [] m_RootBone: {fileID: 1728092924} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2025753636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025753637} - component: {fileID: 2025753639} - component: {fileID: 2025753638} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2025753637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025753636} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2025753638 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025753636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2025753639 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025753636} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2025812061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025812062} - component: {fileID: 2025812063} m_Layer: 0 m_Name: Body_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2025812062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025812061} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2025812063 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025812061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2025880217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025880218} - component: {fileID: 2025880220} - component: {fileID: 2025880219} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2025880218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025880217} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471130670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2025880219 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025880217} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2025880220 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025880217} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2025940593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2025940594} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2025940594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025940593} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 513403676} m_Father: {fileID: 283788784} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2026012533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026012534} - component: {fileID: 2026012535} m_Layer: 12 m_Name: HitBox m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2026012534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026012533} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 193960498} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &2026012535 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026012533} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!1001 &2026127761 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (36) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 15.751064 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 10.200001 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 56.946198 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 2026127764} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &2026127762 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 2026127761} m_PrefabAsset: {fileID: 0} --- !u!1 &2026127763 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 2026127761} m_PrefabAsset: {fileID: 0} --- !u!208 &2026127764 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026127763} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &2026176212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026176213} - component: {fileID: 2026176214} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2026176213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026176212} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 835450507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2026176214 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026176212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 693573980} - {fileID: 595686687} - {fileID: 1013561470} - {fileID: 1144972502} m_BlendShapeWeights: [] m_RootBone: {fileID: 693573980} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2026295799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026295800} - component: {fileID: 2026295802} - component: {fileID: 2026295801} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2026295800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026295799} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2026295801 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026295799} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2026295802 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026295799} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2026887056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2026887057} - component: {fileID: 2026887059} - component: {fileID: 2026887058} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2026887057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026887056} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2026887058 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026887056} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2026887059 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026887056} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2027009377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027009378} - component: {fileID: 2027009379} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2027009378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027009377} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2031307675} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2027009379 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027009377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1029316578} m_BlendShapeWeights: [] m_RootBone: {fileID: 1029316578} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2027227195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027227196} - component: {fileID: 2027227197} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2027227196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027227195} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1967645867} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2027227197 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027227195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 620999906} m_BlendShapeWeights: [] m_RootBone: {fileID: 620999906} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2027600684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027600685} - component: {fileID: 2027600687} - component: {fileID: 2027600686} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2027600685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027600684} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2027600686 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027600684} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2027600687 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027600684} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2027743874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027743875} - component: {fileID: 2027743876} m_Layer: 0 m_Name: Body_01a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2027743875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027743874} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2027743876 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027743874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 40847042} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &2027904299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027904300} - component: {fileID: 2027904301} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2027904300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027904299} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1801423146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2027904301 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027904299} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 241897921} - {fileID: 1708075245} - {fileID: 1173261109} - {fileID: 441512026} m_BlendShapeWeights: [] m_RootBone: {fileID: 241897921} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2027982718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2027982719} - component: {fileID: 2027982721} - component: {fileID: 2027982720} m_Layer: 0 m_Name: w_axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2027982719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027982718} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2027982720 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027982718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2027982721 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027982718} m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2028032968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2028032969} - component: {fileID: 2028032970} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2028032969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028032968} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1418266281} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2028032970 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028032968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 646213284} m_BlendShapeWeights: [] m_RootBone: {fileID: 646213284} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2028071930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2028071931} - component: {fileID: 2028071933} - component: {fileID: 2028071932} m_Layer: 0 m_Name: Head_11d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2028071931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028071930} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2028071932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028071930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2028071933 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028071930} m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2028249702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2028249703} - component: {fileID: 2028249704} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2028249703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028249702} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1574848064} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2028249704 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028249702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696522042} m_BlendShapeWeights: [] m_RootBone: {fileID: 696522042} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2028272312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2028272313} - component: {fileID: 2028272314} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2028272313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028272312} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2028272314 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2028272312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} - {fileID: 1995842109} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2029384087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2029384088} - component: {fileID: 2029384090} - component: {fileID: 2029384089} m_Layer: 0 m_Name: w_TH_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2029384088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029384087} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2029384089 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029384087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2029384090 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029384087} m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2029539219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2029539220} - component: {fileID: 2029539222} - component: {fileID: 2029539221} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2029539220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029539219} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2029539221 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029539219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2029539222 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029539219} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2029590254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2029590255} - component: {fileID: 2029590256} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2029590255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029590254} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2029590256 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029590254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2029775771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2029775772} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2029775772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029775771} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 46110138} m_Father: {fileID: 831521783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2030051426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2030051427} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2030051427 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030051426} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2131657132} m_Father: {fileID: 1002361713} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2031040136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031040137} - component: {fileID: 2031040139} - component: {fileID: 2031040138} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2031040137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031040136} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2031040138 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031040136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2031040139 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031040136} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2031072667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031072668} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2031072668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031072667} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 52913109} m_Father: {fileID: 1267239467} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2031307674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031307675} - component: {fileID: 2031307676} m_Layer: 0 m_Name: TT_Banner_Green_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2031307675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031307674} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1029316578} - {fileID: 1252607427} - {fileID: 2027009378} - {fileID: 704491023} - {fileID: 427675442} - {fileID: 6706573} - {fileID: 1990523700} - {fileID: 967392111} m_Father: {fileID: 1766858697} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2031307676 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031307674} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2031554457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031554458} - component: {fileID: 2031554460} - component: {fileID: 2031554459} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2031554458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031554457} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2031554459 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031554457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2031554460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031554457} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2031811474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031811475} - component: {fileID: 2031811476} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2031811475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031811474} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 580978807} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2031811476 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031811474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1923420534} - {fileID: 1565498811} - {fileID: 313272987} - {fileID: 1913253169} m_BlendShapeWeights: [] m_RootBone: {fileID: 1923420534} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2031837837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031837838} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2031837838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031837837} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1236341387} - {fileID: 1673596227} - {fileID: 715698811} - {fileID: 319058899} - {fileID: 642879850} - {fileID: 1421058680} - {fileID: 883009183} - {fileID: 211238648} - {fileID: 1067032866} - {fileID: 1890719758} - {fileID: 934406141} - {fileID: 982594961} - {fileID: 389745658} - {fileID: 682487099} - {fileID: 1936709719} - {fileID: 1503560486} - {fileID: 1451047565} - {fileID: 986458804} - {fileID: 12927964} - {fileID: 668272426} - {fileID: 218901037} - {fileID: 711068203} - {fileID: 1665703920} - {fileID: 1850251116} - {fileID: 1093459111} - {fileID: 1664441031} - {fileID: 1351327942} - {fileID: 1862801521} - {fileID: 921864504} - {fileID: 597825024} - {fileID: 204894542} - {fileID: 1338170414} - {fileID: 1139459570} - {fileID: 1330388731} - {fileID: 493607836} - {fileID: 1275594117} - {fileID: 1567238171} - {fileID: 539904896} - {fileID: 416890236} - {fileID: 1918662135} - {fileID: 483143359} m_Father: {fileID: 374289591} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2032033447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032033448} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2032033448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032033447} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1684206392} m_Father: {fileID: 1996876795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2032252978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032252979} - component: {fileID: 2032252980} m_Layer: 0 m_Name: Body_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2032252979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032252978} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2032252980 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032252978} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 476048376} - {fileID: 1705659086} - {fileID: 200315670} - {fileID: 791093750} - {fileID: 1010522750} - {fileID: 1971986462} - {fileID: 870815211} - {fileID: 946974253} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2032375299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032375300} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2032375300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032375299} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1601721988} m_Father: {fileID: 968010632} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2032479575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032479576} - component: {fileID: 2032479577} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2032479576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032479575} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2032479577 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032479575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} - {fileID: 1147795816} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &2032599187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032599188} - component: {fileID: 2032599189} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2032599188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032599187} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2032599189 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032599187} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2032801577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032801578} - component: {fileID: 2032801579} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2032801578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032801577} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2032801579 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032801577} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2032808384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032808385} - component: {fileID: 2032808386} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2032808385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032808384} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1062858932} - {fileID: 1422095400} - {fileID: 1099206610} - {fileID: 862890860} - {fileID: 483325924} - {fileID: 2099059176} - {fileID: 738972270} - {fileID: 1608927677} m_Father: {fileID: 1810163344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2032808386 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2032808384} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2033209844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033209845} - component: {fileID: 2033209847} - component: {fileID: 2033209846} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2033209845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033209844} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2033209846 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033209844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2033209847 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033209844} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2033815733 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033815734} - component: {fileID: 2033815736} - component: {fileID: 2033815735} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2033815734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033815733} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2033815735 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033815733} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2033815736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033815733} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2033972996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033972997} - component: {fileID: 2033972998} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2033972997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033972996} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 918561913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2033972998 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033972996} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1507221274} - {fileID: 579806849} - {fileID: 194004977} - {fileID: 680616736} m_BlendShapeWeights: [] m_RootBone: {fileID: 1507221274} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2034262993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034262994} - component: {fileID: 2034262995} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2034262994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034262993} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1452021471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2034262995 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034262993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 749254258} m_BlendShapeWeights: [] m_RootBone: {fileID: 749254258} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2034292839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034292840} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2034292840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034292839} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 499717728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2034384217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034384218} - component: {fileID: 2034384219} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2034384218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034384217} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 375738657} - {fileID: 1984987367} - {fileID: 1723882020} - {fileID: 238825092} - {fileID: 1761684119} - {fileID: 74620508} - {fileID: 714621335} - {fileID: 622388461} m_Father: {fileID: 18457443} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2034384219 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034384217} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2034441296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034441297} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2034441297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034441296} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1554842311} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2034489087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034489088} - component: {fileID: 2034489090} - component: {fileID: 2034489089} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2034489088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034489087} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2034489089 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034489087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2034489090 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034489087} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2034901739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034901740} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2034901740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034901739} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 669478682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2034907534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034907535} - component: {fileID: 2034907536} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2034907535 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034907534} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 42740228} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2034907536 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034907534} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2034441297} - {fileID: 713863401} - {fileID: 1245482014} - {fileID: 1554842311} m_BlendShapeWeights: [] m_RootBone: {fileID: 713863401} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2034928099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2034928100} - component: {fileID: 2034928101} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2034928100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034928099} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 862490752} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2034928101 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2034928099} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1434350405} m_BlendShapeWeights: [] m_RootBone: {fileID: 1434350405} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2036017606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036017607} - component: {fileID: 2036017608} m_Layer: 0 m_Name: Body_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2036017607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036017606} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2036017608 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036017606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2036042082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036042083} - component: {fileID: 2036042085} - component: {fileID: 2036042084} m_Layer: 0 m_Name: w_maul_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2036042083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036042082} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2036042084 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036042082} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2036042085 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036042082} m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2036436949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036436950} - component: {fileID: 2036436951} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2036436950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036436949} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1976030338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2036436951 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036436949} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 903485640} - {fileID: 1249627023} - {fileID: 852270892} - {fileID: 630400957} m_BlendShapeWeights: [] m_RootBone: {fileID: 1249627023} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2036642797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036642798} - component: {fileID: 2036642799} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2036642798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036642797} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2036642799 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036642797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 916488310} - {fileID: 1102816065} - {fileID: 1287722202} - {fileID: 63126832} - {fileID: 1358695462} - {fileID: 1173408316} - {fileID: 1020228343} - {fileID: 1967271413} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2036751389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036751390} - component: {fileID: 2036751392} - component: {fileID: 2036751391} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2036751390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036751389} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2036751391 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036751389} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2036751392 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036751389} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2036763034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036763035} - component: {fileID: 2036763036} m_Layer: 0 m_Name: Body_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2036763035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036763034} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2036763036 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036763034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2036890489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2036890490} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2036890490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2036890489} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1397097164} m_Father: {fileID: 523811108} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2037212810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2037212811} - component: {fileID: 2037212812} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2037212811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037212810} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2037212812 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037212810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2037732432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2037732433} - component: {fileID: 2037732435} - component: {fileID: 2037732434} m_Layer: 0 m_Name: Head_07e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2037732433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037732432} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2037732434 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037732432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2037732435 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037732432} m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2037914212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2037914213} - component: {fileID: 2037914214} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2037914213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037914212} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 692492550} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2037914214 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037914212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1281847746} - {fileID: 1586158357} - {fileID: 605938762} - {fileID: 439809816} m_BlendShapeWeights: [] m_RootBone: {fileID: 1281847746} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2037939549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2037939550} - component: {fileID: 2037939552} - component: {fileID: 2037939551} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2037939550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037939549} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2037939551 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037939549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2037939552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037939549} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2038014084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038014085} - component: {fileID: 2038014086} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2038014085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038014084} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2038014086 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038014084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2038323516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038323517} - component: {fileID: 2038323518} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2038323517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038323516} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1111848205} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2038323518 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038323516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1130729387} - {fileID: 412997081} - {fileID: 244185177} - {fileID: 1995883989} m_BlendShapeWeights: [] m_RootBone: {fileID: 412997081} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2038417111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038417112} - component: {fileID: 2038417114} - component: {fileID: 2038417113} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2038417112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038417111} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1050171395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2038417113 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038417111} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2038417114 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038417111} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2038488540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038488541} - component: {fileID: 2038488542} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2038488541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038488540} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1909793092} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2038488542 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038488540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1603476106} - {fileID: 516805089} - {fileID: 1151193190} - {fileID: 167656527} m_BlendShapeWeights: [] m_RootBone: {fileID: 516805089} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2038725649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038725650} - component: {fileID: 2038725651} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2038725650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038725649} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2038725651 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038725649} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2038819672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038819673} - component: {fileID: 2038819675} - component: {fileID: 2038819674} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2038819673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038819672} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2008889649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2038819674 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038819672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2038819675 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038819672} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2039314874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2039314875} - component: {fileID: 2039314877} - component: {fileID: 2039314876} m_Layer: 0 m_Name: shield_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2039314875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039314874} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 999537523} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2039314876 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039314874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2039314877 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039314874} m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2039829711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2039829712} - component: {fileID: 2039829713} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2039829712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039829711} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2039829713 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039829711} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2040116930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2040116931} - component: {fileID: 2040116932} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2040116931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040116930} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2040116932 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040116930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1938501633} - {fileID: 103196656} - {fileID: 1071869972} - {fileID: 14847436} - {fileID: 214542267} - {fileID: 397661826} - {fileID: 86908603} - {fileID: 2055595536} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2040689387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2040689388} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2040689388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040689387} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 77192322} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2040873281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2040873282} - component: {fileID: 2040873283} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2040873282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040873281} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1734114302} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2040873283 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040873281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1226512029} - {fileID: 1817832185} - {fileID: 425063008} - {fileID: 1594927907} m_BlendShapeWeights: [] m_RootBone: {fileID: 1226512029} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2041070645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2041070646} - component: {fileID: 2041070647} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2041070646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041070645} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2041070647 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041070645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2041317392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2041317393} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2041317393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041317392} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1134763377} m_Father: {fileID: 1320115830} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2041847594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2041847595} - component: {fileID: 2041847596} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2041847595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041847594} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2041847596 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041847594} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2041876201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2041876202} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2041876202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041876201} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 512289385} m_Father: {fileID: 1892418457} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2042875471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2042875472} - component: {fileID: 2042875473} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2042875472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042875471} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 226558748} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2042875473 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042875471} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 724175046} m_BlendShapeWeights: [] m_RootBone: {fileID: 724175046} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2042906660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2042906661} - component: {fileID: 2042906663} - component: {fileID: 2042906662} m_Layer: 0 m_Name: shield_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2042906661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042906660} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285879877} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2042906662 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042906660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2042906663 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2042906660} m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2043104797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043104798} - component: {fileID: 2043104799} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2043104798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043104797} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2043104799 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043104797} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} - {fileID: 1008934264} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2043997246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043997247} - component: {fileID: 2043997248} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2043997247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043997246} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2043997248 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043997246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2044135350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044135351} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2044135351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044135350} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1835231044} m_Father: {fileID: 1358494528} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2044285993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044285994} - component: {fileID: 2044285995} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2044285994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044285993} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 204826895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2044285995 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044285993} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 394122281} - {fileID: 1237567636} - {fileID: 547282333} - {fileID: 1125687999} m_BlendShapeWeights: [] m_RootBone: {fileID: 394122281} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2044611636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2044611637} - component: {fileID: 2044611638} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2044611637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044611636} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2044611638 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044611636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2045064669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045064670} - component: {fileID: 2045064671} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2045064670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045064669} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2045064671 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045064669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2045230578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045230579} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2045230579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045230578} serializedVersion: 2 m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1405521083} m_Father: {fileID: 214542267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2045963497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045963498} - component: {fileID: 2045963500} - component: {fileID: 2045963499} m_Layer: 0 m_Name: w_TH_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2045963498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045963497} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2045963499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045963497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2045963500 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045963497} m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2046083696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046083697} - component: {fileID: 2046083699} - component: {fileID: 2046083698} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2046083697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046083696} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2046083698 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046083696} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2046083699 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046083696} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2046130212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046130213} - component: {fileID: 2046130215} - component: {fileID: 2046130214} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2046130213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046130212} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2046130214 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046130212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2046130215 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046130212} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2046233355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046233356} - component: {fileID: 2046233357} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2046233356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046233355} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2046233357 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046233355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2046332464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046332465} - component: {fileID: 2046332466} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2046332465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046332464} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2046332466 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046332464} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 512990550} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2046454329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046454330} - component: {fileID: 2046454331} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2046454330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046454329} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1615361584} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2046454331 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046454329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1017816528} - {fileID: 1351564289} - {fileID: 1037447357} - {fileID: 393342848} m_BlendShapeWeights: [] m_RootBone: {fileID: 1351564289} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2046504855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046504856} - component: {fileID: 2046504858} - component: {fileID: 2046504857} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2046504856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046504855} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2046504857 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046504855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2046504858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046504855} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2046507306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046507307} - component: {fileID: 2046507308} m_Layer: 0 m_Name: Body_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2046507307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046507306} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2046507308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046507306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2046736231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2046736232} - component: {fileID: 2046736233} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2046736232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046736231} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516760058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2046736233 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2046736231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 390271810} - {fileID: 998080330} - {fileID: 1505599772} - {fileID: 1518063382} m_BlendShapeWeights: [] m_RootBone: {fileID: 390271810} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2047201046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2047201047} - component: {fileID: 2047201049} - component: {fileID: 2047201048} m_Layer: 0 m_Name: quiver_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2047201047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047201046} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 716667046} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2047201048 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047201046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2047201049 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047201046} m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2047248267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2047248268} - component: {fileID: 2047248270} - component: {fileID: 2047248269} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2047248268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047248267} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2047248269 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047248267} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2047248270 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047248267} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2047306241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2047306242} - component: {fileID: 2047306243} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2047306242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047306241} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643053734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2047306243 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047306241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1689156818} m_BlendShapeWeights: [] m_RootBone: {fileID: 1689156818} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2047520449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2047520450} - component: {fileID: 2047520452} - component: {fileID: 2047520451} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2047520450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047520449} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1888669323} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2047520451 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047520449} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2047520452 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047520449} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2047610089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2047610090} - component: {fileID: 2047610091} m_Layer: 0 m_Name: Body_08b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2047610090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047610089} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2047610091 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047610089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161} m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2048377058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048377059} - component: {fileID: 2048377060} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2048377059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048377058} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773661665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2048377060 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048377058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1071869972} - {fileID: 214542267} - {fileID: 103196656} - {fileID: 86908603} - {fileID: 1938501633} - {fileID: 2055595536} - {fileID: 397661826} - {fileID: 14847436} - {fileID: 1304757875} - {fileID: 625067243} - {fileID: 439006909} - {fileID: 994572085} - {fileID: 1409127735} - {fileID: 1071728232} m_BlendShapeWeights: [] m_RootBone: {fileID: 1938501633} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2048407856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048407857} - component: {fileID: 2048407858} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2048407857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048407856} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1741348818} - {fileID: 1844461503} - {fileID: 2006002108} - {fileID: 253906366} - {fileID: 1876733341} - {fileID: 552031109} - {fileID: 842620509} - {fileID: 208437155} m_Father: {fileID: 1145799501} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2048407858 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048407856} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2048431792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048431793} - component: {fileID: 2048431794} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2048431793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048431792} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2048431794 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048431792} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 1081323085} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2048484444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048484445} - component: {fileID: 2048484447} - component: {fileID: 2048484446} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2048484445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048484444} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2048484446 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048484444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2048484447 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048484444} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2048533042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048533043} - component: {fileID: 2048533044} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2048533043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048533042} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2048533044 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048533042} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2048538680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048538681} - component: {fileID: 2048538682} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2048538681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048538680} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2048538682 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048538680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 298017582} - {fileID: 839372728} - {fileID: 815727773} - {fileID: 1649410760} - {fileID: 1013518034} - {fileID: 82852145} - {fileID: 418313293} - {fileID: 343925036} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2048605673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048605674} - component: {fileID: 2048605676} - component: {fileID: 2048605675} m_Layer: 0 m_Name: w_TH_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2048605674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048605673} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2048605675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048605673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2048605676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048605673} m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2048737044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048737045} - component: {fileID: 2048737047} - component: {fileID: 2048737046} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2048737045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048737044} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2048737046 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048737044} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2048737047 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2048737044} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2049040422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049040423} - component: {fileID: 2049040424} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2049040423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049040422} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1536103202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2049040424 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049040422} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1443590839} - {fileID: 1972558515} - {fileID: 1702797893} - {fileID: 411285749} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443590839} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2049076629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049076630} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2049076630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049076629} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 192762876} m_Father: {fileID: 771131507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2049246309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049246310} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2049246310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049246309} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 305876238} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2049484027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049484028} - component: {fileID: 2049484029} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2049484028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049484027} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1848687461} - {fileID: 342656088} - {fileID: 379044488} - {fileID: 1161443032} - {fileID: 658219958} - {fileID: 72402240} - {fileID: 514435830} - {fileID: 215630640} m_Father: {fileID: 482469753} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2049484029 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049484027} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2049575988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049575989} - component: {fileID: 2049575990} m_Layer: 0 m_Name: Body_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2049575989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049575988} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2049575990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049575988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2049884145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2049884146} - component: {fileID: 2049884148} - component: {fileID: 2049884147} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2049884146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049884145} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2049884147 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049884145} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2049884148 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2049884145} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2050094779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2050094780} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2050094780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050094779} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1739893432} - {fileID: 721735673} - {fileID: 1206927308} - {fileID: 1406781475} - {fileID: 542999604} - {fileID: 81594542} - {fileID: 1320894659} - {fileID: 63837990} - {fileID: 782323902} - {fileID: 2022065494} - {fileID: 1375991650} - {fileID: 717287517} - {fileID: 1030579076} - {fileID: 240426868} - {fileID: 1995561309} - {fileID: 1372114525} - {fileID: 938512222} - {fileID: 1777481189} - {fileID: 428331835} - {fileID: 1863395815} - {fileID: 1644661613} - {fileID: 1552257039} - {fileID: 471683002} m_Father: {fileID: 79457233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2050818150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2050818151} - component: {fileID: 2050818153} - component: {fileID: 2050818152} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2050818151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050818150} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2050818152 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050818150} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2050818153 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2050818150} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2051281435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2051281436} - component: {fileID: 2051281438} - component: {fileID: 2051281437} m_Layer: 0 m_Name: w_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2051281436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051281435} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2051281437 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051281435} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2051281438 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051281435} m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2051317856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2051317857} - component: {fileID: 2051317859} - component: {fileID: 2051317858} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2051317857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051317856} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2051317858 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051317856} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2051317859 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051317856} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2051327496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2051327497} - component: {fileID: 2051327499} - component: {fileID: 2051327498} m_Layer: 0 m_Name: Head_10h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2051327497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051327496} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2051327498 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051327496} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2051327499 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051327496} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2051378979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2051378980} - component: {fileID: 2051378982} - component: {fileID: 2051378981} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2051378980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051378979} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2051378981 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051378979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2051378982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2051378979} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2052031120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2052031121} - component: {fileID: 2052031123} - component: {fileID: 2052031122} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2052031121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052031120} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2052031122 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052031120} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2052031123 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052031120} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2052426598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2052426599} - component: {fileID: 2052426600} m_Layer: 0 m_Name: Body_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2052426599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052426598} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2052426600 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052426598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 767847774} - {fileID: 1902957356} - {fileID: 1646346036} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1856767558} - {fileID: 1823576861} - {fileID: 1231092237} - {fileID: 1528629939} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 1664768941} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161} m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2052531032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2052531033} - component: {fileID: 2052531035} - component: {fileID: 2052531034} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2052531033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052531032} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2052531034 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052531032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2052531035 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052531032} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2052625680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2052625681} - component: {fileID: 2052625686} - component: {fileID: 2052625685} - component: {fileID: 2052625684} - component: {fileID: 2052625683} - component: {fileID: 2052625682} m_Layer: 10 m_Name: SWORDMAN_E_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2052625681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052625680} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.5, y: -0.5296624, z: -2.5} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1261885905} - {fileID: 1763818785} - {fileID: 1183771181} - {fileID: 438642490} m_Father: {fileID: 1844059655} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2052625682 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052625680} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bf2b5b70d0f63e40b3dddbd22c90c84, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_005 k__BackingField: enemy_view_sailor_005 k__BackingField: 4 k__BackingField: 1 k__BackingField: -1 k__BackingField: 0 k__BackingField: 45 k__BackingField: 0 k__BackingField: 35 k__BackingField: 5 k__BackingField: 8 k__BackingField: 1.5 k__BackingField: 15 k__BackingField: 3 k__BackingField: 15 k__BackingField: 50 k__BackingField: 30 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &2052625683 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052625680} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &2052625684 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052625680} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &2052625685 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052625680} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &2052625686 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2052625680} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2053345505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2053345506} - component: {fileID: 2053345508} - component: {fileID: 2053345507} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2053345506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053345505} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2053345507 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053345505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2053345508 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053345505} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2053441338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2053441339} - component: {fileID: 2053441341} - component: {fileID: 2053441340} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2053441339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053441338} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2053441340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053441338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2053441341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053441338} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2053472595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2053472596} - component: {fileID: 2053472597} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2053472596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053472595} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2053472597 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053472595} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2053481764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2053481765} - component: {fileID: 2053481766} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2053481765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053481764} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376489510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2053481766 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053481764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1491591731} - {fileID: 1559512941} - {fileID: 1074742523} - {fileID: 1855141917} - {fileID: 1044298615} - {fileID: 385961748} - {fileID: 1343311298} - {fileID: 1157846103} - {fileID: 228525821} - {fileID: 209160918} - {fileID: 873830318} - {fileID: 1251937119} - {fileID: 1509804} - {fileID: 697302254} m_BlendShapeWeights: [] m_RootBone: {fileID: 1491591731} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2053591037 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2053591038} - component: {fileID: 2053591039} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2053591038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053591037} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 150608143} - {fileID: 789366984} - {fileID: 9683774} - {fileID: 975767749} - {fileID: 1614347582} - {fileID: 1513006036} - {fileID: 618912865} - {fileID: 1239394870} m_Father: {fileID: 966910034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2053591039 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053591037} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2053973740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2053973741} - component: {fileID: 2053973742} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2053973741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053973740} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2053973742 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053973740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2054266814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054266815} - component: {fileID: 2054266817} - component: {fileID: 2054266816} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2054266815 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054266814} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2054266816 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054266814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2054266817 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054266814} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2054811812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054811813} - component: {fileID: 2054811814} m_Layer: 0 m_Name: TT_Banner_Red m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2054811813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054811812} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1236226543} - {fileID: 1157125331} - {fileID: 937335924} - {fileID: 1904762291} - {fileID: 48359269} - {fileID: 726336466} - {fileID: 262747968} - {fileID: 1508892498} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2054811814 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054811812} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2054971503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2054971504} - component: {fileID: 2054971505} m_Layer: 0 m_Name: Body_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2054971504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054971503} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2054971505 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054971503} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 695367374} - {fileID: 24622435} - {fileID: 590483159} - {fileID: 767198667} - {fileID: 533886188} - {fileID: 872237102} - {fileID: 1576453899} - {fileID: 1889006803} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2055010023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055010024} - component: {fileID: 2055010025} m_Layer: 0 m_Name: Body_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2055010024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055010023} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2055010025 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055010023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} - {fileID: 973312892} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161} m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2055276697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055276698} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2055276698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055276697} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1210993489} m_Father: {fileID: 1003646522} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2055407844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055407845} - component: {fileID: 2055407847} - component: {fileID: 2055407846} m_Layer: 0 m_Name: w_pike m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2055407845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055407844} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2055407846 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055407844} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2055407847 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055407844} m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2055577570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055577571} - component: {fileID: 2055577572} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2055577571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055577570} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1679360157} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2055577572 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055577570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1362567570} - {fileID: 479306981} - {fileID: 1566921320} - {fileID: 1524747648} m_BlendShapeWeights: [] m_RootBone: {fileID: 479306981} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2055595535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055595536} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2055595536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055595535} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1847440083} m_Father: {fileID: 397661826} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2055950452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055950453} - component: {fileID: 2055950454} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2055950453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055950452} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2088367387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2055950454 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2055950452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1557202437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1557202437} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2056290315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056290316} - component: {fileID: 2056290318} - component: {fileID: 2056290317} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2056290316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056290315} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2056290317 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056290315} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2056290318 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056290315} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2056317242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056317243} - component: {fileID: 2056317244} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2056317243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056317242} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 932017351} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2056317244 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056317242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1680908854} m_BlendShapeWeights: [] m_RootBone: {fileID: 1680908854} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2056374347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056374348} - component: {fileID: 2056374349} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2056374348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056374347} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442675982} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2056374349 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056374347} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 111929909} - {fileID: 1707358094} - {fileID: 797185371} - {fileID: 1423605118} m_BlendShapeWeights: [] m_RootBone: {fileID: 1707358094} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2056854599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2056854600} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2056854600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056854599} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 88685525} m_Father: {fileID: 2125290026} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2057115142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057115143} - component: {fileID: 2057115144} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2057115143 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057115142} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1967645867} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2057115144 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057115142} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1947894264} - {fileID: 620999906} - {fileID: 1596616887} - {fileID: 304352786} m_BlendShapeWeights: [] m_RootBone: {fileID: 620999906} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2057135753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057135754} - component: {fileID: 2057135755} m_Layer: 0 m_Name: Body_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2057135754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057135753} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2057135755 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057135753} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2057211327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057211328} - component: {fileID: 2057211329} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2057211328 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057211327} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 536198392} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2057211329 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057211327} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 285751325} m_BlendShapeWeights: [] m_RootBone: {fileID: 285751325} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2057329682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057329683} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2057329683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057329682} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 249514747} m_Father: {fileID: 1750040507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2057653210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057653211} - component: {fileID: 2057653212} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2057653211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057653210} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2057653212 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057653210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 171129731} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2057689468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057689469} - component: {fileID: 2057689470} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2057689469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057689468} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2057689470 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057689468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2057748200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057748201} - component: {fileID: 2057748202} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2057748201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057748200} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2057748202 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057748200} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 618944906} - {fileID: 76927055} - {fileID: 232108174} - {fileID: 19157115} - {fileID: 1453719} - {fileID: 2127345666} - {fileID: 59745652} - {fileID: 28935657} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2057987304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057987305} - component: {fileID: 2057987307} - component: {fileID: 2057987306} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2057987305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057987304} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2057987306 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057987304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2057987307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057987304} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2057997500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057997501} - component: {fileID: 2057997503} - component: {fileID: 2057997502} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2057997501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057997500} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2057997502 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057997500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2057997503 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2057997500} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2058048860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058048861} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2058048861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058048860} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 87474892} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2058128464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058128465} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2058128465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058128464} serializedVersion: 2 m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 772454734} m_Father: {fileID: 1821693163} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2058445672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058445673} - component: {fileID: 2058445674} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2058445673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058445672} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1803247885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2058445674 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058445672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 367083565} - {fileID: 354819797} - {fileID: 117083386} - {fileID: 1076355566} m_BlendShapeWeights: [] m_RootBone: {fileID: 354819797} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2058609206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058609207} - component: {fileID: 2058609209} - component: {fileID: 2058609208} m_Layer: 0 m_Name: w_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2058609207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058609206} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2058609208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058609206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2058609209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058609206} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2058920257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058920258} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2058920258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058920257} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1841570542} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2058934700 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 692722753} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (1) objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: -15.148935 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 70.9462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &2058934701 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 2058934700} m_PrefabAsset: {fileID: 0} --- !u!1 &2059494269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2059494270} - component: {fileID: 2059494271} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2059494270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059494269} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1695414910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2059494271 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059494269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 403998544} - {fileID: 1055508257} - {fileID: 599313716} - {fileID: 1920603574} m_BlendShapeWeights: [] m_RootBone: {fileID: 1055508257} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2059696110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2059696111} - component: {fileID: 2059696113} - component: {fileID: 2059696112} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2059696111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059696110} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2059696112 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059696110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2059696113 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059696110} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2059727303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2059727304} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2059727304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059727303} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1610891900} m_Father: {fileID: 2003432310} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2060081196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060081197} - component: {fileID: 2060081198} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2060081197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060081196} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2060081198 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060081196} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2060086633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060086634} - component: {fileID: 2060086636} - component: {fileID: 2060086635} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2060086634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060086633} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2060086635 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060086633} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2060086636 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060086633} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2060105553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060105554} - component: {fileID: 2060105556} - component: {fileID: 2060105555} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2060105554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060105553} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 964833661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2060105555 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060105553} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2060105556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060105553} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2060300541 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060300542} - component: {fileID: 2060300544} - component: {fileID: 2060300543} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2060300542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060300541} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2060300543 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060300541} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2060300544 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060300541} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2060705623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060705624} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2060705624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060705623} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 847887400} m_Father: {fileID: 1591010101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2060709160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2060709161} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2060709161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2060709160} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1297246913} - {fileID: 656434486} m_Father: {fileID: 193960498} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2061216316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061216317} - component: {fileID: 2061216319} - component: {fileID: 2061216318} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2061216317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061216316} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2061216318 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061216316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2061216319 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061216316} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2061719636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061719637} - component: {fileID: 2061719638} m_Layer: 0 m_Name: Body_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2061719637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061719636} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2061719638 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061719636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2061882956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061882957} - component: {fileID: 2061882962} - component: {fileID: 2061882961} - component: {fileID: 2061882960} - component: {fileID: 2061882959} - component: {fileID: 2061882958} m_Layer: 10 m_Name: SWORD_KNIGHT_E_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2061882957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061882956} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -3.7500005, y: -1.4307165, z: -1.2500005} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 927860880} - {fileID: 247928078} - {fileID: 1569857173} - {fileID: 1504705935} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2061882958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061882956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &2061882959 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061882956} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &2061882960 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061882956} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &2061882961 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061882956} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &2061882962 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061882956} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2062017109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062017110} - component: {fileID: 2062017111} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2062017110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062017109} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1868339499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2062017111 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062017109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1210223013} m_BlendShapeWeights: [] m_RootBone: {fileID: 1210223013} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2062123739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062123740} - component: {fileID: 2062123742} - component: {fileID: 2062123741} m_Layer: 0 m_Name: w_axe_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2062123740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062123739} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2062123741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062123739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2062123742 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062123739} m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2062172563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062172564} - component: {fileID: 2062172565} m_Layer: 0 m_Name: Body_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2062172564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062172563} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2062172565 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062172563} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2062401448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062401449} - component: {fileID: 2062401450} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2062401449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062401448} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1670303004} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2062401450 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062401448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 884156604} - {fileID: 22773956} - {fileID: 1313451535} - {fileID: 639002224} m_BlendShapeWeights: [] m_RootBone: {fileID: 884156604} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2062402896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062402897} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2062402897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062402896} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 94118971} m_Father: {fileID: 782124289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2062618523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062618524} - component: {fileID: 2062618525} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2062618524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062618523} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2062618525 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062618523} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2062664940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062664941} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2062664941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062664940} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 83547580} m_Father: {fileID: 23496536} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2062676764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062676765} - component: {fileID: 2062676767} - component: {fileID: 2062676766} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2062676765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062676764} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2062676766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062676764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2062676767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062676764} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2062718380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062718381} - component: {fileID: 2062718383} - component: {fileID: 2062718382} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2062718381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062718380} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2062718382 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062718380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2062718383 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062718380} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2062964533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2062964534} - component: {fileID: 2062964536} - component: {fileID: 2062964535} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2062964534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062964533} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 410839983} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2062964535 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062964533} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2062964536 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2062964533} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2063229107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063229108} - component: {fileID: 2063229109} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2063229108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063229107} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311620642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2063229109 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063229107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1775576636} - {fileID: 1153317028} - {fileID: 1200040299} - {fileID: 1995869994} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153317028} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2063277390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063277391} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2063277391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063277390} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1593784156} m_Father: {fileID: 27371833} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2063281509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063281510} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2063281510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063281509} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 770140584} m_Father: {fileID: 1827324657} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2063417835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063417836} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2063417836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063417835} serializedVersion: 2 m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1493447697} m_Father: {fileID: 768663858} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2063767457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063767458} - component: {fileID: 2063767459} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2063767458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063767457} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1253115787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2063767459 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063767457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 635511561} m_BlendShapeWeights: [] m_RootBone: {fileID: 635511561} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2063884110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063884111} - component: {fileID: 2063884112} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2063884111 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063884110} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696889561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2063884112 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063884110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1817422070} m_BlendShapeWeights: [] m_RootBone: {fileID: 1817422070} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2064050366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2064050367} - component: {fileID: 2064050369} - component: {fileID: 2064050368} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2064050367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064050366} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2064050368 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064050366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2064050369 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064050366} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2065118114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065118115} - component: {fileID: 2065118117} - component: {fileID: 2065118116} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2065118115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065118114} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208067461} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2065118116 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065118114} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2065118117 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065118114} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2065152465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065152466} - component: {fileID: 2065152468} - component: {fileID: 2065152467} m_Layer: 0 m_Name: Head_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2065152466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065152465} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2065152467 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065152465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2065152468 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065152465} m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2065166219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065166220} - component: {fileID: 2065166222} - component: {fileID: 2065166221} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2065166220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065166219} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2065166221 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065166219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2065166222 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065166219} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2065173026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065173027} - component: {fileID: 2065173028} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2065173027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065173026} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 376339737} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2065173028 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065173026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1627106550} - {fileID: 1874763247} - {fileID: 1648695054} - {fileID: 48599505} m_BlendShapeWeights: [] m_RootBone: {fileID: 1874763247} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2065405536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065405537} - component: {fileID: 2065405539} - component: {fileID: 2065405538} m_Layer: 0 m_Name: Head_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2065405537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065405536} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2065405538 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065405536} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2065405539 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065405536} m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2065411020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065411021} - component: {fileID: 2065411023} - component: {fileID: 2065411022} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2065411021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065411020} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2065411022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065411020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2065411023 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065411020} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2066175774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066175775} - component: {fileID: 2066175777} - component: {fileID: 2066175776} m_Layer: 0 m_Name: w_long_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2066175775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066175774} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1050171395} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2066175776 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066175774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2066175777 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066175774} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2066427940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066427941} - component: {fileID: 2066427942} m_Layer: 0 m_Name: Body_05d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2066427941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066427940} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2066427942 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066427940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2066487080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066487081} - component: {fileID: 2066487082} m_Layer: 0 m_Name: TT_Banner_Brown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2066487081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066487080} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1324383192} - {fileID: 1282667572} - {fileID: 1793680225} - {fileID: 1447851198} - {fileID: 1971253230} - {fileID: 1301112361} - {fileID: 1421673617} - {fileID: 441445554} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2066487082 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066487080} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2066568290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066568291} - component: {fileID: 2066568293} - component: {fileID: 2066568292} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2066568291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066568290} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2066568292 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066568290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2066568293 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066568290} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2066747939 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2066747940} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2066747940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2066747939} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1706830810} m_Father: {fileID: 91971401} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2067011504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2067011505} - component: {fileID: 2067011507} - component: {fileID: 2067011506} m_Layer: 0 m_Name: Head_04a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2067011505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067011504} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2067011506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067011504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2067011507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067011504} m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2067469502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2067469503} - component: {fileID: 2067469504} m_Layer: 0 m_Name: Body_13b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2067469503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067469502} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2067469504 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067469502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1795273931} - {fileID: 134193922} - {fileID: 1929011589} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 545830015} - {fileID: 389284066} - {fileID: 175436386} - {fileID: 729847821} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} - {fileID: 1179361689} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &2067511865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2067511866} - component: {fileID: 2067511868} - component: {fileID: 2067511867} m_Layer: 0 m_Name: Head_10b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2067511866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067511865} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2067511867 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067511865} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2067511868 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067511865} m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2067665991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2067665992} - component: {fileID: 2067665994} - component: {fileID: 2067665993} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2067665992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067665991} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2067665993 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067665991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2067665994 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067665991} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2067686087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2067686088} - component: {fileID: 2067686090} - component: {fileID: 2067686089} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2067686088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067686087} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2067686089 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067686087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2067686090 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067686087} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2067695254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2067695255} - component: {fileID: 2067695257} - component: {fileID: 2067695256} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2067695255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067695254} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1444401224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2067695256 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067695254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2067695257 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067695254} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2068129104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2068129105} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2068129105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068129104} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 512289385} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2068135953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2068135954} - component: {fileID: 2068135955} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2068135954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068135953} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2068135955 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068135953} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} - {fileID: 271694822} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2068644678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2068644679} - component: {fileID: 2068644680} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2068644679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068644678} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1604288235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2068644680 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068644678} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1453719} - {fileID: 28935657} - {fileID: 76927055} - {fileID: 947657656} - {fileID: 1025245450} - {fileID: 990988225} - {fileID: 232108174} - {fileID: 618944906} - {fileID: 59745652} - {fileID: 19157115} - {fileID: 1510668573} - {fileID: 1679573730} - {fileID: 889996174} - {fileID: 2127345666} m_BlendShapeWeights: [] m_RootBone: {fileID: 1453719} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &2069104532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2069104533} - component: {fileID: 2069104535} - component: {fileID: 2069104534} m_Layer: 0 m_Name: Head_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2069104533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069104532} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2069104534 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069104532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2069104535 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069104532} m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2069242926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2069242927} - component: {fileID: 2069242929} - component: {fileID: 2069242928} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2069242927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069242926} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2069242928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069242926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2069242929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069242926} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1001 &2069532218 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1565898989} m_Modifications: - target: {fileID: 1584552836330224030, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_Name value: Tree_1 (5) objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.w value: 0.7724206 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.y value: 0.6351114 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 78.856 objectReference: {fileID: 0} - target: {fileID: 2213139629052044068, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0f7ff4b7b8d5e4f09ac4fc513061cd59, type: 3} --- !u!1 &2069576533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2069576534} - component: {fileID: 2069576535} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2069576534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069576533} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 717698450} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2069576535 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069576533} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1011769334} m_BlendShapeWeights: [] m_RootBone: {fileID: 1011769334} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2069598282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2069598283} - component: {fileID: 2069598284} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2069598283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069598282} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1868339499} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2069598284 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069598282} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1210223013} m_BlendShapeWeights: [] m_RootBone: {fileID: 1210223013} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2069727167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2069727168} - component: {fileID: 2069727170} - component: {fileID: 2069727169} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2069727168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069727167} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2069727169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069727167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2069727170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069727167} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2069825815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2069825816} - component: {fileID: 2069825817} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2069825816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069825815} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1442939347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2069825817 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069825815} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 876256102} m_BlendShapeWeights: [] m_RootBone: {fileID: 876256102} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2069842334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2069842335} - component: {fileID: 2069842337} - component: {fileID: 2069842336} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2069842335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069842334} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 375260722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2069842336 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069842334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2069842337 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069842334} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2069856880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2069856881} - component: {fileID: 2069856883} - component: {fileID: 2069856882} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2069856881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069856880} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2069856882 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069856880} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2069856883 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2069856880} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2071067918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2071067919} - component: {fileID: 2071067920} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2071067919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2071067918} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2071067920 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2071067918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2071358622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2071358623} - component: {fileID: 2071358624} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2071358623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2071358622} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1268905344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2071358624 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2071358622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 687683062} - {fileID: 1063213995} - {fileID: 965046388} - {fileID: 206327183} m_BlendShapeWeights: [] m_RootBone: {fileID: 687683062} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2072018805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072018806} - component: {fileID: 2072018807} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2072018806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072018805} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 108573781} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2072018807 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072018805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 475920328} - {fileID: 1395086740} - {fileID: 238190200} - {fileID: 645705332} m_BlendShapeWeights: [] m_RootBone: {fileID: 1395086740} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2072276282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072276283} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2072276283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072276282} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 867868277} m_Father: {fileID: 699289510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2072492485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072492486} - component: {fileID: 2072492488} - component: {fileID: 2072492487} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2072492486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072492485} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2072492487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072492485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2072492488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072492485} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2072541617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072541618} - component: {fileID: 2072541619} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2072541618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072541617} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2072541619 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072541617} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2072664765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072664766} - component: {fileID: 2072664768} - component: {fileID: 2072664767} m_Layer: 0 m_Name: Head_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2072664766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072664765} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2072664767 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072664765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2072664768 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072664765} m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2072926394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072926395} - component: {fileID: 2072926396} m_Layer: 0 m_Name: TT_Banner_Yellow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2072926395 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072926394} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 252263541} - {fileID: 204846981} - {fileID: 35335705} - {fileID: 1174822586} - {fileID: 777370964} - {fileID: 1995377127} - {fileID: 1565729089} - {fileID: 509695570} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2072926396 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072926394} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2073185798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2073185799} - component: {fileID: 2073185800} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2073185799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073185798} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2073185800 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073185798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1218765164} - {fileID: 347268375} - {fileID: 670004392} - {fileID: 1812802722} - {fileID: 1823089094} - {fileID: 1147795816} - {fileID: 817040133} - {fileID: 1520473007} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2073305392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2073305393} - component: {fileID: 2073305394} m_Layer: 0 m_Name: Body_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2073305393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073305392} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2073305394 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073305392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2099689418} - {fileID: 1998893908} - {fileID: 1280499240} - {fileID: 588171293} - {fileID: 515790985} - {fileID: 531559541} - {fileID: 1944781859} - {fileID: 365165650} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161} m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2073648464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2073648465} - component: {fileID: 2073648467} - component: {fileID: 2073648466} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2073648465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073648464} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558214495} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2073648466 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073648464} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2073648467 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073648464} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2073724049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2073724050} - component: {fileID: 2073724052} - component: {fileID: 2073724051} m_Layer: 0 m_Name: w_halberd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2073724050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073724049} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 233069398} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2073724051 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073724049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2073724052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2073724049} m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2074349450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2074349451} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2074349451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074349450} serializedVersion: 2 m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1285190335} m_Father: {fileID: 619707719} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2074508413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2074508414} - component: {fileID: 2074508419} - component: {fileID: 2074508418} - component: {fileID: 2074508417} - component: {fileID: 2074508416} - component: {fileID: 2074508415} m_Layer: 10 m_Name: SWORD_KNIGHT_E_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2074508414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074508413} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.25, y: -2.2321196, z: 1.2500002} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1292083808} - {fileID: 1512821662} - {fileID: 431350999} - {fileID: 1939780901} m_Father: {fileID: 853292798} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2074508415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074508413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 215148f883898b34a99799d0ad0236e5, type: 3} m_Name: m_EditorClassIdentifier: isDrawGizmosInFieldOfView: 1 isAttacking: 0 targetLayer: serializedVersion: 2 m_Bits: 768 defensePos: {x: 0, y: 0, z: 0} targetTransform: {fileID: 0} colliderWithinRange: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} attackingIslandInfo: {fileID: 0} defendingIslandInfo: {fileID: 357776294} k__BackingField: k__BackingField: enemy_stat_sailor_004 k__BackingField: enemy_view_sailor_004 k__BackingField: 3 k__BackingField: 1 k__BackingField: -1 k__BackingField: 2 k__BackingField: 60 k__BackingField: 0 k__BackingField: 30 k__BackingField: 10 k__BackingField: 7 k__BackingField: 1.5 k__BackingField: 10 k__BackingField: 3 k__BackingField: 10 k__BackingField: 50 k__BackingField: 10 k__BackingField: 1 k__BackingField: 0 k__BackingField: 0 k__BackingField: 0 --- !u!136 &2074508416 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074508413} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.7 m_Height: 1.6 m_Direction: 1 m_Center: {x: 0, y: 0.8, z: 0} --- !u!54 &2074508417 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074508413} serializedVersion: 4 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 2 --- !u!195 &2074508418 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074508413} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.3 m_Speed: 3 m_Acceleration: 20 avoidancePriority: 50 m_AngularSpeed: 180 m_StoppingDistance: 3 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 1.6 m_BaseOffset: 0 m_WalkableMask: 33 m_ObstacleAvoidanceType: 4 --- !u!95 &2074508419 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074508413} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2074739677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2074739678} - component: {fileID: 2074739680} - component: {fileID: 2074739679} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2074739678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074739677} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2074739679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074739677} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2074739680 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074739677} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2074870552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2074870553} - component: {fileID: 2074870554} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2074870553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074870552} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 74945430} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2074870554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074870552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1887445761} - {fileID: 1656518430} - {fileID: 1930820776} - {fileID: 1172943297} m_BlendShapeWeights: [] m_RootBone: {fileID: 1656518430} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2075361713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075361714} - component: {fileID: 2075361716} - component: {fileID: 2075361715} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2075361714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075361713} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2075361715 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075361713} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2075361716 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075361713} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2075361919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075361920} - component: {fileID: 2075361922} - component: {fileID: 2075361921} m_Layer: 0 m_Name: Head_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2075361920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075361919} serializedVersion: 2 m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2075361921 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075361919} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2075361922 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075361919} m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2075877586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075877587} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2075877587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075877586} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 698247701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2075893443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075893444} - component: {fileID: 2075893445} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2075893444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075893443} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 247759318} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2075893445 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075893443} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 699289510} m_BlendShapeWeights: [] m_RootBone: {fileID: 699289510} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2076017621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076017622} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2076017622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076017621} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1638021814} m_Father: {fileID: 1356709673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2076538562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076538563} - component: {fileID: 2076538565} - component: {fileID: 2076538564} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2076538563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076538562} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1422958502} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2076538564 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076538562} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2076538565 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076538562} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2076629227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076629228} - component: {fileID: 2076629229} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2076629228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076629227} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194938185} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2076629229 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076629227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 600408092} - {fileID: 1582510220} - {fileID: 590178595} - {fileID: 1800504044} m_BlendShapeWeights: [] m_RootBone: {fileID: 1582510220} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2076684127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076684128} - component: {fileID: 2076684129} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2076684128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076684127} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2076684129 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076684127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2076712277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076712278} - component: {fileID: 2076712280} - component: {fileID: 2076712279} m_Layer: 0 m_Name: Head_09g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2076712278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076712277} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2076712279 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076712277} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2076712280 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076712277} m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2076855607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2076855608} - component: {fileID: 2076855610} - component: {fileID: 2076855609} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2076855608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076855607} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2076855609 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076855607} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2076855610 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2076855607} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2077011920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077011921} - component: {fileID: 2077011923} - component: {fileID: 2077011922} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2077011921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077011920} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2077011922 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077011920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2077011923 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077011920} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2077051246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077051247} - component: {fileID: 2077051248} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2077051247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077051246} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 92552850} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2077051248 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077051246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 84029221} - {fileID: 1443410813} - {fileID: 954544438} - {fileID: 673523563} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443410813} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2077867643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077867644} m_Layer: 0 m_Name: RigRibcage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2077867644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077867643} serializedVersion: 2 m_LocalRotation: {x: -0.000000012990338, y: 0.000000024307504, z: -0.18776634, w: 0.98221374} m_LocalPosition: {x: -0.4232521, y: -0.000000019073486, z: -4.5474734e-15} m_LocalScale: {x: 1.0000001, y: 0.99999964, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1868694233} - {fileID: 128647} - {fileID: 280573359} m_Father: {fileID: 648090843} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2077892207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077892208} - component: {fileID: 2077892209} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2077892208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077892207} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2077892209 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077892207} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2077999496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077999497} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2077999497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077999496} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 703871840} m_Father: {fileID: 913298235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2078503798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2078503799} - component: {fileID: 2078503801} - component: {fileID: 2078503800} m_Layer: 0 m_Name: Head_06b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2078503799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078503798} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 33430076} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2078503800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078503798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2078503801 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078503798} m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2078800760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2078800761} - component: {fileID: 2078800762} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2078800761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078800760} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 784788011} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2078800762 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078800760} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 176226126} - {fileID: 1706365809} - {fileID: 694588041} - {fileID: 1719211816} m_BlendShapeWeights: [] m_RootBone: {fileID: 1706365809} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2078906258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2078906259} - component: {fileID: 2078906261} - component: {fileID: 2078906260} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2078906259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078906258} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2078906260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078906258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2078906261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078906258} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2079064789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079064790} - component: {fileID: 2079064792} - component: {fileID: 2079064791} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2079064790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079064789} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2079064791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079064789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2079064792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079064789} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2079133549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079133550} - component: {fileID: 2079133551} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2079133550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079133549} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2079133551 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079133549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2079202101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079202102} - component: {fileID: 2079202103} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2079202102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079202101} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296739912} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2079202103 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079202101} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 186558967} - {fileID: 512010053} - {fileID: 1448621185} - {fileID: 1378181167} m_BlendShapeWeights: [] m_RootBone: {fileID: 512010053} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2079415787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079415788} - component: {fileID: 2079415790} - component: {fileID: 2079415789} m_Layer: 0 m_Name: w_TH_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2079415788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079415787} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2079415789 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079415787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2079415790 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079415787} m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2079448153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079448154} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2079448154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079448153} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 440355172} m_Father: {fileID: 93333312} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2079670233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079670234} - component: {fileID: 2079670236} - component: {fileID: 2079670235} m_Layer: 0 m_Name: w_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2079670234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079670233} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 281362331} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2079670235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079670233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2079670236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079670233} m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2079695966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2079695967} - component: {fileID: 2079695969} - component: {fileID: 2079695968} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2079695967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079695966} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2079695968 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079695966} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2079695969 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2079695966} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2080136332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080136333} - component: {fileID: 2080136335} - component: {fileID: 2080136334} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2080136333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080136332} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2080136334 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080136332} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2080136335 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080136332} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2080472969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080472970} - component: {fileID: 2080472971} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2080472970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080472969} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 424651027} - {fileID: 97520871} - {fileID: 1853179691} - {fileID: 702127693} - {fileID: 531654249} - {fileID: 487507995} - {fileID: 1079048059} - {fileID: 562460421} m_Father: {fileID: 1705165995} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2080472971 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080472969} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2080808909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2080808910} - component: {fileID: 2080808911} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2080808910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080808909} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 153067935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2080808911 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080808909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1622426626} - {fileID: 819072012} - {fileID: 1214705929} - {fileID: 1488997114} m_BlendShapeWeights: [] m_RootBone: {fileID: 819072012} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2081113777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2081113778} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2081113778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081113777} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1608748770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2081203111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2081203112} - component: {fileID: 2081203114} - component: {fileID: 2081203113} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2081203112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081203111} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2081203113 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081203111} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2081203114 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081203111} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2081333523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2081333524} - component: {fileID: 2081333525} m_Layer: 0 m_Name: Body_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2081333524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081333523} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2081333525 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081333523} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2081579438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2081579439} - component: {fileID: 2081579440} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2081579439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081579438} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2081579440 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081579438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} - {fileID: 1516458743} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2082277058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2082277059} - component: {fileID: 2082277061} - component: {fileID: 2082277060} m_Layer: 0 m_Name: Head_07d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2082277059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082277058} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2082277060 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082277058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2082277061 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082277058} m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2082584499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2082584500} - component: {fileID: 2082584501} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2082584500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082584499} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1940270691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2082584501 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082584499} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 46894504} m_BlendShapeWeights: [] m_RootBone: {fileID: 46894504} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2082874525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2082874526} - component: {fileID: 2082874530} - component: {fileID: 2082874529} - component: {fileID: 2082874528} - component: {fileID: 2082874527} m_Layer: 11 m_Name: w_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2082874526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082874525} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928402233} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &2082874527 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082874525} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.4380302, y: 0.08983605, z: 0.3547706} m_Center: {x: -0.3466929, y: -0.0027285065, z: -0.00018502626} --- !u!114 &2082874528 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082874525} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &2082874529 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082874525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2082874530 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2082874525} m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2083039780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2083039781} - component: {fileID: 2083039783} - component: {fileID: 2083039782} m_Layer: 0 m_Name: w_glaive m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2083039781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083039780} serializedVersion: 2 m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1} m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2083039782 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083039780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2083039783 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083039780} m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2083177067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2083177068} - component: {fileID: 2083177069} m_Layer: 0 m_Name: Body_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2083177068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083177067} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2083177069 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083177067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1147795816} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161} m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2083505851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2083505852} - component: {fileID: 2083505854} - component: {fileID: 2083505853} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2083505852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083505851} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2083505853 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083505851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2083505854 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083505851} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2083745864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2083745865} - component: {fileID: 2083745867} - component: {fileID: 2083745866} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2083745865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083745864} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2083745866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083745864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2083745867 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083745864} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2084712715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084712716} - component: {fileID: 2084712717} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2084712716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084712715} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1270723913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2084712717 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084712715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1860582669} - {fileID: 1147246635} - {fileID: 843628310} - {fileID: 490964051} m_BlendShapeWeights: [] m_RootBone: {fileID: 1860582669} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2084950887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084950888} - component: {fileID: 2084950889} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2084950888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084950887} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1967645867} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2084950889 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084950887} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 620999906} m_BlendShapeWeights: [] m_RootBone: {fileID: 620999906} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2084978392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084978393} - component: {fileID: 2084978395} - component: {fileID: 2084978394} m_Layer: 0 m_Name: Head_06h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2084978393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084978392} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2084978394 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084978392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2084978395 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084978392} m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2085429181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2085429182} - component: {fileID: 2085429184} - component: {fileID: 2085429183} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2085429182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085429181} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2085429183 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085429181} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2085429184 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085429181} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2085565719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2085565720} - component: {fileID: 2085565722} - component: {fileID: 2085565721} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2085565720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085565719} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 479907515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2085565721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085565719} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2085565722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085565719} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2085608442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2085608443} - component: {fileID: 2085608444} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2085608443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085608442} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1101376113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2085608444 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085608442} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1127692776} m_BlendShapeWeights: [] m_RootBone: {fileID: 1127692776} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2085650029 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2085650030} - component: {fileID: 2085650031} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2085650030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085650029} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2085650031 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085650029} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2085669389 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2085669390} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2085669390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085669389} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 677713956} m_Father: {fileID: 485569454} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2086219900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2086219901} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2086219901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086219900} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 589812790} m_Father: {fileID: 363530937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2086221675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2086221676} - component: {fileID: 2086221677} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2086221676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086221675} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1450377836} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2086221677 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086221675} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 82621217} - {fileID: 1097757146} - {fileID: 258561482} - {fileID: 2100410984} - {fileID: 667674143} - {fileID: 405528440} - {fileID: 640892314} - {fileID: 1799159015} - {fileID: 374289591} - {fileID: 1281262134} - {fileID: 1759531504} - {fileID: 1052631016} - {fileID: 1983530003} - {fileID: 1958580782} m_BlendShapeWeights: [] m_RootBone: {fileID: 667674143} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2086470741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2086470742} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2086470742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086470741} serializedVersion: 2 m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 158986448} - {fileID: 1537774479} m_Father: {fileID: 258395295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2086557904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2086557905} - component: {fileID: 2086557907} - component: {fileID: 2086557906} m_Layer: 0 m_Name: Head_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2086557905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086557904} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2086557906 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086557904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2086557907 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086557904} m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2086678788 GameObject: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2086678789} - component: {fileID: 2086678792} - component: {fileID: 2086678791} - component: {fileID: 2086678790} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2086678789 Transform: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086678788} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1299379571} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2086678790 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086678788} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 0, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_HorizontalDamping: 0 m_VerticalDamping: 0 m_ScreenX: 0.5 m_ScreenY: 0.5 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 --- !u!114 &2086678791 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086678788} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: m_BindingMode: 4 m_FollowOffset: {x: 0, y: 2.5, z: -3} m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_AngularDampingMode: 0 m_PitchDamping: 0 m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 m_Heading: m_Definition: 2 m_VelocityFilterStrength: 4 m_Bias: 0 m_RecenterToTargetHeading: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_XAxis: Value: 0 m_SpeedMode: 0 m_MaxSpeed: 300 m_AccelTime: 0.1 m_DecelTime: 0.1 m_InputAxisName: m_InputAxisValue: 0 m_InvertInput: 1 m_MinValue: -180 m_MaxValue: 180 m_Wrap: 1 m_Recentering: m_enabled: 0 m_WaitTime: 1 m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 m_LegacyRadius: 3.4028235e+38 m_LegacyHeightOffset: 3.4028235e+38 m_LegacyHeadingBias: 3.4028235e+38 m_HeadingIsSlave: 1 --- !u!114 &2086678792 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086678788} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &2086905094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2086905095} - component: {fileID: 2086905097} - component: {fileID: 2086905096} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2086905095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086905094} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2086905096 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086905094} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2086905097 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086905094} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2087008768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2087008769} - component: {fileID: 2087008770} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2087008769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2087008768} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1784360777} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2087008770 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2087008768} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 56067020} - {fileID: 996710484} - {fileID: 767768665} - {fileID: 1744735571} m_BlendShapeWeights: [] m_RootBone: {fileID: 996710484} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2087357399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2087357400} - component: {fileID: 2087357401} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2087357400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2087357399} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106555517} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2087357401 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2087357399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1320115830} m_BlendShapeWeights: [] m_RootBone: {fileID: 1320115830} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2087365159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2087365160} - component: {fileID: 2087365161} m_Layer: 0 m_Name: Body_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2087365160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2087365159} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1236657446} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2087365161 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2087365159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 389284066} - {fileID: 1929011589} - {fileID: 545830015} - {fileID: 729847821} - {fileID: 1795273931} - {fileID: 1179361689} - {fileID: 175436386} - {fileID: 134193922} - {fileID: 2118654214} - {fileID: 1838808030} - {fileID: 37634473} - {fileID: 1677901187} - {fileID: 475947729} - {fileID: 161558900} m_BlendShapeWeights: [] m_RootBone: {fileID: 1795273931} m_AABB: m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2088195508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088195509} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2088195509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088195508} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1136861656} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2088367386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088367387} - component: {fileID: 2088367388} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2088367387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088367386} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1557202437} - {fileID: 273263168} - {fileID: 740601482} - {fileID: 2055950453} - {fileID: 1560423129} - {fileID: 718458995} - {fileID: 859617461} - {fileID: 605472017} m_Father: {fileID: 438642490} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2088367388 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088367386} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2088471576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088471577} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2088471577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088471576} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1269621599} m_Father: {fileID: 752057942} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2088581554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088581555} - component: {fileID: 2088581556} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2088581555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088581554} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1999386664} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2088581556 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088581554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 696397023} - {fileID: 1001425289} - {fileID: 437285308} - {fileID: 1699075905} m_BlendShapeWeights: [] m_RootBone: {fileID: 1001425289} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2088857006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088857007} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2088857007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088857006} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 360768735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2088961251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088961252} - component: {fileID: 2088961253} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2088961252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088961251} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2088961253 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088961251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2088968052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2088968053} - component: {fileID: 2088968055} - component: {fileID: 2088968054} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2088968053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088968052} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2088968054 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088968052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2088968055 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2088968052} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2089142276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089142277} - component: {fileID: 2089142279} - component: {fileID: 2089142278} m_Layer: 0 m_Name: shield_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2089142277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089142276} serializedVersion: 2 m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655} m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2089142278 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089142276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2089142279 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089142276} m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2089315556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089315557} - component: {fileID: 2089315558} m_Layer: 0 m_Name: Body_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2089315557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089315556} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2089315558 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089315556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161} m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2089821281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089821282} - component: {fileID: 2089821284} - component: {fileID: 2089821283} m_Layer: 0 m_Name: w_spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2089821282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089821281} serializedVersion: 2 m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2089821283 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089821281} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2089821284 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089821281} m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2089998549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089998550} - component: {fileID: 2089998552} - component: {fileID: 2089998551} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2089998550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089998549} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 714032224} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2089998551 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089998549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2089998552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089998549} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2090313720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2090313721} - component: {fileID: 2090313723} - component: {fileID: 2090313722} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2090313721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090313720} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2090313722 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090313720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2090313723 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090313720} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2090435911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2090435912} - component: {fileID: 2090435914} - component: {fileID: 2090435913} m_Layer: 0 m_Name: shield_09 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2090435912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090435911} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2090435913 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090435911} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2090435914 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090435911} m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2090662084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2090662085} - component: {fileID: 2090662089} - component: {fileID: 2090662088} - component: {fileID: 2090662087} - component: {fileID: 2090662086} m_Layer: 11 m_Name: w_broad_sword m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2090662085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090662084} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1327585728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &2090662086 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090662084} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1.385285, y: 0.09939671, z: 0.27483195} m_Center: {x: -0.33711493, y: -0.002728217, z: -0.0038418598} --- !u!114 &2090662087 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090662084} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 963ba3bf2508749489c02769b0733cdd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &2090662088 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090662084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2090662089 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090662084} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2090857366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2090857367} - component: {fileID: 2090857369} - component: {fileID: 2090857368} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2090857367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090857366} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2090857368 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090857366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2090857369 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2090857366} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2091021131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091021132} - component: {fileID: 2091021134} - component: {fileID: 2091021133} m_Layer: 0 m_Name: Head_10f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2091021132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091021131} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2091021133 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091021131} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2091021134 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091021131} m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2091173656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091173657} - component: {fileID: 2091173659} - component: {fileID: 2091173658} m_Layer: 0 m_Name: shield_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2091173657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091173656} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081069289} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2091173658 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091173656} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2091173659 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091173656} m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2091398588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091398589} - component: {fileID: 2091398591} - component: {fileID: 2091398590} m_Layer: 0 m_Name: shield_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2091398589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091398588} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1330689525} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2091398590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091398588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2091398591 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091398588} m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2091459729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091459730} - component: {fileID: 2091459731} m_Layer: 0 m_Name: Body_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2091459730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091459729} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2091459731 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091459729} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2091604833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091604834} - component: {fileID: 2091604836} - component: {fileID: 2091604835} m_Layer: 0 m_Name: Head_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2091604834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091604833} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2091604835 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091604833} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2091604836 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091604833} m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2091759923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091759924} - component: {fileID: 2091759926} - component: {fileID: 2091759925} m_Layer: 0 m_Name: w_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2091759924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091759923} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2091759925 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091759923} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2091759926 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091759923} m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2091890078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091890079} - component: {fileID: 2091890080} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2091890079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091890078} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 307936644} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2091890080 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091890078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1994338668} - {fileID: 994327233} - {fileID: 150576499} - {fileID: 1520870082} m_BlendShapeWeights: [] m_RootBone: {fileID: 994327233} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2091890486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091890487} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2091890487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091890486} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1610489232} - {fileID: 2117859606} - {fileID: 619707719} - {fileID: 640393862} m_Father: {fileID: 1309340219} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2091911556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091911557} - component: {fileID: 2091911558} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2091911557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091911556} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2091911558 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091911556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 405501213} - {fileID: 286624701} - {fileID: 1697481546} - {fileID: 448180829} - {fileID: 1550887988} - {fileID: 512990550} - {fileID: 133737256} - {fileID: 283788784} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2092042964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092042965} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2092042965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092042964} serializedVersion: 2 m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 618084291} m_Father: {fileID: 280357171} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2092502486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092502487} - component: {fileID: 2092502488} m_Layer: 0 m_Name: Body_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2092502487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092502486} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2092502488 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092502486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161} m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2092679456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092679457} - component: {fileID: 2092679459} - component: {fileID: 2092679458} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2092679457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092679456} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2092679458 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092679456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2092679459 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092679456} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2092880787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092880788} - component: {fileID: 2092880790} - component: {fileID: 2092880789} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2092880788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092880787} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1913383094} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2092880789 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092880787} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2092880790 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092880787} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2092926981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092926982} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2092926982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092926981} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 550106615} m_Father: {fileID: 1758755117} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2092942109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092942110} - component: {fileID: 2092942112} - component: {fileID: 2092942111} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2092942110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092942109} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2092942111 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092942109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2092942112 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092942109} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2092952558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2092952559} - component: {fileID: 2092952560} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2092952559 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092952558} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2092952560 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092952558} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2093495107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093495108} - component: {fileID: 2093495110} - component: {fileID: 2093495109} m_Layer: 0 m_Name: Head_02f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2093495108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093495107} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2093495109 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093495107} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2093495110 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093495107} m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2093553858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093553859} - component: {fileID: 2093553861} - component: {fileID: 2093553860} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2093553859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093553858} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2093553860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093553858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2093553861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093553858} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2093632976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093632977} - component: {fileID: 2093632979} - component: {fileID: 2093632978} m_Layer: 0 m_Name: Head_06g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2093632977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093632976} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2093632978 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093632976} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2093632979 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093632976} m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2093817576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093817577} - component: {fileID: 2093817578} m_Layer: 0 m_Name: Body_11e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2093817577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093817576} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2093817578 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093817576} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161} m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2094384942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2094384943} - component: {fileID: 2094384944} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2094384943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094384942} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1136382853} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2094384944 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094384942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2137928918} m_BlendShapeWeights: [] m_RootBone: {fileID: 2137928918} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2094809241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2094809242} - component: {fileID: 2094809243} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2094809242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094809241} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 296739912} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2094809243 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094809241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 186558967} - {fileID: 512010053} - {fileID: 1448621185} - {fileID: 1378181167} m_BlendShapeWeights: [] m_RootBone: {fileID: 512010053} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2094901651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2094901652} - component: {fileID: 2094901654} - component: {fileID: 2094901653} m_Layer: 0 m_Name: w_TH_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2094901652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094901651} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998} m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1755943596} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2094901653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094901651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2094901654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2094901651} m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2095233473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2095233474} - component: {fileID: 2095233475} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2095233474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095233473} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1429736432} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2095233475 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095233473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 62628525} - {fileID: 462405991} - {fileID: 409743953} - {fileID: 491715009} m_BlendShapeWeights: [] m_RootBone: {fileID: 462405991} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2095357532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2095357533} - component: {fileID: 2095357534} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2095357533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095357532} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 663019303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2095357534 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095357532} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2135599342} m_BlendShapeWeights: [] m_RootBone: {fileID: 2135599342} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2095402599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2095402600} - component: {fileID: 2095402601} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2095402600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095402599} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1920031701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2095402601 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095402599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2016669031} - {fileID: 1417795766} - {fileID: 1746452235} - {fileID: 1473468053} m_BlendShapeWeights: [] m_RootBone: {fileID: 2016669031} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2095419197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2095419198} - component: {fileID: 2095419199} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2095419198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095419197} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 643053734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2095419199 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095419197} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1014376488} - {fileID: 1689156818} - {fileID: 1610701734} - {fileID: 29454499} m_BlendShapeWeights: [] m_RootBone: {fileID: 1689156818} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2095483166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2095483167} - component: {fileID: 2095483169} - component: {fileID: 2095483168} m_Layer: 0 m_Name: w_recurve_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2095483167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095483166} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1434708008} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2095483168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095483166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2095483169 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095483166} m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2095873040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2095873041} - component: {fileID: 2095873043} - component: {fileID: 2095873042} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2095873041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095873040} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2095873042 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095873040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2095873043 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2095873040} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2096424744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096424745} - component: {fileID: 2096424746} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2096424745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096424744} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2096424746 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096424744} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2096600447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096600448} - component: {fileID: 2096600450} - component: {fileID: 2096600449} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2096600448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096600447} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2096600449 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096600447} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2096600450 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096600447} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2096787163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2096787164} - component: {fileID: 2096787165} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2096787164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096787163} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2134088388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2096787165 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2096787163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 167774760} - {fileID: 1678597190} - {fileID: 1278748425} - {fileID: 339727350} m_BlendShapeWeights: [] m_RootBone: {fileID: 167774760} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1001 &2097473631 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 1057364927} m_Modifications: - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Name value: Spruce_1 (37) objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_Layer value: 16 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_NavMeshLayer value: 5 objectReference: {fileID: 0} - target: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.x value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.y value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalScale.z value: 3.043 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.x value: 8.651064 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.y value: 10.2 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalPosition.z value: 58.7462 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} insertIndex: -1 addedObject: {fileID: 2097473634} m_SourcePrefab: {fileID: 100100000, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} --- !u!4 &2097473632 stripped Transform: m_CorrespondingSourceObject: {fileID: 3382294494682185004, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 2097473631} m_PrefabAsset: {fileID: 0} --- !u!1 &2097473633 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2718910014188824470, guid: 14871bcccb7cf4e1d81bb38ec7a3a4e0, type: 3} m_PrefabInstance: {fileID: 2097473631} m_PrefabAsset: {fileID: 0} --- !u!208 &2097473634 NavMeshObstacle: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097473633} m_Enabled: 1 serializedVersion: 3 m_Shape: 1 m_Extents: {x: 1.075, y: 2.229, z: 1.054} m_MoveThreshold: 0.1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: -0.09900001, y: 2.229, z: 0.049000002} m_TimeToStationary: 0.5 --- !u!1 &2097525030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2097525031} - component: {fileID: 2097525032} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2097525031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097525030} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2097525032 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2097525030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2098039874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2098039875} - component: {fileID: 2098039877} - component: {fileID: 2098039876} m_Layer: 0 m_Name: Head_06d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2098039875 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098039874} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2098039876 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098039874} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2098039877 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098039874} m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2098167840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2098167841} - component: {fileID: 2098167843} - component: {fileID: 2098167842} m_Layer: 0 m_Name: Head_12e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2098167841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098167840} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85296564} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2098167842 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098167840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2098167843 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098167840} m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2098441430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2098441431} - component: {fileID: 2098441433} - component: {fileID: 2098441432} m_Layer: 0 m_Name: Head_11c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2098441431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098441430} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2098441432 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098441430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2098441433 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098441430} m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2098529932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2098529933} - component: {fileID: 2098529935} - component: {fileID: 2098529934} m_Layer: 0 m_Name: Head_01d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2098529933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098529932} serializedVersion: 2 m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2098529934 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098529932} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2098529935 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098529932} m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2098745352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2098745353} - component: {fileID: 2098745354} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2098745353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098745352} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2098745354 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2098745352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} - {fileID: 737463808} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2099059175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099059176} - component: {fileID: 2099059177} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2099059176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099059175} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2032808385} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2099059177 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099059175} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1062858932} - {fileID: 227252611} - {fileID: 1095616594} - {fileID: 715748213} m_BlendShapeWeights: [] m_RootBone: {fileID: 1062858932} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2099102230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099102231} - component: {fileID: 2099102232} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2099102231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099102230} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 106555517} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2099102232 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099102230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1955895659} - {fileID: 1320115830} - {fileID: 2041317393} - {fileID: 1134763377} m_BlendShapeWeights: [] m_RootBone: {fileID: 1320115830} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2099316645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099316646} - component: {fileID: 2099316647} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2099316646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099316645} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2099316647 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099316645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2099403717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099403718} - component: {fileID: 2099403719} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2099403718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099403717} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1270723913} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2099403719 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099403717} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 843628310} - {fileID: 1860582669} - {fileID: 490964051} - {fileID: 1147246635} m_BlendShapeWeights: [] m_RootBone: {fileID: 1860582669} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2099492681 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099492682} - component: {fileID: 2099492684} - component: {fileID: 2099492683} m_Layer: 0 m_Name: shield_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2099492682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099492681} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689625812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2099492683 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099492681} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2099492684 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099492681} m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2099689417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099689418} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2099689418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099689417} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1944781859} - {fileID: 1280499240} - {fileID: 588171293} - {fileID: 1995842109} m_Father: {fileID: 273244177} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2099810557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099810558} m_Layer: 0 m_Name: RigTail4Gizmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2099810558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099810557} serializedVersion: 2 m_LocalRotation: {x: -0.047350567, y: -0.7055196, z: 0.047350705, w: 0.7055196} m_LocalPosition: {x: -0.000000051211945, y: 0.18432897, z: -1.1715338} m_LocalScale: {x: 0.9999998, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1687254661} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2100110378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100110379} - component: {fileID: 2100110380} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2100110379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100110378} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1311433568} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2100110380 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100110378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 52319458} - {fileID: 1547287783} - {fileID: 609895495} - {fileID: 1399809340} m_BlendShapeWeights: [] m_RootBone: {fileID: 52319458} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2100121906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100121907} - component: {fileID: 2100121908} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2100121907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100121906} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1565910797} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2100121908 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100121906} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 75955468} - {fileID: 390488449} - {fileID: 1631482145} - {fileID: 1724625356} m_BlendShapeWeights: [] m_RootBone: {fileID: 390488449} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2100410983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100410984} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2100410984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100410983} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 640892314} m_Father: {fileID: 667674143} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2100414383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100414384} - component: {fileID: 2100414386} - component: {fileID: 2100414385} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2100414384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100414383} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2100414385 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100414383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2100414386 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100414383} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2100438457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100438458} - component: {fileID: 2100438460} - component: {fileID: 2100438459} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2100438458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100438457} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2100438459 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100438457} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2100438460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100438457} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2100619366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100619367} - component: {fileID: 2100619368} m_Layer: 0 m_Name: Body_01c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2100619367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100619366} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2100619368 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100619366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 13735577} - {fileID: 163854964} - {fileID: 1757218910} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 422373097} - {fileID: 383297541} - {fileID: 1720208849} - {fileID: 1971727135} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} - {fileID: 613656856} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929} m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152} m_DirtyAABB: 0 --- !u!1 &2100690450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100690451} - component: {fileID: 2100690452} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2100690451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100690450} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2100690452 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100690450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2101031242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101031243} - component: {fileID: 2101031245} - component: {fileID: 2101031244} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2101031243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101031242} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1435602160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2101031244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101031242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2101031245 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101031242} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2101081338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101081339} - component: {fileID: 2101081340} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2101081339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101081338} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 686062020} - {fileID: 1682414514} - {fileID: 637192853} - {fileID: 148613688} - {fileID: 1319127532} - {fileID: 1290908084} - {fileID: 455529798} - {fileID: 2076684128} - {fileID: 104890981} - {fileID: 771710950} - {fileID: 1311102087} - {fileID: 1187477413} - {fileID: 360176755} - {fileID: 1298520989} - {fileID: 337873196} - {fileID: 1102203427} - {fileID: 795800711} - {fileID: 1549844461} - {fileID: 1027415841} - {fileID: 712546641} - {fileID: 1758688716} - {fileID: 2103675873} - {fileID: 2128425471} - {fileID: 745394330} - {fileID: 793201748} - {fileID: 2025812062} - {fileID: 1565648493} - {fileID: 1244213251} - {fileID: 781136902} - {fileID: 1279082190} - {fileID: 1815050252} - {fileID: 857406214} - {fileID: 130851725} - {fileID: 2046507307} - {fileID: 1813409683} - {fileID: 925919819} - {fileID: 32498902} - {fileID: 841284490} - {fileID: 67894977} - {fileID: 747855702} - {fileID: 775137658} - {fileID: 1811655749} - {fileID: 139725972} - {fileID: 2129627580} - {fileID: 1482931656} - {fileID: 1822551473} - {fileID: 1886443443} - {fileID: 189119974} - {fileID: 1403841353} - {fileID: 776356198} - {fileID: 1751283099} - {fileID: 446186806} - {fileID: 1393934414} - {fileID: 977243065} - {fileID: 1645351768} - {fileID: 458900434} - {fileID: 1048246062} - {fileID: 553587037} - {fileID: 1969330704} - {fileID: 703700614} - {fileID: 427518843} m_Father: {fileID: 1182187158} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &2101081340 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101081338} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &2101161853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101161854} - component: {fileID: 2101161856} - component: {fileID: 2101161855} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2101161854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101161853} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1118194263} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2101161855 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101161853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2101161856 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101161853} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2101284072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101284073} - component: {fileID: 2101284075} - component: {fileID: 2101284074} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2101284073 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101284072} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2101284074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101284072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2101284075 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101284072} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2101564476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101564477} - component: {fileID: 2101564478} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2101564477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101564476} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 263033629} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2101564478 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101564476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 243819000} m_BlendShapeWeights: [] m_RootBone: {fileID: 243819000} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2101929570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2101929571} - component: {fileID: 2101929573} - component: {fileID: 2101929572} m_Layer: 0 m_Name: Head_02e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2101929571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101929570} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2101929572 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101929570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2101929573 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101929570} m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2102080697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102080698} - component: {fileID: 2102080699} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2102080698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102080697} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1963902769} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2102080699 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102080697} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2018121265} - {fileID: 795519420} - {fileID: 215368915} - {fileID: 1773720137} m_BlendShapeWeights: [] m_RootBone: {fileID: 795519420} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2102363085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102363086} - component: {fileID: 2102363088} - component: {fileID: 2102363087} m_Layer: 0 m_Name: w_hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2102363086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102363085} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2102363087 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102363085} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2102363088 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102363085} m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2102439129 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102439130} - component: {fileID: 2102439132} - component: {fileID: 2102439131} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2102439130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102439129} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482891487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2102439131 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102439129} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2102439132 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102439129} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2102612059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102612060} - component: {fileID: 2102612061} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2102612060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102612059} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2022847619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2102612061 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102612059} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 530869926} m_BlendShapeWeights: [] m_RootBone: {fileID: 530869926} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2102621582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102621583} - component: {fileID: 2102621585} - component: {fileID: 2102621584} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2102621583 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102621582} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1434708008} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2102621584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102621582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2102621585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102621582} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2102767143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102767144} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2102767144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102767143} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 258128531} m_Father: {fileID: 342828987} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2102852715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102852716} - component: {fileID: 2102852717} m_Layer: 0 m_Name: Body_06f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2102852716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102852715} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2102852717 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102852715} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} - {fileID: 1794657065} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2102925086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2102925087} - component: {fileID: 2102925088} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2102925087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102925086} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1475830918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2102925088 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2102925086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1287763339} m_BlendShapeWeights: [] m_RootBone: {fileID: 1287763339} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2103057664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2103057665} - component: {fileID: 2103057667} - component: {fileID: 2103057666} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2103057665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103057664} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2103057666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103057664} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2103057667 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103057664} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2103295770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2103295771} - component: {fileID: 2103295772} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2103295771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103295770} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1104501063} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2103295772 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103295770} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 299493099} m_BlendShapeWeights: [] m_RootBone: {fileID: 299493099} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2103610124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2103610125} - component: {fileID: 2103610127} - component: {fileID: 2103610126} m_Layer: 0 m_Name: w_maul m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2103610125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103610124} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2103610126 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103610124} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2103610127 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103610124} m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2103675872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2103675873} - component: {fileID: 2103675874} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2103675873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103675872} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2103675874 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103675872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2103739125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2103739126} - component: {fileID: 2103739127} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2103739126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103739125} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 689442335} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2103739127 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103739125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 114014819} m_BlendShapeWeights: [] m_RootBone: {fileID: 114014819} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2103968783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2103968784} - component: {fileID: 2103968786} - component: {fileID: 2103968785} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2103968784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103968783} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2103968785 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103968783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2103968786 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103968783} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2104007200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104007201} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2104007201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104007200} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1416615535} m_Father: {fileID: 410055763} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2104021611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104021612} m_Layer: 0 m_Name: Head_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2104021612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104021611} serializedVersion: 2 m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1316906701} - {fileID: 707784369} - {fileID: 43064336} - {fileID: 65407073} - {fileID: 1831936146} - {fileID: 494316554} - {fileID: 237107938} - {fileID: 337597660} - {fileID: 1257719823} - {fileID: 1545206704} - {fileID: 916820002} - {fileID: 86729641} - {fileID: 1283149923} - {fileID: 659141602} - {fileID: 1632259827} - {fileID: 1560445815} - {fileID: 925605461} - {fileID: 1751503903} - {fileID: 417628695} - {fileID: 2000924688} - {fileID: 1428243969} - {fileID: 1431614625} - {fileID: 766004246} - {fileID: 115639448} - {fileID: 1843242264} - {fileID: 562770426} - {fileID: 1247557474} - {fileID: 1298454214} - {fileID: 755774150} - {fileID: 1923298273} - {fileID: 776290128} - {fileID: 1908554073} - {fileID: 1057759135} - {fileID: 2024047557} - {fileID: 35367040} - {fileID: 705466759} - {fileID: 814672947} - {fileID: 1345674775} - {fileID: 1055054780} - {fileID: 201511751} - {fileID: 1267039186} - {fileID: 1365765067} - {fileID: 1301277607} - {fileID: 88621335} - {fileID: 1210735174} - {fileID: 1469676961} - {fileID: 1587729837} - {fileID: 1249961452} - {fileID: 509622680} - {fileID: 1878837722} - {fileID: 1724800777} - {fileID: 632173404} - {fileID: 824711330} - {fileID: 1047980458} - {fileID: 305804094} - {fileID: 2112700385} - {fileID: 2049884146} - {fileID: 401039596} - {fileID: 2091021132} - {fileID: 1725702928} - {fileID: 757600656} - {fileID: 532582935} - {fileID: 383881400} - {fileID: 943611950} - {fileID: 553805019} - {fileID: 363040428} - {fileID: 384668} - {fileID: 1821287779} - {fileID: 1979198889} - {fileID: 1525283668} - {fileID: 237783402} m_Father: {fileID: 572318338} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2104027906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104027907} - component: {fileID: 2104027908} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2104027907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104027906} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2104027908 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104027906} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1124326683} - {fileID: 958556776} - {fileID: 1233550259} - {fileID: 188459377} - {fileID: 656434486} - {fileID: 1351238894} - {fileID: 933764784} - {fileID: 1430489973} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2104231748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104231749} - component: {fileID: 2104231751} - component: {fileID: 2104231750} m_Layer: 0 m_Name: shield_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2104231749 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104231748} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2104231750 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104231748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2104231751 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104231748} m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2104814926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104814927} - component: {fileID: 2104814929} - component: {fileID: 2104814928} m_Layer: 0 m_Name: w_axe_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2104814927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104814926} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1530190601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2104814928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104814926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2104814929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104814926} m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2104872012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104872013} - component: {fileID: 2104872014} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2104872013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104872012} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 394724468} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2104872014 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104872012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1153672972} m_BlendShapeWeights: [] m_RootBone: {fileID: 1153672972} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2105062287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105062291} - component: {fileID: 2105062290} - component: {fileID: 2105062289} - component: {fileID: 2105062288} - component: {fileID: 2105062292} m_Layer: 5 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2105062288 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105062287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 7999 --- !u!114 &2105062289 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105062287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 1920, y: 1080} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0.5 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!223 &2105062290 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105062287} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 0 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_VertexColorAlwaysGammaSpace: 1 m_AdditionalShaderChannelsFlag: 25 m_UpdateRectTransformForStandalone: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &2105062291 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105062287} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 332484089} - {fileID: 496180836} - {fileID: 528771113367838932} - {fileID: 1481322036} - {fileID: 4557259710981358885} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} --- !u!114 &2105062292 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105062287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 06c19c0e062e84c169aca3af92060883, type: 3} m_Name: m_EditorClassIdentifier: _persistent: 0 k__BackingField: [] --- !u!1 &2105165147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105165148} - component: {fileID: 2105165149} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2105165148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105165147} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1058493546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2105165149 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105165147} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1477860466} - {fileID: 1717818909} - {fileID: 1067466109} - {fileID: 1515652124} - {fileID: 935198805} - {fileID: 1187463899} - {fileID: 907600405} - {fileID: 851508234} - {fileID: 1852635757} - {fileID: 182847214} - {fileID: 521192827} - {fileID: 151296411} - {fileID: 1501139799} - {fileID: 1085371820} m_BlendShapeWeights: [] m_RootBone: {fileID: 935198805} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2105321061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105321062} - component: {fileID: 2105321064} - component: {fileID: 2105321063} m_Layer: 0 m_Name: Head_05b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2105321062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105321061} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2105321063 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105321061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2105321064 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105321061} m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2105517205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105517206} - component: {fileID: 2105517208} - component: {fileID: 2105517207} m_Layer: 0 m_Name: w_short_bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2105517206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105517205} serializedVersion: 2 m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994} m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1402718693} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2105517207 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105517205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2105517208 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105517205} m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2105694483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105694484} - component: {fileID: 2105694486} - component: {fileID: 2105694485} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2105694484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105694483} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2105694485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105694483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2105694486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105694483} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2105936627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2105936628} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2105936628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105936627} serializedVersion: 2 m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1311602761} - {fileID: 1440269605} - {fileID: 439802030} - {fileID: 390372238} - {fileID: 237156767} - {fileID: 987676657} - {fileID: 1225297655} - {fileID: 1096483980} - {fileID: 226961917} - {fileID: 835210683} - {fileID: 357806368} - {fileID: 1933042940} - {fileID: 2138595695} - {fileID: 221589839} - {fileID: 34374108} - {fileID: 1590313252} - {fileID: 935902969} - {fileID: 184587987} - {fileID: 1914028513} - {fileID: 1031442993} - {fileID: 1608283400} - {fileID: 1828888006} - {fileID: 1312828428} - {fileID: 2055407845} - {fileID: 677593596} - {fileID: 2129371488} - {fileID: 315933796} - {fileID: 1577158270} - {fileID: 1909776729} - {fileID: 1710306371} - {fileID: 85536799} - {fileID: 484860829} - {fileID: 217258077} - {fileID: 1017873508} - {fileID: 584545833} - {fileID: 1404594098} - {fileID: 87473114} - {fileID: 730250374} - {fileID: 2079415788} - {fileID: 612259019} - {fileID: 1987779761} m_Father: {fileID: 1373197919} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2106027789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106027790} - component: {fileID: 2106027791} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2106027790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106027789} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516650471} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2106027791 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106027789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 913298235} m_BlendShapeWeights: [] m_RootBone: {fileID: 913298235} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2106075751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106075752} - component: {fileID: 2106075753} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2106075752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106075751} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 268135690} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2106075753 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106075751} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 865903120} m_BlendShapeWeights: [] m_RootBone: {fileID: 865903120} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2106133921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106133922} - component: {fileID: 2106133924} - component: {fileID: 2106133923} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2106133922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106133921} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 194321682} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2106133923 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106133921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2106133924 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106133921} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2106218482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106218483} - component: {fileID: 2106218485} - component: {fileID: 2106218484} m_Layer: 0 m_Name: w_crossbow_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2106218483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106218482} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 774630606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2106218484 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106218482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2106218485 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106218482} m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2106399909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106399910} - component: {fileID: 2106399912} - component: {fileID: 2106399911} m_Layer: 0 m_Name: shield_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2106399910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106399909} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1953706146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2106399911 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106399909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2106399912 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106399909} m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2106550817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106550818} - component: {fileID: 2106550820} - component: {fileID: 2106550819} m_Layer: 0 m_Name: Head_10a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2106550818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106550817} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2106550819 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106550817} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2106550820 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106550817} m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2106583186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106583187} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2106583187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106583186} serializedVersion: 2 m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 895455254} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2106670141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106670142} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2106670142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106670141} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 167425267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2106835603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106835604} - component: {fileID: 2106835606} - component: {fileID: 2106835605} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2106835604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106835603} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2106835605 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106835603} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2106835606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106835603} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2106955190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2106955191} - component: {fileID: 2106955192} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2106955191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106955190} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 569104527} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2106955192 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2106955190} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 782124289} m_BlendShapeWeights: [] m_RootBone: {fileID: 782124289} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2107084450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2107084451} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2107084451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107084450} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 181526869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2107341131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2107341132} - component: {fileID: 2107341133} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2107341132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107341131} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2107341133 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107341131} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2107396666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2107396667} - component: {fileID: 2107396669} - component: {fileID: 2107396668} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2107396667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107396666} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1354318869} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2107396668 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107396666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2107396669 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107396666} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2107406875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2107406876} - component: {fileID: 2107406877} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2107406876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107406875} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1996876795} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2107406877 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107406875} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2032033448} - {fileID: 1826256598} - {fileID: 820618723} - {fileID: 1684206392} m_BlendShapeWeights: [] m_RootBone: {fileID: 2032033448} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2107452206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2107452207} - component: {fileID: 2107452208} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2107452207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107452206} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 843562957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2107452208 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2107452206} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 983192340} - {fileID: 410055763} - {fileID: 2104007201} - {fileID: 1416615535} m_BlendShapeWeights: [] m_RootBone: {fileID: 410055763} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2108005865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2108005866} - component: {fileID: 2108005867} m_Layer: 0 m_Name: Body_08a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2108005866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108005865} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 793572914} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2108005867 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108005865} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 200315670} - {fileID: 1010522750} - {fileID: 1705659086} - {fileID: 870815211} - {fileID: 476048376} - {fileID: 946974253} - {fileID: 1971986462} - {fileID: 791093750} - {fileID: 599353572} - {fileID: 339232624} - {fileID: 1641958426} - {fileID: 440355172} - {fileID: 2079448154} - {fileID: 181317549} m_BlendShapeWeights: [] m_RootBone: {fileID: 476048376} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2108854068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2108854069} - component: {fileID: 2108854070} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2108854069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108854068} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1064428566} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2108854070 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108854068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1975138145} m_BlendShapeWeights: [] m_RootBone: {fileID: 1975138145} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2109238404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2109238405} - component: {fileID: 2109238406} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2109238405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109238404} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1952890663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2109238406 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109238404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 998875526} - {fileID: 848533234} - {fileID: 1589866941} - {fileID: 1653163831} m_BlendShapeWeights: [] m_RootBone: {fileID: 998875526} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2109622377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2109622378} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2109622378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109622377} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 116278316} - {fileID: 613497510} - {fileID: 768663858} - {fileID: 947276019} m_Father: {fileID: 288778486} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2109667522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2109667523} - component: {fileID: 2109667524} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2109667523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109667522} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2109667524 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109667522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 308848315} - {fileID: 1346379524} - {fileID: 549735587} - {fileID: 331454077} - {fileID: 1890385332} - {fileID: 1538918415} - {fileID: 1997150131} - {fileID: 421083120} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2109795275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2109795276} - component: {fileID: 2109795277} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2109795276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109795275} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1339000866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2109795277 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109795275} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 900445165} m_BlendShapeWeights: [] m_RootBone: {fileID: 900445165} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2110762703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2110762704} - component: {fileID: 2110762705} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2110762704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110762703} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001228123} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2110762705 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110762703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 991231778} m_BlendShapeWeights: [] m_RootBone: {fileID: 991231778} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2111029705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2111029706} - component: {fileID: 2111029708} - component: {fileID: 2111029707} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2111029706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111029705} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 553144031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2111029707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111029705} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2111029708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111029705} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2111138228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2111138229} - component: {fileID: 2111138230} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2111138229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111138228} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 966094084} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2111138230 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111138228} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 598829802} m_BlendShapeWeights: [] m_RootBone: {fileID: 598829802} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2111381379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2111381380} - component: {fileID: 2111381382} - component: {fileID: 2111381381} m_Layer: 0 m_Name: shield_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2111381380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111381379} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2111381381 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111381379} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2111381382 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111381379} m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2111442251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2111442252} - component: {fileID: 2111442254} - component: {fileID: 2111442253} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2111442252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111442251} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2111442253 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111442251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2111442254 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111442251} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2111612921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2111612922} - component: {fileID: 2111612923} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2111612922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111612921} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2111612923 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2111612921} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2112105776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112105777} - component: {fileID: 2112105778} m_Layer: 0 m_Name: Body_12g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2112105777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112105776} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2112105778 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112105776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1909915826} - {fileID: 1629110384} - {fileID: 2119128744} - {fileID: 1506736538} - {fileID: 1298493021} - {fileID: 1671568673} - {fileID: 1458136636} - {fileID: 40847042} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} - {fileID: 63679982} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2112345535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112345536} - component: {fileID: 2112345538} - component: {fileID: 2112345537} m_Layer: 0 m_Name: w_TH_claymore m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2112345536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112345535} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2112345537 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112345535} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2112345538 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112345535} m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2112379100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112379101} - component: {fileID: 2112379103} - component: {fileID: 2112379102} m_Layer: 0 m_Name: w_warhammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2112379101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112379100} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1944459538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2112379102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112379100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2112379103 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112379100} m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2112445371 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112445372} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2112445372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112445371} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 378483819} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2112540982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112540983} - component: {fileID: 2112540984} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2112540983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112540982} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 226558748} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2112540984 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112540982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1192482334} - {fileID: 724175046} - {fileID: 1696589210} - {fileID: 521484853} m_BlendShapeWeights: [] m_RootBone: {fileID: 724175046} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2112642515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112642516} - component: {fileID: 2112642518} - component: {fileID: 2112642517} m_Layer: 0 m_Name: Head_02b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2112642516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112642515} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 129364014} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2112642517 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112642515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2112642518 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112642515} m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2112700384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112700385} - component: {fileID: 2112700387} - component: {fileID: 2112700386} m_Layer: 0 m_Name: Head_10c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2112700385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112700384} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2104021612} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2112700386 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112700384} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2112700387 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112700384} m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2112872467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112872468} - component: {fileID: 2112872470} - component: {fileID: 2112872469} m_Layer: 0 m_Name: shield_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2112872468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112872467} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942372965} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2112872469 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112872467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2112872470 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112872467} m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2113062965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113062966} - component: {fileID: 2113062967} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2113062966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113062965} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 153067935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2113062967 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113062965} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 819072012} m_BlendShapeWeights: [] m_RootBone: {fileID: 819072012} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2113176416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113176417} - component: {fileID: 2113176418} m_Layer: 0 m_Name: Body_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2113176417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113176416} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2113176418 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113176416} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2113369645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113369646} - component: {fileID: 2113369648} - component: {fileID: 2113369647} m_Layer: 0 m_Name: shield_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2113369646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113369645} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1769731214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2113369647 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113369645} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2113369648 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113369645} m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2113522730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113522731} - component: {fileID: 2113522732} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2113522731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113522730} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 516760058} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2113522732 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113522730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1505599772} - {fileID: 390271810} - {fileID: 1518063382} - {fileID: 998080330} m_BlendShapeWeights: [] m_RootBone: {fileID: 390271810} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2113533211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2113533212} - component: {fileID: 2113533214} - component: {fileID: 2113533213} m_Layer: 0 m_Name: w_pick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2113533212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113533211} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1627508627} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2113533213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113533211} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2113533214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2113533211} m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2114044353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114044354} - component: {fileID: 2114044355} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2114044354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114044353} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 706159300} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2114044355 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114044353} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1516826503} m_BlendShapeWeights: [] m_RootBone: {fileID: 1516826503} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2114437758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114437759} - component: {fileID: 2114437761} - component: {fileID: 2114437760} m_Layer: 0 m_Name: shield_07 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2114437759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114437758} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2141772179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2114437760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114437758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2114437761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114437758} m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2114438841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114438842} - component: {fileID: 2114438844} - component: {fileID: 2114438843} m_Layer: 0 m_Name: shield_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2114438842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114438841} serializedVersion: 2 m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0} m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2114438843 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114438841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2114438844 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114438841} m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2114529315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114529316} - component: {fileID: 2114529318} - component: {fileID: 2114529317} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2114529316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114529315} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2114529317 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114529315} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2114529318 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114529315} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2114624730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114624731} - component: {fileID: 2114624733} - component: {fileID: 2114624732} m_Layer: 0 m_Name: Head_08d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2114624731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114624730} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2114624732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114624730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2114624733 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114624730} m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2115464218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115464219} - component: {fileID: 2115464220} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2115464219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115464218} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1325485994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2115464220 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115464218} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 588628048} - {fileID: 941123582} - {fileID: 78557760} - {fileID: 1256620348} m_BlendShapeWeights: [] m_RootBone: {fileID: 941123582} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2115477798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115477799} - component: {fileID: 2115477800} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2115477799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115477798} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1734114302} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2115477800 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115477798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 425063008} - {fileID: 1226512029} - {fileID: 1594927907} - {fileID: 1817832185} m_BlendShapeWeights: [] m_RootBone: {fileID: 1226512029} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2115843606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115843607} - component: {fileID: 2115843608} m_Layer: 0 m_Name: Body_10d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2115843607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115843606} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 431350999} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2115843608 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115843606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 590483159} - {fileID: 533886188} - {fileID: 24622435} - {fileID: 1576453899} - {fileID: 695367374} - {fileID: 1889006803} - {fileID: 872237102} - {fileID: 767198667} - {fileID: 535173415} - {fileID: 1794332126} - {fileID: 54447238} - {fileID: 827128431} - {fileID: 147598595} - {fileID: 1290556290} m_BlendShapeWeights: [] m_RootBone: {fileID: 695367374} m_AABB: m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161} m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2116126417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2116126418} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2116126418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116126417} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1583063184} m_Father: {fileID: 444030388} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2116141734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2116141735} - component: {fileID: 2116141736} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2116141735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116141734} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1384378113} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2116141736 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116141734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1277270057} - {fileID: 1888200457} - {fileID: 1081718164} - {fileID: 44488725} m_BlendShapeWeights: [] m_RootBone: {fileID: 1277270057} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2116152853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2116152854} - component: {fileID: 2116152856} - component: {fileID: 2116152855} m_Layer: 0 m_Name: Head_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2116152854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116152853} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1259200992} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2116152855 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116152853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2116152856 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116152853} m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2116562508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2116562509} - component: {fileID: 2116562511} - component: {fileID: 2116562510} m_Layer: 0 m_Name: w_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2116562509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116562508} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1295705006} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2116562510 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116562508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2116562511 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116562508} m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2117022470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2117022471} - component: {fileID: 2117022473} - component: {fileID: 2117022472} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2117022471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117022470} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2117022472 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117022470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2117022473 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117022470} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2117859605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2117859606} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2117859606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117859605} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1463727140} m_Father: {fileID: 2091890487} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2117976901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2117976902} - component: {fileID: 2117976904} - component: {fileID: 2117976903} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2117976902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117976901} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2117976903 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117976901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2117976904 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2117976901} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2118505351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118505352} - component: {fileID: 2118505353} m_Layer: 0 m_Name: Body_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2118505352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118505351} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2118505353 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118505351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2118600994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118600995} - component: {fileID: 2118600996} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2118600995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118600994} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1284988772} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2118600996 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118600994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1683710006} m_BlendShapeWeights: [] m_RootBone: {fileID: 1683710006} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2118631638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118631639} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2118631639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118631638} serializedVersion: 2 m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1020717737} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2118654213 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118654214} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2118654214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118654213} serializedVersion: 2 m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1208067461} m_Father: {fileID: 1838808030} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2118800749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118800750} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2118800750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118800749} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 507085744} - {fileID: 1185244514} - {fileID: 442473507} - {fileID: 737463808} m_Father: {fileID: 1790618103} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2118913581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118913582} - component: {fileID: 2118913583} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2118913582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118913581} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1882151775} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2118913583 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2118913581} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 804833433} - {fileID: 264855542} - {fileID: 214815804} - {fileID: 22976613} m_BlendShapeWeights: [] m_RootBone: {fileID: 264855542} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2119089349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2119089350} - component: {fileID: 2119089351} m_Layer: 0 m_Name: Body_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2119089350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119089349} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2119089351 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119089349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2119128743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2119128744} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2119128744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119128743} serializedVersion: 2 m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1629110384} m_Father: {fileID: 1909915826} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2119335866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2119335867} - component: {fileID: 2119335868} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2119335867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119335866} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1842693538} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2119335868 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119335866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1529271} m_BlendShapeWeights: [] m_RootBone: {fileID: 1529271} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2119607955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2119607956} - component: {fileID: 2119607958} - component: {fileID: 2119607957} m_Layer: 0 m_Name: Head_03a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2119607956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119607955} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 650587773} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2119607957 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119607955} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2119607958 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119607955} m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2120284914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2120284915} - component: {fileID: 2120284916} m_Layer: 0 m_Name: TT_Banner_Orange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2120284915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120284914} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1997646500} - {fileID: 826851388} - {fileID: 1201360518} - {fileID: 1233653270} - {fileID: 1829073747} - {fileID: 12501887} - {fileID: 1568304358} - {fileID: 962115537} m_Father: {fileID: 1504705935} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2120284916 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120284914} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2120301460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2120301461} - component: {fileID: 2120301463} - component: {fileID: 2120301462} m_Layer: 0 m_Name: Head_02d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2120301461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120301460} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2120301462 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120301460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2120301463 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120301460} m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2120507941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2120507942} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2120507942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120507941} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1875082187} m_Father: {fileID: 1537308507} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2120541023 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2120541024} - component: {fileID: 2120541025} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2120541024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120541023} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2120541025 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120541023} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2120579549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2120579550} - component: {fileID: 2120579551} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2120579550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120579549} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 588907673} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2120579551 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120579549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 656434486} - {fileID: 1233550259} - {fileID: 1124326683} - {fileID: 1430489973} - {fileID: 958556776} - {fileID: 933764784} - {fileID: 188459377} - {fileID: 1351238894} - {fileID: 709898787} - {fileID: 2019657414} - {fileID: 1808285499} - {fileID: 493507324} - {fileID: 1640910473} - {fileID: 660492642} - {fileID: 1828479802} m_BlendShapeWeights: [] m_RootBone: {fileID: 656434486} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2120785292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2120785293} - component: {fileID: 2120785294} m_Layer: 0 m_Name: Flag_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2120785293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120785292} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 689442335} - {fileID: 307936644} - {fileID: 1697873252} - {fileID: 153067935} - {fileID: 1778933316} - {fileID: 1581349910} - {fileID: 1838087973} - {fileID: 242512535} - {fileID: 1540946795} - {fileID: 1389751561} - {fileID: 85877382} - {fileID: 918589873} m_Father: {fileID: 258395295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &2120785294 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120785292} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &2120834728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2120834729} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2120834729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120834728} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1650196941} m_Father: {fileID: 1788978751} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2120882989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2120882990} - component: {fileID: 2120882991} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2120882990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120882989} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1165569663} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2120882991 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120882989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 882220336} m_BlendShapeWeights: [] m_RootBone: {fileID: 882220336} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2121095475 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121095476} - component: {fileID: 2121095478} - component: {fileID: 2121095477} m_Layer: 0 m_Name: shield_08 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2121095476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121095475} serializedVersion: 2 m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214, w: 1} m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992} m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796233386} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2121095477 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121095475} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2121095478 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121095475} m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2121249701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121249702} - component: {fileID: 2121249704} - component: {fileID: 2121249703} m_Layer: 0 m_Name: Head_12a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2121249702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121249701} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1891600153} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2121249703 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121249701} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2121249704 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121249701} m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2121626082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121626083} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2121626083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121626082} serializedVersion: 2 m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 223123488} m_Father: {fileID: 460865270} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2121790273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121790274} - component: {fileID: 2121790275} m_Layer: 0 m_Name: Body_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2121790274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121790273} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2121790275 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121790273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2121981237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121981238} - component: {fileID: 2121981240} - component: {fileID: 2121981239} m_Layer: 0 m_Name: Head_03e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2121981238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121981237} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492041735} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2121981239 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121981237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2121981240 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121981237} m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2121999474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2121999475} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2121999475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2121999474} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1623036924} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2122332918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122332919} - component: {fileID: 2122332920} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2122332919 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122332918} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1756991649} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2122332920 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122332918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1788574055} m_BlendShapeWeights: [] m_RootBone: {fileID: 1788574055} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2122419171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122419172} - component: {fileID: 2122419173} m_Layer: 0 m_Name: Body_12h m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2122419172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122419171} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1594695789} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2122419173 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122419171} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1550887988} - {fileID: 1697481546} - {fileID: 405501213} - {fileID: 283788784} - {fileID: 286624701} - {fileID: 133737256} - {fileID: 448180829} - {fileID: 512990550} - {fileID: 1849825192} - {fileID: 819026144} - {fileID: 1631696608} - {fileID: 946328029} - {fileID: 513403676} - {fileID: 198454076} - {fileID: 1480770260} m_BlendShapeWeights: [] m_RootBone: {fileID: 1550887988} m_AABB: m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161} m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2122868300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122868301} - component: {fileID: 2122868303} - component: {fileID: 2122868302} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2122868301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122868300} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 790811278} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2122868302 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122868300} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2122868303 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122868300} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2122978164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122978165} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2122978165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122978164} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1397978278} m_Father: {fileID: 557370493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2122997680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2122997681} - component: {fileID: 2122997682} m_Layer: 0 m_Name: Body_07a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2122997681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122997680} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1375420677} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2122997682 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2122997680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2119128744} - {fileID: 1298493021} - {fileID: 1629110384} - {fileID: 1458136636} - {fileID: 1909915826} - {fileID: 40847042} - {fileID: 1671568673} - {fileID: 1506736538} - {fileID: 1232477510} - {fileID: 1778985927} - {fileID: 909740538} - {fileID: 1449163345} - {fileID: 850253857} - {fileID: 1556193963} m_BlendShapeWeights: [] m_RootBone: {fileID: 1909915826} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2123148192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123148193} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2123148193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123148192} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1722801298} m_Father: {fileID: 1372505244} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2123650622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123650623} - component: {fileID: 2123650624} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2123650623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123650622} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1940270691} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2123650624 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123650622} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1040211958} - {fileID: 46894504} - {fileID: 125413908} - {fileID: 1522944725} m_BlendShapeWeights: [] m_RootBone: {fileID: 46894504} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2123732780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123732781} - component: {fileID: 2123732782} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2123732781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123732780} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 563825293} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2123732782 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123732780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1529655863} - {fileID: 1319177616} - {fileID: 1161719294} - {fileID: 780767905} m_BlendShapeWeights: [] m_RootBone: {fileID: 1319177616} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2124055318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124055319} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2124055319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124055318} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 950017287} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2124521217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124521218} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2124521218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124521217} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726900378} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2124615388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124615389} - component: {fileID: 2124615391} - component: {fileID: 2124615390} m_Layer: 0 m_Name: w_dagger_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2124615389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124615388} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2124615390 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124615388} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2124615391 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124615388} m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2124650589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124650590} - component: {fileID: 2124650591} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2124650590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124650589} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2004133210} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2124650591 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124650589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1585425646} m_BlendShapeWeights: [] m_RootBone: {fileID: 1585425646} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2124706443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124706444} - component: {fileID: 2124706445} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2124706444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124706443} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 113433125} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2124706445 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124706443} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 880346504} m_BlendShapeWeights: [] m_RootBone: {fileID: 880346504} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2124839570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2124839571} - component: {fileID: 2124839572} m_Layer: 0 m_Name: Body_05f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2124839571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124839570} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1128868761} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2124839572 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124839570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 613497510} - {fileID: 1257846733} - {fileID: 2006131381} - {fileID: 116278316} - {fileID: 2109622378} - {fileID: 841910652} - {fileID: 5890256} - {fileID: 768663858} - {fileID: 1373197919} - {fileID: 942477642} - {fileID: 24892772} - {fileID: 831517439} - {fileID: 724716479} - {fileID: 1016159822} - {fileID: 947276019} m_BlendShapeWeights: [] m_RootBone: {fileID: 2109622378} m_AABB: m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161} m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2125281604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2125281605} - component: {fileID: 2125281607} - component: {fileID: 2125281606} m_Layer: 0 m_Name: Head_03d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2125281605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2125281604} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 392253485} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2125281606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2125281604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2125281607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2125281604} m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2125290025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2125290026} - component: {fileID: 2125290027} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2125290026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2125290025} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2056854600} - {fileID: 688437332} - {fileID: 1860800444} - {fileID: 1996376533} - {fileID: 299385671} - {fileID: 1568883898} - {fileID: 527499256} - {fileID: 944918599} m_Father: {fileID: 967011447} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2125290027 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2125290025} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2125482247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2125482248} - component: {fileID: 2125482250} - component: {fileID: 2125482249} m_Layer: 0 m_Name: w_crossbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2125482248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2125482247} serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1546037674} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2125482249 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2125482247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2125482250 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2125482247} m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2125612454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2125612455} - component: {fileID: 2125612456} m_Layer: 0 m_Name: Body_06e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2125612455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2125612454} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 493177824} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2125612456 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2125612454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1079674464} - {fileID: 1198159530} - {fileID: 1758326613} - {fileID: 1618405122} - {fileID: 304845030} - {fileID: 1983388250} - {fileID: 435135257} - {fileID: 1967732925} - {fileID: 1481325461} - {fileID: 820987525} - {fileID: 1933082156} - {fileID: 1925933425} - {fileID: 2022138491} - {fileID: 590607926} - {fileID: 763764276} m_BlendShapeWeights: [] m_RootBone: {fileID: 304845030} m_AABB: m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161} m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2126027200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2126027201} - component: {fileID: 2126027203} - component: {fileID: 2126027202} m_Layer: 0 m_Name: w_sabre m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2126027201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126027200} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2126027202 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126027200} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2126027203 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126027200} m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2126031197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2126031198} - component: {fileID: 2126031199} m_Layer: 0 m_Name: Body_03b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2126031198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126031197} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 452973337} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2126031199 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126031197} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1280499240} - {fileID: 515790985} - {fileID: 1998893908} - {fileID: 1944781859} - {fileID: 2099689418} - {fileID: 365165650} - {fileID: 531559541} - {fileID: 588171293} - {fileID: 1833994905} - {fileID: 1913183174} - {fileID: 511739500} - {fileID: 618084291} - {fileID: 2092042965} - {fileID: 1971199478} m_BlendShapeWeights: [] m_RootBone: {fileID: 2099689418} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2126707658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2126707659} - component: {fileID: 2126707660} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2126707659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126707658} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 575413413} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2126707660 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126707658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 213664400} m_BlendShapeWeights: [] m_RootBone: {fileID: 213664400} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2126715173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2126715174} - component: {fileID: 2126715176} - component: {fileID: 2126715175} m_Layer: 0 m_Name: shield_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2126715174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126715173} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1209995947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2126715175 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126715173} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2126715176 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126715173} m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2126754586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2126754587} - component: {fileID: 2126754589} - component: {fileID: 2126754588} m_Layer: 0 m_Name: w_TH_warhammer_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2126754587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126754586} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 442417641} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2126754588 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126754586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2126754589 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126754586} m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2126837331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2126837332} - component: {fileID: 2126837334} - component: {fileID: 2126837333} m_Layer: 0 m_Name: Head_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2126837332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126837331} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2126837333 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126837331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2126837334 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126837331} m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2127028157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127028158} - component: {fileID: 2127028159} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2127028158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127028157} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 405208266} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2127028159 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127028157} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1490872921} m_BlendShapeWeights: [] m_RootBone: {fileID: 1490872921} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2127137242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127137243} - component: {fileID: 2127137245} - component: {fileID: 2127137244} m_Layer: 0 m_Name: Head_04d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2127137243 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127137242} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2127137244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127137242} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2127137245 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127137242} m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2127345665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127345666} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2127345666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127345665} serializedVersion: 2 m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 857206095} m_Father: {fileID: 59745652} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2127890857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127890858} - component: {fileID: 2127890859} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2127890858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127890857} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1569857173} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2127890859 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127890857} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 815727773} - {fileID: 1013518034} - {fileID: 839372728} - {fileID: 418313293} - {fileID: 298017582} - {fileID: 343925036} - {fileID: 82852145} - {fileID: 1649410760} - {fileID: 665449837} - {fileID: 2132232279} - {fileID: 1374110343} - {fileID: 2023551655} - {fileID: 1957387939} - {fileID: 690071533} - {fileID: 506168224} m_BlendShapeWeights: [] m_RootBone: {fileID: 298017582} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2127969108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2127969109} - component: {fileID: 2127969110} m_Layer: 0 m_Name: Body_05c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2127969109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127969108} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1119298031} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2127969110 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127969108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823576861} - {fileID: 1646346036} - {fileID: 1856767558} - {fileID: 1528629939} - {fileID: 767847774} - {fileID: 1664768941} - {fileID: 1231092237} - {fileID: 1902957356} - {fileID: 296522438} - {fileID: 1610891900} - {fileID: 2059727304} - {fileID: 1527067491} - {fileID: 1231709715} - {fileID: 1939598205} m_BlendShapeWeights: [] m_RootBone: {fileID: 767847774} m_AABB: m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161} m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2128081893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128081894} - component: {fileID: 2128081896} - component: {fileID: 2128081895} m_Layer: 0 m_Name: Head_07b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2128081894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128081893} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1651890488} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2128081895 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128081893} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2128081896 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128081893} m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2128360615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128360616} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128360616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128360615} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1023005824} m_Father: {fileID: 1260499317} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2128425470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128425471} - component: {fileID: 2128425472} m_Layer: 0 m_Name: Body_05g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2128425471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128425470} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2128425472 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128425470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161} m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2128552043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128552044} - component: {fileID: 2128552046} - component: {fileID: 2128552045} m_Layer: 0 m_Name: Head_09a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2128552044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128552043} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 118064012} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2128552045 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128552043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2128552046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128552043} m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2128680460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128680461} - component: {fileID: 2128680462} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2128680461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128680460} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1268905344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2128680462 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128680460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 687683062} m_BlendShapeWeights: [] m_RootBone: {fileID: 687683062} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2129185673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2129185674} - component: {fileID: 2129185676} - component: {fileID: 2129185675} m_Layer: 0 m_Name: quiver_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2129185674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129185673} serializedVersion: 2 m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16, w: 1} m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 691467900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2129185675 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129185673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2129185676 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129185673} m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2129371487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2129371488} - component: {fileID: 2129371490} - component: {fileID: 2129371489} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2129371488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129371487} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2129371489 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129371487} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2129371490 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129371487} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2129588144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2129588145} - component: {fileID: 2129588146} m_Layer: 0 m_Name: Body_05a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2129588145 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129588144} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461904344} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2129588146 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129588144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 810890348} - {fileID: 2058128465} - {fileID: 1821693163} - {fileID: 1701192335} - {fileID: 885447457} - {fileID: 1893077695} - {fileID: 562871048} - {fileID: 116305743} - {fileID: 1437160586} - {fileID: 682073740} - {fileID: 1263901418} - {fileID: 1491040588} - {fileID: 1324723333} - {fileID: 1397333199} m_BlendShapeWeights: [] m_RootBone: {fileID: 885447457} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2129627579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2129627580} - component: {fileID: 2129627581} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2129627580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129627579} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2101081339} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2129627581 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2129627579} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 546820488} - {fileID: 662591138} - {fileID: 1032281397} - {fileID: 1108392406} - {fileID: 57101947} - {fileID: 2060705624} - {fileID: 1591010101} - {fileID: 178804551} - {fileID: 1762876528} - {fileID: 741543547} - {fileID: 1541364023} - {fileID: 1568772474} - {fileID: 1973442401} - {fileID: 322194495} - {fileID: 1905965995} m_BlendShapeWeights: [] m_RootBone: {fileID: 57101947} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2130150004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2130150005} - component: {fileID: 2130150007} - component: {fileID: 2130150006} m_Layer: 0 m_Name: Head_12c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2130150005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130150004} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2130150006 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130150004} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2130150007 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130150004} m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2130277925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2130277926} - component: {fileID: 2130277927} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2130277926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130277925} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 625455551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2130277927 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130277925} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 782164833} - {fileID: 714485059} - {fileID: 1558615536} - {fileID: 1217371470} m_BlendShapeWeights: [] m_RootBone: {fileID: 714485059} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2130566456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2130566457} - component: {fileID: 2130566459} - component: {fileID: 2130566458} m_Layer: 0 m_Name: Head_01e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2130566457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130566456} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 433148307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2130566458 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130566456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2130566459 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130566456} m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2130985186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2130985187} - component: {fileID: 2130985188} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2130985187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130985186} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 692492550} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2130985188 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130985186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1281847746} m_BlendShapeWeights: [] m_RootBone: {fileID: 1281847746} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2131284913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131284914} - component: {fileID: 2131284915} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2131284914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131284913} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 785914131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2131284915 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131284913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1537705558} - {fileID: 1708157373} - {fileID: 1560805739} - {fileID: 711108702} m_BlendShapeWeights: [] m_RootBone: {fileID: 1708157373} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2131495900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131495901} - component: {fileID: 2131495903} - component: {fileID: 2131495902} m_Layer: 0 m_Name: w_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2131495901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131495900} serializedVersion: 2 m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1295705006} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2131495902 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131495900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2131495903 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131495900} m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2131657131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131657132} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2131657132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131657131} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1173090362} m_Father: {fileID: 2030051427} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2131755646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2131755647} - component: {fileID: 2131755649} - component: {fileID: 2131755648} m_Layer: 0 m_Name: Head_10g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2131755647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131755646} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2131755648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131755646} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2131755649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131755646} m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2132135306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132135307} - component: {fileID: 2132135309} - component: {fileID: 2132135308} m_Layer: 0 m_Name: Head_06c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2132135307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132135306} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1461761316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2132135308 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132135306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2132135309 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132135306} m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2132232278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132232279} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2132232279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132232278} serializedVersion: 2 m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 665449837} m_Father: {fileID: 1374110343} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2132322963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132322964} - component: {fileID: 2132322966} - component: {fileID: 2132322965} m_Layer: 0 m_Name: Head_04c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2132322964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132322963} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1198292243} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2132322965 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132322963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2132322966 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132322963} m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2132326143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132326144} - component: {fileID: 2132326145} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2132326144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132326143} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 327828481} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2132326145 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132326143} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 353429987} - {fileID: 102059486} - {fileID: 1436471105} - {fileID: 1498818372} m_BlendShapeWeights: [] m_RootBone: {fileID: 102059486} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2132546970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132546971} - component: {fileID: 2132546972} m_Layer: 0 m_Name: Body_04e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2132546971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132546970} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2137237862} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2132546972 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132546970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 383297541} - {fileID: 1757218910} - {fileID: 422373097} - {fileID: 1971727135} - {fileID: 13735577} - {fileID: 613656856} - {fileID: 1720208849} - {fileID: 163854964} - {fileID: 1876162596} - {fileID: 223123488} - {fileID: 2121626083} - {fileID: 1414382522} - {fileID: 32396448} - {fileID: 1225837897} m_BlendShapeWeights: [] m_RootBone: {fileID: 13735577} m_AABB: m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161} m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2132652951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132652952} m_Layer: 0 m_Name: Bone_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2132652952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132652951} serializedVersion: 2 m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844} m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1825775740} m_Father: {fileID: 944821900} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2132811491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132811492} - component: {fileID: 2132811493} m_Layer: 0 m_Name: TT_Banner_Pole_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2132811492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132811491} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1695414910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2132811493 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132811491} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1055508257} m_BlendShapeWeights: [] m_RootBone: {fileID: 1055508257} m_AABB: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 --- !u!1 &2132897506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2132897507} - component: {fileID: 2132897509} - component: {fileID: 2132897508} m_Layer: 0 m_Name: w_axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2132897507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132897506} serializedVersion: 2 m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2132897508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132897506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2132897509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2132897506} m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2133714116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133714117} - component: {fileID: 2133714118} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2133714117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133714116} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250942937} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2133714118 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133714116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1638916911} - {fileID: 1935531819} - {fileID: 456206894} - {fileID: 1253014070} - {fileID: 2139502969} - {fileID: 141818008} - {fileID: 1775491620} - {fileID: 1692067064} - {fileID: 924921876} - {fileID: 1527894462} - {fileID: 431947489} - {fileID: 662780972} - {fileID: 1176541612} - {fileID: 1512555612} - {fileID: 1808771747} m_BlendShapeWeights: [] m_RootBone: {fileID: 2139502969} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2134088387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2134088388} - component: {fileID: 2134088389} m_Layer: 0 m_Name: TT_Banner_Blue_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2134088388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134088387} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 167774760} - {fileID: 427099434} - {fileID: 911616399} - {fileID: 465428324} - {fileID: 372292299} - {fileID: 2096787164} - {fileID: 1922821050} - {fileID: 1801103599} m_Father: {fileID: 579614770} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2134088389 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134088387} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2134117075 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2134117076} - component: {fileID: 2134117077} m_Layer: 0 m_Name: Body_13c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2134117076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134117075} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2134117077 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134117075} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161} m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2134668482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2134668483} - component: {fileID: 2134668484} m_Layer: 0 m_Name: Body_09d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2134668483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134668482} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2134668484 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134668482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2135465346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2135465347} - component: {fileID: 2135465348} m_Layer: 0 m_Name: Body_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2135465347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135465346} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183771181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2135465348 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135465346} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 549735587} - {fileID: 1890385332} - {fileID: 1346379524} - {fileID: 1997150131} - {fileID: 308848315} - {fileID: 421083120} - {fileID: 1538918415} - {fileID: 331454077} - {fileID: 1125795343} - {fileID: 946159982} - {fileID: 1849625645} - {fileID: 959560303} - {fileID: 653134939} - {fileID: 172456573} m_BlendShapeWeights: [] m_RootBone: {fileID: 308848315} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2135599341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2135599342} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2135599342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135599341} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 734459595} m_Father: {fileID: 663019303} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2135902640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2135902641} - component: {fileID: 2135902642} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2135902641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135902640} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1390051476} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2135902642 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135902640} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1465733378} m_BlendShapeWeights: [] m_RootBone: {fileID: 1465733378} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2136076446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136076447} - component: {fileID: 2136076449} - component: {fileID: 2136076448} m_Layer: 0 m_Name: Head_11b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2136076447 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136076446} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 783008870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2136076448 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136076446} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2136076449 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136076446} m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2136239674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136239675} - component: {fileID: 2136239677} - component: {fileID: 2136239676} m_Layer: 0 m_Name: Head_08c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2136239675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136239674} serializedVersion: 2 m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2136239676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136239674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2136239677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136239674} m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2136440223 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2136440224} - component: {fileID: 2136440226} - component: {fileID: 2136440225} m_Layer: 0 m_Name: Head_12d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2136440224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136440223} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1646101057} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2136440225 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136440223} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2136440226 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2136440223} m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2137019229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2137019230} - component: {fileID: 2137019232} - component: {fileID: 2137019231} m_Layer: 0 m_Name: Head_08g m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2137019230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137019229} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1917940581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2137019231 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137019229} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2137019232 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137019229} m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2137237861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2137237862} - component: {fileID: 2137237863} m_Layer: 0 m_Name: Body_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2137237862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137237861} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1269912822} - {fileID: 1972273161} - {fileID: 2100619367} - {fileID: 502608501} - {fileID: 1964602120} - {fileID: 1574612238} - {fileID: 2061719637} - {fileID: 136057628} - {fileID: 1926977056} - {fileID: 1828289778} - {fileID: 2062618524} - {fileID: 466370090} - {fileID: 73620475} - {fileID: 1946960455} - {fileID: 803854006} - {fileID: 2132546971} - {fileID: 563749046} - {fileID: 1653024546} - {fileID: 850153782} - {fileID: 1079230838} - {fileID: 1437785490} - {fileID: 2057653211} - {fileID: 1768123872} - {fileID: 1055224353} - {fileID: 20300207} - {fileID: 224646856} - {fileID: 664668667} - {fileID: 2089315557} - {fileID: 1492812810} - {fileID: 37030995} - {fileID: 2096424745} - {fileID: 1077710152} - {fileID: 847060225} - {fileID: 1805820864} - {fileID: 130512495} - {fileID: 14572990} - {fileID: 858604927} - {fileID: 1068131430} - {fileID: 225529326} - {fileID: 800296553} - {fileID: 94446932} - {fileID: 27683320} - {fileID: 840048198} - {fileID: 220525469} - {fileID: 1774041056} - {fileID: 766760599} - {fileID: 312849801} - {fileID: 1037771985} - {fileID: 100148818} - {fileID: 1978226691} - {fileID: 1215100853} - {fileID: 227975592} - {fileID: 120515072} - {fileID: 1946756662} - {fileID: 205070538} - {fileID: 211862088} - {fileID: 8287567} - {fileID: 1404399541} - {fileID: 1397389921} - {fileID: 1194949988} - {fileID: 1247901452} m_Father: {fileID: 123476098} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1183024399 &2137237863 LookAtConstraint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137237861} m_Enabled: 1 serializedVersion: 2 m_Weight: 1 m_RotationAtRest: {x: 0, y: 0, z: 0} m_RotationOffset: {x: 0, y: 0, z: 0} m_Roll: 0 m_WorldUpObject: {fileID: 0} m_UseUpObject: 0 m_Active: 1 m_IsLocked: 1 m_Sources: [] --- !u!1 &2137928917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2137928918} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2137928918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2137928917} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1836408649} m_Father: {fileID: 1136382853} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2138054711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2138054712} - component: {fileID: 2138054713} m_Layer: 0 m_Name: Body_07c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2138054712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138054711} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1135995249} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2138054713 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138054711} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1185244514} - {fileID: 1199809648} - {fileID: 517205649} - {fileID: 507085744} - {fileID: 2118800750} - {fileID: 219503420} - {fileID: 1207339848} - {fileID: 442473507} - {fileID: 1147566289} - {fileID: 634621037} - {fileID: 1704413705} - {fileID: 8499639} - {fileID: 1156615833} - {fileID: 79457233} m_BlendShapeWeights: [] m_RootBone: {fileID: 2118800750} m_AABB: m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161} m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2138217312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2138217313} - component: {fileID: 2138217314} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2138217313 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138217312} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 145894515} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2138217314 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138217312} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 2075877587} - {fileID: 1467885282} - {fileID: 1629911309} - {fileID: 698247701} m_BlendShapeWeights: [] m_RootBone: {fileID: 1467885282} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2138317296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2138317297} - component: {fileID: 2138317298} m_Layer: 0 m_Name: TT_Banner_Pole_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2138317297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138317296} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 269853880} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2138317298 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138317296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1709812812} m_BlendShapeWeights: [] m_RootBone: {fileID: 1709812812} m_AABB: m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915} m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304} m_DirtyAABB: 0 --- !u!1 &2138595694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2138595695} - component: {fileID: 2138595697} - component: {fileID: 2138595696} m_Layer: 0 m_Name: w_dagger_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2138595695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138595694} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2105936628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2138595696 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138595694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2138595697 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2138595694} m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2139073230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139073231} - component: {fileID: 2139073232} m_Layer: 0 m_Name: Body_10e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2139073231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139073230} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1492636316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2139073232 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139073230} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1468709456} - {fileID: 675323260} - {fileID: 432856892} - {fileID: 1023441983} - {fileID: 1537774479} - {fileID: 1689163972} - {fileID: 1330515687} - {fileID: 1643098842} - {fileID: 1093551992} - {fileID: 1034942129} - {fileID: 26778864} - {fileID: 1182290008} - {fileID: 608373006} - {fileID: 1865302437} - {fileID: 360768735} m_BlendShapeWeights: [] m_RootBone: {fileID: 1537774479} m_AABB: m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161} m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2139176972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139176973} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2139176973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139176972} serializedVersion: 2 m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1285669774} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2139259833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139259834} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2139259834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139259833} serializedVersion: 2 m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 326657830} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2139502968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139502969} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2139502969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139502968} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1253014070} - {fileID: 1638916911} - {fileID: 1692067064} - {fileID: 1808771747} m_Father: {fileID: 862478838} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2139990548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139990549} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2139990549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139990548} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 500546539} m_Father: {fileID: 103345285} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2140611197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2140611198} - component: {fileID: 2140611200} - component: {fileID: 2140611199} m_Layer: 0 m_Name: w_short_sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2140611198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140611197} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1318311215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2140611199 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140611197} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2140611200 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140611197} m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2140734041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2140734042} - component: {fileID: 2140734044} - component: {fileID: 2140734043} m_Layer: 0 m_Name: Head_08f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2140734042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140734041} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1561767259} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2140734043 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140734041} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2140734044 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140734041} m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2140977572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2140977573} - component: {fileID: 2140977575} - component: {fileID: 2140977574} m_Layer: 0 m_Name: w_broad_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2140977573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140977572} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1126195273} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2140977574 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140977572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2140977575 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2140977572} m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2141198775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2141198776} - component: {fileID: 2141198777} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2141198776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141198775} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241553462} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2141198777 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141198775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 459389522} - {fileID: 439038642} - {fileID: 486697618} - {fileID: 1101070665} m_BlendShapeWeights: [] m_RootBone: {fileID: 439038642} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2141446317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2141446318} - component: {fileID: 2141446320} - component: {fileID: 2141446319} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2141446318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141446317} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1775138065} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2141446319 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141446317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2141446320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141446317} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2141772178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2141772179} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2141772179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141772178} serializedVersion: 2 m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 590160714} - {fileID: 2066568291} - {fileID: 871483298} - {fileID: 1940254618} - {fileID: 585056511} - {fileID: 589127997} - {fileID: 2114437759} - {fileID: 573464765} - {fileID: 254926408} - {fileID: 945595242} - {fileID: 670004053} - {fileID: 2103057665} - {fileID: 1671075862} - {fileID: 1995257913} - {fileID: 987498098} - {fileID: 2346914} - {fileID: 142851117} - {fileID: 928998471} - {fileID: 539188425} - {fileID: 2067686088} - {fileID: 1762315565} - {fileID: 504446814} - {fileID: 792629024} m_Father: {fileID: 1865302437} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2141953492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2141953493} - component: {fileID: 2141953494} m_Layer: 0 m_Name: TT_Banner_Pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2141953493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141953492} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: -0.295} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 593330602} - {fileID: 1895920106} - {fileID: 1151663156} - {fileID: 616497845} - {fileID: 84598913} - {fileID: 1736072524} - {fileID: 1555536258} - {fileID: 1663317721} m_Father: {fileID: 1939780901} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2141953494 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141953492} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &2142499006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2142499007} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2142499007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2142499006} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 910970508} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2142772943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2142772944} - component: {fileID: 2142772945} m_Layer: 0 m_Name: TT_Flag_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2142772944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2142772943} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1337473} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2142772945 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2142772943} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 475730174} - {fileID: 1612487980} - {fileID: 225091674} - {fileID: 797661995} m_BlendShapeWeights: [] m_RootBone: {fileID: 1612487980} m_AABB: m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836} m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816} m_DirtyAABB: 0 --- !u!1 &2143099399 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143099400} - component: {fileID: 2143099401} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2143099400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143099399} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1907722427} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2143099401 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143099399} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 600884308} - {fileID: 1841570542} - {fileID: 2058920258} - {fileID: 1048382071} m_BlendShapeWeights: [] m_RootBone: {fileID: 600884308} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2143111382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143111383} m_Layer: 0 m_Name: Bone_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2143111383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143111382} serializedVersion: 2 m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727} m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1321681594} m_Father: {fileID: 1217165539} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2143163313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143163314} - component: {fileID: 2143163315} m_Layer: 0 m_Name: TT_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2143163314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143163313} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1339000866} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2143163315 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143163313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 257744075} - {fileID: 900445165} - {fileID: 1248230663} - {fileID: 715595244} m_BlendShapeWeights: [] m_RootBone: {fileID: 900445165} m_AABB: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 --- !u!1 &2143330214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143330215} - component: {fileID: 2143330216} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2143330215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143330214} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1659842922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2143330216 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143330214} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 916204277} - {fileID: 176610250} - {fileID: 1714181417} - {fileID: 1991225892} m_BlendShapeWeights: [] m_RootBone: {fileID: 916204277} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2143948699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143948700} - component: {fileID: 2143948701} m_Layer: 0 m_Name: TT_Banner_Pole_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2143948700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143948699} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1910238272} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2143948701 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143948699} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1581422268} m_BlendShapeWeights: [] m_RootBone: {fileID: 1581422268} m_AABB: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 --- !u!1 &2144470270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144470271} - component: {fileID: 2144470272} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2144470271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144470270} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 204826895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2144470272 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144470270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 547282333} - {fileID: 394122281} - {fileID: 1125687999} - {fileID: 1237567636} m_BlendShapeWeights: [] m_RootBone: {fileID: 394122281} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2144493130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144493131} - component: {fileID: 2144493132} m_Layer: 0 m_Name: Body_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2144493131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144493130} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 753441516} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2144493132 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144493130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1823089094} - {fileID: 670004392} - {fileID: 1218765164} - {fileID: 1520473007} - {fileID: 347268375} - {fileID: 817040133} - {fileID: 1812802722} - {fileID: 1147795816} - {fileID: 94607757} - {fileID: 862969074} - {fileID: 888321361} - {fileID: 1402548855} - {fileID: 640955867} - {fileID: 1766666931} m_BlendShapeWeights: [] m_RootBone: {fileID: 1823089094} m_AABB: m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161} m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2144787003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144787004} - component: {fileID: 2144787006} - component: {fileID: 2144787005} m_Layer: 0 m_Name: shield_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2144787004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144787003} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 364617613} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2144787005 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144787003} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2144787006 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144787003} m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2144981540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2144981541} - component: {fileID: 2144981543} - component: {fileID: 2144981542} m_Layer: 0 m_Name: w_TH_club m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2144981541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144981540} serializedVersion: 2 m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655} m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1767801267} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2144981542 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144981540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2144981543 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144981540} m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2145067698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145067699} - component: {fileID: 2145067701} - component: {fileID: 2145067700} m_Layer: 0 m_Name: Head_04b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2145067699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145067698} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 726344510} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2145067700 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145067698} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2145067701 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145067698} m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2145085913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145085914} - component: {fileID: 2145085915} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2145085914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145085913} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1348790990} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2145085915 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145085913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1269621599} - {fileID: 224631462} - {fileID: 752057942} - {fileID: 2088471577} m_BlendShapeWeights: [] m_RootBone: {fileID: 224631462} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2145269308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145269309} - component: {fileID: 2145269311} - component: {fileID: 2145269310} m_Layer: 0 m_Name: Head_04f m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2145269309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145269308} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1133751787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2145269310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145269308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2145269311 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145269308} m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2145298159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145298160} - component: {fileID: 2145298161} m_Layer: 0 m_Name: TT_Flag_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2145298160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145298159} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482084666} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2145298161 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145298159} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1065905344} - {fileID: 1702378306} - {fileID: 1690527883} - {fileID: 1847823020} m_BlendShapeWeights: [] m_RootBone: {fileID: 1065905344} m_AABB: m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883} m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443} m_DirtyAABB: 0 --- !u!1 &2145432462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145432463} - component: {fileID: 2145432464} m_Layer: 0 m_Name: TT_Flag_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2145432463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145432462} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999} m_LocalScale: {x: 1.0557127, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1536103202} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2145432464 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145432462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3} m_Bones: - {fileID: 1702797893} - {fileID: 1443590839} - {fileID: 411285749} - {fileID: 1972558515} m_BlendShapeWeights: [] m_RootBone: {fileID: 1443590839} m_AABB: m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642} m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246} m_DirtyAABB: 0 --- !u!1 &2145432508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145432509} - component: {fileID: 2145432510} m_Layer: 0 m_Name: Body_05e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2145432509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145432508} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1391146221} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2145432510 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145432508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 2117859606} - {fileID: 1543950619} - {fileID: 1463727140} - {fileID: 1610489232} - {fileID: 2091890487} - {fileID: 1040414362} - {fileID: 40370392} - {fileID: 619707719} - {fileID: 1494531010} - {fileID: 1390893932} - {fileID: 1308090346} - {fileID: 1094932001} - {fileID: 1285190335} - {fileID: 1405125647} m_BlendShapeWeights: [] m_RootBone: {fileID: 2091890487} m_AABB: m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161} m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2145432559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145432560} - component: {fileID: 2145432562} - component: {fileID: 2145432561} m_Layer: 0 m_Name: w_dagger_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2145432560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145432559} serializedVersion: 2 m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1724058353} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2145432561 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145432559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2145432562 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145432559} m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2145603586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2145603587} - component: {fileID: 2145603589} - component: {fileID: 2145603588} m_Layer: 0 m_Name: Head_09c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2145603587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145603586} serializedVersion: 2 m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 696728119} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2145603588 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145603586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2145603589 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2145603586} m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2146111083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146111084} - component: {fileID: 2146111085} m_Layer: 0 m_Name: Body_13d m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2146111084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146111083} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 169379814} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2146111085 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146111083} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 1287722202} - {fileID: 1358695462} - {fileID: 1102816065} - {fileID: 1020228343} - {fileID: 916488310} - {fileID: 1967271413} - {fileID: 1173408316} - {fileID: 63126832} - {fileID: 1664258849} - {fileID: 26818371} - {fileID: 1286717714} - {fileID: 571110916} - {fileID: 1928852048} - {fileID: 1892390673} - {fileID: 326657830} m_BlendShapeWeights: [] m_RootBone: {fileID: 916488310} m_AABB: m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161} m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &2146136436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146136437} - component: {fileID: 2146136439} - component: {fileID: 2146136438} m_Layer: 0 m_Name: Head_08e m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2146136437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146136436} serializedVersion: 2 m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1115456580} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2146136438 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146136436} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2146136439 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146136436} m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2146379715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146379716} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2146379716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146379715} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1782669780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2146590265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146590266} - component: {fileID: 2146590268} - component: {fileID: 2146590267} m_Layer: 0 m_Name: Head_12b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2146590266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146590265} serializedVersion: 2 m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1} m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 130139922} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2146590267 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146590265} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2146590268 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146590265} m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!1 &2146729887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146729888} m_Layer: 0 m_Name: Bone_Flag_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2146729888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146729887} serializedVersion: 2 m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907} m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 586413695} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2146829367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2146829368} m_Layer: 0 m_Name: Bone_Pole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2146829368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146829367} serializedVersion: 2 m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928} m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1871465308} m_Father: {fileID: 1227553472} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2147111915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2147111916} - component: {fileID: 2147111918} - component: {fileID: 2147111917} m_Layer: 0 m_Name: shield_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2147111916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147111915} serializedVersion: 2 m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1997121088} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2147111917 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147111915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2147111918 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2147111915} m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!114 &1860739888207592 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6164566109445722984} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: c145c383dcd344d4e8014fd1813b8f9a, type: 3} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &61683545230850262 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7239819293221455197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.447, g: 0.447, b: 0.447, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: b12baf9fad9d8415baf1395873c5d570, type: 3} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!64 &64047883483704471 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550531143} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 43880387974318924, guid: 89cd1f768c41d774582ead143be71c37, type: 2} --- !u!64 &64359694936570017 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550531143} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 43566676679262362, guid: 89cd1f768c41d774582ead143be71c37, type: 2} --- !u!64 &64467893284287051 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550531143} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 43246255059308546, guid: 89cd1f768c41d774582ead143be71c37, type: 2} --- !u!64 &64527508892724737 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550531143} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 43255131788321556, guid: 89cd1f768c41d774582ead143be71c37, type: 2} --- !u!224 &304638739874122820 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530215227211725951} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2556229532715892794} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 75} m_SizeDelta: {x: 5, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!224 &528771113367838932 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3000142793521421624} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8451202307030933245} - {fileID: 6914922767021553318} - {fileID: 1487982789} - {fileID: 2556229532715892794} m_Father: {fileID: 2105062291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -622, y: -208} m_SizeDelta: {x: 300, y: 300} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &643028776342435077 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4317421453376328719} m_CullTransparentMesh: 1 --- !u!1 &891107658354205004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4557259710981358885} - component: {fileID: 8214813636512413316} - component: {fileID: 7566043129939336391} - component: {fileID: 8214813636512413317} - component: {fileID: 8214813636512413319} - component: {fileID: 8214813636512413318} m_Layer: 5 m_Name: DefaultInteraction m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!1 &924084479780432202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6914922767021553318} - component: {fileID: 1243174034350433297} - component: {fileID: 5881274483257537616} m_Layer: 5 m_Name: RadarBar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!222 &1243174034350433297 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924084479780432202} m_CullTransparentMesh: 1 --- !u!1 &1530215227211725951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304638739874122820} - component: {fileID: 4145116082927252014} - component: {fileID: 6992357526376562158} m_Layer: 5 m_Name: Needle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1547036055384829096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2556229532715892794} - component: {fileID: 2556229532715892795} m_Layer: 5 m_Name: RadarNeedle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!222 &1883693775443874453 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7239819293221455197} m_CullTransparentMesh: 0 --- !u!224 &2556229532715892794 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547036055384829096} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 304638739874122820} m_Father: {fileID: 528771113367838932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 5, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2556229532715892795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547036055384829096} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6b9354e94ca0743c98216572c03343d5, type: 3} m_Name: m_EditorClassIdentifier: k__BackingField: -30 --- !u!1001 &2685185313231177978 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 476261175} m_Modifications: - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.x value: -0.8625002 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.y value: 2.4082499 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalPosition.z value: 0.795002 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: -37.15 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: -811.641 objectReference: {fileID: 0} - target: {fileID: 2155776711209515616, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 2.885 objectReference: {fileID: 0} - target: {fileID: 4836829392273355565, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: m_Name value: SM_Prop_Cannon_01 (3) objectReference: {fileID: 0} - target: {fileID: 7810505435716704953, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} propertyPath: predictedPos value: objectReference: {fileID: 1287417561} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 8c9e74631c8994b8cb728cde8efae49a, type: 3} --- !u!224 &2695311592023837055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4442845903153641337} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4557259710981358885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &3000142793521421624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528771113367838932} m_Layer: 5 m_Name: Radar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!222 &3572325452394669880 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4442845903153641337} m_CullTransparentMesh: 0 --- !u!222 &4145116082927252014 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530215227211725951} m_CullTransparentMesh: 1 --- !u!1 &4317421453376328719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8451202307030933245} - component: {fileID: 643028776342435077} - component: {fileID: 9099335437749728101} m_Layer: 5 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!1 &4442845903153641337 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2695311592023837055} - component: {fileID: 3572325452394669880} - component: {fileID: 7503635439352771321} - component: {fileID: 7503635439352771322} m_Layer: 5 m_Name: Border m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &4557259710981358885 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891107658354205004} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2695311592023837055} - {fileID: 6276464784352698676} - {fileID: 1270723820} m_Father: {fileID: 2105062291} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 25} m_SizeDelta: {x: 225.1336, y: 67.083694} m_Pivot: {x: 0.5, y: 0} --- !u!224 &5567420439895731566 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6164566109445722984} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6276464784352698676} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &5881274483257537616 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924084479780432202} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0.25344753, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 679b53e1abc3d4686ad690aa88542b77, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &6164566109445722984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5567420439895731566} - component: {fileID: 6464824812676776745} - component: {fileID: 1860739888207592} m_Layer: 5 m_Name: Border m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &6276464784352698676 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7239819293221455197} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5567420439895731566} - {fileID: 98568810} m_Father: {fileID: 4557259710981358885} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 33.5418, y: -33.541847} m_SizeDelta: {x: 57.0836, y: 57.0837} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6464824812676776745 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6164566109445722984} m_CullTransparentMesh: 0 --- !u!224 &6914922767021553318 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924084479780432202} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 528771113367838932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 300, y: 300} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &6992357526376562158 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530215227211725951} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &7239819293221455197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6276464784352698676} - component: {fileID: 1883693775443874453} - component: {fileID: 61683545230850262} - component: {fileID: 7239819293221455198} m_Layer: 5 m_Name: InteractionIcon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &7239819293221455198 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7239819293221455197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: 57.0836 m_PreferredHeight: 57.0837 m_FlexibleWidth: 1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!114 &7503635439352771321 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4442845903153641337} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.36862746, g: 0.29411766, b: 0.28235295, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: c145c383dcd344d4e8014fd1813b8f9a, type: 3} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &7503635439352771322 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4442845903153641337} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 1 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 --- !u!114 &7566043129939336391 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891107658354205004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.16078432, b: 0.16078432, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: b12baf9fad9d8415baf1395873c5d570, type: 3} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &8214813636512413316 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891107658354205004} m_CullTransparentMesh: 0 --- !u!114 &8214813636512413317 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891107658354205004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 --- !u!114 &8214813636512413318 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891107658354205004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3} m_Name: m_EditorClassIdentifier: m_Padding: m_Left: 5 m_Right: 30 m_Top: 5 m_Bottom: 5 m_ChildAlignment: 3 m_Spacing: 15 m_ChildForceExpandWidth: 1 m_ChildForceExpandHeight: 1 m_ChildControlWidth: 0 m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 m_ReverseArrangement: 0 --- !u!114 &8214813636512413319 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891107658354205004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreLayout: 0 m_MinWidth: -1 m_MinHeight: -1 m_PreferredWidth: -1 m_PreferredHeight: -1 m_FlexibleWidth: 1 m_FlexibleHeight: 1 m_LayoutPriority: 1 --- !u!224 &8451202307030933245 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4317421453376328719} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 528771113367838932} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -177, y: 0} m_SizeDelta: {x: 758.39, y: 400} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &9099335437749728101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4317421453376328719} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3207547, g: 0, b: 0.005258038, a: 0.7882353} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 9b75de00bdf9740988287b8df6afd5fb, type: 3} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1660057539 &9223372036854775807 SceneRoots: m_ObjectHideFlags: 0 m_Roots: - {fileID: 776161958} - {fileID: 1341654437} - {fileID: 1036440296} - {fileID: 1861343896} - {fileID: 734248431} - {fileID: 641420500} - {fileID: 1540310984} - {fileID: 1228753929} - {fileID: 107190135} - {fileID: 2105062291} - {fileID: 1560348101} - {fileID: 476261175} - {fileID: 1181634882} - {fileID: 692722753} - {fileID: 357776295} - {fileID: 200595900} - {fileID: 1545641374} - {fileID: 1188875250} - {fileID: 1178281512} - {fileID: 222577369} - {fileID: 1687254661} - {fileID: 342641572} - {fileID: 99817019} - {fileID: 388824494} - {fileID: 1574668128} - {fileID: 1659153579}